# Hour Zero ![HourZeroBannerCompressed](https://github.com/user-attachments/assets/7f05f5a4-10a5-42ff-b2f3-e0ef74594f8c) *A Game by Cheese Interactive* Find the game here: https://cheese-interactive.itch.io/hour-zero ☢ ☢ ☢ _**Everyone will die.**_ *But first, you have to get into shenanigans.* The world is on the verge of complete collapse. The nuclear apocalypse is here, and doomsday has been spelled out for the city of Los Montreales. As a citizen of the town, the owner of a nuclear bunker, and a hat-collecting good samaritan at heart, you have put it upon yourself to provide a safe haven for as many of your neighbors as possible. Bonus, you get to see their cool hats. However, the people here are... peculiar. To earn their trust and assure them you aren't a kidnapper is no reasonable task. Also, your bunker is kind of rickety. Maintain your bunker, scavenge for resources, and get into strange situations to befriend and save the people of the city before Hour Zero. *Doomsdays and dance parties!* ☢ ☢ ☢ The original version of this game was conceptualized by one of our developers who was inspired by a game shown during a summer course taught by Dr. Rob Seater from MIT Lincoln Laboratory. He normally works on things like missile defense and disaster response. Why he was teaching a course on game design, we’re still not sure. But apparently, missile simulations can be fun too. Made for HackClub's Summer of Making: https://summer.hackclub.com/projects/582