# Lab Report — §NPC-01-D: A Talk Verb to Make Favor Reachable at Scale **Original:** 2026-07-23 · design-lock, pre-implementation · subject `play.html` @ `4acafa0` (37,913 lines) **Verified & rewritten:** 2026-08-21 (§DOC-02ck) against HEAD (38,712 lines) — 152 → 174 lines: the code blocks came out, the measurements went in. The only §DOC-02 rewrite so far that grew, because the original was already lean and had never been checked against the build it shipped from. **Class:** design-lock. Implemented **12 minutes later** (`df990c3`, 20:01), closed out at `a824969` (20:03). --- ## Abstract Two hundred NPCs had a line about what they were up against, and no player could ever hear it. This report locked the smallest mechanic that opens them: a **Talk** button on the relationship card raising favor to **Friendly and no further**, so the ⚔ *enemy* footer becomes earnable while the ✦ *worldTruth* footer stays behind a real deed. **It is the most accurate document in the §DOC-02 corpus, and it is wrong about the one thing its surface argument rests on.** All **12 cited line numbers are byte-exact** against its own build, all four locked data shapes shipped under their specified names, and its prescribed acceptance suite is **green at 22/22** today. But §2 declares the NPC card *"currently carries no interactive controls"* — and that card had carried a `