msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2025-12-22 03:09 UTC\n"
"PO-Revision-Date: 2025-11-19 09:31 UTC\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#. [campaign]: id=Dusk_of_Dawn
#. [achievement_group]
#: data/campaigns/Dusk_of_Dawn/_main.cfg:11
#: data/campaigns/Dusk_of_Dawn/achievements.cfg:4
msgid "Dusk of Dawn"
msgstr ""
#. [campaign]: id=Dusk_of_Dawn
#: data/campaigns/Dusk_of_Dawn/_main.cfg:12
msgid "DoD"
msgstr ""
#. [campaign]: id=Dusk_of_Dawn
#: data/campaigns/Dusk_of_Dawn/_main.cfg:18
msgid ""
"Deep underneath the Heart Mountains, a new tribe of trolls awakens. Help "
"them grow and eventually fulfill Ougl Firstborn’s biggest dream."
msgstr ""
#. [campaign]: id=Dusk_of_Dawn
#: data/campaigns/Dusk_of_Dawn/_main.cfg:20
msgid ""
"This is an exerpt from the Book of Crelanu, as transcribed by the Weldyn "
"Royal Scholars Society."
msgstr ""
#. [campaign]: id=Dusk_of_Dawn
#: data/campaigns/Dusk_of_Dawn/_main.cfg:22
msgid "(Novice level, 4 scenarios)"
msgstr ""
#. [campaign]: id=Dusk_of_Dawn
#: data/campaigns/Dusk_of_Dawn/_main.cfg:26
msgid "Easy"
msgstr ""
#. [campaign]: id=Dusk_of_Dawn
#. [unit]: type=Fire Wraith, id=SK
#. [unit]: type=Fire Wraith, id=IF
#: data/campaigns/Dusk_of_Dawn/_main.cfg:26
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:56
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:410
msgid "Spark"
msgstr ""
#. [campaign]: id=Dusk_of_Dawn
#. [modify_unit]: id=FE
#: data/campaigns/Dusk_of_Dawn/_main.cfg:27
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1449
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1147
msgid "Flame"
msgstr ""
#. [campaign]: id=Dusk_of_Dawn
#: data/campaigns/Dusk_of_Dawn/_main.cfg:27
msgid "Normal"
msgstr ""
#. [about]
#: data/campaigns/Dusk_of_Dawn/_main.cfg:30
msgid "Author"
msgstr ""
#. [about]
#: data/campaigns/Dusk_of_Dawn/_main.cfg:36
msgid "Prose and Story Editing, Code Preparation"
msgstr ""
#. [about]
#: data/campaigns/Dusk_of_Dawn/_main.cfg:42
msgid "Art - Sprites"
msgstr ""
#. [about]
#: data/campaigns/Dusk_of_Dawn/_main.cfg:49
msgid "Wild and Beast Saurian Sprites"
msgstr ""
#. [about]
#: data/campaigns/Dusk_of_Dawn/_main.cfg:55
msgid "Text Proofreading"
msgstr ""
#. [about]
#: data/campaigns/Dusk_of_Dawn/_main.cfg:61
msgid "WML Assistance"
msgstr ""
#. [about]
#: data/campaigns/Dusk_of_Dawn/_main.cfg:67
msgid "Beta Testing"
msgstr ""
#. [achievement]: id=dod_sbc
#: data/campaigns/Dusk_of_Dawn/achievements.cfg:8
msgid "Scenario 1: Small but Cunning"
msgstr ""
#. [achievement]: id=dod_sbc
#: data/campaigns/Dusk_of_Dawn/achievements.cfg:9
msgid "Find a way to light the brazier in First Steps."
msgstr ""
#. [achievement]: id=dod_ras
#: data/campaigns/Dusk_of_Dawn/achievements.cfg:16
msgid "Scenario 1b: Rock and Stone"
msgstr ""
#. [achievement]: id=dod_ras
#: data/campaigns/Dusk_of_Dawn/achievements.cfg:17
msgid "Complete the Secret on Normal difficulty."
msgstr ""
#. [achievement]: id=dod_ltb
#: data/campaigns/Dusk_of_Dawn/achievements.cfg:24
msgid "Scenario 2: Let Them Burn!"
msgstr ""
#. [achievement]: id=dod_ltb
#: data/campaigns/Dusk_of_Dawn/achievements.cfg:25
msgid "Advance a Fire Guardian into a Fire Wraith in A Dream."
msgstr ""
#. [achievement]: id=dod_se
#: data/campaigns/Dusk_of_Dawn/achievements.cfg:32
msgid "Scenario 2: Scorched Earth"
msgstr ""
#. [achievement]: id=dod_se
#: data/campaigns/Dusk_of_Dawn/achievements.cfg:33
msgid "Fully burn 10 tiles of forest in A Dream."
