# Material Examples ![Material Examples](index.jpg) The set of samples in this part of *Art Samples* demonstrates how to use *[mesh_base](../../../content/materials/library/mesh_base/index.md)* material, materials created via [Material Editor](../../../content/materials/graph/index.md), and [abstract materials](../../../code/materials_shaders/abstract_materials/index.md). Some of the links below lead to [this section](../../../content/materials/graph/samples/index.md) that contains a more detailed description of materials based on the Material Graph. - [Blackbody](../../../content/materials/graph/samples/blackbody/index.md) - [Blend By Height](../../../content/materials/graph/samples/blend_by_height/index.md) - [Boiling](../../../content/materials/graph/samples/boiling/index.md) - [Clear Coat](../../../content/samples/material_examples/clear_coat.md) - [Cloth](../../../content/samples/material_examples/cloth.md) - [Cubemap Texture](../../../content/materials/graph/samples/cubemap_texture/index.md) - [Custom Code](../../../content/materials/graph/samples/custom_code/index.md) - [Custom Subgraphs](../../../content/materials/graph/samples/custom_subgraphs/index.md) - [Displacement](../../../content/materials/graph/samples/displacement/index.md) - [Dissolve](../../../content/materials/graph/samples/dissolve/index.md) - [Energy Shield](../../../content/materials/graph/samples/energy_shield/index.md) - [Fade by Depth](../../../content/materials/graph/samples/fade_by_depth/index.md) - [Flowmap](../../../content/samples/material_examples/flowmap.md) - [Fresnel Effect](../../../content/materials/graph/samples/fresnel_effect/index.md) - [Glass](../../../content/materials/graph/samples/glass/index.md) - [Hair Shading](../../../content/samples/material_examples/hair_shading.md) - [Ice](../../../content/materials/graph/samples/ice/index.md) - [Interior Mapping](../../../content/materials/graph/samples/interior_mapping/index.md) - [Materials Hierarchy](../../../content/samples/material_examples/materials_hierarchy.md) - [Loop](../../../content/materials/graph/samples/loop/index.md) - [Melting](../../../content/materials/graph/samples/melting/index.md) - [Multi-layered Material](../../../content/samples/material_examples/multi_layered_material.md) - [Normal from Height Texture](../../../content/materials/graph/samples/normal_from_height_texture/index.md) - [Normal from Height Value](../../../content/materials/graph/samples/normal_from_height_value/index.md) - [Normal Map OS](../../../content/materials/graph/samples/normal_map_object_space/index.md) - [Normal Map TS](../../../content/materials/graph/samples/normal_map_tangent_space/index.md) - [Panner](../../../content/materials/graph/samples/panner/index.md) - [Parallax](../../../content/samples/material_examples/parallax.md) - [Portals](../../../content/materials/graph/samples/portals/index.md) - [Procedural Tiles](../../../content/materials/graph/samples/procedural_tiles/index.md) - [Rain](../../../content/materials/graph/samples/rain/index.md) - [Ramp Texture](../../../content/samples/material_examples/ramp_texture.md) - [Subsurface Scattering](../../../content/samples/material_examples/subsurface_scattering.md) - [Tessellation](../../../content/samples/material_examples/tessellation.md) - [Transparent Materials](../../../content/samples/material_examples/transparent_materials.md) - [Triplanar Mapping](../../../content/samples/material_examples/triplanar_mapping.md) - [Unlit Materials](../../../content/samples/material_examples/unlit_materials.md) - [UV Tiling and Offset](../../../content/materials/graph/samples/uv_tiling_offset/index.md) - [Vertex Animation](../../../content/materials/graph/samples/vertex_animation/index.md) - [Vertex Color](../../../content/materials/graph/samples/vertex_color/index.md)