# Melting Sample | [**View Fullscreen**](https://matgraph.unigine.com/SampleMelting_2.21/fullView) | |---| This material graph sample demonstrates how to create an effect of a melting geometry. The material graph utilizes a 3D noise texture defining the irregularities of height-based vertex shift. A set of parameters defines the emission intensity and fade distance of the effect. ![](../../../../samples/material_examples/melting.gif) *The result*