msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2026-05-19 02:15 UTC\n" "PO-Revision-Date: 2025-11-19 09:50 UTC\n" "Last-Translator: Automatically generated\n" "Language-Team: none\n" "Language: tr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #. [editor_group]: id=heir_2_the_throne #. [campaign]: id=Heir 2 The Throne #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/_main.cfg:45 #: data/campaigns/Heir_To_The_Throne/_main.cfg:55 #: data/campaigns/Heir_To_The_Throne/achievements.cfg:22 msgid "Heir to the Throne" msgstr "" #. [campaign]: id=Heir 2 The Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:58 msgid "HttT" msgstr "" #. [campaign]: id=Heir 2 The Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:66 msgid "" "Seventeen years ago, the traitor queen Asheviere violently usurped the " "throne of Wesnoth. Now she rules tyrannically over her domain." msgstr "" #. [campaign]: id=Heir 2 The Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:68 msgid "" "You, the old king’s last legitimate living heir, must embark on a long and " "perilous journey to dismantle the dark queen’s armies and finally end her " "reign of terror." msgstr "" #. [campaign]: id=Heir 2 The Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:70 msgid "(Intermediate level, 14 scenarios.)" msgstr "" #. [campaign]: id=Heir 2 The Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:72 msgid "1x enemies, 15 scenarios" msgstr "" #. [campaign]: id=Heir 2 The Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:72 msgid "Easy" msgstr "" #. [campaign]: id=Heir 2 The Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:73 msgid "2x enemies, 14 scenarios" msgstr "" #. [campaign]: id=Heir 2 The Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:73 msgid "Normal" msgstr "" #. [campaign]: id=Heir 2 The Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:74 msgid "3x enemies, 13 scenarios" msgstr "" #. [campaign]: id=Heir 2 The Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:74 msgid "Hard" msgstr "" #. [campaign]: id=Heir 2 The Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:75 msgid "4x enemies, 12 scenarios" msgstr "" #. [campaign]: id=Heir 2 The Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:75 msgid "Deadly" msgstr "" #. [about] #: data/campaigns/Heir_To_The_Throne/_main.cfg:87 msgid "Campaign Design" msgstr "" #. [about] #: data/campaigns/Heir_To_The_Throne/_main.cfg:93 msgid "Artwork and Graphics Design" msgstr "" #. [about] #: data/campaigns/Heir_To_The_Throne/_main.cfg:117 msgid "Miscellaneous" msgstr "" #. [dummy] #: data/campaigns/Heir_To_The_Throne/_main.cfg:169 msgid "summoned" msgstr "" #. [dummy] #: data/campaigns/Heir_To_The_Throne/_main.cfg:170 msgid "This elemental will dissipate at the end of the scenario." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/_main.cfg:229 #: data/campaigns/Heir_To_The_Throne/_main.cfg:238 msgid "Brother $name_before_adding_brother" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/_main.cfg:239 msgid "Sister $name_before_adding_brother" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:26 msgid "Delfador the Great" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:26 msgid "" "Personally defeat 10 enemies with Delfador during 'The Elves Besieged'." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:27 msgid "Complete Flight of the Elves with no elf deaths." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:27 msgid "Elf-friend" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:28 msgid "Calling in the Cavalry" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:28 msgid "Defeat all enemy leaders during Blackwater Port." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:29 msgid "Persuade an Arch Mage to join your army in Isle of Alduin." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:29 msgid "Turncoat" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:30 msgid "A Friend in Need..." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:30 msgid "Complete Muff Malal’s Peninsula before freeing Moremirmu." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:31 msgid "Kill an enemy with Delurin during Isle of the Damned." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:31 msgid "Town Guard" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:32 msgid "Exterminator" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:32 msgid "Kill all giant spiders during Isle of the Damned II." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:34 msgid "Complete The Siege of Elensefar on Deadly difficulty." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:34 msgid "Probably Impossible" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:35 msgid "Complete The Silver City without capturing any villages." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:35 msgid "Laissez-faire" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:38 msgid "Counter-Sniper" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:38 msgid "" "Defeat the Master Bowman in Fort Tahn without attacking him with " "melee weapons." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:39 msgid "Conservationist" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:39 msgid "" "Defeat the Mother Gryphon in Gryphon Mountain without killing any " "other gryphons." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:40 msgid "Complete part 1 of Valley of Death AFTER completing part 2." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:40 msgid "Quest Unrequested" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:41 msgid "Defeat both liches before turns run out in Valley of Death II." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:41 msgid "The Best Defense..." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:42 msgid "Best Served Hot" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:42 msgid "Get the finishing blow on Li’sar with Ulfdain during Crossroads." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:43 msgid "Defeat all caravans by turn 20 in The Highwaymen." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:43 msgid "Grand Theft Wagon" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:44 msgid "Arrive on the north shore at the start of The Ford of Abez." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:44 msgid "Switcheroo" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:47 msgid "Fight Fire With Fire" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:47 msgid "Recruit a Troll Whelp in Glamdrol." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:48 msgid "Complete the Northern Winter scenario." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:48 msgid "Poor Timing" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:49 msgid "Complete An Old Friend with the enemy leader above half health." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:49 msgid "Rest in Pieces" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:50 msgid "(Temporarily) liberate The Dwarven Doors." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:50 msgid "Hold Fast Your Hope" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:51 msgid "Cavefish" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:51 msgid "" "Complete The Lost General while only recruiting or recalling Merfolk." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:52 msgid "Bring the proper equipment to Digging for Dwarves." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:52 msgid "Minecraft" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:55 msgid "Complete The Sceptre of Fire on turn 40." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:55 msgid "Procrastination" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:56 msgid "Lose an important prisoner in Plunging Into Darkness." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:56 msgid "Oops..." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:57 msgid "Complete The Swamp of Dread without capturing any villages." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:57 msgid "Domatophobia" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:60 msgid "" "Complete Snow Plains while only attacking with fire damage (including " "your ally)." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:60 msgid "Hot Ice" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:61 msgid "Commando" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:61 msgid "Complete A Crisis of Leadership without recruiting." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:62 msgid "Complete Cliffs of Thoria without capturing any drake villages." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:62 msgid "Pacifist" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:63 msgid "Defeat the Saurian leader in Underground Channels." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:63 msgid "Lizard Hunter" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:64 msgid "Defeat all enemy leaders in Test of the Clans." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:64 msgid "Grand Knight" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:65 msgid "Call of the Wild" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:65 msgid "Fight alongside an unexpected ally in Dan’Tonk." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:68 msgid "Canon" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:68 msgid "" "Complete The Battle for Wesnoth with Jotha, a free Elensefar, and an " "inspired Doors." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:69 msgid "Complete The Battle for Wesnoth before winter of year 519." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:69 msgid "Lightfoot" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:71 msgid "Asleep at the Wheel" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:71 msgid "Complete The Battle for Wesnoth after autumn of year 524." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:72 msgid "" "Complete The Battle for Wesnoth without playing Flight of the Elves, " "Blackwater Port, or Bay of Pearls." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:72 msgid "Road Less Traveled" msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:73 msgid "" "Complete The Battle for Wesnoth on Deadly difficulty without burning " "the locals’ farms." msgstr "" #. [achievement_group] #: data/campaigns/Heir_To_The_Throne/achievements.cfg:73 msgid "The True Heir" msgstr "" #. [lua]: wesnoth.wml_actions.display_scenario_preview #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:65 msgid "Difficulty: " msgstr "" #. [lua]: wesnoth.wml_actions.display_scenario_preview #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:72 msgid "" "Expected Gold Carryover Reward: NONE" msgstr "" #. [lua]: wesnoth.wml_actions.display_scenario_preview #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:73 msgid "Expected Gold Carryover Reward: LOW" msgstr "" #. [lua]: wesnoth.wml_actions.display_scenario_preview #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:74 msgid "" "Expected Gold Carryover Reward: HIGH" msgstr "" #. [lua]: wesnoth.wml_actions.display_scenario_preview #. [object] #. [object]: description={MESSAGE} #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:81 #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:549 #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:347 msgid "New Recruits:" msgstr "" #. [lua]: wesnoth.wml_actions.display_scenario_preview #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:91 msgid "New Companion:" msgstr "" #. [lua]: wesnoth.wml_actions.display_scenario_preview #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:185 msgid "Continue" msgstr "" #. [lua]: wesnoth.wml_actions.display_scenario_preview #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:190 msgid "Cancel" msgstr "" #. [lua]: wesnoth.wml_actions.display_overworld_tutorial #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:266 msgid "Welcome to the Great Continent" msgstr "" #. [lua]: wesnoth.wml_actions.display_overworld_tutorial #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:274 msgid "" "The Great Continent is a place of many possibilities.\n" "Where shall you go? What shall you do?" msgstr "" #. [lua]: wesnoth.wml_actions.display_overworld_tutorial #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:290 msgid "" "To leave the overworld and play\n" "a battle scenario, move Konrad\n" "to one of the marked hexes." msgstr "" #. [lua]: wesnoth.wml_actions.display_overworld_tutorial #. [lua]: wesnoth.wml_actions.display_lisar_tutorial #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:302 #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:366 msgid "Understood" msgstr "" #. [lua]: wesnoth.wml_actions.display_lisar_tutorial #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:339 msgid "Li’sar’s Army" msgstr "" #. [lua]: wesnoth.wml_actions.display_lisar_tutorial #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:354 msgid "" "Li’sar and her army have been greatly weakened\n" "from their trial underground, but nonetheless\n" "remain a significant presence on the battlefield.\n" "\n" "The princess’s army is under AI control by default,\n" "with a bonus to income. At the start of each scenario\n" "you will have the option to instead assume direct\n" "control over her units.\n" "\n" "Either way, Li’sar will have normal gold carryover\n" "and a normal early finish bonus." msgstr "" #. [lua]: wesnoth.wml_actions.select_lintanir_boon #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:413 msgid "Select an item to learn more..." msgstr "" #. [lua]: wesnoth.wml_actions.select_lintanir_boon #. [event]: id=boon_wose_lore #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:436 #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:800 msgid "Wose Lore" msgstr "" #. [lua]: wesnoth.wml_actions.select_lintanir_boon #. [event]: id=boon_flaming_sword # used in smalltalk.cfg, type=fire #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:440 #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:846 msgid "Flaming Sword" msgstr "" #. [lua]: wesnoth.wml_actions.select_lintanir_boon #. [event]: id=boon_void_armor #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:444 #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:871 msgid "Void Armor" msgstr "" #. [lua]: wesnoth.wml_actions.select_lintanir_boon #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:454 #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:455 #: data/campaigns/Heir_To_The_Throne/lua/popups.lua:456 msgid "Take" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:14 msgid "Wanderer" msgstr "" #. [message]: speaker=fence_wanderer #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:22 msgid "Hello, young prince. A lovely day for wandering, isn’t it?" msgstr "" #. [message]: speaker=fence_wanderer #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:26 msgid "" "I once wandered my way past a loose board set in the fence between the wood " "and the bay. I’ve forgotten exactly where, but I’m sure you could find it if " "you wandered back and forth, back and forth enough times." msgstr "" #. [message]: speaker=fence_wanderer #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:30 msgid "" "Of course, wandering too far afield could be dangerous. Especially if you " "don’t already know what’s out there..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:42 msgid "Hey, look! There’s a loose board in the fence here." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:86 msgid "" "Well done, Konrad! Fresh air at last; we have escaped the smoke and fire." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:90 msgid "" "But the rest of the elves have not; they’re still trapped in the battle! And " "look — even our friends at Blackwater Port are being attacked!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:94 msgid "" "With the support of Elensefar and the Aethenwood, it is true that the " "western reaches have suffered less of the dark queen’s tyranny than have the " "rest of the realm. But it seems now even this has come to an end." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:98 msgid "" "Then we must do something! Delfador, we can’t keep running away while others " "get hurt." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:102 msgid "" "You’re quite right, Konrad. I’m afraid there is nothing for it; we shall " "have to start our campaign against Asheviere sooner than planned. I had " "hoped to wait until you were older... Hmph, I remember my own master telling " "me that once." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:106 msgid "" "Don’t worry Delfador, I’m ready. Now come on, let’s go save the kingdom!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:124 msgid "Aethenwood" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:134 msgid "Flight of the Elves - 2 turns remaining" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:135 msgid "Flight of the Elves - 1 turn remaining (last chance!)" msgstr "" #. [message]: race=elf #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:194 msgid "" "Konrad, our war is lost! We have tried to flee but human forces encircle us. " "If you don’t act now, none of us may escape!" msgstr "" #. [message]: race=elf #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:203 msgid "" "I’m glad you have escaped the attack, Konrad, but we cannot! Help us evade " "the human armies and flee our burning forest!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:224 msgid "" "The forest is silent. All the elves have perished or else been captured, and " "the human army has returned to Weldyn... if only I had acted sooner, some of " "them might still have been saved." msgstr "" #. [message]: role=s02_speaker_1 #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:250 msgid "" "Thank you, Konrad! Many of our number have escaped the fires, and the human " "army has exhausted its supplies and returned to Weldyn. Lord Kalenz was " "truly wise when he asked us to raise you as our own; he must have known you " "would someday save us." msgstr "" #. [message]: role=s02_speaker_2 #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:254 msgid "" "Of course, raising Konrad is part of the reason we were attacked in the " "first place..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:262 msgid "" "The elves have gone into hiding; safely escaped into the southern " "Aethenwood! May they prosper again once Asheviere is overthrown." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:272 msgid "Blackwater Port" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:291 msgid "Blackwater Port - 2 turns remaining" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:292 msgid "Blackwater Port - 1 turn remaining (last chance!)" msgstr "" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:354 msgid "" "Konrad, I am hard-pressed by the dark queen’s forces! Without your aid, " "Blackwater Port shall soon fall to ruin!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:364 msgid "" "Konrad, you know Sir Kaylan — one of the mightiest of the horse lords, and " "one of the few who is willing to oppose the Dark Crown. Rumor has it that " "his lance has slain fifty men and a hundred orcs." msgstr "" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:368 msgid "" "Delfador, your timing is impeccable. The dark queen’s forces press me all " "’round, but with your aid we can rout their attack and re-secure Blackwater " "Port!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:402 msgid "" "Blackwater Port has fallen, and poor Sir Kaylan is either a prisoner or " "dead. If only I had acted sooner, we might have saved him..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:436 msgid "" "Alas, poor Sir Kaylan has perished! At least the good people of Blackwater " "Port are safe." msgstr "" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:442 msgid "" "Gratitude for your aid, young heir! Our port is now open, and what remains " "of Garard’s Royal Cavalry stands at your service. May they serve you well, " "as you ride to claim your rightful place on the throne!" msgstr "" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:450 msgid "" "Thanks again for your aid, young Konrad! May my horsemen serve you well on " "your journey." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:460 msgid "Bay of Pearls" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:465 msgid "The Bay of Pearls" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:477 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:431 msgid "Nepba" msgstr "" #. [message]: speaker=Nepba #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:493 msgid "" "Help! When Asheviere’s army marched west, her orcs and their naga allies " "overran our homes and took us prisoner! Now we slave away all day, pearl " "diving for the queen." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:497 msgid "Shut it, fish!" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:510 msgid "Midiriel" msgstr "" #. [message]: speaker=Midiriel #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:522 msgid "" "We swim free once more! Thank you Konrad. May our warriors serve you well on " "your quest." msgstr "" #. [message]: speaker=Midiriel #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:528 msgid "Thank you again, Konrad! Good luck on your quest." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:538 msgid "Aldril" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:544 msgid "Woodsman" msgstr "" #. [message]: speaker=aldril_woodsman #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:555 msgid "Don’ mind me. I’m jus’ a woodsman keeping ’is head down." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:559 msgid "" "Asheviere is an evil queen, woodsman. This is a time for action — join me " "and help fight for liberty and justice!" msgstr "" #. [message]: speaker=aldril_woodsman #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:563 msgid "" "She’s supposin’ to be the evil one, but here you are asking me to fight and " "die. Funny, that. If you’ll excuse me, it’s huntin’ season and I have a " "family to feed." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:570 msgid "" "Please? They say there’s more magic in one kind word than in all of " "Delfador’s enchantments put together." msgstr "" #. [message]: speaker=aldril_woodsman #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:574 msgid "Get lost." msgstr "" #. [message]: speaker=aldril_woodsman #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:579 msgid "" "... okay, fine, here’s a few pieces from the town treasury. Go spend ’em on " "drink or girls or whatever you soldiers do." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:587 msgid "You have gained 8 gold!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:596 msgid "" "If the people all banded together, they could easily depose Asheviere and " "make life better for everyone. But most just keep quietly to themselves... I " "guess I can’t blame them." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:600 msgid "" "Maybe that’s what’s so important about being the heir — hope, and a symbol " "people can rally behind." msgstr "" #. [event] #. [side]: type=Arch Mage, id=Seimus #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:611 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:104 msgid "Isle of Alduin" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:618 msgid "The Isle of Alduin" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:622 #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:551 msgid "-OR- (choose one reward)" msgstr "" #. [unit]: id=Elrian, type=Mage #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:630 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:176 msgid "Elrian" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:633 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:52 msgid "Aenic" msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:639 msgid "Where are you taking him? None of them have done anything wrong!" msgstr "" #. [message]: speaker=Aenic #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:643 msgid "" "The queen will be the judge of that. Asheviere doesn’t look kindly on " "treasonous sentiment. Especially not from apprentices!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:649 msgid "" "Delfador has told me much about Alduin; Wesnoth’s great academy of magic. " "It’s policed by Asheviere now, but is isolated from most of her armies. " "Perhaps we can find allies among the faculty or pupils." msgstr "" #. [side]: type=Arch Mage, id=Seimus #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:663 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:97 msgid "Seimus" msgstr "" #. [message]: role=alduin_mage_leader #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:704 msgid "" "Farewell, Delfador. We will liberate the Isle and finish what you and Konrad " "started!" msgstr "" #. [message]: role=alduin_justcompleted_mage #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:716 msgid "" "Thank you, Konrad! Asheviere won’t forget what happened here today, and " "neither will we." msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:726 msgid "" "I know we have no right to ask you for anything more after what you’ve " "already done for us, but... I’ve been speaking with the others, and not " "everyone is ready to join your army." msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:730 msgid "" "You’re a soldier, but most of us are just students. And some of us are " "afraid. Asheviere targets the families of those who oppose her." msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:732 msgid "" "Can you find it in your heart to help us one more time, by releasing some of " "us from our duty to you?" msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:746 msgid "Dismiss Elrian from your army" msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:750 msgid "" "I knew you’d understand. My friends will gladly stay and fight knowing that " "I’ve left to warn their families. Thank you, and good luck." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:760 msgid "Dismiss your other Mages (and lose recruitment)" msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:768 #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:819 msgid "" "Thank you for understanding, Konrad. I’ll gladly stay and fight knowing my " "friends are safe elsewhere." msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:780 msgid "" "Konrad can no longer recruit Mages. Except for Elrian and Seimus, his " "existing Mages, Red Mages, etc have been dismissed." msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:787 msgid "" "Konrad can no longer recruit Mages. Except for Elrian, his existing Mages, " "Red Mages, etc have been dismissed." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:811 msgid "Dismiss your other Mages (not your White Mages)" msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:824 msgid "" "Konrad can no longer advance Mages to Red Mages. Except for Elrian, his " "existing Mages, Red Mages, etc (not White Mages) have been dismissed." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:842 msgid "Refuse Elrian’s request" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:849 msgid "" "I came here to help these people, not to force them to die for me. Refusing " "their request would make me little better than Asheviere." msgstr "" #. [message]: role=alduin_justcompleted_mage #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:865 msgid "" "I admit that at first, some of us were unsure about joining your army " "outright. We’re immensely grateful for your help, but you’re a soldier, and " "we’re just students." msgstr "" #. [message]: role=alduin_justcompleted_mage #. Elrian was another student Mage, who died in the previous scenario. #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:870 msgid "" "But after what Asheviere’s soldiers did to Elrian? We’d be cowards if we " "asked you to let us leave now. Let us take revenge against the dark queen." msgstr "" #. [message]: role=alduin_mage_leader #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:886 msgid "Good luck, Konrad! The Isle of Alduin stands behind you." msgstr "" #. [message]: role=alduin_mage_leader #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:891 msgid "You’ve caused enough trouble here. Off with you!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:895 msgid "" "Delfador may have understood these people, but to them I’m just another " "outlaw..." msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:907 msgid "Muff Malal’s Peninsula" msgstr "" #. [side]: type=Dark Sorcerer, id=Muff Malal #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:916 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:42 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:49 msgid "Muff Malal" msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:930 msgid "" "The Light rebukes you, foul necromancer! Flee as you may, you cannot escape " "my wrath!" msgstr "" #. [message]: speaker=Muff Malal #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:934 msgid "" "Well well, aren’t you a squeaky little toy! I wonder what new noises you’ll " "make after I kill you and raise your corpse." msgstr "" #. [message]: speaker=Muff Malal #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:940 msgid "Can’t you see I’m busy? Stay out of this or you’ll regret it!" msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:961 msgid "" "Lo! We have cleansed a great evil here today, my friend. Together we shall " "fight onwards against evil!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:968 msgid "" "With Muff Malal defeated, in time this land may heal. We did a good deed " "here." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:992 msgid "The Three Sisters" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:993 msgid "Elensefar Reef" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1049 msgid "" "I see stormclouds ahead. These boats aren’t built to maneuver in rough " "weather — if we continue westwards we may have trouble getting back without " "a fight." msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1058 msgid "Isle of the Damned" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1095 msgid "" "We’re caught in the storm! The wind is blowing us towards that island. Brace!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1106 msgid "" "Whew, we survived... but the boats are smashed to bits. Where is this place?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1113 msgid "I suppose we may as well explore while we’re marooned." msgstr "" #. [unit]: type=Outlaw, id=Delurin, gender=male #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1121 #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:170 msgid "Delurin" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1127 msgid "" "I’m glad I could help make safe your home, but... why choose to live here, " "of all places? There must be safer hideouts than foggy islands crawling with " "undead!" msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1131 msgid "" "Naw, weren’t always like this. The Three Sisters’ve always been good to us — " "tough, but fair. These undead be a new thing." msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1135 msgid "" "There’s some old crypts on the west side of the island, see? Our leader went " "down, hunting for weapons, treasure, magic and what have ye. But instead of " "her coming back out, all we got was hordes of the dead." msgstr "" #. [message]: speaker=Delurin #. "If’n" here just means "If" #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1140 msgid "" "Her and some of her girls are still down there, trapped — or dead. If’n you " "can help, we’d all be in yer debt." msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1142 msgid "" "If not... well, there’s our port. I’ve got some ships to take ye back to the " "mainland. We owe you that much." msgstr "" #. [scenario]: id=08b_Isle_of_the_Damned_part2 #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1156 #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:16 msgid "Isle of the Damned II" msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1174 msgid "" "Our leader an’ some o’ her hunters are still down there underground, trapped " "— or dead. If’n you can help, we’d all be in yer debt." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1192 msgid "... a prince? No kiddin’. Never thought I’d be friends with blue blood." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1196 msgid "" "Well. Listen, if you’re fightin’ Asheviere, then me an’ my hunters are with " "you; we want to help. It’s about time someone did somethin’ ’bout her." msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1198 msgid "Konrad can now recruit Poachers!" msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1205 msgid "" "Thank you again fer how much help you’ve been, Konrad! The Three Sisters’re " "in your debt, now an’ ferever. Go an’ give Asheviere the thrashing she " "deserves." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1215 msgid "Carcyn" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1266 msgid "" "There is a small port here, but most of the boats have been seized and " "sailed away! Those that remain are out in the river, filled with soldiers." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1270 #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1305 msgid "" "Many of the townsfolk relied on those boats for their livelihood. We have to " "do something!" msgstr "" #. [message]: role=merman2 #. [message]: role=gryphon1 #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1279 #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1313 msgid "Leave it to us, Your Highness!" msgstr "" #. [message]: role=merman2 #. [message]: role=gryphon1 #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1288 #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1321 msgid "Now bring the rest of the boats back to port." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1301 #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1333 msgid "" "There is a small port here, but most of the ships have been seized and " "sailed away! Those that remain are out in the river, filled with soldiers." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1337 msgid "" "Many of the townsfolk relied on those boats for their livelihood. We have to " "do something — and with my magical water-walking sandals, maybe I can." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1362 msgid "" "I have chased off the worst of the soldiers, and brought the remaining boats " "back to port! Doing this by myself was very dangerous and I got very lucky, " "but I am glad to have taken the risk and helped this town." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1372 msgid "" "There is a small port here, but all of the ships have been seized and sailed " "away! Some hang just out of reach, as if to taunt us. If only I could " "reclaim them..." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1397 msgid "" "There it be — what’s left of Halstead. You woulda been barely a year or two " "old, Konrad. It were a nasty fight, but in the end we knocked the whole " "thing down, Baldras and I did. I miss him something fierce." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1401 msgid "" "Baldras was your uncle, is that right? Is he not back with the others on the " "Three Sisters?" msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1405 msgid "" "No. He an’ some o’ the family went off to try and rescue a bunch of slaves, " "somewhere out eastways. Do a good deed, an’ maybe make us some new friends " "too, you know? But it’s been years, and not one of thems that went out has " "come back." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1409 msgid "" "Delurin says they’re probably all dead, but I refuse t’ believe it. My uncle " "Baldras is tougher than that..." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1431 msgid "" "Dallben, my home. Might look like jus’ another ruined town to you, but this " "place was once full of life an’ adventure!" msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1435 msgid "" "’course everythin’ fell apart come Asheviere. We had to run fer our lives " "an’ hide, an’ now all’s left is memories. Lotsa stories like ours these days." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1439 msgid "" "Wait a moment, Konrad. I might still be able to scrounge up a li’l gold for " "us." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1444 msgid "You have gained 25 gold!" msgstr "" #. [event] #. [side] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1460 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:150 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:171 msgid "Elensefar" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1461 msgid "Halstead" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1462 msgid "The Siege of Elensefar - 5 turns remaining" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1463 msgid "The Siege of Elensefar - 4 turns remaining" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1464 msgid "The Siege of Elensefar - 3 turns remaining" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1465 msgid "The Siege of Elensefar - 2 turns remaining" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1466 msgid "The Siege of Elensefar - 1 turn remaining (last chance!)" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1641 msgid "" "Delfador, I’ve come to Elensefar to help! Together we can fight off the " "besieging armies!" msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1649 msgid "" "Don’t be daft, Konrad. You must be kept safe! This battle is too dangerous " "for you — keep your distance and do your good elsewhere." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1655 msgid "" "Fighting here is a poor decision, Master Konrad. But if you insist on " "joining the battle, Maddock and I can certainly use your help." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1691 #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:18 msgid "The Silver City" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1695 msgid "" "Item for Konrad: full movement and 40% defense on " "water, swamp, & snow" msgstr "" #. [message]: role=elensefar_orc_leader2 #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1748 msgid "" "Look at all this gold! Tear up the floorboards; don’t let ’em hide a thing." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1752 msgid "" "Leave Elensefar alone, you villains! Rule under Asheviere would have been " "bad enough, but orcs?!" msgstr "" #. [message]: role=elensefar_orc_leader1 #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1756 msgid "" "Don’t try anything stupid, wretch. Your queen gave us this place fair and " "square, and we’re not givin’ it up so easy!" msgstr "" #. [message]: role=elensefar_orc_leader1 #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1762 msgid "Get lost, pinkskin! Elensefar is our city now." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1766 msgid "Not if my sword has anything to say about it!" msgstr "" #. [message]: role=elensefar_completed_thief #: data/campaigns/Heir_To_The_Throne/overworld/00a_western_wesnoth.cfg:1800 msgid "" "Thanks again for saving our city, Konrad! Good luck in your fight against " "the dark queen — for all our sakes." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:10 #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:16 msgid "Fort Tahn" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:19 msgid "" "Weapon for Konrad: +3 strikes, slows and " "arcane specials on bow attacks" msgstr "" #. [message]: role=fort_tahn_leader1 #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:40 msgid "" "Incredible craftsmanship! Just incredible! I’ve never seen a bow like this " "before in my life! From the Aethenwood, you say?" msgstr "" #. [message]: role=fort_tahn_leader2 #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:44 msgid "" "Pulled it out of one of their halls as we was burning it down. When you’ve " "done testing it, we’re excited to get it back home to Westin along with the " "rest of our loot." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:50 msgid "" "This archer is holding an Aethenwood Moonbow! It’s a travesty for such a " "treasure to be even touched by one of Asheviere’s villains, much less " "pillaged from the ruins of my home! We have to get it back!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:70 msgid "" "Good work, everyone! We have reclaimed a powerful heirloom of the elves, and " "with the sacking of Fort Tahn we are one step closer to our eventual victory " "over Asheviere." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:76 msgid "" "Fort Tahn will rebuild in time, but by driving off the garrison we have " "dealt a small, yet meaningful blow against Asheviere." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:89 msgid "Dulatus Hills" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:93 msgid "Merle" msgstr "" #. [message]: speaker=Merle #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:125 msgid "Hullo, stranger. What brings you to these forsaken parts?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:129 msgid "" "I am Konrad, son of Arand and heir to Garard’s throne! I’m on a quest to " "depose the evil queen Asheviere!" msgstr "" #. [message]: speaker=Merle #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:133 msgid "" "Here in the Dulatus, we don’ want no queen. Don’ much want no prince or king " "neither, though." msgstr "" #. [message]: speaker=Merle #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:137 msgid "" "Once, these hills was rich with gold, an’ granite. King Garard took most o’ " "it to pay fer his wars, an’ his bride Asheviere took the rest. Now we’ve got " "nothin’ but empty mines an’ dusty vaults." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:141 msgid "" "I’m sorry for your misfortunes, friend. Perhaps we can work together for the " "benefit of us both." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:145 msgid "" "You have the facilities to store things of value, and we sometimes have more " "gold and supplies than we wish to carry with us on our march. If you store " "and guard our excess gold for us now, once I overthrow Asheviere and assume " "the throne I will be happy to help revitalize the Dulatus." msgstr "" #. [message]: speaker=Merle #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:149 msgid "" "Hmm... I suppose we’ve got nothin’ else to do. You’re not worried we’re " "gonna steal it, or sell ye out to the queen?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:153 msgid "" "You yourself said that you have no love for Asheviere. I am no fool ready to " "squander my earnings, but I would rather take a risk and make a friend than " "live my life in distrust." msgstr "" #. [message]: speaker=Merle #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:157 msgid "" "Alright, kid. It’s a deal. We’ll hang onto your extra gold, free of charge." msgstr "" #. [message]: speaker=Merle #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:166 msgid "Welcome back, prince. What business have you here?" msgstr "" #. [message]: speaker=Merle #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:178 msgid "" "So you’s that prince everyone’s so excited about, on his way to fight " "Asheviere. I don’ want no queen. Don’ much want no prince or king neither, " "though." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:183 msgid "" "Konrad, we don’t have time to stop and chat with villagers; especially not " "ones who scoff at the very idea of royalty. Let’s keep moving." msgstr "" #. [message]: speaker=Merle #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:193 msgid "" "Hullo again, Konrad! I thought you might have trouble getting back to our " "old hole in the Dulatus, so me an’ some of the boys set up shop here instead." msgstr "" #. [message]: speaker=Merle #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:201 msgid "Welcome back, prince. Soon I might be calling you “king.”" msgstr "" #. [message]: speaker=Konrad #. $bm_merle_stored_gold may be between 0 and 100. $gold may be between 0 and infinity #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:219 msgid "" "I have $bm_merle_stored_gold gold stored with Merle, and $gold gold in my " "coffers." