#include #include #include #include #include "gamepad.hpp" // DDS #include #include // IDL #include #include #include #include static const std::string HG_CMD_TOPIC = "rt/lowcmd"; static const std::string HG_IMU_TORSO = "rt/secondary_imu"; static const std::string HG_STATE_TOPIC = "rt/lowstate"; using namespace unitree::common; using namespace unitree::robot; using namespace unitree_hg::msg::dds_; template class DataBuffer { public: void SetData(const T &newData) { std::unique_lock lock(mutex); data = std::make_shared(newData); } std::shared_ptr GetData() { std::shared_lock lock(mutex); return data ? data : nullptr; } void Clear() { std::unique_lock lock(mutex); data = nullptr; } private: std::shared_ptr data; std::shared_mutex mutex; }; const int G1_NUM_MOTOR = 29; struct ImuState { std::array rpy = {}; std::array omega = {}; }; struct MotorCommand { std::array q_target = {}; std::array dq_target = {}; std::array kp = {}; std::array kd = {}; std::array tau_ff = {}; }; struct MotorState { std::array q = {}; std::array dq = {}; }; // Stiffness for all G1 Joints std::array Kp{ 60, 60, 60, 100, 40, 40, // legs 60, 60, 60, 100, 40, 40, // legs 60, 40, 40, // waist 40, 40, 40, 40, 40, 40, 40, // arms 40, 40, 40, 40, 40, 40, 40 // arms }; // Damping for all G1 Joints std::array Kd{ 1, 1, 1, 2, 1, 1, // legs 1, 1, 1, 2, 1, 1, // legs 1, 1, 1, // waist 1, 1, 1, 1, 1, 1, 1, // arms 1, 1, 1, 1, 1, 1, 1 // arms }; enum class Mode { PR = 0, // Series Control for Ptich/Roll Joints AB = 1 // Parallel Control for A/B Joints }; enum G1JointIndex { LeftHipPitch = 0, LeftHipRoll = 1, LeftHipYaw = 2, LeftKnee = 3, LeftAnklePitch = 4, LeftAnkleB = 4, LeftAnkleRoll = 5, LeftAnkleA = 5, RightHipPitch = 6, RightHipRoll = 7, RightHipYaw = 8, RightKnee = 9, RightAnklePitch = 10, RightAnkleB = 10, RightAnkleRoll = 11, RightAnkleA = 11, WaistYaw = 12, WaistRoll = 13, // NOTE INVALID for g1 23dof/29dof with waist locked WaistA = 13, // NOTE INVALID for g1 23dof/29dof with waist locked WaistPitch = 14, // NOTE INVALID for g1 23dof/29dof with waist locked WaistB = 14, // NOTE INVALID for g1 23dof/29dof with waist locked LeftShoulderPitch = 15, LeftShoulderRoll = 16, LeftShoulderYaw = 17, LeftElbow = 18, LeftWristRoll = 19, LeftWristPitch = 20, // NOTE INVALID for g1 23dof LeftWristYaw = 21, // NOTE INVALID for g1 23dof RightShoulderPitch = 22, RightShoulderRoll = 23, RightShoulderYaw = 24, RightElbow = 25, RightWristRoll = 26, RightWristPitch = 27, // NOTE INVALID for g1 23dof RightWristYaw = 28 // NOTE INVALID for g1 23dof }; inline uint32_t Crc32Core(uint32_t *ptr, uint32_t len) { uint32_t xbit = 0; uint32_t data = 0; uint32_t CRC32 = 0xFFFFFFFF; const uint32_t dwPolynomial = 0x04c11db7; for (uint32_t i = 0; i < len; i++) { xbit = 1 << 31; data = ptr[i]; for (uint32_t bits = 0; bits < 32; bits++) { if (CRC32 & 0x80000000) { CRC32 <<= 1; CRC32 ^= dwPolynomial; } else CRC32 <<= 1; if (data & xbit) CRC32 ^= dwPolynomial; xbit >>= 1; } } return CRC32; }; class G1Example { private: double time_; double control_dt_; // [2ms] double duration_; // [3 s] int counter_; Mode mode_pr_; uint8_t mode_machine_; Gamepad gamepad_; REMOTE_DATA_RX rx_; DataBuffer motor_state_buffer_; DataBuffer motor_command_buffer_; DataBuffer imu_state_buffer_; ChannelPublisherPtr lowcmd_publisher_; ChannelSubscriberPtr lowstate_subscriber_; ChannelSubscriberPtr imutorso_subscriber_; ThreadPtr command_writer_ptr_, control_thread_ptr_; std::shared_ptr msc_; public: G1Example(std::string