# Unigine::Math::vec2 Struct (CPP) **Header:** #include This class represents a vector of 2 float components. ## vec2 Struct ### Members --- ## vec2 ( const hvec2& v ) Constructor. Initializes the vector using a given [hvec2](../../../api/library/math/class.hvec2_cpp.md) source vector. ### Arguments - *const hvec2&* **v** - Source vector. ## vec2 ( ) Default constructor. Produces a zero vector. ## vec2 ( const vec2& v ) Constructor. Initializes the vector by copying a given source vector. ### Arguments - *const vec2&* **v** - Source vector. ## vec2 ( float x , float y ) Constructor. Initializes the vector using given float values. ### Arguments - *float* **x** - X component of the vector. - *float* **y** - Y component of the vector. ### Examples ```cpp vec2(2.0, 3.0); /* Creates a vector (2.0, 3.0) */ ``` ## explicit vec2 ( float v ) Constructor. Initializes the vector using a given scalar value: x=v, y=v. ### Arguments - *float* **v** - Scalar value. ### Examples ```cpp vec2(1.0); /* Creates a vector (1.0, 1.0) */ ``` ## explicit vec2 ( const vec3& v ) Constructor. Initializes the vector using a given three-component [vec3](../../../api/library/math/class.vec3_cpp.md) source vector: x=v.x, y=v.y. ### Arguments - *const vec3&* **v** - Three-component source vector. ## explicit vec2 ( const vec4& v ) Constructor. Initializes the vector using a given four-component [vec4](../../../api/library/math/class.vec4_cpp.md) source vector: x=v.x, y=v.y. ### Arguments - *const vec4&* **v** - Four-component source vector. ## explicit vec2 ( const dvec2& v ) Constructor. Initializes the vector using a given [dvec2](../../../api/library/math/class.dvec2_cpp.md) source vector. ### Arguments - *const dvec2&* **v** - Source vector. ## explicit vec2 ( const ivec2& v ) Constructor. Initializes the vector using a given [ivec2](../../../api/library/math/class.ivec2_cpp.md) source vector. ### Arguments - *const ivec2&* **v** - Source vector. ## explicit vec2 ( const float* v ) Constructor. Initializes the vector using a given pointer to the array of float elements: x=v[0], y=v[1]. ### Arguments - *const float** **v** - Pointer to the array of float elements. ## vec2 ( float x , float y , ConstexprTag ) Constructor. Initializes the vector using given *constant* float values. ### Arguments - *float* **x** - X component of the vector. - *float* **y** - Y component of the vector. - *ConstexprTag* - Auxiliary tag. ## vec2 ( float v , ConstexprTag ) Constructor. Initializes the vector using a given *constant* scalar value: x=v, y=v. ### Arguments - *float* **v** - Constant scalar value. - *ConstexprTag* - Auxiliary tag. ## vec2 & abs ( ) Returns the absolute values of the vector components. ### Return value Vector with absolute values. ## void set ( float x_ , float y_ ) Sets the vector by components. ### Arguments - *float* **x_** - X component of the vector. - *float* **y_** - Y component of the vector. ## void set ( const float* val ) Sets the vector using the array of float elements: x=val[0], y=val[1]. ### Arguments - *const float** **val** - Pointer to the array of float elements. ## void set ( const vec2& val ) Sets the vector equal to the specified source vector. ### Arguments - *const vec2&* **val** - Source vector. ## void set ( float val ) Sets the vector components equal to specified scalar value: x=val, y=val. ### Arguments - *float* **val** - Scalar value. ## void get ( float* val ) const Gets the vector: val[0]=x, val[1]=y. ### Arguments - *float** **val** - Pointer to the array of float elements. ## float * get ( ) Returns the pointer to the vector. ### Return value Pointer to the vector. ## const float * get ( ) const Returns the constant pointer to the vector. ### Return value Pointer to the vector. ## float length ( ) const Returns the length of the vector. ### Return value Vector length. ## float length2 ( ) const Returns the squared length of the vector. ### Return value Squared length of the vector. ## float max ( ) const Compares the vector components and returns the greater one. ### Return value The greater out of the two vector components. ## vec2 & normalize ( ) Returns normalized vector. ### Return value Normalized vector. ## vec2 & normalizeValid ( ) Normalizes a vector, makes its magnitude equal to 1. When normalized, a vector keeps the same direction but its length is equal to 1. Check for the zero vector is performed: if the argument is a zero vector, then a zero vector is returned. ### Return value Normalized vector. ## vec2 & normalizeFast ( ) Returns normalized vector, calculated using the fast inverse square root algorithm. ### Return value Normalized vector. ## vec2 & normalizeValidFast ( ) Returns normalized vector, calculated using the fast inverse square root algorithm. Check for the zero vector is performed: if the argument is a zero vector, then a zero vector is returned. ### Return value Normalized vector. ## const float * operator const float * ( ) const Performs