msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2025-12-22 03:09 UTC\n" "PO-Revision-Date: 2025-11-19 09:31 UTC\n" "Last-Translator: Automatically generated\n" "Language-Team: none\n" "Language: de\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #. [campaign]: id=Dusk_of_Dawn #. [achievement_group] #: data/campaigns/Dusk_of_Dawn/_main.cfg:11 #: data/campaigns/Dusk_of_Dawn/achievements.cfg:4 msgid "Dusk of Dawn" msgstr "" #. [campaign]: id=Dusk_of_Dawn #: data/campaigns/Dusk_of_Dawn/_main.cfg:12 msgid "DoD" msgstr "" #. [campaign]: id=Dusk_of_Dawn #: data/campaigns/Dusk_of_Dawn/_main.cfg:18 msgid "" "Deep underneath the Heart Mountains, a new tribe of trolls awakens. Help " "them grow and eventually fulfill Ougl Firstborn’s biggest dream." msgstr "" #. [campaign]: id=Dusk_of_Dawn #: data/campaigns/Dusk_of_Dawn/_main.cfg:20 msgid "" "This is an exerpt from the Book of Crelanu, as transcribed by the Weldyn " "Royal Scholars Society." msgstr "" #. [campaign]: id=Dusk_of_Dawn #: data/campaigns/Dusk_of_Dawn/_main.cfg:22 msgid "(Novice level, 4 scenarios)" msgstr "" #. [campaign]: id=Dusk_of_Dawn #: data/campaigns/Dusk_of_Dawn/_main.cfg:26 msgid "Easy" msgstr "" #. [campaign]: id=Dusk_of_Dawn #. [unit]: type=Fire Wraith, id=SK #. [unit]: type=Fire Wraith, id=IF #: data/campaigns/Dusk_of_Dawn/_main.cfg:26 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:56 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:410 msgid "Spark" msgstr "" #. [campaign]: id=Dusk_of_Dawn #. [modify_unit]: id=FE #: data/campaigns/Dusk_of_Dawn/_main.cfg:27 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1449 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1147 msgid "Flame" msgstr "" #. [campaign]: id=Dusk_of_Dawn #: data/campaigns/Dusk_of_Dawn/_main.cfg:27 msgid "Normal" msgstr "" #. [about] #: data/campaigns/Dusk_of_Dawn/_main.cfg:30 msgid "Author" msgstr "" #. [about] #: data/campaigns/Dusk_of_Dawn/_main.cfg:36 msgid "Prose and Story Editing, Code Preparation" msgstr "" #. [about] #: data/campaigns/Dusk_of_Dawn/_main.cfg:42 msgid "Art - Sprites" msgstr "" #. [about] #: data/campaigns/Dusk_of_Dawn/_main.cfg:49 msgid "Wild and Beast Saurian Sprites" msgstr "" #. [about] #: data/campaigns/Dusk_of_Dawn/_main.cfg:55 msgid "Text Proofreading" msgstr "" #. [about] #: data/campaigns/Dusk_of_Dawn/_main.cfg:61 msgid "WML Assistance" msgstr "" #. [about] #: data/campaigns/Dusk_of_Dawn/_main.cfg:67 msgid "Beta Testing" msgstr "" #. [achievement]: id=dod_sbc #: data/campaigns/Dusk_of_Dawn/achievements.cfg:8 msgid "Scenario 1: Small but Cunning" msgstr "" #. [achievement]: id=dod_sbc #: data/campaigns/Dusk_of_Dawn/achievements.cfg:9 msgid "Find a way to light the brazier in First Steps." msgstr "" #. [achievement]: id=dod_ras #: data/campaigns/Dusk_of_Dawn/achievements.cfg:16 msgid "Scenario 1b: Rock and Stone" msgstr "" #. [achievement]: id=dod_ras #: data/campaigns/Dusk_of_Dawn/achievements.cfg:17 msgid "Complete the Secret on Normal difficulty." msgstr "" #. [achievement]: id=dod_ltb #: data/campaigns/Dusk_of_Dawn/achievements.cfg:24 msgid "Scenario 2: Let Them Burn!" msgstr "" #. [achievement]: id=dod_ltb #: data/campaigns/Dusk_of_Dawn/achievements.cfg:25 msgid "Advance a Fire Guardian into a Fire Wraith in A Dream." msgstr "" #. [achievement]: id=dod_se #: data/campaigns/Dusk_of_Dawn/achievements.cfg:32 msgid "Scenario 2: Scorched Earth" msgstr "" #. [achievement]: id=dod_se #: data/campaigns/Dusk_of_Dawn/achievements.cfg:33 msgid "Fully burn 10 tiles of forest in A Dream." msgstr "" #. [achievement]: id=dod_gs #: data/campaigns/Dusk_of_Dawn/achievements.cfg:40 msgid "Scenario 2: Green Souvenir" msgstr "" #. [achievement]: id=dod_gs #: data/campaigns/Dusk_of_Dawn/achievements.cfg:41 msgid "Find the Wose Branch in A Dream." msgstr "" #. [achievement]: id=dod_mp #: data/campaigns/Dusk_of_Dawn/achievements.cfg:48 msgid "Scenario 3: Mushroom Picking" msgstr "" #. [achievement]: id=dod_mp #: data/campaigns/Dusk_of_Dawn/achievements.cfg:49 msgid "Harvest at least half of the mushroom groves in Fateful Day." msgstr "" #. [achievement]: id=dod_hb #: data/campaigns/Dusk_of_Dawn/achievements.cfg:56 msgid "Scenario 3: Hiss Battle" msgstr "" #. [achievement]: id=dod_hb #: data/campaigns/Dusk_of_Dawn/achievements.cfg:57 msgid "" "Attack the Blue Blood Saurian leader with Refumee in Fateful Day." msgstr "" #. [scenario]: id=00_Being_Born #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:5 msgid "Being Born" msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:20 msgid "" "The Heart Mountains have the word Heart in their name for a reason. This is " "the largest mountain range in the known world, forming a natural wall that " "splits the Northlands in two." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:24 msgid "" "This vast expanse of craggy hills and mountain peaks is home to many " "dwarves, who are usually engrossed in a feverish search for ever rarer ores, " "or else getting themselves drunk on honey." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:28 msgid "" "Other creatures also live in the shadows of the dark caves and earthy " "grottos. Creatures great and terrible in appearance, but naive in nature, " "and easy to manipulate." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:32 msgid "" "These are trolls. They are often thought of as beasts, bloodthirsty monsters " "who only do bad things, but this is not true at all. As I have said before, " "they are merely naive... and perhaps sometimes a little bit too reckless." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:37 msgid "" "The story I am about to tell you happened sixteen years after we, humans, " "first came to the Great Continent. This is a story of the evil that pursued " "us here, and the sadness that has come to the trolls..." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:39 msgid "Crelanu the Wise" msgstr "" #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:52 #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:49 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:44 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:69 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:42 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:114 #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:46 msgid "Golden Flame Tribe" msgstr "" #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:65 msgid "Newborn" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:75 msgid "One day in the Heart Mountains." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:101 msgid "In a silent moment, a stone wall came to life." msgstr "" #. [unit]: type=Strong Troll Whelp, id=OL_PROLOG #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:109 msgid "Nameless Troll" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:126 msgid "...And it suddenly shattered." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:143 msgid "" "The newborn troll began to crawl. He moved very slowly. It was as if he was " "still dreaming, or as if his inner flame had only just begun to warm." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:170 msgid "" "With each step, his flame of life grew stronger. The troll’s heart shimmered " "with golden light." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:190 msgid "The newborn wanted to roar, but he knew no words." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:244 msgid "Turning, the newborn realized he was alone." msgstr "" #. [message]: speaker=OL_PROLOG #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:249 #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:842 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:673 msgid "..." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:260 msgid "He tried again to speak and... This time he succeeded." msgstr "" #. [message]: speaker=OL_PROLOG #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:269 #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:211 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:718 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:530 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1094 msgid "Ougl!!" msgstr "" #. [modify_unit] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:276 #: data/campaigns/Dusk_of_Dawn/utils/characters.cfg:6 msgid "Ougl Firstborn" msgstr "" #. [message]: speaker=OL_PROLOG #. [message]: speaker=unit #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:293 #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:699 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:770 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:364 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:886 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:309 msgid "...?" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:339 msgid "New motion suddenly disturbed the underground calm." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:362 msgid "" "As if prompted by Ougl’s roar, other trolls also awoke from their sleep." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:399 msgid "This is how trolls are born." msgstr "" #. [scenario]: id=01_First_Steps #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:5 msgid "First Steps" msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:27 msgid "As the first awakened, Ougl became the leader of his tribe." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:31 msgid "" "The children of stone moved forward. Their path — not an easy one — led " "through intricate corridors deep underground. They did not know light, for " "it never reached these deep places. The air was cold." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:36 msgid "" "When the Golden Flame Tribe (as I will henceforth call them) entered tunnels " "that had once belonged to the bearded race, one of the trolls began to " "behave quite unusually." msgstr "" #. [side] #. [unit]: type=Fire Guardian, id=IF #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:74 #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:393 msgid "Inner Flame" msgstr "" #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:107 msgid "Ash Flame Tribe" msgstr "" #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:135 msgid "Cave Dwellers" msgstr "" #. [objective]: condition=win #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:166 msgid "Defeat the Inner Flame and Ash Flame leaders" msgstr "" #. [objective]: condition=lose #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:170 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:173 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1170 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:298 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:648 #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:99 msgid "Death of Ougl" msgstr "" #. [unit]: type=Troll Whelp, id=AU #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:229 msgid "Arru" msgstr "" #. [unit]: type=Troll Whelp, id=GO #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:246 msgid "Gao" msgstr "" #. [unit]: type=Troll Whelp, id=NM #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:263 msgid "Nuum" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:280 msgid "Suddenly, one of the trolls began to behave strangely." msgstr "" #. [unit]: type=Troll Whelp, id=UG #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:286 msgid "Strange Troll" msgstr "" #. [message]: speaker=UG #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:360 msgid "Ullg!!" msgstr "" #. [modify_unit] #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:387 msgid "Ullg the Flameless" msgstr "" #. [message]: speaker=IF #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:443 #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:821 msgid "S s s s...!" msgstr "" #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:482 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1302 #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:617 #: data/campaigns/Dusk_of_Dawn/utils/defeat.cfg:27 msgid "Ougl?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:638 msgid "H i s s...!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:705 msgid "The finder of the mysterious egg made a decision without much thought." msgstr "" #. [unit]: type=Fire Ant, id=LA #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:739 msgid "Lonely Ant" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:776 msgid "" "There are many unexplainable things in this world. This is one of them: the " "little ant decided to join the trolls." msgstr "" #. [message]: speaker=UG #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:833 msgid "Ullg...!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:848 msgid "" "Ougl has learned how to control his inner flame. You can now recruit Fire " "Guardians." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:859 msgid "" "Also... some of the trolls, like their leader, began to feel a mysterious " "connection to fire. You can now recruit Troll Initiates." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:877 msgid "" "There is an open trapdoor in the ruined dwarven castle. Do you want to go " "through it and play the bonus level?" msgstr "" #. [option] #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:879 msgid "I will play the bonus scenario." msgstr "" #. [option] #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:890 msgid "I don’t want to play the bonus scenario." msgstr "" #. [scenario]: id=02_A_Dream #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:5 msgid "A Dream" msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:22 msgid "" "Soon Ougl saw that they had come to a dead end. The way forward was blocked " "by rock and stone." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:26 msgid "" "There were two options. The trolls could either turn back the way they came " "or... break through." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:31 msgid "Of course, they chose the latter." msgstr "" #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:77 msgid "Grove Guardians" msgstr "" #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:102 msgid "Emmm the Oak" msgstr "" #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:103 msgid "Ummm the Birch" msgstr "" #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:104 msgid "Immm the Linden" msgstr "" #. [unit]: type=Wose Shaman, id=OM #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:109 msgid "Ommm the Oldest" msgstr "" #. [objective]: condition=win #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:169 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1166 msgid "Survive until turns run out" msgstr "" #. [note] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:183 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1184 msgid "" "If a Fire Guardian or Fire Wraith moves on a forest or grass tile it will " "partially burn down. Enter a tile twice to completely burn it down." msgstr "" #. [note] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:187 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1188 msgid "" "The grove area has a special time of day: Mystic Light, which gives lawful " "units bonus +25%, and chaotic -25%." msgstr "" #. [note] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:191 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1192 msgid "Woses teleport from the castle through the Great Trees." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:237 msgid "" "Now that Ougl was able to control his inner flame, he could easily break " "through stone walls." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:366 msgid "First the stone wall was heated, and then Ougl smashed it." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:372 msgid "I have no idea why such a thing should work, but it made sense to Ougl." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:628 msgid "" "Ougl broke through the rocks again and again until he opened a way to a very " "mysterious place." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:634 msgid "" "They were no longer as deep underground as before and the darkness was not " "as thick." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:724 msgid "" "Ougl loved this strange new green color, and there was plenty of it here." msgstr "" #. [unit]: type=Wose, id=AM #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:735 msgid "Ammm the Maple" msgstr "" #. [message]: speaker=AM #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:760 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1287 msgid "A m m m...?" msgstr "" #. [message]: speaker=AM #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:789 msgid "A m m m...!