msgid "" msgstr "" "Project-Id-Version: \n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2025-12-22 03:09 UTC\n" "PO-Revision-Date: 2025-12-22 15:38+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: none\n" "Language: en_GB\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Generator: Poedit 3.4.2\n" #. [campaign]: id=Dusk_of_Dawn #. [achievement_group] #: data/campaigns/Dusk_of_Dawn/_main.cfg:11 #: data/campaigns/Dusk_of_Dawn/achievements.cfg:4 msgid "Dusk of Dawn" msgstr "Dusk of Dawn" #. [campaign]: id=Dusk_of_Dawn #: data/campaigns/Dusk_of_Dawn/_main.cfg:12 msgid "DoD" msgstr "DoD" #. [campaign]: id=Dusk_of_Dawn #: data/campaigns/Dusk_of_Dawn/_main.cfg:18 msgid "" "Deep underneath the Heart Mountains, a new tribe of trolls awakens. Help " "them grow and eventually fulfill Ougl Firstborn’s biggest dream." msgstr "" "Deep underneath the Heart Mountains, a new tribe of trolls awakens. Help " "them grow and eventually fulfil Ougl Firstborn’s biggest dream." #. [campaign]: id=Dusk_of_Dawn #: data/campaigns/Dusk_of_Dawn/_main.cfg:20 msgid "" "This is an exerpt from the Book of Crelanu, as transcribed by the Weldyn " "Royal Scholars Society." msgstr "" "This is an exerpt from the Book of Crelanu, as transcribed by the Weldyn " "Royal Scholars Society." #. [campaign]: id=Dusk_of_Dawn #: data/campaigns/Dusk_of_Dawn/_main.cfg:22 msgid "(Novice level, 4 scenarios)" msgstr "(Novice level, 4 scenarios)" #. [campaign]: id=Dusk_of_Dawn #: data/campaigns/Dusk_of_Dawn/_main.cfg:26 msgid "Easy" msgstr "Easy" #. [campaign]: id=Dusk_of_Dawn #. [unit]: type=Fire Wraith, id=SK #. [unit]: type=Fire Wraith, id=IF #: data/campaigns/Dusk_of_Dawn/_main.cfg:26 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:56 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:410 msgid "Spark" msgstr "Spark" #. [campaign]: id=Dusk_of_Dawn #. [modify_unit]: id=FE #: data/campaigns/Dusk_of_Dawn/_main.cfg:27 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1449 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1147 msgid "Flame" msgstr "Flame" #. [campaign]: id=Dusk_of_Dawn #: data/campaigns/Dusk_of_Dawn/_main.cfg:27 msgid "Normal" msgstr "Normal" #. [about] #: data/campaigns/Dusk_of_Dawn/_main.cfg:30 msgid "Author" msgstr "Author" #. [about] #: data/campaigns/Dusk_of_Dawn/_main.cfg:36 msgid "Prose and Story Editing, Code Preparation" msgstr "Prose and Story Editing, Code Preparation" #. [about] #: data/campaigns/Dusk_of_Dawn/_main.cfg:42 msgid "Art - Sprites" msgstr "Art - Sprites" #. [about] #: data/campaigns/Dusk_of_Dawn/_main.cfg:49 msgid "Wild and Beast Saurian Sprites" msgstr "Wild and Beast Saurian Sprites" #. [about] #: data/campaigns/Dusk_of_Dawn/_main.cfg:55 msgid "Text Proofreading" msgstr "Text Proofreading" #. [about] #: data/campaigns/Dusk_of_Dawn/_main.cfg:61 msgid "WML Assistance" msgstr "WML Assistance" #. [about] #: data/campaigns/Dusk_of_Dawn/_main.cfg:67 msgid "Beta Testing" msgstr "Beta Testing" #. [achievement]: id=dod_sbc #: data/campaigns/Dusk_of_Dawn/achievements.cfg:8 msgid "Scenario 1: Small but Cunning" msgstr "Scenario 1: Small but Cunning" #. [achievement]: id=dod_sbc #: data/campaigns/Dusk_of_Dawn/achievements.cfg:9 msgid "Find a way to light the brazier in First Steps." msgstr "Find a way to light the brazier in First Steps." #. [achievement]: id=dod_ras #: data/campaigns/Dusk_of_Dawn/achievements.cfg:16 msgid "Scenario 1b: Rock and Stone" msgstr "Scenario 1b: Rock and Stone" #. [achievement]: id=dod_ras #: data/campaigns/Dusk_of_Dawn/achievements.cfg:17 msgid "Complete the Secret on Normal difficulty." msgstr "Complete the Secret on Normal difficulty." #. [achievement]: id=dod_ltb #: data/campaigns/Dusk_of_Dawn/achievements.cfg:24 msgid "Scenario 2: Let Them Burn!" msgstr "Scenario 2: Let Them Burn!" #. [achievement]: id=dod_ltb #: data/campaigns/Dusk_of_Dawn/achievements.cfg:25 msgid "Advance a Fire Guardian into a Fire Wraith in A Dream." msgstr "Advance a Fire Guardian into a Fire Wraith in A Dream." #. [achievement]: id=dod_se #: data/campaigns/Dusk_of_Dawn/achievements.cfg:32 msgid "Scenario 2: Scorched Earth" msgstr "Scenario 2: Scorched Earth" #. [achievement]: id=dod_se #: data/campaigns/Dusk_of_Dawn/achievements.cfg:33 msgid "Fully burn 10 tiles of forest in A Dream." msgstr "Fully burn 10 tiles of forest in A Dream." #. [achievement]: id=dod_gs #: data/campaigns/Dusk_of_Dawn/achievements.cfg:40 msgid "Scenario 2: Green Souvenir" msgstr "Scenario 2: Green Souvenir" #. [achievement]: id=dod_gs #: data/campaigns/Dusk_of_Dawn/achievements.cfg:41 msgid "Find the Wose Branch in A Dream." msgstr "Find the Wose Branch in A Dream." #. [achievement]: id=dod_mp #: data/campaigns/Dusk_of_Dawn/achievements.cfg:48 msgid "Scenario 3: Mushroom Picking" msgstr "Scenario 3: Mushroom Picking" #. [achievement]: id=dod_mp #: data/campaigns/Dusk_of_Dawn/achievements.cfg:49 msgid "Harvest at least half of the mushroom groves in Fateful Day." msgstr "Harvest at least half of the mushroom groves in Fateful Day." #. [achievement]: id=dod_hb #: data/campaigns/Dusk_of_Dawn/achievements.cfg:56 msgid "Scenario 3: Hiss Battle" msgstr "Scenario 3: Hiss Battle" #. [achievement]: id=dod_hb #: data/campaigns/Dusk_of_Dawn/achievements.cfg:57 msgid "" "Attack the Blue Blood Saurian leader with Refumee in Fateful Day." msgstr "" "Attack the Blue Blood Saurian leader with Refumee in Fateful Day." #. [scenario]: id=00_Being_Born #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:5 msgid "Being Born" msgstr "Being Born" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:20 msgid "" "The Heart Mountains have the word Heart in their name for a reason. This is " "the largest mountain range in the known world, forming a natural wall that " "splits the Northlands in two." msgstr "" "The Heart Mountains have the word Heart in their name for a reason. This is " "the largest mountain range in the known world, forming a natural wall that " "splits the Northlands in two." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:24 msgid "" "This vast expanse of craggy hills and mountain peaks is home to many " "dwarves, who are usually engrossed in a feverish search for ever rarer ores, " "or else getting themselves drunk on honey." msgstr "" "This vast expanse of craggy hills and mountain peaks is home to many " "dwarves, who are usually engrossed in a feverish search for ever rarer ores, " "or else getting themselves drunk on honey." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:28 msgid "" "Other creatures also live in the shadows of the dark caves and earthy " "grottos. Creatures great and terrible in appearance, but naive in nature, " "and easy to manipulate." msgstr "" "Other creatures also live in the shadows of the dark caves and earthy " "grottos. Creatures great and terrible in appearance, but naive in nature, " "and easy to manipulate." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:32 msgid "" "These are trolls. They are often thought of as beasts, bloodthirsty monsters " "who only do bad things, but this is not true at all. As I have said before, " "they are merely naive... and perhaps sometimes a little bit too reckless." msgstr "" "These are trolls. They are often thought of as beasts, bloodthirsty monsters " "who only do bad things, but this is not true at all. As I have said before, " "they are merely naive... and perhaps sometimes a little bit too reckless." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:37 msgid "" "The story I am about to tell you happened sixteen years after we, humans, " "first came to the Great Continent. This is a story of the evil that pursued " "us here, and the sadness that has come to the trolls..." msgstr "" "The story I am about to tell you happened sixteen years after we, humans, " "first came to the Great Continent. This is a story of the evil that pursued " "us here, and the sadness that has come to the trolls..." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:39 msgid "Crelanu the Wise" msgstr "Crelanu the Wise" #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:52 #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:49 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:44 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:69 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:42 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:114 #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:46 msgid "Golden Flame Tribe" msgstr "Golden Flame Tribe" #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:65 msgid "Newborn" msgstr "Newborn" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:75 msgid "One day in the Heart Mountains." msgstr "One day in the Heart Mountains." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:101 msgid "In a silent moment, a stone wall came to life." msgstr "In a silent moment, a stone wall came to life." #. [unit]: type=Strong Troll Whelp, id=OL_PROLOG #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:109 msgid "Nameless Troll" msgstr "Nameless Troll" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:126 msgid "...And it suddenly shattered." msgstr "...And it suddenly shattered." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:143 msgid "" "The newborn troll began to crawl. He moved very slowly. It was as if he was " "still dreaming, or as if his inner flame had only just begun to warm." msgstr "" "The newborn troll began to crawl. He moved very slowly. It was as if he was " "still dreaming, or as if his inner flame had only just begun to warm." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:170 msgid "" "With each step, his flame of life grew stronger. The troll’s heart shimmered " "with golden light." msgstr "" "With each step, his flame of life grew stronger. The troll’s heart shimmered " "with golden light." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:190 msgid "The newborn wanted to roar, but he knew no words." msgstr "The newborn wanted to roar, but he knew no words." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:244 msgid "Turning, the newborn realized he was alone." msgstr "Turning, the newborn realized he was alone." #. [message]: speaker=OL_PROLOG #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:249 #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:842 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:673 msgid "..." msgstr "..." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:260 msgid "He tried again to speak and... This time he succeeded." msgstr "He tried again to speak and... This time he succeeded." #. [message]: speaker=OL_PROLOG #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:269 #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:211 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:718 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:530 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1094 msgid "Ougl!!" msgstr "Ougl!!" #. [modify_unit] #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:276 #: data/campaigns/Dusk_of_Dawn/utils/characters.cfg:6 msgid "Ougl Firstborn" msgstr "Ougl Firstborn" #. [message]: speaker=OL_PROLOG #. [message]: speaker=unit #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:293 #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:699 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:770 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:364 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:886 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:309 msgid "...?" msgstr "...?" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:339 msgid "New motion suddenly disturbed the underground calm." msgstr "New motion suddenly disturbed the underground calm." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:362 msgid "" "As if prompted by Ougl’s roar, other trolls also awoke from their sleep." msgstr "" "As if prompted by Ougl’s roar, other trolls also awoke from their sleep." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/00_Being_Born.cfg:399 msgid "This is how trolls are born." msgstr "This is how trolls are born." #. [scenario]: id=01_First_Steps #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:5 msgid "First Steps" msgstr "First Steps" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:27 msgid "As the first awakened, Ougl became the leader of his tribe." msgstr "As the first awakened, Ougl became the leader of his tribe." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:31 msgid "" "The children of stone moved forward. Their path — not an easy one — led " "through intricate corridors deep underground. They did not know light, for " "it never reached these deep places. The air was cold." msgstr "" "The children of stone moved forward. Their path — not an easy one — led " "through intricate corridors deep underground. They did not know light, for " "it never reached these deep places. The air was cold." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:36 msgid "" "When the Golden Flame Tribe (as I will henceforth call them) entered tunnels " "that had once belonged to the bearded race, one of the trolls began to " "behave quite unusually." msgstr "" "When the Golden Flame Tribe (as I will henceforth call them) entered tunnels " "that had once belonged to the bearded race, one of the trolls began to " "behave quite unusually." #. [side] #. [unit]: type=Fire Guardian, id=IF #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:74 #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:393 msgid "Inner Flame" msgstr "Inner Flame" #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:107 msgid "Ash Flame Tribe" msgstr "Ash Flame Tribe" #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:135 msgid "Cave Dwellers" msgstr "Cave Dwellers" #. [objective]: condition=win #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:166 msgid "Defeat the Inner Flame and Ash Flame leaders" msgstr "Defeat the Inner Flame and Ash Flame leaders" #. [objective]: condition=lose #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:170 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:173 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1170 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:298 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:648 #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:99 msgid "Death of Ougl" msgstr "Death of Ougl" #. [unit]: type=Troll Whelp, id=AU #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:229 msgid "Arru" msgstr "Arru" #. [unit]: type=Troll Whelp, id=GO #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:246 msgid "Gao" msgstr "Gao" #. [unit]: type=Troll Whelp, id=NM #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:263 msgid "Nuum" msgstr "Nuum" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:280 msgid "Suddenly, one of the trolls began to behave strangely." msgstr "Suddenly, one of the trolls began to behave strangely." #. [unit]: type=Troll Whelp, id=UG #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:286 msgid "Strange Troll" msgstr "Strange Troll" #. [message]: speaker=UG #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:360 msgid "Ullg!!" msgstr "Ullg!!" #. [modify_unit] #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:387 msgid "Ullg the Flameless" msgstr "Ullg the Flameless" #. [message]: speaker=IF #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:443 #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:821 msgid "S s s s...!" msgstr "S s s s...!" #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:482 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1302 #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:617 #: data/campaigns/Dusk_of_Dawn/utils/defeat.cfg:27 msgid "Ougl?" msgstr "Ougl?" #. [message]: speaker=unit #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:638 msgid "H i s s...!" msgstr "H i s s...!" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:705 msgid "The finder of the mysterious egg made a decision without much thought." msgstr "The finder of the mysterious egg made a decision without much thought." #. [unit]: type=Fire Ant, id=LA #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:739 msgid "Lonely Ant" msgstr "Lonely Ant" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:776 msgid "" "There are many unexplainable things in this world. This is one of them: the " "little ant decided to join the trolls." msgstr "" "There are many inexplicable things in this world. This is one of them: the " "little ant decided to join the trolls." #. [message]: speaker=UG #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:833 msgid "Ullg...!" msgstr "Ullg...!" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:848 msgid "" "Ougl has learned how to control his inner flame. You can now recruit Fire " "Guardians." msgstr "" "Ougl has learned how to control his inner flame. You can now recruit Fire " "Guardians." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:859 msgid "" "Also... some of the trolls, like their leader, began to feel a mysterious " "connection to fire. You can now recruit Troll Initiates." msgstr "" "Also... some of the trolls, like their leader, began to feel a mysterious " "connection to fire. You can now recruit Troll Initiates." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:877 msgid "" "There is an open trapdoor in the ruined dwarven castle. Do you want to go " "through it and play the bonus level?" msgstr "" "There is an open trapdoor in the ruined dwarven castle. Do you want to go " "through it and play the bonus level?" #. [option] #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:879 msgid "I will play the bonus scenario." msgstr "I will play the bonus scenario." #. [option] #: data/campaigns/Dusk_of_Dawn/scenarios/01_First_Steps.cfg:890 msgid "I don’t want to play the bonus scenario." msgstr "I don’t want to play the bonus scenario." #. [scenario]: id=02_A_Dream #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:5 msgid "A Dream" msgstr "A Dream" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:22 msgid "" "Soon Ougl saw that they had come to a dead end. The way forward was blocked " "by rock and stone." msgstr "" "Soon Ougl saw that they had come to a dead end. The way forwards was blocked " "by rock and stone." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:26 msgid "" "There were two options. The trolls could either turn back the way they came " "or... break through." msgstr "" "There were two options. The trolls could either turn back the way they came " "or... break through." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:31 msgid "Of course, they chose the latter." msgstr "Of course, they chose the latter." #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:77 msgid "Grove Guardians" msgstr "Grove Guardians" #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:102 msgid "Emmm the Oak" msgstr "Emmm the Oak" #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:103 msgid "Ummm the Birch" msgstr "Ummm the Birch" #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:104 msgid "Immm the Linden" msgstr "Immm the Linden" #. [unit]: type=Wose Shaman, id=OM #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:109 msgid "Ommm the Oldest" msgstr "Ommm the Oldest" #. [objective]: condition=win #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:169 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1166 msgid "Survive until turns run out" msgstr "Survive until turns run out" #. [note] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:183 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1184 msgid "" "If a Fire Guardian or Fire Wraith moves on a forest or grass tile it will " "partially burn down. Enter a tile twice to completely burn it down." msgstr "" "If a Fire Guardian or Fire Wraith moves on a forest or grass tile it will " "partially burn down. Enter a tile twice to completely burn it down." #. [note] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:187 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1188 msgid "" "The grove area has a special time of day: Mystic Light, which gives lawful " "units bonus +25%, and chaotic -25%." msgstr "" "The grove area has a special time of day: Mystic Light, which gives lawful " "units bonus +25%, and chaotic -25%." #. [note] #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:191 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1192 msgid "Woses teleport from the castle through the Great Trees." msgstr "Woses teleport from the castle through the Great Trees." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:237 msgid "" "Now that Ougl was able to control his inner flame, he could easily break " "through stone walls." msgstr "" "Now that Ougl was able to control his inner flame, he could easily break " "through stone walls." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:366 msgid "First the stone wall was heated, and then Ougl smashed it." msgstr "First the stone wall was heated, and then Ougl smashed it." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:372 msgid "I have no idea why such a thing should work, but it made sense to Ougl." msgstr "" "I have no idea why such a thing should work, but it made sense to Ougl." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:628 msgid "" "Ougl broke through the rocks again and again until he opened a way to a very " "mysterious place." msgstr "" "Ougl broke through the rocks again and again until he opened a way to a very " "mysterious place." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:634 msgid "" "They were no longer as deep underground as before and the darkness was not " "as thick." msgstr "" "They were no longer as deep underground as before and the darkness was not " "as thick." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:724 msgid "" "Ougl loved this strange new green color, and there was plenty of it here." msgstr "" "Ougl loved this strange new green colour, and there was plenty of it here." #. [unit]: type=Wose, id=AM #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:735 msgid "Ammm the Maple" msgstr "Ammm the Maple" #. [message]: speaker=AM #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:760 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1287 msgid "A m m m...?" msgstr "A m m m...?" #. [message]: speaker=AM #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:789 msgid "A m m m...!" msgstr "A m m m...!" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:795 msgid "" "Ougl could not guess what the leafy creature might want from him and his " "brothers, for Ougl could not speak or understand the language of other " "beings. He only knew feelings and emotions." msgstr "" "Ougl could not guess what the leafy creature might want from him and his " "brothers, for Ougl could not speak or understand the language of other " "beings. He only knew feelings and emotions." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:806 msgid "" "...And from moment to moment he felt more and more anger from the tree folk, " "which waved its branches menacingly at the nearby Fire Wraith." msgstr "" "...And from moment to moment he felt more and more anger from the tree folk, " "which waved its branches menacingly at the nearby Fire Wraith." #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:820 msgid "Ougl...?" msgstr "Ougl...?" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:836 msgid "There was nothing left for the trolls to do but defend themselves." msgstr "There was nothing left for the trolls to do but defend themselves." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:850 msgid "" "Units recruited by an enemy leader are always assigned the fearless trait." msgstr "" "Units recruited by an enemy leader are always assigned the fearless trait." #. [unit]: type=Wild Saurian, id=RE #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1094 msgid "Refumee the Swampling" msgstr "Refumee the Swampling" #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1116 msgid "S y s y...!" msgstr "S y s y...!" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1127 msgid "" "The Saurian’s speech meant nothing to Ougl, but Ougl felt that he could " "trust and rely on her. He felt that the swamp dweller was not hostile and " "wanted to support him." msgstr "" "The Saurian’s speech meant nothing to Ougl, but Ougl felt that he could " "trust and rely on her. He felt that the swamp dweller was not hostile and " "wanted to support him." #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1139 msgid "S y s y..." msgstr "S y s y..." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1155 msgid "" "The young trolls spotted a huge tree within the underground forest. This was " "one of the great woses, the guardians of the grove, and it glared menacingly " "at the stone creatures who it believed were threatening saplings." msgstr "" "The young trolls spotted a huge tree within the underground forest. This was " "one of the great woses, the guardians of the grove, and it glared menacingly " "at the stone creatures who it believed were threatening saplings." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1161 msgid "" "Ougl was quick to guess that the death of any Elder Wose would only further " "enrage the treefolk, and resolved to keep his distance from them." msgstr "" "Ougl was quick to guess that the death of any Elder Wose would only further " "enrage the treefolk, and resolved to keep his distance from them." #. [objective]: condition=lose #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1174 msgid "Death of any of the Elder Woses located on the Great Trees" msgstr "Death of any of the Elder Woses located on the Great Trees" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1206 msgid "" "With the death of one of the three great guardians of the grove, the woses " "went into a frenzy. The trolls, helpless in the face of these strange new " "creatures, knew it was their end." msgstr "" "With the death of one of the three great guardians of the grove, the woses " "went into a frenzy. The trolls, helpless in the face of these strange new " "creatures, knew it was their end." #. [message]: speaker=OM #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1276 msgid "O m m m...!!" msgstr "O m m m...!!" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1282 msgid "" "As the sound of battle echoed through the grove, a great old tree finally " "began to stir." msgstr "" "As the sound of battle echoed through the grove, a great old tree finally " "began to stir." #. [message]: speaker=OM #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1297 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1307 #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1387 msgid "O m m m..." msgstr "O m m m..." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1350 msgid "" "The awakened Wose Shaman spoke to Ougl in a strange way, and Ougl " "understood. The Wose’s name was Ommm, and it was the leader of the tree folk." msgstr "" "The awakened Wose Shaman spoke to Ougl in a strange way, and Ougl " "understood. The Wose’s name was Ommm, and it was the leader of the tree folk." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1361 msgid "" "Ommm used a mysterious magic to see the purpose of the troll’s journey, and " "whether they had evil intentions towards the green grove." msgstr "" "Ommm used a mysterious magic to see the purpose of the troll’s journey, and " "whether they had evil intentions towards the green grove." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1367 msgid "" "It soon realized that the trolls were not to blame for the unfortunate " "skirmish." msgstr "" "It soon realized that the trolls were not to blame for the unfortunate " "skirmish." #. [message]: speaker=OM #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1372 msgid "O m m m...?" msgstr "O m m m...?" #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1382 msgid "Ougl..." msgstr "Ougl..." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1393 msgid "" "Ougl wanted to travel further upwards, but the Wose Shaman advised him " "against it. The woses warned that the surface held many creatures who were " "not guided by goodness of heart, but by the law of strength." msgstr "" "Ougl wanted to travel further upwards, but the Wose Shaman advised him " "against it. The woses warned that the surface held many creatures who were " "not guided by goodness of heart, but by the law of strength." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1399 msgid "" "But Ougl had seen green lands now, and he began to dream of seeing more. The " "higher he climbed, the more green there would be." msgstr "" "But Ougl had seen green lands now, and he began to dream of seeing more. The " "higher he climbed, the more green there would be." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1416 msgid "" "After some thought, the Wose Shaman agreed to give the trolls directions to " "the surface. But the trolls were to first plant new trees in place of the " "ones that had fallen during the battle." msgstr "" "After some thought, the Wose Shaman agreed to give the trolls directions to " "the surface. But the trolls were to first plant new trees in place of the " "ones that had fallen during the battle." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/02_A_Dream.cfg:1425 msgid "" "After some thought, the Wose Shaman agreed to give the trolls directions to " "the surface, but again warned Ougl that sometimes dreams are better left in " "the realm of dreams." msgstr "" "After some thought, the Wose Shaman agreed to give the trolls directions to " "the surface, but again warned Ougl that sometimes dreams are better left in " "the realm of dreams." #. [scenario]: id=03_Fateful_Day #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:5 msgid "Fateful Day" msgstr "Fateful Day" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:27 msgid "" "The Wose Shaman, as promised, told the trolls where they should go to get " "out of the caves." msgstr "" "The Wose Shaman, as promised, told the trolls where they should go to get " "out of the caves." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:31 msgid "" "It also put a peculiar charm on Ougl, allowing him to understand the speech " "of other beings despite not knowing how to speak himself." msgstr "" "It also put a peculiar charm on Ougl, allowing him to understand the speech " "of other beings despite not knowing how to speak himself." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:35 msgid "" "The trolls soon left the woses and continued on their journey. The going was " "difficult, for the rocks they now climbed were very earthy and crumbly." msgstr "" "The trolls soon left the woses and continued on their journey. The going was " "difficult, for the rocks they now climbed were very earthy and crumbly." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:39 msgid "" "There was also less food than on the deeper levels. The trolls found only " "mushrooms, and Ougl disliked mushrooms. But this did not discourage him, for " "Ougl now had a dream and a goal for his trek." msgstr "" "There was also less food than on the deeper levels. The trolls found only " "mushrooms, and Ougl disliked mushrooms. But this did not discourage him, for " "Ougl now had a dream and a goal for his trek." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:43 msgid "Despite their incautious nature, trolls are not simple at all." msgstr "Despite their incautious nature, trolls are not simple at all." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:47 msgid "" "When they tame their inner flame, they move in the realm of feelings and can " "guess the intentions of others without the need for speech." msgstr "" "When they tame their inner flame, they move in the realm of feelings and can " "guess the intentions of others without the need for speech." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:51 msgid "" "Ougl and his friends knew from the beginning that the tree folk were not " "evil, and they did not understand why the trees decided to attack them. If " "the trolls had done nothing wrong, then why were they attacked?" msgstr "" "Ougl and his friends knew from the beginning that the tree folk were not " "evil, and they did not understand why the trees decided to attack them. If " "the trolls had done nothing wrong, then why were they attacked?" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:56 msgid "" "The Golden Flame Tribe thought for a long time about what had happened and " "what might yet happen. After much travel and much thought, they happened " "across an underground lake." msgstr "" "The Golden Flame Tribe thought for a long time about what had happened and " "what might yet happen. After much travel and much thought, they happened " "across an underground lake." #. [side]: type=Naga Warrior, id=SA, gender=female #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:92 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:61 msgid "Purple Eye Naga" msgstr "Purple Eye Naga" #. [side]: type=Naga Warrior, id=SA, gender=female #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:97 msgid "Sessa Purple Eye" msgstr "Sessa Purple Eye" #. [side]: type=Naga Warrior, id=SA, gender=female #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:128 msgid "Irxa" msgstr "Irxa" #. [side]: type=Naga Warrior, id=SA, gender=female #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:129 msgid "Neillei" msgstr "Neillei" #. [side]: type=Naga Warrior, id=SA, gender=female #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:130 msgid "Oaserss" msgstr "Oaserss" #. [side]: type=Orcish Warlord, id=AR #. [side]: type=Goblin Pillager, id=NG #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:153 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:200 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:89 msgid "Red Cry Horde" msgstr "Red Cry Horde" #. [side]: type=Orcish Warlord, id=AR #. [unit]: type=Orcish Warlord, id=AR #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:159 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:279 msgid "Agnar Red Cry" msgstr "Agnar Red Cry" #. [side]: type=Orcish Warlord, id=AR #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:185 msgid "Omag" msgstr "Omag" #. [side]: type=Goblin Pillager, id=NG #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:206 msgid "Nuug The Firebug" msgstr "Nuug The Firebug" #. [side]: type=Goblin Pillager, id=NG #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:232 msgid "Uod" msgstr "Uod" #. [side]: type=Goblin Pillager, id=NG #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:233 msgid "Marl" msgstr "Marl" #. [side]: type=Saurian Oracle, id=MZ #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:248 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:101 msgid "Blue Blood Saurians" msgstr "Blue Blood Saurians" #. [side]: type=Saurian Oracle, id=MZ #. [unit]: type=Saurian Oracle, id=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:254 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:315 msgid "Moarxz Blue Blood" msgstr "Moarxz Blue Blood" #. [side]: type=Saurian Oracle, id=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:280 msgid "Zarx" msgstr "Zarx" #. [side]: type=Saurian Oracle, id=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:281 msgid "Azzaris" msgstr "Azzaris" #. [side]: type=Saurian Oracle, id=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:282 msgid "Sonikss" msgstr "Sonikss" #. [objective]: condition=win #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:294 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:644 msgid "Defeat every enemy unit" msgstr "Defeat every enemy unit" #. [objective]: condition=lose #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:302 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:652 msgid "Death of Sessa" msgstr "Death of Sessa" #. [note] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:311 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:661 msgid "" "Ougl’s control over fire has improved. Fire guardians can now move faster in " "cave terrain." msgstr "" "Ougl’s control over fire has improved. Fire guardians can now move faster in " "cave terrain." #. [note] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:315 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:665 msgid "Ally and enemy guard units have 0 movement points." msgstr "Ally and enemy guard units have 0 movement points." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:354 msgid "Drums could be heard in the distance." msgstr "Drums could be heard in the distance." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:370 msgid "It didn’t take long for the trolls to understand what was happening." msgstr "It didn’t take long for the trolls to understand what was happening." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:404 msgid "" "Some creatures were about to attack some other creatures. Both creatures’ " "appearances were strange and monstrous." msgstr "" "Some creatures were about to attack some other creatures. Both creatures’ " "appearances were strange and monstrous." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:410 msgid "However, Ougl could feel who was not driven by a good heart." msgstr "However, Ougl could feel who was not driven by a good heart." #. [message]: speaker=SA #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:420 msgid "S s a s...! ? (Another enemy!?)" msgstr "S s a s...! ? (Another enemy!?)" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:433 msgid "Ougl shook his head in denial." msgstr "Ougl shook his head in denial." #. [message]: speaker=SA #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:438 msgid "S s a s...? (A friend, then?)" msgstr "S s a s...? (A friend, then?)" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:451 msgid "Ougl nodded." msgstr "Ougl nodded." #. [message]: speaker=AR #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:461 msgid "" "Arg-hah! (There is no more hope for you. No matter how many help you, " "death awaits you anyway.)" msgstr "" "Arg-hah! (There is no more hope for you. No matter how many help you, " "death awaits you anyway.)" #. [message]: speaker=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:471 msgid "S y s s...! (Give up your treasures and we will spare you!)" msgstr "S y s s...! (Give up your treasures and we will spare you!)" #. [message]: speaker=SA #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:476 msgid "S s a s...! (Never!)" msgstr "S s a s...! (Never!)" #. [message]: speaker=NG #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:481 msgid "Urg-hah! (Then die!)" msgstr "Urg-hah! (Then die!)" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:499 msgid "The Nagini looked again at the trolls." msgstr "The Nagini looked again at the trolls." #. [message]: speaker=SA #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:504 msgid "S s a s...? (Will you help us?)" msgstr "S s a s...? (Will you help us?)" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:517 msgid "Ougl said only one thing." msgstr "Ougl said only one thing." #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:550 msgid "S y s y...! (I want to fight too!)" msgstr "S y s y...! (I want to fight too!)" #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:562 msgid "S y s y... (Let me deal with this one.)" msgstr "S y s y... (Let me deal with this one.)" #. [message]: speaker=unit #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:622 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1057 #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1076 msgid "...!" msgstr "...!" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:633 msgid "" "The hungry troll gorged itself on the mushrooms. They weren’t very tasty. " "Could they have been poisonous?" msgstr "" "The hungry troll gorged itself on the mushrooms. They weren’t very tasty. " "Could they have been poisonous?" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:639 msgid "The troll suddenly feels an overwhelming rage." msgstr "The troll suddenly feels an overwhelming rage." #. [note] #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:669 msgid "" "Trolls who move onto mushroom terrain will destroy the mushrooms and gain " "the berserk special on melee attacks." msgstr "" "Trolls who move on to mushroom terrain will destroy the mushrooms and gain " "the berserk special on melee attacks." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:686 msgid "" "Ougl bit into a piece of mushroom, but as soon as he tasted it, he spat it " "out in disgust. He was not interested in rage." msgstr "" "Ougl bit into a piece of mushroom, but as soon as he tasted it, he spat it " "out in disgust. He was not interested in rage." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:834 msgid "" "Drums once again echoed through the cavern. Enemy reinforcements had arrived." msgstr "" "Drums once again echoed through the cavern. Enemy reinforcements had arrived." #. [message]: speaker=AR #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:860 msgid "Arg-hah! (I won’t lose!)" msgstr "Arg-hah! (I won’t lose!)" #. [message]: speaker=AR #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:872 msgid "Arg-hah! (You’ll pay for this, you dirty troll!)" msgstr "Arg-hah! (You’ll pay for this, you dirty troll!)" #. [message]: speaker=NG #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:898 msgid "Urg-hah... (No! I can’t die...)" msgstr "Urg-hah... (No! I can’t die...)" #. [message]: speaker=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:924 msgid "S y s s...! (Time to retreat!)" msgstr "S y s s...! (Time to retreat!)" #. [message]: speaker=SA #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:940 msgid "S s a s...! (What a coward!)" msgstr "S s a s...! (What a coward!)" #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:952 msgid "S y s y... (Forgive me for falling...)" msgstr "S y s y... (Forgive me for falling...)" #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:971 msgid "S y s y... (You are a fool of a saurian.)" msgstr "S y s y... (You are a fool of a saurian.)" #. [message]: speaker=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:980 msgid "S y s s...! (No, you are. You saurian traitor!)" msgstr "S y s s...! (No, you are. You saurian traitor!)" #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:989 msgid "S y s y...! (You are, not me!)" msgstr "S y s y...! (You are, not me!)" #. [message]: speaker=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1003 msgid "S y s s...! (You are annoying...)" msgstr "S y s s...! (You are annoying...)" #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1017 msgid "S y s y... (You are more.)" msgstr "S y s y... (You are more.)" #. [message]: speaker=RE #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1026 msgid "S s s s y s y s s y y...! (Saurian insult, no translation.)" msgstr "S s s s y s y s s y y...! (Saurian insult, no translation.)" #. [message]: speaker=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1035 msgid "S y s s... (How dare you!)" msgstr "S y s s... (How dare you!)" #. [message]: speaker=SA #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1052 msgid "S s a s... (It’s over...)" msgstr "S s a s... (It’s over...)" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1104 msgid "" "Ougl gave a victorious roar as the last of his enemies fell to the ground." msgstr "" "Ougl gave a victorious roar as the last of his enemies fell to the ground." #. [message]: speaker=SA #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1114 msgid "" "S s a s... (Thank you for your help. Without your aid we would have " "been routed.)" msgstr "" "S s a s... (Thank you for your help. Without your aid we would have " "been routed.)" #. [message]: speaker=SA #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1119 msgid "S s a s... (How can we repay you?)" msgstr "S s a s... (How can we repay you?)" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/03_Fateful_Day.cfg:1125 msgid "Ougl already knew how the Naga could help him." msgstr "Ougl already knew how the Naga could help him." #. [scenario]: id=04_A_Beautiful_World #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:5 msgid "A Beautiful World" msgstr "A Beautiful World" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:20 msgid "" "Sessa asked the trolls how she could repay them for their help, but the " "trolls did not know how to speak. They pointed upwards with their hands." msgstr "" "Sessa asked the trolls how she could repay them for their help, but the " "trolls did not know how to speak. They pointed upwards with their hands." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:24 msgid "" "Fortunately, this was not the first time the Nagas had met their kind, and " "after a while they understood where the trolls were going." msgstr "" "Fortunately, this was not the first time the Nagas had met their kind, and " "after a while they understood where the trolls were going." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:29 msgid "" "The old wose’s directions had been too complicated for Ougl to follow. He " "had forgotten most of them already. But with a guide, the trolls would " "surely reach their goal." msgstr "" "The old wose’s directions had been too complicated for Ougl to follow. He " "had forgotten most of them already. But with a guide, the trolls would " "surely reach their goal." #. [unit]: type=Naga Fighter, id=IA, gender=female #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:67 msgid "Ilaja" msgstr "Ilaja" #. [message]: speaker=IA #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:146 msgid "S s a s... (Here we bid farewell, stone friends. Be safe.)" msgstr "S s a s... (Here we bid farewell, stone friends. Be safe.)" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:170 msgid "" "Ougl took a step towards the exit, but hesitated for a moment. He wasn’t " "sure why." msgstr "" "Ougl took a step towards the exit, but hesitated for a moment. He wasn’t " "sure why." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:229 msgid "" "The outside world was everything Ougl had imagined. Green. Full of sound and " "life. Ougl and the Golden Flame Tribe were filled with awe." msgstr "" "The outside world was everything Ougl had imagined. Green. Full of sound and " "life. Ougl and the Golden Flame Tribe were filled with awe." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:251 msgid "" "A bright light shone overhead, brighter than anything Ougl had ever seen. " "The light hurt to look at. The light made everything hurt to look at, but " "Ougl kept looking anyway." msgstr "" "A bright light shone overhead, brighter than anything Ougl had ever seen. " "The light hurt to look at. The light made everything hurt to look at, but " "Ougl kept looking anyway." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:265 msgid "" "Ougl’s voice ran out with joy. He felt that he had fulfilled his greatest " "dream." msgstr "" "Ougl’s voice ran out with joy. He felt that he had fulfilled his greatest " "dream." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:271 msgid "But his happiness did not last very long..." msgstr "But his happiness did not last very long..." #. [message]: speaker=AR #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:297 msgid "Arg-hah! (Now we've got you! You dumb troll!)" msgstr "Arg-hah! (Now we've got you! You dumb troll!)" #. [modify_side] #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:396 msgid "Flameless Tribe" msgstr "Flameless Tribe" #. [modify_unit] #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:404 msgid "Ougl the Flameless" msgstr "Ougl the Flameless" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:487 msgid "" "The saurian stole away Ougl’s inner flame and quenched it with magic. Bitter " "cold cut into Ougl’s stone-like body." msgstr "" "The saurian stole away Ougl’s inner flame and quenched it with magic. Bitter " "cold cut into Ougl’s stone-like body." #. [message]: speaker=MZ #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:492 msgid "" "S y s s... (You will follow us wherever we go if you want to regain " "your inner flame, troll.)" msgstr "" "S y s s... (You will follow us wherever we go if you want to regain " "your inner flame, troll.)" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:498 msgid "...But Ougl had no intention of giving up so easily." msgstr "...But Ougl had no intention of giving up so easily." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:504 msgid "He suddenly shouted. Trollish words rang out in the evening air." msgstr "He suddenly shouted. Trollish words rang out in the evening air." #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:513 msgid "OUGL... NOT FOLLOW YOU!!!" msgstr "OUGL... NOT FOLLOW YOU!!!" #. [message]: speaker=AR #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:556 msgid "Arg-hah! (The beast is trying to fight! Archers, to me!)" msgstr "Arg-hah! (The beast is trying to fight! Archers, to me!)" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:642 msgid "When Ougl felt the heat of the fire, he flew into a great rage." msgstr "When Ougl felt the heat of the fire, he flew into a great rage." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:904 msgid "" "Ougl fell to his knees. The strong troll’s gaze became absent, and his will " "to fight died out. His drive and vitality had faded away, and only empty " "space remained in his heart." msgstr "" "Ougl fell to his knees. The strong troll’s gaze became absent, and his will " "to fight died out. His drive and vitality had faded away, and only empty " "space remained in his heart." #. [message]: speaker=AR #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:911 msgid "" "Arg-hah! (You have no chance to win against me. Do you understand? " "Ha, ha, ha...!)" msgstr "" "Arg-hah! (You have no chance to win against me. Do you understand? " "Ha, ha, ha...!)" #. [message]: speaker=AR #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:918 msgid "" "Arg-hah! (Now your leader is under our power. You trolls need a new " "leader. You will all follow us!)" msgstr "" "Arg-hah! (Now your leader is under our power. You trolls need a new " "leader. You will all follow us!)" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:931 msgid "" "None of the Golden Flame Tribe were as bright or as bold as Ougl had been. " "They did not understand the danger of the orcs." msgstr "" "None of the Golden Flame Tribe were as bright or as bold as Ougl had been. " "They did not understand the danger of the orcs." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:937 msgid "" "The trolls joined their new leaders, and learned from them. They learned to " "lust for the sheen of gold and the smell of blood. They learned to spread " "ruin and death." msgstr "" "The trolls joined their new leaders, and learned from them. They learned to " "lust for the sheen of gold and the smell of blood. They learned to spread " "ruin and death." #. [unit]: type=Elder Mage, id=CU #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1006 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1039 #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1046 msgid "Crelanu" msgstr "Crelanu" #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1041 msgid "" "Some years later, a few members of the unfortunate Golden Flame Tribe found " "themselves in the far north, besieging my wizard’s tower as orcs so often do." msgstr "" "Some years later, a few members of the unfortunate Golden Flame Tribe found " "themselves in the far north, besieging my wizard’s tower as orcs so often do." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1048 msgid "" "Their attack failed. I took prisoners, from whom I learned this story. And " "now you have learned it from me." msgstr "" "Their attack failed. I took prisoners, from whom I learned this story. And " "now you have learned it from me." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/04_A_Beautiful_World.cfg:1060 msgid "" "Trolls are often thought of as beasts, bloodthirsty monsters who only do bad " "things. Perhaps many are. But many were not always so." msgstr "" "Trolls are often thought of as beasts, bloodthirsty monsters who only do bad " "things. Perhaps many are. But many were not always so." #. [scenario]: id=Secret #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:5 msgid "Secret" msgstr "Secret" #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:20 msgid "Dwarves are a very cautious folk, carefully guarding their secrets." msgstr "Dwarves are a very cautious folk, carefully guarding their secrets." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:24 msgid "" "They are well known for frantically mining treasures and adorning themselves " "with jewels. Less well known is that they practice a mysterious kind of " "magic." msgstr "" "They are well known for frantically mining treasures and adorning themselves " "with jewels. Less well known is that they practise a mysterious kind of " "magic." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:28 msgid "" "It is said that when the earliest dwarves first came up from the deep, they " "left behind a primordial power far below. Through the art of runes, dwarves " "create energy channels that carry fragments of this power up to the surface " "world." msgstr "" "It is said that when the earliest dwarves first came up from the deep, they " "left behind a primordial power far below. Through the art of runes, dwarves " "create energy channels that carry fragments of this power up to the surface " "world." #. [part] #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:33 msgid "" "Descending deeper through the trapdoor, Ougl became the first of the Golden " "Flame Tribe to see this art in action." msgstr "" "Descending deeper through the trapdoor, Ougl became the first of the Golden " "Flame Tribe to see this art in action." #. [side] #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:64 msgid "Guardian of the Secret Room" msgstr "Guardian of the Secret Room" #. [side] #. [unit]: type=Stone Golem, id=STONE-HEART #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:83 #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:774 msgid "Stone Heart" msgstr "Stone Heart" #. [objective]: condition=win #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:95 msgid "Reach the artifact (10,2)" msgstr "Reach the artefact (10,2)" #. [note] #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:109 msgid "" "The golem moves towards you each turn. It has 1 MP, which will increase by 1 " "each time it enters a tile with a rune." msgstr "" "The golem moves towards you each turn. It has 1 MP, which will increase by 1 " "each time it enters a tile with a rune." #. [note] #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:113 msgid "To open the gate you need to trigger buttons: (5,7) and (15,7)." msgstr "To open the gate you need to trigger buttons: (5,7) and (15,7)." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:607 msgid "" "The stone statue came suddenly to life. Its eyes lit up with a bright glow." msgstr "" "The stone statue came suddenly to life. Its eyes lit up with a bright glow." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:625 msgid "" "Ougl was sure that there must be something very valuable locked away behind " "the guardian statue. He wanted the treasure hidden by the dwarves." msgstr "" "Ougl was sure that there must be something very valuable locked away behind " "the guardian statue. He wanted the treasure hidden by the dwarves." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:634 msgid "But first he had to open the way by pressing two stone buttons." msgstr "But first he had to open the way by pressing two stone buttons." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:655 msgid "" "This amulet radiates an aura of power. It is engraved with the head of a " "raven, birds that have been great allies of the dwarves since time " "immemorial." msgstr "" "This amulet radiates an aura of power. It is engraved with the head of a " "raven, birds that have been great allies of the dwarves since time " "immemorial." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:714 msgid "" "The moment Ougl’s fingers touch the amulet, the golem suddenly crumbles into " "fine dust." msgstr "" "The moment Ougl’s fingers touch the amulet, the golem suddenly crumbles into " "fine dust." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:768 msgid "Through the art of runes, the dust begins to gather again..." msgstr "Through the art of runes, the dust begins to gather again..." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:790 msgid "...and a new golem loyal to Ougl is born." msgstr "...and a new golem loyal to Ougl is born." #. [message]: speaker=narrator #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:903 #: data/campaigns/Dusk_of_Dawn/scenarios/Secret.cfg:955 msgid "With a squeal of rusty machinery, the gate opens." msgstr "With a squeal of rusty machinery, the gate opens." #. [unit_type]: id=Beast Saurian, race=lizard, gender=female #: data/campaigns/Dusk_of_Dawn/units/Beast_Saurian.cfg:5 msgid "Beast Saurian" msgstr "Beast Saurian" #. [unit_type]: id=Beast Saurian, race=lizard, gender=female #: data/campaigns/Dusk_of_Dawn/units/Beast_Saurian.cfg:19 msgid "" "As they grow older, wild saurians begin to be able to produce the poison " "with which they coat their sickles. This allows them to weaken their prey, " "which quickly falls under the strain of time." msgstr "" "As they grow older, wild saurians begin to produce poison with which they " "coat their sickles. This allows them to weaken their prey, which quickly " "falls under the strain of time." #. [attack]: type=blade #: data/campaigns/Dusk_of_Dawn/units/Beast_Saurian.cfg:29 msgid "poisonous sickle" msgstr "poisonous sickle" #. [unit_type]: id=Troll Earth Shaker, race=troll #: data/campaigns/Dusk_of_Dawn/units/Earth_Shaker.cfg:5 msgid "Troll Earth-Shaker" msgstr "Troll Earth-Shaker" #. [unit_type]: id=Troll Earth Shaker, race=troll #: data/campaigns/Dusk_of_Dawn/units/Earth_Shaker.cfg:19 msgid "" "A brave few adventurers claim to have seen enormous trolls tearing huge " "boulders from the ground with their bare hands and throwing them like " "pebbles. They also claim that anyone who has had the honor of seeing such a " "troll will think twice before entering a cave alone." msgstr "" "A brave few adventurers claim to have seen enormous trolls tearing huge " "boulders from the ground with their bare hands and throwing them like " "pebbles. They also claim that anyone who has had the honour of seeing such a " "troll will think twice before entering a cave alone." #. [attack]: type=impact #: data/campaigns/Dusk_of_Dawn/units/Earth_Shaker.cfg:26 #: data/campaigns/Dusk_of_Dawn/units/Great_Stone_Golem.cfg:42 #: data/campaigns/Dusk_of_Dawn/units/Initiate.cfg:28 #: data/campaigns/Dusk_of_Dawn/units/Stone_Golem.cfg:46 #: data/campaigns/Dusk_of_Dawn/units/Strong_Whelp.cfg:25 msgid "fist" msgstr "fist" #. [attack]: type=impact #: data/campaigns/Dusk_of_Dawn/units/Earth_Shaker.cfg:35 msgid "sling" msgstr "sling" #. [unit_type]: id=Great Stone Golem, race=monster #: data/campaigns/Dusk_of_Dawn/units/Great_Stone_Golem.cfg:4 msgid "Great Stone Golem" msgstr "Great Stone Golem" #. [unit_type]: id=Great Stone Golem, race=monster #. [unit_type]: id=Stone Golem, race=monster #: data/campaigns/Dusk_of_Dawn/units/Great_Stone_Golem.cfg:17 #: data/campaigns/Dusk_of_Dawn/units/Stone_Golem.cfg:17 msgid "" "Legends tell of great stone statues resembling dwarves that come to life " "through the art of runes to protect the treasures of the bearded people." msgstr "" "Legends tell of great stone statues resembling dwarves that come to life " "through the art of runes to protect the treasures of the bearded people." #. [unit_type]: id=Great Stone Golem, race=monster #. [unit_type]: id=Stone Golem, race=monster #: data/campaigns/Dusk_of_Dawn/units/Great_Stone_Golem.cfg:19 #: data/campaigns/Dusk_of_Dawn/units/Stone_Golem.cfg:19 msgid "But these are just tales. Right?" msgstr "But these are just tales. Right?" #. [unit_type]: id=Troll Initiate, race=troll #: data/campaigns/Dusk_of_Dawn/units/Initiate.cfg:5 msgid "Troll Initiate" msgstr "Troll Initiate" #. [unit_type]: id=Troll Initiate, race=troll #: data/campaigns/Dusk_of_Dawn/units/Initiate.cfg:21 msgid "" "Some trolls are born smaller than the rest of their kin. Though weak in " "body, they quickly realize that they have been blessed with an unusually " "strong bond with fire." msgstr "" "Some trolls are born smaller than the rest of their kin. Though weak in " "body, they quickly realize that they have been blessed with an unusually " "strong bond with fire." #. [attack]: type=fire #: data/campaigns/Dusk_of_Dawn/units/Initiate.cfg:37 msgid "flame tongue" msgstr "flame tongue" #. [unit_type]: id=Stone Golem, race=monster #: data/campaigns/Dusk_of_Dawn/units/Stone_Golem.cfg:4 msgid "Stone Golem" msgstr "Stone Golem" #. [unit_type]: id=Strong Troll Whelp, race=troll #: data/campaigns/Dusk_of_Dawn/units/Strong_Whelp.cfg:5 msgid "Strong Troll Whelp" msgstr "Strong Troll Whelp" #. [unit_type]: id=Strong Troll Whelp, race=troll #: data/campaigns/Dusk_of_Dawn/units/Strong_Whelp.cfg:18 msgid "" "Some Troll Whelps are stronger and larger than others. They are usually " "found leading newly born troll tribes." msgstr "" "Some Troll Whelps are stronger and larger than others. They are usually " "found leading newly born troll tribes." #. [unit_type]: id=Wild Saurian, race=lizard, gender=female #: data/campaigns/Dusk_of_Dawn/units/Wild_Saurian.cfg:5 msgid "Wild Saurian" msgstr "Wild Saurian" #. [unit_type]: id=Wild Saurian, race=lizard, gender=female #: data/campaigns/Dusk_of_Dawn/units/Wild_Saurian.cfg:19 msgid "" "Some saurians are more savage and have a greater predatory instinct. They " "often live alone and have developed a peculiar ability to heal themselves " "from wounds and poisons." msgstr "" "Some saurians are more savage and have a greater predatory instinct. They " "often live alone and have developed a peculiar ability to heal themselves " "from wounds and poisons." #. [attack]: type=blade #: data/campaigns/Dusk_of_Dawn/units/Wild_Saurian.cfg:28 msgid "sickle" msgstr "sickle" #. [message]: speaker=OL #: data/campaigns/Dusk_of_Dawn/utils/defeat.cfg:12 msgid "Ougl...!" msgstr "Ougl...!" #. [time]: id=lava #: data/campaigns/Dusk_of_Dawn/utils/schedules.cfg:6 msgid "Lava" msgstr "Lava" #. [time]: id=magic_light #: data/campaigns/Dusk_of_Dawn/utils/schedules.cfg:18 msgid "Magic Light" msgstr "Magic Light" #~ msgid "New Born" #~ msgstr "Newborn"