\input texinfo @c -*-texinfo-*- @setfilename ne.info @settitle @code{ne}'s manual @dircategory Text creation and manipulation @direntry * ne: (ne). The nice editor @end direntry @defindex cm @include version.texinfo @ignore This file, besides being a normal Texinfo file, allows generation of on-line help and other crucial parts of the C source code for ne. The program info2src.pl (a *very* dirty hack) does this. See the Makefile to see how this is done. Conventions: @file for files, directories, etc. (but extensions, etc. use @samp); @code for command line stuff, internal commands, environment variables; @samp for menu/menu item names, and anything left that's literal. @end ignore @ifinfo This file documents ne @value{VERSION}, a free text editor for @sc{un*x}. Copyright (C) 1993-1998 Sebastiano Vigna. Copyright (C) 1999-@value{RELEASE_YEAR} Todd M. Lewis and Sebastiano Vigna. Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice are preserved on all copies. @ignore Permission is granted to process this file through TeX and print the results, provided the printed document carries copying permission notice identical to this one except for the removal of this paragraph (this paragraph not being relevant to the printed manual). @end ignore Permission is granted to copy and distribute modified versions of this manual under the conditions for verbatim copying, provided that the entire resulting derived work is distributed under the terms of a permission notice identical to this one. Permission is granted to copy and distribute translations of this manual into another language, under the above conditions for modified versions, except that this permission notice may be stated in a translation approved by the Free Software Foundation. @end ifinfo @setchapternewpage odd @finalout @titlepage @title ne @subtitle A nice editor @subtitle Version @value{VERSION} @author by Sebastiano Vigna and Todd M. Lewis @page @vskip 0pt plus 1filll Copyright @copyright{} 1993-1998 Sebastiano Vigna@* Copyright @copyright{} 1999-@value{RELEASE_YEAR} Todd M. Lewis and Sebastiano Vigna Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice are preserved on all copies. Permission is granted to copy and distribute modified versions of this manual under the conditions for verbatim copying, provided that the entire resulting derived work is distributed under the terms of a permission notice identical to this one. Permission is granted to copy and distribute translations of this manual into another language, under the above conditions for modified versions, except that this permission notice may be stated in a translation approved by the Free Software Foundation. @end titlepage @contents @ifnottex @node Top @top This file describes @code{ne} version @value{VERSION}, a free text editor that runs (we hope) on almost any @sc{un*x} machine. @code{ne} is easy to use for the beginner, but powerful and fully configurable for the wizard, and most sparing in its resource use. @noindent Copyright (C) 1993-1998 Sebastiano Vigna@* @noindent Copyright (C) 1999-@value{RELEASE_YEAR} Todd M. Lewis and Sebastiano Vigna @end ifnottex @menu * Introduction:: * Basics:: * Reference:: * Commands:: * Configuration:: * Hints and Tricks:: * Motivations and Design:: * The Encoding Mess:: * History:: * Portability Problems:: * Acknowledgments:: * Concept Index:: * Command Index:: @end menu @node Introduction @chapter Introduction @cindex LITHP @cindex Features @cindex vi @cindex POSIX @cindex terminfo @cindex termcap @code{ne} is a full screen text editor for @sc{un*x} (or, more precisely, for @sc{posix}: @pxref{Motivations and Design}). I came to the decision to write such an editor after getting completely sick of @code{vi}, both from a feature and user interface point of view. I needed an editor that I could use through a @code{telnet} connection or a phone line and that wouldn't fire off a full-blown @sc{lithp}@footnote{This otherwise unremarkable language is distinguished by the absence of an @samp{s} in its character set; users must substitute @samp{th}. @sc{lithp} is said to be useful in protheththing lithtth.} operating system just to do some editing. A concise overview of the main features follows: @itemize @bullet{} @item three user interfaces: control keystrokes, command line, and menus; keystrokes and menus are completely configurable; @item syntax highlighting; @item full support for UTF-8 files, including multiple-column characters; @item 64-bit file/line length; @item simple scripting language where scripts can be generated @i{via} an idiotproof record/play method; @item unlimited undo/redo capability (can be disabled with a command); @item automatic preferences system based on the extension of the file name being edited or regex content matching; @item automatic completion of prefixes using words in your documents as dictionary; @item a file requester with completion features for easy file retrieval; @item extended regular expression search and replace @`a la @code{emacs} and @code{vi}; @item a very compact memory model---you can easily load and modify very large files, even if they do not fit your core memory; @item editing of binary files. @end itemize @node Basics @chapter Basics @noindent @i{Simple things should be simple. Complex things should be possible.} (Alan Kay) @code{ne}'s user interface is essentially a compromise between the limits of character driven terminals and the power of GUIs. While @emph{real} editing is done without ever touching a mouse, it is also true that editing should be doable without ever touching a manual. These two conflicting goals can be accommodated easily in a single program if we can offer a series of interfaces that allow for differentiated use. In other words, it is unlikely that an @code{ne} wizard will ever have to activate a menu, but to become an expert user you just have to use the menus enough to learn by heart the most important keystrokes. A good manual is always invaluable when one comes to configuration and esoteric features, but few users will ever need to change @code{ne}'s menus or key bindings. Another important thing is that powerful features should always be accessible, at least in part, to every user. The average user should be able to record his actions, replay them, and save them in a humanly readable format for further use and editing. In the following sections we shall take a quick tour of @code{ne}'s features. @menu * Terminology:: * Starting:: * Loading and Saving:: * Editing:: * Basic Preferences:: * Basic Macros:: * More Advanced Features:: @end menu @node Terminology @section Terminology @cindex File @cindex Document @cindex Buffer In this section we explain and contrast some of the terms @code{ne} uses. Understanding these distinctions will go a long way towards making the rest of this manual make sense. A @dfn{file} is a group of bytes stored on disk. This may seem rather obvious, but the important distinction here is that @code{ne} does not edit files; it edits @dfn{documents}. A @dfn{document} is what @code{ne} calls one of the ``text thingies'' that you can edit. It is a sequence of lines of text in the computer's memory---not on disk.@footnote{Actually, it can be in a region of the disk used to simulate a larger memory. @code{ne} will switch to such a simulation whenever the computer's memory is not sufficient for editing a file. This means, in particular, that out-of-memory errors can be caused by insufficient disk space, too.} Documents can be created, edited, saved in files, loaded from files, discarded, @i{et cetera}. When a document is loaded from or saved to a file, it remains associated with that file by name until the document is either closed or saved to a different file. Interactions between documents and files are handled by the commands under the @samp{File} menu. The @samp{Documents} menu commands only deal with documents. @xref{Menus}. Internally, @code{ne} holds its documents' text in @dfn{buffers}. A @dfn{buffer} is a chunk of memory in which @code{ne} holds text. In addition to each document's text, buffers hold any loaded or recorded macros, undo records, a copy of your last deleted line, a copy of all your previous responses to long input, and several other things. @node Starting @section Starting @cindex Keyboard usage @cindex Menu usage @cindex Shortcuts @cindex Status bar @cindex Menu bar @cindex Control key @cindex Meta key @cindex Command line To start @code{ne}, just type @samp{ne} and press @key{Return}. If you want to edit some specific file(s), you can put their name(s) on the command line just after the command name, as for any @sc{un*x} command. The screen of your terminal will be cleared (or filled with text loaded from the first file you specified). You can also pipe the result of a command directly into @code{ne}: it will be loaded and opened as the first document. See @ref{Arguments} for other command line options. Writing text is pretty straightforward: if your terminal is properly configured, every key will (should) do what you expect. Alphabetic characters insert text, cursor keys move the cursor, and so on. You can use the @key{Delete} and @key{Backspace} key to perform corrections. If your keyboard has an @key{Insert} key, you can use it to @dfn{toggle} (switch from on to off, or vice versa) insert mode. In general, @code{ne} tries to squeeze everything it can from your keyboard. Function keys and special movement keys should work flawlessly if your terminal is properly configured. If not, complain to your system administrator. If that doesn't help, see @ref{Key Bindings}. At the bottom of the screen, you will see a line containing some numbers and letters. This is called the @dfn{status bar} because it reports to you part of the internal state of the editor. At startup, the status bar has the following form: @example L: 1 C: 1 12% ia----pvu-t------@@A* @end example @noindent (the numbers could be different, and a file name could be shown as last item instead of @samp{}). You probably already guessed that the numbers after @samp{L:} and @samp{C:} are your cursor's line and column numbers, respectively, whereas the percentage indicates approximately your position in the file. The small letters represent user flags that you can turn on and off. In particular, @samp{i} tells you that insert mode is on, while @samp{p} tells that the automatic preferences system is activated. The @samp{*} means this document has not been saved. For a thorough explanation of the meaning of the flags on the status bar, see @ref{The Status Bar}. Once you are accustomed to cursor movement and line editing, it is time to press @key{f1} (the first function key), or in case your keyboard does not have such a key, @key{Escape}. Immediately, the @dfn{menu bar} will appear, and the first menu will be drawn. (If you find yourself waiting for the menu to appear, you can press @key{Escape} twice in a row.) You can now move around menus and menu items by pressing the cursor keys. Moreover, a lower case alphabetic key will move to the next item in the current menu whose name starts with that letter, and an upper case alphabetic key will move to the next menu whose name starts with that letter. Moving around the menus should give you an idea of the capabilities of @code{ne}. If you want to save your work, you should use the @samp{Save As...} item from the @samp{File} menu. Menus are fully discussed in @ref{Menus}. When you want to exit from the menu system, press @key{f1} (or @key{Escape}) again. If instead you prefer to choose a command and execute it, move to the respective menu item and press @key{Return}. At the end of several menu items you will find strange symbols like @kbd{^A} or @key{f1}. They represent @dfn{shortcuts} for the respective menu items. In other words, instead of activating, selecting and executing a menu item, which can take seconds, you can simply press a couple of keys. The symbol @samp{^} in front of a character denotes the shortcut produced by the @key{Control} key plus that character (we assume here that you are perfectly aware of the usage of the @key{Control} key: it is just as if you had to type a capital letter with @key{Shift}). The descriptions of the form @key{f}@var{n} represent instead function keys. Finally, the symbol @samp{[} in front of a character denotes the shortcut produced by @key{Control} plus @key{Meta} (a.k.a. @key{Alt}) plus that character, @emph{or} @key{Meta} plus that character, depending on your terminal emulator---you must check for yourself. Moreover, these last bindings may not work with some terminals, in which case you can replace them with a sequence: just press the @key{Escape} key followed by the letter. A few menu items are bound to two control sequences (just in case one does not work, or it is impractical). Note that under certain conditions (for instance, while using @code{ne} through a @code{telnet} connection) some of the shortcuts might not work because they are trapped by the operating system for other purposes (@pxref{Hints and Tricks}). Finally, we have the third and last interface to @code{ne}'s features: the @dfn{command line}. If you press @kbd{@key{Control}-K}, or @key{Escape} followed by @samp{:} (a la @code{vi}), you will be requested to enter a command to execute. Just press @key{Return} for the time being (or, if you are really interested in this topic, @pxref{The Command Line}). In the sections that follow, when explaining how to use a command we shall usually describe the corresponding menu item. The related shortcut and command can be found on the menu item itself, and in @ref{Menus}. @node Loading and Saving @section Loading and Saving @cindex Loading a file @cindex Quitting @cindex Exiting @cindex Closing a document @cindex Opening a file @cindex Saving a file @cindex Writing a file @cindex File requester The first thing to learn about an editor is how to exit. @code{ne} has a @code{CloseDoc} command that can be activated by pressing @kbd{@key{Control}-Q}, by choosing the @samp{Close} item of the @samp{Document} menu, or by activating the command line with @kbd{@key{Control}-K}, writing @samp{cd} and pressing @key{Return}. Its effect is to close the current document without saving any modifications. (You will be requested to confirm your choice in case the current document has been modified since the last save.) There is also a @code{Quit} command, which closes all the documents without saving any modifications, and a @code{Save&Exit} (@kbd{@key{Meta}-X}) command, which saves the modified documents before quitting. This choice of shortcuts could surprise you. Wouldn't @samp{Quit} be a much better candidate for @kbd{@key{Control}-Q}? Well, experience shows that the most common operation is closing a document rather than quitting the editor. If there is just one document, the two operations coincide (this is typical, for instance, when you use @code{ne} for writing electronic mail), and if there are many documents, it is far more common to close a single document than all the existing documents. If you want to load a file, you may use the @code{Open} command, which can be activated by pressing @kbd{@key{Control}-O}, by choosing the @samp{Open...} item of the @samp{File} menu, or by typing it on the command line (as in the previous case). You will be prompted with a list of files and directories in the current working directory. (You can tell the directory names because they end with a slash; they will also appear in a bold face if your terminal allows it.) You can select any of the file names by using the cursor keys, or any other movement key. Pressing an alphabetic key will move the cursor to the first entry after the cursor that starts with the given letter. When the cursor is positioned over the file you want to open, press @key{Return}, and the file will be opened. If instead you move to a directory name, pressing @key{Return} will display the contents of that directory. You can also escape with @key{f1}, @key{Escape} or @key{Escape}-@key{Escape} and manually type the file name on the command line (or escape again, and abort the @code{Open} operation). If you escape with @key{Tab} instead, the file or directory under the cursor will be copied to the input line, where you can modify it manually. @code{ne} also has file name completion features activated by @key{Tab} (@pxref{The Input Line}). When you want to save a file, just use the command @code{Save} (@kbd{@key{Control}-S}). It will use the current document name or will ask you for one if the current document has no name. @code{SaveAs}, on the other hand, will always ask for a new name before saving the file. @code{SaveAll} will save all modified documents. If the file you are saving a document to has changed since you last loaded or saved it, perhaps because another user updated it while you were editing, @code{ne} will warn you before overwriting the file. If @code{ne} is interrupted by an external signal (for instance, if your terminal crashes), it will try to save your work in some emergency files. These files will have names similar to your current files, but they will have a pound sign @samp{#} prefixed to their names. @xref{Emergency Save}. @node Editing @section Editing @cindex Deleting characters @cindex Deleting lines @cindex Undeleting lines @cindex Block operations @cindex Clip usage @cindex Multiple documents An editor is presumably used for editing text. If you decide not to edit text, you probably don't want to use @code{ne}, because that's all it does---it edits text. It does not play @code{Tetris}. It does not evaluate recursive functions. It does not solve your love problems. It just allows you to edit text. The design of @code{ne} makes editing extremely natural and straightforward. There is nothing special you have to do to start editing once you've started @code{ne}. Just start typing, and the text you type shows up in your document. @code{ne} provides two ways of deleting characters: the @key{Backspace} key (or @kbd{@key{Control}-H}, if you have no such key) and the @key{Delete} key. In the former case you delete the character to the left of the cursor, while in the latter case you delete the character just under the cursor. This is in contrast with many @sc{un*x} editors, which for unknown reasons decide to limit your ways of destroying things---something notoriously much funnier than creating. (See @ref{DeleteChar} and @ref{Backspace}.) If you want to delete a line, you can use the @code{DeleteLine} command, or @kbd{@key{Control}-Y}. A very nice feature of @code{ne} is that each time a nonempty line is deleted, it is stored in a temporary buffer from which it can be undeleted via the @code{UndelLine} command or @kbd{@key{Control}-U}. (See @ref{DeleteLine} and @ref{UndelLine}.) If you want to copy, cut, paste, shift or erase a block of text, you have to set a mark. This is done via the @code{Mark} command, activated by choosing the @samp{Mark Block} item of the @samp{Edit} menu, or by pressing @kbd{@key{Control}-B} (think ``block''). This command sets the mark at the current cursor position. Whenever the mark is set, the text between the mark and the cursor can be cut, copied or erased. Note that by using @kbd{@key{Control}-@@} you can set a @emph{vertical} mark instead, which allows you to mark rectangles of text. Whenever a mark has been set, either an @samp{M} appears on the command line or a @samp{V} appears if the mark is vertical. If you forget where the mark is currently, you can use the @samp{Goto Mark} menu item of the @samp{Search} menu to move the cursor to it. The block of text you cut or copy is saved in a @dfn{clip}, which you can @samp{Paste} somewhere else in your document, or save it to a file with the @samp{Save Clip...} menu item of the @samp{Edit} menu. You can also load a file directly into a clip with @samp{Open Clip...}, and @samp{Paste} it anywhere. All such operations act on the @dfn{current clip}, which is by default the clip 0. You can change the current clip number with the @code{ClipNumber} command. @xref{ClipNumber}. One of the most noteworthy features of @code{ne} is its @dfn{unlimited undo/redo} capability. Each editing action is recorded, and can be played back and forth as much as you like. Undo and redo are bound to the function keys @key{f5} and @key{f6}. Another interesting feature of @code{ne} is its ability to load an unlimited number of documents. If you activate the @code{NewDoc} command (using the @samp{Document} menu or the command line), a new, empty document will be created. You can switch between your documents with @key{f2} and @key{f3}, which are bound to the @code{PrevDoc} and @code{NextDoc} commands. If you have a lot of documents, the @samp{Select...} menu item (@key{f4}) prompts you with the list of names of currently loaded documents and allows you to choose directly which to edit. In that list, names of documents with unsaved changes will be bold. You can also change their relative order in that list with the @key{f2} and @key{f3} keys. @node Basic Preferences @section Basic Preferences @cindex Preferences @cindex Flags @cindex Insert mode @cindex Automatic preferences @cindex Virtual Extensions @code{ne} has a number of @dfn{flags} that specify alternative behaviors, the most prototypical example being the @dfn{insert} flag, which specifies whether the text you type is inserted into the existing text or replaces it. You can toggle this flag with the @samp{Insert} menu item of the @samp{Prefs} menu, or with the @key{Insert} key of your keyboard. (@dfn{Toggle} means to change the value of a flag from true to false, or from false to true; @pxref{Insert}.) Another important flag is the @dfn{free form} flag, which specifies whether the cursor can be moved beyond the right end of each line of text or only to existing text (a la @code{vi}). Programmers usually prefer non free form editing; text writers seem to prefer free form. See @ref{FreeForm} for some elaboration. The free form flag can be set with the @samp{Free Form} menu item of the @samp{Prefs} menu. At this point, we suggest you explore by trial and error the other flags of the @samp{Prefs} menu, or try the @code{Flags} command (@pxref{Flags}), which explains all the flags and the commands that operate on them. We prefer spending a few words discussing @dfn{automatic preferences} or @dfn{autoprefs}, and @dfn{default preferences} or @dfn{defprefs}. Having many flags ensures a high degree of flexibility, but it can turn editing into a nightmare if you have to turn on and off dozens of flags for each different kind of file you edit. @code{ne}'s solution is to load your default preferences whenever @code{ne} is run before loading any file, then additionally set your stated preferences automatically for each @dfn{file type} as files are loaded. A file's type is determined by the @dfn{extension} of its file name, that is, the last group of letters after the last dot. For instance, the extension of @file{ne.texinfo} is @samp{texinfo}, the extension of @file{source.c} is @samp{c}, and the extension of @file{my.txt} is @samp{txt}. Thus, when you select the @samp{Save Def Prefs} menu item or use the @code{SaveDefPrefs} command, a special preferences file named @file{.default#ap} is saved. In addition to other preferences, this file also includes a small set of preferences which are global to @code{ne} rather than specific to particular document types. These preferences are: @code{FastGUI}, @code{RequestOrder}, @code{StatusBar} and @code{VerboseMacros}; @pxref{FastGUI}, @xref{RequestOrder}, @xref{StatusBar}, and @xref{VerboseMacros}. These extra preferences are not saved by the @code{SaveAutoPrefs} command. By contrast, whenever you select the @samp{Save AutoPrefs} menu item, @code{ne} saves the flags of your current document to be used when you load other files with the same extension. These @dfn{autoprefs} are saved in a file in your @file{~/.ne} directory. This file has the same name as the extension of the current document with @samp{#ap} appended to it. It contains all the commands necessary to recreate your current document's flag settings. Whenever you open a file with this file name extension, @code{ne} will automagically recreate your preferred flag settings for that file type. (There is a flag that inhibits the process; @pxref{AutoPrefs}.) Similar to preference flags, the current syntax definition is specific to the current document type, so it also is saved in autoprefs files by the @code{SaveAutoPrefs} command or @samp{Save AutoPrefs} menu; it is not saved in the @file{.default#ap} file. Note that a preferences file---whether @file{.default#ap} or an AutoPrefs file--- is just a macro (as described in the following section). Thus, it can be edited manually if necessary. Some files have no extension, but the file type can be discerned by simple examination. Consider for example a file named @file{example} which contains XML. You may reasonably expect it to be treated as an @file{.xml} file rather than a generic file. For the purposes of applying automatic preferences and syntax definitions, @code{ne} provides a mechanism for overriding a wrong or missing extension with a @dfn{virtual extension} based on a document's contents. You do this by creating a @file{~/.ne/.extensions} file which is fully described in the @ref{Virtual Extensions} section. @node Basic Macros @section Basic Macros @cindex Macro definition @cindex Recording a macro @cindex Saving a macro @cindex Interrupting a macro @cindex Interrupt character @cindex Caching a macro @cindex Unloading macros @cindex Executing a macro @cindex Comments in a macro Very often, the programmer or the text writer has to repeat some complex editing action over a series of similar blocks of text. This is where @dfn{macros} come in. A @dfn{macro} is a stored sequence of commands. Any sequence of commands you find yourself repeating is an excellent candidate for being made into a macro. You could create a macro by editing a document that only contains valid @code{ne} commands and saving it, but by far the easiest way to create a macro is to have @code{ne} record your actions. @code{ne} allows you to record macros and then play them (execute the commands they contain) many times. You can save recorded macros as files for future use, edit them, or bind them to any key. You could even reconfigure each key of your keyboard to play a complex macro if you wanted to. @code{ne} can have any number of named macros loaded at the same time. In addition, each document has one unnamed macro in its @dfn{current macro} buffer. Named macros are loaded from---and get the name of---files, while each document's unnamed current macro buffer is where your recorded macro is held before you save it, play it, or record over it. Recording a macro is very simple. The keystroke @kbd{@key{Control}-T} starts and stops recording a macro. When you start recording a macro, @code{ne} starts recording all your actions (with a few exceptions). You can see that you are recording a macro if an @samp{R} appears on the status bar. When you stop recording (again using @kbd{@key{Control}-T}), @code{ne} throws away the current document's current macro and replaces it with the one you just finished recording. You can then play the macro with the @samp{Play Once} item of the @samp{Macros} menu or with the @key{f9} key. If you want to repeat the action many times, the @code{Play} command allows you to specify a number of times to repeat the macro. You can always interrupt the macro's execution with @kbd{@key{Control}-\}. These commands are omitted from recorded macros: @example Escape Help Play Exec KeyCode Quit Flags Macro Record @end example A recorded macro has no name. It's just an anonymous sequence of commands associated with your current document. It will go away when you record another macro, close the document, or exit @code{ne}. If you want to save your recorded macro for future use, you can give it a name by saving it with the @samp{Save Macro...} menu item or the @code{SaveMacro} command. The macro is saved as a regular text file in your current directory by default or whatever directory you specify when prompted for the macro's name. If you save it in your @file{~/.ne} directory then it will be easy to access it later from any other directory. The @samp{Open Macro...} menu item and the @code{OpenMacro} command load a macro from a file into the current document's macro buffer just as if you had just @code{Record}ed it. The current setting of your @code{VerboseMacros} flag determines whether long or abbreviated command names are used when saving a macro. For your convenience, @code{SaveMacro} will also convert consecutive @code{InsertChar} commands into single---usually much more readable--- @code{InsertString} commands, but only if all the inserted characters are simple printable characters, and only if the macro contains no @code{Undo} commands or macro invocations later in the macro. Any macro can be loaded from a file and played with the @samp{Play Macro...