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:224 msgid "Deposit 10 gold" msgstr "" #. [message]: speaker=Merle #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:243 msgid "" "More than one hundred gold? I ain’t comfortable holdin’ onto all that for " "you, Konrad. I ain’t gonna steal it, but some o’ the boys aren’t so honest " "as me, an’ these days there’s bandits in th’ countryside too. You carry " "around the rest o’ yer coin yerself, alright?" msgstr "" #. [message]: speaker=Merle #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:247 msgid "" "Or, if ye really want, I thinks you’ve got enough money here to hire our " "whole village into yer army. If that’s the way ye wanted to go, I think most " "of us’d be willing." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:252 msgid "Hire Merle’s village (lose all stored gold, learn to recruit Ruffians)" msgstr "" #. [message]: speaker=Merle #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:256 msgid "" "Alright, then, we’re with you. Whether this works out for us or not, at " "least it’s better than sittin’ around this old town waiting to rot." msgstr "" #. [command] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:259 msgid "Konrad can now recruit Ruffians!" msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:266 #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:293 msgid "Leave" msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:279 msgid "Withdraw 10 gold" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:309 #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:314 msgid "Gryphon Mountain" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:335 msgid "" "I’ve heard stories about the fabled Gryphon Mountain! I would much like a " "chance to gaze upon the majestic creatures." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:361 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:169 msgid "Burlin" msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:364 msgid "" "Ah’m glad we could work together on this, kid. You collected the eggs, an’ " "now I’ll collect my profits!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:369 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:494 msgid "" "Asheviere’s gold has blinded so many people. It’s how she controls the " "nobles, the army, the orcs... and it’s why peasants starve to death, their " "harvest all taken for taxes." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:373 msgid "" "That’s why we have to fight her. Not for my sake, but for the sake of all " "the peoples suffering under the dark queen’s lash." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:385 msgid "" "Gryphon Mountain is at peace once again. I’m glad to see that the matriarch " "survived, and that her flock is recovering from the fighting..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:390 msgid "" "Gryphon Mountain is at peace once again. If only our fighting hadn’t killed " "the matriarch and driven away her flock..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:399 msgid "Gryphon Mountain stands silent and empty. We got what we needed." msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:416 msgid "Valley of Death" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:420 msgid "" "Item for Konrad: Regenerate 1 HP each turn. This " "value doubles\n" "(2, 4, 8, etc) for each other magic item that Konrad wields." msgstr "" #. [side]: type=Shock Trooper, id=Kaelor #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:427 #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:31 msgid "Brother Kaelor" msgstr "" #. [message]: speaker=Kaelor #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:440 msgid "" "Press forward, brothers! We must vanquish these abominations and summon aid " "for our brethren, lest they fall to the darkness below!" msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:448 msgid "" "Lo! Konrad, a fellow brother of the order stands in need! Shall we answer " "the call?" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:482 msgid "Valley of Death II" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:491 #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:552 #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:126 msgid "Sister Myrilell" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:492 #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:131 msgid "Gwatharry" msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:517 msgid "" "Fear not, Gwatharry, for Brother Kaelor has gone south to fetch help. May " "the Light speed him on his journey." msgstr "" #. [message]: speaker=Gwatharry #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:521 msgid "" "And may he return soon. The sacred seal continues to weaken, and undead are " "starting to slip through..." msgstr "" #. [message]: speaker=Gwatharry #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:526 msgid "" "The seal is broken! The texts are burned! Yea, the very Light itself has " "forsaken us..." msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:530 msgid "" "Doubt not, brother, for our faith is our shield. The warriors have gone for " "aid, and aid shall soon come." msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:538 msgid "" "Strangers... and do I see Brother Moremirmu among their number? Your are " "sorely needed, Brother!" msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:543 msgid "" "Are you the help we have been waiting for, stranger? Your aid would be most " "welcome." msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:563 msgid "" "Our home — and all the living of Irdya — are safe thanks to you, righteous " "prince. May the Lords of Light shine their blessings down upon you as you " "journey forth on your quest of inheritance." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:573 msgid "Grey Wood" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:578 msgid "Mya" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:603 msgid "" "There is a cloaked figure watching me from the edge of the Grey Woods... " "Hello! Who’s there?" msgstr "" #. [message]: speaker=Konrad #. this is a hint that there's a special event if the player brings Harper here #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:621 msgid "" "She’s fled! I’ve no hope of tracking anyone through such an overgrown " "forest. We need someone who already knows the way..." msgstr "" #. [message]: role=grey_woods_explainer #. this is a hint that there's a special event if the player brings Harper here #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:639 msgid "" "Konrad, that looked like a Shadow Mage! I heard stories about them, but I " "never met one. I were too young back then. Only Baldras and Harper really " "knew them." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:660 msgid "" "Hey, wait! You’re a Shadow Mage! One o’ Helicrom’s. Wait — it’s me, Harper!" msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:664 msgid "" "Konrad, I’ve told you stories about them Shadow Mages. How they helped " "Baldras an’ me bring down Halstead?" msgstr "" #. [message]: speaker=Mya #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:672 msgid "" "Little Harper? This is a surprise. You’re marching alongside Prince Konrad?" msgstr "" #. [message]: speaker=Mya #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:676 msgid "" "And now you’ve brought him right to our doorstep. Last I remember, you " "outlaws were helping us destabilize the crown, not fighting to supplant and " "restore it." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:680 msgid "" "Hey now, it ain’t as bad as all that. Asheviere is the evil one, not Konrad!" msgstr "" #. [message]: speaker=Mya #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:684 msgid "" "Be that as it may, a strong throne is not in the interest of the Grey Woods. " "I believe Helicrom made that clear when you and he first met." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:688 msgid "" "I understand that you want to be left alone, and I mean you no harm. Harper " "has vouched for me. Perhaps we can make a deal?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:690 msgid "" "Help me overthrow Asheviere now, and once I am king I will ensure that none " "of the crown’s agents interfere with whatever your business is in the Grey " "Woods. Provided that business causes nobody any harm." msgstr "" #. [message]: speaker=Mya #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:694 msgid "" "I have no interest in collaborating with you. But I admit that some of our " "younger members care rather less about ideals and more about gold. They " "might be willing to follow you, if you can pay." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:713 msgid "80 gold: learn to recruit Rogue Mages." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:718 #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:284 #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:313 #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:810 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:513 msgid "Decline" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:734 msgid "" "I would like to agree to your offer, but I don’t have enough gold right now. " "I’ll return when I can afford to pay." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:747 msgid "" "I agree to your offer. Thank you for your willingness to work with us — I " "vow to keep my word." msgstr "" #. [else] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:749 msgid "Konrad can now recruit Rogue Mages!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:761 msgid "Crossroads" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:765 msgid "Crossroads - 5 turns remaining" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:766 msgid "Crossroads - 4 turns remaining" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:767 msgid "Crossroads - 3 turns remaining" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:768 msgid "Crossroads - 2 turns remaining" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:769 msgid "Crossroads - 1 turn remaining (last chance!)" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:807 msgid "" "Hello, “cousin” — if you really are Konrad and not an imposter. I am Li’sar, " "princess of Wesnoth and my mother’s most able commander." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:811 msgid "" "I hear you are a man of the people, princeling. Will you rescue these " "helpless dwarven prisoners before I have them executed?" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:817 msgid "" "Well, Konrad? Will you fight me, or leave my dwarven prisoners to a gruesome " "fate?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:828 msgid "" "The princess Li’sar used to be here with some prisoners, but they have gone " "now." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:855 msgid "You may have bested me today Konrad, but this isn’t over." msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:869 msgid "" "Thank ye again for freein’ me! If I ever get my hands on that cowardly, " "sniveling, sissy, waste-o-space princess..." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:881 msgid "Tath" msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:919 msgid "" "Konrad, you’ll remember I told you my family lives in Tath? Well, they’re " "quite well off, financially speaking." msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:925 msgid "" "Konrad, I never got around to telling you this, but my family lives in Tath. " "And they’re quite well off, financially speaking." msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:931 msgid "" "Give me a moment to reconnect and let them know I’m still alive. Maybe I can " "convince them to help support our cause." msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:946 msgid "Great news! My grandparents have agreed to pledge 60 gold to our cause." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:951 msgid "" "Well done, and my thanks. That’s a great deal of wealth for a single family " "to contribute. You and they have my gratitude for such a generous gift." msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:955 msgid "" "Err, well, it’s really more of a loan than a gift. To be repaid plus " "interest once you assume the throne. I had to offer very generous terms — " "apparently you’re a “high-risk investment.”" msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:959 msgid "" "You can accept the coin now, or wait for a more opportune time. Don’t worry " "about repayment: that can be dealt with after we defeat the queen." msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:966 msgid "Are you ready to make use of my family’s coin?" msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:973 msgid "Accept 60 gold from Elrian’s family" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:982 msgid "" "I accept the gold, and am grateful for it. Their generosity will be repaid " "in kind once I am king." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:989 msgid "Not yet" msgstr "" #. [message]: speaker=Konrad #. referencing the tunnel used by Bazur and Isolde in Asheviere's Dogs #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1004 msgid "" "Delfador says that there was once a tunnel connecting Tath and Dan’Tonk. " "During the war it was used to great effect against the city defenders." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1008 msgid "" "But even if the tunnel still exists, and has not been deliberately collapsed " "by Asheviere, it is surely too well-guarded for us to attempt to use it." msgstr "" #. [message]: speaker=Konrad #. referencing the "discipline" scenario of Asheviere's Dogs #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1016 msgid "" "Tath is a fine town, but not strategically significant enough to be worth " "fighting over. It never fully recovered from the damage it took during " "Asheviere’s rise to power." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1068 #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1078 #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1210 msgid "Dan’Tonk" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1094 msgid "" "Dan’Tonk. Delfador says this is the largest city in Wesnoth, and the source " "of most of Asheviere’s footmen." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1099 msgid "" "It was also a staging ground for Asheviere’s invasion of Elensefar. Now that " "we’ve helped Maddock repel her attack, they’ve begun transporting soldiers " "and weapons from the front back towards Dan’Tonk." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1105 msgid "" "It was also a staging ground for Asheviere’s invasion of Elensefar. Now that " "she’s taken the city, they’ve begun transporting soldiers and weapons from " "the front back towards Dan’Tonk." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1111 msgid "" "It’s also the staging ground for Asheviere’s invasion of the west. As her " "attacks draw to a close, they’ve begun transporting soldiers and weapons " "from the front back towards Dan’Tonk." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1116 msgid "" "Though the city itself is swarming with guards, if we strike fast we may be " "able to intercept and pilfer some of those inbound sabers, spears, and bows " "for our own arsenal!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1122 msgid "" "A fog has rolled in and several weapon shipments are approaching Dan’Tonk. " "Everyone, are we ready?" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1139 msgid "" "We have ventured into the heart of Wesnoth, pillaged the queen’s weapons, " "and lived to tell the tale! From the wagons we’ve gathered a large " "collection of sabers, spears, and bows — everything we need to outfit new " "Fencers, Spearmen, and Bowmen!" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1141 msgid "Konrad can now recruit Fencers, Spearmen, and Bowmen!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1147 msgid "" "We have ventured into the heart of Wesnoth and escaped — and with more " "weapons than we had before! Although we lack the supplies to outfit and " "promote Bowmen, we’ve pillaged a large collection of sabers and spears for " "our Fencers and Spearmen!" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1149 msgid "Konrad can now recruit Spearmen and Fencers!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1155 msgid "" "We have ventured into the heart of Wesnoth and escaped — and with more " "weapons than we had before! I wish we had managed to pillage more caravans, " "but we’ve at least obtained a large collection of sabers — perfect for " "training Fencers." msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1157 msgid "Konrad can now recruit Fencers!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1163 msgid "" "We have ventured into the heart of Wesnoth and escaped — but without enough " "pillage to train even a single new soldier type! We shall have to make-do " "with the weapons and fighters we already have." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1171 msgid "" "No point going back — the city surroundings are better-fortified now than " "ever, and we can’t expect the same trick to work twice." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1180 #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1185 msgid "The Ford of Abez" msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1211 msgid "" "Crossin’ through Stoneskin ford? Dat’ll be $bm_ford_cost gold for passage, " "whelp." msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1218 msgid "You know da deal, softskin. Pay up." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1222 msgid "What!? But I already paid you!" msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1227 msgid "" "Fee works every time, both ways. Das why Dosh be givin’ you the membership " "discount, see? Only $bm_ford_cost gold for repeat customers." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1240 msgid "Pay ($bm_ford_cost gold)" msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1248 msgid "You don’t got ’nuff gold, softskin. Come back later." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1261 msgid "" "This is practically highway robbery, but we don’t have time to stop and " "fight. Take your gold and let us through." msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1277 msgid "" "Wow. Two-hunnerd fifty gold... you make me richest troll who ever lived! " "Konrad good troll-friend." msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1281 msgid "" "Now that Dosh so rich, no point runnin’ ford toll no more. Might as well " "join Konrad, help you out with throne. We done ’nuff time making friends. " "Now’s time for smashing bad guys." msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1296 msgid "You okay in da head, softskin? Das one-hunnerd gold you done paid me." msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1298 msgid "" "Maybe Dosh otta be charging more... fifty gold next time. Only a real troll-" "friend would keep paying." msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1305 msgid "" "You payin’ Dosh a lot o’ coins, Konrad. My retirement fund got seventy gold " "in it now!" msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1311 msgid "You a good customer, softskin. Das forty gold you done paid me so far." msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1317 msgid "Pleasure doin’ business with you." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1328 msgid "Refuse" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1333 msgid "The heir of Wesnoth does not bow to extortion. Have at you, troll!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1339 msgid "Paying once was bad enough. I’m taking my gold back!" msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1364 msgid "" "Dosh glad Konrad and he didn’t have to fight. Fighting with Konrad much " "better than fighting against him!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1381 msgid "" "We taught those highwaymen a lesson they won’t soon forget. Now the ford is " "free for all, as it should be." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00b_central_wesnoth.cfg:1387 msgid "The ford is free for all to cross!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:11 msgid "Glamdrol Fortress" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:19 msgid "Glamdrol" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:22 msgid "" "Item for Konrad: whenever one of Konrad’s living " "allies dies,\n" "all others gain regeneration for one turn." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:70 msgid "We approach the walls of a great orcish fortress. Glamdrol!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:74 msgid "" "Most orcish tribes live as nomads, but Delfador says they take great pride " "in possessing Glamdrol — or in defeating the last possessor." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:80 msgid "" "Orcs often raid Wesnoth’s villages and towns, stealing whatever gold and " "valuables they can find. Perhaps it’s time we gave them a taste of their own " "medicine!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:150 msgid "" "We have ventured into a great stronghold of the orcs and escaped! Now, after " "paying our agreed-upon $bm_s22_gold_cost gold to our Stoneskin friends, we " "still have $gold gold remaining for our next battle." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:155 msgid "" "We have ventured into a great stronghold of the orcs and escaped! And we " "have been well-rewarded for it! Even after paying our agreed-upon " "$bm_s22_gold_cost gold to our Stoneskin friends, we still have $gold gold " "remaining for our next battle." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:164 msgid "" "We have ventured into a great stronghold of the orcs and escaped! Although " "we only managed to pillage $gold gold for our next battle, at least we have " "survived." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:169 msgid "" "We have ventured into a great stronghold of the orcs and escaped! And we " "have been well-rewarded for it, for we now have $gold gold stockpiled for " "our next battle." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:178 msgid "" "Perhaps most importantly, we defeated the orcs’ shaman and took her magical " "horn! I shall wear it myself, and blow it whenever its magic is in need." msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:183 msgid "Horn of Glamdrol" msgstr "" #. "allies" includes both the player side and allied sides. "living" excludes Delfador's elementals. When one ally dies, other allies gain the "regenerates" ability for one turn. #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:185 msgid "" "This nondescript horn is infused with powerful orcish magic. Whenever one of " "Konrad’s living allies dies, all others gain regeneration for one turn." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:192 msgid "" "If only we had been able to defeat the orcs’ shaman and claim her magical " "horn..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:205 msgid "" "With the original orcish owners wiped out, our friends in the Stoneskin clan " "now hold the city." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:210 msgid "Glamdrol has been wiped clean of orcs!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:216 msgid "" "We’d best keep our distance. The orcs will be watching for any more raids!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:233 msgid "Jotha" msgstr "" #. [message]: speaker=Jotha #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:251 msgid "" "What do you want? You here to trade? Jotha’s got nothin’ to trade but some " "old fish." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:255 msgid "" "Is this your home, strange merman? The bay is warm, but fishing alone so far " "north must make for a lonely life." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:269 msgid "" "Let me make you an offer. Come join my army, and fight for a righteous cause " "instead of slaving away as a trawler! We already have merfolk among our " "number — you’ll feel right at home." msgstr "" #. [message]: speaker=Jotha #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:273 msgid "" "Other merfolk, you say? Hmm... I’ll give you a discount for that, but I " "still ain’t working fer free. 10 gold and I’ll join you, and you’ll still " "have to pay to recall me each battle." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:278 msgid "Pay 10 gold" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:298 msgid "" "Let me make you an offer. Come join my army, and fight for a righteous cause " "instead of slaving away as a trawler! I would be glad to welcome one of the " "noble mermen to our ranks." msgstr "" #. [message]: speaker=Jotha #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:302 msgid "" "Join your army, you say? Hmm... I wouldn’t mind getting out o’ this pond, " "but I still ain’t working fer free. 30 gold and I’ll join you, and you’ll " "still have to pay to recall me each battle." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:307 msgid "Pay 30 gold." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:328 msgid "" "I would like to agree to your offer, but I don’t have enough gold right now. " "Would you consider lowering your price?" msgstr "" #. [message]: speaker=Jotha #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:332 msgid "No gold, no Jotha. Now go away and stop bothering me." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:348 msgid "" "Welcome to the rebellion against Asheviere, friend merman. I am glad to have " "you on our side." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:361 msgid "Ashen’s Maw" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:370 msgid "Northern Spring" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:371 msgid "Northern Summer" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:372 msgid "Northern Autumn" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:373 msgid "Northern Winter" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:400 msgid "... three parts essence of bark, one part yeti tongue..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:404 msgid "" "Hello, strange woman! What are you doing alone so far north? And in the " "middle of a blizzard too!" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:408 msgid "... a distillation of fire, elixir of the right-eye..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:412 msgid "" "Hello? Hello!? ...she’s very engrossed in something, and still hasn’t " "noticed us." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:419 msgid "" "The Northlands are a dangerous place to be wandering alone, especially in " "the center of such a fierce snowstorm, and especially in the " "middle of winter. We should speak to this woman and see if she needs any " "help." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:424 msgid "" "The Northlands are a dangerous place to be wandering alone, especially in " "the center of such a fierce snowstorm. We should speak to this woman and see " "if she needs any help." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:456 msgid "Wesmere Forest" msgstr "" #. [message]: role=wesmere_guard {FILTER_ADJACENT id=Konrad} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:487 msgid "" "By order of the lady Chantal, Wesmere forest is closed to outsiders. Be off " "with you." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:491 msgid "" "Good elf, I am Konrad, heir to the throne of Wesnoth, child of the " "Aethenwood and ally of Wesmere. I am no outsider, but come as a friend!" msgstr "" #. [message]: role=wesmere_guard {FILTER_ADJACENT id=Konrad} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:495 msgid "" "Apologies, but I have my orders. None can enter here. Even you, Your Royal " "Highness." msgstr "" #. [message]: role=wesmere_guard {FILTER_ADJACENT id=Konrad} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:500 msgid "" "By order of the lady Chantal, Wesmere forest is closed to outsiders. Even " "you, Your Royal Highness." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:511 msgid "Even me, guard of Wesmere?" msgstr "" #. [message]: role=wesmere_guard {FILTER_ADJACENT id=Konrad} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:515 msgid "High Lord Kalenz! Speaking to me!?" msgstr "" #. [message]: role=wesmere_guard {FILTER_ADJACENT id=Konrad} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:519 msgid "" "Err, well, I was told not to let anyone in... but surely you and any " "companions of yours are an exception. Go on, and speak to your granddaughter." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:526 msgid "How strange..." msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:547 msgid "An Old Friend" msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:565 msgid "Great-grandfather?! What is the meaning of this?" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:569 msgid "" "What is the meaning of this, indeed. The borders of Wesmere closed, even to " "Konrad and his retinue? What sort of trouble ails you, Chantal?" msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:573 msgid "" "An old friend has returned, Kalenz.... I had hoped to put off this " "confrontation, but I know it is for the best that you are here, and that my " "hand is forced." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:580 msgid "" "This is a matter of a personal nature, Konrad. If you do not object, I would " "prefer if Kalenz and I did this alone." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:594 msgid "" "This is a matter of a personal nature, Konrad. Kalenz is not here, and I " "would rather handle things myself." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:615 msgid "" "Thank you for your patience, Konrad. Kalenz and I are finished with our task." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:619 msgid "" "As my heart begins to heal, so shall we elves help to heal your army. Though " "most of us must stay here to protect our domain, the shamans of Wesmere are " "ready to follow you." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:621 msgid "" "Or, if you wish, I can personally accompany you on your quest to overthrow " "the dark queen." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:626 msgid "Learn to recruit Elvish Shamans" msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:630 msgid "" "I am glad we can help you, Konrad, for the dark queen has many deaths to " "answer for. Asheviere will rue the day she made an enemy of the elves." msgstr "" #. [command] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:632 msgid "Konrad can now recruit Elvish Shamans!" msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:636 msgid "Gain Chantal as a loyal companion" msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:640 msgid "" "I am glad to join you on your quest, Konrad, for the dark queen has many " "deaths to answer for. Asheviere will rue the day she made an enemy of the " "elves." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:669 msgid "" "I would like to agree to your offer, but I don’t have enough gold! Perhaps " "another time, lizard." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:700 msgid "" "Whew! This has been grueling, but I feel as light on my feet as a fencer. I " "am grateful for your tutelage, Tirix." msgstr "" #. [object]: id=saurian_training, description={DESC} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:706 msgid "Saurian Footwork" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:720 msgid "Tirix" msgstr "" #. [message]: speaker=Tirix #. Slow, slow! It is disgusting how all you tall ones are so slow! #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:740 msgid "" "Ssslow, ssslow! It isss disssgusssting how you tall onesss are all ssso " "ssslow!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:744 msgid "" "What do you mean, lizard? Both my legs and my sword-arm are perfectly quick " "— as you will soon find out if you wish me any ill-intent." msgstr "" #. [message]: speaker=Tirix #. Psssh... I know your kind; tall, and clumsy. Tirix can teach you speed... yes, speed... But only if you pay. It shall not be cheap. #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:749 msgid "" "Psssh... I know your kind; tall, and clumsssy. Tirix can teach you " "ssspeed... yesss, ssspeed... But only if you pay. It ssshall not be cheap." msgstr "" #. [message]: speaker=Tirix #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:754 msgid "Have you returned to learn the waysss of ssspeed, human?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:768 msgid "" "You are kind to offer, but I am hurrying north to meet with my mentor, and " "have no time to spare for lengthy training. Perhaps we will meet again " "another day." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:778 msgid "50 gold; physical training: Konrad gains +1MP" msgstr "" #. [command] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:781 msgid "" "After rigorous physical training with the saurians of the Swamp of Dread, " "Konrad has gained +1MP." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:787 msgid "100 gold; magical training: Konrad gains +2MP" msgstr "" #. [command] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:790 msgid "" "After rigorous physical and magical training with the saurians of the Swamp " "of Dread, Konrad has gained +2MP." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:797 msgid "" "150 gold; legendary training: Konrad gains +2MP and skirmisher" msgstr "" #. [command] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:800 msgid "" "After rigorous physical and magical training with the saurians of the Swamp " "of Dread, Konrad has gained +2MP and the skirmisher " "ability." msgstr "" #. [message]: speaker=Tirix #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:823 msgid "" "Good, good, much better. Not so ssslow any more! I have no time or " "interessst in more training." msgstr "" #. [message]: speaker={KONRAD_OR_NOBODY} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:840 msgid "" "What happened here was such a tragedy... do you know anything more than I " "do, Ulfdain?" msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:844 msgid "" "Aye... ’twas a time of doom an’ great deeds, o’ fire an’ blood an’ " "slaughter. My father an’ his father alike perished defendin’ th’ West Gate, " "an’ soon after fell the Doors, an’ our King Thunedain with them." msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:848 msgid "" "The better part o’ our spirit died in those years. E’er since, us dwarves’ve " "been a people in decline, sniveling in our tunnels, th’ dyin’ dregs of a " "once-proud people. Or betrayin’ their kin to start anew in human lands, like " "me..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:852 msgid "" "I’ve never-before heard you speak so grimly, Ulfdain. I’m sorry for your " "loss. Is there nothing we can do to restore Knalga to its former glory?" msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:856 msgid "" "Not lest ye’ can fight off all the orcs o’ the north, an’ trolls an’ undead " "besides. No, there ain’t no use cryin’ over it. Ah’ve given up hope; it’s " "only death in battle tha’ I wish fer now..." msgstr "" #. [message]: speaker={KONRAD_OR_NOBODY} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:871 msgid "" "What happened here was such a tragedy... is there nothing we can do to " "restore Knalga to its former glory? Do you know anything more than I do, my " "dwarvish friend?" msgstr "" #. [message]: speaker=$dwarf_id #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:875 msgid "" "Aye, but ’tis not a time we dwarves like to talk about. The West Gate " "fallen, the Dwarven Doors sacked..." msgstr "" #. [message]: speaker=$dwarf_id #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:879 msgid "" "No, there ain’t nothin’ ye can do, not unless ye’ can fight off all the orcs " "o’ the north, an’ trolls an’ undead besides. Us dwarves’re doomed to be a " "people in decline, sniveling in our tunnels, th’ dyin’ dregs of a once-proud " "people..." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:924 msgid "Dwarven Doors" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:929 msgid "The Dwarven Doors" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:974 msgid "" "The once-thriving free city of Dwarven Doors is filled with slaves and their " "orcish masters. We can fight our way north to reach the caves of Knalga, " "while freeing as many slaves as possible on our way!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:980 msgid "" "The once-thriving free city of Dwarven Doors is filled with slaves and their " "orcish masters. We can fight our way south to exit the caves of Knalga, " "while freeing as many slaves as possible on our way!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1011 msgid "" "We have cleared the Doors of orcs! It sounds as though they mean to return " "in the future, but at least for now we will be able to pass unmolested." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1016 msgid "" "We have fought our way through the Doors! The orcs know better than to try " "to fight us again in the future, but neither can we rescue any more of their " "slaves while they are on alert. At least we will henceforth be able to pass " "unmolested." msgstr "" #. [message]: role=doors_orc #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1041 msgid "" "Get back to work, pinkskin! Show your masters a proper work ethic and maybe " "you’ll be spared the lash!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1046 msgid "" "Slaves? This is a travesty! Weren’t the Dwarven Doors once a great center of " "civilization?" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1050 msgid "" "Their alliance with Knalga was strong, but even man and dwarf together could " "not stop the orcish war-horde. And now it’s a slave city under the heel of " "the orcs!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1065 msgid "Caverns of Chaincolt" msgstr "" #. [scenario]: id=28_The_Lost_General #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1076 #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:18 msgid "The Lost General" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1080 msgid "" "Weapon for Konrad: +3 melee damage, drains " "special on melee attacks" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1099 msgid "" "These old halls were ruined long ago, but there may still be something of " "value inside." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1114 msgid "" "The trolls that used to inhabit these old halls have gone; either killed off " "or merely moved. There might have been treasure here, once, but all that is " "left now is rubble and excrement." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1127 msgid "" "I’m glad to be out into the sun and fresh air again. I may not despise caves " "so much as an elf, but I’m no dwarf either." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1134 msgid "" "There’s nothing more of value here — at least nothing that we have the time " "or skill to unearth." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1153 msgid "" "The West Gate of Knalga! I learned about this place... it was a terrible " "tragedy when the kingdom of the dwarves was shattered by the orcs and their " "allies. Now all that’s left here are trolls and ruins." msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1167 msgid "Greater Knalga" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1172 #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:189 msgid "Geldar" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1173 #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:460 msgid "Relgorn" msgstr "" #. [scenario]: id=29_Digging_for_Dwarves #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1184 #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:9 msgid "Digging for Dwarves" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1188 msgid "" "New Recruits\n" "Choose Two:" msgstr "" #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1219 msgid "" "What now, human? I already told ye, no-one gets in without someone to vouch " "for ’em." msgstr "" #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1224 msgid "Another attack! Up axes, and make ready to repel the invaders!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1228 msgid "" "Peace, dwarves of Knalga! I am a man of Wesnoth, not an orc or a troll, and " "I come as a friend." msgstr "" #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1232 msgid "" "A man? Haven’t seen many o’ yer kind since our friends at the Doors fell, " "an’ you ain’t one o’ their’s. Who says we should trust ye?" msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1248 msgid "" "Let us in, ye chicken-hearted cad! Cannae a dwarf return to ’is home without " "bein’ set upon like some horde o’ trolls?" msgstr "" #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1252 #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1282 #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1305 #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1333 msgid "I dunno..." msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1257 msgid "" "Ulfdain!? I ain’t seen you in years, not since you left fer Wesnoth— an’ yer " "a Bloodaxe now too!? Get across th’ bridge then, quickly-now, afore th’ orcs " "find ye." msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1262 msgid "" "Ulfdain!? I ain’t seen you in years, not since you left fer Wesnoth! Get " "across th’ bridge then, quickly-now, afore th’ orcs find ye." msgstr "" #. [message]: speaker=Somf #. [message]: role=doors_vouch_peasant #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1278 #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1301 msgid "" "I’m from the Doors, your old human allies! And I’m free now, thanks to this " "boy Konrad and his army! They’re good people, and I’ll vouch for ’em." msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1286 msgid "" "Ah, let ’em in, Geldar. They ain’t orcs, trolls, or undead, an’ that’s good " "enough for now." msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1309 #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1337 msgid "" "Ah, let ’em in, Geldar. They ain’t orcs, trolls, or undead, an’ that’s good " "enough for me." msgstr "" #. [message]: role=doors_vouch_peasant #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1329 msgid "" "Ah’m a dwarf, gatekeeper, an’ I’ll vouch for them. Lower yer axes an’ let us " "in, ye hear?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1350 msgid "" "I am Konrad, nephew of Garard, son of Arand and heir to the throne of " "Wesnoth! I give my word — you can trust me, dwarf." msgstr "" #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1354 msgid "" "Hmph. So you say. We’ve had pretenders workin’ for th’ orcs try an’ sneak in " "here before. Even if you really are a prince, you ain’t gettin’ ’cross the " "east bridge lest ye’ve got someone to vouch for ye." msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1369 msgid "" "What brings you to th’ East Gate o’ Knalga, friends? You be wantin’ " "somethin’ from us, don’t you?