# Unigine::Math::ivec3 Struct (CPP) **Header:** #include This class represents a vector of 3 integer components. > **Warning:** Do not use the fourth component in the structure (*align*) as it may be implicitly changed by the structure�s operations. ## ivec3 Struct ### Members --- ## ivec3 ( const __m128i& v ) Constructor. Initializes the vector using a given 128-bit variable as a source. > **Notice:** We do not recommend to use this method unless you have a clear understanding of SSE2. ### Arguments - *const __m128i&* **v** - 128-bit variable ## ivec3 ( ) Default constructor. Produces a zero vector. ## ivec3 ( const ivec3& v ) Constructor. Initializes the vector by copying a given source vector. ### Arguments - *const ivec3&* **v** - Source vector. ## ivec3 ( int x , int y , int z ) Constructor. Initializes the vector using given integer values. ### Arguments - *int* **x** - X component of the vector. - *int* **y** - Y component of the vector. - *int* **z** - Z component of the vector. ### Examples ```cpp ivec2(2, 3, 4); /* Creates a vector (2, 3, 4) */ ``` ## explicit ivec3 ( int v ) Constructor. Initializes the vector using a given scalar value: x=v, y=v, z=v. ### Arguments - *int* **v** - Scalar value. ## explicit ivec3 ( const vec3& v ) Constructor. Initializes the vector using a given [vec3](../../../api/library/math/class.vec3_cpp.md) source vector. ### Arguments - *const vec3&* **v** - Source vector. ## explicit ivec3 ( const dvec3& v ) Constructor. Initializes the vector using a given [dvec3](../../../api/library/math/class.dvec3_cpp.md) source vector. ### Arguments - *const dvec3&* **v** - Source vector. ## explicit ivec3 ( const int* v ) Constructor. Initializes the vector using a given pointer to the array of integer elements: x=v[0], y=v[1], z=v[2]. ### Arguments - *const int** **v** - Pointer to the array of integer elements. ## ivec3 ( const ivec4& v ) Constructor. Initializes the vector using a given [ivec4](../../../api/library/math/class.ivec4_cpp.md) source vector. ### Arguments - *const ivec4&* **v** - Source vector. ## ivec3 ( const ivec2& xy , int z ) ### Arguments - *const ivec2&* **xy** - *int* **z** ## ivec3 & abs ( ) Returns the absolute values of the vector components. ### Return value Vector with absolute values. ## void set ( int x_ , int y_ , int z_ ) Sets the vector by components. ### Arguments - *int* **x_** - X component of the vector. - *int* **y_** - Y component of the vector. - *int* **z_** - Z component of the vector. ## void set ( const int* val ) Sets the vector using the array of integer elements: x=val[0], y=val[1], z=val[2]. ### Arguments - *const int** **val** - Pointer to the array of integer elements. ## void set ( const ivec3& val ) Sets the vector equal to the specified source vector. ### Arguments - *const ivec3&* **val** - Source vector. ## void set ( int val ) Sets the vector components equal to specified scalar value: x=val, y=val, z=val. ### Arguments - *int* **val** - Scalar. ## int * get ( ) Returns the pointer to the vector. ### Return value Pointer to the vector. ## const int * get ( ) const Returns the constant pointer to the vector. ### Return value Pointer to the vector. ## void get ( int* val ) const Gets the vector: val[0]=x, val[1]=y, val[2]=z. ### Arguments - *int** **val** - Pointer to the array of integer elements. ## int length2 ( ) const Returns the squared length of the vector. ### Return value Squared length of the vector. ## const int * operator const int * ( ) const Performs type conversion to const int *. ## const void * operator const void * ( ) const Performs type conversion to const void *. ## int * operator int * ( ) Performs type conversion to int *. ## void * operator void * ( ) Performs type conversion to void *. ## ivec3 & operator*= ( int v ) Performs scalar multiplication. ### Arguments - *int* **v** - Scalar value. ### Return value Resulting vector. ## ivec3 & operator*= ( const ivec3& v ) Performs vector multiplication. ### Arguments - *const ivec3&* **v** - Vector. ### Return value Resulting vector. ## ivec3 & operator+= ( const ivec3& v ) Performs vector addition. ### Arguments - *const ivec3&* **v** - Vector. ### Return value Resulting vector. ## ivec3 operator- ( ) const Performs vector negation. ### Return value Resulting vector. ## ivec3 & operator-= ( const ivec3& v ) Performs vector subtraction. ### Arguments - *const ivec3&* **v** - Vector. ### Return value Resulting vector. ## ivec3 & operator/= ( int v ) Performs componentwise integer division of the vector by the scalar. ### Arguments - *int* **v** - Scalar value. ### Return value Resulting vector. ### Examples ```cpp ivec3 a = ivec3(6, 10, 11); a /= 2; /* Initial value of vector a: a (6, 10, 11) a /= 2; Vector a after operation: a (3, 5, 5) */ ``` ## ivec3 & operator/= ( const ivec3& v ) Performs componentwise integer division of vectors. ### Arguments - *const ivec3&* **v** - Vector. ### Return value Resulting vector. ### Examples ```cpp ivec3 a, b; a = ivec3(6, 10, 12); b = ivec3(2, 6, 5); a /= b; /* Initial values of vectors a and b: a (6, 10, 12) b (2, 6, 5) a /= b; Vector a after operation: a (3, 1, 2) ``` ## ivec3 & operator<<= ( int v ) Performs componentwise left bit shift. ### Arguments - *int* **v** - Shift amount. ### Return value Resulting vector. ## ivec3 & operator= ( const ivec3& v ) Performs vector assignment. Destination vector = Source vector. ### Arguments - *const ivec3&* **v** - Source vector. ### Return value Result. ## ivec3 & operator= ( const __m128i& val ) Sets the vector using a given 128-bit variable as a source. > **Notice:** We do not recommend to use this method unless you have a clear understanding of SSE2. ### Arguments - *const __m128i&* **val** - 128-bit variable. ### Return value Vector. ## ivec3 & operator>>= ( int v ) Performs componentwise right bit shift. ### Arguments - *int* **v** - Shift amount. ### Return value Resulting vector. ## int & operator[] ( int i ) Performs array access to the vector item reference by using given item index. ### Arguments - *int* **i** - Vector item index. ### Return value Vector item reference. ## int operator[] ( int i ) const Performs array access to the vector item by using given item index. ### Arguments - *int* **i** - Vector item index. ### Return value Vector item. ## int mul ( ) const Multiplies the vector by the value of the specified argument. ### Return value Vector multiplier. ## void mul ( int v ) Multiplies the vector by the value of the specified argument. ### Arguments - *int* **v** - An *int* multiplier. ## void mul ( const ivec3& v ) Multiplies the vector by the value of the specified argument. ### Arguments - *const ivec3&* **v** - Vector multiplier. ## void div ( int v ) Returns the result of division of the vector by the value of the specified arguments. ### Arguments - *int* **v** - An *int* divisor value. ## void div ( const ivec3& v ) Returns the result of division of the vector by the value of the specified arguments. ### Arguments - *const ivec3&* **v** - A *ivec3* divisor value. ## void sub ( int v ) Subtracts each element of the specified argument from the corresponding element. ### Arguments - *int* **v** - Value. ## void sub ( const ivec3& v ) Subtracts each element of the specified argument from the corresponding element. ### Arguments - *const ivec3&* **v** - Value. ## ivec3 & operator-= ( int v ) Performs vector subtraction. ### Arguments - *int* **v** - Value. ## int sum ( ) const Returns the sum of vector components. ## void add ( int v ) Performs addition of the specified value. ### Arguments - *int* **v** - Value. ## void add ( const ivec3& v ) Performs addition of the specified value. ### Arguments - *const ivec3&* **v** - Value. ## ivec3 & operator+= ( int v ) Performs addition of the specified value. ### Arguments - *int* **v** - Value. ## void shiftLeft ( int v ) Bitwise left shift by a specific value. All components are shifted by this value. ### Arguments - *int* **v** - Value. ## void shiftLeft ( const ivec3& v ) Bitwise left shift by a specific value. All components are shifted by the value's corresponding component. ### Arguments - *const ivec3&* **v** - Value. ## ivec3 & operator<<= ( const ivec3& v ) Bitwise left shift by a specific value. All components are shifted by the value's corresponding component. ### Arguments - *const ivec3&* **v** - Value. ### Return value This vector. ## ivec3 & operator<<= ( int v ) Bitwise left shift by a specific value. All components are shifted by this value. ### Arguments - *int* **v** - Value. ### Return value This vector. ## void shiftRight ( int v ) Bitwise right shift by a specific value. All components are shifted by this value. ### Arguments - *int* **v** - Value. ## void shiftRight ( const ivec3& v ) Bitwise right shift by a specific value. All components are shifted by the value's corresponding component. ### Arguments - *const ivec3&* **v** - Value. ## ivec3 & operator>>= ( const ivec3& v ) Bitwise right shift by a specific value. All components are shifted by the value's corresponding component. ### Arguments - *const ivec3&* **v** - Value. ### Return value This vector. ## ivec3 & operator>>= ( int v ) Bitwise right shift by a specific value. All components are shifted by this value. ### Arguments - *int* **v** - Value. ### Return value This vector. ## int max ( ) const Returns the maximum of all components. ## int min ( ) const Returns the minimum of all components. ## unsigned int hash ( ) const Returns a hash obtained by mixing the hash values of vector components. ### Return value 32-bit hash value.