# Particles ![](../../../samples/img/art_samples_particles.jpg) The *Particles* content sample contains a set of scenes demonstrating the following: - [Particle Systems](../../../objects/effects/particles/index.md) material settings - Particle Systems parameters - Using several Particle Systems to create a composite effect - [Types of particles](../../../objects/effects/particles/index.md#particle_type) - [Shapes of emitters](../../../objects/effects/particles/index.md#emitter_shape) - Setting such parameters as color, direction, radius, and position using [curves](../../../editor2/curve_editor/index.md) - Additional [forces](../../../objects/effects/particles/index.md#forces) and [physicals](../../../objects/effects/physicals/index.md) affecting particles - Settings available in the [particles material](../../../content/materials/library/particles_base/index.md) - [Rendering to a procedural texture](../../../objects/effects/particles/index.md#procedural_rendering) used by the [orthographic decal](../../../objects/decals/ortho/index.md) - Use of particle systems with the [skinned mesh](../../../objects/objects/mesh_skinned/index.md) - Rain effect using particles **SDK Path:***/art_samples_2.21\data\art_samples\particles*