# Art Samples UNIGINE provides various content samples that demonstrate how to work with content: you can check how to use [built-in UNIGINE objects](../../objects/index.md) with different settings, set up [LODs](../../principles/world_management/index.md#lods) and [materials](../../content/materials/index.md), adjust [rendering settings](../../editor2/settings/render_settings/index.md), or work with [vegetation](../../content/materials/library/mesh_base/index.md#option_vegetation). *Art Samples* are available via [UNIGINE SDK Browser](../../sdk/index.md) as a [demo](../../sdk/index.md#samples): go to *Samples -> Demos* and install the **Art Samples** demo. Then you can run it for demonstration or copy as a project to modify the samples. ![](samples_demo.jpg) *Art SamplesDemo in UNIGINE SDK Browser* ## Articles in This Section - [Main Samples](../../content/samples/main_samples/index.md) - [Animated Character](../../content/samples/main_samples/animated_character.md) - [Billboards](../../content/samples/main_samples/billboards.md) - [Camera Effects and Color Correction](../../content/samples/main_samples/camera_effects_cc.md) - [Car Visualization](../../content/samples/main_samples/car_visualization.md) - [Clouds](../../content/samples/main_samples/clouds.md) - [Cluster](../../content/samples/main_samples/cluster.md) - [Clutter](../../content/samples/main_samples/clutter.md) - [Custom Post Effects](../../content/samples/main_samples/custom_post_effects.md) - [Decals](../../content/samples/main_samples/decals.md) - [Depth of Field](../../content/samples/main_samples/camera_effects.md) - [Environment](../../content/samples/main_samples/environment.md) - [Impostors](../../content/samples/main_samples/impostors.md) - [Interior](../../content/samples/main_samples/interior.md) - [Landscape](../../content/samples/main_samples/landscape.md) - [Lens Flares](../../content/samples/main_samples/lens_flares.md) - [LOD System](../../content/samples/main_samples/lod_system.md) - [Mipmaps](../../content/samples/main_samples/mipmaps.md) - [Occluders](../../content/samples/main_samples/occluders.md) - [Particles](../../content/samples/main_samples/particles.md) - [SSBevel](../../content/samples/main_samples/ssbevel.md) - [SSDirt](../../content/samples/main_samples/ssdirt.md) - [Vegetation](../../content/samples/main_samples/vegetation.md) - [Volumetrics](../../content/samples/main_samples/volumetrics.md) - [Water](../../content/samples/main_samples/water.md) - [Wildfire](../../content/samples/main_samples/wildfire.md) - [World Spline Graph](../../content/samples/main_samples/world_spline_graph.md) - [Material Examples](../../content/samples/material_examples/index.md) - [Clear Coat](../../content/samples/material_examples/clear_coat.md) - [Cloth](../../content/samples/material_examples/cloth.md) - [Flowmap](../../content/samples/material_examples/flowmap.md) - [Hair Shading](../../content/samples/material_examples/hair_shading.md) - [Materials Hierarchy](../../content/samples/material_examples/materials_hierarchy.md) - [Multi-layered Material](../../content/samples/material_examples/multi_layered_material.md) - [Parallax](../../content/samples/material_examples/parallax.md) - [Ramp Texture](../../content/samples/material_examples/ramp_texture.md) - [Retroflective Shading](../../content/samples/material_examples/retroflective_shading.md) - [Subsurface Scattering](../../content/samples/material_examples/subsurface_scattering.md) - [Tessellation](../../content/samples/material_examples/tessellation.md) - [Transparent Materials](../../content/samples/material_examples/transparent_materials.md) - [Triplanar Mapping](../../content/samples/material_examples/triplanar_mapping.md) - [Unlit Materials](../../content/samples/material_examples/unlit_materials.md) - [Lighting](../../content/samples/lighting_samples/index.md) - [Global Illumination](../../content/samples/lighting_samples/gi.md) - [Lights](../../content/samples/lighting_samples/lights.md) - [Reflections](../../content/samples/lighting_samples/reflections.md)