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:795 msgid "" "Ougl could not guess what the leafy creature might want from him and his " "brothers, for Ougl could not speak or understand the language of other " "beings. He only knew feelings and emotions." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:806 msgid "" "...And from moment to moment he felt more and more anger from the tree folk, " "which waved its branches menacingly at the nearby Fire Wraith." msgstr "" #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:820 msgid "Ougl...?" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:836 msgid "There was nothing left for the trolls to do but defend themselves." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:850 msgid "" "Units recruited by an enemy leader are always assigned the fearless trait." msgstr "" #. [unit]: type=Wild Saurian, id=RE #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1094 msgid "Refumee the Swampling" msgstr "" #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1116 msgid "S y s y...!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1127 msgid "" "The Saurian’s speech meant nothing to Ougl, but Ougl felt that he could " "trust and rely on her. He felt that the swamp dweller was not hostile and " "wanted to support him." msgstr "" #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1139 msgid "S y s y..." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1155 msgid "" "The young trolls spotted a huge tree within the underground forest. This was " "one of the great woses, the guardians of the grove, and it glared menacingly " "at the stone creatures who it believed were threatening saplings." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1161 msgid "" "Ougl was quick to guess that the death of any Elder Wose would only further " "enrage the treefolk, and resolved to keep his distance from them." msgstr "" #. [objective]: condition=lose #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1174 msgid "Death of any of the Elder Woses located on the Great Trees" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1206 msgid "" "With the death of one of the three great guardians of the grove, the woses " "went into a frenzy. The trolls, helpless in the face of these strange new " "creatures, knew it was their end." msgstr "" #. [message]: speaker=OM #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1276 msgid "O m m m...!!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1282 msgid "" "As the sound of battle echoed through the grove, a great old tree finally " "began to stir." msgstr "" #. [message]: speaker=OM #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1297 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1307 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1387 msgid "O m m m..." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1350 msgid "" "The awakened Wose Shaman spoke to Ougl in a strange way, and Ougl " "understood. The Wose’s name was Ommm, and it was the leader of the tree folk." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1361 msgid "" "Ommm used a mysterious magic to see the purpose of the troll’s journey, and " "whether they had evil intentions towards the green grove." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1367 msgid "" "It soon realized that the trolls were not to blame for the unfortunate " "skirmish." msgstr "" #. [message]: speaker=OM #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1372 msgid "O m m m...?" msgstr "" #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1382 msgid "Ougl..." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1393 msgid "" "Ougl wanted to travel further upwards, but the Wose Shaman advised him " "against it. The woses warned that the surface held many creatures who were " "not guided by goodness of heart, but by the law of strength." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1399 msgid "" "But Ougl had seen green lands now, and he began to dream of seeing more. The " "higher he climbed, the more green there would be." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1416 msgid "" "After some thought, the Wose Shaman agreed to give the trolls directions to " "the surface. But the trolls were to first plant new trees in place of the " "ones that had fallen during the battle." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1425 msgid "" "After some thought, the Wose Shaman agreed to give the trolls directions to " "the surface, but again warned Ougl that sometimes dreams are better left in " "the realm of dreams." msgstr "" #. [scenario]: id=03_Fateful_Day #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:5 msgid "Fateful Day" msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:27 msgid "" "The Wose Shaman, as promised, told the trolls where they should go to get " "out of the caves." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:31 msgid "" "It also put a peculiar charm on Ougl, allowing him to understand the speech " "of other beings despite not knowing how to speak himself." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:35 msgid "" "The trolls soon left the woses and continued on their journey. The going was " "difficult, for the rocks they now climbed were very earthy and crumbly." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:39 msgid "" "There was also less food than on the deeper levels. The trolls found only " "mushrooms, and Ougl disliked mushrooms. But this did not discourage him, for " "Ougl now had a dream and a goal for his trek." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:43 msgid "Despite their incautious nature, trolls are not simple at all." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:47 msgid "" "When they tame their inner flame, they move in the realm of feelings and can " "guess the intentions of others without the need for speech." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:51 msgid "" "Ougl and his friends knew from the beginning that the tree folk were not " "evil, and they did not understand why the trees decided to attack them. If " "the trolls had done nothing wrong, then why were they attacked?" msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:56 msgid "" "The Golden Flame Tribe thought for a long time about what had happened and " "what might yet happen. After much travel and much thought, they happened " "across an underground lake." msgstr "" #. [side]: type=Naga Warrior, id=SA, gender=female #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:92 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:61 msgid "Purple Eye Naga" msgstr "" #. [side]: type=Naga Warrior, id=SA, gender=female #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:97 msgid "Sessa Purple Eye" msgstr "" #. [side]: type=Naga Warrior, id=SA, gender=female #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:128 msgid "Irxa" msgstr "" #. [side]: type=Naga Warrior, id=SA, gender=female #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:129 msgid "Neillei" msgstr "" #. [side]: type=Naga Warrior, id=SA, gender=female #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:130 msgid "Oaserss" msgstr "" #. [side]: type=Orcish Warlord, id=AR #. [side]: type=Goblin Pillager, id=NG #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:153 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:200 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:89 msgid "Red Cry Horde" msgstr "" #. [side]: type=Orcish Warlord, id=AR #. [unit]: type=Orcish Warlord, id=AR #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:159 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:279 msgid "Agnar Red Cry" msgstr "" #. [side]: type=Orcish Warlord, id=AR #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:185 msgid "Omag" msgstr "" #. [side]: type=Goblin Pillager, id=NG #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:206 msgid "Nuug The Firebug" msgstr "" #. [side]: type=Goblin Pillager, id=NG #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:232 msgid "Uod" msgstr "" #. [side]: type=Goblin Pillager, id=NG #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:233 msgid "Marl" msgstr "" #. [side]: type=Saurian Oracle, id=MZ #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:248 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:101 msgid "Blue Blood Saurians" msgstr "" #. [side]: type=Saurian Oracle, id=MZ #. [unit]: type=Saurian Oracle, id=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:254 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:315 msgid "Moarxz Blue Blood" msgstr "" #. [side]: type=Saurian Oracle, id=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:280 msgid "Zarx" msgstr "" #. [side]: type=Saurian Oracle, id=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:281 msgid "Azzaris" msgstr "" #. [side]: type=Saurian Oracle, id=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:282 msgid "Sonikss" msgstr "" #. [objective]: condition=win #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:294 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:644 msgid "Defeat every enemy unit" msgstr "" #. [objective]: condition=lose #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:302 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:652 msgid "Death of Sessa" msgstr "" #. [note] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:311 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:661 msgid "" "Ougl’s control over fire has improved. Fire guardians can now move faster in " "cave terrain." msgstr "" #. [note] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:315 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:665 msgid "Ally and enemy guard units have 0 movement points." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:354 msgid "Drums could be heard in the distance." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:370 msgid "It didn’t take long for the trolls to understand what was happening." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:404 msgid "" "Some creatures were about to attack some other creatures. Both creatures’ " "appearances were strange and monstrous." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:410 msgid "However, Ougl could feel who was not driven by a good heart." msgstr "" #. [message]: speaker=SA #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:420 msgid "S s a s...! ? (Another enemy!?)" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:433 msgid "Ougl shook his head in denial." msgstr "" #. [message]: speaker=SA #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:438 msgid "S s a s...? (A friend, then?)" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:451 msgid "Ougl nodded." msgstr "" #. [message]: speaker=AR #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:461 msgid "" "Arg-hah! (There is no more hope for you. No matter how many help you, " "death awaits you anyway.)" msgstr "" #. [message]: speaker=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:471 msgid "S y s s...! (Give up your treasures and we will spare you!)" msgstr "" #. [message]: speaker=SA #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:476 msgid "S s a s...! (Never!)" msgstr "" #. [message]: speaker=NG #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:481 msgid "Urg-hah! (Then die!)" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:499 msgid "The Nagini looked again at the trolls." msgstr "" #. [message]: speaker=SA #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:504 msgid "S s a s...? (Will you help us?)" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:517 msgid "Ougl said only one thing." msgstr "" #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:550 msgid "S y s y...! (I want to fight too!)" msgstr "" #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:562 msgid "S y s y... (Let me deal with this one.)" msgstr "" #. [message]: speaker=unit #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:622 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1057 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1076 msgid "...!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:633 msgid "" "The hungry troll gorged itself on the mushrooms. They weren’t very tasty. " "Could they have been poisonous?" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:639 msgid "The troll suddenly feels an overwhelming rage." msgstr "" #. [note] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:669 msgid "" "Trolls who move onto mushroom terrain will destroy the mushrooms and gain " "the berserk special on melee attacks." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:686 msgid "" "Ougl bit into a piece of mushroom, but as soon as he tasted it, he spat it " "out in disgust. He was not interested in rage." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:834 msgid "" "Drums once again echoed through the cavern. Enemy reinforcements had arrived." msgstr "" #. [message]: speaker=AR #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:860 msgid "Arg-hah! (I won’t lose!)" msgstr "" #. [message]: speaker=AR #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:872 msgid "Arg-hah! (You’ll pay for this, you dirty troll!)" msgstr "" #. [message]: speaker=NG #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:898 msgid "Urg-hah... (No! I can’t die...)" msgstr "" #. [message]: speaker=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:924 msgid "S y s s...! (Time to retreat!)" msgstr "" #. [message]: speaker=SA #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:940 msgid "S s a s...! (What a coward!)" msgstr "" #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:952 msgid "S y s y... (Forgive me for falling...)" msgstr "" #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:971 msgid "S y s y... (You are a fool of a saurian.)" msgstr "" #. [message]: speaker=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:980 msgid "S y s s...! (No, you are. You saurian traitor!)" msgstr "" #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:989 msgid "S y s y...! (You are, not me!)" msgstr "" #. [message]: speaker=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1003 msgid "S y s s...! (You are annoying...)" msgstr "" #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1017 msgid "S y s y... (You are more.)" msgstr "" #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1026 msgid "S s s s y s y s s y y...! (Saurian insult, no translation.)" msgstr "" #. [message]: speaker=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1035 msgid "S y s s... (How dare you!)" msgstr "" #. [message]: speaker=SA #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1052 msgid "S s a s... (It’s over...)" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1104 msgid "" "Ougl gave a victorious roar as the last of his enemies fell to the ground." msgstr "" #. [message]: speaker=SA #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1114 msgid "" "S s a s... (Thank you for your help. Without your aid we would have " "been routed.)" msgstr "" #. [message]: speaker=SA #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1119 msgid "S s a s... (How can we repay you?)" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1125 msgid "Ougl already knew how the Naga could help him." msgstr "" #. [scenario]: id=04_A_Beautiful_World #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:5 msgid "A Beautiful World" msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:20 msgid "" "Sessa asked the trolls how she could repay them for their help, but the " "trolls did not know how to speak. They pointed upwards with their hands." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:24 msgid "" "Fortunately, this was not the first time the Nagas had met their kind, and " "after a while they understood where the trolls were going." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:29 msgid "" "The old wose’s directions had been too complicated for Ougl to follow. He " "had forgotten most of them already. But with a guide, the trolls would " "surely reach their goal." msgstr "" #. [unit]: type=Naga Fighter, id=IA, gender=female #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:67 msgid "Ilaja" msgstr "" #. [message]: speaker=IA #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:146 msgid "S s a s... (Here we bid farewell, stone friends. Be safe.)" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:170 msgid "" "Ougl took a step towards the exit, but hesitated for a moment. He wasn’t " "sure why." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:229 msgid "" "The outside world was everything Ougl had imagined. Green. Full of sound and " "life. Ougl and the Golden Flame Tribe were filled with awe." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:251 msgid "" "A bright light shone overhead, brighter than anything Ougl had ever seen. " "The light hurt to look at. The light made everything hurt to look at, but " "Ougl kept looking anyway." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:265 msgid "" "Ougl’s voice ran out with joy. He felt that he had fulfilled his greatest " "dream." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:271 msgid "But his happiness did not last very long..." msgstr "" #. [message]: speaker=AR #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:297 msgid "Arg-hah! (Now we've got you! You dumb troll!)" msgstr "" #. [modify_side] #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:396 msgid "Flameless Tribe" msgstr "" #. [modify_unit] #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:404 msgid "Ougl the Flameless" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:487 msgid "" "The saurian stole away Ougl’s inner flame and quenched it with magic. Bitter " "cold cut into Ougl’s stone-like body." msgstr "" #. [message]: speaker=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:492 msgid "" "S y s s... (You will follow us wherever we go if you want to regain " "your inner flame, troll.)" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:498 msgid "...But Ougl had no intention of giving up so easily." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:504 msgid "He suddenly shouted. Trollish words rang out in the evening air." msgstr "" #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:513 msgid "OUGL... NOT FOLLOW YOU!!!" msgstr "" #. [message]: speaker=AR #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:556 msgid "Arg-hah! (The beast is trying to fight! Archers, to me!)" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:642 msgid "When Ougl felt the heat of the fire, he flew into a great rage." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:904 msgid "" "Ougl fell to his knees. The strong troll’s gaze became absent, and his will " "to fight died out. His drive and vitality had faded away, and only empty " "space remained in his heart." msgstr "" #. [message]: speaker=AR #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:911 msgid "" "Arg-hah! (You have no chance to win against me. Do you understand? " "Ha, ha, ha...!)" msgstr "" #. [message]: speaker=AR #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:918 msgid "" "Arg-hah! (Now your leader is under our power. You trolls need a new " "leader. You will all follow us!)" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:931 msgid "" "None of the Golden Flame Tribe were as bright or as bold as Ougl had been. " "They did not understand the danger of the orcs." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:937 msgid "" "The trolls joined their new leaders, and learned from them. They learned to " "lust for the sheen of gold and the smell of blood. They learned to spread " "ruin and death." msgstr "" #. [unit]: type=Elder Mage, id=CU #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1006 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1039 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1046 msgid "Crelanu" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1041 msgid "" "Some years later, a few members of the unfortunate Golden Flame Tribe found " "themselves in the far north, besieging my wizard’s tower as orcs so often do." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1048 msgid "" "Their attack failed. I took prisoners, from whom I learned this story. And " "now you have learned it from me." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1060 msgid "" "Trolls are often thought of as beasts, bloodthirsty monsters who only do bad " "things. Perhaps many are. But many were not always so." msgstr "" #. [scenario]: id=Secret #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:5 msgid "Secret" msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:20 msgid "Dwarves are a very cautious folk, carefully guarding their secrets." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:24 msgid "" "They are well known for frantically mining treasures and adorning themselves " "with jewels. Less well known is that they practice a mysterious kind of " "magic." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:28 msgid "" "It is said that when the earliest dwarves first came up from the deep, they " "left behind a primordial power far below. Through the art of runes, dwarves " "create energy channels that carry fragments of this power up to the surface " "world." msgstr "" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:33 msgid "" "Descending deeper through the trapdoor, Ougl became the first of the Golden " "Flame Tribe to see this art in action." msgstr "" #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:64 msgid "Guardian of the Secret Room" msgstr "" #. [side] #. [unit]: type=Stone Golem, id=STONE-HEART #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:83 #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:774 msgid "Stone Heart" msgstr "" #. [objective]: condition=win #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:95 msgid "Reach the artifact (10,2)" msgstr "" #. [note] #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:109 msgid "" "The golem moves towards you each turn. It has 1 MP, which will increase by 1 " "each time it enters a tile with a rune." msgstr "" #. [note] #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:113 msgid "To open the gate you need to trigger buttons: (5,7) and (15,7)." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:607 msgid "" "The stone statue came suddenly to life. Its eyes lit up with a bright glow." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:625 msgid "" "Ougl was sure that there must be something very valuable locked away behind " "the guardian statue. He wanted the treasure hidden by the dwarves." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:634 msgid "But first he had to open the way by pressing two stone buttons." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:655 msgid "" "This amulet radiates an aura of power. It is engraved with the head of a " "raven, birds that have been great allies of the dwarves since time " "immemorial." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:714 msgid "" "The moment Ougl’s fingers touch the amulet, the golem suddenly crumbles into " "fine dust." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:768 msgid "Through the art of runes, the dust begins to gather again..." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:790 msgid "...and a new golem loyal to Ougl is born." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:903 #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:955 msgid "With a squeal of rusty machinery, the gate opens." msgstr "" #. [unit_type]: id=Beast Saurian, race=lizard, gender=female #: data/campaigns/Dusk_of_Dawn/units/Beast_Saurian.cfg:5 msgid "Beast Saurian" msgstr "" #. [unit_type]: id=Beast Saurian, race=lizard, gender=female #: data/campaigns/Dusk_of_Dawn/units/Beast_Saurian.cfg:19 msgid "" "As they grow older, wild saurians begin to be able to produce the poison " "with which they coat their sickles. This allows them to weaken their prey, " "which quickly falls under the strain of time." msgstr "" #. [attack]: type=blade #: data/campaigns/Dusk_of_Dawn/units/Beast_Saurian.cfg:29 msgid "poisonous sickle" msgstr "" #. [unit_type]: id=Troll Earth Shaker, race=troll #: data/campaigns/Dusk_of_Dawn/units/Earth_Shaker.cfg:5 msgid "Troll Earth-Shaker" msgstr "" #. [unit_type]: id=Troll Earth Shaker, race=troll #: data/campaigns/Dusk_of_Dawn/units/Earth_Shaker.cfg:19 msgid "" "A brave few adventurers claim to have seen enormous trolls tearing huge " "boulders from the ground with their bare hands and throwing them like " "pebbles. They also claim that anyone who has had the honor of seeing such a " "troll will think twice before entering a cave alone." msgstr "" #. [attack]: type=impact #: data/campaigns/Dusk_of_Dawn/units/Earth_Shaker.cfg:26 #: data/campaigns/Dusk_of_Dawn/units/Great_Stone_Golem.cfg:42 #: data/campaigns/Dusk_of_Dawn/units/Initiate.cfg:28 #: data/campaigns/Dusk_of_Dawn/units/Stone_Golem.cfg:46 #: data/campaigns/Dusk_of_Dawn/units/Strong_Whelp.cfg:25 msgid "fist" msgstr "" #. [attack]: type=impact #: data/campaigns/Dusk_of_Dawn/units/Earth_Shaker.cfg:35 msgid "sling" msgstr "" #. [unit_type]: id=Great Stone Golem, race=monster #: data/campaigns/Dusk_of_Dawn/units/Great_Stone_Golem.cfg:4 msgid "Great Stone Golem" msgstr "" #. [unit_type]: id=Great Stone Golem, race=monster #. [unit_type]: id=Stone Golem, race=monster #: data/campaigns/Dusk_of_Dawn/units/Great_Stone_Golem.cfg:17 #: data/campaigns/Dusk_of_Dawn/units/Stone_Golem.cfg:17 msgid "" "Legends tell of great stone statues resembling dwarves that come to life " "through the art of runes to protect the treasures of the bearded people." msgstr "" #. [unit_type]: id=Great Stone Golem, race=monster #. [unit_type]: id=Stone Golem, race=monster #: data/campaigns/Dusk_of_Dawn/units/Great_Stone_Golem.cfg:19 #: data/campaigns/Dusk_of_Dawn/units/Stone_Golem.cfg:19 msgid "But these are just tales. Right?" msgstr "" #. [unit_type]: id=Troll Initiate, race=troll #: data/campaigns/Dusk_of_Dawn/units/Initiate.cfg:5 msgid "Troll Initiate" msgstr "" #. [unit_type]: id=Troll Initiate, race=troll #: data/campaigns/Dusk_of_Dawn/units/Initiate.cfg:21 msgid "" "Some trolls are born smaller than the rest of their kin. Though weak in " "body, they quickly realize that they have been blessed with an unusually " "strong bond with fire." msgstr "" #. [attack]: type=fire #: data/campaigns/Dusk_of_Dawn/units/Initiate.cfg:37 msgid "flame tongue" msgstr "" #. [unit_type]: id=Stone Golem, race=monster #: data/campaigns/Dusk_of_Dawn/units/Stone_Golem.cfg:4 msgid "Stone Golem" msgstr "" #. [unit_type]: id=Strong Troll Whelp, race=troll #: data/campaigns/Dusk_of_Dawn/units/Strong_Whelp.cfg:5 msgid "Strong Troll Whelp" msgstr "" #. [unit_type]: id=Strong Troll Whelp, race=troll #: data/campaigns/Dusk_of_Dawn/units/Strong_Whelp.cfg:18 msgid "" "Some Troll Whelps are stronger and larger than others. They are usually " "found leading newly born troll tribes." msgstr "" #. [unit_type]: id=Wild Saurian, race=lizard, gender=female #: data/campaigns/Dusk_of_Dawn/units/Wild_Saurian.cfg:5 msgid "Wild Saurian" msgstr "" #. [unit_type]: id=Wild Saurian, race=lizard, gender=female #: data/campaigns/Dusk_of_Dawn/units/Wild_Saurian.cfg:19 msgid "" "Some saurians are more savage and have a greater predatory instinct. They " "often live alone and have developed a peculiar ability to heal themselves " "from wounds and poisons." msgstr "" #. [attack]: type=blade #: data/campaigns/Dusk_of_Dawn/units/Wild_Saurian.cfg:28 msgid "sickle" msgstr "" #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/utils/defeat.cfg:12 msgid "Ougl...!" msgstr "" #. [time]: id=lava #: data/campaigns/Dusk_of_Dawn/utils/schedules.cfg:6 msgid "Lava" msgstr "" #. [time]: id=magic_light #: data/campaigns/Dusk_of_Dawn/utils/schedules.cfg:18 msgid "Magic Light" msgstr ""