msgstr ""
#. [achievement]: id=dod_gs
#: data/campaigns/Dusk_of_Dawn/achievements.cfg:40
msgid "Scenario 2: Green Souvenir"
msgstr ""
#. [achievement]: id=dod_gs
#: data/campaigns/Dusk_of_Dawn/achievements.cfg:41
msgid "Find the Wose Branch in A Dream."
msgstr ""
#. [achievement]: id=dod_mp
#: data/campaigns/Dusk_of_Dawn/achievements.cfg:48
msgid "Scenario 3: Mushroom Picking"
msgstr ""
#. [achievement]: id=dod_mp
#: data/campaigns/Dusk_of_Dawn/achievements.cfg:49
msgid "Harvest at least half of the mushroom groves in Fateful Day."
msgstr ""
#. [achievement]: id=dod_hb
#: data/campaigns/Dusk_of_Dawn/achievements.cfg:56
msgid "Scenario 3: Hiss Battle"
msgstr ""
#. [achievement]: id=dod_hb
#: data/campaigns/Dusk_of_Dawn/achievements.cfg:57
msgid ""
"Attack the Blue Blood Saurian leader with Refumee in Fateful Day."
msgstr ""
#. [scenario]: id=00_Being_Born
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:5
msgid "Being Born"
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:20
msgid ""
"The Heart Mountains have the word Heart in their name for a reason. This is "
"the largest mountain range in the known world, forming a natural wall that "
"splits the Northlands in two."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:24
msgid ""
"This vast expanse of craggy hills and mountain peaks is home to many "
"dwarves, who are usually engrossed in a feverish search for ever rarer ores, "
"or else getting themselves drunk on honey."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:28
msgid ""
"Other creatures also live in the shadows of the dark caves and earthy "
"grottos. Creatures great and terrible in appearance, but naive in nature, "
"and easy to manipulate."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:32
msgid ""
"These are trolls. They are often thought of as beasts, bloodthirsty monsters "
"who only do bad things, but this is not true at all. As I have said before, "
"they are merely naive... and perhaps sometimes a little bit too reckless."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:37
msgid ""
"The story I am about to tell you happened sixteen years after we, humans, "
"first came to the Great Continent. This is a story of the evil that pursued "
"us here, and the sadness that has come to the trolls..."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:39
msgid "Crelanu the Wise"
msgstr ""
#. [side]
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:52
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:49
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:44
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:69
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:42
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:114
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:46
msgid "Golden Flame Tribe"
msgstr ""
#. [side]
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:65
msgid "Newborn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:75
msgid "One day in the Heart Mountains."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:101
msgid "In a silent moment, a stone wall came to life."
msgstr ""
#. [unit]: type=Strong Troll Whelp, id=OL_PROLOG
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:109
msgid "Nameless Troll"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:126
msgid "...And it suddenly shattered."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:143
msgid ""
"The newborn troll began to crawl. He moved very slowly. It was as if he was "
"still dreaming, or as if his inner flame had only just begun to warm."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:170
msgid ""
"With each step, his flame of life grew stronger. The troll’s heart shimmered "
"with golden light."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:190
msgid "The newborn wanted to roar, but he knew no words."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:244
msgid "Turning, the newborn realized he was alone."
msgstr ""
#. [message]: speaker=OL_PROLOG
#. [message]: speaker=OL
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:249
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:842
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:673
msgid "..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:260
msgid "He tried again to speak and... This time he succeeded."
msgstr ""
#. [message]: speaker=OL_PROLOG
#. [message]: speaker=OL
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:269
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:211
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:718
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:530
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1094
msgid "Ougl!!"
msgstr ""
#. [modify_unit]
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:276
#: data/campaigns/Dusk_of_Dawn/utils/characters.cfg:6
msgid "Ougl Firstborn"
msgstr ""
#. [message]: speaker=OL_PROLOG
#. [message]: speaker=unit
#. [message]: speaker=OL
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:293
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:699
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:770
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:364
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:886
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:309
msgid "...?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:339
msgid "New motion suddenly disturbed the underground calm."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:362
msgid ""
"As if prompted by Ougl’s roar, other trolls also awoke from their sleep."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:399
msgid "This is how trolls are born."
msgstr ""
#. [scenario]: id=01_First_Steps
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:5
msgid "First Steps"
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:27
msgid "As the first awakened, Ougl became the leader of his tribe."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:31
msgid ""
"The children of stone moved forward. Their path — not an easy one — led "
"through intricate corridors deep underground. They did not know light, for "
"it never reached these deep places. The air was cold."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:36
msgid ""
"When the Golden Flame Tribe (as I will henceforth call them) entered tunnels "
"that had once belonged to the bearded race, one of the trolls began to "
"behave quite unusually."