} menu item or the @code{Macro} command. (This won't modify the recorded anonymous macro that may be in the @dfn{current macro} buffer; @code{OpenMacro} does that.) Useful macros can be permanently bound to a keystroke as explained in @ref{Key Bindings}. Moreover, whenever a command line's first non-blank character is an ASCII letter but does not specify one of @code{ne}'s built in commands, it is assumed to specify the name of a macro to execute. Thus, you can execute macros just by typing their file names at the command line. If the file containing your macro is somewhere besides your current directory or your @file{~/.ne} directory, and you have not already loaded it, then use the @code{Macro} command on the command line followed by the path to the macro. That's only necessary the first time you use such a macro. From then on, you can use the macro's base name on the command line without the preceding @code{Macro} command. If the first attempt to open a macro fails, @code{ne} checks for a macro with the given name in your @file{~/.ne} directory. This allows you to program simple extensions to @code{ne}'s command set. For instance, all automatic preferences macros---which are just specially named macros that contain only commands to set preferences flags---can be executed just by typing their names. For example, if you have an automatic preference for the @samp{txt} extension, you can set @code{ne}'s flags exactly as if you had loaded a file ending with @samp{.txt} by typing the command @code{txt#ap}. In general, it is a good idea to save frequently used macros in @file{~/.ne} so that you can invoke them by name without specifying a path regardless of your current directory. On the other hand, if you have a macro that is customized for one document or a set of documents that you store in one directory, then you might want to save the macro in that directory instead. If you do, then you would want to @code{cd} to that directory before you start @code{ne} so that you can access that macro without specifying a path. If your macro has the same name as one of @code{ne}'s built-in commands, you can only access it with the @code{Macro @var{name}} command. Built-in command names are always searched before the @code{ne} command interpreter looks for macros. The system administrator may make some macros available from the @file{macros} subdirectory of @code{ne}'s global directory. @xref{Arguments}. Since loading a macro each time it is invoked would be a rather slow and expensive process, once a named macro has been executed it is cached internally. Subsequent invocations of the named macro will use the cached version. @noindent @strong{Warning:} while path and file names are case sensitive when initially loading macros, loaded macro names are @emph{not} case sensitive or path sensitive. @code{ne} only caches the file name of an already loaded macro, not the path, and it uses a case insensitive comparison when resolving command and macro names. As such, if you invoke @file{~/foobar/MyMacro}, @code{ne} remembers it with the case-insensitive name @file{mymacro}; a subsequent call for @file{/usr/MYMACRO} will instead find and use the cached version of @file{~/foobar/MyMacro}. You can clear all macros from the cache by using the @code{UnloadMacros} command. @xref{UnloadMacros}. The behaviour of macros may vary with different preferences. If the user changes the @code{AutoIndent} and @code{WordWrap} flags, for example, new lines and new text may not appear the way they would have when a macro was recorded. A good general purpose macro avoids such problems by using the @code{PushPrefs} command first to preserve the current preferences. The macro then sets any preferences that could affect its behaviour. Once that is taken care of it can get on with the actual work for which it were intended. Finally, it will use the @code{PopPrefs} command to restore the original preferences. Note that if a macro stops before it restores the preferences (either by the user pressing @kbd{@key{Control}-\} or by a command failing) then dealing with the changed preferences falls to the user. Any changes made to a document by a macro are recorded just as if you had entered the text and commands yourself. Therefore you can use the @code{Undo} command to roll back those changes one at a time. This can be useful especially when developing macros, but you may want to be able to undo all the changes made by a macro with a single @code{Undo} command. The @code{AtomicUndo} command makes this possible. If you add @code{AtomicUndo +} at the start of your macro and @code{AtomicUndo -} at the end, then the @code{Undo} and @code{Redo} commands will handle all changes made by your macro atomically, i.e., as if they had been made by a single command, even if your macro calls other macros which could themselves contain matching @code{AtomicUndo +} and @code{AtomicUndo -} commands. @xref{AtomicUndo}. Leading spaces in macros are ignored, so you can indent your macros to make them more readable. Any line in a macro that starts with a non-blank, non-alphabetical character is considered a comment, so you can add comments to a macro by starting a line with @samp{#}. Recorded macros sometimes have comments added to them indicating calls to other macros. Macros can operate across multiple documents, by using the @code{NextDoc} and @code{PrevDoc} commands for example. When you stop recording, the unnamed macro is associated with the current document, replacing that document's prior unnamed macro. You can cancel in-progress macro recording---and thus avoid wiping out a document's existing unnamed macro---with the @code{Record 0} command, or by selecting @code{Record Cancel} from the @code{Macro} menu. You can append additional recorded commands to your document's current macro with the @code{Record 1} command, or by selecting @code{Record Append} from the @code{Macro} menu. Finally, you can insert the current document's unnamed macro into your in-progress macro recording as many times as you like either by pressing the @key{f9} key or entering the @code{Play 1} command. Although the unnamed macro is distroyed and replaced when you stop recording your new macro, until then it's available for use like any other. @node More Advanced Features @section More Advanced Features @cindex UTF-8 support @cindex Bookmarks @cindex Automatic Completion @cindex Automatic Bracket Matching @cindex MS-DOS files @cindex File requester @cindex Binary files @cindex Executing @sc{uni*x} commands @subsection UTF-8 support @code{ne} can load and manipulate UTF-8 files transparently, in particular on systems that provide UTF-8 I/O. @xref{UTF-8 Support}. @subsection Bookmarks It often happens that you have to browse through a file, switching frequently between a small number of positions. In this case, you can use @dfn{bookmarks}. There are up to ten bookmarks per document, each designated by a single digit, with the default being @samp{0}. You can set them with the @code{SetBookmark} command, and you can return to any set bookmark with the @code{GotoBookmark} command. Another pair of bookmarks designated by @samp{<} and @samp{>} mark the start and end points of the last block of text you pasted into your current document. So for example @code{GotoBookmark >} will take you to the end of the most recently pasted text. Also, @code{ne} sets an automatic bookmark (designated by @samp{-}) at your current position in a document whenever you use the @code{GotoBookmark} command. You can use a @code{GotoBookmark -} command to return to the location of the previous @code{GotoBookmark} command. Doing so will reset the automatic bookmark, so that subsequent @code{GotoBookmark -} commands will switch between those two locations. The special parameters @samp{+1} and @samp{-1} indicate the next or previous set bookmark in conjunction with @code{GotoBookmark} and @code{UnsetBookmark}, but reference the next or previous unset bookmark when used with @code{SetBookmark}. A sequence of @code{GotoBookmark +1} commands lets you easily cycle through all your set bookmarks. Finally, the special parameter @samp{?} causes @code{SetBookmark} and @code{GotoBookmark} to prompt you for a bookmark designation. This prompt includes an indication of which bookmarks are already set for the current document. @xref{SetBookmark}, @ref{GotoBookmark}, and @ref{UnsetBookmark}. Note that in the default configuration no key binding is assigned to these commands. If you use them frequently, you may want to change the key bindings. @xref{Key Bindings}. @subsection Automatic Completion The @code{AutoComplete} command helps you extend a given prefix with matching words from your open documents. You can specify the @code{AutoComplete} command and prefix on the command line, or you can enter the prefix directly into your document and activate the @code{AutoComplete} command. With the cursor at the right end of your prefix, activate the @code{AutoComplete} command by entering either the @key{Escape}-@key{Tab} or the @key{Escape}-@key{I} key sequence, or the @kbd{@key{Control}-@key{META}-@key{I}} key combination, or by selecting @code{AutoComplete} from the @code{Extras} menu. If the prefix can be extended unambiguously, the extension will be immediately inserted into your document (this is the case, for instance, if only one word matches the prefix), and a message will tell you whether the extension is an actual word or just the longest possible extension (for instance, if you expand @samp{fo} and your document contains @samp{foobar} and @samp{foofoo} then the partial match will be @samp{foo}). Otherwise, @code{ne} presents you with a list of all matching words: choose the one you want and press @key{Return}, to select it; otherwise, press @key{f1}, @key{Escape} or @key{Escape}-@key{Escape} to cancel the completion operation. The current state of the @code{CaseSearch} flag determines whether the prefix match is case sensitive. Any matching words which only exist in other open documents but not the current one are displayed in bold with an asterisk; think of that as a warning that if you select one of these bold words you will introduce a new word into your current document. Plain words already exist somewhere in your current document. @xref{AutoComplete}, and @ref{CaseSearch}. @subsection Automatic Bracket Matching Unless you tell it not to (with the @code{AutoMatchBracket} command), @code{ne} will highlight any recognized bracket that matches the bracket your cursor is on if that matching bracket is currently visible on your screen. Recognized bracket pairs are @samp{@{@}}, @samp{()}, @samp{[]}, @samp{<>}, and @samp{`'}. @xref{AutoMatchBracket}. @subsection MS-DOS files @code{ne} will detect automagically the presence of MS-DOS line terminators (CR/LFs) and set the CR/LF flag. When the file will be saved, the terminators will be restored correctly. You can change this behaviour using the @code{PreserveCR} and @code{CRLF} commands. @xref{PreserveCR}, and @ref{CRLF}. @subsection Binary files @code{ne} allows a simplified form of @dfn{binary editing}. If the binary flag is set, only NULLs are considered newlines when loading or saving. Thus, binary files can be safely loaded, modified and saved. Inserting a new line or joining two lines has the effect of inserting or deleting a NULL. Be careful not to mismatch the state of the binary flag when loading and saving the same file. @subsection File requester The @code{NoFileReq} command deactivates the file requester. It is intended for ``tough guys'' who always remember the names of their files and can type them at the speed of light (maybe with the help of the completer, which is activated by the @key{Tab} key; @pxref{The Input Line}). @subsection Executing @sc{un*x} commands There are three ways to execute @sc{un*x} commands from within @code{ne}. The @code{System} command can run any @sc{un*x} command; you will get back into @code{ne} as soon as the command execution terminates. @xref{System}. The @code{Through} (@kbd{@key{Meta}-T}) command (which can be found in the @samp{Edit} menu), however, is much more powerful; it cuts the current block, passes it as standard input to any @sc{un*x} command, and pastes the command's output at the current cursor position. This provides a neat way to pass a part of your document through one of @sc{un*x}'s many @dfn{filter commands} (commands that read from standard input and write to standard output, e.g., @code{sort}). @xref{Through}. Finally, you can use the @code{Suspend} (@kbd{@key{Control}-Z}) command to temporarily stop @code{ne} and return to your command shell. @xref{Suspend}. @subsection Advanced key bindings @code{ne} allows you to associate any keystroke with any command, both built-in commands (with or without parameters) and macros. These associations are referred to as @dfn{key bindings}, which you define in your @code{~/.ne/.keys} file. The @code{KeyCode} command allows you to see the key code @code{ne} sees in response to any key or key combination on your keyboard. It also shows the command string currently bound to that key code. This is described in @ref{Key Bindings}. The following chapters provide an exhaustive list of the remaining features of @code{ne}. @xref{Reference}. @node Reference @chapter Reference In this chapter we shall methodically overview each part of @code{ne}. It is required reading for becoming an expert user because some commands and features are not available through menus. @menu * Arguments:: * The Status Bar:: * The Input Line:: * The Command Line:: * The Requester:: * Syntax Highlighting:: * Menus:: * Regular Expressions:: * Automatic Preferences:: * Emergency Save:: * UTF-8 Support:: @end menu @node Arguments @section Arguments @cindex Arguments @cindex Global Directory @cindex Startup macro @cindex Skipping configuration files @cindex Setting configuration file names The main arguments you can give to @code{ne} are the names of files you want to edit. They will be loaded into separate documents. If you specify @code{--help} or @code{-h} anywhere on the command line, a simple help text describing @code{ne}'s arguments will be printed. The @code{+@var{N}} option causes @code{ne} to advance to the @var{N}th line of the next document loaded. This option is fairly common among editors and text display programs like @code{vi} and @code{less}. The @var{N} itself is optional. Without it, a bare @code{+} on the command line causes @code{ne} to advance to the last line of the first document. You can specify a line and column as @code{+N,M}. Any non-digit can be used to separate the @var{N} from the @var{M}. As it only affects the next document loaded, it can appear multiple times on the command line. The @code{--binary} option causes @code{ne} to load the next document in binary mode. Binary mode treats the normal line termination characters as any other character and only breaks lines on NULL characters. Like @code{+N,M}, @code{--binary} only affects the next document loaded, and it can appear multiple times on the command line. See @ref{Binary}. The @code{--read-only}/@code{--readonly}/@code{--ro} option causes @code{ne} to load the next named file into a read-only document. You can't modify a read-only document without first taking special action such as turning off the read-only flag. You can still @code{Save} (@ref{Save}) a read-only document to a file if the file's permissions allow it, but @code{ne} will prompt you before attempting to save a document marked read-only. The @code{--read-only} option only affects the next document loaded, so it can appear multiple times on the command line. A document's read-only flag is automatically set when a file is loaded if the corresponding file is not writable (as determined by the @code{access()} system call) regardless of whether the @code{--read-only} option is used. See @ref{ReadOnly}. The @code{--no-config}/@code{--noconfig} option skips the reading of the key bindings and menu configuration files (@pxref{Configuration}). This is essential if you are experimenting with a new configuration and you make mistakes in it. The @code{--prefs @var{extension}} option makes @code{ne} load a specified set of automatic preferences, that is, those associated with the provided extension, instead of the default ones, before loading the first file. It can be useful, for instance, when piping a file into @code{ne} or when reading from named pipes, as in those cases there is no file extension from which @code{ne} can guess the correct preferences. Note that preferences are cloned from the current document when a new document is created, so if you open a number of files without extension this option will propagate to all of them. The @code{--macro @var{filename}} option specifies the name of a macro that will be started just after all documents have been loaded. A typical macro would move the cursor to a certain line. The @code{--keys @var{filename}} option and the @code{--menus @var{filename}} option specify a name different from the default one (@file{.keys} and @file{.menus}, respectively) for the key bindings and the menu configuration files. For key bindings, @code{ne} loads system wide files first, then those in your @file{~/.ne} directory, and finally those in the current directory. Key bindings loaded later may override those loaded previously. In each location, @file{~/.ne} will first look for a file named @file{.keys} (or whatever base name you specify with the @code{--keys} option), then a file with the same name followed by a dash and the value of your @code{TERM} environment variable. This is how you can create key bindings specifically for different terminals on a single system. Menu configuration, unlike key bindings, is not cumulative; @code{ne} looks first in your @file{~/.ne} directory possibly followed by the system wide global directory for a menu configuration file and loads only the first one it finds, if any. The @code{--ansi} and the @code{--no-ansi}/@code{--noansi} options manage @code{ne}'s built-in ANSI sequences. Usually @code{ne} tries to retrieve from your system some information that is necessary to handle your terminal. If for some reason this is impossible, you can ask @code{ne} to use a built-in set of sequences that will work on many terminals using the @code{--ansi} option (to be true, @code{ne} can be even compiled so that it uses directly the built-in set, but you need not know this). If you want to be sure (usually for debugging purposes) that @code{ne} is not using the built-in set, you can specify @code{--no-ansi}. The @code{--no-syntax} option disables @code{ne}'s normal syntax highlighting capability. For most editing situations, this would be unnecessary, but for extremely large files it may be helpful. Syntax highlighting incurs small memory usage and processor overhead penalties for each line of text. The @code{--no-syntax} option eliminates that overhead. Note that files longer than ten million bytes will have syntax highlighting disabled by default, but it is possible to re-enable it. @xref{Syntax Highlighting}. The @code{--utf8} and @code{--no-utf8} options can be used to force or inhibit UTF-8 I/O, overriding the choice imposed by the system locale. Note, however, that in general it is more advisable to set the @code{LANG} environment variable to a locale supporting UTF-8 (you can usually see the locale list with @code{locale -a}). @xref{UTF-8 Support}. If you need to open a file whose name starts with @samp{--}, you can put @samp{--} before the filename, which will skip command recognition for the next word. You can use I/O redirection to pipe the output of other commands into your first document. For example, @example ls -l | ne file1.txt --read-only file2.txt @end example will open three documents: an unnamed document containing the output of the @code{ls -l} command, the contents of @file{file1.txt}, and the contents of @file{file2.txt} with the read-only flag set. It's possible to apply the @code{--binary}, @code{--read-only}, and @code{+N,M} options to the piped unnamed document by referencing it as a single @code{-}. Only the first such file name will reference the piped document (even if it isn't the first file name on the command line). Subsequent dashes will be considered normal file names. If you want the first dash to be treated like a normal file instead of a reference to the piped document, prefix the dash with @samp{--}. Consider these two command lines: @example ls -l | ne --read-only +3,8 - file1.txt - ls -l | ne file1.txt -- - --read-only +3,8 - ls -l | ne --binary file1.txt --read-only -- - @end example All three of these commands open @code{ne} with three documents: the output of the @code{ls -l} command will be in the first unnamed document, the contents of @file{file1.txt} will be in the second document, while the third document will contain the contents of the file @file{-} (or an empty document with that name if there is no such file). The first and second commands do exactly the same thing: the unnamed first document is marked read-only and the cursor is positioned on line 3 column 8, while the other two document are opened normally. In the case of the third command, @file{file1.txt} is opened in binary mode, the document named @file{-} is marked read-only, while the first, unnamed, document---which is not referenced on the command line---with the output from @code{ls -l} is opened normally. Finally, @code{ne} has a @dfn{global directory} where the system administrator can store macros, default preferences, and syntax definitions for all users of the system. The location of this directory is defined when @code{ne} is built, but you can override it by creating and exporting the @code{NE_GLOBAL_DIR} environment variable prior to invoking @code{ne}. If you load no files when you start @code{ne}, or if you invoke the @code{About} command, it will display a splash screen. The last line on that screen shows the global directory @code{ne} is using, if it exists, or an error message otherwise. @node The Status Bar @section The Status Bar @cindex Status bar @cindex Line and column numbers @cindex Fast GUI The last line of the screen, the @dfn{status bar}, is reserved by @code{ne} for displaying some information about its internal state. Note that on most terminals it is physically impossible to write a character on the last column of the last line, so we are not stealing precious editing space. The status bar looks more or less like this: @example L: 31 C: 25 12% iabcwfpvurt!MRPC@@8* 20 /foo/bar @end example The numbers after @samp{L:} and @samp{C:} are the line and column of the cursor position. The first line and the first column are both number 1. Then, @code{ne} shows the percentage of lines before the current line (it will be 0% on the first line, and 100% on the last line). Following that are a sequence of letters or dashes. These indicate the status of a series of flags which we shall look at later. The hexadecimal digits following the flags give the code for the character at the cursor, and are displayed optionally (@pxref{HexCode}). If your cursor is at or beyond the right end of the current line, the code disappears. The file name appearing after the character code is the file name of the current document. The left end of very long file names may be truncated to keep the right end visible. Of course, @code{ne} is keeping track internally of the complete file name. It is used by the @code{Save} command and as the default input for the @code{SaveAs} command. @xref{Save}, and @ref{SaveAs}. The displayed line and column numbers, the percentage indicator and the character code change when the cursor moves. This fact can really slow down cursor movement if you are using @code{ne} through a slow connection. If you find this to be a problem, it is a good idea to turn off the status bar using either the @samp{Status Bar} menu item of the @samp{Prefs} menu or the @code{StatusBar} command. @xref{StatusBar}. Alternatively you can turn on the fast GUI mode using either the @samp{Fast GUI} menu item of the @samp{Prefs} menu or the @code{FastGUI} command (@pxref{FastGUI}). In fast GUI mode the location of the mark is not highlighted, and status bar is not draw in reverse, so some additional optimization can be done when refreshing it. The letters after the line and column number represent the status of the flags associated with the current document. Flags that are off display a @samp{-} instead of a letter. Each flag also has an associated command. The @code{Flags} command describes them all when you don't have this manual handy. Here's the list in detail: @table @samp @item i appears if the insert flag is true. @xref{Insert}. @item a appears if the auto indent flag is true. @xref{AutoIndent}. @item b appears if the back search flag is true. @xref{SearchBack}. @item c appears if the case sensitive search flag is true. @xref{CaseSearch}. @item w appears if the word wrap flag is true. @xref{WordWrap}. @item f appears if the free form flag is true. @xref{FreeForm}. @item p appears if the automatic preferences flag is true. @xref{AutoPrefs}. @item v appears if the verbose macros flag is true. @xref{VerboseMacros}. @item u appears if the undo flag is true. @xref{DoUndo}. @item r appears if the read only flag is true. @xref{ReadOnly}. @item t or T appears as @samp{t} if the tabs flag is true, @samp{T} if the shifttabs flag is also true. @xref{Tabs}, @ref{ShiftTabs}. @item d appears if the deltabs flag is true. @xref{DelTabs}. @item B or ! appears if the binary flag is true. @xref{Binary}. @item ! appears in place of @samp{B} when not in binary mode and the last line of the document is not empty (i.e. the last line of the saved file would not be terminated). @item M or V appears if you are currently marking a block. @xref{Mark}. @item V can appear in place of @samp{M} if you are currently marking a vertical block. @xref{MarkVert}. @item R appears if you are currently recording a macro. @xref{Record}. @item P appears if the PreserveCR flag is true. @xref{PreserveCR}. @item C appears if the CRLF flag is true. @xref{CRLF}. @item @@ appears if UTF-8 I/O is enabled. @xref{UTF8IO}. @item A/8/U denotes the current document encoding---US-ASCII, 8-bit or UTF-8. @xref{UTF8}. @item * appears if the document has been modified since the last save, or if the @code{Modified} command was issued to set this flag. @xref{Modified}. This @samp{-} or @samp{*} may be underlined, which indicates the corresponding file's modification time has changed since the current document was loaded from or saved to that file. @end table Note that sometimes @code{ne} needs to communicate some message to you. The message is usually written over the status bar, where it stays until you do something. Any action such as moving the cursor or inserting a character will restore the normal status bar. @node The Input Line @section The Input Line @cindex Input line @cindex Escaping an input @cindex Immediate input @cindex Long input @cindex File name completion The bottom line of the screen is usually occupied by the status bar (@pxref{The Status Bar}). However, whenever @code{ne} prompts you for a command or file name or asks you to confirm some action, the bottom line becomes the @dfn{input line}. You can see this because a @dfn{prompt} is displayed at the start of the line, suggesting what kind of input is required. (Prompts always ends with a colon, so it is easy to distinguish them from @dfn{error messages}, which overwrite the status bar from time to time.) @code{ne} uses the input line in two essentially different ways: @dfn{immediate} input and @dfn{long} input. You can easily distinguish between these two modes because in immediate input mode the cursor is not on the input line, while for long input mode it is. Immediate input is used whenever @code{ne} needs you to specify a simple choice that can be expressed by one character (for example, @samp{y} or @samp{n}). When you type the character, @code{ne} will immediately accept and use your input. Most immediate inputs display a character just after the prompt. This character is the default response, which is used if you just press the @key{Return} key. Note that immediate input is not case sensitive. Moreover, if a yes/no choice is requested, @emph{anything} other than @samp{y} will be considered a negative response. Long input is used when a whole string is required. You can enter and edit your response to long inputs like a line of text in a document. Most key bindings related to line editing work on the command line exactly as they do in a document. This is true even of custom key bindings. Just edit as you are used to. Moreover, the you can paste the first line of the current clip using the keystroke that is bound to the @code{Paste} command, usually @kbd{@key{Control}-V}. If your long input is longer than the screen width, the input line scrolls to accommodate your text so you can input very long lines even on small monitors. (There is a limit of 2048 characters.) The default response to a long input is the response you gave to the previous long input. Your @emph{first action} when presented with a long input will either erase the default response or allow you to edit it. If the first thing you type is a printing character, the default response will be erased. Anything else (cursor movement for example) will allow you to edit it further. Long input also lets you access your previous long input responses with the up and down cursor commands (or with wider movement commands, such as start/end