# -*- coding: utf-8 -*- # ----------------------------------------------------------------------------- # Copyright (c) Vispy Development Team. All Rights Reserved. # Distributed under the (new) BSD License. See LICENSE.txt for more info. # ----------------------------------------------------------------------------- # vispy: gallery 2 """ Isocurve for Triangular Mesh ============================ This example demonstrates isocurve for triangular mesh with vertex data. """ import numpy as np from vispy import app, scene from vispy.geometry.generation import create_sphere import sys # Create a canvas with a 3D viewport canvas = scene.SceneCanvas(keys='interactive', title='Isocurve for Triangular Mesh Example') canvas.show() view = canvas.central_widget.add_view() cols = 10 rows = 10 radius = 2 nbr_level = 20 mesh = create_sphere(cols, rows, radius=radius) vertices = mesh.get_vertices() tris = mesh.get_faces() cl = np.linspace(-radius, radius, nbr_level+2)[1:-1] scene.visuals.Isoline(vertices=vertices, tris=tris, data=vertices[:, 2], levels=cl, color_lev='winter', parent=view.scene) # Add a 3D axis to keep us oriented scene.visuals.XYZAxis(parent=view.scene) view.camera = scene.TurntableCamera() view.camera.set_range((-1, 1), (-1, 1), (-1, 1)) if __name__ == '__main__' and sys.flags.interactive == 0: app.run()