msgstr ""
#. [side]
#. [unit]: type=Fire Guardian, id=IF
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:74
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:393
msgid "Inner Flame"
msgstr ""
#. [side]
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:107
msgid "Ash Flame Tribe"
msgstr ""
#. [side]
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:135
msgid "Cave Dwellers"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:166
msgid "Defeat the Inner Flame and Ash Flame leaders"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:170
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:173
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1170
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:298
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:648
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:99
msgid "Death of Ougl"
msgstr ""
#. [unit]: type=Troll Whelp, id=AU
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:229
msgid "Arru"
msgstr ""
#. [unit]: type=Troll Whelp, id=GO
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:246
msgid "Gao"
msgstr ""
#. [unit]: type=Troll Whelp, id=NM
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:263
msgid "Nuum"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:280
msgid "Suddenly, one of the trolls began to behave strangely."
msgstr ""
#. [unit]: type=Troll Whelp, id=UG
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:286
msgid "Strange Troll"
msgstr ""
#. [message]: speaker=UG
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:360
msgid "Ullg!!"
msgstr ""
#. [modify_unit]
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:387
msgid "Ullg the Flameless"
msgstr ""
#. [message]: speaker=IF
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:443
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:821
msgid "S s s s...!"
msgstr ""
#. [message]: speaker=OL
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:482
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1302
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:617
#: data/campaigns/Dusk_of_Dawn/utils/defeat.cfg:27
msgid "Ougl?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:638
msgid "H i s s...!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:705
msgid "The finder of the mysterious egg made a decision without much thought."
msgstr ""
#. [unit]: type=Fire Ant, id=LA
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:739
msgid "Lonely Ant"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:776
msgid ""
"There are many unexplainable things in this world. This is one of them: the "
"little ant decided to join the trolls."
msgstr ""
#. [message]: speaker=UG
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:833
msgid "Ullg...!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:848
msgid ""
"Ougl has learned how to control his inner flame. You can now recruit Fire "
"Guardians."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:859
msgid ""
"Also... some of the trolls, like their leader, began to feel a mysterious "
"connection to fire. You can now recruit Troll Initiates."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:877
msgid ""
"There is an open trapdoor in the ruined dwarven castle. Do you want to go "
"through it and play the bonus level?"
msgstr ""
#. [option]
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:879
msgid "I will play the bonus scenario."
msgstr ""
#. [option]
#: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:890
msgid "I don’t want to play the bonus scenario."
msgstr ""
#. [scenario]: id=02_A_Dream
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:5
msgid "A Dream"
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:22
msgid ""
"Soon Ougl saw that they had come to a dead end. The way forward was blocked "
"by rock and stone."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:26
msgid ""
"There were two options. The trolls could either turn back the way they came "
"or... break through."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:31
msgid "Of course, they chose the latter."
msgstr ""
#. [side]
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:77
msgid "Grove Guardians"
msgstr ""
#. [side]
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:102
msgid "Emmm the Oak"
msgstr ""
#. [side]
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:103
msgid "Ummm the Birch"
msgstr ""
#. [side]
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:104
msgid "Immm the Linden"
msgstr ""
#. [unit]: type=Wose Shaman, id=OM
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:109
msgid "Ommm the Oldest"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:169
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1166
msgid "Survive until turns run out"
msgstr ""
#. [note]
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:183
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1184
msgid ""
"If a Fire Guardian or Fire Wraith moves on a forest or grass tile it will "
"partially burn down. Enter a tile twice to completely burn it down."
msgstr ""
#. [note]
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:187
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1188
msgid ""
"The grove area has a special time of day: Mystic Light, which gives lawful "
"units bonus +25%, and chaotic -25%."
msgstr ""
#. [note]
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:191
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1192
msgid "Woses teleport from the castle through the Great Trees."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:237
msgid ""
"Now that Ougl was able to control his inner flame, he could easily break "
"through stone walls."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:366
msgid "First the stone wall was heated, and then Ougl smashed it."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:372
msgid "I have no idea why such a thing should work, but it made sense to Ougl."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:628
msgid ""
"Ougl broke through the rocks again and again until he opened a way to a very "
"mysterious place."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:634
msgid ""
"They were no longer as deep underground as before and the darkness was not "
"as thick."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:724
msgid ""
"Ougl loved this strange new green color, and there was plenty of it here."
msgstr ""
#. [unit]: type=Wose, id=AM
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:735
msgid "Ammm the Maple"
msgstr ""
#. [message]: speaker=AM
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:760
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1287
msgid "A m m m...?"
