--- uid: uno.publishing.windows.sideload.unpackaged.unsigned --- # Publish an unpackaged app This guide will show you how to create an unpackaged app using Windows App SDK. > [!IMPORTANT] > Building your app requires using the msbuild command (`dotnet build` is not compatible as of WinAppSDK 1.5). > [!NOTE] > Uno Platform also supports building apps for using the `net10.0-desktop` target framework, using Uno Platform's own Skia Desktop implementation. ## Build the app for publishing Packaging the app without a code signature allows the app to be installed on a machine without installing the signer's certificate. This guide portion is derived from the [official Windows App SDK documentation](https://learn.microsoft.com/en-us/windows/msix/package/unsigned-package). To publish your app: 1. Navigate to the folder of the app's `.csproj` (Building at the solution level is not supported) 2. Build your app using the following command: ```pwsh msbuild /r /t:publish /p:TargetFramework=net10.0-windows10.0.26100 /p:Configuration=Release /p:Platform=x64 /p:PublishDir=c:\temp\myoutput ``` In order to build for additional platforms, change the `Platform` parameter to `x86` or `arm64` to create additional MSIX files. ## Publish the Windows app Publishing your app can be done through different means: - [ClickOnce](https://learn.microsoft.com/visualstudio/deployment/quickstart-deploy-using-clickonce-folder?view=vs-2022) - Using a Zip file, then running the app using `[yourapp].exe`