networkInterface) : time_(0.0), control_dt_(0.002), duration_(3.0), counter_(0), mode_pr_(Mode::PR), mode_machine_(0) { ChannelFactory::Instance()->Init(0, networkInterface); // try to shutdown motion control-related service msc_ = std::make_shared(); msc_->SetTimeout(5.0f); msc_->Init(); std::string form, name; while (msc_->CheckMode(form, name), !name.empty()) { if (msc_->ReleaseMode()) std::cout << "Failed to switch to Release Mode\n"; sleep(5); } // create publisher lowcmd_publisher_.reset(new ChannelPublisher(HG_CMD_TOPIC)); lowcmd_publisher_->InitChannel(); // create subscriber lowstate_subscriber_.reset(new ChannelSubscriber(HG_STATE_TOPIC)); lowstate_subscriber_->InitChannel(std::bind(&G1Example::LowStateHandler, this, std::placeholders::_1), 1); imutorso_subscriber_.reset(new ChannelSubscriber(HG_IMU_TORSO)); imutorso_subscriber_->InitChannel(std::bind(&G1Example::imuTorsoHandler, this, std::placeholders::_1), 1); // create threads command_writer_ptr_ = CreateRecurrentThreadEx("command_writer", UT_CPU_ID_NONE, 2000, &G1Example::LowCommandWriter, this); control_thread_ptr_ = CreateRecurrentThreadEx("control", UT_CPU_ID_NONE, 2000, &G1Example::Control, this); } void imuTorsoHandler(const void *message) { IMUState_ imu_torso = *(const IMUState_ *)message; auto &rpy = imu_torso.rpy(); if (counter_ % 500 == 0) printf("IMU.torso.rpy: %.2f %.2f %.2f\n", rpy[0], rpy[1], rpy[2]); } void LowStateHandler(const void *message) { LowState_ low_state = *(const LowState_ *)message; if (low_state.crc() != Crc32Core((uint32_t *)&low_state, (sizeof(LowState_) >> 2) - 1)) { std::cout << "[ERROR] CRC Error" << std::endl; return; } // get motor state MotorState ms_tmp; for (int i = 0; i < G1_NUM_MOTOR; ++i) { ms_tmp.q.at(i) = low_state.motor_state()[i].q(); ms_tmp.dq.at(i) = low_state.motor_state()[i].dq(); if (low_state.motor_state()[i].motorstate() && i <= RightAnkleRoll) std::cout << "[ERROR] motor " << i << " with code " << low_state.motor_state()[i].motorstate() << "\n"; } motor_state_buffer_.SetData(ms_tmp); // get imu state ImuState imu_tmp; imu_tmp.omega = low_state.imu_state().gyroscope(); imu_tmp.rpy = low_state.imu_state().rpy(); imu_state_buffer_.SetData(imu_tmp); // update gamepad memcpy(rx_.buff, &low_state.wireless_remote()[0], 40); gamepad_.update(rx_.RF_RX); // update mode machine if (mode_machine_ != low_state.mode_machine()) { if (mode_machine_ == 0) std::cout << "G1 type: " << unsigned(low_state.mode_machine()) << std::endl; mode_machine_ = low_state.mode_machine(); } // report robot status every second if (++counter_ % 500 == 0) { counter_ = 0; // IMU auto &rpy = low_state.imu_state().rpy(); printf("IMU.pelvis.rpy: %.2f %.2f %.2f\n", rpy[0], rpy[1], rpy[2]); // RC printf("gamepad_.A.pressed: %d\n", static_cast(gamepad_.A.pressed)); printf("gamepad_.B.pressed: %d\n", static_cast(gamepad_.B.pressed)); printf("gamepad_.X.pressed: %d\n", static_cast(gamepad_.X.pressed)); printf("gamepad_.Y.pressed: %d\n", static_cast(gamepad_.Y.pressed)); // Motor auto &ms = low_state.motor_state(); printf("All %d Motors:", G1_NUM_MOTOR); printf("\nmode: "); for (int i = 0; i < G1_NUM_MOTOR; ++i) printf("%u,", ms[i].mode()); printf("\npos: "); for (int i = 0; i < G1_NUM_MOTOR; ++i) printf("%.2f,", ms[i].q()); printf("\nvel: "); for (int i = 0; i < G1_NUM_MOTOR; ++i) printf("%.2f,", ms[i].dq()); printf("\ntau_est: "); for (int i = 0; i < G1_NUM_MOTOR; ++i) printf("%.2f,", ms[i].tau_est()); printf("\ntemperature: "); for (int i = 0; i < G1_NUM_MOTOR; ++i) printf("%d,%d;", ms[i].temperature()[0], ms[i].temperature()[1]); printf("\nvol: "); for (int i = 0; i < G1_NUM_MOTOR; ++i) printf("%.2f,", ms[i].vol()); printf("\nsensor: "); for (int i = 0; i < G1_NUM_MOTOR; ++i) printf("%u,%u;", ms[i].sensor()[0], ms[i].sensor()[1]); printf("\nmotorstate: "); for (int i = 0; i < G1_NUM_MOTOR; ++i) printf("%u,", ms[i].motorstate()); printf("\nreserve: "); for (int i = 0; i < G1_NUM_MOTOR; ++i) printf("%u,%u,%u,%u;", ms[i].reserve()[0], ms[i].reserve()[1], ms[i].reserve()[2], ms[i].reserve()[3]); printf("\n"); } } void LowCommandWriter() { LowCmd_ dds_low_command; dds_low_command.mode_pr() = static_cast(mode_pr_); dds_low_command.mode_machine() = mode_machine_; const std::shared_ptr mc = motor_command_buffer_.GetData(); if (mc) { for (size_t i = 0; i < G1_NUM_MOTOR; i++) { dds_low_command.motor_cmd().at(i).mode() = 1; // 1:Enable, 0:Disable dds_low_command.motor_cmd().at(i).tau() = mc->tau_ff.at(i); dds_low_command.motor_cmd().at(i).q() = mc->q_target.at(i); dds_low_command.motor_cmd().at(i).dq() = mc->dq_target.at(i); dds_low_command.motor_cmd().at(i).kp() = mc->kp.at(i); dds_low_command.motor_cmd().at(i).kd() = mc->kd.at(i); } dds_low_command.crc() = Crc32Core((uint32_t *)&dds_low_command, (sizeof(dds_low_command) >> 2) - 1); lowcmd_publisher_->Write(dds_low_command); } } void Control() { MotorCommand motor_command_tmp; const std::shared_ptr ms = motor_state_buffer_.GetData(); for (int i = 0; i < G1_NUM_MOTOR; ++i) { motor_command_tmp.tau_ff.at(i) = 0.0; motor_command_tmp.q_target.at(i) = 0.0; motor_command_tmp.dq_target.at(i) = 0.0; motor_command_tmp.kp.at(i) = Kp[i]; motor_command_tmp.kd.at(i) = Kd[i]; } if (ms) { time_ += control_dt_; if (time_ < duration_) { // [Stage 1]: set robot to zero posture for (int i = 0; i < G1_NUM_MOTOR; ++i) { double ratio = std::clamp(time_ / duration_, 0.0, 1.0); motor_command_tmp.q_target.at(i) = (1.0 - ratio) * ms->q.at(i); } } else if (time_ < duration_ * 2) { // [Stage 2]: swing ankle using PR mode mode_pr_ = Mode::PR; double max_P = M_PI * 30.0 / 180.0; double max_R = M_PI * 10.0 / 180.0; double t = time_ - duration_; double L_P_des = max_P * std::sin(2.0 * M_PI * t); double L_R_des = max_R * std::sin(2.0 * M_PI * t); double R_P_des = max_P * std::sin(2.0 * M_PI * t); double R_R_des = -max_R * std::sin(2.0 * M_PI * t); motor_command_tmp.q_target.at(LeftAnklePitch) = L_P_des; motor_command_tmp.q_target.at(LeftAnkleRoll) = L_R_des; motor_command_tmp.q_target.at(RightAnklePitch) = R_P_des; motor_command_tmp.q_target.at(RightAnkleRoll) = R_R_des; } else { // [Stage 3]: swing ankle using AB mode mode_pr_ = Mode::AB; double max_A = M_PI * 30.0 / 180.0; double max_B = M_PI * 10.0 / 180.0; double t = time_ - duration_ * 2; double L_A_des = +max_A * std::sin(M_PI * t); double L_B_des = +max_B * std::sin(M_PI * t + M_PI); double R_A_des = -max_A * std::sin(M_PI * t); double R_B_des = -max_B * std::sin(M_PI * t + M_PI); motor_command_tmp.q_target.at(LeftAnkleA) = L_A_des; motor_command_tmp.q_target.at(LeftAnkleB) = L_B_des; motor_command_tmp.q_target.at(RightAnkleA) = R_A_des; motor_command_tmp.q_target.at(RightAnkleB) = R_B_des; } motor_command_buffer_.SetData(motor_command_tmp); } } }; int main(int argc, char const *argv[]) { if (argc < 2) { std::cout << "Usage: g1_ankle_swing_example network_interface" << std::endl; exit(0); } std::string networkInterface = argv[1]; G1Example custom(networkInterface); while (true) sleep(10); return 0; }