---
uid: Uno.Features.ElevatedView
---
# ElevatedView
In many design languages (like [_Material Design_](https://material.io/design)), there's a notion of 'elevation' where a portion of the UI should be presented as being _elevated_ over the rest of the content.
In this case, WinUI's native elevation API can't work on all platforms because of technical limitations. To address this problem, Uno provides a control called `ElevatedView`, able to produce a similar elevated effect on all platforms (WinUI, Android, iOS, macOS, WebAssembly, and Skia).
This control is very useful for creating cards with both rounded corners and an elevated effect - which could otherwise be challenging to produce on some platforms.
## How to use the `ElevatedView`
First you need to add the `toolkit` namespace in your XAML file:
```xml
xmlns:toolkit="using:Uno.UI.Toolkit"
```
After that, use the `ElevatedView` to host the content you need to be elevated:
```xml
```
Will produce the following result:

> **ATTENTION FOR WinUI**: When there is an error resolving the `` on WinUI, the common mistake is to forget to include the `Uno.WinUI` package for all platforms, including WinUI. On WinUI, the only component that the `Uno.WinUI` package adds is the Toolkit.
## Settings
You can set the following properties:
* `Elevation`: numeric number representing the level of the elevation effect. Typical values are between 5 and 30. The default is `0` - no elevation.
* `ShadowColor`: By default, the shadow will be `Black`, but you can set any other value. You can reduce the shadow effect by using the alpha channel.
* `Background`: The default is `null`, which does not show a shadow. You'll need to specify a color to avoid having a shadow below a transparent surface if the stretching does not match the child.
* `CornerRadius`: Use it to create rounded corner effects. The shadow will follow them.
## Particularities
* Make sure to _give room_ for the shadow in the layout (eg. by setting a `Margin` on the `ElevatedView`). Some platforms like macOS may clip the shadow otherwise. For the same reason, avoid wrapping the `` directly in a `` because it's designed to clip its content.