msgstr ""
#. [message]: speaker=AM
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:789
msgid "A m m m...!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:795
msgid ""
"Ougl could not guess what the leafy creature might want from him and his "
"brothers, for Ougl could not speak or understand the language of other "
"beings. He only knew feelings and emotions."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:806
msgid ""
"...And from moment to moment he felt more and more anger from the tree folk, "
"which waved its branches menacingly at the nearby Fire Wraith."
msgstr ""
#. [message]: speaker=OL
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:820
msgid "Ougl...?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:836
msgid "There was nothing left for the trolls to do but defend themselves."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:850
msgid ""
"Units recruited by an enemy leader are always assigned the fearless trait."
msgstr ""
#. [unit]: type=Wild Saurian, id=RE
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1094
msgid "Refumee the Swampling"
msgstr ""
#. [message]: speaker=RE
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1116
msgid "S y s y...!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1127
msgid ""
"The Saurian’s speech meant nothing to Ougl, but Ougl felt that he could "
"trust and rely on her. He felt that the swamp dweller was not hostile and "
"wanted to support him."
msgstr ""
#. [message]: speaker=RE
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1139
msgid "S y s y..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1155
msgid ""
"The young trolls spotted a huge tree within the underground forest. This was "
"one of the great woses, the guardians of the grove, and it glared menacingly "
"at the stone creatures who it believed were threatening saplings."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1161
msgid ""
"Ougl was quick to guess that the death of any Elder Wose would only further "
"enrage the treefolk, and resolved to keep his distance from them."
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1174
msgid "Death of any of the Elder Woses located on the Great Trees"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1206
msgid ""
"With the death of one of the three great guardians of the grove, the woses "
"went into a frenzy. The trolls, helpless in the face of these strange new "
"creatures, knew it was their end."
msgstr ""
#. [message]: speaker=OM
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1276
msgid "O m m m...!!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1282
msgid ""
"As the sound of battle echoed through the grove, a great old tree finally "
"began to stir."
msgstr ""
#. [message]: speaker=OM
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1297
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1307
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1387
msgid "O m m m..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1350
msgid ""
"The awakened Wose Shaman spoke to Ougl in a strange way, and Ougl "
"understood. The Wose’s name was Ommm, and it was the leader of the tree folk."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1361
msgid ""
"Ommm used a mysterious magic to see the purpose of the troll’s journey, and "
"whether they had evil intentions towards the green grove."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1367
msgid ""
"It soon realized that the trolls were not to blame for the unfortunate "
"skirmish."
msgstr ""
#. [message]: speaker=OM
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1372
msgid "O m m m...?"
msgstr ""
#. [message]: speaker=OL
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1382
msgid "Ougl..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1393
msgid ""
"Ougl wanted to travel further upwards, but the Wose Shaman advised him "
"against it. The woses warned that the surface held many creatures who were "
"not guided by goodness of heart, but by the law of strength."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1399
msgid ""
"But Ougl had seen green lands now, and he began to dream of seeing more. The "
"higher he climbed, the more green there would be."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1416
msgid ""
"After some thought, the Wose Shaman agreed to give the trolls directions to "
"the surface. But the trolls were to first plant new trees in place of the "
"ones that had fallen during the battle."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1425
msgid ""
"After some thought, the Wose Shaman agreed to give the trolls directions to "
"the surface, but again warned Ougl that sometimes dreams are better left in "
"the realm of dreams."
msgstr ""
#. [scenario]: id=03_Fateful_Day
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:5
msgid "Fateful Day"
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:27
msgid ""
"The Wose Shaman, as promised, told the trolls where they should go to get "
"out of the caves."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:31
msgid ""
"It also put a peculiar charm on Ougl, allowing him to understand the speech "
"of other beings despite not knowing how to speak himself."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:35
msgid ""
"The trolls soon left the woses and continued on their journey. The going was "
"difficult, for the rocks they now climbed were very earthy and crumbly."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:39
msgid ""
"There was also less food than on the deeper levels. The trolls found only "
"mushrooms, and Ougl disliked mushrooms. But this did not discourage him, for "
"Ougl now had a dream and a goal for his trek."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:43
msgid "Despite their incautious nature, trolls are not simple at all."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:47
msgid ""
"When they tame their inner flame, they move in the realm of feelings and can "
"guess the intentions of others without the need for speech."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:51
msgid ""
"Ougl and his friends knew from the beginning that the tree folk were not "
"evil, and they did not understand why the trees decided to attack them. If "
"the trolls had done nothing wrong, then why were they attacked?"