of file, page up/down, etc.). Once you find a previous input you like, you can edit it further. Long input history is not document specific, so you can recall any of your inputs regardless of which document was active when you entered it. Furthermore, @code{ne} saves the most recent long inputs in @file{~/.ne/.history} when you end your @code{ne} session and loads them again when you begin another @code{ne} session. Invoking the @code{Find} command, usually bound to @kbd{@key{Control}-F}, brings up a requester showing your prior inputs. You can close the requester with the @key{Escape} key, replace your input line with a highlighted prior entry with the @key{Enter} key, or insert that prior entry into your input line with the @key{Tab} key. When asked to input a number, you can choose between decimal, octal and hexadecimal notation in the standard way: a number starting with @samp{0} is considered in octal, a number starting with @samp{0x} is considered in hexadecimal, and in all other cases decimal base is assumed. Whenever a file name is requested, you can type a partial file name and @dfn{complete} it with the @key{Tab} key. @code{ne} will scan the current directory (or the directory that you partially specified) and search for the files matching your partial suggestion. The longest prefix common to all such files will be copied to the input line (@code{ne} will beep if no completion exists). It's easier done than said---just try. If you press @key{Tab} again, you will be brought into the file requester: only the files and directories matching your partial specification will appear, and as usual you will be able to navigate and select a file or escape. @xref{The Requester}. Note that @code{ne} considers the @emph{last word} on the input line the partial file name to complete, no matter where the cursor is currently (you must use quotes if the name contains spaces, even if it is the only item on the input line). Complete long input with the @key{Return} key. You can cancel a long input using @key{f1}, @key{Escape}, @key{Escape}-@key{Escape} or any key that is bound to the @code{Escape} command. The effect will vary depending on what your were requested to input, but the execution of the command requiring the input will stop. @node The Command Line @section The Command Line @cindex Command line The command line is a typical (topical) way of controlling an editor on character driven systems. It has some advantages over menus in terms of access speed, but it is not desirable from a user interface point of view. @code{ne} has a command line that should be used whenever strange features have to be accessed, or whenever you want to use a command that you are familiar with and that is not bound to any key. You have two ways to access the command line: by activating the menu and typing a colon (@samp{:}) or by typing @kbd{@key{Control}-K} (or any key that is bound to the @code{Exec} command; @pxref{Exec}). The first method will work regardless of any key binding configuration if you activate the menus with the @key{Escape} key since that key cannot be reconfigured. Of course, there is also a menu entry that does the same job. Once you activate the command line, the status bar will turn into an input line (@pxref{The Input Line}) with a @samp{Command:} prompt waiting for you to do a long input. In other words, you can now type any command (possibly with arguments), and when you press @key{Return}, the command will be executed. If the command you specify does not appear in @code{ne}'s internal tables, it is considered to be the name of a macro. @xref{Basic Macros}, for details. @node The Requester @section The Requester @cindex Requester @cindex File requester @cindex Interrupting directory scanning @cindex Help requester In various situations, @code{ne} needs to ask you to choose one string from several (where ``several'' can mean a lot). For this kind of event, the @dfn{requester} is issued. The requester displays the strings in as many columns as possible and lets you move with the cursor from one string to another. The strings can fill many screens, which are handled as consecutive pages. Most navigation keys work exactly as in normal editing. This is true even of custom key bindings. Thus, for instance, you can page up and down through the list with @kbd{@key{Control}-P} and @kbd{@key{Control}-N} (in the standard keyboard configuration). A special feature is bound to printing characters: the requester progressively advances to entries that match the characters you type without regard to case. You can use @key{Backspace} to incrementally undo your matched characters. This progressive matching works in two modes which you can switch between on the fly with either the @key{Insert} or @key{Delete} key. In the default mode, the cursor indicating your current selection simply advances to the next matching entry (if there is one). In the other mode, all entries which don't match the characters you've entered are removed from the list so you only see the matching entries. The @key{Backspace} key incrementally returns them to your list as your match becomes less specific. You can switch between the two modes as often as you wish while searching for your desired entry. This lets you quickly navigate large lists to get to the entries you really want. One example of a requester is the list of commands appearing when you use the @code{Help} command. Another is the list of document words matching a prefix given to the @code{AutoComplete} command. A third example is the file requester that @code{ne} issues whenever a file operation is going to take place. In this case, pressing @key{Return} while on a directory name will enter that directory and refresh the requester with that directory's entries. Note also that, should the requester take too long to appear, you can interrupt the directory scanning with @kbd{@key{Control}-\}. However, the listing will likely be incomplete. Yet another example of a requester is the list of documents you currently have open. This requester is displayed when you use the @code{Select...} entry from the @code{Documents} menu, or invoke the @code{SelectDoc} command with the @key{f4} key. Documents with unsaved changes will be bold (if your terminal supports bold) and marked with an asterisk. These documents are generally listed in the order they were opened. However, in this requester you can reorder these documents by using the keys bound to the @code{NextDoc} and @code{PrevDoc} commands, usually @key{f2} and @key{f3}. Any document reordering and selection will only take effect if you exit the requester with the @key{Return} key. You can also save named documents and close unmodified documents without leaving the @code{SelectDoc} requester by using the key bound to the @code{Save} and @code{CloseDoc} commands respectively, usually @kbd{@key{Control}-S} and @kbd{@key{Control}-Q}. You can't close the last document this way because it would cause @code{ne} to exit. Regardless of the type of requester, you can confirm your selection with @key{Return} just as with the input line (@pxref{The Input Line}), or you can escape the requester without making a selection with @key{f1} or the @key{Escape} key (or whatever has been bound to the @code{Escape} command). Moreover, if you are selecting a file name through the requester there is a third possibility: by escaping with the @key{Tab} key, the file or directory name that the cursor is currently on will be copied to the input line. This allows you to choose an existing name with @key{Tab} and modify the name on the input line before hitting @key{Return}. Note that there are two items that always appear at the top of a file requester: @file{./} and @file{../}. The first one represents the current directory and can be used to force a reread of the directory. The second one represents the parent directory and can be used to move up by one directory level. The path to file names and directories selected through the requester will be relative to the current directory, i.e. the directory you were in when you invoked @code{ne}. The exception is when you've entered a path on the command line that starts with a @key{/}, then hit @key{Tab} to invoke the requester. In that case the path eventually returned by the requester will be an absolute path. (Note that you can change the current document's name from relative to absolute or absolute to relative with the @code{NameConvert} command either on the command line or from the @code{Extras} menu.) All requesters present their selections by default in ``row major order,'' which means the second string is on the same row as the first but to its right, at the top of the second column, and so on across each row before filling in the next row down. If you prefer your lists displayed in ``column major order''---the first, second, and third strings are in the same column and each column is filled before starting on the next column to the right---then use the @code{RequestOrder} command to switch that preference. The setting can be stored in your default preferences the next time you save them. See @ref{Preferences Commands}. @node Syntax Highlighting @section Syntax Highlighting @cindex Syntax Highlighting Syntax highlighting is particularly useful for programming language text or other types of documents which have a strictly defined syntax. Colors indicate different syntactic categories of text according to the syntax definition in use. Syntax definitions are stored in separate files. @code{ne} comes with a suite of syntax definitions for many popular programming languages and other common text file types. When you load a file, @code{ne} selects the appropriate syntax definition as determined by the filename extension in much the same way autoprefs are loaded. (See @ref{Virtual Extensions} for ways to override a file's extension based on file contents.) It also contains a built-in table of common filename extensions that share the same syntax definitions. For example, both @samp{cbl}, and @samp{cob} files use the @samp{cobol} definition. See the @ref{Syntax} command for the complete list of built-in extension mappings. If there is no matching syntax definition for the filename extension, or if the document you are editing has no filename yet, or you just want to try a different syntax definition, you can load and use the syntax definition of your choice with the @code{Syntax} command. It takes the syntax name as a parameter. For example, the name ``@code{c}'' works for C syntax files with extensions @samp{.c}, @samp{.h}, @samp{c++}, etc. @code{ne} searches for the specified syntax definition file in the @samp{syntax} subdirectory of your @file{~/.ne} directory first. If not found there, @code{ne} then looks in the @samp{syntax} subdirectory of @code{ne}'s global directory for the syntax definition file. @xref{Arguments}. With no parameter, the @code{Syntax} command prompts you for a syntax to load, the offered default being the currently loaded syntax if there is one. Use the @key{Tab} key at that prompt to get a list of available syntax recognizers. One syntax definition you may find useful for any type of text file is called simply @samp{tabs}. It highlights the @sc{tab}s in your text so you can distinguish them from regular spaces. You can create your own syntax definitions and store them in your @file{~/.ne/syntax} directory (actually, modifying the colors of an existing definition is much easier; @pxref{Hints and Tricks}). A complete explanation of syntax specifications is beyond the scope of this document, but the existing definition files should prove to be useful examples. In particular, the @file{syntax/c.jsf} file contains some particularly helpful comments. Syntax definition files have a @samp{.jsf} extension. Do not include that extension when using the @code{Syntax} command. Your own syntax recognizers will be preferred over the global recognizers. If you use the @key{Tab} key at the syntax prompt to display the requester of extant recognizers, yours will be marked with an asterisk and bold if your terminal supports that. Syntax highlighting does incur a slight penalty in memory used per line of text, and it also consumes some CPU resources. For small to medium sized files you'll probably never notice. But for extremely large files---on the order of the size of your system's RAM---the difference could be significant. If you invoke @code{ne} with the @code{--no-syntax} parameter, @code{ne} will disable the syntax highlighting mechanism entirely, freeing up the memory and CPU otherwise consumed. (Note that if you are that tight on memory, you may need to disable the undo buffer as well. @xref{DoUndo}.) On the other hand, @code{ne} will silently disable syntax highlighting on files longer than ten million bytes, but you can force it using the @code{Syntax} command. Note that there is a basic difference between these two cases: when you use the @code{--no-syntax} parameter, the additional memory is not allocated at all, and syntax highlighting cannot be enabled without restarting @code{ne}. On the contrary, the automatic disabling for long files keeps only @code{ne} from computing the actual highlighting, and it can be overridden as explained above. @code{ne} uses code from another editor---the GPL-licensed @code{joe}---for its syntax highlighting capabilities. Because of this fact, the syntax definition files are identical, even to the @samp{.jsf} extension, which is an acronym for ``Joe's Syntax File''. It's possible that if both @code{joe} and @code{ne} are installed on your system that they share the same syntax file directory. @node Menus @section Menus @cindex Menus @code{ne}'s menus are extremely straightforward. The suggested way of learning their use is by trial and error, with a peek here and there at this manual when some doubts arise. You activate menus with the @key{f1} key, or in case your keyboard does not have such a key, @key{Escape}, @key{Escape}-@key{Escape} or any key that is bound to the @code{Escape} command. Move around the menus pressing with the cursor keys, the @key{Page Up} and @key{Page Down} keys (which move to the first or last menu item in a menu), and the @key{Home} and @key{End} keys (which move to the first or last menus). You can also move around menus and menu items by pressing the alphabetic keys; a lower case letter will move to the first item in the current menu whose name starts with the given letter; an upper case letter will move to the first menu whose name starts with the given letter. If you've activated the menus and you want to switch immediately to the command line, press the @key{:} key. The menus will clear and you'll find yourself on the command line. @xref{The Command Line}. Each menu item of @code{ne}'s standard menu corresponds to a single command. In explaining what each menu item allows you to do, we shall simply refer you to the section that explains the command relative to the menu item. If you plan to change @code{ne}'s menu (@pxref{Changing Menus}), you should take a look at the file @file{default.menus} that comes with @code{ne}'s distribution. It contains a complete menu configuration that clones the standard one. @menu * File:: * Documents:: * Edit:: * Search:: * Macros:: * Extras:: * Navigation:: * Prefs:: @end menu @node File @subsection File The File menu contains standard items that allow loading and saving files. Quitting @code{ne} (which doesn't save changes) or exiting @code{ne} (which does save changes) is also possible. @table @samp @item Open@dots{} @xref{Open}. @item Open New@dots{} @xref{OpenNew}. @item Save @xref{Save}. @item Save As@dots{} @xref{SaveAs}. @item Save All @xref{SaveAll}. @item Quit Now @xref{Quit}. @item Save&Exit @xref{Exit}. @item About @xref{About}. @end table @node Documents @subsection Documents The Documents menu contains commands that create new documents, destroy them, and browse through them. @table @samp @item New @xref{NewDoc}. @item Clear @xref{Clear}. @item Close @xref{CloseDoc}. @item Next @xref{NextDoc}. @item Prev @xref{PrevDoc}. @item Select@dots{} @xref{SelectDoc}. @end table @node Edit @subsection Edit The Edit menu contains commands related to cutting and pasting text. @table @samp @item Mark Block @xref{Mark}. @item Cut @xref{Cut}. @item Copy @xref{Copy}. @item Paste @xref{Paste}. @item Erase @xref{Erase}. @item Through @xref{Through}. @item Delete Line @xref{DeleteLine}. @item Delete EOL @xref{DeleteEOL}. @item Mark Vert @xref{MarkVert}. @item Paste Vert @xref{PasteVert}. @item Open Clip@dots{} @xref{OpenClip}. @item Save Clip@dots{} @xref{SaveClip}. @end table @node Search @subsection Search The Search menu contains commands related to searching for specific contents or locations within a document. @table @samp @item Find@dots{} @xref{Find}. @item Find RegExp@dots{} @xref{FindRegExp}. @item Replace@dots{} @xref{Replace}. @item Replace Once@dots{} @xref{ReplaceOnce}. @item Replace All@dots{} @xref{ReplaceAll}. @item Repeat Last @xref{RepeatLast}. @item Goto Line@dots{} @xref{GotoLine}. @item Goto Col@dots{} @xref{GotoColumn}. @item Goto Mark@dots{} @xref{GotoMark}. @item Match Bracket @xref{MatchBracket}. @item Set Bookmark @xref{SetBookmark}. @item Unset Bookmark @xref{UnsetBookmark}. @item Goto Bookmark @xref{GotoBookmark}. @end table @node Macros @subsection Macros The Macros menu contains commands related to creating and using macros. @table @samp @item Record @xref{Record}. @item Stop @xref{Record}. @item Replace@dots{} @xref{Replace}. @item Play Once @itemx Play Many@dots{} @xref{Play}. @item Play Macro@dots{} @xref{Macro}. @item Open Macro@dots{} @xref{OpenMacro}. @item Save Macro@dots{} @xref{SaveMacro}. @end table @node Extras @subsection Extras This menu contains a few special items that don't fit in obvious ways into other menus. @table @samp @item Exec@dots{} @xref{Exec}. @item Suspend @xref{Suspend}. @item Help@dots{} @xref{Help}. @item Refresh @xref{Refresh}. @item Undo @xref{Undo}. @item Redo @xref{Redo}. @item Undel Line @xref{UndelLine}. @item Center @xref{Center}. @item Shift Right @itemx Shift Left @xref{Shift}. @item Paragraph @xref{Paragraph}. @item Adjust View @itemx Center View @xref{AdjustView}. @item ToUpper @xref{ToUpper}. @item ToLower @xref{ToLower}. @item Capitalize @xref{Capitalize}. @end table @node Navigation @subsection Navigation The Navigation menu contains commands related moving around in a document. @table @samp @item Move Left @xref{MoveLeft}. @item Move Right @xref{MoveRight}. @item Line Up @xref{LineUp}. @item Line Down @xref{LineDown}. @item Prev Page @xref{PrevPage}. @item Next Page @xref{NextPage}. @item Page Up @xref{PageUp}. @item Page Down @xref{PageDown}. @item Start Of File @xref{MoveSOF}. @item End Of File @xref{MoveEOF}. @item Start Of Line @xref{MoveSOL}. @item End Of Line @xref{MoveEOL}. @item Top Of Screen @xref{MoveTOS}. @item Bottom Of Screen @xref{MoveBOS}. @item Incr Up @xref{MoveIncUp}. @item Incr Down @xref{MoveIncDown}. @item Prev Word @xref{PrevWord}. @item Next Word @xref{NextWord}. @end table @node Prefs @subsection Prefs The Prefs menu contains commands related to setting, storing, and using your preferred document flags. @table @samp @item Tab Size@dots{} @xref{TabSize}. @item Tabs as Spaces @xref{Tabs}. @item Insert/Over @xref{Insert}. @item Free Form @xref{FreeForm}. @item Status Bar @xref{StatusBar}. @item Hex Code @xref{HexCode}. @item Fast GUI @xref{FastGUI}. @item Word Wrap @xref{WordWrap}. @item Right Margin @xref{RightMargin}. @item Auto Indent @xref{AutoIndent}. @item Request Order @xref{RequestOrder}. @item Preserve CR @xref{PreserveCR}. @item Save CR/LF @xref{CRLF}. @item Load Prefs@dots{} @xref{LoadPrefs}. @item Save Prefs@dots{} @xref{SavePrefs}. @item Load AutoPrefs @xref{LoadAutoPrefs}. @item Save AutoPrefs @xref{SaveAutoPrefs}. @item Save Def Prefs @xref{SaveDefPrefs}. @end table @node Regular Expressions @section Regular Expressions @cindex Regular Expressions Regular expressions are a powerful way of specifying complex search and replace operations. @code{ne} supports the full regular expression syntax on US-ASCII and 8-bit documents, but has to impose a restriction on character sets when searching in UTF-8 text. @xref{UTF-8 Support}. @subsection Syntax The following section is taken (with minor modifications) from the GNU regular expression library documentation and is Copyright @copyright{} Free Software Foundation. A regular expression describes a set of strings. The simplest case is one that describes a particular string; for example, the string @samp{foo} when regarded as a regular expression matches @samp{foo} and nothing else. Nontrivial regular expressions use certain special constructs so that they can match more than one string. For example, the regular expression @samp{foo|bar} matches either the string @samp{foo} or the string @samp{bar}; the regular expression @samp{c[ad]*r} matches any of the strings @samp{cr}, @samp{car}, @samp{cdr}, @samp{caar}, @samp{cadddar} and all other such strings with any number of @samp{a}'s and @samp{d}'s. Regular expressions have a syntax in which a few characters are special constructs and the rest are @dfn{ordinary}. An ordinary character is a simple regular expression which matches that character and nothing else. The special characters are @samp{$}, @samp{^}, @samp{.}, @samp{*}, @samp{+}, @samp{?}, @samp{[}, @samp{]} , @samp{(}, @samp{)} and @samp{\}. Any other character appearing in a regular expression is ordinary, unless a @samp{\} precedes it. For example, @samp{f} is not a special character, so it is ordinary, and therefore @samp{f} is a regular expression that matches the string @samp{f} and no other string. (It does @emph{not} match the string @samp{ff}.) Likewise, @samp{o} is a regular expression that matches only @samp{o}. Any two regular expressions @var{a} and @var{b} can be concatenated. The result is a regular expression that matches a string if @var{a} matches some amount of the beginning of that string and @var{b} matches the rest of the string. As a simple example, we can concatenate the regular expressions @samp{f} and @samp{o} to get the regular expression @samp{fo}, which matches only the string @samp{fo}. Still trivial. Note: special characters are treated as ordinary ones if they are in contexts where their special meanings make no sense. For example, @samp{*foo} treats @samp{*} as ordinary since there is no preceding expression on which the @samp{*} can act. It is poor practice to depend on this behaviour; better to quote the special character anyway, regardless of where is appears. The following are the characters and character sequences that have special meaning within regular expressions. Any character not mentioned here is not special; it stands for exactly itself for the purposes of searching and matching. @table @samp @item . is a special character that matches anything except a newline. Using concatenation, we can make regular expressions like @samp{a.b}, which matches any three-character string which begins with @samp{a} and ends with @samp{b}. @item * is not a construct by itself; it is a suffix, which means the preceding regular expression is to be repeated as many times as possible. In @samp{fo*}, the @samp{*} applies to the @samp{o}, so @samp{fo*} matches @samp{f} followed by any number of @samp{o}'s. The case of zero @samp{o}'s is allowed: @samp{fo*} does match @samp{f}. @samp{*} always applies to the @emph{smallest} possible preceding expression. Thus, @samp{fo*} has a repeating @samp{o}, not a repeating @samp{fo}. @item + @samp{+} is like @samp{*} except that at least one match for the preceding pattern is required for @samp{+}. Thus, @samp{c[ad]+r} does not match @samp{cr} but does match anything else that @samp{c[ad]*r} would match. @item ? @samp{?} is like @samp{*} except that it allows either zero or one match for the preceding pattern. Thus, @samp{c[ad]?r} matches @samp{cr} or @samp{car} or @samp{cdr}, and nothing else. @item [ @dots{} ] @samp{[} begins a @dfn{character set}, which is terminated by a @samp{]}. In the simplest case, the characters between the two form the set. Thus, @samp{[ad]} matches either @samp{a} or @samp{d}, and @samp{[ad]*} matches any string of @samp{a}'s and @samp{d}'s (including the empty string), from which it follows that @samp{c[ad]*r} matches @samp{car}, @i{et cetera}. Character ranges can also be included in a character set, by writing two characters with a @samp{-} between them. Thus, @samp{[a-z]} matches any lower-case letter. Ranges may be intermixed freely with individual characters, as in @samp{[a-z$%.]}, which matches any lower case letter or @samp{$}, @samp{%} or period. Note that the usual special characters are not special any more inside a character set. A completely different set of special characters exists inside character sets: @samp{]}, @samp{-} and @samp{^}. As @samp{\} is not special inside character sets, you cannot use the shortcuts @samp{\s} or @samp{\w} there. To include a @samp{]} in a character set, you must make it the first character. For example, @samp{[]a]} matches @samp{]} or @samp{a}. To include a @samp{-}, you must use it in a context where it cannot possibly indicate a range: that is, as the first character, or immediately after a range. Note that when searching in UTF-8 text, a character set may contain US-ASCII characters only. @item [^ @dots{} ] @samp{[^} begins a @dfn{complement character set}, which matches any character except the ones specified. Thus, @samp{[^a-z0-9A-Z]} matches all characters @emph{except} letters and digits. Also in this case, when searching in UTF-8 text a complemented character set may contain US-ASCII characters only. @samp{^} is not special in a character set unless it is the first character. The character following the @samp{^} is treated as if it were first (it may be a @samp{-} or a @samp{]}). @item ^ is a special character that matches the empty string -- but only if at the beginning of a line in the text being matched. Otherwise it fails to match anything. Thus, @samp{^foo} matches a @samp{foo} that occurs at the beginning of a line. @item $ is similar to @samp{^} but matches only at the end of a line. Thus, @samp{xx*$} matches a string of one or more @samp{x}'s at the end of a line. @item \ has two functions: it quotes the above special characters (including @samp{\}), and it introduces additional special constructs. Because @samp{\} quotes special characters, @samp{\$} is a regular expression that matches only @samp{$}, and @samp{\[} is a regular expression that matches only @samp{[}, and so on. For the most part, @samp{\} followed by any character matches only that character. However, there are several exceptions: characters which, when preceded by @samp{\}, are special constructs. Such characters are always ordinary when encountered on their own. @item | specifies an alternative. Two regular expressions @var{a} and @var{b} with @samp{|} in between form an expression that matches anything that either @var{a} or @var{b} will match. Thus, @samp{foo|bar} matches either @samp{foo} or @samp{bar} but no other string. @samp{|} applies to the largest possible surrounding expressions. Only a surrounding @samp{( @dots{} )} grouping can limit the grouping power of @samp{|}. @item ( @dots{} ) is a grouping construct that serves three purposes: @enumerate @item To enclose a set of @samp{|} alternatives for other operations. Thus, @samp{(foo|bar)x} matches either @samp{foox} or @samp{barx}. @item To enclose a complicated expression for the postfix @samp{*} to operate on. Thus, @samp{ba(na)*} matches @samp{bananana} @i{et cetera}, with any (zero or more) number of @samp{na}'s. @item To mark a matched substring for future reference. @end enumerate This last application is not a consequence of the idea of a parenthetical grouping; it is a separate feature that happens to be assigned as a second meaning to the same @samp{( @dots{} )} construct because there is no conflict in practice between the two meanings. Here is an explanation of this feature: @item \@var{digit} After the end of a @samp{( @dots{} )} construct, the matcher remembers the beginning and end of the text matched by that construct. Then, later on in the regular expression, you can use @samp{\} followed by @var{digit} to mean ``match the same text matched the @var{digit}'th time by the @samp{( @dots{} )} construct.'' The @samp{( @dots{} )} constructs are numbered in order of commencement in the regexp. The strings matching the first nine @samp{( @dots{} )} constructs appearing in a regular expression are assigned numbers 1 through 9 in order of their beginnings. @samp{\1} through @samp{\9} may be used to refer to the text matched by the corresponding @samp{( @dots{} )} construct. For example, @samp{(.+)\1} matches any non empty string that is composed of two identical halves. The @samp{(.