canvasWidth,1,UINT # Canvas width canvasHeight,2,UINT # Canvas heighot absolute,3,BOOL # true: absolute size; false: scale to canvas minBound,4,TRIPLE # Scene minimum bounding box corners maxBound,5,TRIPLE # Scene maximum bounding box corners orthographic,6,BOOL # true: orthographic; false: perspective angleOfView,7,REAL # Field of view angle (in radians) initialZoom,8,REAL # Initial zoom viewportShift,9,PAIR # Viewport shift (for perspective projection) viewportMargin,10,PAIR # Margin around viewport light,11,TRIPLE,RGB # Direction and color of each point light source background,12,RGBA # Background color zoomFactor,13,REAL # Zoom base factor zoomPinchFactor,14,REAL # Zoom pinch factor zoomPinchCap,15,REAL # Zoom pinch limit zoomStep,16,REAL # Zoom power step shiftHoldDistance,17,REAL # Shift-mode maximum hold distance (pixels) shiftWaitTime,18,REAL # Shift-mode hold time (milliseconds) vibrateTime,19,REAL # Shift-mode vibrate time (milliseconds)