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:56
msgid ""
"The Golden Flame Tribe thought for a long time about what had happened and "
"what might yet happen. After much travel and much thought, they happened "
"across an underground lake."
msgstr ""
#. [side]: type=Naga Warrior, id=SA, gender=female
#. [side]
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:92
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:61
msgid "Purple Eye Naga"
msgstr ""
#. [side]: type=Naga Warrior, id=SA, gender=female
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:97
msgid "Sessa Purple Eye"
msgstr ""
#. [side]: type=Naga Warrior, id=SA, gender=female
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:128
msgid "Irxa"
msgstr ""
#. [side]: type=Naga Warrior, id=SA, gender=female
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:129
msgid "Neillei"
msgstr ""
#. [side]: type=Naga Warrior, id=SA, gender=female
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:130
msgid "Oaserss"
msgstr ""
#. [side]: type=Orcish Warlord, id=AR
#. [side]: type=Goblin Pillager, id=NG
#. [side]
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:153
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:200
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:89
msgid "Red Cry Horde"
msgstr ""
#. [side]: type=Orcish Warlord, id=AR
#. [unit]: type=Orcish Warlord, id=AR
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:159
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:279
msgid "Agnar Red Cry"
msgstr ""
#. [side]: type=Orcish Warlord, id=AR
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:185
msgid "Omag"
msgstr ""
#. [side]: type=Goblin Pillager, id=NG
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:206
msgid "Nuug The Firebug"
msgstr ""
#. [side]: type=Goblin Pillager, id=NG
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:232
msgid "Uod"
msgstr ""
#. [side]: type=Goblin Pillager, id=NG
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:233
msgid "Marl"
msgstr ""
#. [side]: type=Saurian Oracle, id=MZ
#. [side]
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:248
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:101
msgid "Blue Blood Saurians"
msgstr ""
#. [side]: type=Saurian Oracle, id=MZ
#. [unit]: type=Saurian Oracle, id=MZ
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:254
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:315
msgid "Moarxz Blue Blood"
msgstr ""
#. [side]: type=Saurian Oracle, id=MZ
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:280
msgid "Zarx"
msgstr ""
#. [side]: type=Saurian Oracle, id=MZ
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:281
msgid "Azzaris"
msgstr ""
#. [side]: type=Saurian Oracle, id=MZ
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:282
msgid "Sonikss"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:294
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:644
msgid "Defeat every enemy unit"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:302
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:652
msgid "Death of Sessa"
msgstr ""
#. [note]
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:311
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:661
msgid ""
"Ougl’s control over fire has improved. Fire guardians can now move faster in "
"cave terrain."
msgstr ""
#. [note]
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:315
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:665
msgid "Ally and enemy guard units have 0 movement points."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:354
msgid "Drums could be heard in the distance."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:370
msgid "It didn’t take long for the trolls to understand what was happening."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:404
msgid ""
"Some creatures were about to attack some other creatures. Both creatures’ "
"appearances were strange and monstrous."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:410
msgid "However, Ougl could feel who was not driven by a good heart."
msgstr ""
#. [message]: speaker=SA
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:420
msgid "S s a s...! ? (Another enemy!?)"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:433
msgid "Ougl shook his head in denial."
msgstr ""
#. [message]: speaker=SA
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:438
msgid "S s a s...? (A friend, then?)"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:451
msgid "Ougl nodded."
msgstr ""
#. [message]: speaker=AR
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:461
msgid ""
"Arg-hah! (There is no more hope for you. No matter how many help you, "
"death awaits you anyway.)"
msgstr ""
#. [message]: speaker=MZ
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:471
msgid "S y s s...! (Give up your treasures and we will spare you!)"
msgstr ""
#. [message]: speaker=SA
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:476
msgid "S s a s...! (Never!)"
msgstr ""
#. [message]: speaker=NG
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:481
msgid "Urg-hah! (Then die!)"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:499
msgid "The Nagini looked again at the trolls."
msgstr ""
#. [message]: speaker=SA
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:504
msgid "S s a s...? (Will you help us?)"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:517
msgid "Ougl said only one thing."
msgstr ""
#. [message]: speaker=RE
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:550
msgid "S y s y...! (I want to fight too!)"
msgstr ""
#. [message]: speaker=RE
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:562
msgid "S y s y... (Let me deal with this one.)"
msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=OL
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:622
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1057
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1076
msgid "...!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:633
msgid ""
"The hungry troll gorged itself on the mushrooms. They weren’t very tasty. "
"Could they have been poisonous?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:639
msgid "The troll suddenly feels an overwhelming rage."