+)} matches the first half, which may be anything non empty, but the @samp{\1} that follows must match the same exact text. @item \b matches the empty string, but only if it is at the beginning or end of a word. Thus, @samp{\bfoo\b} matches any occurrence of @samp{foo} as a separate word. @samp{\bball(s|)\b} matches @samp{ball} or @samp{balls} as a separate word. @item \B matches the empty string, provided it is @emph{not} at the beginning or end of a word. @item \< matches the empty string, but only if it is at the beginning of a word. @item \> matches the empty string, but only if it is at the end of a word. @item \s matches any white-space character in US-ASCII. These are @key{tab}, @kbd{@key{Control}-J} (line feed), @kbd{@key{Control}-k} (vertical tab), @kbd{@key{Control}-L} (form feed), @kbd{@key{Control}-M} (carriage return), and space. @item \w matches any word-constituent character. These are US-ASCII letters, numbers and the underscore, independently of the document encoding. @item \W matches any character that is not a word-constituent. @end table @subsection Replacing regular expressions Also the replacement string has some special feature when doing a regular expression search and replace. Exactly as during the search, @samp{\} followed by @var{digit} stands for ``the text matched the @var{digit}'th time by the @samp{( @dots{} )} construct in the search expression''. Moreover, @samp{\0} represent the whole string matched by the regular expression. Thus, for instance, the replace string @samp{\0\0} has the effect of doubling any string matched. Another example: if you search for @samp{(a+)(b+)}, replacing with @samp{\2x\1}, you will match any string composed by a series of @samp{a}'s followed by a series of @samp{b}'s, and you will replace it with the string obtained by moving the @samp{a} in front of the @samp{b}'s, adding moreover @samp{x} in between. For instance, @samp{aaaab} will be matched and replaced by @samp{bxaaaa}. Note that the backslash character can escape itself. Thus, to put a backslash in the replacement string, you have to use @samp{\\}. @node Automatic Preferences @section Automatic Preferences @cindex Automatic preferences Automatic preferences let you set up a custom configuration that is automatically used whenever you open a file with a given extension. For instance, you may prefer a @sc{tab} size of three when editing C sources, but eight could be more palatable when writing electronic mail. The use of autoprefs is definitely straightforward. You simply use the @samp{Save AutoPrefs} menu item (or the @code{SaveAutoPrefs} command; @pxref{SaveAutoPrefs}) when the current document has the given extension and the current configuration suits your tastes. The internal state of a series of options will be recorded as a macro containing commands that reproduce the current configuration. The macro is then saved in the @file{~/.ne} directory (which is created if necessary) with the name given by the extension, postfixed with @samp{#ap}. Thus, the C sources automatic preferences file will be named @samp{c#ap}, the one for @TeX{} files @samp{tex#ap}, and so on. Macros are generated with short or long command names depending on the status of the verbose macros flag. @xref{VerboseMacros}. Automatic preferences files are loaded and executed whenever a file with a known extension is opened. Note that you can manually edit such files, and even insert commands, but any command that does something other than setting a flag will be rejected, and an error message will be issued. @node Emergency Save @section Emergency Save @cindex Emergency Save When @code{ne} is interrupted by an abnormal event (for instance, the crash of your terminal), it will try to save all unsaved documents in its current directory. Named documents will have their names prefixed with a @samp{#}. Unnamed documents will be given names made up of hexadecimal numbers obtained by some addresses in memory that will make them unique. @node UTF-8 Support @section UTF-8 Support @cindex UTF-8 Support @code{ne} can manipulate UTF-8 files and supports UTF-8 when communicating with the user. At startup, @code{ne} fetches the system locale description, and checks whether it contains the string @samp{utf8} or @samp{utf-8}. In this case, it starts communicating with the user using UTF-8. This behaviour can be modified either using a suitable command line option (see @pxref{Arguments}), or using @ref{UTF8IO}. This makes it possible to display and read from the keyboard a wide range of characters. Independently of the input/output encoding, @code{ne} keeps track of the encoding of each document. @code{ne} does not try to select a particular coding on a document, unless it is forced to do so, for instance because a certain character is inserted. Once a document has a definite encoding, however, it keeps it forever. More precisely, every document may be in one of three @emph{encoding modes}: US-ASCII, when it is entirely composed of US-ASCII characters; 8-bit, if it contains also other characters, but it is not UTF-8 encoded; and finally, UTF-8, if it is UTF-8-encoded. The behaviour of @code{ne} in US-ASCII and 8-bit mode is similar to previous versions: each byte in the document is considered a separate character. There are, however, two important differences: first, if I/O is not UTF-8 encoded, @emph{any} encoding of the ISO-8859 family will work flawlessly, as @code{ne} merely reads bytes from the keyboard and displays bytes on the screen. On the contrary, in the case of UTF-8 input/output @code{ne} must take a decision as to which encoding is used for non-UTF-8 documents, and presently this is hardwired to ISO-8859-1. Second, 8-bit documents use localized casing and character type functions. This means that case-insensitive searches or case foldings will work with, say, Cyrillic characters, provided that your locale is set correctly. In UTF-8 mode, instead, @code{ne} interprets the bytes in the document in a different way---several bytes may encode a single character. The whole process is completely transparent to the user, but if you really want to look at the document content, you can switch to 8-bit mode (see @pxref{UTF8}). For most operations, UTF-8 support should be transparent. However, in some cases, in particular when mixing documents with different encodings, @code{ne} will refuse to perform certain operations because of incompatible encodings. The main limitation of UTF-8 documents is that when searching for a regular expression in a UTF-8 text, character sets may only contain US-ASCII characters (see @pxref{Regular Expressions}). You can, of course, partially emulate a full UTF-8 character set implementation specifying the possible alternatives using @samp{|} (but you have no ranges). @node Commands @chapter Commands @cindex Commands Everything @code{ne} can do is specified through a command. Commands can be manually typed on the command line, bound to a key, to a menu item, or grouped into macros for easier manipulation. If you want to fully exploit the power of @code{ne}, you will be faced sooner or later with using commands directly. @menu * General Guidelines:: * File Commands:: * Document Commands:: * Clip Commands:: * Search Commands:: * Macros Commands:: * Undo Commands:: * Formatting Commands:: * Preferences Commands:: * Navigation Commands:: * Editing Commands:: * Support Commands:: @end menu @node General Guidelines @section General Guidelines @cindex Long names @cindex Short names @cindex Command arguments @cindex Flags @cindex Repeating actions @cindex Escape conventions @cindex Quoting conventions Every command in @code{ne} has a long and a short name. Except in a very few cases, the short name is given by two or three letters that are the initials of the words that form the long name. For instance, @code{SearchBack} has short name @code{SB}, @code{SaveDefPrefs} has the short name @code{SDP}, and @code{AdjustView}'s short name is @code{AV}. There are some exceptions however. The most frequently used commands such as @code{Exit} have one-letter short names (@code{X}). Also some commands use a different short name to avoid clashes with a more common command's short name. For example, @code{StatusBar}'s short name is @code{ST} rather than @code{SB} to avoid clashes with @code{SearchBack}'s short name. A command always has at most one argument. This is a chosen limitation that allows @code{ne}'s parsing of commands and macros to be very fast. Moreover, it nullifies nearly all problems related to delimiters, escape characters, and the like. The unique argument can be a number, a string, or a flag modifier. You can easily distinguish these three cases even without this manual by looking at what the @code{Help} command says about the given command. Note that when a command's argument is enclosed in square brackets, it is optional. Strings are general purpose arguments. Numbers are used to modify internal parameters, such as the size of a @sc{tab}. A flag modifier is an optional number that is interpreted as follows: @itemize @bullet{} @item 0 means clearing the flag; @item 1 (or any positive number) means setting the flag; @item no number means toggling the flag. @end itemize Thus, @code{StatusBar 1} will activate that status bar, while @code{I} will toggle insert/overstrike. This design choice is due to the fact that most of the time during interactive editing you need to @emph{change} a flag. For instance, you may be in insert mode and you want to overstrike, or vice versa. Absolute settings (those with a number) are useful essentially for macros. It is reasonable to use the fastest approach for the most frequent interactive event. When a number or a string is required and the argument is optional, most of the time you will be prompted to type the argument on the command line. As for the input line, for numeric arguments you can choose between decimal, octal and hexadecimal notation in the standard way: a number starting with @samp{0} is considered in octal, a number starting with @samp{0x} is considered in hexadecimal, and in all other cases decimal base is assumed. When a number represents how many times @code{ne} should repeat an action, it is always understood that the command will terminate when the conditions for applying it are no longer true. For instance, the @code{Paragraph} command accepts the number of paragraphs to format. But if not enough paragraphs exists in the text, only the available ones will be formatted. This easily allows performing operations on an entire document by specifying preposterously huge numbers as arguments. @code{ToUpper 200000000} will make all the words in the document upper case. (At least, one would hope so!) Note that this is much faster than recording a macro with the command @code{ToUpper} in it and playing it many times because in the former case the command has to be parsed just one time. In any case, if a macro or a repeated operation takes too long, you can stop it using the interrupt key (@kbd{@key{Control}-\}). To handle situations such as an argument string starting with a space, @code{ne} implements a simple mechanism whereby you can enclose any string argument in double quotes. If the first non-blank character after the command and last character of the command line are double quotes, the quotes will be removed and whatever is left will be used as the string argument. For example, the @code{Find} command to find a space could be entered on the command line or in a macro as @code{Find " "}. The only case needing special treatment is when a string starts and ends with double quotes. The command @code{Find ""quote""} would locate the next occurrence of the string @samp{"quote"} (including the double quotes). However, @code{Find onequote"} wouldn't require special treatment because the command argument doesn't both start and end with a double quote. @ignore N O T E T O D O C U M E N T M A I N T A I N E R S It is essential that, in the following sections, all cross references explaining the text of a command point only to another command, unless they are inside an @ifclear autohelp / @endif pair. This way, the text can be automagically extracted for the on-line help with makeinfo. @end ignore @node File Commands @section File Commands These commands allow opening and saving files. They all act in the context of the current document (i.e., the document displayed when the command is issued). @menu * Open:: * OpenNew:: * Save:: * SaveAs:: * SaveAll:: @end menu @node Open @subsection Open @cmindex Open @noindent Syntax: @code{Open [@var{filename}]}@* @noindent Abbreviation: @code{O} @noindent replaces the contents of the current document with that of the file specified by the @var{filename} string. (To load @var{filename}'s content into a new document without changing the current document, see @ref{OpenNew}.) The current document's macro, search, and replace strings are preserved. If the optional @var{filename} argument is not specified, the file requester is opened, and you are prompted to select a file. (You can inhibit the file requester opening by using the @code{NoFileReq} command; see @ref{NoFileReq}.) If you escape from the file requester, you can input the file name on the command line, the default being the current document name, if available. If the current document is marked as modified at the time the command is issued, you have to confirm the action. @node OpenNew @subsection OpenNew @cmindex OpenNew @noindent Syntax: @code{OpenNew [@var{filename}]}@* @noindent Abbreviation: @code{ON} @noindent creates a new document and loads into it the contents of the file specified by the optional @var{filename} string. This new document will inherit the macro, search, and replace strings from the current document. If @var{filename} is unspecified, the file requester behaves the same as for the @code{Open} command; see @ref{Open}. @node Save @subsection Save @cmindex Save @noindent Syntax: @code{Save}@* @noindent Abbreviation: @code{S} @noindent saves the current document using its default file name. If the current document is unnamed, the file requester will open and you will be prompted to select a file. (You can inhibit the file requester opening by using the @code{NoFileReq} command; see @ref{NoFileReq}.) If you escape from the file requester, you can input the file name on the command line. If the file has been modified since the current document was loaded or last saved (perhaps by another user), @code{ne} will warn you before overwriting the updated file. If the current document's read only flag is set, @code{ne} will prompt you before attempting to save it. @node SaveAs @subsection SaveAs @cmindex SaveAs @noindent Syntax: @code{SaveAs [@var{filename}]}@* @noindent Abbreviation: @code{SA} @noindent saves the current document using the specified string as the file name. If the optional @var{filename} argument is not specified, the file requester will open and you will be prompted to select a file. (You can inhibit the file requester opening by using the @code{NoFileReq} command; see @ref{NoFileReq}.) If you escape from the file requester, you can enter the file name on the input line, the default being the current document name, if available. If the file has been modified since the current document was loaded or last saved (perhaps by another user), @code{ne} will warn you before overwriting the updated file. If the current document's read only flag is set, @code{ne} will prompt you before attempting to save it. @node SaveAll @subsection SaveAll @cmindex SaveAll @noindent Syntax: @code{SaveAll}@* @noindent Abbreviation: @code{SL} @noindent saves all modified documents. If any modified documents cannot be saved, the action is suspended and an error message is issued. Note that only named documents can be saved, so @code{SaveAll} will report an error if you have any modified unnamed documents. Other reasons @code{SaveAll} may fail include: if any of the modified documents' corresponding files have been updated since they were loaded or last saved, or if any modified documents' read only flags are set. @node Document Commands @section Document Commands These commands allow manipulation of the circular list of documents in @code{ne}. @menu * Quit:: * Exit:: * NewDoc:: * Clear:: * CloseDoc:: * NextDoc:: * PrevDoc:: * SelectDoc:: @end menu @node Quit @subsection Quit @cmindex Quit @noindent Syntax: @code{Quit}@* @noindent Abbreviation: @code{Q} @noindent closes all documents and exits. If any documents are modified, you have to confirm the action. @node Exit @subsection Exit @cmindex Exit @noindent Syntax: @code{Exit}@* @noindent Abbreviation: @code{X} @noindent saves all modified documents, closes them and exits. If any documents cannot be saved, the action is suspended and an error message is issued and no documents are closed. Note that only named documents can be saved, so @code{Exit} will report an error if you have any modified unnamed documents. Like @code{SaveAll}, @code{Exit} will not save a document if its corresponding file has been modified since the document was loaded or last saved, or if its read only flag is set, in which cases an error is reported and no documents are closed. @node NewDoc @subsection NewDoc @cmindex NewDoc @noindent Syntax: @code{NewDoc}@* @noindent Abbreviation: @code{N} @noindent creates a new, empty, unnamed document that becomes the current document. The position of the document in the document list is just after the current document. The preferences of the new document are a copy of the preferences of the current document. @node Clear @subsection Clear @cmindex Clear @noindent Syntax: @code{Clear}@* @noindent Abbreviation: @code{CL} @noindent destroys the contents of the current document and of its undo buffer. Moreover, the document becomes unnamed. If your current document is marked as modified, you have to confirm the action. @node CloseDoc @subsection CloseDoc @cmindex CloseDoc @noindent Syntax: @code{CloseDoc}@* @noindent Abbreviation: @code{CD} @noindent closes the current document. If the document was modified since it was last saved, you have to confirm the action. If it is the only document, @code{ne} exits. Otherwise @code{ne} will select the most recently active next or previous document adjacent to the one you just closed as the new current document. See @ref{NextDoc}, and @ref{PrevDoc}. @node NextDoc @subsection NextDoc @cmindex NextDoc @noindent Syntax: @code{NextDoc}@* @noindent Abbreviation: @code{ND} @noindent sets as current document the next document in the document list. See @ref{PrevDoc} and @ref{SelectDoc}. @node PrevDoc @subsection PrevDoc @cmindex PrevDoc @noindent Syntax: @code{PrevDoc}@* @noindent Abbreviation: @code{PD} @noindent sets as current document the previous document in the document list. See @ref{NextDoc} and @ref{SelectDoc}. @node SelectDoc @subsection SelectDoc @cmindex SelectDoc @noindent Syntax: @code{SelectDoc}@* @noindent Abbreviation: @code{SD} @noindent displays a requester containing the names of all the documents in memory. Your cursor will be on your current document's name, and documents with unsaved changes will be indicated with asterisks (and bold if your terminal supports that). You select whichever document you want to become the current document by moving your cursor to its name and hitting @key{Return}. While the list of documents is displayed, you can close unmodified documents with your @code{CloseDoc} key (@kbd{@key{Control}-Q}), save named documents with your @code{Save} key (@kbd{@key{Control}-S}), and you can alter their relative order using your @code{NextDoc} and @code{PrevDoc} keys (@key{f2} and @key{f3}), which have the effect of moving the currently selected document forward or backward in the list, respectively. Using plain characters and the @key{BackSpace} navigates your displayed document names based on their common prefixes. The text between the beginning and the cursor within the currently selected document's name is the current common prefix. The @key{Ins} key toggles between hiding or displaying names not matching the current common prefix. This can be especially useful if you have a large number of open documents. If you escape from the requester, the requester goes away, you are returned to your original current document (unless you closed it!), and no reordering of documents takes place. @code{SelectDoc} is especially useful if you have a large number of documents open or if you want to quickly see which documents contain unsaved changes. See @ref{NextDoc}, and @ref{PrevDoc}. @node Clip Commands @section Clip Commands These commands control the clipping system. A @dfn{clip} is a snippet of text separate from any document, which you can save to a file or insert into a document. You can select text in a document and copy it to a clip, optionally deleting it from your text. You can also load text directly from a file into a clip. @code{ne} can have any number of clips, which are distinguished by an integer. Most clip commands act on the current clip, which can be selected with @code{ClipNumber}. Clips can be copied and pasted in two ways---normally (as lines of text) or vertically (as a rectangular block of characters). Note that by using the @code{Through} command you can automatically pass a (possibly vertical) block of text through any filter (such as @code{sort} under @sc{un*x}). @menu * Mark:: * MarkVert:: * Copy:: * Cut:: * Paste:: * PasteVert:: * Erase:: * Shift:: * OpenClip:: * SaveClip:: * ClipNumber:: * Through:: @end menu @node Mark @subsection Mark @cmindex Mark @noindent Syntax: @code{Mark [0|1]}@* @noindent Abbreviation: @code{M} @noindent sets the mark at the current position or cancels the previous mark. The mark and cursor together define the range of text over which clips (@code{Cut}, @code{Copy}, @code{Erase}) and left and right shifts operate. If you invoke @code{Mark} with no arguments, it will set the mark. If you specify 0 or 1, the mark will be cancelled or set to the current position, respectively. A capital @samp{M} appears on the status bar, if the mark is active. @node MarkVert @subsection MarkVert @cmindex MarkVert @noindent Syntax: @code{MarkVert [0|1]}@* @noindent Abbreviation: @code{MV} @noindent is the same as @code{Mark}, but the region manipulated by the cut/paste commands is the rectangle having as vertices the cursor and the mark. If you invoke @code{MarkVert} with no arguments, it will set the mark. If you specify 0 or 1, the mark will be cancelled or set to the current position, respectively. Moreover, a capital @samp{V}, rather than a capital @samp{M}, will appear on the status bar. For example, if you have the following text: @example aaaBbbccc aaabbbccc aaabbbCcc @end example @noindent and you set a vertical mark at @samp{B} then move the cursor to @samp{C}, you can cut or copy all of the @samp{B}s. If you have made a vertical cut or copy, it's very likely you will want to use @code{PasteVert} rather than the usual @code{Paste} to reinsert the text in a rectangle. See @ref{PasteVert}. @node Copy @subsection Copy @cmindex Copy @noindent Syntax: @code{Copy [@var{n}]}@* @noindent Abbreviation: @code{C} @noindent copies the contents of the characters lying between the cursor and the mark into the clip specified by the optional numeric argument, the default clip being the current clip, which can be set with the @code{ClipNumber} command; see @ref{ClipNumber}. If the current mark was vertical, the rectangle of characters defined by the cursor and the mark is copied instead. @node Cut @subsection Cut @cmindex Cut @noindent Syntax: @code{Cut [@var{n}]}@* @noindent Abbreviation: @code{CU} @noindent acts just like @code{Copy}, but also deletes the block being copied. @node Paste @subsection Paste @cmindex Paste @noindent Syntax: @code{Paste [@var{n}]}@* @noindent Abbreviation: @code{P} @noindent pastes the contents of specified clip into the current document at the cursor position. If you don't specify the clip number, the current clip is used; Specify which clip is current with @ref{ClipNumber}. Every time you paste into a document, a pair of bookmarks designated by @samp{<} and @samp{>} mark the start and end points of the text you pasted. Subsequently you can move to either end of a pasted block with the @code{GotoBookmark <} or @code{GotoBookmark >} commands. @node PasteVert @subsection PasteVert @cmindex PasteVert @noindent Syntax: @code{PasteVert [@var{n}]}@* @noindent Abbreviation: @code{PV} @noindent vertically pastes the contents of the specified clip, the default being the current clip. Each line of the clip is inserted on consecutive lines at the horizontal cursor position. Every time you paste into a document, a pair of bookmarks designated by @samp{<} and @samp{>} mark the start and end points of the text you pasted. Subsequently you can move to either end of a pasted block with the @code{GotoBookmark <} or @code{GotoBookmark >} commands. @node Erase @subsection Erase @cmindex Erase @noindent Syntax: @code{Erase}@* @noindent Abbreviation: @code{E} @noindent acts like @code{Cut}, but the block is just deleted and not copied into any clip. @node Shift @subsection Shift @cmindex Shift @noindent Syntax: @code{Shift [<|>][n][t|s]}@* @noindent Abbreviation: @code{SH} @noindent shifts the text on lines between the mark and the cursor either right (@samp{>}) or left (@samp{<}) by adding or removing white space on each line. The adjustment size, specified as an unsigned integer @samp{n}, is in units of the current tab size (@samp{t}) or spaces (@samp{s}). The defaults are @samp{>}, @samp{1}, and @samp{t}. Adjustments start at the left edge of a vertical mark, or column 1 otherwise. If the mark is not currently set, only the current line is affected. @code{Shift} will insert tab characters only if @samp{s} is not used, and both of the document's @code{Tabs} and @code{ShiftTabs} flags are set---in which case an upper case @samp{T} will appear in the status bar. If either of the @code{Tabs} or @code{ShiftTabs} flags is unset (i.e there is no upper case @samp{T} in the status bar) @code{Shift} will only insert spaces. In the case of left shifts, if any indicated line has insufficient leading white space for the requested adjustment to be made, then @code{Shift} reports an error and makes no changes. @node OpenClip @subsection OpenClip @cmindex OpenClip @noindent Syntax: @code{OpenClip [@var{filename}]}@* @noindent Abbreviation: @code{OC} @noindent loads the given file name as the current clip, just as if you cut or copied it from the current document; see @ref{Copy}. If the optional @var{filename} argument is not specified, the file requester will open and you will be prompted to select a file. (You can inhibit the file requester opening by using the @code{NoFileReq} command; see @ref{NoFileReq}.) If you escape from the file requester, you can enter the file name on the input line. @node SaveClip @subsection SaveClip @cmindex SaveClip @noindent Syntax: @code{SaveClip [@var{filename}]}@* @noindent Abbreviation: @code{SC} @noindent saves the current clip to the given file name. If the optional @var{filename} argument is not specified, the file requester will open and you will be prompted to select a file. (You can inhibit the file requester opening by using the @code{NoFileReq} command; see @ref{NoFileReq}.) If you escape from the file requester, you can enter the file name on the input line. @node ClipNumber @subsection ClipNumber @cmindex ClipNumber @noindent Syntax: @code{ClipNumber [@var{n}]}@* @noindent Abbreviation: @code{CN} @noindent sets the current clip number. This number is used by @code{OpenClip} and @code{SaveClip}, and by @code{Copy}, @code{Cut} and @code{Paste} if they are called without any argument. Its default value is zero. @var{n} is limited only by the integer size of the machine @code{ne} is running on. If the optional argument @var{n} is not specified, you can enter it on the input line, the default being the current clip number. @node Through @subsection Through @cmindex Through @noindent Syntax: @code{Through [@var{command}]}@* @noindent Abbreviation: @code{T} @noindent asks the shell to execute @var{command}, piping the current block in the standard input, and replacing it with the output of the command. This command is most useful with filters, such as @code{sort}. Its practical effect is to pass the block through the specified filter. Note that by selecting an empty block (or equivalently by having the mark unset) you can use @code{Through} to insert the output of any @sc{un*x} command in your file. If the optional argument @var{command} is not specified, you can enter it on the input line. @node Search Commands @section Search Commands These commands control the search system. @code{ne} offers two complementary searching techniques: a simple, fast exact matching search (optionally ignoring case), and a very flexible and powerful, but slower, regular expression search based on the GNU @code{regex} library (again, optionally case insensitive). @menu * Find:: * FindRegExp:: * Replace:: * ReplaceOnce:: * ReplaceAll:: * RepeatLast:: * MatchBracket:: * AutoMatchBracket:: * SearchBack:: * CaseSearch:: * AutoComplete:: @end menu @node Find @subsection Find @cmindex Find @noindent Syntax: @code{Find [@var{pattern}]}@* @noindent Abbreviation: @code{F} @noindent searches for the given pattern. The cursor is positioned on the first occurrence of the pattern, or an error message is given. The direction and the case sensitivity of the search are established by the value of the back search and case sensitive search flags. See @ref{SearchBack}, and @ref{CaseSearch}. If the optional argument @var{pattern} is not specified, you can enter it on the