type conversion to const float *. ## const void * operator const void * ( ) const Performs type conversion to const void *. ## float * operator float * ( ) Performs type conversion to float *. ## void * operator void * ( ) Performs type conversion to void *. ## vec2 & operator*= ( float v ) Performs scalar multiplication. ### Arguments - *float* **v** - Scalar value. ### Return value Resulting vector. ## vec2 & operator*= ( const vec2& v ) Performs vector multiplication. ### Arguments - *const vec2&* **v** - Vector. ### Return value Resulting vector. ## vec2 & operator+= ( const vec2& v ) Performs vector addition. ### Arguments - *const vec2&* **v** - Vector. ### Return value Resulting vector. ## vec2 operator- ( ) const Performs vector negation. ### Return value Resulting vector. ## vec2 & operator-= ( const vec2& v ) Performs vector subtraction. ### Arguments - *const vec2&* **v** - Vector. ### Return value Resulting vector. ## vec2 & operator/= ( const vec2& v ) Performs componentwise division of vectors. ### Arguments - *const vec2&* **v** - Vector. ### Return value Resulting vector. ### Examples ```cpp vec2 a, b; a = vec2(6.0, 10.0); b = vec2(2.0, 5.0); a /= b; /* Initial values of vectors a and b: a (6.0, 10.0) b (2.0, 5.0) a /= b; Vector a after operation: a (3.0, 2.0) */ ``` ## vec2 & operator/= ( float v ) Performs componentwise division of the vector by the scalar. Implemented using the calculation of inverse scalar value with subsequent by-component multiplication. ### Arguments - *float* **v** - Scalar value. ### Return value Resulting vector. ### Examples ```cpp vec2 a = vec2(6.0, 10.0); a /= 2.0; /* Initial value of vector a: a (6.0, 10.0) a /= 2.0; Vector a after operation: a (3.0, 5.0) */ ``` ## vec2 & operator= ( const vec2& v ) Performs vector assignment. Destination vector = Source vector. ### Arguments - *const vec2&* **v** - Source vector. ### Return value Result. ## float & operator[] ( int i ) Performs array access to the vector item reference by using given item index. ### Arguments - *int* **i** - Vector item index. ### Return value Vector item reference. ## float operator[] ( int i ) const Performs array access to the vector item by using given item index. ### Arguments - *int* **i** - Vector item index. ### Return value Vector item. ## void mul ( float v ) Multiplies the vector by the value of the specified argument. ### Arguments - *float* **v** - A *float* multiplier. ## void mul ( const vec2& v ) Multiplies the vector by the value of the specified argument. ### Arguments - *const vec2&* **v** - Vector multiplier. ## void div ( float v ) Returns the result of division of the vector by the value of the specified arguments. ### Arguments - *float* **v** - A *float* divisor value. ## void div ( const vec2& v ) Returns the result of division of the vector by the value of the specified arguments. ### Arguments - *const vec2&* **v** - A *vec2* divisor value. ## vec2 & operator/= ( float v ) Returns the result of division of the vector by the value of the specified arguments. ### Arguments - *float* **v** - Value. ### Return value This vector. ## vec2 & operator/= ( const ivec2& v ) Returns the result of division of the vector by the value of the specified arguments. ### Arguments - *const ivec2&* **v** - Value. ### Return value This vector. ## void sub ( float v ) Subtracts the argument from all elements of the vector. ### Arguments - *float* **v** - Value. ## void sub ( const vec2& v ) Subtracts each element of the specified argument from ther corresponding element. ### Arguments - *const vec2&* **v** - Value. ## vec2 & operator-= ( float v ) Subtracts the argument from all elements of the vector. ### Arguments - *float* **v** - Value. ### Return value This vector. ## float sum ( ) const Returns the sum of vector components. ## void add ( float v ) Performs addition of the specified argument. ### Arguments - *float* **v** - Value. ## void add ( const vec2& v ) Performs addition of the specified argument. ### Arguments - *const vec2&* **v** - Value. ## vec2 & operator+= ( float v ) Performs addition of the specified value. ### Arguments - *float* **v** - Value. ### Return value This vector. ## float iLength ( ) const Returns the inverted length of the vector. ## float iLengthFast ( ) const Returns the inverted length of the vector (fast version). ## vec2 frac ( ) const Returns a vector containing fractional parts of the corresponding vector components. ## float min ( ) const Returns the minimum value among all components. ## ivec2 floor ( ) const Returns a vector containing the largest integral values each being less than or equal to the corresponding vector component. ## ivec2 ceil ( ) const Returns a vector containing the smallest integral values each being greater than or equal to the corresponding vector component. ## unsigned int hash ( ) const Returns a hash obtained by mixing the hash values of vector components. ### Return value 32-bit hash value.