# Template file for 'bullet' pkgname=bullet version=3.17 revision=1 build_style=cmake configure_args="-DBUILD_SHARED_LIBS=1 -DBUILD_BULLET2_DEMOS=1 -DBUILD_CPU_DEMOS=0 -DBUILD_UNIT_TESTS=1 -DBUILD_OPENGL3_DEMOS=1 -DBUILD_EXTRAS=1 -DINSTALL_EXTRA_LIBS=1 -DINSTALL_LIBS=1" makedepends="glu-devel" short_desc="3D Collision Detection and Rigid Body Dynamics Library" maintainer="John " license="Zlib" homepage="http://www.bulletphysics.com/Bullet/" distfiles="https://github.com/bulletphysics/bullet3/archive/${version}.tar.gz" checksum=baa642c906576d4d98d041d0acb80d85dd6eff6e3c16a009b1abf1ccd2bc0a61 shlib_provides="libOpenGLWindow.so libgwen.so" post_install() { vlicense LICENSE.txt } bullet-devel_package() { short_desc+=" - development files" depends="${sourcepkg}>=${version}_${revision}" pkg_install() { vmove usr/include vmove "usr/lib/libBullet*.so" vmove "usr/lib/*.a" vmove usr/lib/pkgconfig vmove usr/lib/cmake } }