input line, the default being the last pattern used. @node FindRegExp @subsection FindRegExp @cmindex FindRegExp @noindent Syntax: @code{FindRegExp [@var{pattern}]}@* @noindent Abbreviation: @code{FX} @noindent searches the current document for the given extended regular expression @ifclear autohelp (@pxref{Regular Expressions}) @end ifclear . The cursor is positioned on the first string matching the expression. The direction and the kind of search are established by the value of the back search and case sensitive search flags. See @ref{SearchBack}, and @ref{CaseSearch}. If the optional argument @var{pattern} is not specified, you can enter it on the input line, the default being the last pattern used. @node Replace @subsection Replace @cmindex Replace @noindent Syntax: @code{Replace [@var{string}]}@* @noindent Abbreviation: @code{R} @noindent moves to the first match of the most recent find string or regular expression and prompts you for which action to perform. You can choose among: @itemize @bullet @item replacing the string found with the given string and moving to the next match (@samp{Yes}); @item moving to the next match (@samp{No}); @item replacing the string found with the given string, and stopping the search (@samp{Last}); @item stopping the search immediately (@samp{Quit}); @item replacing @emph{all} occurrences of the find string with the given string (@samp{All}); @item reversing the search direction (@samp{Backward} or @samp{Forward}); this choice will also modify the value of the back search flag. See @ref{SearchBack}. @end itemize @code{Replace} is mainly useful for interactive editing. @code{ReplaceOnce}, @code{ReplaceAll} and @code{RepeatLast} are more suited to macros. If no find string was ever specified, you can enter it on the input line. If the optional argument @var{string} is not specified, you can enter it on the input line, the default being the last string used. When the last search was a regular expression search, there are some special features you can use in the replace string @ifclear autohelp (@pxref{Regular Expressions}) @end ifclear . See @ref{FindRegExp}. Note that normally a search starts just one character after the cursor. However, when @code{Replace} is invoked, the search starts at the character just @emph{under} the cursor, so that you can safely @code{Find} a pattern and @code{Replace} it without having to move back. @noindent @strong{Warning:} when recording a macro with @ref{Record}, there is no trace in the macro of your interaction with @code{ne} during the replacement process. When the macro is played, you will again have to choose which actions to perform. If you want to apply automatic replacement of strings for a certain number of times, you should look at @ref{ReplaceOnce}, @ref{ReplaceAll}, and @ref{RepeatLast}. @node ReplaceOnce @subsection ReplaceOnce @cmindex ReplaceOnce @noindent Syntax: @code{ReplaceOnce [@var{string}]}@* @noindent Abbreviation: @code{R1} @noindent acts just like @code{Replace}, but without any interaction with you (unless there is no find string). The first string matched by the last search pattern, if it exists, is replaced by the given replacement string. If the optional argument @var{string} is not specified, you can enter it on the input line, the default being the last string used. @node ReplaceAll @subsection ReplaceAll @cmindex ReplaceAll @noindent Syntax: @code{ReplaceAll [@var{string}]}@* @noindent Abbreviation: @code{RA} @noindent is similar to @code{ReplaceOnce}, but replaces @emph{all} occurrences of the last search pattern between the cursor position and the end of the document (in the direction indicated by the @code{SearchBack} flag) with the given replacement string. If the optional argument @var{string} is not specified, you can enter it on the input line, the default being the last string used. Note that a single @code{Undo} will restore @emph{all} the occurrences of the search pattern replaced by @code{ReplaceAll}. See @ref{Undo}. @node RepeatLast @subsection RepeatLast @cmindex RepeatLast @noindent Syntax: @code{RepeatLast [@var{times}] [F|Find|R|Replace]}@* @noindent Abbreviation: @code{RL} @noindent repeats for the given number of times the last find or replace operation (with replace we mean here a single replace, even if the last @code{Replace} operation ended with a global substitution). If you don't specify either @var{Find} or @var{Replace}, it will repeat whichever one was last performed. If any find or replace operation runs into the end of the document (in the direction indicated by the @code{SearchBack} flag) and stops, then and only then will a @code{RepeatLast} command ``wrap around'' to the other end of the document to continue the find or replace operation. @code{RepeatLast} is especially useful for researching a given number of times, or replacing something a given number of times. The standard technique for accomplishing this is: @enumerate @item @code{Find} (or @code{FindRegExp}) the string you are interested in; @item if you want to repeat a replace operation, @code{ReplaceOnce} with the replacement string you are interested in; @item now issue a @code{RepeatLast @var{n}-1} command, where @var{n} is the number of occurrences you wanted to skip over, or replace. @end enumerate The important thing about this sequence of actions is that it will work this way even in a macro. The @code{Replace} command cannot be used in a macro unless you really want to interact with @code{ne} during the macro execution. Avoiding interaction during macros is the primary reason the commands @code{ReplaceAll} and @code{ReplaceOnce} are provided. @node MatchBracket @subsection MatchBracket @cmindex MatchBracket @noindent Syntax: @code{MatchBracket}@* @noindent Abbreviation: @code{MB} @noindent moves the cursor to the bracket associated with the bracket the cursor is on. If the cursor is not on a bracket, or there is no bracket associated with the current one, an error message is issued. Recognized brackets are @samp{@{@}}, @samp{()}, @samp{[]} @samp{<>}, and @samp{`'}. See @ref{AutoMatchBracket}. @node AutoMatchBracket @subsection AutoMatchBracket @cmindex AutoMatchBracket @noindent Syntax: @code{AutoMatchBracket [0..15]}@* @noindent Abbreviation: @code{AMB} @noindent sets the auto match bracket mode. When the cursor is on a recognized bracket (@samp{@{@}}, @samp{()}, @samp{[]}, @samp{<>}, or @samp{`'}) and the associated matching bracket is on the screen, that matching bracket will be indicated according to the mode. The mode is either zero for no bracket matching, or the sum of 1 (altered foreground and background brightness), 2 (inverse), 4 (bold), and 8 (underline). If no mode is specified, @code{ne} prompts you for one. The default mode is 1. See @ref{MatchBracket}. @node SearchBack @subsection SearchBack @cmindex SearchBack @noindent Syntax: @code{SearchBack [0|1]}@* @noindent Abbreviation: @code{SB} @noindent sets the back search flag. When this flag is true, every search or replacement command is performed backwards. If you invoke @code{SearchBack} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. A lower case @samp{b} will appear on the status bar if the flag is true. Note that this flag also can be set through interactions with the @code{Replace} command. See @ref{Replace}. @node CaseSearch @subsection CaseSearch @cmindex CaseSearch @noindent Syntax: @code{CaseSearch [0|1]}@* @noindent Abbreviation: @code{CS} @noindent sets the case sensitivity flag. When this flag is true, the search commands distinguish between the upper and lower case letters. By default the flag is false. If you invoke @code{CaseSearch} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. A lower case @samp{c} will appear on the status bar if the flag is true. @node AutoComplete @subsection AutoComplete @cmindex AutoComplete @noindent Syntax: @code{AutoComplete [@var{prefix}]}@* @noindent Abbreviation: @code{AC} @noindent attempts to extend the @var{prefix} using matching words from your open documents, and inserts the extended text into your document. If the @var{prefix} can be extended unambiguously, the matching text is immediately inserted into your document. Otherwise, @code{ne} displays a selection of all words in open documents that match @var{prefix}, and inserts the word you select into the current document. Matching words from the current document display normally; those which only exist in other open documents are bold and with a trailing asterisk. If no @var{prefix} is given on the command line, or if @code{AutoComplete} is selected from the @code{Extras} menu or using a keyboard shortcut, the word characters to the immediate left of the cursor in the current document are used as the @var{prefix}. Note that if no word characters are to the left of the cursor, or the @var{prefix} given on the command line is an empty string (@code{""}), then all words in all your open documents are displayed. Prefix matches may be case sensitive or not depending on the current document's @code{CaseSearch} flag state. See @ref{CaseSearch}. @node Macros Commands @section Macros Commands Macros are lists of commands. Any series of operations that has to be performed frequently is a good candidate for being a macro. Macros can be written manually: they are just ASCII files, each command occupying a line (lines starting with @samp{#} are considered comments; lines starting with other nonalphabetical characters are presently ignored). But the real power of macros is that they be recorded during the normal usage of @code{ne}. When the recording terminates, the operations that have been recorded can be saved for later use. Note that each document has its own current macro (the last macro that has been opened or recorded). @menu * Record:: * Play:: * Macro:: * OpenMacro:: * SaveMacro:: * UnloadMacros:: @end menu @node Record @subsection Record @cmindex Record @noindent Syntax: @code{Record [0|1]}@* @noindent Abbreviation: @code{REC} @noindent starts, stops, cancels, or resumes macro recording. With no arguments, @code{Record} starts recording your commands as a new macro unless recording is already underway. In that case, macro recording is stopped, and the newly recorded macro replaces the current document's unnamed macro. The new macro can be played or saved via @ref{Play}, or @ref{SaveMacro}. The default key binding for @kbd{@key{Control}-T} is @code{Record} with no arguments, and is by far the most common way to use the @code{Record} command. If you've started recording a macro and wish to cancel rather than wipe out your existing macro, you can cancel the recording by using @code{Record 0}. An error will be displayed if you aren't recording already, but it's harmless. Sometimes you've got a macro either recorded or loaded from a file (see @ref{OpenMacro}), but you'd like to record additional commands onto the end of it. @code{Record 1} will do that. It will start recording onto the end of a copy of your current document's macro. An error will be displayed if you are already recording, but it's otherwise harmless. @node Play @subsection Play @cmindex Play @noindent Syntax: @code{Play [@var{times}]}@* @noindent Abbreviation: @code{PL} @noindent plays the current document's macro the given number of times. If the optional argument @var{times} is not specified, you can enter it on the input line. A (possibly iterated) macro execution terminates as soon as its stream of instructions is exhausted, or one of its commands returns an error. This means that, for instance, you can perform some complex operation on all the lines containing a certain pattern by recording a macro that searches for the pattern and performs the operation, and then playing it a preposterously huge number of times. Execution of a macro can be interrupted by @kbd{@key{Control}-\}. @node Macro @subsection Macro @cmindex Macro @noindent Syntax: @code{Macro [@var{filename}]}@* @noindent Abbreviation: @code{MA} @noindent executes the given file name as a macro. If the optional @var{filename} argument is not specified, the file requester is opened, and you are prompted to select a file. (You can inhibit the file requester opening by using the @code{NoFileReq} command; see @ref{NoFileReq}.) If you escape from the file requester, you can input the file name on the command line. Note that macros whose names do not conflict with a command can be called without using @code{Macro}. Whenever @code{ne} is required to perform a command it cannot find in its internal tables, it will look for a macro by that name in the current directory. If this search also fails, @code{ne} looks in @file{~/.ne} and finally in the @file{macros} subdirectory of @code{ne}'s global directory (defined when @code{ne} was built, or in a place specified by your @code{NE_GLOBAL_DIR} environment variable) for a macro file by that name. @noindent @strong{Warning:} the first time a macro is executed it is cached into a hash table and is kept @emph{forever} in memory unless the @code{UnloadMacros} command is issued; see @ref{UnloadMacros}. The next time a macro with the same file name is invoked, the cached list is searched for it before accessing the file using a case insensitive string comparison. That is, if you call @code{~/foobar/macro}, a subsequent call for @code{/usr/MACRO} or even just @code{MaCrO} will use the cached version of @code{~/foobar/macro}. Note that the cache table is global to @code{ne} and not specific to any single document. This greatly improves efficiency when macros are used repeatedly. @node OpenMacro @subsection OpenMacro @cmindex OpenMacro @noindent Syntax: @code{OpenMacro [@var{filename}]}@* @noindent Abbreviation: @code{OM} @noindent loads the given file name as the current document's macro just as if you @code{Record}ed it; see @ref{Record}. If the optional @var{filename} argument is not specified, the file requester is opened, and you are prompted to select a file. (You can inhibit the file requester opening by using the @code{NoFileReq} command; see @ref{NoFileReq}.) If you escape from the file requester, you can input the file name on the command line. @node SaveMacro @subsection SaveMacro @cmindex SaveMacro @noindent Syntax: @code{SaveMacro [@var{filename}]}@* @noindent Abbreviation: @code{SM} @noindent saves the current document's macro in a file with the given name. If the optional @var{filename} argument is not specified, the file requester is opened, and you are prompted to select a file. (You can inhibit the file requester opening by using the @code{NoFileReq} command; see @ref{NoFileReq}.) If you escape from the file requester, you can input the file name on the command line. @code{SaveMacro} is of course most useful for saving macros you just recorded. The macros can then be loaded as normal text files for further editing, if necessary. Note that @code{SaveMacro} converts @code{InsertChar} commands into a possibly smaller number of @code{InsertString} commands. This makes macros easier to read and edit. See @ref{InsertChar}, and @ref{InsertString}. @node UnloadMacros @subsection UnloadMacros @cmindex UnloadMacros @noindent Syntax: @code{UnloadMacros}@* @noindent Abbreviation: @code{UM} @noindent frees the macro cache list. After this command, the @code{Macro} command will be forced to search for the file containing the macros it has to play. @code{UnloadMacros} is especially useful if you are experimenting with a macro bound to some keystroke, and you are interactively modifying it and playing it. @code{UnloadMacros} forces @code{ne} to look for the newer version available. @node Undo Commands @section Undo Commands The following commands control the undo system. @menu * Undo:: * Redo:: * UndelLine:: * DoUndo:: * AtomicUndo:: @end menu @node Undo @subsection Undo @cmindex Undo @noindent Syntax: @code{Undo [@var{n}]}@* @noindent Abbreviation: @code{U} @noindent undoes the last @var{n} actions. If @var{n} is not specified, it is assumed to be one. After you undo a number of actions, you can @code{Redo} all or some of them; see @ref{Redo}. However, if you take any new actions after having @code{Undo}ne some, you can no longer @code{Redo} those @code{Undo}ne actions. See @ref{Redo}. @node Redo @subsection Redo @cmindex Redo @noindent Syntax: @code{Redo [@var{n}]}@* @noindent Abbreviation: @code{RE} @noindent redoes the last @var{n} actions undone by @code{Undo} (as long as you don't take any actions that change the text between the @code{Undo} and @code{Redo} commands). If @var{n} is not specified, it is assumed to be one. You can only @code{Redo} actions that have been @code{Undo}ne. See @ref{Undo}. @node UndelLine @subsection UndelLine @cmindex UndelLine @noindent Syntax: @code{UndelLine [@var{n}]}@* @noindent Abbreviation: @code{UL} @noindent inserts at the cursor position for @var{n} times the last non-empty line that was deleted with the @code{DeleteLine} command. If @var{n} is not specified, it is assumed to be one. @code{UndelLine} is most useful in that it allows a very fast way of moving one line around. Just delete it, and undelete it somewhere else. It is also an easy way to replicate a line without getting involved with clips. Note that @code{UndelLine} works independently of the status of the undo flag. See @ref{DoUndo}. @node DoUndo @subsection DoUndo @cmindex DoUndo @noindent Syntax: @code{DoUndo [0|1]}@* @noindent Abbreviation: @code{DU} @noindent sets the flag that enables or disables the undo system. When you turn the undo system off, all the recorded actions are discarded, and the undo buffers are reset. If you invoke @code{DoUndo} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. A lower case @samp{u} will appear on the status bar if the flag is true. (The @samp{U} will be upper case if the flag is true and the @code{AtomicUndo} level is non-zero.) The usefulness of this option relies in the fact that the undo system is a major memory eater. If you plan to do massive editing (say, cutting and pasting megabytes of text) it is a good idea to disable the undo system, both for improving (doubling) performance and for using less (half) memory. Except for this, on a virtual memory system we see no reason to not keep the undo flag always true, and this is indeed the default. @node AtomicUndo @subsection AtomicUndo @cmindex AtomicUndo @noindent Syntax: @code{AtomicUndo [0|+|-]}@* @noindent Abbreviation: @code{AU} @noindent increases, decreases, sets or clears the @code{AtomicUndo} level. The normal level is zero. All current document changes made while the @code{AtomicUndo} level is above zero are treated as a single change by the @code{Undo} and @code{Redo} commands. If no parameter is given, a level of 0 is set to 1; otherwise the current non-zero level is decremented. If 0 is given, the level is reset to zero. Parameters of @samp{+} and @samp{-} respectively increment and decrement the level, which in no case can be negative. If the level is above zero, the @code{DoUndo} flag in the status bar, which is normally a lower-case @samp{u}, becomes upper case @samp{U}. Two other actions will reset the @code{AtomicUndo} level to zero: invoking the @code{Undo} command, and disabling the undo system with the @code{DoUndo} command. You cannot set a non-zero @code{AtomicUndo} level unless the undo system is enabled. Note: macros that you wish to undo and redo atomically---i.e., as if they were single commands---should begin with @code{AtomicUndo +} and end with @code{AtomicUndo -} so that they can call and/or be called by other macros. @node Formatting Commands @section Formatting Commands The following commands allow simple formatting operations on the text. Note that for @code{ne} a paragraph is delimited by an empty line or a line with leading white space incongruous with that of preceding lines. @menu * Center:: * Paragraph:: * ToUpper:: * ToLower:: * Capitalize:: * RightMargin:: * WordWrap:: * AutoIndent:: @end menu @node Center @subsection Center @cmindex Center @noindent Syntax: @code{Center [@var{n}]}@* @noindent Abbreviation: @code{CE} @noindent centers @var{n} lines from the cursor position onwards. If @var{n} is not specified, it is assumed to be one. The lines are centered with spaces, relatively to the value of the right margin as set by the @code{RightMargin} command. See @ref{RightMargin}. @node Paragraph @subsection Paragraph @cmindex Paragraph @noindent Syntax: @code{Paragraph [@var{n}]}@* @noindent Abbreviation: @code{PA} @noindent reformats @var{n} paragraphs from the cursor position onwards. If @var{n} is not specified, it is assumed to be one. The paragraphs are formatted relatively to the value of the right margin as set by the @code{RightMargin} command. See @ref{RightMargin}. @code{ne}'s notion of a paragraph includes the current non-blank line (regardless of its leading white space) and all subsequent non-blank lines that have identical (to each other's---not to the first line's) leading white space. Therefore your paragraphs can have various first line indentations and left margins. @ignore Note: the following was true, briefly, but was removed because it sometimes broke "normal" text that contained certain characters. I'm leaving this here in case someday we reimplement this feature. @code{Paragraph} also takes into account characters commonly used at the left edge of block comments (@samp{/}, @samp{*}, @samp{#}, spaces, and tabs) or quoted email (@samp{>}), and attempts to preserve those on the left edge when possible. @end ignore After the @code{Paragraph} command completes, your cursor will be positioned on the first non-blank character after the last reformatted paragraph (or, if there is no such character, at the end of the document). @code{Paragraph} does not insert ``smart'' spaces after full stops and colons, nor does it do other ``smart'' things such as justification. If you need such facilities, you should consider using a text formatter. @TeX{} for example is usually an excellent choice. @node ToUpper @subsection ToUpper @cmindex ToUpper @noindent Syntax: @code{ToUpper [@var{n}]}@* @noindent Abbreviation: @code{TU} @noindent shifts to upper case the letters from the cursor position up to the end of a word, and moves to the first letter of next word for @var{n} times. The description of the command may seem a little bit cryptic. What is really happening is that there are situations where you only want to upper case the last part of a word. In this case, you just have to position the cursor in the first character you want to upper case, and use @code{ToUpper} with no argument. If you apply @code{ToUpper} on the first character of a word, it will just upper case @var{n} words. @node ToLower @subsection ToLower @cmindex ToLower @noindent Syntax: @code{ToLower [@var{n}]}@* @noindent Abbreviation: @code{TL} @noindent acts exactly like @code{ToUpper}, but lowers the case. See @ref{ToUpper}. @node Capitalize @subsection Capitalize @cmindex Capitalize @noindent Syntax: @code{Capitalize [@var{n}]}@* @noindent Abbreviation: @code{CA} @noindent acts exactly like @code{ToUpper}, but capitalizes, that is, makes the first letter upper case and the other ones lower case. See @ref{ToUpper}. @node RightMargin @subsection RightMargin @cmindex RightMargin @noindent Syntax: @code{RightMargin [@var{n}]}@* @noindent Abbreviation: @code{RM} @noindent sets the right margin for all formatting operations, and for @code{WordWrap}. See @ref{WordWrap}. If the optional argument @var{n} is not specified, you can enter it on the input line, the default being the current value of the right margin. A value of zero for @var{n} will force @code{ne} to use (what it thinks it is) the current screen width as right margin. @node WordWrap @subsection WordWrap @cmindex WordWrap @noindent Syntax: @code{WordWrap [0|1]}@* @noindent Abbreviation: @code{WW} @noindent sets the word wrap flag. When this flag is true, @code{ne} will automatically break lines of text when you attempt to insert characters beyond the right margin. See @ref{RightMargin}. @ignore See ignored section in "paragraph" discussion. @code{ne} will attempt to preserve certain invariant characters at the left edge of paragraphs typically used to indicate comments in source code or quoted passages in email text. See @ref{Paragraph}. @end ignore If you invoke @code{WordWrap} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. A lower case @samp{w} will appear on the status bar if the flag is true. @node AutoIndent @subsection AutoIndent @cmindex AutoIndent @noindent Syntax: @code{AutoIndent [0|1]}@* @noindent Abbreviation: @code{AI} @noindent sets the auto indent flag. When this flag is true, @code{ne} will automatically insert @sc{tab}s and spaces on a new line (created by an @code{InsertLine} command, or by automatic word wrapping) in such a way to replicate the initial spaces of the previous line. Most useful for indenting programs. If you invoke @code{AutoIndent} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. A lower case @samp{a} will appear on the status bar if the flag is true. @code{AutoIndent} features a nice interaction with @code{Undo}. Whenever a new line is created, the insertion of spaces is recorded as a separate action in the undo buffer (with respect to the line creation). If you are not satisfied with the indentation, just give the @code{Undo} command and the indentation will disappear (but the new line will remain in place, since its creation has been recorded as a separate action). See @ref{Undo}. @node Preferences Commands @section Preferences Commands These commands allow you to set your preferences, that is, the value of a series of flags that modify the behaviour of @code{ne}. (Some of the flag commands, like the command for the indent flag, appear in other sections.) The status of the flags can be saved and restored later either by writing them out to a file (saved as a macro that suitably sets the flags) or by pushing them onto a ``preferences stack''. The back search and the read only flags are not saved, because they do not represent a preference, but rather a temporary state. The escape time and the turbo parameter are global to @code{ne}, and are not saved. However, you can add manually to a preferences file any preferences command (such as @code{EscapeTime} or @code{Turbo}); usually, this will be done to the default preferences file @file{~/.ne/.default#ap}. Note that there is an automatic preferences system, which automagically loads a preferences file related to the extension of the file name. Automatic preferences files are kept in your @file{~/.ne} directory. They are named as an extension postfixed with @samp{#ap}. Each time you open a file whose name has an extension for which there is an automatic preferences file, the latter is executed. Opening a file which has no extension causes the prefs from @file{~/.ne/.default#ap} to be loaded. If you want to inhibit this process, you can clear the automatic preferences flag. See @ref{AutoPrefs}. @menu * Flags:: * AutoPrefs:: * Binary:: * Insert:: * FastGUI:: * FreeForm:: * NoFileReq:: * RequestOrder:: * StatusBar:: * HexCode:: * ReadOnly:: * EscapeTime:: * TabSize:: * Tabs:: * DelTabs:: * ShiftTabs:: * Turbo:: * VerboseMacros:: * PreserveCR:: * CRLF:: * BracketedPaste:: * VisualBell:: * PushPrefs:: * PopPrefs:: * LoadPrefs:: * SavePrefs:: * LoadAutoPrefs:: * SaveAutoPrefs:: * SaveDefPrefs:: * Modified:: * Syntax:: * UTF8:: * UTF8Auto:: * UTF8IO:: @end menu @node Flags @subsection Flags @cmindex Flags @noindent Syntax: @code{Flags}@* @noindent Abbreviation: @code{FLAG} @noindent displays a list of all the status flags for ne and their associated commands. It is not recorded when recording a macro. @example FLAG COMMAND ABBR DESCRIPTION i Insert I inserts new characters (vs. replacing) a AutoIndent AI aligns cursor under previous line after b SearchBack SB searches search backward rather than forward c CaseSearch CS searches are case sensitive w WordWrap WW breaks long lines as you type f FreeForm FF allows cursor to move beyond the end of lines p AutoPrefs AP use automatic preferences based on file extension v VerboseMacros VM record macros using use long command names u DoUndo DU record edits for later undoing r ReadOnly RO changes are not allowed/saves are prompted t/T Tabs TAB TAB key inserts TABs instead of spaces T ShiftTabs SHT Shift may insert TABs (only if 't' is also set) d DelTabs DT BS and DEL may remove tabs worth of space B/! Binary B affects file loading/saving M Mark M mark set for line-oriented block operations V MarkVert MV like mark, but block is rectangle R Record REC actions are being recorded in a macro P PreserveCR PCR affects how chars are loaded from files C CRLF CRLF use CR/LF as line terminator @@ UTF8IO U8IO I/O (keyboard and terminal) are UTF-8 encoded A/8/U UTF8 U8 the document encoding (ASCII, 8-bit or UTF-8) */_ Modified MOD document has been modified since last saved _ (none) file's modtime changed since doc was loaded/saved @end example The @code{RequestOrder} and @code{AutoMatchBracket} flags' states are not indicated on the status bar. See @ref{RequestOrder} and @ref{AutoMatchBracket} respectively. A @samp{!