# -*- coding: utf-8 -*- # vispy: gallery 1:35:2 # ----------------------------------------------------------------------------- # Copyright (c) Vispy Development Team. All Rights Reserved. # Distributed under the (new) BSD License. See LICENSE.txt for more info. # ----------------------------------------------------------------------------- # Author: Nicolas P .Rougier # Date: 04/03/2014 # ----------------------------------------------------------------------------- """ Rotating Quad ============= Use a Timer to animate a quad """ from vispy import gloo, app from vispy.gloo import Program vertex = """ uniform float theta; attribute vec4 color; attribute vec2 position; varying vec4 v_color; void main() { float ct = cos(theta); float st = sin(theta); float x = 0.75* (position.x*ct - position.y*st); float y = 0.75* (position.x*st + position.y*ct); gl_Position = vec4(x, y, 0.0, 1.0); v_color = color; } """ fragment = """ varying vec4 v_color; void main() { gl_FragColor = v_color; } """ class Canvas(app.Canvas): def __init__(self): super().__init__(size=(512, 512), title='Rotating quad', keys='interactive') # Build program & data self.program = Program(vertex, fragment, count=4) self.program['color'] = [(1, 0, 0, 1), (0, 1, 0, 1), (0, 0, 1, 1), (1, 1, 0, 1)] self.program['position'] = [(-1, -1), (-1, +1), (+1, -1), (+1, +1)] self.program['theta'] = 0.0 gloo.set_viewport(0, 0, *self.physical_size) gloo.set_clear_color('white') self.timer = app.Timer('auto', self.on_timer) self.clock = 0 self.timer.start() self.show() def on_draw(self, event): gloo.clear() self.program.draw('triangle_strip') def on_resize(self, event): gloo.set_viewport(0, 0, *event.physical_size) def on_timer(self, event): self.clock += 0.001 * 1000.0 / 60. self.program['theta'] = self.clock self.update() if __name__ == '__main__': c = Canvas() app.run()