--- uid: Uno.Features.ProgressRing --- # ProgressRing ## [**WinUI**](#tab/winui) ![MUX `ProgressRing`](../Assets/features/progressring/muxprogressring.png) This version comes with [WinUI 2.x and WinUI 3](https://learn.microsoft.com/windows/apps/winui/winui2/release-notes/winui-2.4#progressring) and is using an `` in its Control Template to display Lottie-based animations. > [!IMPORTANT] > To use this Control, you must add a [reference the Lottie package](xref:Uno.Features.Lottie) in your projects, or the ring will not be displayed. ## [**UWP**](#tab/uwp) ![WUX `ProgressRing`](../Assets/features/progressring/wuxprogressring.png) This control works on all platforms and uses the native progress ring control by default, with the exception of Wasm where there is no native progress ring control. > [!NOTE] > In WinUI-based Uno Platform apps, this control is in the `Uno.UI.Controls.Legacy` namespace instead. It is still available as part of Uno Platform 5.x for its support of native styling. On Android and iOS, the WUX `ProgressRing` uses native controls by default (`UIActivityIndicatorView` on iOS and `ProgressBar` on Android). To use the UWP rendering on these targets, you can explicitly apply the `DefaultWuxProgressRingStyle` Style: ```xaml ``` To use the MUX `ProgressRing` on non-Skia targets and WUX `ProgressRing` on Skia targets you can utilize platform-specific XAML syntax: ```xaml ``` ---