extends Node # Called when the node enters the scene tree for the first time. func _ready(): PokiSDK.connect("commercial_break_done", Callable(self, "on_commercial_break_done")) PokiSDK.connect("rewarded_break_done", Callable(self, "on_reward_break_done")) PokiSDK.connect("shareable_url_ready", Callable(self, "on_shareable_url_ready")) $Label3.text = str(PokiSDK.isAdBlocked()) $AudioStreamPlayer.play() pass # Replace with function body. func on_reward_break_done(success): print("Reward response:", success) if success: $Label.text = "Reward gained!" else: $Label.text = "No Reward." PokiSDK.gameplayStart() #resume the game audio. $AudioStreamPlayer.stream_paused = false func on_commercial_break_done(response): print("Commercial break done", response) PokiSDK.gameplayStart() #resume the game audio $AudioStreamPlayer.stream_paused = false func on_shareable_url_ready(url): print("URL: ", url) $Label.text = url func _on_Button_pressed(): #pause any audio running in game. $AudioStreamPlayer.stream_paused = true PokiSDK.gameplayStop() PokiSDK.commercialBreak() pass # Replace with function body. func _on_Button2_pressed(): PokiSDK.shareableURL({"a":1, "b":2}) pass # Replace with function body. func _on_Button3_pressed(): #pause any audio running in game. $AudioStreamPlayer.stream_paused = true PokiSDK.gameplayStop() PokiSDK.rewardedBreak() pass # Replace with function body.