} indicates the last line is not terminated. @node AutoPrefs @subsection AutoPrefs @cmindex AutoPrefs @noindent Syntax: @code{AutoPrefs [0|1]}@* @noindent Abbreviation: @code{AP} @noindent sets the automatic preferences flag. If this flag is true, each time an @code{Open} command is executed and a file is loaded, @code{ne} will look for an automatic preferences file in your @file{~/.ne} directory. The preferences file name is given by the extension of the file loaded, postfixed with @samp{#ap}. Thus, for instance, C sources have an associated @file{c#ap} file. @ifclear autohelp @xref{Automatic Preferences}. @end ifclear If you invoke @code{AutoPrefs} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. A lower case @samp{p} will appear on the status bar if the flag is true. @node Binary @subsection Binary @cmindex Binary @cindex Binary files @noindent Syntax: @code{Binary [0|1]}@* @noindent Abbreviation: @code{B} @noindent sets the binary flag. When this flag is true, loading and saving a document is performed in a different way. On loading, only nulls are considered newlines; on saving, nulls are saved instead of newlines. This allows you to edit a binary file, fix some text in it, and save it without modifying anything else. Normally, line feeds, carriage returns and nulls are considered newlines, so that what you load will have all nulls and carriage returns substituted by newlines when saved. Note that since usually binary files contain a great number of nulls, and every null will be considered a line terminator, the memory necessary for loading a binary file can be several times bigger than the length of the file itself. Thus, binary editing within @code{ne} should be considered not a normal activity, but rather an exceptional one. If you invoke @code{Binary} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. An upper case @samp{B} will appear on the status bar if the flag is true. If false, a @samp{-} or @samp{!} will indicate whether the last line of the document is empty, which will determine whether the resulting file will have a normal line termination when the document is saved. @node Insert @subsection Insert @cmindex Insert @noindent Syntax: @code{Insert [0|1]}@* @noindent Abbreviation: @code{I} @noindent sets the insert flag. If this flag is true, the text you type is inserted, otherwise it overwrites the existing characters. This also governs the behaviour of the @code{InsertChar} and @code{InsertString} commands. If you invoke @code{Insert} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. A lower case @samp{i} will appear on the status bar if the flag is true. @node FastGUI @subsection FastGUI @cmindex FastGUI @noindent Syntax: @code{FastGUI [0|1]}@* @noindent Abbreviation: @code{FG} @noindent sets the fast graphical user interface flag. When this flag is true, @code{ne} tries to print as little as possible while displaying menus and the status bar. In particular, menu items are highlighted by the cursor only, the status bar is not highlighted (which allows printing it with fewer characters), the current position of the mark is not highlighted, and the hexadecimal code for the character under the cursor is not displayed. This option is only (but very) useful if you are using @code{ne} through a slow connection. If you invoke @code{FastGUI} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. The @code{FastGUI} setting is saved in your @file{~/.ne/.default#ap} file when you use the @code{SaveDefPrefs} command or the @samp{Save Def Prefs} menu. It is not saved by the @code{SaveAutoPrefs} command. @node FreeForm @subsection FreeForm @cmindex FreeForm @noindent Syntax: @code{FreeForm [0|1]}@* @noindent Abbreviation: @code{FF} @noindent sets the free form flag. When this flag is true, you can move with the cursor anywhere on the screen, even where there is no text present (however, you cannot move inside the space expansion of a @sc{tab} character). If you invoke @code{FreeForm} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. A lower case @samp{f} will appear on the status bar if the flag is true. The issue free-form-versus-non-free-form is a major religious war that has engaged users from day one. The due of the implementor is to allow both choices, and to set as default the correct one (in his humble opinion). In this case, non-free-form. @node NoFileReq @subsection NoFileReq @cmindex NoFileReq @noindent Syntax: @code{NoFileReq [0|1]}@* @noindent Abbreviation: @code{NFR} @noindent sets the file requester flag. When this flag is true, the file requester is never opened, under any circumstances. If you invoke @code{NoFileReq} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. @node RequestOrder @subsection RequestOrder @cmindex RequestOrder @noindent Syntax: @code{RequestOrder [0|1]}@* @noindent Abbreviation: @code{RQO} @noindent sets the request order flag. When this flag is true, the requester displays entries in column order. Otherwise entries are displayed by rows. If you invoke @code{RequestOrder} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. The @code{RequestOrder} setting is saved in your @file{~/.ne/.default#ap} file when you use the @code{SaveDefPrefs} command or the @samp{Save Def Prefs} menu. It is not saved by the @code{SaveAutoPrefs} command. @node StatusBar @subsection StatusBar @cmindex StatusBar @noindent Syntax: @code{StatusBar [0|1]}@* @noindent Abbreviation: @code{ST} @noindent sets the status bar flag. When this flag is true, the status bar is displayed at the bottom of the screen. There are only two reasons to turn off the status bar we are aware of: @itemize @bullet{} @item if you are using @code{ne} through a slow connection, updating the line/column indicator can really slow down editing; @item scrolling caused by cursor movement on terminals that do not allow to set a scrolling region can produce annoying flashes at the bottom of the screen. @end itemize If you invoke @code{StatusBar} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. The @code{StatusBar} setting is saved in your @file{~/.ne/.default#ap} file when you use the @code{SaveDefPrefs} command or the @samp{Save Def Prefs} menu. It is not saved by the @code{SaveAutoPrefs} command. @node HexCode @subsection HexCode @cmindex HexCode @noindent Syntax: @code{HexCode [0|1]}@* @noindent Abbreviation: @code{HC} @noindent sets the hex code flag. When this flag is true, the hexadecimal code of the character currently under the cursor is displayed on the status bar. @node ReadOnly @subsection ReadOnly @cmindex ReadOnly @noindent Syntax: @code{ReadOnly [0|1]}@* @noindent Abbreviation: @code{RO} @noindent sets the read only flag. When this flag is true, no editing can be performed on the document (any such attempt produces an error message). Saving read only documents is inhibited as well; you must affirmatively answer a prompt to save a document with the read only flag set. This flag is automatically set whenever you open a file that you cannot write to. See @ref{Open}. If you invoke @code{ReadOnly} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. A lower case @samp{r} will appear on the status bar if the flag is true. @node EscapeTime @subsection EscapeTime @cmindex EscapeTime @noindent Syntax: @code{EscapeTime [@var{n}]}@* @noindent Abbreviation: @code{ET} @noindent sets the escape time. The @key{Escape} key is recognized as such after @var{n} tenths of second. @ifclear autohelp (@pxref{Motivations and Design}.) @end ifclear Along slow connections, it can happen that the default value of 10 is too low: in this case, escape sequences (e.g., those of the arrow keys) could be erroneously broken into an escape and some spurious characters. Rising the escape time usually solves this problem. Allowed values range from 0 to 255, with 0 disabling escape time, which means that a single @key{Escape} will not be recognized as a distinct command. Note that you can accelerate the recognition of the @key{Escape} key by hitting it twice in a row. Note that the escape time is global to @code{ne}, and it is not saved. However, you can add an @code{EscapeTime} command manually to a preferences file. @node TabSize @subsection TabSize @cmindex TabSize @noindent Syntax: @code{TabSize [@var{size}]}@* @noindent Abbreviation: @code{TS} @noindent sets the number of spaces @code{ne} will use when expanding a @sc{tab} character. If the optional argument @var{size} is not specified, you can enter it on the input line, the default being the current @sc{tab} size. Allowed values are strictly between 0 and half the width of the screen. @node Tabs @subsection Tabs @cmindex Tabs @noindent Syntax: @code{Tabs [0|1]}@* @noindent Abbreviation: @code{TAB} @noindent sets the @code{Tabs} flag. When this flag is set, @key{Tab} key and the @code{InsertTab} command will insert literal @var{TAB} characters. Otherwise it will insert enough spaces to have the same visual effect. In normal editing, the @key{Tab} key invokes the command "@code{InsertTab} 1". Unlike most others, the @key{Tab} key cannot be mapped to other commands. Thus the @code{Tabs} flag provides the only customization @code{ne} offers for the @key{Tab} key. If set, either a lower case @samp{t} or upper case @samp{T} will appear in the status bar depending on the state of the @code{ShiftTabs} flag. (The @code{ShiftTabs} flag is irrelevant if the @code{Tabs} flag is off.) See @ref{ShiftTabs}. @node DelTabs @subsection DelTabs @cmindex DelTabs @noindent Syntax: @code{DelTabs [0|1]}@* @noindent Abbreviation: @code{DT} @noindent sets the @code{DelTabs} flag. When this flag is set, a @samp{d} will appear on the status bar, and the @key{BackSpace} and @key{Del} keys will remove a tab's worth of @var{space} characters if a @var{TAB} character could have occupied the same whitespace in the current line as the removed spaces. This is the deletion counterpart to the @code{Tabs} flag. See @ref{Tabs}. @node ShiftTabs @subsection ShiftTabs @cmindex ShiftTabs @noindent Syntax: @code{ShiftTabs [0|1]}@* @noindent Abbreviation: @code{SHT} @noindent sets the @code{ShiftTabs} flag. @code{ShiftTabs} has an effect only when the @code{Tabs} flag is set, in which case an upper case @samp{T} appears in the status bar. When this flag and the @code{Tabs} flag are both set, left and right @code{Shift} commands may use tab characters to adjust leading white space. Otherwise only spaces are used. See @ref{Shift}. @node Turbo @subsection Turbo @cmindex Turbo @noindent Syntax: @code{Turbo [@var{steps}]}@* @noindent Abbreviation: @code{TUR} @noindent sets the turbo parameter. Iterated actions and global replaces will update at most @var{steps} lines of the screen (or at most twice the number of visible rows if @var{steps} is zero); then, update will be delayed to the end of the action. This feature is most useful when massive operations (such as replacing thousands of occurrences of a pattern) have to be performed. After having updated @var{steps} lines, @code{ne} can proceed at maximum speed, because no visual update has to be performed. The value of the turbo parameter has to be adapted to the kind of terminal you are using. Very high values can be good on high-speed terminals, since the time required for the visual updates is very small, and it is always safer to look at what the editor is really doing. On slow terminals, however, small values ensure that operations such as paragraph formatting will not take too long. You have to be careful about setting the turbo parameter too low. @code{ne} keeps track internally of the part of the screen that needs refresh in a very rough way. This means that a value of less than, say, 8 will force it to do a lot of unnecessary refresh. The default value of this parameter is zero, which means twice the number of lines of the screen; for several reasons this does seem to be a good value. @node VerboseMacros @subsection VerboseMacros @cmindex VerboseMacros @noindent Syntax: @code{VerboseMacros [0|1]}@* @noindent Abbreviation: @code{VM} @noindent sets the verbose macros flag. When this flag is true, all macros generated by recording or by automatic preferences saving will contain full names, instead of short names. This is highly desirable if you are going to edit the macro manually, but it can slow down command parsing. If you invoke @code{VerboseMacros} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. A lower case @samp{v} will appear on the status bar if the flag is true. The only reason to use this flag is when recording a macro that will be played a great number of times. Automatic preferences files are too short to be an issue with respect to execution timing. The @code{VerboseMacros} setting is saved in your @file{~/.ne/.default#ap} file when you use the @code{SaveDefPrefs} command or the @samp{Save Def Prefs} menu. It is not saved by the @code{SaveAutoPrefs} command. @node PreserveCR @subsection PreserveCR @cmindex PreserveCR @noindent Syntax: @code{PreserveCR [0|1]}@* @noindent Abbreviation: @code{PCR} @noindent sets the preserve carriage returns flag. When a file is loaded into a document for which this flag is false, both CR (carriage return) and NL (new line) characters are treated as line terminators. If the flag is true, CR characters do not act as line terminators but are instead preserved in the document. This flag has no effect except when loading a file into a document. If you invoke @code{PreserveCR} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. An upper case @samp{P} will appear on the status bar if the flag is true. @node CRLF @subsection CRLF @cmindex CRLF @noindent Syntax: @code{CRLF [0|1]}@* @noindent Abbreviation: @code{CRLF} @noindent sets the CR/LF flag. When a file is saved from a document for which this flag is true, both a CR (carriage return) and a NL (new line) character are output as line terminators. This flag has no effect except when saving a file. This flag is automatically set if you load a file that has at least one CR/LF sequence in it. If you invoke @code{CRLF} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. An upper case @samp{C} will appear on the status bar if the flag is true. @node BracketedPaste @subsection BracketedPaste @cmindex BracketedPaste @noindent Syntax: @code{BracketedPaste [0|1|@var{macro_name_before} @var{macro_name_after}]}@* @noindent Abbreviation: @code{BP} @noindent ``Bracketed paste'' is an informal though widely adopted protocol between terminal mode programs (like @code{ne}) and the terminal emulators through which they present their user interfaces. When @code{BracketedPaste} is enabled, blocks of text pasted from a system clipboard are ``bracketed'' -- that is, they are immediately preceded and followed -- by special character sequences which distinguish such blocks from text you actually typed. Bracketed paste text is usually already indented, tabbed, and line wrapped. The @code{BracketedPaste} command lets you manage factors that change input handling while inserting bracketed paste text into your document. @code{BracketedPaste 0} disables bracketed paste support entirely; @code{BracketedPaste 1} enables bracketed paste support, temporarily disables the @code{AutoIndent} flag, and increases the @code{AtomicUndo} level during bracketed pastes; when given a pair of macro names, bracketed paste support is enabled and the indicated macros will be run immediately before and after processing bracketed paste text. The macros need not already exist. (See the @code{Macro} help page, especially the warning at the bottom.) @code{BracketedPaste} with no argument will prompt you to enter a new value with the prompt's default being the current value. The default value is @samp{1} -- enabled with default behaviour. This is an automatic preference (see @ref{AutoPrefs}) and so will be saved by both @code{SaveAutoPrefs} and @code{SaveDefPrefs}. The flags @code{AutoIndent}, @code{Tabs}, @code{ShiftTabs}, and @code{WordWrap} all affect handling of pasted text. The examples below show contents of before and after macros which would have effects similar to @samp{BracketedPaste 1}. @example # Invoked Before Bracketed Paste # Invoked After Bracketed Paste SetBookMark < SetBookMark > PushPrefs PopPrefs AtomicUndo + AtomicUndo - AutoIndent 0 GotoBookMark < Refresh Refresh @end example @node VisualBell @subsection VisualBell @cmindex VisualBell @noindent Syntax: @code{VisualBell [0|1]}@* @noindent Abbreviation: @code{VB} @noindent sets the visual bell flag. When this flag is true, the terminal will flash (if possible) instead of beeping. If you invoke @code{VisualBell} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. @node PushPrefs @subsection PushPrefs @cmindex PushPrefs @noindent Syntax: @code{PushPrefs [@var{n}]}@* @noindent Abbreviation: @code{PUSHP} @noindent pushes @var{n} copies of the user preferences onto a stack. If not specified, @var{n} defaults to one. Use the @code{PopPrefs} command to pop preferences off the stack and restore the values. See @ref{PopPrefs}. Note that the preferences stack is global, not document-specific, so you could @code{PushPrefs} one document's preferences, switch documents, then @code{PopPrefs} those preferences, thereby altering the preferences for the second document. The maximum preferences stack depth is 32. @code{PushPrefs} and @code{PopPrefs} are useful in macros that require certain preferences to work properly. A macro can @code{PushPrefs}, change any preferences necessary, do its work, then @code{PopPrefs} to restore the users previous preferences settings. @noindent @code{PushPrefs} saves the following values on the preferences stack: @example AutoIndent DelTabs NoFileReq StatusBar VisualBell AutoPrefs DoUndo PreserveCR ShiftTabs WordWrap Binary FreeForm ReadOnly Tabs CaseSearch HexCode RightMargin TabSize ClipNumber Insert SearchBack UTF8Auto @end example @node PopPrefs @subsection PopPrefs @cmindex PopPrefs @noindent Syntax: @code{PopPrefs [@var{n}]}@* @noindent Abbreviation: @code{POPP} @noindent pops @var{n} sets of preferences from the preferences stack (where they were placed previously by @code{PushPrefs}) and applies those preferences to the current document. See @ref{PushPrefs}. If not specified, @var{n} defaults to one. Note that the preferences stack is global, not document specific. Therefore you could @code{PushPrefs} one document's preferences, switch documents, then @code{PopPrefs} those settings altering the preferences for the second document. The maximum preferences stack depth is 32. @code{PushPrefs} and @code{PopPrefs} are useful in macros that require certain preferences to work properly. A macro can @code{PushPrefs}, change any preferences necessary, do its work, then @code{PopPrefs} to restore the users previous preferences settings. @noindent PopPrefs restores the following values from the preferences stack: @example AutoIndent DelTabs NoFileReq StatusBar VisualBell AutoPrefs DoUndo PreserveCR ShiftTabs WordWrap Binary FreeForm ReadOnly Tabs CaseSearch HexCode RightMargin TabSize ClipNumber Insert SearchBack UTF8Auto @end example @node LoadPrefs @subsection LoadPrefs @cmindex LoadPrefs @noindent Syntax: @code{LoadPrefs [@var{filename}]}@* @noindent Abbreviation: @code{LP} @noindent loads the given preference file, and sets the current preferences accordingly. If the optional @var{filename} argument is not specified, the file requester is opened, and you are prompted to select a file. (You can inhibit the file requester opening by using the @code{NoFileReq} command; see @ref{NoFileReq}.) If you escape from the file requester, you can input the file name on the command line. Note that a preferences file is just a macro containing only option modifiers. You can manually edit a preferences file for special purposes, such as filtering out specific settings. @ifclear autohelp @xref{Hints and Tricks}. @end ifclear @node SavePrefs @subsection SavePrefs @cmindex SavePrefs @noindent Syntax: @code{SavePrefs [@var{filename}]}@* @noindent Abbreviation: @code{SP} @noindent saves the current preferences to the given file. If the optional @var{filename} argument is not specified, the file requester is opened, and you are prompted to select a file. (You can inhibit the file requester opening by using the @code{NoFileReq} command; see @ref{NoFileReq}.) If you escape from the file requester, you can input the file name on the command line. @node LoadAutoPrefs @subsection LoadAutoPrefs @cmindex LoadAutoPrefs @noindent Syntax: @code{LoadAutoPrefs}@* @noindent Abbreviation: @code{LAP} @noindent loads the preferences file in @file{~/.ne} associated with the current document's file name extension. If the current file name has no extension, the default preferences are loaded. See @ref{AutoPrefs}. @node SaveAutoPrefs @subsection SaveAutoPrefs @cmindex SaveAutoPrefs @noindent Syntax: @code{SaveAutoPrefs}@* @noindent Abbreviation: @code{SAP} @noindent saves the current preferences to the file in @file{~/.ne} associated with the current document's file name extension. If the current file name has no extension, an error message is issued. See @ref{AutoPrefs}. @node SaveDefPrefs @subsection SaveDefPrefs @cmindex SaveDefPrefs @noindent Syntax: @code{SaveDefPrefs}@* @noindent Abbreviation: @code{SDP} @noindent saves the current preferences to the @file{~/.ne/.default#ap} file. This file is always loaded by @code{ne} at startup. @node Modified @subsection Modified @cmindex Modified @noindent Syntax: @code{Modified [0|1]}@* @noindent Abbreviation: @code{MOD} @noindent sets the modified flag. This flag is set automatically whenever a document is modified, and is used to determine which documents need to be saved by @code{SaveAll} or when @code{ne} exits. Normally you would not alter this flag, but when a document is inadvertently modified and you don't want the changes saved, @code{Modified} provides a way to make @code{ne} consider the document unchanged. If you invoke @code{Modified} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. An asterisk (@samp{*}) will appear on the status bar when this flag is set. If your terminal supports underlining, it will be underlined if the corresponding file's modification time has changed since the document was loaded or saved (perhaps by another user). @node Syntax @subsection Syntax @cmindex Syntax @noindent Syntax: @code{Syntax [@var{name}|*]}@* @noindent Abbreviation: @code{SY} @noindent loads the syntax with the given name, and colors the current document accordingly. If the optional @var{name} argument is not specified, you are prompted for one. The current one, if set, is suggested as the default. Use the @key{Tab} key for a requester of the extant syntax recognizers. The special @var{name} * turns off syntax highlighting for the current document. Otherwise, @var{name} must match a syntax definition either in your @file{~/.ne/syntax} directory or in a directory named @samp{syntax} inside @code{ne}'s global directory. Additionally, @code{ne} has a table mapping common suffixes to syntax names. If there is no syntax with a given name, @code{ne} will try to remap the name using the following table (the string before the colon is the name of the syntax file): @ignore N O T E T O D O C U M E N T M A I N T A I N E R S The following "example" section is read by info2src.pl to build ne's extension map. You can break a line if you end it with a "," but otherwise stick to the .jsf file base name followed by ":" followed by a list of common extensions. Don't get fancy with this format. @end ignore @example ada: adb, ads asm: s c: c++, cc, cpp, cxx, h, h++, hpp, l, lex, y, yacc cobol: cbl, cob csh: tcsh diff: patch fortran: f, F, for, f90, F90 html: htm java: js lisp: el, lsp mason: mas ocaml: ml, mli pascal: p, pas perl: pl, pm ps: eps puppet: pp python: py, sage rexx: rex ruby: rb sh: bash, bash_login, bash_logout, bash_profile, bashrc, ksh, profile, rc skill: il tex: latex, dtx, sty texinfo: texi, txi troff: 1 verilog: v, vh, vhd xml: xsd yaml: yml @end example @node UTF8 @subsection UTF8 @cmindex UTF8 @noindent Syntax: @code{UTF8 [0|1]}@* @noindent Abbreviation: @code{U8} @noindent sets the UTF-8 flag. When this flag is true, @code{ne} considers the current document as UTF-8 coded. Note that this flag is set automatically upon file loading (if possible) if you required automatic detection. See @ref{UTF8Auto}. If you invoke @code{UTF8} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. When you try to set this flag, the document will be checked for UTF-8 compliance, and you will get an error message in case of failure. When you try to reset it, the document is set to ASCII or 8-bit, depending on its content. A @samp{U} will appear on the status bar if the flag is true. Alternatively, an @samp{A} or an @samp{8} will be displayed to denote whether the document is composed exclusively by US-ASCII characters, or also by other 8-bit characters (whose encoding is likely to be part of the ISO-8859 family). Note that each time this command modifies the document encoding, it also resets the undo buffer. @node UTF8Auto @subsection UTF8Auto @cmindex UTF8Auto @noindent Syntax: @code{UTF8Auto [0|1]}@* @noindent Abbreviation: @code{U8A} @noindent sets the UTF-8 automatic-detection flag. When this flag is true, @code{ne} will try to guess whether a file just loaded is UTF-8 encoded. Moreover, when a non US-ASCII character is inserted in a pure US-ASCII document, ne will automatically switch to UTF-8. See @ref{UTF8}. The flag is true by default if @code{ne} detects UTF-8 I/O at startup. See @ref{UTF8IO}. If you invoke @code{UTF8Auto} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. @node UTF8IO @subsection UTF8IO @cmindex UTF8IO @noindent Syntax: @code{UTF8IO [0|1]}@* @noindent Abbreviation: @code{U8IO} @noindent sets the UTF-8 input/output flag. This flag is set automatically depending on your locale setting, and is used to determine whether communication with the user (keyboard and terminal) should be UTF-8 encoded. Normally you would not alter this flag, but sometimes @code{ne} may make the wrong guess (e.g., when you are remotely connected). If you invoke @code{UTF8IO} with no arguments, it will toggle the flag. If you specify 0 or 1, the flag will be set to false or true, respectively. An @samp{@@} will appear on the status bar if the flag is true. @node Navigation Commands @section Navigation Commands These commands allow you to move through a document. Besides the standard commands that allow you to move by lines, pages, @i{et cetera}, @code{ne} has bookmarks that let you mark a position in a file so to move to the same position later. @menu * MoveLeft:: * MoveRight:: * LineUp:: * LineDown:: * GotoLine:: * GotoColumn:: * GotoMark:: * PrevPage:: * NextPage:: * PageUp:: * PageDown:: * PrevWord:: * NextWord:: * MoveEOL:: * MoveSOL:: * MoveTOS:: * MoveBOS:: * MoveEOF:: * MoveSOF:: * MoveEOW:: * MoveIncUp:: * MoveIncDown:: * AdjustView:: * ToggleSEOF:: * ToggleSEOL:: * SetBookmark:: * GotoBookmark:: * UnsetBookmark:: @end menu @node MoveLeft @subsection MoveLeft @cmindex MoveLeft @noindent Syntax: @code{MoveLeft [@var{n}]}@* @noindent Abbreviation: @code{ML} @noindent moves the cursor to the left by one character @var{n} times. If the optional @var{n} argument is not specified, it is assumed to be one. @node MoveRight @subsection MoveRight @cmindex MoveRight @noindent Syntax: @code{MoveRight [@var{n}]}@* @noindent Abbreviation: @code{MR} @noindent moves the cursor to the right by one character @var{n} times. If the optional @var{n} argument is not specified, it is assumed to be one. @node LineUp @subsection LineUp @cmindex LineUp @noindent Syntax: @code{LineUp [@var{n}]}@* @noindent Abbreviation: @code{LU} @noindent moves the cursor up by one line @var{n} times. If the optional @var{n} argument is not specified, it is assumed to be one. @node LineDown @subsection LineDown @cmindex LineDown @noindent Syntax: @code{LineDown [@var{n}]}@* @noindent Abbreviation: @code{LD} @noindent moves the cursor down by one line @var{n} times. If the optional @var{n} argument is not specified, it is assumed to be one. @node GotoLine @subsection GotoLine @cmindex GotoLine @noindent Syntax: @code{GotoLine [@var{line}]}@* @noindent Abbreviation: @code{GL} @noindent moves the cursor to the @var{line}th line of the file. If @var{line} is zero or greater than the number of lines in the file, the cursor is moved to the last line. If the optional argument @var{line} is not specified, you can enter it on the input line; the default input response is the current line number. @node GotoColumn @subsection GotoColumn @cmindex GotoColumn @noindent Syntax: @code{GotoColumn [@var{column}]}@* @noindent Abbreviation: @code{GC} @noindent moves the cursor to the @var{column}th column of the file. If the optional argument @var{line} is not specified, you can enter it on the input line; the default input response is the current column number. @node GotoMark @subsection GotoMark @cmindex GotoMark @noindent Syntax: @code{GotoMark}@* @noindent Abbreviation: @code{GM} @noindent moves the cursor to the current mark, if it exists. See @ref{Mark}. @code{GotoMark} is mainly useful if you forgot where you started marking. If you want to record positions in a file and jump to them later, you may want to use bookmarks instead. See @ref{SetBookmark}. @node PrevPage @subsection PrevPage @cmindex PrevPage @noindent Syntax: @code{PrevPage [@var{n}]}@* @noindent Abbreviation: @code{PP} @noindent moves the cursor @var{n} pages backward, if the cursor is on the first line of the screen; otherwise