msgstr ""
#. [note]
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:669
msgid ""
"Trolls who move onto mushroom terrain will destroy the mushrooms and gain "
"the berserk special on melee attacks."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:686
msgid ""
"Ougl bit into a piece of mushroom, but as soon as he tasted it, he spat it "
"out in disgust. He was not interested in rage."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:834
msgid ""
"Drums once again echoed through the cavern. Enemy reinforcements had arrived."
msgstr ""
#. [message]: speaker=AR
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:860
msgid "Arg-hah! (I won’t lose!)"
msgstr ""
#. [message]: speaker=AR
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:872
msgid "Arg-hah! (You’ll pay for this, you dirty troll!)"
msgstr ""
#. [message]: speaker=NG
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:898
msgid "Urg-hah... (No! I can’t die...)"
msgstr ""
#. [message]: speaker=MZ
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:924
msgid "S y s s...! (Time to retreat!)"
msgstr ""
#. [message]: speaker=SA
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:940
msgid "S s a s...! (What a coward!)"
msgstr ""
#. [message]: speaker=RE
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:952
msgid "S y s y... (Forgive me for falling...)"
msgstr ""
#. [message]: speaker=RE
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:971
msgid "S y s y... (You are a fool of a saurian.)"
msgstr ""
#. [message]: speaker=MZ
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:980
msgid "S y s s...! (No, you are. You saurian traitor!)"
msgstr ""
#. [message]: speaker=RE
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:989
msgid "S y s y...! (You are, not me!)"
msgstr ""
#. [message]: speaker=MZ
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1003
msgid "S y s s...! (You are annoying...)"
msgstr ""
#. [message]: speaker=RE
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1017
msgid "S y s y... (You are more.)"
msgstr ""
#. [message]: speaker=RE
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1026
msgid "S s s s y s y s s y y...! (Saurian insult, no translation.)"
msgstr ""
#. [message]: speaker=MZ
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1035
msgid "S y s s... (How dare you!)"
msgstr ""
#. [message]: speaker=SA
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1052
msgid "S s a s... (It’s over...)"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1104
msgid ""
"Ougl gave a victorious roar as the last of his enemies fell to the ground."
msgstr ""
#. [message]: speaker=SA
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1114
msgid ""
"S s a s... (Thank you for your help. Without your aid we would have "
"been routed.)"
msgstr ""
#. [message]: speaker=SA
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1119
msgid "S s a s... (How can we repay you?)"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1125
msgid "Ougl already knew how the Naga could help him."
msgstr ""
#. [scenario]: id=04_A_Beautiful_World
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:5
msgid "A Beautiful World"
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:20
msgid ""
"Sessa asked the trolls how she could repay them for their help, but the "
"trolls did not know how to speak. They pointed upwards with their hands."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:24
msgid ""
"Fortunately, this was not the first time the Nagas had met their kind, and "
"after a while they understood where the trolls were going."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:29
msgid ""
"The old wose’s directions had been too complicated for Ougl to follow. He "
"had forgotten most of them already. But with a guide, the trolls would "
"surely reach their goal."
msgstr ""
#. [unit]: type=Naga Fighter, id=IA, gender=female
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:67
msgid "Ilaja"
msgstr ""
#. [message]: speaker=IA
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:146
msgid "S s a s... (Here we bid farewell, stone friends. Be safe.)"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:170
msgid ""
"Ougl took a step towards the exit, but hesitated for a moment. He wasn’t "
"sure why."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:229
msgid ""
"The outside world was everything Ougl had imagined. Green. Full of sound and "
"life. Ougl and the Golden Flame Tribe were filled with awe."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:251
msgid ""
"A bright light shone overhead, brighter than anything Ougl had ever seen. "
"The light hurt to look at. The light made everything hurt to look at, but "
"Ougl kept looking anyway."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:265
msgid ""
"Ougl’s voice ran out with joy. He felt that he had fulfilled his greatest "
"dream."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:271
msgid "But his happiness did not last very long..."
msgstr ""
#. [message]: speaker=AR
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:297
msgid "Arg-hah! (Now we've got you! You dumb troll!)"
msgstr ""
#. [modify_side]
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:396
msgid "Flameless Tribe"
msgstr ""
#. [modify_unit]
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:404
msgid "Ougl the Flameless"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:487
msgid ""
"The saurian stole away Ougl’s inner flame and quenched it with magic. Bitter "
"cold cut into Ougl’s stone-like body."
msgstr ""
#. [message]: speaker=MZ
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:492
msgid ""
"S y s s... (You will follow us wherever we go if you want to regain "
"your inner flame, troll.)"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:498
msgid "...But Ougl had no intention of giving up so easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:504
msgid "He suddenly shouted. Trollish words rang out in the evening air."
