# UsdExchanger Plugin UNIGINE provides the possibility to export and import the scene content (including models, light sources, etc.) to/from a [`*.usd / *.usda / *.usdc`](https://openusd.org/release/intro.html#usd-can-be-extended-customized) (*Universal Scene Description*) file by using the *UsdExchanger* plugin. ## Adding the Plugin To add the *UsdExchanger* plugin, use the following [command](../../../code/command_line.md) on the Editor start-up: ```bash -extern_plugin UnigineUsdExchanger ``` Or alternatively, you can load it via the `plugin_load` console command: ```bash plugin_load UnigineUsdExchanger ``` ## See Also - [Export System](../../../principles/export_system/index.md) - [Exporting Nodes to USD](../../../editor2/exporting_nodes/index.md#export_to_usd) - [Built-in Export Options](../../../principles/export_system/index.md#options)