moves the cursor to the first line of the screen, and moves by @var{n}-1 pages. If the optional @var{n} argument is not specified, it is assumed to be one. @node NextPage @subsection NextPage @cmindex NextPage @noindent Syntax: @code{NextPage [@var{n}]}@* @noindent Abbreviation: @code{NP} @noindent moves the cursor @var{n} pages forward, if the cursor is on the last line of the screen; otherwise moves the cursor to the last line of the screen, and moves by @var{n}-1 pages. If the optional @var{n} argument is not specified, it is assumed to be one. @node PageUp @subsection PageUp @cmindex PageUp @noindent Syntax: @code{PageUp [@var{n}]}@* @noindent Abbreviation: @code{PUP} @noindent pages the screen backward by @var{n} screens. If @var{n} is not specified, it is assumed to be one. @node PageDown @subsection PageDown @cmindex PageDown @noindent Syntax: @code{PageDown [@var{n}]}@* @noindent Abbreviation: @code{PDN} @noindent pages the screen forward by @var{n} screens. If @var{n} is not specified, it is assumed to be one. @node PrevWord @subsection PrevWord @cmindex PrevWord @noindent Syntax: @code{PrevWord [@var{n}][<|>]}@* @noindent Abbreviation: @code{PW} @noindent moves the cursor to the left to the @var{n}th word beginning or ending. If the optional @var{n} argument is not specified, one is used. The optional @samp{<} or @samp{>} determines whether to move to the word beginning or ending, respectively. If unspecified, the left end (@samp{<}) is used. @node NextWord @subsection NextWord @cmindex NextWord @noindent Syntax: @code{NextWord [@var{n}][<|>]}@* @noindent Abbreviation: @code{NW} @noindent moves the cursor to the right to the @var{n}th word beginning or ending. If the optional @var{n} argument is not specified, one is used. The optional @samp{<} or @samp{>} determines whether to move to the word beginning or ending, respectively. If unspecified, the left end (@samp{<}) is used. @node MoveEOL @subsection MoveEOL @cmindex MoveEOL @noindent Syntax: @code{MoveEOL}@* @noindent Abbreviation: @code{EOL} @noindent moves the cursor to the end of the current line (@code{EOL} = end of line). @node MoveSOL @subsection MoveSOL @cmindex MoveSOL @noindent Syntax: @code{MoveSOL}@* @noindent Abbreviation: @code{SOL} @noindent moves the cursor to the start of the current line (@code{SOL} = start of line). @node MoveTOS @subsection MoveTOS @cmindex MoveTOS @noindent Syntax: @code{MoveTOS}@* @noindent Abbreviation: @code{TOS} @noindent moves the cursor to the top line of the screen (@code{TOS} = top of screen). @node MoveBOS @subsection MoveBOS @cmindex MoveBOS @noindent Syntax: @code{MoveBOS}@* @noindent Abbreviation: @code{BOS} @noindent moves the cursor to the lowest line currently visible (@code{BOS} = bottom of screen). @node MoveEOF @subsection MoveEOF @cmindex MoveEOF @noindent Syntax: @code{MoveEOF}@* @noindent Abbreviation: @code{EOF} @noindent moves the cursor to the end of the document (@code{EOF} = end of file). @node MoveSOF @subsection MoveSOF @cmindex MoveSOF @noindent Syntax: @code{MoveSOF}@* @noindent Abbreviation: @code{SOF} @noindent moves the cursor to the start of the document (@code{SOF} = start of file). @node MoveEOW @subsection MoveEOW @cmindex MoveEOW @noindent Syntax: @code{MoveEOW [<|>]}@* @noindent Abbreviation: @code{EOW} @noindent moves the cursor to the end of the current word, that end being the right end unless you include the optional parameter @samp{<}. If the cursor is not currently in a word, or if it's already at the indicated end, it retains its current location. @code{MoveEOW} is extremely useful in macros, because it allows you to copy precisely the word the cursor is on. @ifclear autohelp @xref{Hints and Tricks}. @end ifclear @node MoveIncUp @subsection MoveIncUp @cmindex MoveIncUp @noindent Syntax: @code{MoveIncUp}@* @noindent Abbreviation: @code{MIU} @noindent moves the cursor incrementally towards the beginning of the document. More precisely, if the cursor is not on the start of the line it lies on, then it is moved to the start of that line. Otherwise, if it is on the first line of the screen, then it is moved to the start of the document; otherwise, it is moved to the first line of the screen. @node MoveIncDown @subsection MoveIncDown @cmindex MoveIncDown @noindent Syntax: @code{MoveIncDown}@* @noindent Abbreviation: @code{MID} @noindent moves the cursor incrementally towards the end of the document. More precisely, if the cursor is not on the end of the line it lies on, then it is moved to the end of that line. Otherwise, if it is on the last line of the screen, then it is moved to the end of the document; otherwise, it is moved to the last line of the screen. @node AdjustView @subsection AdjustView @cmindex AdjustView @noindent Syntax: @code{AdjustView [T|M|B|L|C|R] [@var{n}]}@* @noindent Abbreviation: @code{AV} @noindent shifts the view (text visible in the terminal window) horizontally or vertically without changing the cursor's position in the document. View adjustments are constrained by the current @sc{tab} size and the length and width of the current document. If called with no arguments @samp{T} is assumed. @samp{T}, @samp{M}, and @samp{B} cause vertical shifts so that the current line becomes the top, middle, or bottom-most visible line respectively. @samp{L}, @samp{C}, and @samp{R} cause horizontal shifts, making the current column the left-most, center, or right-most visible positions. A optional number @var{n} immediately after @samp{T}, @samp{B}, @samp{L}, or @samp{R} indicate the number or rows or columns to shift the view toward the top, bottom, left, or right of the window. Horizontal and vertical adjustment specifications may be combined, so that for example @samp{AdjustView TL} shifts the view so that the current position becomes the top left-most character on screen (within the limits of the current @sc{tab} size). Likewise, @samp{AdjustView B3R5} shifts the view three lines toward the bottom and five columns (excepting @sc{tab} size) toward the right. @node ToggleSEOF @subsection ToggleSEOF @cmindex ToggleSEOF @noindent Syntax: @code{ToggleSEOF}@* @noindent Abbreviation: @code{TSEOF} @noindent moves the cursor to the start of document, if it is not already there; otherwise, moves it to the end of the document. This kind of toggling command is very useful in order to gain some keystrokes on systems with very few keys. See also @ref{ToggleSEOL}, @ref{MoveSOF}, and @ref{MoveEOF}. @node ToggleSEOL @subsection ToggleSEOL @cmindex ToggleSEOL @noindent Syntax: @code{ToggleSEOL}@* @noindent Abbreviation: @code{TSEOL} @noindent moves the cursor to the start of the current line, if it is not already there; otherwise, moves it to the end of the current line. This kind of toggling command is very useful in order to gain some keystrokes on systems with very few keys. See also @ref{ToggleSEOF}, @ref{MoveSOL}, and @ref{MoveEOL}. @node SetBookmark @subsection SetBookmark @cmindex SetBookmark @noindent Syntax: @code{SetBookmark [@var{n}|@var{+1}|@var{-1}|@var{<}|@var{>}|@var{-}|@var{?}]}@* @noindent Abbreviation: @code{SBM} @noindent sets a document bookmark to the current cursor position. Each document has 10 available bookmarks designated @samp{0} to @samp{9}, the most recently pasted block's start and end designated @samp{<} and @samp{>}, plus the automatic bookmark designated by @samp{-}. If no option is given, @samp{0} is assumed. Values of @var{n} from @samp{0} to @samp{9} set the @var{n}th bookmark, while @samp{+1} and @samp{-1} indicate respectively the next and previous available unset bookmarks. You can also set the pasted block's start and end which will be reset on the next @code{Paste} or @code{PasteVert} command, or the @samp{-} automatic bookmark, but it will be reset automatically to the current position whenever a @code{GotoBookmark} command is issued. The @samp{?} option will cause @code{SetBookmark} to prompt you for a bookmark designation. The promp will include an indication of which bookmarks are currently set. You may find this useful in macros, or to bind a key to @samp{SetBookmark ?}. @node GotoBookmark @subsection GotoBookmark @cmindex GotoBookmark @noindent Syntax: @code{GotoBookmark [@var{n}|@var{+1}|@var{-1}|@var{<}|@var{>}|@var{-}]|@var{?}]}@* @noindent Abbreviation: @code{GBM} @noindent moves the cursor to the designated bookmark if that bookmark is set; see @ref{SetBookmark}. Each document has 10 available bookmarks designated @samp{0} to @samp{9}, either end of the most recently pasted text block designated @samp{<} and @samp{>}, plus the automatic bookmark designated by @samp{-}. If no option is given, @samp{0} is assumed. The options @samp{+1} and @samp{-1} indicate respectively the next and previous set bookmarks, so that repeated @code{GotoBookmark +1} commands will cycle through all currently set numbered bookmarks. When successful, the automatic bookmark @samp{-} is set to the position in the document from which the command was issued, so that @code{GotoBookmark -} returns you to the location from which you last issued a successful @code{GotoBookmark} command. Subsequent repeated @code{GotoBookmark -} commands will toggle you between the two locations. The @samp{?} option will cause @code{GotoBookmark} to prompt you for a bookmark designation. The promp will include an indication of which bookmarks are currently set. You may find this useful in macros, or to bind a key to @samp{GotoBookmark ?}. @node UnsetBookmark @subsection UnsetBookmark @cmindex UnsetBookmark @noindent Syntax: @code{UnsetBookmark [@var{n}|@var{+1}|@var{-1}|@var{<}|@var{>}|@var{-}|@var{*}]}@* @noindent Abbreviation: @code{UBM} @noindent unsets either the @var{n}th bookmark (0 through 9), the next (@var{+1}) or previous (@var{-1}) set bookmarks, the bookmarks designating the start (@var{<}) or end (@var{>}) of the most recently pasted text block, the automatic (@var{-}) bookmark, or all (@var{*}) bookmarks, making it as if they had never been set; see @ref{SetBookmark}. If no option is specified, @var{n} is assumed to be zero. While you can unset the automatic bookmark @samp{-}, it will be reset automatically to the current position whenever a @code{GotoBookmark} command is issued. @node Editing Commands @section Editing Commands These commands allow modifying a document directly. @menu * InsertChar:: * InsertString:: * InsertTab:: * DeleteChar:: * DeletePrevWord:: * DeleteNextWord:: * Backspace:: * InsertLine:: * DeleteLine:: * DeleteEOL:: @end menu @node InsertChar @subsection InsertChar @cmindex InsertChar @noindent Syntax: @code{InsertChar [@var{code}]}@* @noindent Abbreviation: @code{IC} @noindent inserts a character whose @sc{ascii} code is @var{code} at the current cursor position. @var{code} can be either decimal, hexadecimal if preceded by @samp{0x}, or octal if preceded by @samp{0}. In any case, @var{code} must be different from 0. All the currently active preferences options (insert, word wrapping, auto indent, @i{et cetera}) are applied. If the optional argument @var{code} is not specified, you can enter it on the input line, the default being the last inserted character. Note that inserting a line feed (10) is completely different from inserting a line with @code{InsertLine}. @code{InsertChar 10} puts the control char @kbd{@key{Control}-J} in the text at the current cursor position. See @ref{InsertLine}. Note also that @code{SaveMacro} converts @code{InsertChar} commands into a possibly smaller number of @code{InsertString} commands. This makes macros easier to read and edit. See @ref{SaveMacro}. @node InsertString @subsection InsertString @cmindex InsertString @noindent Syntax: @code{InsertString [@var{text}]}@* @noindent Abbreviation: @code{IS} @noindent inserts @var{text} at the current cursor position. If the optional argument @var{text} is omitted, you will be prompted for it on the command line. All the currently active preferences options (insert, word wrapping, auto indent, @i{et cetera}) are applied. Note that @code{SaveMacro} converts @code{InsertChar} commands into a possibly smaller number of @code{InsertString} commands. This makes macros easier to read and edit. See @ref{SaveMacro}. @node InsertTab @subsection InsertTab @cmindex InsertTab @noindent Syntax: @code{InsertTab [@var{n}]}@* @noindent Abbreviation: @code{IT} @noindent inserts either @var{n} literal @var{TAB} characters or one or more spaces sufficient to advance the current cursor position @var{n} tab stops depending on the @code{Tabs} flag. See @ref{Tabs}, @ref{TabSize}. @node DeleteChar @subsection DeleteChar @cmindex DeleteChar @noindent Syntax: @code{DeleteChar [@var{n}]}@* @noindent Abbreviation: @code{DC} @noindent deletes @var{n} characters from the text. If the optional @var{n} argument is not specified, it is assumed to be one. Deleting a character when the cursor is just after the last char on a line will join a line with the following one; in other words, the carriage return between the two lines will be deleted. Note that if the cursor is past the end of the current line, no action will be performed. @node DeletePrevWord @subsection DeletePrevWord @cmindex DeletePrevWord @noindent Syntax: @code{DeletePrevWord [@var{n}]}@* @noindent Abbreviation: @code{DPW} @noindent deletes text from the current position through the first character of the @var{n}'th previous start-of-word. If the optional @var{n} argument is not specified, it is assumed to be one (in which case, if the cursor is in the middle of a word the effect is just to delete to the start of that word). @node DeleteNextWord @subsection DeleteNextWord @cmindex DeleteNextWord @noindent Syntax: @code{DeleteNextWord [@var{n}]}@* @noindent Abbreviation: @code{DNW} @noindent deletes text from the current position to the @var{n}'th next end-of-word If the optional @var{n} argument is not specified, it is assumed to be one (in which case, if the cursor is in the middle of a word the effect is just to delete to the end of that word). @node Backspace @subsection Backspace @cmindex Backspace @noindent Syntax: @code{Backspace [@var{n}]}@* @noindent Abbreviation: @code{BS} @noindent acts like @code{DeleteChar}, but moves the cursor to the left before deleting each character. @node InsertLine @subsection InsertLine @cmindex InsertLine @noindent Syntax: @code{InsertLine [@var{n}]}@* @noindent Abbreviation: @code{IL} @noindent inserts @var{n} lines at the current cursor position, breaking the current line. If the optional @var{n} argument is not specified, it is assumed to be one. @node DeleteLine @subsection DeleteLine @cmindex DeleteLine @noindent Syntax: @code{DeleteLine [@var{n}]}@* @noindent Abbreviation: @code{DL} @noindent deletes @var{n} lines starting from the current cursor position, putting the last one in the temporary buffer, from which it can be undeleted. See @ref{UndelLine}. If the optional @var{n} argument is not specified, it is assumed to be one. Note that this action is in no way inverse with respect to @code{InsertLine}. @node DeleteEOL @subsection DeleteEOL @cmindex DeleteEOL @noindent Syntax: @code{DeleteEOL}@* @noindent Abbreviation: @code{DE} @noindent deletes all characters from the current cursor position to the end of the line. @code{DeleteEOL} could be easily implemented with a macro, but it is such a common, basic editing feature that it seemed worth a separate implementation. @node Support Commands @section Support Commands These commands perform miscellaneous useful actions. In particular, they provide access to the shell and a way to assign the functionality of @key{Escape} to another key. @menu * About:: * Alert:: * Beep:: * Exec:: * Flash:: * Help:: * NOP:: * Refresh:: * Suspend:: * System:: * Escape:: * KeyCode:: * NameConvert:: @end menu @node About @subsection About @cmindex About @noindent Syntax: @code{About}@* @noindent Abbreviation: @code{About} @noindent displays the copyright splash screen and places a simple information line containing the version and build date of @code{ne} on the status bar. Press any key to dismiss this screen. @node Alert @subsection Alert @cmindex Alert @noindent Syntax: @code{Alert}@* @noindent Abbreviation: @code{AL} @noindent beeps or flashes, depending on the value of the visual bell flag. @node Beep @subsection Beep @cmindex Beep @noindent Syntax: @code{Beep}@* @noindent Abbreviation: @code{BE} @noindent beeps. If your terminal cannot beep, it flashes. If it cannot flash, nothing happens (but you have a very bad terminal). @node Exec @subsection Exec @cmindex Exec @noindent Syntax: @code{Exec}@* @noindent Abbreviation: @code{EX} @noindent prompts the user on the input line, asking for a command, and executes it. It is never registered while recording a macro (though the command you type is). @code{Exec} is mainly useful for key bindings, menu configurations, and in manually programmed macros. Note that if the command you specify does not appear in @code{ne}'s internal tables, it is considered to be a macro name. See @ref{Macro}. @node Flash @subsection Flash @cmindex Flash @noindent Syntax: @code{Flash}@* @noindent Abbreviation: @code{FL} @noindent acts as @code{Beep}, but interchanging the words ``beep'' and ``flash''. Same comments apply. See @ref{Beep}. @node Help @subsection Help @cmindex Help @noindent Syntax: @code{Help [@var{name}]}@* @noindent Abbreviation: @code{H} @noindent displays some help about the command @var{name} (both the short and the long versions of the command names are accepted). If no argument is given, a list of all existing commands in long form is displayed, allowing you to choose one. You can browse the help text with the standard navigation keys. If you press @key{Return}, the command list will be displayed again. If you press @key{f1} or @key{Escape}, you will return to normal editing. Invocations of the @code{Help} command are never registered while recording macros so that you can safely access the help system while recording. See @ref{Record}. @node NOP @subsection NOP @cmindex NOP @noindent Syntax: @code{NOP}@* @noindent Abbreviation: @code{NOP} @noindent does nothing. Mainly useful for inhibiting standard key bindings. @node Refresh @subsection Refresh @cmindex Refresh @noindent Syntax: @code{Refresh}@* @noindent Abbreviation: @code{REF} @noindent refreshes the display. @code{Refresh} is very important, and should preferably be bound to the @kbd{@key{Control}-L} sequence, for historical reasons. It can always happen that a noisy phone line or a quirk in the terminal corrupts the display. This command restores it from scratch. @code{Refresh} has the side effect of checking to see if your window size has changed, and will modify the display to take that into account. @node Suspend @subsection Suspend @cmindex Suspend @noindent Syntax: @code{Suspend}@* @noindent Abbreviation: @code{SU} @noindent suspends @code{ne} and returns you to a shell prompt; usually, the shell command @code{fg} is used to resume @code{ne}. @node System @subsection System @cmindex System @noindent Syntax: @code{System [@var{command}]}@* @noindent Abbreviation: @code{SYS} @noindent asks the shell to execute @var{command}. The terminal is temporarily reset to the state it was in before @code{ne}'s activation, and @var{command} is started. When the execution is finished, control returns to @code{ne}. If the optional argument @var{command} is not specified, you can enter it on the input line. @ignore Before starting the execution, @code{ne} defines a series of environment variables which can thus be used on the command line. The variables allow to refer to parts of the internal state of @code{ne}. @end ignore @node Escape @subsection Escape @cmindex Escape @noindent Syntax: @code{Escape}@* @noindent Abbreviation: @code{ESC} @noindent toggles the menus on and off, or escapes from the input line. This command is mainly useful for reprogramming the menu activator, and it is never registered while recording a macro. See @ref{Record}. @node KeyCode @subsection KeyCode @cmindex KeyCode @noindent Syntax: @code{KeyCode [@var{k}]}@* @noindent Abbreviation: @code{KC} @noindent prompts you to press a key, and reports on the status bar the key code @code{ne} associates with that key, the command currently associated with that key code, as well as the input class for that key code. Input class codes are: ALPHA, COMMAND, RETURN, TAB, IGNORE, and INVALID. This can be useful while configuring your @file{~/.ne/.keys} file. If the optional integer @var{k} (between 0 and 511) is given, @code{KeyCode} uses @var{k} as the key code and displays the information described above. @var{k} can be either decimal, hexadecimal if preceded by '0x', or octal if preceded by '0'. @node NameConvert @subsection NameConvert @cmindex NameConvert @noindent Syntax: @code{NameConvert [0|1]}@* @noindent Abbreviation: @code{NC} @noindent converts the current document's name between relative and absolute path names. With no parameter it switches the current name from relative to absolute, or absolute to relative. With @code{1} it converts the relative path to absolute or leaves the absolute path unchanged. With @code{0} it converts the absolute path to relative or leaves the relative path unchanged. @node Configuration @chapter Configuration @cindex Meta key In this chapter we shall see how the menus and the key bindings of @code{ne} can be completely configured. Note that menu and key configuration is parsed at startup time, and cannot be changed during the execution of the program. This is a chosen limitation. We will also see how to override incorrect or missing file name extensions by comparing the contents of documents to patterns to determine @emph{virtual extensions}. @ignore It should also be remarked that the standard configuration of @code{ne} does not contain key bindings relative to the @key{Meta} key. This choice was forced by the fact that the behaviour of this key is unpredictable on most systems. If your @key{Meta} key does what it should (i.e., it rises the high bit of any character), you can configure about thirty new shortcuts---the @kbd{@key{Control}-@key{Meta}-@var{letter}} combinations---that will produce ASCII characters between 128 and 159, and will be parsed as shortcuts by @code{ne}. @end ignore @menu * Key Bindings:: * Changing Menus:: * Virtual Extensions:: @end menu @node Key Bindings @section Key Bindings @cindex Key bindings @cindex Configuring the keyboard @code{ne} allows you to associate any keystroke with any command. These associations are referred to as key bindings. You define your key bindings in a (possibly UTF-8) file named @file{.keys} in your @file{~/.ne} directory. You could additionally create a @file{.keys} file in your current directory, any your system administrator might also place a @file{.keys} file in your system's global directory. These will always be loaded each time you start @code{ne}, but you can also create key binding files with the same base name (@file{.keys}) followed by a dash and some string. Such a file will only be loaded when the string matches the value of your @code{TERM} environment variable. For example, you might have files named @file{~/.ne/.keys}, @file{~/.ne/.keys-xterm}, and @file{~/.ne/.keys-vt102}. The first file's key bindings will always be loaded, while at most one of the latter two files will be loaded, depending on your @code{TERM} environment variable. You can change your key binding files' default base name from @file{.keys} by passing an argument to the @code{--keys} option when you start @code{ne}, and you can prevent any configuration from being loaded with the @code{--no-config} option (@pxref{Arguments}). The format of key binding files is simple: each line starting with the @samp{KEY} sequence of capital characters is considered the description of a key binding. Each line starting with @samp{SEQ} binds a character sequence to a key. All other lines are considered comments. The format of a key binding description is @example KEY @var{hexcode} @var{command} @end example The @var{hexcode} value is the @sc{ascii} code of the keystroke. (For special keys such as @key{Insert} or function keys, you should take a look at the file @file{default.keys} that comes with @code{ne}'s distribution: it contains a complete, commented definition of @code{ne}'s standard bindings that you can modify with a trial-and-error approach.) The easiest way to see the code @code{ne} uses for a given key is by using the @ref{KeyCode} command. It prompts you to press a key, then reports the code for that key on the status bar. It also displays the command bound to that key if there is one. You can write just the hexadecimal digits, nothing else is necessary (but a prefixing @samp{0x} is tolerated). For instance, @example KEY 1 MoveSOL @end example @noindent binds to @kbd{@key{Control}-A} the action of moving to the start of a line, while @example KEY 101 LineUp @end example @noindent binds to the ``cursor-up'' key the action of moving the cursor one line up. @var{command} can be any @code{ne} command, including @code{Escape} (which allows reconfiguring the menu activator) and @code{Macro}, which allows binding complex sequences of actions to a single keystroke. The binding of a macro is very fast because on the first call the macro is cached in memory. @xref{Macro}. Note that you cannot @emph{ever} redefine @key{Return} or @key{Escape}. This is a basic issue---however brain damaged is the current configuration, you will always be able to exploit fully the menus and the command line. Besides the ``standard'' combinations (e.g., @kbd{@key{Control}-@var{letter}}), it possible to program combinations based on the @key{Meta} key (a.k.a. @key{Alt}). The situation in this case is a bit more involved, because depending on the terminal emulator you are using, the effect of the @key{Meta} key can be widely different. For instance, @code{xterm} raises the eighth bit of a character, so, for instance, @example KEY 81 MoveSOF @end example @noindent binds @kbd{@key{Control}-@key{Meta}-a} to the action of moving to the start of the document. However, @code{gnome-terminal} will emit the character of ASCII code 1 prefixed with ESC instead (``@code{\x1b\x01}''). To handle this case, @code{ne} provides codes from 180 on for @emph{simulated @key{Meta} sequences}: for instance, @example KEY 181 MoveSOF @end example @noindent binds the abovementioned sequence to the same action as before. In general, the code 180+@var{x} corresponds to the sequence ESC followed by the ASCII character of code @var{x}. Note that some of these sequences may be disabled, if they conflict with existing sequences of your terminal (for instance, ESC followed by @samp{O} is always disabled because it prefixes several built-in keyboard sequences). As a final note, we remark that typing @kbd{@key{Meta}-a} on @code{gnome-terminal} will produce an ESC followed by @samp{a} (``@code{\x1ba}''). Since it is obviously easier to press just @key{Meta} rather than @key{Meta} and @key{Control} at the same time, it is a good idea to associate the same sequence also to this combination, using @example KEY 1E1 MoveSOF @end example @noindent Moreover, this setting provides the user with a second choice: one can press @key{Escape} followed by a letter instead of using modifiers. This is the approach used by default in @code{ne}: this way, @key{Control} with @key{Meta} plus a letter should always work, and @key{Meta} should work sometimes (of course, if you're sure to use always the same kind of emulator you can bind more features). Again, the best place to look is the @file{default.keys} file. As stated above, each line starting with @samp{SEQ} binds a character sequence to a key code. The format for a @samp{SEQ} binding is @example SEQ "@var{sequence}" @var{hexcode} @end example @noindent where "@var{sequence}" is a double-quoted string of characters (which can include escaped hexadecimals) followed by a hexadecimal key code as described above for @samp{KEY} definitions. You should rarely need this, as properly configured systems already do this for most keys. However, some key combinations (@key{Control} in conjunction with cursor keys for example) are usually not defined. If you know the character sequence your system generates for such a combination, you may use @samp{SEQ} to bind that sequence to a particular key code if that sequence isn't already defined on your system. For example, @key{Control}-``cursor-left'' may generate the sequence @code{\x1b[1;5D}. The following lines bind that sequence to the @key{f10} key code @samp{14A}, then bind that key code to the @samp{HELP} command. @example SEQ "\x1b[1;5D" 14A KEY 14A HELP @end example Sequences are inherently terminal- or terminal emulator-specific, so their utility will vary depending on how many emulators you use. At least they give you the possibility to use keys or key combinations that aren't covered by @code{curses}. The key binding file is parsed at startup. If something does not work, @code{ne} exits displaying an error message. If you want @code{ne} to skip parsing the key binding file (for instance, to correct the broken file), just give @code{ne} the @code{--no-config} argument. @xref{Arguments}. @node Changing Menus @section Changing Menus @cindex Configuring the menus @code{ne} allows you to change the contents of its menus. To accomplish this task, you have to create a file named @file{.menus} in your home directory, or in @file{~/.ne}. You can change the default name (possibly specifying a complete path) using the @code{--menus} argument (@pxref{Arguments}). Each line of a menu configuration file not starting with the @samp{MENU} or @samp{ITEM} keywords is considered a comment. You should describe the menus as in the following example: @example MENU "File" ITEM "Open... ^O" Open ITEM "Close " Close ITEM "DoIt " Macro DoIt @end example In other words: a line of this form @example MENU "@var{title}" @end example will start the definition of a new menu, having the given title. Each line of the form @example ITEM "@var{text}" @var{command} @end example will then define a menu item, and associate the given command to it. Any number of menus can be accommodated, but you should consider that many terminals are 80 columns wide. There is also a minor restriction on the items---their width has to be constant throughout each menu (but different menus can have different widths). Note that the text of an item, as the name of a menu, is between quotes. Whatever follows the last quote is considered the command associated to the menu. @noindent @strong{Warning:} the description of key bindings in menus (@samp{^O} in the previous example) is very important for the beginner; there is no relation inside @code{ne} about what you say in the menu and how you configure the key bindings (@pxref{Key Bindings}). Please do not say things in the menus that are not true in the key binding file. The menu configuration file is parsed at startup. If something does not work, @code{ne} exits displaying an error message. If you want @code{ne} to skip the menu configuration phase (for instance, to correct the broken file), just give @code{ne} the @code{--no-config} argument. @xref{Arguments}. @node Virtual Extensions @section Virtual Extensions @cindex Virtual Extensions @cindex Extension by Content When a document is loaded or saved under a different name, @code{ne} may examine the contents of the document to determine whether to ignore the corresponding file's actual or missing extension and use instead a @dfn{virtual extension}. This affects which AutoPrefs and Syntax settings @code{ne} applies to the document. The document's contents are matched against the regular expressions (see @pxref{Regular Expressions}) you include in your @file{~/.ne/.extensions} file. (There may also be an @file{extensions} file (no leading @samp{.