msgstr ""
#. [message]: speaker=OL
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:513
msgid "OUGL... NOT FOLLOW YOU!!!"
msgstr ""
#. [message]: speaker=AR
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:556
msgid "Arg-hah! (The beast is trying to fight! Archers, to me!)"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:642
msgid "When Ougl felt the heat of the fire, he flew into a great rage."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:904
msgid ""
"Ougl fell to his knees. The strong troll’s gaze became absent, and his will "
"to fight died out. His drive and vitality had faded away, and only empty "
"space remained in his heart."
msgstr ""
#. [message]: speaker=AR
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:911
msgid ""
"Arg-hah! (You have no chance to win against me. Do you understand? "
"Ha, ha, ha...!)"
msgstr ""
#. [message]: speaker=AR
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:918
msgid ""
"Arg-hah! (Now your leader is under our power. You trolls need a new "
"leader. You will all follow us!)"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:931
msgid ""
"None of the Golden Flame Tribe were as bright or as bold as Ougl had been. "
"They did not understand the danger of the orcs."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:937
msgid ""
"The trolls joined their new leaders, and learned from them. They learned to "
"lust for the sheen of gold and the smell of blood. They learned to spread "
"ruin and death."
msgstr ""
#. [unit]: type=Elder Mage, id=CU
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1006
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1039
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1046
msgid "Crelanu"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1041
msgid ""
"Some years later, a few members of the unfortunate Golden Flame Tribe found "
"themselves in the far north, besieging my wizard’s tower as orcs so often do."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1048
msgid ""
"Their attack failed. I took prisoners, from whom I learned this story. And "
"now you have learned it from me."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1060
msgid ""
"Trolls are often thought of as beasts, bloodthirsty monsters who only do bad "
"things. Perhaps many are. But many were not always so."
msgstr ""
#. [scenario]: id=Secret
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:5
msgid "Secret"
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:20
msgid "Dwarves are a very cautious folk, carefully guarding their secrets."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:24
msgid ""
"They are well known for frantically mining treasures and adorning themselves "
"with jewels. Less well known is that they practice a mysterious kind of "
"magic."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:28
msgid ""
"It is said that when the earliest dwarves first came up from the deep, they "
"left behind a primordial power far below. Through the art of runes, dwarves "
"create energy channels that carry fragments of this power up to the surface "
"world."
msgstr ""
#. [part]
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:33
msgid ""
"Descending deeper through the trapdoor, Ougl became the first of the Golden "
"Flame Tribe to see this art in action."
msgstr ""
#. [side]
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:64
msgid "Guardian of the Secret Room"
msgstr ""
#. [side]
#. [unit]: type=Stone Golem, id=STONE-HEART
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:83
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:774
msgid "Stone Heart"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:95
msgid "Reach the artifact (10,2)"
msgstr ""
#. [note]
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:109
msgid ""
"The golem moves towards you each turn. It has 1 MP, which will increase by 1 "
"each time it enters a tile with a rune."
msgstr ""
#. [note]
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:113
msgid "To open the gate you need to trigger buttons: (5,7) and (15,7)."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:607
msgid ""
"The stone statue came suddenly to life. Its eyes lit up with a bright glow."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:625
msgid ""
"Ougl was sure that there must be something very valuable locked away behind "
"the guardian statue. He wanted the treasure hidden by the dwarves."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:634
msgid "But first he had to open the way by pressing two stone buttons."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:655
msgid ""
"This amulet radiates an aura of power. It is engraved with the head of a "
"raven, birds that have been great allies of the dwarves since time "
"immemorial."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:714
msgid ""
"The moment Ougl’s fingers touch the amulet, the golem suddenly crumbles into "
"fine dust."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:768
msgid "Through the art of runes, the dust begins to gather again..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:790
msgid "...and a new golem loyal to Ougl is born."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:903
#: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:955
msgid "With a squeal of rusty machinery, the gate opens."