}) in the global directory.) If @code{ne} finds a match it will act as if the document's name had the corresponding extension. Note that by default @code{ne} does not override a file's given extension. However, you can specify any number of extensions that you would like to allow to be overridden by including lines in your @file{~/.ne/extensions} containing only a dot followed by a single extension or shell ``glob pattern''. In particular, ``@code{.*}'' would allow overriding all extensions. @noindent Here's an example @file{~/.ne/.extensions} file: @example # The following patterns match some common command interpreters. # They must match on the first line. sh 1 ^#!\s*/.*\b(bash|sh|ksh|zsh)\s* csh 1 ^#!\s*/.*\b(csh|tcsh)\s* pl 1 ^#!\s*/.*\bperl\b py 1 ^#!\s*/.*\bpython[0-9]*\s* rb 1 ^#!\s*/.*\bruby\s* xml 1 ^<\?xml # These must match in the first 30 and 1000 lines, respectively. yaml 30 ^---$ ini 1000i ^\[\s*(\w|[.-])+\s*\]\s*$ # You must list the existing extensions you wish to override, one # per line. Shell glob patterns are allowed. Note that ".*" would # allow overriding any extension. (Think before you do that!) .conf .tx[0-9] @end example @noindent The only lines which matter consist of a space-delimited set of @verbatim extension number regular_expression @end verbatim @noindent or a single @samp{.} followed by a glob pattern. Anything else is treated as a comment. The number must be a positive integer indicating the maximum line number of the document in which the corresponding regular expression must match. The exception is zero, which allows a match on any line in the document. (Actually, ne restricts the examined portion of the document to the first 1,000,000 bytes.) If the number has a lower-case @samp{i} suffix (see the @file{ini} example above), the corresponding regular expression is not case sensitive. Trailing spaces are not included as part of the regular_expression. Only the last instance of any extension specification is considered. This allows you to override any specifications from the global @file{extensions} file. If you really need two different patterns, join them into one by concatenating them with a @samp{|} like so: @verbatim foo 1000i (pattern_A)|(pattern_B) @end verbatim @node Hints and Tricks @chapter Hints and Tricks @cindex Escape usage @cindex Turbo adjustment @cindex Shortcuts not working @cindex Meta key @cindex Changing colors @cindex Large files @table @emph @item Use @key{f1} or @key{Escape}-@key{Escape}, not @key{Escape}. Due to the limitations of the techniques used when communicating with a terminal, it is not possible to ``decide'' that the user pressed the @key{Escape} key for about a second after the actual key press (@pxref{EscapeTime}). This means that you will experience annoying delays when using menus. If you have no @key{f1} key, use @key{Escape}-@key{Escape}, or redefine a keystroke assigning the command @code{Escape}, and you will be able to use that keystroke instead of @key{Escape}. Unfortunately, some GUI-based terminals (most notably, @code{gnome-terminal}) use @key{f1} for their own purposes; in that case, you can assign the @code{Escape} command to another key (@pxref{Configuration}). @item Check for the presence of a @key{Meta} key. If your system has a standard @key{Meta} or @key{Alt} key, there is a good chance that you have several other shortcuts. If the built-in @key{Meta} bindings do not work, you must discover which is the effect of the @key{Meta} in your terminal emulator. Indeed, it is possible in theory to configure about 150 shortcuts. @xref{Configuration}. In any case, prefixing a key with @key{Escape} has the same effect as holding down @key{Meta}, so with the standard key bindings you can, for instance, advance by word with @kbd{@key{Escape}} followed by @kbd{F}. @item When editing very large files, please use the @code{--no-syntax} option. Even if @code{ne} will switch transparently to memory-mapped disk files, syntax highlighting requires a great deal of additional memory. @item Mac users should turn on ``Delete sends CTRL-H'' in the @command{Terminal} settings. If you are a Mac user, you need to check the ``Delete sends CTRL-H'' option in the @samp{Advanced} tab of the @command{Terminal} application settings. @item @code{ne} does tilde expansion. When you have to specify a file name, you can always start with @file{~/} in order to specify your home directory, or @file{~@var{user}/} to specify the home directory of another user. @item It is easy to correct bad colors. Sometimes, due to different opinions about the best default foreground and background colors, some of the color choices in a syntax file might be unreadable (for instance, @samp{dim white} on a terminal with a white background). Just copy the guilty syntax specification file to the @file{~/.ne/syntax} directory, and change the color names at the start of the file. @item Use the @samp{tabs} syntax to distinguish @sc{tab}s from @sc{space}s. When you're struggling to clean up a mix of @sc{tab}s and @sc{space}s, temporarily switching to the @samp{tabs} syntax may help. The command @command{Syntax tabs} makes @sc{tab} characters show up in a different background color from @sc{space}s. Once you've gotten your white space issues straightened out, you can switch back to the syntax appropriate for your current file type. @item @code{ne} does interactive filename completion. When you have to specify a file name as last element of a long input, you can invoke the completer using @key{Tab}. If you hit it twice in a row, you will enter the file requester, where you can navigate and escape back to the command line, either with @key{f1}, which will let you edit again your previous input, or with @key{Tab}, which will copy your current selection over your previous file name. In other words, you can freely alternate completion, editing and browsing. @item Disable the status bar for slow connections. @code{ne} tries to emit as few characters as possible when updating the screen. However, for each key you type it is likely that the status bar has to be updated. If your connection is very slow, you can disable the status bar to get a quicker response (@pxref{StatusBar}). @item The @key{Escape} delay when activating menus can be avoided. If you press after @key{Escape} any key that does not produce the second character of an escape sequence, @code{ne} will immediately recognize the @key{Escape} key code as such. Since non-alphabetical keys have no effect while browsing through the menus, if you're forced to use @key{Escape} as menu activator you can press, for instance, @samp{,} just after it to speed up the menu activation (note that @samp{:} would not work, because it would activate the command line). Alternatively, you can just type @key{Escape} twice in a row. @item Use turbo mode for lengthy operations. Turbo mode (@pxref{Turbo}) allows performing very complex operations without updating the screen until the operations are complete. This can be a major plus if you are editing very long files, or if your terminal is slow. If the default value (0, which means twice the number of visible rows) does not give you the best results, experiment other values. @item Regular expressions are powerful, and slow. Regular expressions must be studied very carefully. If you spend a lot of time doing editing, it is definitely reasonable to study even their most esoteric features. Very complex editing actions can be performed by a single find/replace using the @code{\@var{n}} convention. But remember always that regular expressions are much slower than a normal search: in particular, if you use them on a UTF-8 text, @code{ne} has to transform them into an equivalent (but more complex) expression that cannot match partially a UTF-8 sequence, and this expansion makes the search even slower. @item Use the correct movement commands in a macro. Many boring, repetitive editing actions can be performed in a breeze by recording them the first time. Remember, however, that while recording a complex macro you should always use a cursor movement that will apply in a different context. For instance, if you are copying a word, you cannot move with cursor keys, because that word at another application of the macro could be of a different length. Rather, use the next/previous word keys and the @code{MoveEOW} command, which guarantee a correct behaviour in all situations. @item Some preferences can be preserved even with automatic preferences. When you save an autoprefs file, the file simply contains a macro that, when executed, produces the current configuration. However, you could want, for instance, to never change the insert/overwrite state. In this case, just edit the autoprefs files with @code{ne} and delete the line containing the command setting the insert flag. When the autoprefs are loaded later, the insert flag will be left untouched. This trick is particularly useful with the @code{StatusBar} and @code{FastGUI} commands. @item If some keystrokes do not work, check for system-specific features. Sometimes it can happen that a keystroke does not work---for instance, @kbd{@key{Control}-O} does not open a file. This usually is due to the kernel tracking that key for its purposes. For instance, along a @code{telnet} connection with xon/xoff flow control, @kbd{@key{Control}-S} and @kbd{@key{Control}-Q} would block and release the output instead of saving and quitting. In these cases, if you do not need the system feature you should check how to disable it: for instance, some @sc{bsd}-like systems feature a delayed suspend signal that is not in the @sc{posix} standard, and thus cannot be disabled by @code{ne}. On @sc{hp-ux}, the command @code{stty dsusp ^-} would disable the signal, and would let the control sequence previously assigned to it to run up to @code{ne}. @end table @node Motivations and Design @chapter Motivations and Design @cindex Mode @cindex curses @cindex POSIX @cindex terminfo @cindex termcap @cindex Magic cookie terminals @cindex Resource usage @cindex Interrupt character In this chapter I will try to outline the rationale behind @code{ne}'s design choices. Moreover, some present, voluntary limitations of the current implementation will be described. The intended audience of such a description is the programmer wanting to hack up @code{ne}'s sources, or the informed user wanting to deepen his knowledge of the limitations. The design goal of @code{ne} was to write an editor that is easy to use at first sight, powerful, and completely configurable. Making @code{ne} run on any terminal that @code{vi} could handle was also a basic issue, because there is no use getting accustomed to a new tool if you cannot use it when you really need it. Finally, using resources sparingly was considered essential. @code{ne} has no concept of @emph{mode}. All shortcuts are defined by a single key, possibly with a modifier (such as @key{Control} or @key{Meta}). Modality is in my opinion a Bad Thing unless it has a very clear visual feedback. As an example, menus are a form of modality. After entering the menus, the alphabetic keys and the navigation keys have a different meaning. But the modality is clearly reflected by a change in the user interface. The same can be said about the input line, because it is always preceded by a (possibly highlighted) prompt ending with a colon. @code{ne} has no sophisticated visual updating system similar to, for instance, the one of @code{curses}. All updating is done while manipulating the text, and only if the turbo flag is set can some iterated operations delay the update. (In this case, @code{ne} keeps track in a very rough way of the part of the screen that changed.) Moreover, the output is not preempted by additional input coming in, so that along a slow connection the output could not keep up with the input. However, along reasonably fast connections, the responsiveness of the editor is greatly enhanced by the direct update. And since we update the screen in parallel with the internal representation, we can exploit our knowledge to output a very small number of characters per modification. As it is typical in @code{ne}, when such design tradeoffs arise, preference is given to the solution that is effective on a good part of the existing hardware and will be very effective on most future hardware. @code{ne} uses a particular scheme for handling text. There is a doubly linked list of line descriptors that contain pointers to each line of text. The lines themselves are kept in a list of pools, which is expanded and reduced dynamically. The interesting thing is that for each pool @code{ne} keeps track just of the first and of the last character used. A character is free iff it contains a null, so there is no need for a list of free chunks. The point is that the free characters lying between that first and the last used characters (the @dfn{lost} characters) can only be allocated @emph{locally}: whenever a line has to grow in length, @code{ne} first checks if there are enough free characters around it. Otherwise, it remaps the line elsewhere. Since editing is essentially a local activity, the number of such lost characters remains very low. And the manipulation of a line is extremely fast and independent of the size of the file, which can be very huge. A mathematical analysis of the space/time tradeoff is rather difficult, but empirical evidence suggests that the idea works. @code{ne} takes the @sc{posix} standard as the basis for @sc{un*x} compatibility. The fact that this standard has been designed by a worldwide recognized and impartial organization such as @sc{ieee} makes it in my opinion the most interesting effort in its league. No attempt is made to support ten thousand different versions and releases by using conditional compilation. Very few assumptions are made about the behaviour of the system calls. This has obvious advantages in terms of code testing, maintenance, and reliability. For the same reasons, the availability of an @sc{ansi} C (C99) compiler is assumed. If the system has a @code{terminfo} database and the related functions (which are usually contained in the @code{curses} library), @code{ne} will use them. The need for a terminal capability database is clear, and the choice of @code{terminfo} (with respect to @code{termcap}) is compulsory if you want to support a series of features (such as more than ten function keys) that @code{termcap} lacks. If @code{terminfo} is not available, @code{ne} can use a @code{termcap} database, or, as a last resort, a built-in set of ANSI control sequences. Some details about this can be found in @ref{Portability Problems}. @code{ne} does not allow redefinition of the @key{Escape}, @key{Tab} or @key{Return} keys, nor of the interrupt character @kbd{@key{Control}-\}. This decision has been made mainly for two reasons. First of all, it is necessary to keep a user from transforming @code{ne}'s bindings to such a point that another unaware user cannot work with it. These two keys and the alphabetic keys allow activating any command without any further knowledge of the key bindings, so it seems to me this is a good choice. As a second point, the @key{Escape} key usage should generally be avoided. The reason is that most escape sequences that are produced by special keys start with the escape character. When @key{Escape} is pressed, @code{ne} has to wait for one second (this timing can be changed with the @code{EscapeTime} command), just to be sure that it did not receive the first character of an escape sequence. This makes the response of the key very slow, unless it is immediately followed by another key such as @samp{:}, or by @key{Escape}, again. @xref{Hints and Tricks}. Note that, as has been stated several times, the custom key bindings also work when doing a long input, navigating through the menus or browsing the requester. However, this is only partially true. To keep the code size and complexity down, in these cases @code{ne} recognizes only direct bindings to commands, and discards the arguments. Thus, for instance, if a key is bound to the command line @code{LineUp 2}, it will act like @code{LineUp}, while a binding to @code{Macro MoveItUp} would produce no result. Of course full binding capability is available while writing text. (This limitation will probably be lifted in a future version: presently it does not seem to limit seriously the configurability of @code{ne}.) @code{ne} has some restrictions in its terminal handling. It does not support highlighting on terminals that use a magic cookie. Supporting such terminals correctly is a royal pain, and I did not have any means of testing the code anyway. Moreover, they are rather obsolete. Another lack of support is for the capability strings that specify a file to print or a program to launch in order to initialize the terminal. The macro capabilities of @code{ne} are rather limited. For instance, you cannot give an argument to a macro: macros are simply sequences of commands that can be played back automatically. This makes them very useful for everyday use in a learn/play context, but rather inflexible for extending the capabilities of the editor. @code{ne} has been written with sparing resource use as a basic goal. Every possible effort has been made to reduce the use of @sc{cpu} time and memory, the number of system calls, and the number of characters output to the terminal. For instance, command parsing is done through hash techniques, and the escape sequence analysis uses the order structure of strings for minimizing the number of comparisons. The optimal cursor motion functions were directly copied from @code{emacs}. The update of files using syntax highlighting is as lazy as possible: modifications cause just the update of the current line, and the rest of the screen is updated only when you move away. The search algorithm is a simplified version of the Boyer-Moore algorithm that provides high performance with a minimal setup time. An effort has been taken to move to the text segment all data that do not change during the program execution. When the status bar is switched off, additional optimizations reduce the cursor movement to a minimum. A word should be said about lists. Clearly, handling the text as a single block with an insertion gap (a la @code{emacs}) allows you to gain some memory. However, the management of the text as a linked list requires much less @sc{cpu} time, and the tradeoff seems to be particularly favorable on virtual memory systems, where moving the insertion gap can require a lot of accesses to different pages. @node The Encoding Mess @chapter The Encoding Mess @cindex UTF-8 @cindex ISO-8859 family @cindex ISO-8859-1 @code{ne} supports UTF-8. It can use UTF-8 for its input/output, and it can also interpret one or more documents as containing UTF-8 encoded text, acting accordingly. Note that the document content is actual UTF-8 text---@code{ne} does not use wide characters. As a positive side-effect, @code{ne} can support fully the ISO-10646 standard, but nonetheless non-UTF-8 texts occupy exactly one byte per character. More precisely, @emph{any} piece of text in @code{ne} is classified as US-ASCII, 8-bit or UTF-8. A US-ASCII text contains only US-ASCII characters. An 8-bit text sports a one-to-one correspondence between characters and bytes, whereas an UTF-8 text is interpreted in UTF-8. Of course, this raises a difficult question: @emph{when} should a document be classified as UTF-8? Character encodings are a mess. There is nothing we can do to change this fact, as character encodings are @emph{metadata that modify data semantics}. The same file may represent different texts of different lengths when interpreted with different encodings. Thus, there is no safe way of guessing the encoding of a file. @code{ne} stays on the safe side: it will never try to convert a file from an encoding to another one. It can, however, interpret data contained in a document depending on an encoding: in other words, encodings are truly treated as metadata. You can switch off UTF-8 at any time, and see the same document as a standard 8-bit file. Moreover, @code{ne} uses a @emph{lazy} approach to the problem: first of all, unless the UTF-8 automatic detection flag is set (@pxref{UTF8Auto}), no attempt is ever made to consider a file as UTF-8 encoded. Every file, clip, command line, etc., is firstly scanned for non-US-ASCII characters: if it is entirely made of US-ASCII characters, it is classified as US-ASCII. An US-ASCII piece of text is compatible with anything else---it may be pasted in any document, or, if it is a document, it may accept any form of text. Documents classified as US-ASCII are distinguished by an @samp{A} on the status bar. As soon as a user action forces a choice of encoding (e.g., an accented character is typed, or an UTF-8-encoded clip is pasted), @code{ne} fixes the mode to 8-bit or UTF-8 (when there is a choice, this depends on the value of the @ref{UTF8Auto} flag). Of course, in some cases this may be impossible, and in that case an error will be reported. All this happens behind the scenes, and it is designed so that in 99% of the cases there is no need to think of encodings. In any case, should @code{ne}'s behaviour not match your needs, you can always change at run time the level of UTF-8 support. @node History @chapter History @cindex TurboText @cindex Amiga The main inspiration for this work came from Martin Taillefer's @code{TurboText} for the Amiga, which is the best editor I ever saw on any computer. The first versions of @code{ne} were created on an Amiga 3000T, using the port of the @code{curses} library by Simon John Raybould. After switching to the lower-level @code{terminfo} library, the development continued under @sc{un*x}. Finally, I ported @code{terminfo} to the Amiga, thus making it possible to develop on that platform again. For @code{ne} 1.0, an effort has been made to provide a @code{terminfo} emulation using GNU's @code{termcap}. The development eventually moved to Linux. Todd Lewis got involved with @code{ne} when the University of North Carolina's Chapel Hill campus migrated its central research computers from @sc{mvs} to @sc{unix} in 1995. The readily available @sc{unix} editors had serious weaknesses in their user interfaces, especially from the standpoint of @sc{mvs} users who were not too excited about having to move their projects to another platform while learning an entirely new suite of tools. @code{ne} offered an easily understood interface with enough capabilities to keep these new @sc{unix} users productive. Todd installed and has maintained @code{ne} at UNC since then, making several improvements to the code to meet his users' needs. In early 1999 his code base and mine were merged to become version 1.17. Support for syntax highlighting was added in 2009 with code and techniques heavily borrowed from the GNU-licensed editor @code{joe}, which was written by Joseph H. Allen. Much of the work to incorporate this code into @code{ne} was undertaken by Daniele Filaretti, an undergraduate student working under the direction of Sebastiano at the Universit@`a degli Studi di Milano. @node Portability Problems @chapter Portability Problems @cindex Portability @cindex POSIX @cindex terminfo @cindex termcap @cindex Printable characters This chapter is devoted to the description of the (hopefully very few) problems that could arise when porting @code{ne} to other flavors of @sc{un*x}. The fact that only @sc{posix} calls have been used (@pxref{Motivations and Design}) should guarantee that on @sc{posix}-compliant systems a recompilation should suffice. Unfortunately, @code{terminfo} has not been standardized by @sc{ieee}, so that different calls could be available. The necessary calls are @code{setupterm()}, @code{tparm()} and @code{tputs()}. The other @code{terminfo} functions are never used. If @code{terminfo} is not available, the source files @file{info2cap.c} and @file{info2cap.h} map @code{terminfo} calls on @code{termcap} calls. The complete GNU @code{termcap} sources are distributed with @code{ne}, so no library at all is needed to use them. You just have to compile using one of the options explained in the @file{makefile} and in the @file{README}. Should you need comprehensive information on GNU @code{termcap}, you can find the distribution files on any @code{ftp} site that distributes the GNU archives. I should note that the GNU @code{termcap} manual is definitely the best manual ever written about terminal databases. There are, however, some details that are not specified by @sc{posix}, or are specified with insufficient precision. The places of the source where such details come to the light are evidenced by the @samp{PORTABILITY PROBLEM} string, which is followed by a complete explanation of the problem. For instance, there is no standard way of printing extended @sc{ascii} characters (i.e., characters whose code is smaller than 32 or greater than 126). On many system, these characters have to be filtered and replaced with something printable: the default behaviour is to add 64 to all characters under 32 (so that control characters will translate to the respective letter) and to print them in reverse video; moreover, all characters between 127 and 160 are visualized as a reversed question mark (this works particularly well with ISO Latin 1, but Windows users might not like it). This behavior can be easily changed by modifying the @code{out()} function in @file{term.c}. Note that it is certainly possible that some system features not standardized by @sc{posix} interfere with @code{ne}'s use of the I/O stream. Such problems should be dealt with locally by using the system facilities rather than by horribly @code{#ifdef}'ing the source code. An example is given in @ref{Hints and Tricks}. @node Acknowledgments @chapter Acknowledgments A lot of people contributed to this project. Part of the code comes from @code{emacs} and @code{joe}. Many people, in particular at the silab (the Milan University Computer Science Department Laboratory), helped in beta testing the first versions. Daniele Filaretti worked at the integration of syntax-highlighting code from @code{joe}. John Gabriele suggested several new features and relentlessly tested them. Comments, complaints, desiderata are welcome. @example Sebastiano Vigna Via California 22 I-20144 Milano MI Italia sebastiano.vigna@@unimi.it Todd M. Lewis 418 Arlington Cir. Sanford, NC 27330-7600 USA utoddl@@gmail.com ne home page: @uref{http://ne.di.unimi.it/} Discuss ne at @uref{http://groups.google.com/group/niceeditor/} Github repo: @uref{https://github.com/vigna/ne/} @end example @page @page @node Concept Index @unnumbered Concept Index @printindex cp @page @node Command Index @unnumbered Command Index @printindex cm @bye