msgstr ""
#. [unit_type]: id=Beast Saurian, race=lizard, gender=female
#: data/campaigns/Dusk_of_Dawn/units/Beast_Saurian.cfg:5
msgid "Beast Saurian"
msgstr ""
#. [unit_type]: id=Beast Saurian, race=lizard, gender=female
#: data/campaigns/Dusk_of_Dawn/units/Beast_Saurian.cfg:19
msgid ""
"As they grow older, wild saurians begin to be able to produce the poison "
"with which they coat their sickles. This allows them to weaken their prey, "
"which quickly falls under the strain of time."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Dusk_of_Dawn/units/Beast_Saurian.cfg:29
msgid "poisonous sickle"
msgstr ""
#. [unit_type]: id=Troll Earth Shaker, race=troll
#: data/campaigns/Dusk_of_Dawn/units/Earth_Shaker.cfg:5
msgid "Troll Earth-Shaker"
msgstr ""
#. [unit_type]: id=Troll Earth Shaker, race=troll
#: data/campaigns/Dusk_of_Dawn/units/Earth_Shaker.cfg:19
msgid ""
"A brave few adventurers claim to have seen enormous trolls tearing huge "
"boulders from the ground with their bare hands and throwing them like "
"pebbles. They also claim that anyone who has had the honor of seeing such a "
"troll will think twice before entering a cave alone."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Dusk_of_Dawn/units/Earth_Shaker.cfg:26
#: data/campaigns/Dusk_of_Dawn/units/Great_Stone_Golem.cfg:42
#: data/campaigns/Dusk_of_Dawn/units/Initiate.cfg:28
#: data/campaigns/Dusk_of_Dawn/units/Stone_Golem.cfg:46
#: data/campaigns/Dusk_of_Dawn/units/Strong_Whelp.cfg:25
msgid "fist"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Dusk_of_Dawn/units/Earth_Shaker.cfg:35
msgid "sling"
msgstr ""
#. [unit_type]: id=Great Stone Golem, race=monster
#: data/campaigns/Dusk_of_Dawn/units/Great_Stone_Golem.cfg:4
msgid "Great Stone Golem"
msgstr ""
#. [unit_type]: id=Great Stone Golem, race=monster
#. [unit_type]: id=Stone Golem, race=monster
#: data/campaigns/Dusk_of_Dawn/units/Great_Stone_Golem.cfg:17
#: data/campaigns/Dusk_of_Dawn/units/Stone_Golem.cfg:17
msgid ""
"Legends tell of great stone statues resembling dwarves that come to life "
"through the art of runes to protect the treasures of the bearded people."
msgstr ""
#. [unit_type]: id=Great Stone Golem, race=monster
#. [unit_type]: id=Stone Golem, race=monster
#: data/campaigns/Dusk_of_Dawn/units/Great_Stone_Golem.cfg:19
#: data/campaigns/Dusk_of_Dawn/units/Stone_Golem.cfg:19
msgid "But these are just tales. Right?"
msgstr ""
#. [unit_type]: id=Troll Initiate, race=troll
#: data/campaigns/Dusk_of_Dawn/units/Initiate.cfg:5
msgid "Troll Initiate"
msgstr ""
#. [unit_type]: id=Troll Initiate, race=troll
#: data/campaigns/Dusk_of_Dawn/units/Initiate.cfg:21
msgid ""
"Some trolls are born smaller than the rest of their kin. Though weak in "
"body, they quickly realize that they have been blessed with an unusually "
"strong bond with fire."
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Dusk_of_Dawn/units/Initiate.cfg:37
msgid "flame tongue"
msgstr ""
#. [unit_type]: id=Stone Golem, race=monster
#: data/campaigns/Dusk_of_Dawn/units/Stone_Golem.cfg:4
msgid "Stone Golem"
msgstr ""
#. [unit_type]: id=Strong Troll Whelp, race=troll
#: data/campaigns/Dusk_of_Dawn/units/Strong_Whelp.cfg:5
msgid "Strong Troll Whelp"
msgstr ""
#. [unit_type]: id=Strong Troll Whelp, race=troll
#: data/campaigns/Dusk_of_Dawn/units/Strong_Whelp.cfg:18
msgid ""
"Some Troll Whelps are stronger and larger than others. They are usually "
"found leading newly born troll tribes."
msgstr ""
#. [unit_type]: id=Wild Saurian, race=lizard, gender=female
#: data/campaigns/Dusk_of_Dawn/units/Wild_Saurian.cfg:5
msgid "Wild Saurian"
msgstr ""
#. [unit_type]: id=Wild Saurian, race=lizard, gender=female
#: data/campaigns/Dusk_of_Dawn/units/Wild_Saurian.cfg:19
msgid ""
"Some saurians are more savage and have a greater predatory instinct. They "
"often live alone and have developed a peculiar ability to heal themselves "
"from wounds and poisons."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Dusk_of_Dawn/units/Wild_Saurian.cfg:28
msgid "sickle"
msgstr ""
#. [message]: speaker=OL
#: data/campaigns/Dusk_of_Dawn/utils/defeat.cfg:12
msgid "Ougl...!"
msgstr ""
#. [time]: id=lava
#: data/campaigns/Dusk_of_Dawn/utils/schedules.cfg:6
msgid "Lava"
msgstr ""
#. [time]: id=magic_light
#: data/campaigns/Dusk_of_Dawn/utils/schedules.cfg:18
msgid "Magic Light"
msgstr ""