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1373 msgid "" "Well, to be honest, people usually want something from me " "instead. I help with a problem someone is having, and then they send some " "spare fighters to join my army. Can you and I arrange anything like that?" msgstr "" #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1377 msgid "" "Spare fighters? I ain’t heard a jest that good since th’ trolls got " "Durrasil! Yer walkin’ through the corpse o’ our empire, fallen to rot an’ " "ruin, an’ ye got the gall to ask if we have extra axe-arms to send out with " "ye?" msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1381 msgid "" "I’m afraid Geldar’s right. But problems — now problems we’ve got plenty of. " "Orc attacks, troll attacks, undead attacks. ’an now down in th’ mines—" msgstr "" #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1385 msgid "Relgorn, hush. That ain’t somethin’ fer outsiders to hear about." msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1389 msgid "" "Do ye got a better idea? We already tried t’ split ourselves up an’ help, " "an’ tha’s when trolls took the gatehouse!" msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1394 msgid "" "Listen, human... I’m only trustin’ you ’cause you been vouched for, " "unnerstand? All ye need to know is that some o’ our people’re trapped in a " "cave-in down in th’ old mines. You get ’em out, we’ll make it worth yer " "while." msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1406 msgid "" "Some o’ our people’re trapped in a cave-in down in th’ old mines. Tha’s all " "ye need to know. You get ’em out, an’ we’ll make it worth yer while." msgstr "" #. [message]: speaker=Ragaril #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1424 msgid "" "Thank ye again, Konrad. May ye have better luck saving your home than we’ve " "had for ours." msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1458 msgid "" "What’s this? Konrad, ye’ve chased the orcs out o’ the Doors, wiped out th’ " "trolls an’ undead squattin’ in our halls, and e’en trustworthily helped us " "in the heart o’ Knalga itself." msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1462 msgid "" "I know that the trolls’ll return. I know that the orcs’ll return, an’ that " "many o’ the Doors-folk are still with ’em, enslaved. But ye’ve given us " "dwarves more breathin’ room than we’ve had in many a year." msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1467 msgid "" "I know ye said ye dinnae want any reward fer helpin’ us, but yer gettin’ one " "anyway. I’m sendin’ the best lads in Knalga to help you fight that queen o’ " "yers." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1471 msgid "" "Konrad can now recruit Dwarvish Steelclads, Stalwarts, Thunderguards, and " "Berserkers!" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1497 msgid "" "Passing through this whirlpool will warp reality,\n" "letting Konrad play an unlimited number of scenarios\n" "and disabling timed events that force him to move on.\n" "\n" "For each extra scenario you play over the normal \n" "number, Asheviere will gain +$s50_extra_income_per_scenario bonus income\n" "in the final scenario.\n" "\n" "Using the whirlpool is probably not balanced, and\n" "will disable all achievements (except for “Asleep\n" "at the Wheel”). Are you sure?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1522 msgid "" "There is a strange whirlpool here, clearly magical in nature... I wonder " "what would happen if we allowed ourselves to be pulled in?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1543 msgid "Oh... my head! What just happened?" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/overworld/00c_northlands.cfg:1550 msgid "There is nothing here of note. Was there ever?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:25 msgid "" "There are countless caves and lava tunnels here, twisting and turning for " "miles on end. There’s no reason to wander any deeper this way, at least not " "right now." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:36 msgid "" "The Sceptre is quite real, I assure you. Perhaps you have forgotten our " "lessons..." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mentoring} #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:54 msgid "" "The Ruby— now Sceptre of Fire is the symbol of the kings of Wesnoth, forged " "by the dwarves of Knalga at the behest of King Haldric II. It took their " "finest smiths years to make it, but soon after it was completed, the makers " "were chased underground, attacked by the elves." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mentoring} #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:58 msgid "" "None know exactly what occurred, but the Sceptre was lost somewhere in the " "great caverns. Years have passed, and the fortunes of the dwarves have waxed " "and waned, but the Sceptre has never been found." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:69 msgid "" "Until now. The strands of prophecy are moving, Konrad — it has been foretold " "that if your mentor searches for the Sceptre here, his magic is sure to find " "it." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:74 msgid "" "Until now. The strands of prophecy are moving, Konrad — it was foretold that " "if your mentor searched for the Sceptre here, his magic would be sure to " "find it. And he has." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:79 msgid "" "And though I know not how nor exactly why, it has similarly been revealed " "that you must someday hold the Sceptre if peace is ever to find Wesnoth... " "or the elves." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:84 msgid "" "Until now. The strands of prophecy are moving, Konrad — it has been foretold " "that if I searched for the Sceptre here, my magic would be sure to find it. " "And I have." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:103 msgid "" "Well, all right then. What’re we waiting for? Let’s scour these caverns, get " "the Sceptre, and reclaim the kingdom! If there’s augury about it we’re " "guaranteed to succeed, right?" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:108 msgid "" "Well, all right then. What’re we waiting for? Let’s get the Sceptre and " "reclaim the kingdom! If there’s augury about it we’re guaranteed to succeed, " "right?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:113 msgid "" "No, no, no! This is precisely what I was worried about. You " "are not guaranteed to succeed, nor are you invincible!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:117 msgid "" "When I was young I found myself in a similar situation. Through my arrogance " "and my haste, I ruined quite nearly everything. You already know the story " "of my folly." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:121 msgid "My father, Prince Arand." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:126 msgid "" "Quite right. Do not become overconfident, Konrad. I am searching for the " "Sceptre now. Once it is found, I promise you shall most certainly have it." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:131 msgid "" "Quite right. Do not become overconfident, Konrad. We may be about to claim " "the Sceptre, but we have not done so yet. And you are not yet king." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:136 msgid "" "But no matter what, please — be forgiving, be wise, and above all be kind. " "For that is where I failed." msgstr "" #. [scenario]: id=30_The_Sceptre_of_Fire #. [object]: id=sceptre_of_fire, type=fire, type=fire, type=fire, type=fire #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:152 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:33 #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:196 msgid "The Sceptre of Fire" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:156 msgid "" "Weapon for Konrad: The Sceptre of Fire" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:178 msgid "" "Hello, Konrad! I am most glad to see you again. Have you and Kalenz been " "taking good care of yourselves?" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:182 msgid "" "Delfador, at last! So this is where you went off to! What quest could " "possibly bring you into this maze of tiny caves and tunnels?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:186 msgid "" "Well, I suppose I must tell you eventually... Konrad, I am searching for the " "Sceptre of Fire." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:190 msgid "" "The Sceptre of Fire? The youngfolk at Blackwater Port always said that was " "just an old myth." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:200 msgid "" "I have come, Delfador! So this is where you went off to! It is good to see " "you again, even if it is in such an unpleasant maze of caves and tunnels." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:204 msgid "" "You say you are searching for the Sceptre of Fire? The youngfolk at " "Blackwater Port always said that was just an old myth!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:219 msgid "" "I am glad to see you have returned, Konrad. Are you ready to proceed onto " "the next phase of your adventures?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:230 msgid "" "I have not located the Sceptre yet, but I am making progress. I shall send a " "messenger once we are ready to retrieve it — perhaps after your next battle." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:235 msgid "" "I have not located the Sceptre yet, but I am making progress. I shall send a " "messenger once we are ready to retrieve it — perhaps in " "$( $bm_milestone_scepter - $bm_turns ) battles’ time." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:240 msgid "" "Finding the Sceptre will mark a major turning point in our adventure, " "Konrad. Before that happens, I urge you to take advantage of your freedom " "and continue exploring the Great Continent. You have done much good already, " "but there are countless others who still need your help." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:244 msgid "" "You may join me and hurry along the search if you so desire, but know that " "although doing so may afford us more time for our future endeavors, it will " "also mark the end of your deeds in this region." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:254 msgid "" "Excellent, you have come swiftly. Thank you, Konrad. I am certain I have " "located the object of our search, but we will need to work together to " "retrieve it." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:260 msgid "" "Here is the tunnel down which lies the Sceptre of Fire; the symbol of kings. " "The surrounding caverns are crawling with all manner of monsters, doubtless " "drawn by its power." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:264 msgid "" "Together, we shall clear the tunnels and claim your birthright once and for " "all." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:336 msgid "" "The lava continues to rise! Hurry, Konrad — I have cast a spell to hasten " "our flight, but you must decide in which direction we go!" msgstr "" #. [scenario]: id=31_Plunging_Into_Darkness #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:355 #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:5 msgid "Plunging Into Darkness" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:381 msgid "Replacement Weapons — Permanent Modifier" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:382 msgid "" "Your veteran recalls cost twice as much.\n" "Your level 0-1 recruits refund half their cost." msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:384 msgid "" "This archway opens into an old dwarvish armory, long-ago fallen into ruin. " "Troll excrement coats the walls while insects and vermin churn in the dirt, " "all with a horrifying buzz of flies and smell of rot." msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:386 msgid "" "If we flee in this direction we can gather countless low-quality weapons, " "but the specialized equipment wielded by our veteran soldiers will surely " "suffer from decay." msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:394 msgid "No permanent modifier." msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:396 msgid "" "This passageway is broad and even, with clear air and a gentle upwards " "slope. I even feel a slight breeze!" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:398 msgid "" "This seems the perfect path for our escape — if we flee in this direction we " "shall gain no boon but suffer no penalty." msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:406 msgid "Memory Magic — Permanent Modifier" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:407 msgid "" "Your max-level units require 75% less XP to " "advance.\n" "Your other units require 75% more XP to advance." msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:409 msgid "" "In this direction there are motes of light dancing on the walls, with a " "faint smell of lavender and cinnamon in the air. Is this magic? Some remnant " "of the Sceptre’s internment, perhaps?" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:411 msgid "" "I am not sure what will happen if we flee this way, but already I can feel " "something moving within my mind... affecting my memories..." msgstr "" #. [floating_text] #. $recruit_cost will be half of unit's value unit; likely between 10 and 25 #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:484 msgid "$recruit_cost gold refunded" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:501 msgid "The Swamp of Dread" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:512 msgid "" "Finally! Our journey under the mountains has been long and difficult, but at " "last we return to the open continent — and with a powerful new ally!" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:516 msgid "" "If you’re serious about overthrowing my mother, just my support won’t be " "enough. And she’s certainly not about to give up the throne just for my sake." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:520 msgid "" "No, we need to start by dismantling her allies. Dan’Tonk, the Horse Clans, " "the orcish tribes — all these bolster Weldyn’s armies. The more we can " "defeat, the weaker Asheviere will become." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:524 msgid "" "Or elsewise, we must acquire more allies of our own! We may find friends " "among the elves of the Lintanir — I have spent time there before. There are " "woses in the east as well, and drakes; who knows what else may await us!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00d_sceptre_scenarios.cfg:537 msgid "" "This was a difficult battle, but without it we would never have become " "allied with Li’sar. We should count ourselves lucky to have fought it." msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:13 msgid "Snow Plains" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:16 #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:113 #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1106 #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1213 msgid "Defeated Faction:" msgstr "" #. [side]: type=Orcish Warlord, id=leader2 #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:27 #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:75 #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:36 msgid "Urag Fell-Handed" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:47 msgid "Look there, in the cage! Is that who she seems to be?" msgstr "" #. [message]: speaker=Mirya #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:52 msgid "" "Then it’s agreed? You’ll release and repatriate me to my queen’s service, in " "return for a to-be-negotiated ransom from the royal treasury?" msgstr "" #. [message]: speaker=urag_tifer #. "witch" is a derogatory term here. Mirya (a Silver Mage) would probably prefer to be called a mage, or maybe a wizard. #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:57 msgid "" "Rrr... deal. No more mucking around in these freezing mountains while the " "other chiefs feed like pigs in Wesnoth. Ha! Lucky for me that we happened to " "run into each other, witch." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:63 msgid "" "The fates must have a sense of humor — here is imprisoned the very mage who " "tried to burn us alive back in the volcano." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:67 msgid "" "It sounds as though she stands on the verge of freedom. But if we strike " "now, we can prevent her from ever rejoining Asheviere." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:84 msgid "An ignominious end for a mage who’s caused us so much trouble." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:86 msgid "" "From what Li’sar tells me, Mirya has recruited orcish clans for Asheviere in " "the past. It is good that we stopped her before she could bring this one " "into their fold too." msgstr "" #. [message]: speaker=urag_tifer #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:92 msgid "Get out of here, humans. You already got what you came for!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:102 msgid "Whitefang Mountains" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:110 msgid "A Crisis of Leadership" msgstr "" #. [event] #. [scenario] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:145 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:270 #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2089 msgid "Fagh-mok the Flattered" msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mentoring} #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:158 msgid "" "Be cautious, Konrad. We approach the Whitefang mountains, home to a vast " "orcish clan of the same name. They are allies of Asheviere’s, and powerful " "enemies of ours." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mentoring} #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:162 msgid "" "Even the great armies of yesteryear lacked the strength to defeat them in " "their home. We should do our best to slip quietly past." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:166 msgid "" "Your warning comes too late, Delfador. One of their leaders has already " "spotted us!" msgstr "" #. [message]: speaker=Faghmok #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:172 msgid "" "Peace, pinkski— humans! Hah, don’t you look scared to see me. You must be " "the great Prince Konrad!" msgstr "" #. [message]: speaker=Faghmok #. his real name is Fagh-mok the Flattered, but he's lying to make himself sound better. #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:177 msgid "" "I am Fagh-mok the Honorable, honest warrior of the chief’s guard. The nasty " "queen Asheviere told us all sorts of things about you, prince. But I’m sure " "it’s all lies." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:181 msgid "" "You are no friend of the dark queen, then? Yet your clan fights alongside " "her as an ally." msgstr "" #. [message]: speaker=Faghmok #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:185 msgid "" "They have been misled! Our foolish chief dares to oppose you, oh mighty " "Konrad! But if there were to be a new chief... myself, for example..." msgstr "" #. [message]: speaker=Faghmok #. [message]: role=weldyn3 #. [message]: speaker=Konrad #. [message]: speaker=Delurin #. [message]: speaker=Moremirmu #. [message]: speaker=Deoran #. [message]: speaker=Harper #. [message]: speaker=Lisar {LISAR_VARIATION defeat} #. [message]: speaker=unit #. [message]: speaker=Lisar #. [message]: speaker=Mirya #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:189 #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1499 #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1198 #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:205 #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:399 #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:349 #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:445 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:421 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:620 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:745 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1194 #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:209 #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:326 #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:120 #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:207 msgid "..." msgstr "" #. [message]: speaker=Faghmok #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:193 msgid "If you’re interested, come meet me just outside our camp." msgstr "" #. [message]: speaker=Faghmok #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:203 msgid "Ha ha ha, I knew you’d come find me. Very good." msgstr "" #. [message]: speaker=Faghmok #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:207 msgid "" "I’m prepared to sneak you and three of your best soldiers into the center of " "our camp. Once you’re there, it’ll be up to you to kill the old chief — and " "then I can take over!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:211 msgid "" "Or, once we’re separated from our army you will capture us and turn us over " "to Asheviere. Why should I take such a great risk on the word of a stranger?" msgstr "" #. [message]: speaker=Faghmok #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:215 msgid "" "Bah, I don’t get to be chief unless you kill the old chief! But if you must " "have some guarantee... fine, I’ll stay prisoner with your army until you " "safely return. Now what do you say?" msgstr "" #. [message]: speaker=Faghmok #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:220 msgid "" "When you’re ready, I can sneak you and three of your best soldiers into the " "center of our camp. And then you can kill the chief! What do you say?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:225 msgid "" "Hmm... If this is to be an assassination, we will need veterans with enough " "accuracy and power to quickly defeat enemies even within their own " "fortifications. Are we prepared?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:269 msgid "" "With the Whitefangs embroiled in civil war, Asheviere is more vulnerable " "than ever! I wonder who the eventual victor will be..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:275 msgid "" "With the Whitefangs embroiled in civil war, Asheviere is more vulnerable " "than ever." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:285 msgid "Arkan-Thoria" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:293 msgid "Cliffs of Thoria" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:296 msgid "New Companion for Li’sar:" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:299 msgid "" "Reinforcements: Li’sar will start future scenarios " "with double income and +50 gold." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:315 msgid "" "Look — winged shapes swooping on the horizon. And I hear the shouts and " "screams of men! A battle is being fought on the river!" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:322 msgid "" "That is the river that is known as Longlier to men, called Arkan-thoria in " "my people’s ancient tongue. Its name means ‘The River of Bones’. Great and " "evil creatures lurk along its banks, its waters are not fit to drink, and it " "runs over the Cliffs of Thoria." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:326 msgid "" "It has been many centuries since any man or elf has passed over the Cliffs " "and survived. Be cautious, prince." msgstr "" #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:347 msgid "" "I can’t thank you enough for saving me, Your Highness. I would have been " "dead a dozen times over." msgstr "" #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:351 msgid "" "The rest of the survivors are a week’s march upriver. They’re in a pretty " "bad state right now, but give me a few animals and some supplies to go " "relieve them, and we’ll be ready to reinforce you for your next battles." msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:358 msgid "Reinforcements" msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:359 msgid "Li’sar will start future scenarios with double income and +50 gold." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:365 msgid "" "There are still some drakes here, but there’s no longer any reason to fight. " "We did a good thing by rescuing Warven and his allies." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:387 msgid "" "We’re approaching the outskirts of Lintanir Forest. Delfador once told me " "about a grove of woses living here, but today the trees are silent. Wherever " "the woses are, I expect the elves of Lintanir will have much to speak with " "us about." msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:402 msgid "Underground Channels" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:406 msgid "New Recruit for Delfador:" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:427 msgid "" "The river travels underground here, and there is an awful stench of rot and " "decay. Has some undead creature taken up residence inside?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:431 msgid "" "I am not sure what benefit we could gain from fighting in such a place, but " "it is always our duty to destroy evil." msgstr "" #. [side]: id=Haralamdum, type=Ancient Wose #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:439 #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:122 msgid "Haralamdum" msgstr "" #. [message]: speaker=Haralamdum #. Goodbye young Master Delfador, and Prince Konrad. Good luck. I hope my gift will be useful to you. #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:446 msgid "" "Goodbye ... young Master Delfador ... Prince Konrad ... hum dum da dum ... " "and good luck. I hope my gift will be useful to you." msgstr "" #. [message]: speaker=Haralamdum #. Hello again. #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:453 msgid "Hello ... again. Har alam dum ..." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:463 msgid "Lintanir Forest" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:471 msgid "Eloreis" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:472 msgid "Parandra" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:509 msgid "" "At last! Friends, we have finally reached the Lintanir Forest, home of the " "North Elves. I was born not far east of here... more years ago than I care " "to remember." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:513 msgid "" "Hail, elves! I am Konrad, heir to the throne of Wesnoth and son of the " "Aethenwood. Lord Kalenz has told me much about his home in the Lintanir. I " "am honored to meet you." msgstr "" #. [message]: speaker=Eloreis #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:517 msgid "" "Greetings, Konrad. I have heard much about you as well. Welcome to the " "Lintanir Forest." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:526 msgid "" "Hail, elves! I am Konrad, heir to the throne of Wesnoth, son of the " "Aethenwood and friend of Lord Kalenz." msgstr "" #. [message]: speaker=Eloreis #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:530 msgid "" "Greetings, Konrad. I have heard much about you. Welcome to the Lintanir " "Forest, home of the North Elves." msgstr "" #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:542 msgid "" "How quickly does the race of men mature! Only seventeen winters have passed " "since I last laid eyes on you, Konrad, yet you are now a grown man. A proven " "warrior stands before me!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:546 msgid "Forgive me, Elf, but I’m afraid I do not recall meeting you before. " msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mentoring} #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:550 msgid "" "Konrad, this is Parandra. When Asheviere first took power and her orcs began " "rampaging across Wesnoth, Parandra helped me rescue you from the royal " "palace." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:554 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:558 msgid "" "Rescued him from my mother? Seventeen years ago Konrad would’ve been an " "infant. What is this you’re talking about?" msgstr "" #. [message]: id=Kalenz,Eloreis #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:562 msgid "" "Your mother has much blood upon her hands, child. She has had many killed " "unjustly. When Konrad was an infant, she ordered all the princes put to " "death, so she could seize control." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:566 msgid "" "Not long ago I would’ve decried such an obvious lie. But Konrad and Delfador " "have shown me many things of which I didn’t wish to believe regarding my " "mother. I trust that you speak the truth." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:576 msgid "" "But now I hold the Sceptre — our symbol of rulership — and my mother’s time " "as queen draws short. I have a chance to do better!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:580 msgid "" "Though you have the Sceptre, my lady, it is not your place to rule. Your " "line was tainted when Asheviere orchestrated her husband’s downfall." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:585 msgid "" "But that is why I must take the Sceptre from you, Konrad — it is our symbol " "of rulership. My mother’s time as queen draws short. With the Sceptre, as " "queen, I have a chance to do better." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:589 msgid "" "My lady, there is some good in you, but the throne is not yours to claim. " "Your line was tainted when Asheviere orchestrated her husband’s downfall." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:594 msgid "" "Konrad is the rightful heir; the son of Arand and nephew of Garard. I have " "raised him as my own, as penance for my part in Garard’s fall. Konrad shall " "be king." msgstr "" #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:604 msgid "(gestures to Delfador)" msgstr "" #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:610 msgid "" "Delfador, you have raised Konrad to be skillful and wise, honorable and " "just. A warrior who has respect, and appreciates peace. Yet the throne is " "not the place for him. You know of what I speak, Delfador." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:614 msgid "" "Parandra, what you say may seem right to some, but as long as you and I " "speak to no-one of what we know, I see no reason why Konrad would not best " "have the throne." msgstr "" #. [message]: speaker=Parandra #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:618 msgid "" "In so many things you are right, Delfador, and your wisdom is unmatched in " "the world of men. But in this, you are mistaken. Li’sar is the heir. She " "should take the throne. Now that I have met her for myself, I am sure of it." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:622 msgid "Hmph. Perhaps you are right, perhaps not. We shall see." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:632 msgid "*Ahem*" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:640 msgid "" "... Konrad, I once promised you aid from my home, should we ever reach it. " "Now we have. The Lintanir has magic to offer you and your companions; aid on " "your quest against the dark queen." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:645 msgid "" "... Konrad, you have proven yourself an enemy of Asheviere’s and a friend to " "the elves. The Lintanir has magic to offer you and your companions; aid on " "your quest against the dark queen." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:650 msgid "" "We hold in our possession three objects of legend: a tome of wose lore, a " "chestplate of black steel, and a great sword of fire. Choose one, and it " "shall be yours." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:654 msgid "" "You are as generous as you are wise, Lord Kalenz. Please, tell us more about " "these artifacts you offer." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:659 msgid "" "Now I wish you luck, Konrad, and you Li’sar. Let us rest, and then once more " "go forth. Fortune has smiled upon us so far, despite great dangers. Perhaps " "she will continue to do so." msgstr "" #. [message]: speaker=Eloreis #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:668 msgid "" "But enough introductions. Konrad, is the Lord Kalenz with you? There is much " "that the three of us ought to speak about." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:672 msgid "" "The good lord was injured in battle some time ago, and retreated eastwards " "towards Lintanir Forest. He has not arrived safely? That is ill news, for he " "seemed a wise elf and a staunch ally." msgstr "" #. [message]: speaker=Eloreis #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:676 msgid "" "That bodes ill indeed. I do not believe he has perished, for Kalenz " "represents the best of us, and has survived many trials in times past. But I " "fear he has been waylaid by some mischief." msgstr "" #. [message]: speaker=Eloreis #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:680 msgid "" "I can do little but wish you luck, Konrad, and you Li’sar. Rest, and then go " "forth. Fortune has smiled upon you so far, despite great dangers. Perhaps " "she will continue to do so." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:703 msgid "" "I know little of woses, but I know they are not warriors. What secret lore " "might they have that could be of use on the battlefield?" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:707 msgid "" "The ways of the wood; the art of moving quickly and unseen among the trees. " "It is a magical tome; a record of the life-sap of Elilmaldur-Rithrandil, " "eldest of the Green Isle." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:711 msgid "" "To many, this tome would seem filled with meaningless tales of sticks and " "leaves. But you were raised in woods, Konrad. Should you choose to take it, " "I believe you will gain great affinity with the forest, its nature and ways, " "and all the creatures within it." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:718 msgid "" "Taking the tome of Wose Lore will grant Konrad the ambush " "ability — invisibility in forest — as well as improved forest movement and " "70% forest defense." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:732 msgid "" "You called this a sword of fire, Kalenz, but it looks little different from " "my own. Is there a command word, perhaps?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:738 msgid "" "This is a wizard’s sword, Konrad; I sense its power. With such an enchanted " "weapon, even one as old as me would make a capable swordsman." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:742 msgid "" "Yes, it once belonged to Ila’alion, a mighty sorceresses. It was enchanted " "as a boon to her by your elvish friends in the south, but it brought her " "only disaster." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:744 msgid "" "Her fellow enchantresses... well, one could say they were slow to come to " "Ila’alion’s aid as she held this very forest against an orcish incursion. " "They resented her arrogance as the bearer of the sword, and indignation is a " "powerful force amongst my people at times." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:751 msgid "" "Taking the Flaming Sword will grant Delfador a new melee attack, " "hitting for 7-4 fire damage." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:765 msgid "" "That’s a spectacular piece of armor, Kalenz, and I don’t think it is elf-" "made. Not even among the best smiths of Weldyn have I seen its like. How did " "the Lintanir come by it?" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:769 msgid "" "Many years ago, we were troubled by an undead lord of great power. Its axe " "clove our steel blades as if they were saplings, and its enchanted armor " "deflected our strongest magics and hottest fires." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:773 msgid "" "Only at great length and great cost did we emerge triumphant, destroying the " "lord of the undead and taking its armor as spoil. If you choose to wear it, " "Li’sar, do so humbly — it was paid for in blood." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:780 msgid "" "Taking the Void Armor will grant Li’sar immunity to slows, poison, " "fire damage, cold damage, and arcane damage." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:795 msgid "As you wish. The wose lore is yours." msgstr "" #. [event]: id=boon_wose_lore #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:801 msgid "" "This massive book is filled with the Lore and Legends of the Wose. Konrad " "gains the ambush ability, improved forest movement, and 70% forest " "defense." msgstr "" #. [dummy]: id=wose_lore #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:806 msgid "wose lore" msgstr "" #. [dummy]: id=wose_lore #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:807 msgid "This unit has 70% defense, full movement, and invisibility in forest." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:841 msgid "As you wish. The flaming sword is yours." msgstr "" #. [event]: id=boon_flaming_sword # used in smalltalk.cfg, type=fire #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:847 msgid "" "This massive blade was created centuries ago by long-forgotten elvish " "forgemasters, who imbued the bluish steel with an inner magical fire. " "Delfador gains a new melee attack, dealing 7-4 fire damage." msgstr "" #. [event]: id=boon_flaming_sword # used in smalltalk.cfg, type=fire #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:851 msgid "flaming sword" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:866 msgid "As you wish. The void armor is yours." msgstr "" #. [event]: id=boon_void_armor #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:872 msgid "" "This beautiful chest plate is crafted from shimmering black steel. Li’sar " "gains immunity to slows, poison, fire damage, cold damage, and arcane damage." msgstr "" #. [dummy]: id=void_armor #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:877 msgid "void armor" msgstr "" #. [dummy]: id=void_armor #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:878 msgid "" "This unit has immunity to slows, poison, fire damage, cold damage, and " "arcane damage." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:903 msgid "Fort Garard" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:918 msgid "The ruins of Fort Garard. This is where my father died." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:922 msgid "" "Yes. You know the story. The darkest hour of my darkest day; a crime born of " "my haste and my arrogance. Had I been but a breath wiser that night, all " "might have been different..." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:934 msgid "Estmark Hills" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:937 msgid "N. Outpost" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:939 msgid "S. Outpost" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:950 msgid "Parthyn" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:951 msgid "Soradoc" msgstr "" #. [message]: role=soradoc_guard #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:986 msgid "" "Halt! Your Highness Li’sar, by order of Her Majesty The Queen you are " "branded a traitor and an enemy of the state. Prepare to be apprehended." msgstr "" #. [message]: speaker=Lisar # no variation; use her default portrait (which now includes the Sceptre) #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:998 msgid "" "A traitor? This is the Sceptre of Fire, symbol of the kings of Wesnoth, and " "I return after claiming it at great cost from the caverns of the north." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1002 msgid "" "You know that Asheviere has proven a poor ruler. You know that I have been a " "just general. And now I hold the Sceptre, not my mother. Stand aside or die, " "soldier." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1012 msgid "" "Leave my cousin out of this. You know who I am. And now you see I hold the " "Sceptre." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1016 msgid "" "You have heard lies about my war from Asheviere — now hear the truth. This " "land is suffering. I know it, you know it, even Li’sar knows it; Asheviere’s " "own daughter driven to revolt." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1026 msgid "" "Together the princess and I have claimed the Sceptre of Fire, the staff of " "kings. In Haldric’s hands, it was our salvation from the Lich Lords. In " "mine, it shall save you and I both from the terror that is Asheviere. You " "will let us pass." msgstr "" #. [message]: role=soradoc_guard #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1036 msgid "(whispering back and forth)" msgstr "" #. [message]: role=soradoc_guard #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1043 msgid "Go. You were never here." msgstr "" #. [message]: role=soradoc_guard #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1048 msgid "" "... and if you do win against Asheviere, please remember our actions today." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1068 msgid "The Horse Plains" msgstr "" #. [event] #. [scenario] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1071 #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:104 msgid "Sir Alric" msgstr "" #. [event] #. [scenario] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1075 #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:105 msgid "Sir Daryn" msgstr "" #. [event] #. [scenario] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1079 #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:106 #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2168 msgid "Lord Bayar" msgstr "" #. [event] #. [scenario] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1083 #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:107 msgid "Sir Ruga" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1103 msgid "Test of the Clans" msgstr "" #. [message]: speaker=Alric #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1120 msgid "So! The young prince has found his way to the lands of the Horse Lords." msgstr "" #. [message]: speaker=Daryn #. "old stick" refers to the sceptre of fire #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1128 msgid "" "Do not expect us, too, to bend the knee just because the princess holds an " "old stick." msgstr "" #. [message]: speaker=Daryn #. "old stick" refers to the sceptre of fire #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1136 msgid "" "Do not expect us, too, to bend the knee just because you hold an old stick." msgstr "" #. [message]: speaker=Ruga #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1141 msgid "" "You are two children and an old man. What right have you to challenge the " "throne?" msgstr "" #. [message]: speaker=Haldiel #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1156 msgid "" "We have come to the Horse Plains, Konrad — the lands of my birth and the " "home of my kin. Perhaps I can persuade them where you could not." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1168 msgid "" "The Horse Clans are powerful and proud. If we cannot prove ourselves to them " "now, we shall surely have to battle them later, when we attack Weldyn." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1190 msgid "" "Do not forget your pledge, lords of the clans. When Asheviere calls you for " "aid, let her pleas fall upon deaf ears." msgstr "" #. [message]: id=Alric,Daryn,Bayar,Ruga #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1196 msgid "" "You have proven yourselves worthy, Your Royal Highnesses, worthy even to " "claim the throne. I bow my head." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1263 msgid "" "Hold! We approach the walled city of Dan’Tonk. This was the crowning " "conquest of my mother’s early days. Its conscripts have made up the bulk of " "her footmen ever since." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1268 msgid "" "Are those... gryphons swooping over the city walls? Asheviere must have " "tried again to seize their eggs, but thanks to our help the gryphons have " "become strong enough to fight back!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1273 msgid "" "That was a dark day... I remember it well. I urged the baron to flee, but in " "the end we chose to stand and fight — and it cost him his life. So many " "regrets..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1282 msgid "" "When we someday lay siege to Weldyn, Asheviere will surely call upon " "Dan’Tonk’s footmen to flank us. If we strike now, we can do enough damage to " "prevent them from marching against us later." msgstr "" #. [message]: role=dantonk_contain_guard #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1324 msgid "" "We’re all set up, my lady, and we’ve blocked the roads with rubble. They " "won’t get through easily." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1328 msgid "" "Well done, everyone — our flank is secure. Asheviere’s position in Weldyn " "grows weaker each day." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1334 msgid "" "Although Dan’Tonk remains in the hands of the enemy, it is much diminished. " "We have neither the time nor the supplies for a protracted siege, so we’ve " "blocked the road and have left behind enough guards to make any sortie " "difficult." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1375 msgid "Stockpiles" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1401 msgid "" "Konrad, we’re now deep within the heartland of Wesnoth. While the western " "farms suffer under Mother’s exorbitant taxes, those surrounding Weldyn — the " "core of her power base — have grown rich and fat." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1405 msgid "" "It’s an unsavory proposal, but I believe our best strategy is to burn the " "locals’ farms to deprive my mother of their resources." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1407 msgid "" "I’m not suggesting we conscript or kill anyone — these are innocents. But a " "wealthy farmer can survive losing a few herds or a single year’s harvest. We " "won’t, if Asheviere defeats us in the end." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1418 msgid "" "An unsavory idea indeed. Razing the region’s farms might be sound military " "strategy, but I am not enthused about the prospect. Of course, Weldyn will " "surely pose a frighteningly difficult challenge if we do not..." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1420 msgid "Burn the farms (default difficulty)" msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1438 msgid "Don’t (extra difficulty)" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1451 msgid "★Weldyn" msgstr "" #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1459 msgid "The Battle for Wesnoth" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1503 msgid "No turning back now." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1531 msgid "" "The capital of Wesnoth stands before us. We can challenge Asheviere now, if " "we choose, but it may be wiser to first fight elsewhere and cut off her " "allies." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/overworld/00e_eastern_wesnoth.cfg:1535 msgid "" "I suspect that no matter what we do, we will be forced into a final " "confrontation eventually." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:4 msgid "scenario name^The Great Continent" msgstr "" #. [event] #. [message]: role=lisar_skiff #. [side] #. [unit]: id=Lisar, type=Princess, gender=female #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:176 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:865 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:871 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:44 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:109 #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:126 #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:547 msgid "Li’sar" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:475 msgid "Explore Wesnoth" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:499 msgid "" "Build up your army ($( $bm_milestone_scepter - $bm_turns ) battles remaining)" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:507 msgid "Build up your army (1 battle remaining)" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:520 msgid "Reunite with Delfador" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:529 msgid "Find Delfador" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:538 msgid "Claim the Sceptre of Fire" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:546 msgid "Choose a path and escape the rising lava" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:559 msgid "" "Prepare to fight Asheviere ($( $bm_milestone_finale - $bm_turns ) battles " "remaining)" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:568 msgid "Prepare to fight Asheviere (1 battle remaining)" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:575 msgid "Defeat the Dark Queen and reclaim your throne." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:592 msgid "Explore Wesnoth and build up your army" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:596 msgid "When you’re ready, find Delfador and claim the Sceptre of Fire" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:608 msgid "When you’re ready, defeat the Dark Queen and reclaim your throne" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:632 msgid "" "Tip: The season of the year changes every time you finish a battle. Winter " "battles will have longer nights and shorter days, often with more snow and " "ice. Summer battles are the opposite." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:634 msgid "" "Right now it’s winter. You can see the current season in the top-right-hand " "corner." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:647 msgid "" "Tip: Konrad only has time to fight a limited number of scenarios before the " "final battle. If you want to (non-canonically) remove that limit, there’s a " "secret in the Great Ocean that can help." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:660 msgid "" "Tip: Konrad will start most battle scenarios with 75 gold, plus any " "carryover from your last battle." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:673 msgid "" "Tip: This campaign’s difficulty setting affects both the strength of your " "enemies and the number of scenarios you can play before the final battle." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:675 msgid "" "However, if you adjust the difficulty mid-campaign, the number of scenarios " "won’t change (or else you might end up stuck in an unplayable area)." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:688 msgid "" "Tip: This campaign has many secrets and special interactions. Some are " "hinted at in the achievements list (viewable on the Wesnoth main menu)." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:701 msgid "" "Tip: Most of Konrad’s optional companions (Moremirmu, Haldiel, etc) have " "special events on the overworld or in certain scenarios, ranging from easter " "eggs to major power-ups. Companion dialogue and backstories may hint as to " "where these events can be found." msgstr "" #. [then] #. [else] #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:738 #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:807 #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:856 #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:964 #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1318 #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:230 msgid "Familiar" msgstr "" #. [message]: speaker=familiar #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:745 #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:863 #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1324 #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:237 msgid "Kraa! Kraa! Kraa!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:749 msgid "" "What’s this? Blackwing brings ill tidings — men of the Crown lay siege to " "Elensefar! Asheviere has broken the century-old treaty between Wesnoth and " "the Elense city-state." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:753 msgid "" "Lord Maddock may not be the most reliable ally, but he and his coin have " "been instrumental in maintaining the relative freedom of the western " "reaches. If Elensefar should fall, we would lose a great ally in our quest " "against Asheviere." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:757 msgid "Then we must go to his aid at once!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:761 msgid "" "No, young prince. That battle would be far too dangerous for you. I could " "aid Elensefar, but to do so would mean leaving you to face the Continent " "alone..." msgstr "" #. [message]: speaker=Delfador #. Konrad has something to day, and Delfador is promting him. #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:769 msgid "What is it, Konrad?" msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:782 msgid "Ask Delfador to stay with Konrad for one more battle" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:786 msgid "" "Yes, you’re quite right. We shall fight one more battle together, and secure " "allies for you before I depart." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:798 msgid "Ask Delfador to leave (gain Delfador’s raven as a loyal companion)" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:802 msgid "" "Very well. You will have to do without my elementals, but I can at least " "leave with you my familiar — the venerable Blackwing. Care for him well." msgstr "" #. [message]: speaker=familiar #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:814 #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:931 #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:970 msgid "Cooo..." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mentoring} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:842 msgid "" "Well done, Konrad! I couldn’t be more proud of your wisdom in battle; you’re " "truly well on your way to becoming the prince you were always meant to be." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:853 msgid "" "I had a good teacher! And now that we’ve helped the people here, all kinds " "of new places are suddenly open to us. Where shall we go to next?" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:867 msgid "What’s going on, Delfador? Is something the matter?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:871 msgid "" "I’m afraid so, young prince. Blackwing brings ill tidings, for my suspicions " "have been confirmed — Asheviere lays siege to Elensefar, breaking the " "century-old treaty between Wesnoth and the Elense city-state." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:875 msgid "" "Lord Maddock may not be the most reliable ally, but he and his coin have " "been instrumental in maintaining the relative freedom of the western " "reaches. If Elensefar should fall, we would lose a great ally in our quest " "against Asheviere. I must depart at once to aid in the defense!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:879 msgid "" "Then I am to journey on alone? I fear my quest will be difficult without " "your guidance and magic... but what must be must be." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mentoring} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:890 msgid "" "Not alone, Konrad. Already you have found new allies — the gentle elves of " "the Aethenwood — and you will doubtless find many more among the other " "denizens of the Great Continent." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mentoring} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:898 msgid "" "Not alone, Konrad. Already you have found new allies — the royal knights of " "Blackwater Port — and you will doubtless find many more among the other " "denizens of the Great Continent." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mentoring} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:907 msgid "" "Not alone, Konrad. Already you have found new allies — the noble Bay of " "Pearls merfolk — and you will doubtless find many more among the other " "denizens of the Great Continent." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mentoring} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:914 msgid "" "Not alone, Konrad. Already you have gained new allies, and you will " "doubtless find many more among the other denizens of the Great Continent." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:922 msgid "" "I am afraid so. I had rather hoped we would have already gained new allies " "for you to recruit — perhaps elves, horsemen, or merfolk — but it was not to " "be." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:926 msgid "" "You will have to do without my elementals, but I can at least leave with you " "my familiar — the venerable Blackwing. Care for him well." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:947 msgid "" "I had a good teacher! And now that I’ve gained new allies, you are free to " "travel to Elensefar and aid in its defense." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:951 msgid "" "As we agreed. I am loathe to leave you without my magic, but right now Lord " "Maddock needs it more." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:957 msgid "" "I had a good teacher! But although we’ve fought a battle, I still have no " "allies for me to recruit. Must you still leave?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:961 msgid "" "I am afraid so. You will have to do without my elementals, but I can at " "least leave with you my familiar — the venerable Blackwing. Care for him " "well." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:988 msgid "" "Without any soldiers to recruit, I must advise selecting an easy battle for " "your next fight. Perhaps one of the islands will be appropriate." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:994 msgid "" "And as for my guidance, well... I raised you as best I was able, and did my " "utmost to prepare you for the difficult quest that lies ahead. You have " "trusted me, and for that I am grateful." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:998 msgid "" "Now the time has come for me to put my trust in you. My trust that you can " "succeed where I failed; my trust that you shall yet restore the throne of " "Wesnoth! I know that you will make me proud." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1002 msgid "Farewell, my young friend. Until we meet again." msgstr "" #. [event] #. [then] #. [message]: speaker=Kalenz #. [message]: speaker=narrator #. [unit]: id=Delfador, type=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1013 #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1220 #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1269 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:226 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:248 #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:467 msgid "Delfador" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1038 msgid "It’s up to me then. I won’t let Wesnoth down." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1081 msgid "Well?" msgstr "" #. [message]: speaker=Isolde #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1085 msgid "" "Battle plan approved, Your Highness. And your mother adds — remember what " "happened to Eldred." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1089 msgid "" "I know the risks, but Elensefar has dragged on for far too long already. " "Wizard or no, we have to finish things before we overextend." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1119 msgid "Well done, Konrad. We must now consider how to proceed." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1123 msgid "" "Our victory at Elensefar has been a great blow to Asheviere, but her thumb " "firmly remains upon the core cities of central Wesnoth. We have not the " "strength to challenge her in her domain. Even if we did, such a war would " "kill untold numbers." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1127 msgid "This is a crucial moment. We must be sure to act rightly..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1141 msgid "Look there! A boat approaches!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1153 msgid "Look there! Someone comes!" msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mentoring} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1170 msgid "" "Not just someone! Konrad, this is Kalenz, High Lord of all elves and a close " "ally and friend." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1174 #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1245 msgid "Kalenz! Delfador has told me so much about you!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1178 msgid "" "Thank you for offering us asylum — even the elves of the Aethenwood " "recognize your authority. It’s a high honor to finally meet you in person." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1182 msgid "" "And you as well, friend Konrad. I have not seen you since you were very " "young, shortly after the deaths... of your brothers. From what I hear of " "your actions, Delfador would be proud of the king you are becoming." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1186 msgid "" "But this is no idle visit of reminiscence, for I bring word from Lintanir " "Forest. Your mentor called upon the advice of the elvish sages some weeks " "ago, Konrad." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1190 msgid "" "Delfador, the strands of prophecy are moving — you know she of whom I speak. " "May we take a moment in private?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1205 msgid "Then it shall be done. I depart for the Heart Mountains at once." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1209 msgid "" "You’re leaving just like that? We’ve hardly had a moment of peace together " "since the Aethenwood!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1213 msgid "" "I am afraid so, Konrad. An urgent matter has come up that demands my " "attention. It is something you need not concern yourself with just yet." msgstr "" #. [message]: speaker={KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1227 msgid "Gone! And with hardly a word. What’s this quest about, Kalenz?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1237 msgid "" "Who are you, stranger? Your ears are forked, but I don’t recognize you from " "the Aethenwood — even your clothes look foreign. Friend or foe?" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1241 msgid "" "Friend, Konrad. I am Kalenz, eldest in the Lintanir and High Lord of all " "elves. Greetings." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1249 msgid "" "Thank you for offering us asylum — even the elves of the Aethenwood " "recognize your authority. I am sorry for the price they paid. It’s a high " "honor to finally meet you in person." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1253 msgid "" "And you as well, friend Konrad. I have not seen you since you were very " "young, shortly after the deaths of your brothers. From what I hear of your " "actions, you should be proud of the king you are becoming." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1257 msgid "" "But this is no idle visit of reminiscence, for I bring grim news. The city " "of Elensefar — that which was defended so staunchly by your mentor Delfador " "and Lord Maddock — has been conquered." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1261 msgid "" "No! Has Delfador been taken prisoner? Is he hurt? We must march at once to " "his aid!" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1265 msgid "" "Your mentor is alive and well, Konrad. He could not rejoin you here today, " "but he left you a brief message. Ahem..." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1271 msgid "" "I depart for the Heart Mountains at once, Konrad. An urgent matter has come " "up that demands my attention. It is something you need not concern yourself " "with just yet." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1276 msgid "" "That’s it? We’ve hardly had a moment of peace together since the Aethenwood, " "and this is all he has to say. Kalenz, what is this quest about?" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1284 msgid "" "Delfador is your guardian, and I shall respect his wish for silence on the " "matter. But in his absence, I shall be glad to accompany you on your travels." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1288 msgid "" "Together we must continue the work that you and he already began — " "brightening hearts, kindling hope, and freeing still more of your kind from " "their oppressive queen." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1311 #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:216 msgid "Messenger" msgstr "" #. [message]: speaker=familiar #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1315 #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:222 msgid "Fsss... crackle crackle hiss!" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1339 msgid "A message from Delfador. He has found the Sceptre of Fire!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1345 msgid "" "We must go at once! Once we hold the sceptre of my fathers; the symbol of " "the kings of Wesnoth, surely Asheviere can no longer hope to oppose us." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1349 msgid "Indeed. Let us make haste, before some misfortune befalls it..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1354 msgid "" "The Sceptre of Fire? I thought that was just a myth! This is the quest he’s " "been off doing so secretly?" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1358 msgid "" "Indeed. Delfador will explain more once we three reunite. He is deep in the " "Heart Mountains to the northeast — you must go to him at once, Konrad." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1369 msgid "A message from Delfador! He has found the Sceptre of Fire!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1373 msgid "" "We must go at once! Once we hold the sceptre of my fathers; the symbol of " "the king of Wesnoth, surely Asheviere can no longer hope to oppose us." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1378 msgid "" "A message from Delfador! He has found... the Sceptre of Fire?! I thought the " "Sceptre was just a myth! This is the quest he’s been off doing so secretly?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1382 msgid "" "I suppose Delfador will explain more once we reunite. The message says he is " "deep in the Heart Mountains to the northeast — I must go to him at once." msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1403 msgid "You already been paid for by da wizzard. Go on thru, softskin." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1428 msgid "" "Any other time I would have insisted on stopping to help these poor people! " "But I’ve been instructed to meet with Delfador at once." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1432 msgid "" "Delfador is just north of here. With so many orcs nearby, the Doors are " "closed to us. But I can still loop around to the west, north, then east, " "through the Caverns of Chaincolt." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1450 msgid "" "There is no time to stop and fight — I must meet with Delfador and claim the " "Sceptre. He is deep within the Heart Mountains, somewhere to the northeast." msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1492 msgid "" "Crossin’ through Stoneskin ford? Dat’ll be $ford_cost gold for passage, " "whelp." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1496 msgid "" "Clan Stoneskin is an ally of the crown. Let me by or face the consequences." msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1500 msgid "" "Das right, miss princess. An bein’ our allies, I’m sure you wooden mind " "donatin’ dem $ford_cost gold pieces." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1533 msgid "Good news or bad news, Mirya. Are we too late?" msgstr "" #. [message]: speaker=Mirya #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1537 msgid "" "They definitely have a lead on the Sceptre — of that I’m certain, Your " "Highness. But your “cousin” has only just arrived. They can’t yet have " "reached it." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1541 msgid "Then there’s still a chance. Double-quick, men!" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1567 msgid "" "It is good that you have chosen to help us, Li’sar. But as we approach " "Weldyn, will your decision hold? You would do well to learn the lesson on " "loyalty that your mother did not." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1571 msgid "" "I am not a fool. I fought you because I believed it was best for Wesnoth. " "Now I fight my mother for the same reason." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1575 msgid "Indeed..." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1579 msgid "" "Listen, you whose eyes are fair but hide a vacuum, do you think I do not " "know what power can do to one’s soul? What evils a person is capable of when " "truth and righteousness are but scrolls that can be rewritten when a queen " "grows tired of them?" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1583 msgid "" "I spent my entire childhood listening to my mother give orders and command " "armies around. I hid in the throne room as a little girl as she met with her " "generals. I now know she was having people killed... entire towns of people " "killed!" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1587 msgid "" "You are all lucky. You do not know what Wesnoth has been like these past " "many years. There is no peace. I have never known peace." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1591 msgid "" "I do know the cup of bitterness poured out on Wesnoth by your mother, child. " "The land has been torn apart. The elves know this. The orcs know this. " "Undead can feel it. Large armies of men march across the plains hunting each " "other, and when no men remain, outsiders will claim Wesnoth as their home." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1595 msgid "" "Enough! I can listen to no more of this. Li’sar, you may want to end your " "mother’s rule, but I will end her life as she ended the life of my father " "and my brothers. Asheviere’s masterwork of treachery will end, and it will " "end by my blade!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1613 msgid "Crier" msgstr "" #. [message]: speaker=crier #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1617 msgid "" "Hear ye, hear ye! I bring tidings to the Lord Konrad from Her Majesty the " "Queen!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1623 msgid "" "A message from Asheviere? I wonder what new trickery this is. Speak what you " "have come to say, courier." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1644 msgid "Kalenz, Lord of the Lintanir." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1645 msgid "Ethiliel, Lady of the Aethenwood." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1646 msgid "Kaylan, Lord of Blackwater." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1647 msgid "Maddock, Lord of Elensefar." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1648 msgid "Galdrad, Champion of the Aethenwood." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1649 msgid "Delurin, Three Sisters outlaw." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1650 msgid "Reglok, Elensefar thieves’ guildmaster." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1651 msgid "Harper, Three Sisters outlaw." msgstr "" #. [message]: speaker=crier #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1657 msgid "" "Hark! The Lord Konrad and his followers are to be made aware of the events " "to proceed at Weldyn in three weeks’ time, these being the just and " "righteous execution of the following condemned criminals and rebel " "sympathizers:" msgstr "" #. [message]: speaker=crier #. $message is a list of names and titles, generated depending on Konrad's actions. For example: "Maddock, Lord of Elensefar. Ethiliel, Lady of the Aethenwood. Delurin, Three Sisters outlaw. " #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1661 msgid "" "$message|And one thousand twenty-eight other rebel partisans from the " "western and northern reaches." msgstr "" #. [message]: speaker=crier #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1666 msgid "" "Hark! The Lord Konrad and his followers are to be made aware of the events " "to proceed at Weldyn in three weeks’ time, these being the just and " "righteous execution of one thousand twenty-eight condemned partisans and " "rebel sympathizers from the western and northern reaches." msgstr "" #. [message]: speaker=crier #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1672 msgid "" "The Queen laments such a loss of life as regrettable, but necessary in Her " "Judgement to ensure the continued safety and stability of Her Kingdom." msgstr "" #. [message]: speaker=crier #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1674 msgid "" "The Lord Konrad is warned to discontinue his campaign of terror and keep " "well away from Weldyn, lest the same tragic fate befall him as well." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1685 msgid "A mass execution!? Sweet Haldric, all those people. We have to act!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1689 msgid "" "... but what did Asheviere hope to gain by telling us? Could she mean to " "catch us in some trap?" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1693 msgid "How naïve can you be? Of course it's a trap!" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1697 msgid "" "My mother knows how you think. She expects you to rush straight to Weldyn, " "where she and all her allies will be ready to catch us and crush us. We " "don’t even know if these people really have been captured." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1701 msgid "" "We should ignore her taunt. Our wisest course of action would be to do as " "she says and stay well away, while we continue whittling down her base of " "power." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1705 msgid "" "The condemned are my friends and allies; rebels who risked everything to " "oppose the dark queen. Even ignoring our morals, what message would such an " "act send? Who would still support us after such a display?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1709 msgid "" "If we are to rule Wesnoth, we must prove ourselves better than Asheviere, " "not equal. We must defeat her before she can carry out her executions." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1713 msgid "" "Konrad speaks wisdom. Risky though it may be, we should march at once to " "Weldyn. There is no time to spare." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1717 msgid "Very well. This is it, then." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/00_The_Great_Continent.cfg:1741 msgid "" "Asheviere has left us no time to stop and fight. We must reach Weldyn before " "she can carry out her executions." msgstr "" #. [scenario]: id=01_The_Elves_Besieged #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:10 msgid "The Elves Besieged" msgstr "" #. [part] #. notice that appears at the beginning of the scenario if you select Deadly difficulty #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:34 msgid "" "NOTE: ‘Deadly’ difficulty is intended to be a frighteningly difficult " "challenge for players who already know many of this campaign’s secrets. If " "this is your first time playing Heir to the Throne, you may want to try a " "lower difficulty." msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:39 msgid "" "In the twenty-eighth year of the reign of Garard II, King of Wesnoth, the " "kingdom made bitter war against the Orcs of the North." msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:44 msgid "" "The Northern host encamped at Galcadar, by the Ford of Abez, and the King " "led his forces to meet them. Years of war brought Wesnoth to the brink of " "ruin, but at long last victory was won through the actions of Garard’s arch-" "mage, Delfador." msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:48 msgid "" "Garard’s son, the Crown Prince Eldred, joined in the revelry as the King " "celebrated his victory. Eldred was bright and driven, and might one day have " "grown into a wise ruler. Unfortunately for Garard, his son was also " "ambitious... and treacherous." msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:52 msgid "" "At the height of Garard’s triumph, Eldred struck the old King down in cold " "blood. Seizing the crown for himself, the young prince led his father’s army " "south towards Weldyn." msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:56 msgid "" "Garard’s queen, Asheviere, looked on with glee, having orchestrated much of " "her son’s treachery. The rule of Eldred would surely satisfy her lust for " "power far better than her husband’s had." msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:60 msgid "" "But Delfador the arch-mage had not fallen alongside his king. Returning from " "a distant battle, he mustered a force of loyalists to fight the young prince " "and avenge the King’s death. The loyalist army marched south to meet Eldred." msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:64 msgid "" "Eldred made war upon the loyalists with his mother’s advice ringing in his " "ears: “Fight no one great or small except the old mage, whose head should " "be severed from his shoulders.”" msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:68 msgid "" "And Eldred did indeed meet Delfador face-to-face in battle, along the high " "road to Weldyn. Sword clashed against staff, as the wise old mage fought the " "brash young warrior." msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:72 msgid "" "In the end Delfador’s men were defeated and routed, but Asheviere found her " "son’s lifeless body, fixed to the ground by the great mage’s staff." msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:76 msgid "" "Asheviere herself then took command of the army and led it back to Weldyn. " "Knowing that the King’s young nephews were next in line to the throne, she " "ordered them all killed and declared herself Queen of Wesnoth, striking down " "any lord bold enough to oppose her." msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:80 msgid "" "Soon after news of Asheviere’s orders reached Delfador, he secretly entered " "the palace and stole away Konrad, the youngest of Garard’s nephews, thereby " "saving him from death." msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:84 msgid "" "Fleeing to the Aethenwood beyond the south-western border of Wesnoth, " "Delfador raised the child Konrad under the protection of the elves, watching " "sadly as Asheviere’s reign of terror over the land began..." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:148 msgid "10 gold" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:148 msgid "" "A little gold for use in magical experiments. I’m sure it won’t be missed." msgstr "" #. [message]: speaker=narrator #. this is Delfador trying to wake up a sleeping Konrad, as heard from Konrad's perspective #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:197 msgid "Konrad!" msgstr "" #. [message]: speaker=narrator #. this is Delfador trying to wake up a sleeping Konrad, as heard from Konrad's perspective #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:203 msgid "Konrad, wake up!" msgstr "" #. [message]: speaker=Konrad #. the "dream" Konrad refers to is the intro storytext. This is a justification for the artwork (especially Delfador's age) not matching the characters' appearances. #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:220 msgid "" "(yawn) What a vivid dream. Asheviere and Eldred, Delfador and Garard, " "just like in the histories..." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:228 msgid "" "Wake up, wake up, wake up! Curse you Konrad, get up and get out here! We’re " "under attack!" msgstr "" #. [message]: speaker=Konrad #. Konrad has heard Delfador calling him but is not concerned. In the past, Delfador has often surprised Konrad with training. In reality, there's a real battle beginning #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:244 msgid "" "I’m up, I’m up. What’s the “attack” today, Delfador? Orcs in the walls? Magi " "under my bedsheets?" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:250 msgid "" "No, you daft child, nothing like that! Grab your sword and come outside!" msgstr "" #. [message]: speaker=Konrad #. the intent of this is to show that 1) Konrad trains regularly with Delfador and 2) Konrad is living with and on friendly terms with elves, particulary Ethiliel #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:296 msgid "" "Well, I’d better do as he says. Last time I missed battle training, Ethiliel " "made me spend all week transcribing her poetry. (shudder)" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:300 msgid "Explore your home" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:304 msgid "Meet Delfador" msgstr "" #. [message]: speaker=Konrad #. the player has moved Konrad to his bed #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:335 msgid "No time to rest! Got to train hard if I ever want to be a good king." msgstr "" #. [message]: speaker=Konrad #. the player has moved Konrad near a writing desk. This foreshadows Asheviere's large-scale invasion #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:351 msgid "" "Looks like Delfador’s written part of a letter. “Sir Kaylan, I hope this " "missive finds you well. Lord Maddock’s latest report is worrying: the recent " "mobilization suggests...”" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:355 msgid "The letter trails off there." msgstr "" #. [message]: speaker=Konrad #. Konrad has moved near a bookshelf. These are the names of some of the books #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:372 msgid "" "“The Young Statesman’s Political Primer”\n" "“Basics of Swordsmanship, feat. Sergeant Mari”\n" "“An Abridged History of Wesnoth, by Delfador”" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:378 msgid "" "My textbooks, courtesy of the Aethenwood. The shelves get fuller every day." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #. Konrad is attacking a quintain #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:411 msgid "Hi-ya! Take that Eldred! Take that Asheviere!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:424 msgid "This is good practice! I’m starting to tire myself out." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:443 msgid "" "Whew... I’m bruised and exhausted. It’s been good training so far, but if I " "keep throwing myself at this dummy I’m worried I might faint!" msgstr "" #. [message]: speaker=Konrad #. Konrad is leaving home, kicking off the main scenario #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:487 msgid "Well, time to see what Delfador’s so excited about." msgstr "" #. [side]: type=Red Mage, id=redmage, gender=female #. [side] #. [side]: type=Iron Mauler, id=leader4 #. [side]: type=Longbowman, id=leader5 #. [side]: type=Knight, id=leader6 #. [side]: type=Lieutenant, id=leader3 #. [side]: type=Longbowman, id=leader4 #. [side]: type=Pikeman, id=leader5 #. [side]: type=Lieutenant, id=enemy1 #. [side]: type=Pikeman, id=enemy2 #. [side]: type={TYPE}, id={ID} #. [side]: type=Javelineer, id=leader3 #. [side]: type=Knight, id=knight #. [side]: type=Pikeman, id=leader3 #. [side]: type=Lieutenant, id=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:570 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:587 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:635 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:651 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:667 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:47 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:62 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:81 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:99 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:114 #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:44 #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:66 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:38 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:46 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:116 #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:65 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:65 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:44 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:58 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:78 #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:38 #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:62 #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:82 msgid "Army of Wesnoth" msgstr "" #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:757 #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:778 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:139 msgid "Aethenwood Elves" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1138 msgid "" "I’m here, Delfador! I thought you were calling me for more training, but " "there’s smoke rising from the forest. What’s going on?" msgstr "" #. [message]: speaker=Ethiliel #. human armies have surrounded the Aethenwood and are burning it #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1144 msgid "" "Trouble from your Queen Asheviere, child! She knows that we sheltered you " "throughout your youth. Now she comes bearing fiery retribution, and the dawn " "of a dark age for the Aethenwood." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1148 msgid "" "I have already been injured. I fear she is after you personally, Master " "Konrad!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1152 msgid "" "They have us nearly surrounded, but we can still flee to the west. I will " "protect you!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1156 msgid "But what about the elves? They are our friends! We have to help fight!" msgstr "" #. [message]: speaker=Galdrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1160 msgid "" "Asheviere is all of our enemy. We will fight the invaders, but you must " "escape, Konrad. Lord Kalenz has commanded your safety. It is imperative that " "you escape!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1164 msgid "Galdrad is right. Do not throw your life away so easily, Your Highness." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1168 msgid "There can be no looking back. We must go quickly!" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1180 msgid "Move Konrad and Delfador to the west edge of the map" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1214 msgid "Watch out for the fire!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1225 msgid "" "Konrad, it took you some time to rise this morning. I’m not angry, but I am " "worried. I won’t always be here to keep you safe!" msgstr "" #. [message]: speaker=Konrad #. Asheviere and her army are burning the Aethenwood and killing Konrad's elven friends. #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1230 msgid "" "I know, Delfador, and I’m sorry. This is horrible! How did the fires get so " "close without me noticing!?" msgstr "" #. [message]: speaker=Konrad #. Asheviere and her army are burning the Aethenwood and killing Konrad's elven friends. #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1235 msgid "" "I’ve never seen so many humans all in one place before. I can’t believe you " "and I are really the same as them..." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1239 msgid "" "I’m sorry you couldn’t have grown up among your own people. " "Our kind can be a little crude, but we aren’t usually so bad — it’s " "Asheviere who’s stirred up all this mischief." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1243 msgid "" "And if my suspicions are true, this is merely a small part of the greater " "whole of her armies! We must get out of this forest so we can see what else " "is going on." msgstr "" #. [message]: type=Cavalryman # their armored helm looks more intimidating than our Bowman or Spearman portraits #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1255 msgid "Surround the enclaves! Don’t let anyone escape!" msgstr "" #. [message]: speaker=Galdrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1274 msgid "I am Galdrad. You will have to fight me to get any further!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #. said when Konrad attacks / is attacked #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1295 msgid "Leave my home alone, you villain!" msgstr "" #. [message] #. Asheviere's official stance is that Konrad is a fraud. At this point, the player believes Konrad is the true prince #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1300 msgid "" "You’re just an imposter! Everyone knows the real Prince Konrad died long ago." msgstr "" #. [message]: speaker=second_unit #. said when Delfador attacks. The unit flees off the map before Delfador can deal damage #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1313 msgid "Oh no, it’s HIM, it’s Delfador THE GREAT! Get me out of here!" msgstr "" #. [message]: speaker=Delfador #. an enemy has just fled, even before Delfador got a chance to attack #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1335 msgid "My reputation precedes me." msgstr "" #. [message]: speaker=Delfador #. Delfador has killed 10 enemies, and the player has earned an achievement #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1362 msgid "Only fools dare oppose me." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1376 msgid "" "Wow, you’ve defeated all the invaders and saved the Aethenwood! I didn’t " "expect this to be possible, so if you’re reading this message in-game you’ve " "exceeded all expectations! (or you’re cheating to see what happens / using " "overpowered add-ons)" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1381 msgid "" "Unfortunately this breaks the story, so for the rest of the campaign we’re " "going to have to pretend that this never happened, okay?" msgstr "" #. [message]: speaker=Isolde #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1394 msgid "Impossible! I must report back to the queen." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1417 msgid "Hurry, Delfador! I’m not leaving without you." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1431 msgid "Hurry along, Konrad! We leave together, or not at all." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1457 msgid "Time to go, Konrad! Come on!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1461 msgid "" "Of course you are right, Delfador. But what will become of our friends here?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1465 msgid "" "The elves will fight. They may even prevail. But I fear things do not bode " "well for them. Let us not speak of it now. Onward!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1481 msgid "Hurry, hurry! We have but a moment left." msgstr "" #. [message]: role=halberdier #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1492 msgid "" "General, we’ve seized the western forest and occupied the elf-roads! The " "rest of the men will be here shortly." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:1496 msgid "We have run out of time! There can be no more escape..." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:19 msgid "Flight of the Elves" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:187 msgid "Quillan" msgstr "" #. [unit]: id=Tanyth, type=Elvish Avenger, gender=female #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:205 msgid "Tanyth" msgstr "" #. [message]: speaker=Quillan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:246 msgid "" "Master Konrad, I am pleased to see that you have escaped! And even more " "pleased to see that you have returned." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:251 msgid "" "What is the matter, Quillan? We had planned for you to all go into hiding " "after Konrad and I fled, if you could not defeat the attackers. Yet the " "fighting continues." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:253 msgid "" "I suspect Elensefar to be under siege as well — I cannot leave Maddock to " "fight alone, yet neither can I leave you elves to be slaughtered." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:258 msgid "" "Quillan, what’s going on? You were all to have gone into hiding after I " "fled, if you could not defeat the attackers, but I still see fires and " "fighting in the distance!" msgstr "" #. [message]: speaker=Quillan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:263 msgid "" "Our lines have been broken; men pour into the Aethenwood. The marshals are " "coordinating a retreat, but are being harried at every step." msgstr "" #. [message]: speaker=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:267 msgid "Don’t let them get away! The queen demands a total victory!" msgstr "" #. [message]: speaker=leader3 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:271 msgid "" "Kill any who resist, but take the rest alive. We need prisoners for " "interrogation and slaves for the mines!" msgstr "" #. [message]: speaker=Quillan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:277 msgid "" "My riders and I are the first to break free of our encirclement! We are " "swift enough to escape the spears, but our slower brethren may be caught as " "they retreat." msgstr "" #. [message]: speaker=Quillan #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:281 msgid "" "They will be here soon. Konrad, you must help us all reach safety across the " "river!" msgstr "" #. [objective]: condition=win #. $dead_elves is a number; probably between 0 and 20 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:292 msgid "Survive until all elves escape or die ($dead_elves dead so far)" msgstr "" #. [objective]: condition=win #. [objective]: condition=win, description= #. if 15 or fewer elves die, Konrad will learn to recruit Elvish Archers #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:298 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:305 msgid "15 or fewer deaths: recruit Elvish Archers" msgstr "" #. [objective]: condition=win #. [objective]: condition=win, description= #. if 10 or fewer elves die, Konrad will learn to recruit Elvish Scouts #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:314 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:321 msgid "10 or fewer deaths: recruit Elvish Scouts" msgstr "" #. [objective]: condition=win, description= #. [objective]: condition=win, description= #. if 5 or fewer elves die, Konrad will learn to recruit Elvish Fighters #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:331 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:338 msgid "5 or fewer deaths: recruit Elvish Fighters" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:375 msgid "" "The elves are going south across the river, but we must stand our ground and " "help them escape!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:398 msgid "I have reached the southern shore! Scatter into the deep forest!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:412 msgid "" "Will none of you stay and help fight? If we all stand together, surely we " "can resist the invaders!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:416 msgid "" "To stand together is to fall together, Konrad. We defended our homes in the " "east as best we could, but now the decision has been made to scatter, not to " "fight." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:420 msgid "" "The Aethenwood is but a backwater compared to Wesmere or the Lintanir; the " "might of Wesnoth is beyond our capacity to withstand. We must scatter and " "hide if we wish any hope of evading your kin." msgstr "" #. [message]: role=speaker {FILTER_LOCATION x,y,radius=44,7,4} #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:444 msgid "" "Be swift, friends. We must cross the river and vanish into the southern " "woods before our pursuers catch us!" msgstr "" #. [message]: speaker=leader3 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:465 msgid "Where are my fencers? They should have started their attack by now." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:470 msgid "Aramis" msgstr "" #. [message]: speaker=leader6 #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:477 msgid "" "Sorry for the delay, Lieutenant! We’re finally in position, and ready to " "help intercept the elves." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:513 msgid "" "How many more elves are left to evacuate from the east-halls? We cannot keep " "fighting forever!" msgstr "" #. [message]: role=speaker {FILTER_LOCATION x,y,radius=44,7,4} #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:518 msgid "" "Not many. Galdrad is managing the rest of the retreat — you will see him " "soon!" msgstr "" #. [message]: role=speaker {FILTER_LOCATION x,y,radius=44,7,4} #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:524 msgid "" "Not many. Ethiliel is managing the rest of the retreat — you will see her " "soon!" msgstr "" #. [message]: role=speaker {FILTER_LOCATION x,y,radius=44,7,4} #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:530 msgid "" "Not many. Tanyth is managing the rest of the retreat — you will see her soon!" msgstr "" #. [message]: id=$elf_leader.id #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:559 msgid "" "Konrad, I lead the last of the evacuees — we shall make for the ford at " "once. But be wary, for the human general comes nipping at our heels!" msgstr "" #. [message]: id=$elf_leader.id #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:560 msgid "" "female^Konrad, I lead the last of the evacuees — we shall make for the ford " "at once. But be wary, for the human general comes nipping at our heels!" msgstr "" #. [message]: speaker=Isolde #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:572 msgid "" "Keep pushing forward — don’t let any more of them escape. Twenty gold pieces " "for whoever takes the head of their leader!" msgstr "" #. [message]: speaker=Isolde #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:576 msgid "" "... is that Konrad? The pretender prince!? He’s returned! We have an " "opportunity to make up for our previous failure — men, seize him at once!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:643 msgid "You should never have attacked my home, you villain!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:651 msgid "" "That’s the last of their leaders defeated! With Wesnoth beaten back, even if " "only temporarily, the rest of the elves can safely evacuate." msgstr "" #. [message]: role=victory_speaker #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:677 msgid "" "Scatter to the south; scatter to the west! Spread ourselves in hiding across " "the entire wood, and they shall never be able to root us out." msgstr "" #. [message]: role=victory_speaker #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:705 msgid "" "You have my gratitude, friend Konrad. Without your help, this would surely " "have been a great slaughter. Allow us to aid you in return." msgstr "" #. [message]: role=victory_speaker #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:710 msgid "" "With so many of our number safely escaped, our archers, fighter, and scouts " "all stand ready to join you on your journey!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:712 msgid "Konrad can now recruit Elvish Archers, Fighters, and Scouts!" msgstr "" #. [message]: role=victory_speaker #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:717 msgid "" "Though some of our number have fallen, many have escaped to safety! Our " "archers and scouts both stand ready to join you on your journey." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:719 msgid "Konrad can now recruit Elvish Archers and Scouts!" msgstr "" #. [message]: role=victory_speaker #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:724 msgid "" "Though many of our number have fallen, at least some have escaped. Our " "archers stand ready to join you on your journey." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:726 msgid "Konrad can now recruit Elvish Archers!" msgstr "" #. [message]: role=victory_speaker #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:731 msgid "" "Yet even with your aid, only a scant few of us elves have escaped. I fear " "that none of our number can be spared to join you on your journey." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:740 msgid "" "Now, young prince, it is time for us to make our escape as well. Be swift — " "make for the western forest!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/02_Flight_of_the_Elves.cfg:741 msgid "" "Now it’s time for us to make our escape too. Quick, make for the western " "forest!" msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:15 msgid "scenario name^Blackwater Port" msgstr "" #. [side]: type=Orcish Warrior, id=Mokolo Qimur #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:82 msgid "Mokolo Qimur" msgstr "" #. [side]: type=Orcish Warrior, id=Mokolo Qimur #. [side]: type={TYPE}, id={ID} #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:88 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:77 #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:48 msgid "Clan Foxtail" msgstr "" #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:163 msgid "Rebels" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:262 msgid "Uncle Kaylan, we’re here! Are you alright? What can I do to help?" msgstr "" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:267 msgid "" "Welcome Delfador, welcome Konrad! It is an honor to once again lay eyes upon " "the true heir of Wesnoth. The false queen’s forces have caught us " "unprepared, but the bulk of my riders shall soon return to rout the enemy " "and seize our victory!" msgstr "" #. [message]: speaker=Delfador #. after the player completes this scenario, Delfador leaves. Foreshadow that now. #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:272 msgid "" "How soon, Kaylan? I suspect Elensefar to be under siege as well — I cannot " "leave Maddock to fight alone, yet neither can I leave the prince unguarded." msgstr "" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:277 msgid "" "Welcome, young Konrad! It is an honor to once again lay eyes upon the true " "heir of Wesnoth. The false queen’s forces have caught us unprepared, but the " "bulk of my riders shall soon return to rout the enemy and seize our victory!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:281 msgid "" "I’m glad to be here, but sorry we couldn’t come sooner. For how long must we " "defend before your reinforcements arrive?" msgstr "" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:286 msgid "" "If we can hold Blackwater for just a few more days, victory shall be " "assured! I am encircled and trapped in the port, but with your help the " "siege can be broken. Hearken to my words, Konrad, and Blackwater Port shall " "yet endure!" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:295 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:290 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:571 #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:350 #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:316 msgid "Survive until turns run out" msgstr "" #. [objective]: condition=win #. [objective]: description=, condition=win #. if Kaylan is protected, Konrad will learn to recruit Cavalrymen and Horsemen #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:302 #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:310 msgid "Protect Sir Kaylan: recruit Cavalrymen and Horsemen" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:323 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:305 #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:285 #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:334 #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:303 #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:244 msgid "Defeat all enemy leaders" msgstr "" #. [objective]: condition=win #. This is an objective note. Completing this objective will be very hard, but you gain an early finish bonus and a loyal unit. #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:325 msgid "(very hard: early finish bonus & loyal companion)" msgstr "" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:345 msgid "" "Brothers-in-arms, fighting side-by-side! Not since the death of the old king " "have I felt this way, young Konrad. If I have but one regret in my life, it " "is that I could not raise you here as my own." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:349 msgid "" "Master Delfador told me: You wanted to raise me in Blackwater Port among " "other humans, but he felt it was too dangerous." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:353 msgid "" "I don’t mind though. I like elves, and we still got to come visit you " "sometimes." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:357 msgid "" "And I was quite right, too. A military town is no place for a young child; " "Blackwater Port has seen its fair share of battles since I first rescued " "you, Konrad." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:368 msgid "Vygwyn" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:369 msgid "Gaebryn" msgstr "" #. [message]: speaker=Vygwyn #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:373 msgid "" "Hail, Sir Kaylan! We rode as swiftly as we could, and come to aid in the " "defense! The others will arrive soon — do not despair!" msgstr "" #. [message]: speaker=Vygwyn #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:378 msgid "" "Hail, is anyone still alive? We rode as swiftly as we could, and come to aid " "in the defense. Do not despair — the rest of your reinforcements will soon " "arrive!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:425 msgid "Yredd" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:426 msgid "Tarcyn" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:427 msgid "Syryn" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:428 msgid "Cicyn" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:429 msgid "Ginvan" msgstr "" #. [unit]: id=Haldiel, type=Horseman #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:433 msgid "Haldiel" msgstr "" #. [unit]: type=Knight, id=Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:448 msgid "Simyr" msgstr "" #. [message]: speaker=Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:475 #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:516 msgid "" "Your promised reinforcements have arrived! Time to drive back the false " "queen’s troops from the port!" msgstr "" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:480 msgid "" "Our promised reinforcements have arrived! Time to drive back the false " "queen’s troops from the port!" msgstr "" #. [message]: speaker=Mokolo Qimur #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:485 msgid "" "So many foul humans riding on horses! Asheviere isn’t paying me nearly " "enough for this. Let’s get out of here!" msgstr "" #. [message]: speaker=enemy1 #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:490 msgid "The enemy has been reinforced! Quick, we must make our escape!" msgstr "" #. [message]: speaker=enemy2 #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:495 msgid "Retreat! Fall back!" msgstr "" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:521 msgid "" "Reinforcements have arrived, but lo! Together we have already managed to " "repel the false queen’s attack!" msgstr "" #. [message]: speaker=Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:548 msgid "" "Victory is ours — but at such cost! Where is the lord of the town? What has " "become of Sir Kaylan?" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:552 msgid "" "Uncle Kaylan— Sir Kaylan fought bravely... but in the end he fell, " "pierced by Asheviere’s spears. It is thanks to his sacrifice that Blackwater " "Port still stands free." msgstr "" #. [message]: speaker=Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:559 msgid "" "Alas, this is ill news indeed. A hero’s death, but a death nonetheless. " "Kaylan had hoped to send some of our number with you on your journey, but " "with his passing we cannot afford to send the Horsemen and Cavalrymen he had " "hoped to." msgstr "" #. [message]: speaker=Haldiel #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:563 msgid "" "Yet with Asheviere’s armies defeated today, surely we can spare at least a " "few of our number? Though it is true that the bulk of our forces must remain " "behind to guard the port, we can still partially fufill Sir Kaylan’s last " "wish, Sir Simyr." msgstr "" #. [message]: speaker=Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:567 msgid "" "Very well. Haldiel and I shall join you on your quest, Your Royal Highness." msgstr "" #. [message]: speaker=Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:577 msgid "" "Alas, this is ill news indeed. A hero’s death, but a death nonetheless. " "Kaylan had hoped to send some of our number with you on your journey, but " "with his passing we can no longer afford to. Konrad, you will have to " "journey on from here with only Peasants and Woodsmen by your side." msgstr "" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:585 msgid "" "A glorious victory — thank you for your help, compatriots! I must remain " "here to safeguard the port, but with the false queen’s troops repelled many " "of my riders are free to accompany you on your quest. Konrad, may they serve " "you well!" msgstr "" #. [else] #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:587 msgid "Konrad can now recruit Cavalrymen and Horsemen!" msgstr "" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:596 msgid "" "... and with the invading force so thoroughly defeated, I can afford to give " "you more riders than I had originally planned. Haldiel, Simyr, step forward! " "I place your lances in the service of His Highness here. May you help him " "restore order to the country." msgstr "" #. [message]: speaker=Kaylan #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:601 msgid "" "... and with the invading force so thoroughly defeated, I can afford to give " "you more riders than I had originally planned. Haldiel, step forward! I " "place your lance in the service of His Highness here. May you help him " "restore order to the country." msgstr "" #. [message]: speaker=Haldiel #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:614 msgid "Greetings, young master. I pledge myself to your service." msgstr "" #. [message]: speaker=Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:619 msgid "It is my pleasure and honor to serve, my liege." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:638 msgid "I have failed in my duty to protect the rightful heir and the port..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:645 msgid "Kaylan, no! Please, you have to get back up! You have to keep fighting!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:652 msgid "I’m sorry, Konrad. He is lost to us now... Today we mourn a good man..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/03_Blackwater_Port.cfg:659 msgid "He’s gone, isn’t he... Today we mourn a good man." msgstr "" #. [message]: speaker=1Mer1 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:133 msgid "" "Are you coming to liberate us? Finally, we stand a chance against the orcs!" msgstr "" #. [message]: speaker=4Mer1 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:140 msgid "Now that we are free, together we can defeat our oppressors!" msgstr "" #. [message]: speaker=5Mer1 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:147 msgid "Let’s take back the Trident the orcs stole from us!" msgstr "" #. [message]: speaker=6Mer1 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:154 msgid "" "Death to the orcs! Come, my brethren, let us fight the orcs and drive them " "from our shores!" msgstr "" #. [message]: speaker=8Mer1 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:161 msgid "Thank you for rescuing us! Now we can help you fight the evil orcs!" msgstr "" #. [message]: speaker=9Mer1 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:168 msgid "Freedom! Now where are those orcs? Let me at ’em!" msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:273 msgid "scenario name^The Bay of Pearls" msgstr "" #. [side]: type=Orcish Crossbowman, id=Dverag-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:304 msgid "Dverag-Kukai" msgstr "" #. [side]: type=Orcish Crossbowman, id=Dverag-Kukai #. [side]: type=Orcish Warrior, id=Managa'Gwin #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:312 #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:334 msgid "Orcs" msgstr "" #. [side]: type=Orcish Warrior, id=Managa'Gwin #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:323 msgid "Managa’Gwin" msgstr "" #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:384 msgid "Merfolk" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:412 msgid "Bugg" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:413 msgid "Drasha" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:430 msgid "Gwaba" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:432 msgid "Triram" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:433 msgid "Mriram" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:434 msgid "Aigaion" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:435 msgid "Nethuns" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:436 msgid "Earooa" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:437 msgid "Mabooa" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:438 msgid "Elcmar" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:439 msgid "Gwarloa" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:440 msgid "Gwimli" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:441 msgid "Kwaboo" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:442 msgid "Kaba" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:443 msgid "Apalala" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:444 msgid "Heldaga" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:445 msgid "Jarla" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:446 msgid "Tini" msgstr "" #. [message]: speaker=Dverag-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:485 msgid "Are all the fishmen in cages yet?" msgstr "" #. [message]: speaker=Managa'Gwin #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:489 msgid "Almost." msgstr "" #. [message]: speaker=Managa'Gwin #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:491 msgid "" "UP, SEA LICE! Drag your slimy hides from the deep! Drop the pearls, then " "scuttle back to your cages!" msgstr "" #. [floating_text] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:511 msgid "+120 gold" msgstr "" #. [floating_text] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:511 msgid "+160 gold" msgstr "" #. [floating_text] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:511 msgid "+40 gold" msgstr "" #. [floating_text] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:511 msgid "+80 gold" msgstr "" #. [message]: speaker=Gwaba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:528 msgid "Nepba, it’s noon. The orcs are groggy and sleepy. This is our moment!" msgstr "" #. [message]: speaker=Nepba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:532 msgid "Let’s just take a look around for now. We must not act rashly." msgstr "" #. [message]: speaker=Gwaba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:536 msgid "" "I looked this morning and the door to the cave with the Trident of Storms is " "open! When the others see that we’ve reclaimed it, they’ll rise up and we’ll " "finally drive out the orcs!" msgstr "" #. [message]: speaker=Nepba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:540 msgid "" "I don’t like our odds. Someone could shoot us from the castle while we swim " "to the entrance." msgstr "" #. [message]: speaker=Gwaba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:544 msgid "" "Let’s try swimming around the cave. There are cliffs and kelp that are easy " "to hide in." msgstr "" #. [message]: speaker=Nepba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:550 msgid "Gwaba, wait!" msgstr "" #. [message]: speaker=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:573 msgid "" "Chief, I went to throw some trash in the sea and shot a fishman creeping up " "on the Trident!" msgstr "" #. [message]: speaker=Dverag-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:577 msgid "" "They’re planning an uprising! Drasha, have you managed to harness the power " "of the Trident yet?" msgstr "" #. [message]: speaker=Drasha #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:581 msgid "Not yet, no." msgstr "" #. [message]: speaker=Dverag-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:585 msgid "" "Lock yourself in the cave until you can get the Trident to send a storm that " "destroys their villages. They need to be punished." msgstr "" #. [message]: speaker=Nepba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:645 msgid "" "Your Highness! Thank you for answering our plea for help. I am Nepba. We are " "all grateful you have come, but you must hurry!" msgstr "" #. [message]: speaker=Nepba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:649 msgid "" "The orcs have stolen our Trident of Storms and are now trying to harness its " "power to destroy our villages. They already killed my cousin Gwaba!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:654 msgid "Delfador, can you do anything to stop them?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:658 msgid "" "I feel the magic of the Trident... it is old, and powerful. Perhaps my " "spells could break it, but the power unleashed would do immeasurable damage " "to this place." msgstr "" #. [message]: speaker=Nepba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:663 msgid "" "We can take the Trident back from the orcs, but it is locked away in a cave. " "They keep the key on land, where my kind cannot easily go." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:670 msgid "We’ll help you, Nepba. Let’s get the key and reclaim your Trident." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:679 msgid "Get the key on 32,28; then attack the Orcish Shaman" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:686 msgid "Attack the Orcish Shaman" msgstr "" #. [message]: speaker=Nepba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:711 msgid "" "Konrad, we merfolk are eager to fight for our freedom. My people will join " "you when you liberate our villages." msgstr "" #. [message]: speaker=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:729 msgid "But chief, why are we only using bats and nagas?" msgstr "" #. [message]: speaker=Dverag-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:733 msgid "" "Because we need to control the seas and the merfolk, and nagas and bats are " "best for doing that!" msgstr "" #. [message]: speaker=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:737 msgid "But orcs are the most powerful race in all of..." msgstr "" #. [message]: speaker=Dverag-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:741 msgid "Shut up, worm! I’m the boss!" msgstr "" #. [message]: speaker=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:751 msgid "Look at me!" msgstr "" #. [message]: speaker=Bugg #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:761 msgid "Ha ha ha! Now orcs will rule over land and sea!" msgstr "" #. [message]: speaker=Dverag-Kukai #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:768 msgid "(Sigh) Will someone kill this fool for me, please?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:777 msgid "But... but... how can this be happening to me?" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:787 msgid "That’s for Gwaba!" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:801 msgid "Who was that fool?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:818 msgid "" "We have the key to the cave now! Let’s stop the shaman before it’s too late." msgstr "" #. [message]: speaker=Drasha #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:845 msgid "Arrgh! No! They broke my concentration — the Trident is out of control!" msgstr "" #. [message]: race=merman #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:851 msgid "It was never rightfully yours." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:857 msgid "I am sure the Trident will yield to me much more readily." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:892 msgid "" "We’re running out of time. If we cannot reclaim the Trident of Storms soon, " "the orcs will use it to wreak great destruction upon the merfolk!" msgstr "" #. [message]: speaker=Drasha #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:908 msgid "Finally!" msgstr "" #. [message]: speaker=Drasha #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:910 msgid "The trident has yielded to my power!" msgstr "" #. [message]: speaker=Nepba #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:916 msgid "No!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:932 msgid "" "We were too slow, and the merfolk’s villages have been destroyed! How could " "I let this happen?" msgstr "" #. [message]: race=merman #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:974 msgid "" "Your Royal Highness, Prince Konrad, protector of the oppressed! Thank you " "for saving us from our enemies and helping us to reclaim our sacred Trident!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:978 msgid "From now on, your pearls belong to you and you alone." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:980 msgid "" "Konrad can now recruit Merman Fighters, Hunters, Brawlers, and Initiates!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:983 msgid "Can we take the Trident with us? It seems like it could be very useful." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:988 msgid "" "No, Konrad. It is set firmly in the rock. And for good reason, too! The " "Trident of Storms helps maintain the delicate balance of the Bay of Pearls " "and protects the merfolk from the fierce power of the sea." msgstr "" #. [message]: race=merman #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:994 msgid "" "If it were that easy, the orcs would have looted it long ago. But no hand " "can pry it from the rock in which it is embedded. It is just as well, for " "its power protects my people from the often terrible power of the sea." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:999 msgid "(sigh) I knew it wouldn’t be that easy." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:10 msgid "scenario name^The Isle of Alduin" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:50 msgid "Yaerby" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:190 msgid "Alyra" msgstr "" #. [message]: speaker=leader2lieutenant #. ship can't be from Weldyn, because Elensefar might still be held by Maddock right now. #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:214 msgid "" "They’re all locked up? Good. The ship from Fort Tahn will be here any day " "now, and then we can finally get these troublemakers off the Isle." msgstr "" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:218 msgid "" "Is all this really necessary? I mean— back in my day... Just a few drunken " "words... Hardly worth being press-ganged, I don’t think..." msgstr "" #. [message]: speaker=leader2lieutenant #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:222 msgid "" "If we let a few apprentices speak ill of the queen, how long until they all " "do? Don’t forget whose royal endorsement secured you your position, Seimus." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:241 msgid "" "Hail, scholars of Alduin! I’ve heard much about your home! I’ve even heard " "that there are some of you brave enough to stand up to the dark queen." msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:245 msgid "" "Who’re you to ask, stranger? That kind of talk can be dangerous. Did you see " "what happened to our locked-up friends?" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:249 msgid "" "Who am I? I am Konrad, son of Prince Arand and heir to the throne of " "Wesnoth! I am Asheviere’s sworn enemy, and would welcome to my cause all who " "would oppose her!" msgstr "" #. [message]: speaker=Alyra #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:253 msgid "" "Konrad? The one they call “the false prince”! I— I wasn’t even sure you " "existed!" msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:257 msgid "" "Do you really think you can beat the queen? Is your whole rebel army here?!" msgstr "" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:261 msgid "" "Now now, everybody just calm down. We don’t want any trouble. If you really " "are Konrad then you’d best leave right now, before the queen’s soldiers " "catch you." msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:265 msgid "" "Don’t listen to him, Konrad. Soldiers from Wesnoth have locked up our " "friends. They dared to criticize the throne, and now they’ve been both " "expelled and imprisoned." msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:269 msgid "" "You have to help us rescue them! Many of the older apprentices here think " "like Seimus, but my friends and I will fight with you!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:273 msgid "You can now advance Mages to Red Mages!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:274 msgid "Konrad can now recruit Mages, and advance them to (only) Red Mages!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:278 msgid "Of course I will help. To battle!" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:286 msgid "Reach the prisoner mages, then move one near Konrad’s keep." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:295 msgid "Move any prisoner mage to one of the marked hexes." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:305 msgid "(gain a loyal Arch Mage)" msgstr "" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:313 msgid "Death of all prisoner mages" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:340 msgid "" "Seimus! My old colleague, what has come over you? There are soldiers " "occupying the Isle and you do nothing?" msgstr "" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:344 msgid "" "Delfador!? You’re here too? ...well, surely you know that Alduin is in no " "position to oppose the crown. I mean, we’re not all cut out to be rebels " "like you." msgstr "" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:348 msgid "" "And those chained up apprentices really are troublemakers. Really! It’s not " "that I wouldn’t like to help. I would! But Alduin has a future to think " "about!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:352 msgid "" "You’ll recall that I was a troublemaker once. How many atrocities will " "happen because good men like you stay silent?" msgstr "" #. [message]: speaker=leader2lieutenant #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:356 msgid "Ignore him, Seimus. Attack, or I will have you charged with treason!" msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:360 msgid "" "The Seimus I knew would never stoop so low! What good is a master who " "abandons his apprentices!" msgstr "" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:364 msgid "Oh... well..." msgstr "" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:374 msgid "" "Alright. Okay! Lieutenant, I will not assist you against our own students. " "If I am to be branded a rebel, so be it." msgstr "" #. [message]: speaker=leader2lieutenant #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:378 msgid "Traitor!" msgstr "" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:382 msgid "" "Delfador, I cannot fight alongside you now, but neither will I fight against " "you. I must assemble the faculty and make clear Alduin’s new allegiance." msgstr "" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:386 msgid "" "And, if you can clear Asheviere’s soldiers off the Isle entirely, I promise " "to personally join your army!" msgstr "" #. [message]: speaker=leader2lieutenant #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:404 msgid "" "Seimus, don’t just stand there. There are rebels on the Isle! Put that magic " "training to good use and throw some fireballs!" msgstr "" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:408 msgid "" "Rebels? Well... I mean... the worst of the trouble is more or less " "apprentices, isn’t it? You can hardly expect faculty to fight students!" msgstr "" #. [message]: speaker=leader2lieutenant #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:412 msgid "" "That’s precisely what I expect, provost. There are no students in Konrad’s " "army — only rebels. Prove your loyalty to the queen." msgstr "" #. [message]: id=Elrian,Alyra #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:425 msgid "" "Academy housing is down this way, Konrad. There’re many other students " "there, but I think most of them are trying to keep their heads down." msgstr "" #. [message]: type=Shackled Mage, gender=male #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:440 msgid "I hear sounds of fighting outside! Should we do something?" msgstr "" #. [message]: type=Shackled Mage, gender=female #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:445 msgid "I would if I could get out of these manacles..." msgstr "" #. [message]: speaker=unit #. [message]: speaker=leader3 #. [message]: speaker=leader4 #. [message]: speaker=Warven #. [message]: speaker=Mirya #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:457 #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:268 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:759 #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:799 #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1976 msgid "Urgh..." msgstr "" #. [message]: type=Shackled Mage #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:480 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:497 msgid "Who are you! What’s going on?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:484 msgid "" "I’m a friend. We have to go — there’s no time to cut loose your shackles. " "Are you willing to help us fight Asheviere?" msgstr "" #. [message]: type=Shackled Mage #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:488 #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:505 msgid "Better than rotting in here. Come on, everyone, we’re leaving!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:501 msgid "" "I’m a friend. Come — let us cut loose your shackles. Are you willing to help " "us fight Asheviere?" msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:540 msgid "We need more gold! Send in the reserves." msgstr "" #. [message]: speaker=unit #. the speaker is a level 1 "Shackled Mage", who's just received an AMLA #. Shackled Mages are very weak, but when this scenario ends he/she will transform into a regular Mage, keeping the AMLA (including the downside: +20% XP cost) #. this mechanic is a little silly, but not at all important to winning/losing this scenario, so we lampshade it with this line of dialogue #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:561 msgid "I’m going to be so strong if I ever get out of these shackles..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:562 msgid "female^I’m going to be so strong if I ever get out of these shackles..." msgstr "" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:591 msgid "Wait! Stop! Please don’t kill me!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:595 msgid "" "I’m not going to kill you, provost. But I can see that you’re a coward. Run. " "And as long as you live, never forget what would’ve happened to your " "apprentices had I not been here to help." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:625 msgid "Asheviere’s armies are defeated! We’ve won!" msgstr "" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:633 msgid "" "You... you really did it! Incredible! Alduin is in your debt, Delfador. And " "Konrad. And you apprentices too!" msgstr "" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:637 msgid "" "And, well, I made a promise to join you if you wiped those soldiers out. And " "I intend to keep it. I place myself at your service, young master." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:656 msgid "" "We’ve done well to defeat Asheviere’s leaders on the isle, but we still need " "to rescue the prisoners and escape before reinforcements arrive." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:672 msgid "" "We set out to save lives, but we lost many more than we helped. I’m sorry we " "couldn’t do better, but at least we’ve shown the people here that Asheviere " "can be beaten." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:678 msgid "We’ve saved everyone we could! Now it’s time for us to save ourselves." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:685 msgid "" "Live not in fear, Alduin! Once I’m king I will return here to set things " "right." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:691 msgid "" "Live not in fear, Alduin, for today proves that Asheviere can be beaten! " "Once I’m king I will return here to set things right." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:712 msgid "" "All of the prisoners we set out to rescue are dead! This has been a " "disaster..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:726 msgid "" "Asheviere’s soldiers spoke of a royal ship coming to take the imprisoned " "mages away. If we take too long to finish our work here, that ship will " "surely arrive with reinforcements and defeat us." msgstr "" #. [message]: role=ship #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:735 msgid "" "Hail, Alduin! We’re here on schedule with a fresh rotation of guards for the " "garrison. It looks like you need them!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Isle_of_Alduin.cfg:739 msgid "" "Oh no! Asheviere’s soldiers have been reinforced! We cannot flee while their " "ship controls the waters, and we cannot afford the time to stop and fight..." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:18 msgid "scenario name^Muff Malal’s Peninsula" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:236 msgid "What’s going on here? Stop attacking that helpless man!" msgstr "" #. [message]: speaker=Muff Malal #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:240 msgid "" "I warned you not to interrupt! I’m BUSY! And for the record, HE attacked ME, " "while I was peacefully minding my own business killing innocent townsfolk." msgstr "" #. [message]: speaker=Moremirmu #. vague reference to the events of UtBS #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:245 msgid "" "For at the end of days, the texts prophesy a great destruction, yea, the sun " "itself shall rain down from the heavens as sulfur and fire!" msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:249 msgid "" "And lo! The unclean dead shall be smitten down, and lo! There shall be peace " "eternal for all men. So readeth the texts." msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:253 msgid "Yet until then, it falls to those such as me to do the smiting!" msgstr "" #. [message]: speaker=Muff Malal #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:258 msgid "" "Such an annoyance. Just stay out of my way until I’ve dealt with these " "newcomers, will you? I’ll have plenty of time to finish you off later!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:264 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:265 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:269 msgid "" "We must make haste if we wish to save that warrior, Konrad! I sense magical " "power in him, but one man alone will not prevail against the hordes of " "undead that roam this peninsula." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:266 msgid "" "20 against 1 is pretty long odds, Konrad. If we’re goin’ to help that " "warrior before he’s overwhelmed, we’d better hurry things up." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:267 msgid "" "We must ride swiftly if we wish to save that warrior, Konrad! He looks to be " "a skilled fighter, but one man alone will not prevail against the hordes of " "undead that roam this peninsula." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:268 msgid "" "We should hurry if we’re hoping to save that warrior, Konrad! I sense " "magical power in him, but one man alone will not prevail against the hordes " "of undead that roam this peninsula." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:270 msgid "" "20-’gainst-1 fer that warrior, now them’s long odds e’en if he were a dwarf! " "Tha’ long-staff sixpenny sorcerer’ll be having a change o’ heart — " "literally! — once we’re through with ’im!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:271 msgid "" "Oh, oh my. That magical warrior looks rather, err, powerful, doesn’t he? But " "that’s also a lot, really quite many undead surrounding him. We’d better " "hurry if we want to save him." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:272 msgid "" "Dat holy man be lookin’ mighty strong, but Dosh is thinking there’s too many " "o’ dem undead e’en for him. We’d better be helpin’ him out, Konrad." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:273 msgid "" "We’d better move quickly and help fight! That warrior looks powerful, but " "the necromancer has the advantage of numbers." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:277 msgid "Get ready for battle, everyone!" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:285 msgid "Defeat Muff Malal" msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:299 msgid "Moremirmu will join you if you move any unit adjacent to him." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:314 msgid "" "I read about this place in Delfador’s books. The peninsula of pearls was " "once home to several small towns, thriving off of the pearl trade. Farmers, " "fishers... Muff Malal must have killed them all, while the queen’s armies " "did nothing to help." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:317 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:318 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:319 msgid "" "More of her politicking, I fear. By allowing necromancy to flourish in the " "kingdom’s western regions, Asheviere forces us to devote time and resources " "to protecting the townsfolk — time we can no longer spend fighting her " "directly." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:320 msgid "" "At Alduin I’ve seen students expelled just for speaking the word " "“necromancy”. And here Asheviere won’t even act when an entire town is " "destroyed. She’ll work with anyone she finds useful." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:321 msgid "" "Hmmph. At Alduin we’ve expelled students just for speaking the word " "“necromancy”. And here Asheviere won’t even act when an entire town is " "destroyed. She’ll work with anyone she finds useful." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:322 msgid "" "Aye, tha’ human-queen ’o yers is a filthy, white-livered, chicken-hearted " "skinflint o’ a poltroon, she is! Dinnae you worry son, when we git our hands " "on her ah’ll tear her queenly flesh t’ shreds!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:323 msgid "" "She’s a real piece of work, isn’t she? I’ll bet she let this happen on " "purpose, to keep all us rebels busy while she be livin’ luxury up in Weldyn. " "If’n not for Baldras and Relana, one o’ these dead folk could’ve been me..." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:324 msgid "" "I’ve visited this place before, to buy supplies from the fishermen... It’s " "rather terrible to see what’s become of it now." msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:344 msgid "" "Lo and behold! I stood in need of aid, and so aid has come! What brings you " "to Muff Malal’s peninsula, pilgrims?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:348 msgid "" "I am Konrad, heir to the throne of Wesnoth, and seeking to reclaim my seat " "from the evil queen Asheviere! Who are you?" msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:352 msgid "" "Brother Moremirmu, wandering warrior, at your service. Rejoice, for it seems " "the strands of fate have brought us here together, that we may unite in arms " "towards the vanquishing of evil!" msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:357 msgid "" "Aid me in my quest against this foul necromancer, and I shall ever-more be " "your loyal companion in the eternal war against the darkness!" msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:373 msgid "" "The Light rebukes you, foul creature of the night! In a blaze of brilliance " "shall you be purged!" msgstr "" #. [message]: speaker=Muff Malal #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:388 msgid "Curse you all! The queen promised I would be left in peace here..." msgstr "" #. [message]: speaker=Muff Malal #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:404 msgid "" "Ugh, forget this! I’m not wasting any more time here with you — time for my " "dashing escape!" msgstr "" #. [message]: speaker=Muff Malal #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:422 msgid "" "Gah, where did all these piranhas come from? There’s too much rotting meat " "in the water!" msgstr "" #. [message]: speaker=Muff Malal #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:429 msgid "(Gurgle gurgle gurgle...)" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:444 #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:452 msgid "" "The necromancer is defeated, and the countryside is safe once more! Good " "work, everybody." msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:456 msgid "" "The Light shall always find the Light, and so have I found you! Let us quest " "on together in opposition to the dark queen!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/07_Muff_Malals_Peninsula.cfg:461 msgid "" "The necromancer is defeated, and the countryside is safe once more! I am " "sorry that Moremirmu has perished, but at least he did not die in vain. Now " "we must continue onwards!" msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:8 msgid "scenario name^Isle of the Damned" msgstr "" #. [side]: type=Bone Shooter, id=leader3 #. [side]: type=Necrophage, id=leader4 #. [side] #. [side]: type=Deathblade, id=leader3 #. [side]: type=Skeleton Archer, id=leader4 #. [side]: type=Revenant, id=leader5 #. [side]: type={TYPE}, id={ID} #. [side]: type=Death Knight, id=Lionel #. [side]: type=Death Squire, id=leader2 #. [side]: id=leader2, type=Death Knight #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:51 #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:69 #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:55 #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:72 #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:73 #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:90 #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:106 #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:59 #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:46 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:35 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:51 #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:50 msgid "Undead" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:141 msgid "Hello? Is anybody here?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:151 msgid "" "I’m nearly blind in this fog, but I think I see a hovel off in the distance." msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:179 msgid "Freeze! Drop the sword, or we won’t hesitate to run ye through." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:183 msgid "(This keeps getting worse...)" msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:187 msgid "How many of ye are there? How did she find out about us! Speak, vermin!" msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:189 msgid "This is the worst timing... an’ us fighting without Harper too..." msgstr "" #. [message]: type=Thug #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:193 msgid "" "I dunno, Delurin. They’re a mean lot, but they don’t much look like " "Asheviere’s. It’s been a long time since we ’ad to put down any of her goons." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:197 msgid "" "Peace, friends! I mean you no harm, and I’m no servant of Asheviere’s! My " "name is Konrad. I’m a prince, nephew of Garard, son of Arand and rightful " "heir to Wesnoth!" msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:201 msgid "" "Konrad? I’ve heard of Prince Konrad... You might be he, or you mightn’t." msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:209 msgid "You say you’re a friend, an’ that’s worth something at least." msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:213 msgid "" "I’ll give you a chance to prove yerself, boy. We’ve been havin’ trouble with " "some bestial undead on the isle. Our leader is missing, and without ’er " "we’re struggling to fight back." msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:217 msgid "" "But the real Konrad’d be a great general; he’d have no trouble beating down " "the dead. Lead us against the corpses, prince, and we’ll see just how " "genuine you are. I’ll be watching." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:262 msgid "Konrad can now recruit Thugs and Footpads!" msgstr "" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:290 msgid "Death of Delurin" msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:317 msgid "" "Undead in th’ heart o’ town! I’m glad Baldras didn’t live to see this..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:333 msgid "" "This crypt was once grand, but now all has gone to rot. There’s nothing of " "value here." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:345 msgid "This crypt is shallow and dry, and there’s 20 gold inside!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:362 msgid "" "This crypt is deep, and a foul stench wafts up from below. There’s something " "near the entrance." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:370 msgid "Gah, undead!" msgstr "" #. [message]: speaker=Delurin #. hint to the player that one crypt contains gold, but another contains undead #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:423 msgid "" "Watch out around those crypts, Konrad. This whole undead problem only " "started after our leader went down into one of them looking for treasure." msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:427 msgid "" "She’s still down in there, somewhere. But we can’t do much to help now, not " "till we deal with them that’s up here an’ fightings us." msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:446 msgid "" "Not bad, prince. Maybe you is who you says you is after all. But there’s " "still more of ’em out there to fight." msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:460 msgid "" "That’s the last of ’em! The Three Sisters is safe. You done well, kid — I’m " "sorry we threatened you." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:464 msgid "" "Your threats would have been your end, had you tried to carry them out. But " "I understand: you’ve been out here so long that you’ve forgotten what a " "friendly face looks like." msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:468 msgid "" "Ain’t that the truth. Been nigh on 20 years since we fled our homes, since " "that stinker Asheviere warned us to swear fealty or die. We ain’t no friends " "of hers, and we’d be honored to join you on the rest of yer journey." msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:486 msgid "Some leader you are. I’m glad Baldras didn’t live to see this..." msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:500 msgid "" "Hurry it up, “Prince Konrad”! There’s friends of mine in trouble, and we " "can’t do naught about it until these undead are finished!" msgstr "" #. [message]: speaker=Delurin #: data/campaigns/Heir_To_The_Throne/scenarios/08a_Isle_of_the_Damned_part1.cfg:507 msgid "" "This is taking too long. ’s what I get for trusting a “prince”; we should’ve " "dealt with these dead by ourselves from the beginning." msgstr "" #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:96 #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:33 msgid "Beasts" msgstr "" #. [scenario]: id=08b_Isle_of_the_Damned_part2 #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:106 #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:112 #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:118 #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:124 msgid "60 gold" msgstr "" #. [scenario]: id=08b_Isle_of_the_Damned_part2 #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:149 #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:165 #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:181 #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:197 msgid "Midnight Queen" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:280 msgid "" "Here we are: the entrance to the island catacombs. The source of the undead " "must be down here somewhere... and the outlaw leaders, if they’re still " "alive." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:284 msgid "" "If Delurin’s guess is correct, this place goes on for miles. We may have to " "split up if we want to search the whole thing in decent time." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:292 msgid "Find and destroy the source of the undead" msgstr "" #. [message]: speaker=Konrad #. saying "500 years" is important, as the vampire lady says it takes her 500 years to regenerate after being destroyed. 500 years ago is when Haldric arrived and destroyed her the first time #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:312 msgid "" "I wonder who built this place, and for what purpose? The handiwork doesn’t " "look dwarvish, but it’s far too old to have been tunneled by men. Their— " "err, our kind has barely been on the Great Continent for 500 years!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:315 msgid "" "Aye, ain’t no dwarf-tunnels, that’s for sure. Jus’ look at them ugly, lumpy " "walls! Whoever made this place weren’t no troll, neither." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:316 msgid "" "I have heard stories of this place; the isle of Lilanas. Elves once lived " "here. But that was long ago, before even my time." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:317 #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:318 msgid "" "I detect powerful magic down in these tunnels, Konrad, very old magic. But I " "can’t speak as to its origin." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:319 msgid "" "There is a dark presence here, Konrad, foul; something that has rejected the " "Light and hides deep within this place. Beyond that I cannot say." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:320 msgid "" "Well, err — the architecture is... ah, old. Mermish? Elvish, perhaps? But " "these caves are certainly natural. Someone found the caves and took up, err, " "residence?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:321 msgid "" "Dis not a troll hole, Konrad. But not a dwarf hole neither. An’ Dosh dunno " "who else be livin’ in caves." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:341 msgid "" "I smell clean fresh air, and spray laced with salt! Nearby lies the ocean; " "we will find no undead this way." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #. tell the player that they don't need to fight the giant spiders to win #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:356 msgid "" "A nest of giant spiders! I’ve heard terrible stories about the awful danger " "of these creatures. There’s certainly no undead anywhere inside their lair; " "perhaps if we keep our distance they will leave us alone." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:368 msgid "" "A revenant! That thing is a capable fighter, but such a mindless creature " "could not have cast the spells needed to raise his fellows. There must be a " "necromancer or lich somewhere else within these caverns." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:376 msgid "" "Well done, everyone! We’ve beaten one group of undead, but the source behind " "this dark magic is still at large." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:389 msgid "" "That’s the last of the spider! A difficult fight, but we’ve gained valuable " "experience." msgstr "" #. [message]: speaker=Vampire #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:408 msgid "" "Welcome, strangers, to the boudoir of the midnight queen. It’s been so many " "years since I’ve had such handsome visitors." msgstr "" #. [message]: speaker=Vampire #. exactly what she says to Haldric in TRoW #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:415 msgid "You will be made to serve... Come admire me. Feel my love." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:420 msgid "She’s... She’s beautiful..." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:425 msgid "" "Knock it off, lady! Don’t any of you listen to her, she’s nothing but an " "illusion!" msgstr "" #. [message]: speaker=Vampire #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:441 msgid "" "Insolent man-lings! I was immortal queen of this isle since before your kind " "had learned to walk! You will learn to show proper respect!" msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:457 msgid "Hey. I’m Harper. Aren’t you a sight for sore eyes." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:461 msgid "" "You’re the leader of the outlaws? Err, we came to rescue you, and to put an " "end to the undead threat on the isle. What happened in this place?!" msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:465 msgid "" "Well... some weeks ago I led some hunters down here lookin’ fer magic, " "treasure, anythin’ that could help really make a difference ’gainst that " "stinker Queen Asheviere. Really thought I’d found somethin’ too." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:469 msgid "" "’stead all my hard work just got people killed. I awoke that “Midnight " "Queen”, an’ now I’m the last one of us who came down here what’s left " "alive..." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:473 msgid "" "But there be no time for talk. C’mon, we gots to finish her off afore she " "gets her glamour put back on!" msgstr "" #. [message]: speaker=Vampire #. This is an elven druid from long, long ago, now turned to a lich. "Lilanas" is her name for "The Three Sisters" #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:490 msgid "" "Fools! You mayflies cannot kill me! I am the greatest of the druids of " "Lilanas; my spirit is the isle’s wind, my bones its earth, my blood its " "beasts!" msgstr "" #. [message]: speaker=Vampire #. it's been a little over 500 years since Haldric arrived, fought, and killed her. Now she's back - and killed again for another 500 years #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:495 msgid "" "You may destroy me now, but in 500 years I shall return! So long as the isle " "stands... I shall always return..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:503 msgid "Death to tyrants, now and forevermore!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:507 msgid "... do you think she meant what she said about returning in 500 years?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:510 msgid "" "Sure, aye, when trolls fly! Ah ain’t never heard such a lot o’ " "ninnyhammerin’ tripe since th’ last time my pa’ got too deep in ’is drink. " "We got nothin’ to worry about." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:511 #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:512 msgid "" "Whatever powers she had in life or undeath, there’s no magic that can revive " "the dead. I don’t think we have anything to worry about." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:513 msgid "" "An accursed curse by an accursed creature, Konrad! Even in death, she still " "aims to beguile us with her foul lies." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:517 msgid "" "C’mon, let’s be gettin’ back to the village. And on the way, you boys better " "be tellin’ me just who exactly you all are." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:534 msgid "" "We musn’t take too long down here. The air is foul and growing fouler by the " "minute; if we cannot defeat the leader of the undead, we shall soon be " "forced to return to the surface." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/08b_Isle_of_the_Damned_part2.cfg:541 msgid "" "I can barely continue to breathe in air so foul, much less fight. I am sorry " "to flee, but if we stay here any longer we shall surely suffocate." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:16 msgid "The Siege of Elensefar" msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:81 #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:53 msgid "Agadla" msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:82 #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:54 msgid "Drodrish" msgstr "" #. [event] #. "Daneth" is the name of Lord Maddock's late son, as referenced in Liberty. This ship also appears in Liberty's S04, with the same name. #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:374 msgid "The Daneth" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:375 msgid "Elyn's Folly" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:376 msgid "Charlock" msgstr "" #. [message]: speaker=wesnoth4 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:437 msgid "" "Push, you blaggards! We take the isle or it’s back to the gallows for us all!" msgstr "" #. [message]: speaker=wesnoth4 #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:458 msgid "" "Damnations, still no progress! The defenders can’t keep this up forever — " "prepare another assault." msgstr "" #. [message]: speaker=Maddock #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:518 msgid "" "Welcome to Elensefar, young master. Delfador has told me a great deal about " "you over the years! If you truly possess the potential that he claims, now " "is the time to start living up to it." msgstr "" #. [message]: speaker=Maddock #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:524 msgid "" "As you can see we’re hard-pressed, for Asheviere’s loyalists besiege the " "south bridge while orcs push in from the north. Every attack has been " "repelled, but that lieutenant of theirs is right about one thing — we can’t " "keep it up forever." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:528 msgid "" "Sir Kaylan sends his regards, Lord Maddock. Konrad has brought the knights " "of Blackwater Port to stand with you." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:529 msgid "" "Got yourself into trouble again, Maddock? Ain’t no cursed soldiers this " "time, but we’re still here to help." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:530 msgid "" "Ah’m not afraid! Jus’ give the word an’ I’ll see them chicken-hearted pox " "wrinklers clear back to Weldyn!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:531 msgid "" "The dark queen’s shadow spreads, but the Light shall burn her back! We shall " "stand together against the darkness!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:532 msgid "" "We’re here to help, Lord Maddock. Elensefar has long been a bastion of " "freedom against Asheviere’s tyranny. We can’t let it fall!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:536 msgid "" "Exposing yourself here is a great risk, Master Konrad. But your position " "behind enemy lines does afford us opportunity for a counterattack." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:540 msgid "" "If you can defeat enough of their leaders to break the siege, the remainder " "will most certainly be forced to withdraw." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:544 msgid "I won’t let you down, Delfador. Prepare for battle!" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:555 msgid "Defeat any $leaders_to_kill enemy leaders" msgstr "" #. [objective]: condition=win #. $leaders_to_kill is always 3. $leaders_killed will be either 1 or 2. #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:563 msgid "Defeat any $leaders_to_kill enemy leaders ($leaders_killed defeated)" msgstr "" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:575 msgid "Death of Lord Maddock" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:594 msgid "It’s good to see you again, Delfador. I’m glad you’re still okay!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:598 msgid "" "Alive and kicking indeed, young master. But there is no time for idle " "chatter." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:612 msgid "" "Tried t’ tell you this would happen, Maddock. You shoulda fought with us " "back when the going was better." msgstr "" #. [message]: speaker=Maddock #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:616 msgid "" "You’ll recall that I did, through my son. It is not by mere chance that " "Elensefar has been kept free thus far, and nor is it by chance that it will " "stay that way today." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:650 msgid "" "What’s this? Lord Maddock, Master Konrad, I scry many small ships coming " "down the river! An ill tiding indeed, for they carry fresh fighters from " "Weldyn." msgstr "" #. [message]: speaker=Maddock #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:654 msgid "" "Impossible! What remains of the royal fleet already withdrew to the " "blockade; they don’t have the numbers for another amphibious attack." msgstr "" #. [message]: speaker=Maddock #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:695 msgid "" "Damn... converted smallcraft. I shouldn’t have committed so many warships to " "the bridge defense." msgstr "" #. [message]: speaker=Maddock #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:697 msgid "" "Charlock, move to intercept! Those transports must not be allowed to land on " "the isle!" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:734 msgid "" "Elensefar Isle. Good work everyone — they weren’t ready for us to press the " "Carcyn fishers into service. But our fight’s not done yet." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:742 msgid "" "Secure a beachhead and prepare to receive the rest of the boats. We must act " "swiftly, before they can pivot their defenses." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:752 msgid "" "We meet again, princess! I’ve beaten you before, and I’ll do so again. " "Elensefar deserves a better ruler than you." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:756 msgid "" "Konrad. I underestimated you once before — never again. You should have " "picked a different battle, princeling." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:761 msgid "" "Your Highness, we meet at last! I’ve heard stories about the battles you’ve " "won in your mother’s name. I won’t let Elensefar be one of them!" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:765 msgid "" "Hello, “Konrad.” I think you’re a little out of your depth, pretender — the " "battlefield is no place for a con man." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:769 msgid "" "Your lies have sown enough discord and chaos among my people. How convenient " "that you’re here; I can capture both you and Maddock at the same time." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:781 msgid "" "You’ve been a capable lord, Maddock, and from what I can tell you truly care " "about your city. If it’s any consolation, when all’s said and done I intend " "to make sure you stand a fair trial." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:785 msgid "" "As for you, Delfador... you’re going to regret what you did to my brother." msgstr "" #. [message]: speaker=Maddock #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:789 msgid "" "Elensefar has weathered countless storms, Your Highness. Your queen will be " "neither the first nor the last that breaks upon our shores." msgstr "" #. [floating_text] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:810 msgid "{ON_DIFFICULTY4 15 25 30 40} gold" msgstr "" #. [floating_text] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:821 msgid "{ON_DIFFICULTY4 10 15 20 25} gold" msgstr "" #. [message]: role=lisar_skiff #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:867 msgid "—how did you know?! It seems I’m not half so clever as I thought." msgstr "" #. [message]: role=lisar_skiff #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:873 msgid "" "You win this round, Konrad. I need to get out of here before this boat takes " "any more damage." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:892 msgid "" "My last landed boat is badly damaged! I hate to retreat, but I can’t risk " "being trapped here and captured." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:909 msgid "" "You prove your skills once again, cousin. A worthy foe indeed... Elensefar " "survives another day." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:914 msgid "" "I underestimated you, “cousin” — it seems you’re more than just a good actor " "and a pretty face. I may be forced to flee the field today, but this isn’t " "over." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:950 msgid "" "That’s the first of the besieging leaders defeated! Keep pressing the attack!" msgstr "" #. [message]: race=orc #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:981 msgid "" "Forget this! I was promised an easy fight full of plunder, not a flank and a " "rout! Deal with your problems yourselves, pink-skins." msgstr "" #. [message]: id=(self.hitpoints>0) #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:987 msgid "" "They’ve gone. I hate to retreat, but without support I can’t risk being " "trapped here and captured. We came so, so close to taking the city!" msgstr "" #. [message]: id=(self.hitpoints>0) #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:992 msgid "" "They’ve gone. I hate to retreat, but without support I can’t risk being " "trapped here and captured. We already pushed dangerously hard just to get " "this far." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:1004 msgid "Useless orcs! You were hired for a siege, not a rout!" msgstr "" #. [message]: id=Lisar {OR( side=2,3,4 {AND canrecruit=yes} )} #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:1009 msgid "" "I hate to retreat, but we’re already overextended pushing this far into the " "city. With the north shore fallen, I can’t risk the whole army any further. " "We came so, so close to taking the city!" msgstr "" #. [message]: id=Lisar {OR( side=2,3,4 {AND canrecruit=yes} )} #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:1014 msgid "" "I hate to retreat, but with the north shore fallen we have little hope of " "taking the city. We already pushed dangerously hard just to get this far — I " "can’t risk things any further." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:1033 msgid "We’ve driven them back! The siege of Elensefar is over!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:1037 msgid "" "Well done, Konrad. I was worried when you decided to join the fight, but " "Maddock and I could not have carried the day without your help. Together we " "have won a great victory over tyranny." msgstr "" #. [message]: speaker=Maddock #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:1041 msgid "" "Pigs will fly before the silver city bows to any queen. After the thrashing " "we gave them, they won’t return anytime soon." msgstr "" #. [message]: speaker=Maddock #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:1045 msgid "" "Konrad, Elensefar is in your debt today. What soldiers I can spare are now " "yours to command — as well as many of the Elensefar thieves’ guild’s more " "enterprising young robbers." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:1047 msgid "Konrad can now recruit Swordsmen, Pikemen, and Thieves!" msgstr "" #. [message]: speaker=Maddock #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:1050 msgid "May they serve you well. Keep up the good fight, my lord." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:1072 msgid "" "Sirs, we’re running low on supplies. We have only a few more chances to take " "Elensefar castle’s storerooms before we’ll be forced to retreat!" msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:1076 msgid "" "Bah, this is starting to get ridiculous. I’m not sticking around forever, no " "matter what your queen promises me!" msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:1087 msgid "" "Forget this! I was promised an easy fight full of plunder, not this siege " "that never ends! Deal with your problems yourselves, pink-skins." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:1091 msgid "" "I hate to retreat, but we’re already overextended pushing just this far. We " "already exerted ourselves dangerously hard — I can’t risk things any further." msgstr "" #. [message]: speaker=Maddock #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:1105 msgid "I surrender! I am beaten!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/10_Elensefar_Before.cfg:1109 msgid "Alas, Maddock has capitulated. Elensefar is lost!" msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:229 msgid "Fine, you idiots can keep the north shore! Orcs, retreat to the city." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:235 msgid "Fine, you idiots can keep the south shore! Orcs, retreat to the city." msgstr "" #. [message]: speaker=foxtail1 #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:290 msgid "" "Hahaha, this town is great! Top-quality slaves, houses made with real " "shingles, and all the gold and silver in the world!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:317 msgid "" "If Asheviere has truly given Elensefar to the orcs like they claim, it can " "only be because she expects them to ravage it." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:321 msgid "" "She must believe the people will never submit to her rule, and would rather " "ruin them entirely than risk another revolt. How awful." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:325 msgid "We can’t let that happen. To arms, warriors!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:331 msgid "Five" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:331 msgid "Four" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:331 msgid "Three" msgstr "" #. [note] #. $thief_count will be the word "Three" "Four" or "Five" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:345 msgid "" "$thief_count thieves/rogues will join your attack once you capture any " "village on one of Elensefar’s islands." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:362 msgid "" "Look, Konrad! I see a human fording the river, sneaking out of the city " "towards us." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:363 #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:364 #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:365 msgid "" "Look, Konrad! A man is fording the river, sneaking out of the city towards " "us." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:366 msgid "" "Look there, boy! One o’ ’em city-folk’s gone yellow. I think he’s sneakin’ " "out to see us." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:367 msgid "" "Look, Konrad! Someone’s fording the river, sneakin’ out to see us. How is he " "movin’ across the deep water?!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:368 msgid "" "Hark, Konrad! One of the cityfolk steals across the river towards our shore!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:369 msgid "" "Oh, hello? Err... I think I see — yes, Konrad, someone’s sneaking across the " "river towards us." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:370 msgid "" "Look there, Konrad. Dosh is seein’ a softskin sneakin’ across dis river " "towards us." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:371 msgid "" "Look, someone’s fording the river! I think he’s sneaking out of the city " "towards us." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:382 msgid "Halt! Who goes there, friend or foe?" msgstr "" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:386 msgid "" "Greetings, friend. I am Reglok, guildmaster of the Elensefar thieves. We " "would like to help you against the orcs." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:390 msgid "" "I know the sort of aid offered by a thief, Reglok. We do not trust you and " "we do not need you." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:391 msgid "" "Is that so? What honor is there among thieves? We do not trust you and we do " "not need you." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:392 #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:393 msgid "" "I don’t like the idea of working with thieves. Who says we can trust you? We " "should send him on his way, Konrad." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:394 msgid "" "Aye, sure ye do. An’ as soon as our backs are turned we’ll find yer fingers " "down our purses an’ yer knives stickin’ out o’ our spleens! What sort o’ " "chucklehead do ye take me for?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:395 msgid "Uh huh. I’ve dealt with thieves before. What’s in it for you, Reglok?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:396 msgid "" "There is no Light within you, thief. You lie and you steal and you kill. Who " "says we can trust such as you?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:397 msgid "" "That’s very kind of you to offer! But, well, you’re a thief? The lying and " "stealing and... killing kind of thief?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:398 msgid "" "Dosh not be trustin’ any thief. Dosh know what thieves do. Lie and steal and " "kill." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:399 msgid "Thieves, hmmm? Who says we can trust such as you?" msgstr "" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:403 msgid "" "We would understand if you didn’t trust us, of course, but it is in our " "mutual interest to rid the city of the orcs. Since Lord Maddock was dragged " "off in chains, our new overlords have done nothing but riot and steal. That " "infringes on our monopoly." msgstr "" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:407 msgid "" "You shall find that there is honor, even among thieves. We served Maddock " "well, and if you can liberate Elensefar we shall do the same for you." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:411 msgid "Yes, but where is your fighting force? How can you help us?" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:417 msgid "five" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:417 msgid "four" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:417 msgid "three" msgstr "" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:423 msgid "" "There is a hidden ford on the southwest side of the city, but coming from " "the north that shall be of little use. Instead, we shall lay in wait until " "you give us a signal then ambush the orcs’ rear." msgstr "" #. [message]: speaker=Reglok #. $thief_count will be the word "three" "four" or "five" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:428 msgid "" "When you raise your blue banner over any village in the city proper, we will " "see the sign and attack from the city’s center. Expect $thief_count of us to " "join the attack." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:432 #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:517 msgid "Agreed. But, will you be able to see our flag if it’s dark?" msgstr "" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:436 #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:521 msgid "" "Yes, we will see it. In fact, we prefer to fight at night. I pray you do not " "lead us into slaughter." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:440 #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:525 msgid "" "Do not fear, friends. There will be a slaughter here, but it will be orcish " "blood staining the streets." msgstr "" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:452 msgid "" "Information, child. There is a hidden ford on the southwest side of the " "city. Very few people know about it, least of all the orcs. I can show you " "how to cross." msgstr "" #. [message]: speaker=Reglok #. $thief_count will be the word "three" "four" or "five" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:457 msgid "" "Alternatively, we can lay in wait until you give us a signal then ambush the " "orcs’ rear. Expect $thief_count of us to join the attack." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:466 msgid "Help us infiltrate the city. We can do the rest." msgstr "" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:470 msgid "Very well. Watch exactly where I step." msgstr "" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:499 msgid "" "You see? When the tide is at its lowest, the turbulent waters reveal a ford " "wide enough for two soldiers to march shoulder-to-shoulder. The orcs know " "not where to step. Now you do." msgstr "" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:503 msgid "Good luck. You shall see me again if you succeed." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:509 msgid "I want you to reinforce us once we break through their line." msgstr "" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:513 msgid "" "Very well. When you raise your blue banner over any village in the city " "proper, we will see the sign and attack from the city’s center." msgstr "" #. [message]: speaker=foxtail1 #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:545 msgid "What!? How are you walking on water?" msgstr "" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:565 msgid "" "That’s their banner! Let’s expel these invaders. Today, the city is ours " "again!" msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:608 msgid "" "We tried t’ tell Maddock this would happen. We had a real chance after " "Halstead fell, back when his son helped us fight." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:612 msgid "" "I suppose he kept his city safe for a while. But were it worth it in the end?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:634 msgid "Arrgh! Lousy humans..." msgstr "" #. [message]: speaker=Konrad #. I say that the orc wasn't actually wearing the sandals, because otherwise we'd have to change his behavior in-game #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:646 msgid "" "Look — that orc had in his pouch some strange, magical-looking sandals, " "likely looted from some wealthy merchant or ship captain. They seem oddly " "dry, despite the water all around." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:653 msgid "Seafarer’s Sandals" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:654 msgid "" "This enchanted footwear repels nearby water, allowing\n" "its wearer to walk on water, swamp, or snow as if standing on solid ground." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:660 msgid "" "Magic of this caliber is most rare and hard-to-come-by! I shall wear them " "myself, and be grateful for the boon. Now, to finish off the remaining " "orcish leader." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:674 msgid "I’m not dying! Orcs never die! I just... need a moment..." msgstr "" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:682 msgid "" "Well done, well done! Elensefar is finally rid of those loathsome beasts." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:686 msgid "" "You walk free once more! But for how long? Once we leave, who will remain to " "defend the bridges?" msgstr "" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:690 msgid "" "They say the best defense is a good offense, no? I place the thieves of " "Elensefar in your service, your exaltedness, ready to take the fight to the " "dark queen." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:692 msgid "Konrad can now recruit Thieves!" msgstr "" #. [message]: speaker=Reglok #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:695 msgid "" "I myself must of course remain behind to oversee the city. You understand." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:699 msgid "" "All too well. Rule wisely, ambitious Reglok, for I shall return to Elensefar " "once Asheviere is defeated and I am king. Prove yourself a better lord than " "the orcs." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:718 msgid "" "Between the siege and our attack, Elensefar has been badly damaged. " "Countless townsfolk will die if we cannot finish things off soon!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/11_Elensefar_After.cfg:725 msgid "" "Our battle has dragged on too long; Elensefar is all but destroyed. Even if " "we defeat these orcs, the city will never-again return to its former " "splendor..." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:18 msgid "scenario name^Fort Tahn" msgstr "" #. [side]: type=Master Bowman, id=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:47 msgid "Fort Tahn Garrison" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:160 msgid "" "Villains! You have pillaged a great treasure from the halls of my home. " "Return it at once, and your lives may yet be spared!" msgstr "" #. [message]: speaker=leader3 #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:164 msgid "You— you’re Konrad! The false prince himself, here?!" msgstr "" #. [message]: speaker=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:168 msgid "" "I’m not about to surrender myself nor my property to a rebel! To arms, " "loyalists, and make ready to repel the invaders!" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:172 msgid "" "It is war, then. Such an insult against my Aethenwood kin shall not go " "unpunished." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:180 msgid "Defeat the Master Bowman" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:214 msgid "" "Seeing all this stolen gold and broken treasures kindles a great coldness in " "my heart. Asheviere has much to pay for..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:239 msgid "" "You dare use that bow against us? The Moonbows belong to the elves; you know " "nothing about them and have no right to lay a hand on one!" msgstr "" #. [message]: speaker=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:243 msgid "" "I know enough: I’ve trained in archery my entire life and never seen a bow " "to rival this one. Fighting with it is my best chance at beating you!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:274 msgid "One leader has been defeated, but he is not the one who holds the bow." msgstr "" #. [message]: speaker=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:294 msgid "" "The rebels are too powerful! Mercy, Konrad! I’m just doing my duty to defend " "my country, as ordered by my sovereign, the queen!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:298 msgid "" "Surrender your elven weapon, and swear an oath to never again take up arms " "against me or my allies. I am the true sovereign in Wesnoth, and will give " "you but one chance at redemption." msgstr "" #. [message]: speaker=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:302 msgid "" "But Asheviere will kill me! ...I suppose you will too. If you really are the " "heir, and an elf-lover besides, then I suppose our pillage does most " "rightfully belong to you. Here, take it, and leave the rest of us alive!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:328 #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:500 msgid "You have gained 300 gold!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:351 msgid "" "As for the rest of you — begone! Return to your homes in Westin and never " "again trouble my people, lest the wrath of the elves fall upon you!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:352 msgid "" "Your master has fled — now begone, servants of the false queen! Return to " "your homes in Westin, and trouble the true heir no more." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:353 msgid "" "Hah! Yeah, you’d better run! And that goes for the rest of you, too, now " "that your leader has fled!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:354 msgid "" "An’ that goes for th’ rest o’ you too! Get out o’ here, an’ tell Westin we " "sent you!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:355 msgid "" "And the rest of you — begone! For lo! The Light stands with Konrad, and only " "those of darkness dare to oppose him." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:356 msgid "" "An’ that goes for th’ rest o’ you too, ye horse-faced sons o’ elves! Run " "back to Westin afore I boil yer kneecaps inside yer skulls!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:358 msgid "" "Da rest of you better be leavin’ now too. Konrad good troll-friend. You don’ " "wanna see what troll do to you if you keep fightin’ Konrad." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:359 msgid "" "And that goes for the rest of you too! Return to your homes in Westin, and " "trouble the Aethenwood no more." msgstr "" #. [message]: speaker=Konrad #. Konrad is level 1, and does not have a bow attack. Once he reaches level 2 and gains a bow attack, the Moonbow will strengthen it. #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:371 msgid "" "With that, Fort Tahn is ours, the Aethenwood’s gold reclaimed, and this " "Moonbow recaptured! Once my archery improves I shall take it for my own, and " "someday wield it in battle against the dark queen. May its silver never " "tarnish." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:376 msgid "" "With that, Fort Tahn is ours, the Aethenwood’s gold reclaimed, and this " "Moonbow recaptured! Once peace is restored this weapon belongs back in the " "Aethenwood, but for now I choose to wield it in battle against the dark " "queen. May its silver never tarnish." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:385 msgid "Elvish Moonbow" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:386 msgid "" "This magical weapon adds 3 strikes, the slows special, and the " "arcane special to Konrad’s bow attacks." msgstr "" #. [message]: speaker=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:401 msgid "" "The false prince is proving a more difficult foe that I had expected. Some " "soldiers left for Westin not long ago — I’d better send a messenger and call " "them back to help." msgstr "" #. [message]: role=reinforcement #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:416 msgid "" "You called for aid, Castellan? We’ve come to fight, and the Westin militia " "is not far behind!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/13_Fort_Tahn.cfg:420 msgid "" "We’ve taken too long to sack the fort, and now more soldiers have arrived! " "Even if we defeat them all, we’ll suffer greatly from the delay..." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:8 msgid "scenario name^Gryphon Mountain" msgstr "" #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:37 msgid "Burlin’s Crew" msgstr "" #. [side]: type=Gryphon, id=Mother Gryphon #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:65 msgid "Mother Gryphon" msgstr "" #. [side]: type=Gryphon, id=Mother Gryphon #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:72 #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:109 msgid "Gryphons" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:167 msgid "" "The fabled Gryphon Mountain! It’s not the tallest mountain in Wesnoth, nor " "the widest, but is held in renown by poets and scholars alike for the " "beautiful gryphons who come here to nest. It’s nice to take a break from all " "our fighting and experience nature." msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:172 msgid "Hey! Hey, kid!" msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:177 msgid "" "You look like a strapping young lad! What do you say about doin’ a bit o’ " "work for old uncle Burlin?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:181 msgid "I might be interested. What kind of work?" msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:185 msgid "" "The best kind o’ work: well-paying! I’s got a contract to " "collect fifty gryphon eggs, see? But I ain’t excited to risk my crew’s lives " "on the job." msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:189 msgid "" "So, I say you an’ I make a deal. You kill off the gryphons for me, an’ when " "I make my sale t’ the queen I’ll split the profit with ye’, 70-30." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:193 msgid "" "The queen? You’re working for Asheviere?! I’d never ally myself with such a " "villain!" msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:197 msgid "" "... well aye, o’ course I’m workin’ for her! Ain’t this the middle o’ " "Wesnoth? Who else would be in charge, that good-for-nothin’ rebel Konrad? Hey" "— did I say 70-30? I meant 50-50!" msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:202 msgid "" "Tha’s a ripe load o’ tripe if ah’ve e’er heard one! What kind o’ dwarf-" "traitor slackjaw gives up ’is own kind? An’ this IS Prince Konrad, you " "numbskull! Show some respect!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:207 msgid "" "I am Konrad, heir to the throne of Wesnoth and a sworn enemy " "of Asheviere’s! No amount of money will turn my blade. Raise your axe and " "make ready for battle, villain!" msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:212 msgid "" "Err... look, Your Highness, this is just business. I’ve got nothin’ ’gainst " "neither you nor Asheviere, but I do want to keep my word an’ do my job." msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:216 msgid "" "Work together with me now, an’ once I’ve cleaned out the nests I’ll let you " "have your pick of the eggs. Gryphons’re worth somethin’ fierce in a scrap, " "ye ken?" msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:218 msgid "" "I’ll even send some o’ my crew with you, to help you train your gryphons " "once they hatch!" msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:222 msgid "" "You get yer rebel army, an’ I get my big sack o’ gold from the queen. " "Everyone wins, an’ nobody has to die." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:228 msgid "" "Agree to Burlin’s deal: Konrad learns to recruit Gryphon Riders and Dwarvish " "Scouts" msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:235 msgid "" "Fight Burlin: Asheviere loses $s50_burlin_income_penalty income and cannot " "recruit Gryphon Riders in the final scenario" msgstr "" #. [message]: type=Young Ogre #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:263 msgid "Uhh... who you? You squishy! Me squish you!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:298 msgid "" "Very well. I don’t like aligning myself in any way with the dark queen, but " "you make a valid point. I’ll need gryphons and dwarves if I want my army to " "be victorious." msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:302 msgid "" "Great! I knew ye’d come round. Tha’ big gryphon in the middle is the " "matriarch — kill her off an’ we’ll have no trouble gettin’ the eggs we need." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:314 msgid "Defeat the gryphon leader" msgstr "" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:320 msgid "Death of Burlin" msgstr "" #. [message]: speaker=Mother Gryphon #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:337 msgid "Krawww! Krawww..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:348 msgid "" "With the matriarch dead, the rest of them have fled! The mountain is silent " "once again." msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:353 msgid "Twenty..." msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:358 msgid "Forty..." msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:363 msgid "" "Fifty! That’s all I need. As promised, the rest of the eggs are yours. And " "here’s some o’ my crew to help you ride ’em once they hatch. Great work, kid." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:365 msgid "Konrad can now recruit Gryphon Riders and Dwarvish Scouts!" msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:381 msgid "Ack! So much fer my gold..." msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:395 msgid "" "Oy, can ye hurry it up? Time is money, an’ I ain’t makin’ any standin’ " "around!" msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:402 msgid "" "Ah, forget it, yer takin’ too long. I’ll deal with this meself — an’ keep " "all the reward for meself too!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:425 msgid "" "I said raise your axe, villain! Any friend of Asheviere’s is a foe of mine!" msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:429 msgid "Well, I tried. It’s yer funeral, kid." msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:436 msgid "" "Hey boys, wake up an’ set up camp! Looks like we’re gonna need to fight fer " "it after all!" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:451 msgid "Defeat Burlin" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:471 msgid "" "You’d think these gryphons would show a little more gratitude, instead of " "trying to kill us..." msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:483 msgid "" "Ah, humbug. Now the queen’ll ne’er get her gryphons... an’ I’ll ne’er get my " "gold..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:490 msgid "Even on his deathbed, money is all he cares about." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:498 msgid "" "That’s why we have to fight her. Not for my sake, but for all the people " "suffering under Asheviere’s lash." msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:517 msgid "" "Argh, this is takin’ too long. I’d better send a messenger to Dan’Tonk an’ " "call for help." msgstr "" #. [message]: role=messenger #: data/campaigns/Heir_To_The_Throne/scenarios/14_Gryphon_Mountain.cfg:533 msgid "" "Ah’m back, Burlin! An’ I’ve brought a whole army with me — th’ queen’s " "pretty excited to finally capture the rebel prince!" msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:7 msgid "scenario name^Valley of Death" msgstr "" #. [side]: type=Shock Trooper, id=Kaelor #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:37 #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:99 msgid "Warrior Monks" msgstr "" #. [message]: speaker=Kaelor #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:229 msgid "" "Hail, strangers! The seals are failing, and the sister senior sent us to " "find aid. You must return with us to help our home, else all may soon be " "lost!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:233 msgid "" "Don’t worry, warrior, we’ve already been to your home and fought to restore " "the seals! Your people are safe." msgstr "" #. [message]: speaker=Kaelor #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:237 msgid "" "Can it be true? Joyous news! You have my deepest gratitude, young one. Aid " "us in battle against these undead stragglers, and my warriors and I shall be " "glad to join you." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:243 #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:277 msgid "Hail, strangers! How have these undead come to trouble you?" msgstr "" #. [message]: speaker=Moremirmu #. "brother" is not literal, instead referring to fellow warrior monks (heavy infantry) of Moremirmu's order #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:248 msgid "" "Strangers? No, Konrad, these are my brethren! Kaelor, it is good to once " "again lay eyes upon a fellow brother of the faith. But what are undead doing " "so near to our hallowed home?" msgstr "" #. [message]: speaker=Kaelor #. "brother" is not literal, instead referring to fellow warrior monks (heavy infantry) of Kaleor's order #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:253 msgid "" "Grim tidings, brother Moremirmu! The seals are failing, and the sister " "senior sent us to cut through these restless dead and find aid for our home!" msgstr "" #. [message]: speaker=Moremirmu #. "brother" is not literal, instead referring to fellow warrior monks (heavy infantry) of Moremirmu's order #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:258 msgid "" "The seals? By the Light! I have been away from home for far too long, " "brother. Yet now have I returned — and with me comes a lost prince and his " "warriors most righteous, ready to aid you!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:263 msgid "I don’t understand. Moremirmu, what’s going on?" msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:267 msgid "" "These are fellow servants of the light, Konrad. Men from my home — a " "monastery, some days travel northwards. There is a powerful magic protecting " "my home, yet Kaelor reports that it is weakening. Undead have begun to slip " "through." msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:271 msgid "" "We must fight through these undead and go at once to their aid, for without " "our help they may soon lose all!" msgstr "" #. [message]: speaker=Kaelor #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:281 msgid "" "Nay, ’tis we who have come to trouble them! The seals are failing, and the " "sister senior sent us to cut through these restless dead and find aid for " "our home! But who are you to ask, stranger of the south?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:285 msgid "" "Well met. I am Konrad. But I don’t understand — you said you’re looking for " "help?" msgstr "" #. [message]: speaker=Kaelor #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:289 msgid "" "Indeed. I come from a monastery, some days travel northwards. A powerful " "magic that once protected my home has weakened, and I was sent to seek aid." msgstr "" #. [message]: speaker=Kaelor #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:293 msgid "" "But if you serve the light and not the darkness, then that aid is you! Fight " "alongside me to vanquish these undead now, then return with us north and " "help our home. Otherwise, all shall soon be lost!" msgstr "" #. [objective]: condition=win #. [objective]: description=, condition=win #. if Kaelor is protected, Konrad will learn to recruit Heavy Infantrymen #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:309 #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:317 msgid "Protect Kaelor: recruit Heavy Infantrymen" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:345 msgid "Kaelor, who are you people? How did all these undead come to be here?" msgstr "" #. [message]: speaker=Kaelor #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:349 msgid "" "The hills to the north — now the home of my order — were once a wholly " "accursed place, blighted by necromancy and consumed by darkness." msgstr "" #. [message]: speaker=Kaelor #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:353 msgid "" "We know not from whence the evil came. Some think the necromancers to be " "lich-lords, survivors of their invasion from the west; others believe they " "are stragglers of Ras-Tabahn’s. We only know that centuries ago, the crown " "used the ruby to seal them underground with powerful magic." msgstr "" #. [message]: speaker=$speaker #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:357 msgid "" "Men and women of our order, servants of the light, have made it our mission " "to cleanse this place of evil. We built our monastery here to ensure that " "the darkness never escapes." msgstr "" #. [message]: speaker=Kaelor #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:361 msgid "" "But it has been decades since the Crown sent to us men or supplies, and the " "power of our order has waned. Now the seals are beginning to fail..." msgstr "" #. [message]: speaker=Kaelor #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:376 msgid "My light fades..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:380 msgid "" "Those armored warriors would surely have been of great help in our fight for " "the crown. If only we could have protected them..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:404 msgid "" "This ruined skeleton bears a curious amulet. Magical, perhaps? There is an " "inscription explaining its function..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:416 msgid "" "How odd. In death, this skeleton was a puppet. But in life, he or she must " "have been a craftsman of legendary skill. Fortune has smiled upon us today — " "I will take this artifact for myself." msgstr "" #. [message]: speaker=Kaelor #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:435 msgid "" "Lo, our victory is won! And with the seal already restored and our home " "already rescued, there is nothing to prevent my brothers and I from joining " "you on your quest, Konrad." msgstr "" #. [message]: speaker=Kaelor #. "brother" is not literal, instead referring to fellow warrior monks (heavy infantry) of Kaleor's order #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:441 msgid "" "Lo and behold! We have won a bright victory against the forces of darkness, " "good warrior. My brothers and I would be honored to continue fighting by " "your side." msgstr "" #. [message]: speaker=Kaelor #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:445 msgid "" "Yet these few abominations were but a moth, drawn to the dark flame that " "stems from what lies to the north! I implore you, brave Konrad, travel north " "and rescue my home!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:450 msgid "Konrad can now recruit Heavy Infantrymen!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:457 msgid "" "The undead have been defeated! Yet with the leader of the warrior monks " "slain, we have lost the opportunity to gain a new ally in our fight for the " "crown." msgstr "" #. [message]: speaker=Kaelor #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:478 msgid "" "Make haste, Konrad! Should we tarry too long, the seals shall surely break " "and our home shall surely be destroyed!" msgstr "" #. [message]: speaker=Kaelor #: data/campaigns/Heir_To_The_Throne/scenarios/15a_Valley_of_Death_part1.cfg:485 msgid "" "Alas, we have tarried too long. Even should we yet win the battle today, " "surely the seals have already broken, destroying our home...." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:20 msgid "scenario name^Valley of Death II" msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:66 msgid "Aimucasur" msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:76 msgid "Selda-Mana" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:127 msgid "Sister Kenara" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:129 msgid "Brother Vinrar" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:130 msgid "Sister Miryan" msgstr "" #. [message]: speaker=$speaker #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:174 msgid "" "Lo and behold, Konrad: my home! At last I return... but we are too late! " "Undead! The seal has already broken!" msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:180 msgid "" "Lo and behold, Konrad! Fate has brought us to my home; the monastery of my " "order." msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:184 msgid "... but what calamity is this? Undead! The sacred seal has broken!" msgstr "" #. [message]: speaker=Myrilell #. "Brother" is not literal. Rather, the speaker and the "brother" are both members of a monastic society #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:203 msgid "" "Brother, you return to us! And with aid from the outside! Yet your arrival " "is but a silver lining, too little too late, for our strength has failed." msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:208 msgid "" "Stranger, we welcome you to our home! Long have we awaited aid from the " "outside... Yet your arrival is but a silver lining, too little too late, for " "our strength has failed." msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:213 msgid "" "Dark magic streams forth from the underlevels, granting terrible un-life to " "things sprung from the deepest nightmares of humanity. With the spell broken " "that once sealed them below, the undead emerge to destroy us all!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:225 msgid "" "Don’t give up hope! You sent Kaelor to find help, and he found me — Konrad, " "heir to the throne of Wesnoth. If there are undead here then it is my duty " "to help you stop them." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:229 msgid "" "You say there was once a spell that sealed these dead underground. Can you " "cast it again?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:234 msgid "" "Don’t give up hope! I am Konrad, heir to the throne of Wesnoth, and if there " "are undead here then it is my duty to help you stop them." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:238 msgid "" "But what is this place? You say there was once a spell that sealed these " "dead underground. Can you cast it again?" msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:243 msgid "" "Without the ruby? No. There are none alive today, save perhaps the great " "Delfador, with the might to again from-naught weave such a seal." msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:245 msgid "" "But the pieces of our shattered spell still linger. With time, it could be " "repaired." msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:249 msgid "" "We have tried before, nearly to our doom. The attempt brought the full " "horrors of the undead crashing down upon our humble home, and many perished. " "Light save them." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:253 msgid "" "I understand — alone, you could not defend yourself. But now I am here. I " "will help you." msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:261 msgid "You are a blessing, Konrad. With your help, perhaps it is possible." msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:292 msgid "" "There are only four of us left who have the power to repair the seal. The " "rest of us — the novices — I entrust into your command." msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:296 msgid "" "Defend our monastery while the seniors and I work. In forty-eight hours’ " "time our ritual shall complete, and the seal shall be repaired, trapping the " "undead back underground." msgstr "" #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:312 msgid "You can now advance Mages to White Mages!" msgstr "" #. [else] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:315 msgid "Konrad can now recruit Mages, and advance them to (only) White Mages!" msgstr "" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:354 msgid "Death of Myrilell or Kenara" msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:363 msgid "Your allies will not move, but can attack adjacent enemies." msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:377 msgid "" "Myrilell, how can our magic have weakened so? Where is Sister Tristia, my " "mentor? What of Brother Percy, keeper of the ancient texts? They should have " "stopped this." msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:381 msgid "" "Dead, both. Fallen to the swelling tide of undead. You have been sorely " "missed, Moremirmu, away on your quest to spread light across the wider world." msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:385 msgid "Dead!? So many dead." msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:391 msgid "" "The seal shattered, my home imperiled, my friends slain. This is the work of " "a dozen lifetimes undone." msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:395 msgid "" "Konrad, I am overcome by grief. I am brought to tears. The very foundation " "of my faith is shaken." msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:403 msgid "" "I am sorry. I cannot battle today. I must meditate, and ponder on my " "emotions." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:407 msgid "" "Ponder your emotions? Moremirmu, I know it’s a shock to see your home in " "crisis, but we’re about to fight a battle!" msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:411 msgid "" "I am a warrior of the Light, Konrad. My Light cannot shine while there " "within me beats a heart touched by the Dark." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:422 msgid "He’s gone!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:437 msgid "" "Myrilell, what is this place we now defend? How did you all come to be here?" msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:441 msgid "" "These hills — now our home — were once a wholly accursed place, blighted by " "necromancy and consumed by darkness." msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:445 msgid "" "We know not from whence the evil came. Some think the necromancers to be " "lich-lords, survivors of their invasion from the west; others believe they " "are stragglers of Ras-Tabahn’s. We only know that centuries ago, the crown " "sealed them underground with powerful magic." msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:449 msgid "" "Men and women of our order, servants of the Light, have made it our mission " "to cleanse this place of evil. We built our monastery here to ensure that " "the darkness never escapes." msgstr "" #. [message]: speaker=Vinrar #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:453 msgid "" "But it’s been decades since the Crown last sent to us men or supplies, and " "the power of our order has waned. And now even the seal has fallen..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:465 msgid "Look out! They’re preparing another assault." msgstr "" #. [message]: type=Lich #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:469 msgid "" "For too long have we been trapped by your accursed seal! The undertunnels " "shall be thrown open and our followers shall flood across the land! You " "cannot stop the eternal life that we bring!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:473 msgid "" "Eternal life is no blessing, lich, but a curse. I have tasted from the cup " "of which you offer, and we will not allow such poison to spread." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:474 msgid "" "For too long has the crown neglected this place. Now, the spirit of Garard " "comes to put things right." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:475 msgid "" "As tempting as the thought may be, I’ve heard more than a few stories of " "promising young magi tempted by necromancy. It never ends well." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:476 msgid "" "As tempting as the thought may be, I’ve seen more than a few promising young " "magi tempted by necromancy. It never ends well." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:477 msgid "" "Fancy talk comin’ from a stick-handed sixpenny skull, ye soused gurnet! Jus’ " "wait ’til ah stick my axe through one o’yer wrinklin’ ribs!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:478 msgid "" "You’re not the first lich we’ve fought. Want to hear what we did to the last " "one?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:480 msgid "" "Really, eternal life? I’d love to discuss some of my alchemical theories " "with you! ...wait, ah, no, you mean undeath, don’t you." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:481 msgid "" "Ya ya ya. Dosh heard dis all before. Always someone be thinkin’ dey know " "what’s best for everyone else." msgstr "" #. [message]: speaker=Vinrar #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:518 msgid "At last, I see the light..." msgstr "" #. [message]: speaker=Miryan #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:526 msgid "Yield not one inch to the darkness..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:538 msgid "" "This body is merely a puppet! You cannot stop us from enlightening your " "world to the bliss of eternal un-life!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:545 msgid "" "Your fighting only delays the inevitable! There are more of us than you " "could ever imagine!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:549 msgid "One fewer now." msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:568 msgid "Lo! My faith has been tested! And lo! It has endured!" msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:605 msgid "In the crucible of the Light, evil shall be purged!" msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:624 msgid "" "Moremirmu has returned! He has gained +2 damage, +20 hitpoints,\n" "and the powerful “smite” ability!\n" "\n" "Smite: each time Moremirmu strikes a finishing blow, he will deal\n" "30 arcane damage to all adjacent enemies." msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:649 msgid "Nearly done, Konrad! Hold strong and we shall yet be victorious!" msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:657 msgid "Light save us all! It is finished." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:687 msgid "They’re gone!" msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:693 msgid "" "With the seal restored, the undead have once more been banished underground. " "We are in your debt, Your Highness." msgstr "" #. [message]: speaker=Myrilell #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:697 msgid "" "The seniors and I must remain here, to continue strengthening our magic and " "to ensure the undead never again escape. But into your hands I entrust our " "young mages, and the nascent Light that they nurture within. May they serve " "you well as you journey on to reclaim your throne." msgstr "" #. [message]: id=Myrilell,Kenara #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:727 msgid "No! Without her help, I have no hope of restoring the seal." msgstr "" #. [message]: id=Myrilell,Kenara #: data/campaigns/Heir_To_The_Throne/scenarios/15b_Valley_of_Death_part2.cfg:731 msgid "" "The undead will continue to pour forth and pour forth, until we are all " "overwhelmed..." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:14 msgid "scenario name^Crossroads" msgstr "" #. [side]: type=Knight, id=knight #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:58 msgid "Raery" msgstr "" #. [message]: speaker=Lisar #. Lisar has prisoners, and is trying to lure Konrad into an ambush. The player has just decided to play this scenario. #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:206 msgid "" "He’s taken the bait. Quick, get down into the mines and alert the others." msgstr "" #. [message]: speaker=knight #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:215 msgid "" "What about the prisoners, m’lady? Shall we execute them before the imposter " "arrives?" msgstr "" #. [message]: speaker=Ulfdain #. Ulfdain throws lots of hard-to-understand old-fashioned insults at Li'sar. This is his usual way of speaking. #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:220 msgid "" "C’mere and try it, ye yellow-bellied, cow-handed blunderbuss of a princess! " "Jus’ gimme the chance an’ I’ll rip that head right off yer ninnyhammerin’ " "neck, ye white-livered gasser!" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:224 msgid "" "As tempting as the thought may be, Raery, I’m not about to kill innocents in " "cold blood. But we do need to get the dwarves out of here — both for their " "own safety and to keep them out of the rebels’ hands." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:234 msgid "Too late, Konrad has come! Forget the prisoners and prepare for battle." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:260 msgid "" "I’ve come to face you, princess! Only a true villain would threaten " "innocents to force someone into a fight." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:264 msgid "" "Oh please, the dwarves were never in any danger. You on the other hand, " "“prince” — I will not allow you to sow any more discord and chaos among my " "people. Your rebellion ends here." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:272 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:462 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:889 msgid "Defeat Li’sar" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:279 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:469 msgid "Defeat Yrogin" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:287 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:477 msgid "Rescue Ulfdain" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:312 msgid "Look! Someone approaches from the eastern road." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:314 msgid "Yrogin" msgstr "" #. [message]: speaker=Yrogin #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:319 msgid "" "Message from the queen, Your Highness! The boats are ready, but there is " "only a short window in which to act before Elensefar recovers." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:323 msgid "Poor timing; I’m a little busy at the moment..." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:327 msgid "" "Still, Elensefar is too important a prize to let slip. I cannot risk Maddock " "regaining his footing before we have a chance to deal the finishing blow." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:331 msgid "" "I’ll depart immediately. Yrogin, you assume command here. It shouldn’t take " "much to defeat this con-man now that we’ve lured him into battle." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:436 msgid "For Her Highness! Kill the imposter!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:439 msgid "" "Caution, Konrad! These hills are full of old mineshafts, their entrances " "overgrown with grass and weeds. Li’sar must be using them to ambush us." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:440 msgid "" "Look out, Your Highness! Your cousin has stationed ambushers across the " "hills, lurking in old mineshafts." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:441 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:442 msgid "" "Where did you come from?! Careful, Konrad, I think there are ambushers " "hiding in old mineshafts all across these hills." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:443 msgid "" "Lo! The forces of evil ambush us at every turn — even the very ground itself " "succors our foes within its old mines." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:446 msgid "" "Those ambushers burst right out of the ground! There must be old mineshafts " "everywhere in these hills, overgrown with grass and weeds." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:450 msgid "Wait, stop! I’m not an imposter, I’m the real Konrad!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:454 msgid "... there’s nothing I can say to save these woodsmen, is there?" msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:490 msgid "Invisible ambushers hide throughout the hills." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:513 msgid "" "He’s slain nearly the last of our ambushers, Your Highness! What do we do?" msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:518 msgid "He’s slain nearly the last of our ambushers, lieutenant! What do we do?" msgstr "" #. [message]: speaker=Lisar,Yrogin #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:523 msgid "This isn’t over. Keep up the fight!" msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:539 msgid "Free the prisoners" msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:545 msgid "Wait" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:555 msgid "" "Here are the prisoners! We can set them free, but if they join our side they " "will certainly come under attack." msgstr "" #. [message]: speaker=Ulfdain #. Ulfdain is still locked up, and challenges Konrad's unit who's come nearby #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:560 msgid "" "Come an’ git some, ye nigmenog bolting-hutch of beastliness! Ah dare ye to " "square up an’ fight me, dwarf-to-dwarf!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:564 msgid "Wait a minute! I don’t want to fight you. I’m here to rescue you!" msgstr "" #. [message]: speaker=Ulfdain #. Ulfdain asks Konrad to let him and his dwarf miner allies out of their cages so they can help fight Li'sar #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:569 msgid "" "Oh, what’s that? Seems ah misjudged ye, son. Hurry up then, ye spoony cub, " "lemme an’ my boys out o’ these here cages so we can get to th’ fight!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:580 msgid "You’re free now! How did you come to be imprisoned?" msgstr "" #. [message]: speaker=Ulfdain #. Much better, thank you for freeing us. That's the last time I dig a mine for your human queen, let me tell you. #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:585 msgid "" "Much better, thank ye for freein’ us! Tha’s the last time I dig a mine for " "yer human queen, lemme tell you. “Clean up the old crossroads mines”, she " "says. “The princess needs ’em for somethin’!”" msgstr "" #. [message]: speaker=Ulfdain #. All we do is insult the queen a few times, in a friendly manner, and she gibbeted us. You humans just don't appreciate a good insult. #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:590 msgid "" "All we do is insult th’ queen a few times, all friendly-like and such, an’ " "it was straight to the gibbet! You beanpoles jus’ dinnae appreciate a good " "insult!" msgstr "" #. [message]: speaker=Ulfdain #. And now my job is gone; guess I have nothing left for me now but revenge. So if you're out to beat the queen, me and my boys are with you. (after this line, the player gains dwarvish miners as a recruit #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:595 msgid "" "An’ now tha’s my job gone; guess I got naught left fer me now but revenge. " "So if yer out to beat the queen, me an’ my boys are with ye!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:597 msgid "Konrad can now recruit Dwarvish Miners!" msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:606 msgid "" "... hey, what the— that axe! That axe you’re holdin’, that’s my father’s!" msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:610 msgid "" "Give it back, ye obscene trunk of tallow-keech! You milksop, you coward, " "give it back or I’ll cut it from yer steamin’ corpse!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:614 msgid "" "Calm down, calm down! I found this axe in the ruins of west Knalga. If it " "truly is your father’s, of course you’re entitled to it. Here." msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:636 msgid "Com’ere you chicken-faced by-blow! Fight me like a dwarf!" msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:655 msgid "" "Oy princess! Ah got an axe right ’ere with yer name on it! By Thursagan’s " "beard, ah’ll teach you and yer men to lock me up!" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:669 msgid "" "Where is Isolde? This battle is not so one-sided as I had hoped, but if " "Konrad cannot defeat us soon he shall surely be trapped once my " "reinforcements arrive." msgstr "" #. [message]: speaker=Isolde #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:681 msgid "We're finally here, Your Highness! Apologies for the delay." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:697 msgid "" "More of them have come from behind! Even if we manage to defeat Li’sar, we " "have no hope of escaping this battle alive..." msgstr "" #. [message]: speaker=knight #. [message]: speaker=leader7 #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:713 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:997 msgid "Fight on without me, Your Highness!" msgstr "" #. [message]: speaker=knight #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:718 msgid "Fight on without me, friends!" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #. Lisar might not exist here, in which case nothing is said. #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:726 msgid "You’ll pay for that, cousin!" msgstr "" #. [message]: speaker=Yrogin #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:739 msgid "Aaargh! They said you were just a pretender... a puppet..." msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:771 msgid "" "Not so tough now, are ye princess? Got any las’ words b’fer I bury m’ axe in " "tha’ hollow skull, ye grubby wisenheimerin’ blockhead?" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION defeat} #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:775 msgid "" "Get off me, dwarf! I can’t fall here; there’s too much left to do. I may be " "forced to flee the field today, “cousin”, but I will not rest until you face " "justice for all the chaos you have caused." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION defeat} #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:783 msgid "" "So, Delfador “the Great” draws the blood of his betters once more. Do not " "expect me to repeat the mistakes of my brother, old man — I shall flee the " "field today, but I will not rest until you and your puppet face justice for " "all the chaos you have caused." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION defeat} #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:790 msgid "" "So “cousin”, it seems you’re more than just a good actor and a pretty face. " "No matter — I may be forced to flee the field today, but I will not rest " "until you and your puppetmaster face justice for all the chaos you have " "caused." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/17_Crossroads.cfg:807 msgid "" "We carried the field, but the princess escaped! I doubt this is the last " "we’ve seen of her..." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:19 msgid "scenario name^The Highwaymen" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:181 msgid "En garde!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:202 msgid "" "Our timing is perfect: the first of our several targets is approaching the " "city. Our scouts spotted several convoys nearby, but the others must not " "have arrived yet." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:207 msgid "" "Each caravan will be brimming with supplies and weapons, so the more we " "plunder, the more new types of soldiers we’ll be able to equip!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:210 msgid "" "Aye, an’ good fer us that rain an’ fog ’ave come in. Those mole-eyed chicken-" "city buffoons will have no idea we’re here, as long as we keep our distance " "from th’ walls." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:211 msgid "" "Back in the day I remember doin’ something like this with Baldras an’ " "Helicrom. Lucky for us that the fog’s out. As long as we’re careful an’ keep " "our distance, th’ city won’t know we’re here." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:212 msgid "" "Hark and behold! The Light provides, for rain and fog have come to shroud us " "from our foes. As long as we keep our distance from the city, Dan’Tonk shall " "surely remain ignorant of our presence." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:213 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:214 msgid "" "And look at all this fog! Well, that’s probably a good thing for us. If we " "keep our distance from the city itself, I’m sure it’ll be some time before " "the garrison is alerted." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:215 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:216 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:217 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:218 msgid "" "It is lucky for us that this rain has come with a thick fog. As long as we " "keep our distance from the city proper, it may be some time before the " "garrison is alerted to our presence." msgstr "" #. [objective]: condition=win #. $dead_wagons is a number; probably between 0 and 15 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:230 msgid "" "Intercept enemy wagons before they reach Dan’Tonk ($dead_wagons destroyed so " "far)" msgstr "" #. [objective]: condition=win #. [objective]: condition=win, description= #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:235 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:242 msgid "5+ destroyed: recruit Fencers" msgstr "" #. [objective]: condition=win #. [objective]: condition=win, description= #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:250 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:257 msgid "8+ destroyed: recruit Spearmen" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:265 msgid "all 11 destroyed: recruit Bowmen" msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:275 msgid "" "The scenario will end once any caravan reaches Dan’Tonk and alerts the " "garrison, or if any of Konrad’s units move within 4 hexes of the the " "Dan’Tonk city walls (the unwalkable castle hexes)." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:304 msgid "Outlaws, here?! I warn you, I’m armed!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:317 msgid "" "I hate being stuck all the way out here on observation duty. What’s the " "point?" msgstr "" #. [message]: speaker=unit #. this helps tell the player that they can safely fight these guards without alerting Dan'Tonk #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:322 msgid "" "Even if some bandits were to foolishly come this near to Dan’Tonk, what does " "the lieutenant expect me to do? It’s not as if I have any way to warn the " "city..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:346 msgid "" "Bandits in the fog! We’re under attack! It’s too far to warn the city — grab " "your weapons!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:360 msgid "" "We are approaching the walls of Dan’Tonk! Careful — if we come much closer, " "the guards will spot us and we’ll be forced to abandon our mission." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:374 msgid "" "I’m sure I see shapes moving in the rain nearby, but with so much fog it’s " "hard to tell exactly who it is. Hopefully one of our convoys." msgstr "" #. [message]: role=wagons_mid #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:453 msgid "It’s an ambush! How did Maddock’s mercenaries get this far inland?!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:465 msgid "" "That’s the first caravan destroyed! Well done, everyone — now we must stop " "the second, too!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:470 msgid "" "That’s the first caravan destroyed! Well done, everyone. We should continue " "expanding our control over this area — there will be more caravans soon." msgstr "" #. [message]: role=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:483 msgid "" "Lieutenant, weren’t we expecting a weapons convoy some hours ago? I hope " "they haven’t gotten into any trouble." msgstr "" #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:488 msgid "" "The fog’s been causing delays for schedules all around the city, ma’am. The " "shipment’s probably just stuck in some mud." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:516 msgid "" "Another caravan is approaching the city, this time from the northern path!" msgstr "" #. [message]: role=wagons_top {FILTER_ADJACENT side=1} #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:527 msgid "" "Outlaws on the road! Fighting elves in that awful forest was bad enough, and " "now this?" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:532 msgid "" "You speak in the presence of High Lord Kalenz of the elves, human! The wrath " "of elf-kind falls upon you today!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:537 msgid "" "Vengeance for the Aethenwood! You should never have left your city to come " "burn my home!" msgstr "" #. [message]: role=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:554 msgid "" "Still no word from the wagon trains? Something’s wrong. Lieutenant, dispatch " "a squad to patrol the area — we may be dealing with roadside bandits." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:557 msgid "Teory" msgstr "" #. [message]: speaker=squad_leader #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:595 msgid "" "Ah ha, found you! We aren’t dealing with just any petty bandits — these are " "Konrad’s rebels! I’ll see you hang for your crimes!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:628 msgid "" "A third convoy, along the southern path this time! This one is larger than " "the previous two. Better-defended. but also a more valuable prize!" msgstr "" #. [message]: role=wagons_bot {FILTER_ADJACENT side=1} #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:639 msgid "Look out! Bandits on the road!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:697 msgid "" "The final convoy we’re waiting for has arrived — and this one approaches " "from two directions at once!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:701 msgid "" "We shall have to split our forces if we want to stop both. Or, if we lack " "the strength, even defeating only one will still provide us with many " "valuable weapons!" msgstr "" #. [message]: role=wagons_top {OR role=wagons_bot} {FILTER_ADJACENT side=1} #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:713 msgid "" "I knew I heard the sound of fighting in the fog! You’ll find we’re battle-" "hardened veterans from Elensefar, and no easy prey for petty outlaws." msgstr "" #. [message]: role=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:732 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:765 msgid "" "Enough! Whether we see them or not, there’s clearly some capable enemy " "lurking out in the fog. To arms, soldiers! This city is our place of " "strength, and our armies far outnumber any petty bandits or rebels. " "Whatever’s going on out there, it ends now." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:736 msgid "" "As we knew would happen eventually, Dan’Tonk has become aware of our " "presence, and Wesnoth’s armies are mobilizing to surround us. Quick, " "everyone, let us make our escape and tally our plunder!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:759 msgid "" "That’s the last of these wagons! We’ve done well to capture so many supplies " "and weapons. If we continue waiting here even more may yet arrive, but I " "suspect we’ve pushed our luck staying as long as we have already." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #. "speak of a lich" is a made-up saying, with the same meaning as "speak of the devil" #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:770 msgid "" "Speak of a lich... As we knew would happen eventually, Dan’Tonk has become " "aware of our presence, and Wesnoth’s armies are mobilizing to surround us. " "Quick, everyone, let us make our escape and tally our plunder!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:787 msgid "" "I’ve reached the city walls! Alarm! Alarm! We spotted Konrad and his rebels " "are lying in wait on the road!" msgstr "" #. [message]: role=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:792 msgid "" "The rebel army, here?! Those fools! To arms, soldiers! This city is our " "place of strength, and I know us to far outnumber Konrad’s forces. We must " "bring the false prince to justice!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:796 msgid "" "A caravan has reached Dan’Tonk, and Wesnoth’s armies are mobilizing to " "surround us! Quick, everyone, let us make our escape and tally our plunder!" msgstr "" #. [message]: role=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:814 msgid "" "Look — there! That figure can only be one of Konrad’s rebels, foolishly come " "to fight Dan’Tonk itself." msgstr "" #. [message]: role=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:818 msgid "" "To arms, soldiers! This city is our place of strength, and I know us to far " "outnumber Konrad’s forces. We must capture the false prince and bring him to " "justice!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:822 msgid "" "We’ve come too close to the city walls, and have been spotted! Quick, " "everyone, let us make our escape and tally our plunder!" msgstr "" #. [message]: role=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:840 msgid "" "What?! What sort of unseen enemy has attacked me without ever approaching " "the city walls? I must flee!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/18_The_Highwaymen.cfg:847 msgid "Quick, everyone, let us make our escape and tally our plunder!" msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:12 msgid "scenario name^The Ford of Abez" msgstr "" #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:38 msgid "Clan Stoneskin" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:141 msgid "" "Have you reconsidered, troll? Let us pass, and bloodshed may yet be averted." msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:145 msgid "" "Sorry, I done already told you, softskin. You gots to pay if you wants to " "cross. Stoneskins fight hard to own ford, kill lotsa other trolls ’n orcs. " "Dosh kill you too, no big whoop." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:149 msgid "" "The Ford of Abez was here long before you, and it will be here long after. " "You have no more right to own it than do I, or any of the free peoples of " "Wesnoth. Prepare for battle!" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:157 msgid "Defeat Dosh" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:175 #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:176 msgid "" "This is where the final betrayal took place. Where Eldred killed Garard and " "his allies, opening the way for Asheviere’s domination. She has much to " "answer for." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:177 msgid "" "Many terrible battles were once fought at this ford, Konrad. May ours prove " "itself less deadly." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:178 msgid "" "Delfador told me about the many terrible battles that were fought here. I " "hope ours won’t prove itself so deadly." msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:201 msgid "Urgh... Dosh don’ feel so good. Maybe fight was mistake..." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:210 msgid "Run away!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:228 msgid "" "The leader of the trolls is defeated, and we have secured safe passage " "across the ford! Great work, everyone — onwards into the Northlands!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:233 msgid "" "The leader of the trolls is defeated, and we have secured safe passage " "across the ford! Great work, everyone — we can now return to Wesnoth!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:248 msgid "Ormok" msgstr "" #. [message]: speaker=Ormok #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:256 msgid "Ha ha ha, what’s this? Someone’s trying to dethrone the Stoneskins!" msgstr "" #. [message]: speaker=Ormok #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:260 msgid "Hope you don’t mind if we take over! C’mon, boys, let’s kill ’em all!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/20_The_Ford_of_Abez.cfg:264 msgid "" "We’ve taken too long to secure the ford! Now more orcs have arrived! Even if " "we defeat them all, we’ll suffer greatly from the delay..." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:18 msgid "scenario name^Glamdrol" msgstr "" #. [side] #. [side]: type={TYPE}, id=leader{SIDE} #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:45 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:63 #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:47 msgid "Bloody Sword Clan" msgstr "" #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:91 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:107 msgid "Stoneskin Clan" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:129 msgid "Hu-nash" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:132 msgid "Vikkak the Old" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:204 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:205 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:206 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:207 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:208 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:209 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:210 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:211 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:212 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:213 msgid "150 gold" msgstr "" #. [message]: speaker=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:233 msgid "Get lost, you troll-sniffing degenerates!" msgstr "" #. [message]: speaker=leader4 #. "Khazg" refers to Khazg Black-Tusk, the late leader of the Bloody Sword clan, mentioned in Northern Rebirth #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:238 msgid "" "Khazg-worshipping tuskers! We come to trade and this is how you greet us? " "Some hospitality." msgstr "" #. [message]: speaker=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:242 msgid "" "Trade? You came here to sneak inside and slaughter us all in our sleep! I’m " "not having it. Get lost!" msgstr "" #. [message]: speaker=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:246 msgid "Oh yeah? Well— ...wait, do you see that?" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:345 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:348 msgid "" "Humans! What’s an army of boot-licking humans doing so close to Glamdrol?" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:346 msgid "" "Elves! What’s an army of tree-shagging elves doing so close to Glamdrol?" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:347 msgid "" "Dwarves! What’s an army of dirt-grubbing dwarves doing so close to Glamdrol?" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:349 msgid "" "Invaders! What’s an army of boot-licking worms doing so close to Glamdrol?" msgstr "" #. [message]: speaker=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:353 msgid "" "Grr... we can settle things between us later. Right now we work together and " "kill the vermin." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:365 msgid "Pillage as much gold as you can before turns run out" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:373 msgid "" "Fulfill your pledge: end the scenario with at least $bm_s22_gold_cost gold" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:382 msgid "Defeat the orcish shaman to claim the Horn of Glamdrol" msgstr "" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:390 msgid "" "Fail your pledge: end the scenario with less than $bm_s22_gold_cost gold" msgstr "" #. [note] #. "enemy" includes any enemy side. When one enemy dies, other enemies gain the "regenerates" ability for one turn. #. The Horn of Glamdrol is an item, currently held by an enemy, that has this effect. #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:404 msgid "" "Horn of Glamdrol: Whenever you defeat one enemy, other enemies gain " "regeneration for one turn" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:421 msgid "" "We’re here for a quick raid, not to try to conquer the fortress outright. " "Move swiftly, grab as much gold as we can, and get out!" msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:429 msgid "Konrad, look! Dem north side orcs be from da Stoneskin clan, like me." msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:433 msgid "" "Dey ain’t so bad. No reason for us to be fighting. Dosh gona go talk to dem." msgstr "" #. [message]: speaker=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:453 msgid "" "Hey, you! I recognize you; you’re the ford troll. What’re you doing working " "for some lousy human?" msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:457 msgid "" "Konrad not some lousy human. He is a big prince, and a great troll-friend! " "Konrad paid Dosh much money, and now Dosh helps Konrad. You should help " "Konrad too." msgstr "" #. [message]: speaker=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:461 msgid "" "Hah. Well, sure, you tell your big prince to pay me big money, " "and then maybe I will. It’s true that these Bloody Swords have owned " "Glamdrol for long enough..." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:470 msgid "Pledge 400 gold: negotiate a truce and learn to recruit Troll Whelps" msgstr "" #. [message]: speaker=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:475 msgid "" "Want more fighters like that one, do you? Sure, 400 gold is worth at least a " "few whelps. But I’m only offering because Dosh says you’re all right." msgstr "" #. [message]: speaker=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:479 msgid "" "Trolls’re a bit dim, usually even more so than the one you’ve already got, " "but you tell ’em who to smash and they’ll smash ’em good." msgstr "" #. [command] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:481 msgid "Konrad can now recruit Troll Whelps!" msgstr "" #. [message]: speaker=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:484 msgid "" "Have fun sacking the city. When all’s said and done, you pay us out of the " "coin you’ve looted — or else." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:496 msgid "Pledge 100 gold: negotiate a truce" msgstr "" #. [message]: speaker=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:501 msgid "" "100 gold for a truce? Deal. We’ll stay out of your way while you raid the " "fortress, and when all’s said and done you pay us out of the coin you’ve " "looted — or else." msgstr "" #. [message]: speaker=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:517 msgid "" "Hah! Some friend you’ve got there, Dosh. Don’t worry, we’ll take all the " "gold we want from your treasury once we kill you!" msgstr "" #. [message]: speaker=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:530 msgid "" "I knew it! Filthy human-lover! You want to ruin us so you can take over " "Glamdrol!" msgstr "" #. [message]: speaker=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:534 msgid "What can I say? I came to trade, and the human boy offered a good one!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:583 msgid "" "I should be careful not to recruit too many extra units. While it’s tempting " "to use the orcs’ gold to conquer their fortress, we’re ultimately here to " "gather gold in preparation for our next battle. Clearing the fortress won’t " "do us much good if we leave poorer than we arrived!" msgstr "" #. [companion_message] #. TRoW's Jessene says that when orcs game to the Green Isle, the lich-lords "built a great stone gate to the heart of the homeland of the orcs in the distant west" #. TRoW's Aethyr says that when orcs came to the Great Continent, they "must have seized all remaining boats on the Green Isle", but that's a guess rather than an observation #. here, we establish that while some ships were definitely involved (we see them in TRoW), at least one magical gate was also used to bring orcs to the Great Continent. #. I think that's sensible behavior for the Lich-Lords, and also explains how so many orcs were able to reach Wesnoth so fast. Only 20 years after the orcs first arrive, they're so powerful as to rival all the elves combined (LoW) #. TRoW's Jessene says that when orcs game to the Green Isle, the lich-lords "built a great stone gate to the heart of the homeland of the orcs in the distant west" #. TRoW's Aethyr says that when orcs came to the Great Continent, they "must have seized all remaining boats on the Green Isle", but that's a guess rather than an observation #. here, we establish that while some ships were definitely involved (we see them in TRoW), at least one magical gate was also used to bring orcs to the Great Continent. #. I think that's sensible behavior for the Lich-Lords, and also explains how so many orcs were able to reach Wesnoth so fast. Only 20 years after the orcs first arrive, they're so powerful as to rival all the elves combined (LoW) #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:610 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:615 msgid "" "A foul odor. A blight upon the wind. Konrad, this is a gateway created by " "the lich-lords of ages past, during their genocidal hunt for the Ruby." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:616 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:617 msgid "" "A great orc-gate! To see one in person is... chilling. Konrad, this is a " "gateway created by the lich-lords of ages past, during their genocidal hunt " "for the Ruby." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:618 msgid "" "There must have been magic in this chasm once, but it’s still and dead now. " "Whatever power once created it has been long since vanished." msgstr "" #. [companion_message] #. TRoW's Jessene says that when orcs game to the Green Isle, the lich-lords "built a great stone gate to the heart of the homeland of the orcs in the distant west" #. TRoW's Aethyr says that when orcs came to the Great Continent, they "must have seized all remaining boats on the Green Isle", but that's a guess rather than an observation #. here, we establish that while some ships were definitely involved (we see them in TRoW), at least one magical gate was also used to bring orcs to the Great Continent. #. I think that's sensible behavior for the Lich-Lords, and also explains how so many orcs were able to reach Wesnoth so fast. Only 20 years after the orcs first arrive, they're so powerful as to rival all the elves combined (LoW) #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:627 msgid "" "They say it was through a gate like this one that man first met orc, over " "five hundred years ago. And when orc pursued man here to the Great " "Continent, they came in such numbers as to nearly ruin my own people as well." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:629 msgid "" "But that is ancient history. This gate died long ago; died alongside the " "foul powers that created it, when they were slain by the human-kings of old. " "May it never again awaken." msgstr "" #. [companion_message] #. TRoW's Jessene says that when orcs game to the Green Isle, the lich-lords "built a great stone gate to the heart of the homeland of the orcs in the distant west" #. TRoW's Aethyr says that when orcs came to the Great Continent, they "must have seized all remaining boats on the Green Isle", but that's a guess rather than an observation #. here, we establish that while some ships were definitely involved (we see them in TRoW), at least one magical gate was also used to bring orcs to the Great Continent. #. I think that's sensible behavior for the Lich-Lords, and also explains how so many orcs were able to reach Wesnoth so fast. Only 20 years after the orcs first arrive, they're so powerful as to rival all the elves combined (LoW) #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:635 msgid "" "The elders record that it was through a gate like this one that man first " "met orc, over five hundred years ago. Lo! Darkness drove us from our homes, " "and lo! Our proud people became a band of refugees." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:637 msgid "" "Yet the Light has delivered us, for today we stand whole and strong. This " "gateway died long ago. May it remain so until the end of days, until the sun " "itself rains down from the heavens as sulfur and fire and all the darkness " "is cleansed from this world." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:639 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:640 msgid "" "If I remember my histories, it was through a gate like this one that the " "lich-lords’ orcs first invaded the Green Isle. Luckily for us, that was a " "very long time ago, and the gates have long-since gone quiet — hopefully for " "good." msgstr "" #. [companion_message] #. TRoW's Jessene says that when orcs game to the Green Isle, the lich-lords "built a great stone gate to the heart of the homeland of the orcs in the distant west" #. TRoW's Aethyr says that when orcs came to the Great Continent, they "must have seized all remaining boats on the Green Isle", but that's a guess rather than an observation #. here, we establish that while some ships were definitely involved (we see them in TRoW), at least one magical gate was also used to bring orcs to the Great Continent. #. I think that's sensible behavior for the Lich-Lords, and also explains how so many orcs were able to reach Wesnoth so fast. Only 20 years after the orcs first arrive, they're so powerful as to rival all the elves combined (LoW) #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:646 msgid "" "Dis da great orc-gate, Konrad. Once, long ago, lots o’ dem used it to come " "here from far away and fight you softskins. But dey didn’t build it, and now " "dey don’t know how to turn it back on again. Maybe nobody ever will." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:660 msgid "One of our horde is dead! Blow the horn, shaman." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:697 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:698 msgid "" "Urgh, my head! What kind of instrument could make such a sound? There’s " "magic in that horn, Konrad, mark my words." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:699 msgid "" "Urgh... that sound hurts my head somethin’ fierce. I’ve heard a lot o’ orc-" "horns before, Konrad, an’ this one ain’t normal." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:700 msgid "" "The air rings with power and might! Hark! I recognize orcish magic when I " "hear it, Konrad." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:701 msgid "" "Gah! Now thar’s a sound to split an eardrum! Ah’ve heard plenty o’ scumbreed " "half-dog warhorns before, Konrad, but this one ain’t normal." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:702 msgid "" "Ow! Ow, ow, that hurts my ears, and sets my bones all a-shaking! That can’t " "be a mundane, every-day warhorn, can it?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:703 msgid "" "Dat’s a bad sound for us, Konrad. Dosh been hearin’ dis horn before — it’s " "not no normal warhorn. It’s got some kind of orc-magic." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:704 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:705 msgid "" "From the fortress rings a piercing sound of sacrifice, death, and rebirth! " "There is orcish magic at work here, Konrad." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:706 msgid "" "From the fortress rings a piercing sound of sacrifice, death, and rebirth! " "There is orcish magic at work here." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:711 msgid "" "Tremble before the Horn of Glamdrol, worms! Whenever one of us falls, the " "rest shall be healed anew!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:727 msgid "" "What’s this? That orc was carrying a strange horn with magical markings. I " "will take it and examine it when I have time — for now we must continue to " "fight." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:732 msgid "" "The shaman is dead, and we’ve claimed her magical horn for ourselves! There " "will be time to examine it later — for now we must continue to fight." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:751 msgid "" "What are we doing fighting up here? The orcs’ gold is in their city, not " "here among these trolls!" msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:769 msgid "The chiefs are dead! Run for the hills!" msgstr "" #. [message]: speaker=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:783 msgid "I spit my last breath at you!" msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:792 msgid "" "Let’s get out of here! Filthy invaders, I’m finding the high chief and " "bringing his warriors back from their raid! You’d better not be here when he " "gets back!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:805 msgid "" "We have defeated all of the orcs! An incredible challenge — well done, " "everyone. Time to take our leave of this place, and to tally our plunder!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:822 msgid "" "We can afford to fight here only a little longer! This is orcish territory, " "and every minute here only further risks our enemies being reinforced." msgstr "" #. [message]: speaker=$speaker_id #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:837 msgid "" "That’s it! You pinkskins are proving way too much of a nuisance. I’m finding " "the high chief and bringing his warriors back from their raid!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:844 msgid "" "That sounds like our cue to leave. We can’t risk being pinned down and " "eradicated. Quick, everyone, let us make our escape and tally our plunder!" msgstr "" #. [message]: speaker=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:862 msgid "Hey, what about my gold? You made a pledge!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:866 msgid "" "I’m sorry, but we didn’t pillage enough from Glamdrol to cover all " "$bm_s22_gold_cost gold. Can I pay you later?" msgstr "" #. [message]: speaker=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/22_Glamdrol.cfg:870 msgid "" "Oh, that’s no problem — we’ll just take what we’re owed off your corpse. " "Attack! Don’t let them escape!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:105 msgid "Infirm Yeti" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:159 msgid "" "Brrr... it may not be winter, but with the storm swirling about overhead it " "certainly feels like it. This place is freezing!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:164 msgid "" "Hello! Are you all right? What’re you doing out here in the cold? ...she’s " "still not paying attention." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:176 msgid "Err, hello? HELLO!" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:184 msgid "" "Aaah! Don’t sneak up on a woman like that; the jump you gave me nearly " "ruined three days’ work!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:188 msgid "" "I’m sorry, I just wanted to see if everything is all right. What’re you " "doing alone and unarmed all the way up here in these snows?" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:192 msgid "" "Ah, I’m glad you asked! You see, I’m an — err, how should I say it — " "alchemist, yes, yes, alchemist is right. A researcher!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:196 msgid "" "You’re a mage? That explains why you’re not carrying any weapons. Are you " "conducting some sort of magical experiment?" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:200 msgid "" "No, no! I’m not one of those stuffy bleary-eyed academics; I don’t make " "magic, I cause chemistry! There’s all sorts of valuable alchemical reagents " "here in the mountains. I’m certain my theories are correct, I just need the " "ingredients to prove it!" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:204 msgid "" "Most of the herbs, you see, I’ve had no trouble collecting. Err, but, well, " "the local fauna — as you may surmise, the fauna has proven somewhat less " "cooperative than for which I was prepared... Right! But now you’re here to " "help!" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:208 msgid "" "Here, take this leather pouch for the tongue... and yes, this glass jar for " "the bile— No! Not that one, this one—" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:216 msgid "" "What is all this stuff? You... want me to gather some alchemy components for " "you, is that right?" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:218 msgid "" "I am Konrad, heir to the throne of Wesnoth, and on a quest to depose the " "dark queen Asheviere. I’m happy to leave you with food or gold if you’re in " "trouble, but I’m not sure my army and I can spare the time to stop and help " "you collect ingredients." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:222 msgid "" "Yes, ingredients, precisely! And if you did take the time to help me out, " "I’d be very grateful. And... and! If you help me, I’ll help you in return " "and come with you on your quest. A great chance to field-test my concoctions " "against that queen of yours." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:226 msgid "" "I only need three more ingredients to complete my experiments. Icemonax " "bile. Giant Spider venom — that one’s a doozy. And, err, believe it or not, " "Yeti tongue. If Yetis exist." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:230 msgid "" "... and if we can collect all three of these, you’ll come with us to help us " "fight against Asheviere? I suppose that sounds like a fair trade." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:234 msgid "" "Absolutely! I may not be of much use right now, but once you get my " "ingredients for me I’ll be able to help you fight through the use of a " "variety of alchemical concoctions. For now, the keep is yours — I’ve noticed " "a very interesting species of beetle over here..." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:249 msgid "Gather as many ingredients as you can before turns run out:" msgstr "" #. [objective]: condition=win #. [objective]: condition=win, description= #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:254 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:261 msgid "Defeat a Great Icemonax" msgstr "" #. [objective]: condition=win #. [objective]: condition=win, description= #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:269 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:276 msgid "Defeat a Giant Spider" msgstr "" #. [objective]: condition=win #. [objective]: condition=win, description= #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:284 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:291 msgid "Defeat a Yeti" msgstr "" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:299 msgid "Death of Jeniver" msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:307 msgid "" "Springtime Storm: at the end of every third turn (1, 4, 7, etc), Konrad’s " "forces will become slowed." msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:313 msgid "" "Summer Storm: at the end of every fourth turn (1, 5, 9, etc), Konrad’s " "forces will become slowed." msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:319 msgid "" "Autumn Storm: at the end of every third turn (1, 4, 7, etc), Konrad’s forces " "will become slowed." msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:325 msgid "" "Winter Storm: at the end of every second turn (1, 3, 5, etc), Konrad’s " "forces will become slowed." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:353 msgid "" "Brr! This snowstorm is paralyzing me with cold! It’s springtime; surely the " "weather should be warmer than this?" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:354 msgid "" "Brr! This snowstorm is paralyzing me with cold! At least it’s summertime; " "the weather would surely be far worse in winter." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:355 msgid "" "Brr! This snowstorm is paralyzing me with cold! It’s only autumn; surely the " "weather should be warmer than this?" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:356 msgid "" "Brr! This snowstorm is paralyzing me with cold! The weather here must be " "especially bad in the winter months, like now." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:364 msgid "" "Hmm? Oh, ah, did I forget to mention the chill? Silly me — there’s, err, yes " "there’s virtually always a storm blowing here; you’ll all be slowed down " "quite often, trying to keep warm while trudging through the deepening " "snowbanks. The local fauna are, of course, quite impervious to the cold." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:367 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:368 msgid "" "Brrr... this is a far cry from the warm shores of Alduin. Unless we have " "very fast warriors, we may have to split up if we want to collect all of " "Jeniver’s ingredients before we run out of time and the cold drives us away. " "The northeastern mountains look especially hard to reach." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:369 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:370 msgid "" "We will not be able to fight in this blizzard forever, Konrad. Unless we " "have very fast warriors, we may have to split up if we want to collect all " "of Jeniver’s ingredients before we run out of time and the cold drives us " "away. The northeastern mountains look especially hard to reach." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:371 msgid "" "We won’t be able t’ fight in th’ blizzard forever, Konrad. Unless we have " "very fast warriors, we might want t’ split up to collect all o’ Jeniver’s " "ingredients afore we run out o’ time and the cold drives us away. Them " "northeastern mountains look ’specially hard t’ reach!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:372 msgid "" "The Light warms us, yet this chill blizzard takes its toll, Konrad. Unless " "we have very fast warriors, we may have to split up should we hope to " "collect all of Jeniver’s ingredients before our time runs short and the cold " "drives us away. The northeastern mountains loom especially distant!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:373 msgid "" "We ain’t prepared t’ fight ferever in a blizzard like this, Konrad. Lest " "ye’ve got some very fast warriors, we may be havin’ to split up t’ get all " "o’ Jeniver’s ingredients afore we run out o’ time and the cold drives us " "away. Them northeastern mountains look ’specially hard t’ reach!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:374 msgid "" "Storm too cold, Konrad. Unless you got some fast fighters, Dosh is thinking " "we’ve got no time get all da ’gredients unless you splits us up. Otherwise " "we get too cold and den have to leave. Northeast mountains look ’specially " "hard to be gettin’ to." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:375 msgid "" "We won’t be able to fight in this blizzard forever. Unless we have very fast " "warriors, we may have to split up if we want to collect all of your " "ingredients before we run out of time and the cold drives us away. The " "northeastern mountains look especially hard to reach!" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:379 msgid "" "True, true, but, well, you know, I suppose there’d really be no harm in " "coming with you even if you don’t get them all— yes, I think I’ll join you " "no matter what. You seem the nice sort, very chivalrous and all that." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:383 msgid "" "But— err, of course I suppose I wouldn’t really be of much use to you unless " "you can gather at least some ingredients so that I can get my — you know — " "alchemical concoctions prepared. The more the better!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:422 msgid "" "These are the Knalgan caves we exited from. No point going back, at least " "not until we’ve finished helping Jeniver collect her ingredients." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:427 msgid "" "This cave must be an entrance to the great underground empire of Knalga! We " "may decide to go that way later, but for now we should help Jeniver collect " "her ingredients." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:446 msgid "" "I’ve defeated one of the young Icemonax, Jeniver! How do I get the bile you " "wanted?" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:450 msgid "" "Oh, ah, I neglected to mention: only the Great Icemonax have the requisite " "liver chemistry for producing bile. You’ll have to down one of the bigger " "ones before I can collect what I need." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:464 msgid "Oh, the Icemonax is dead! Yes, yes... allow me to extract the bile..." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:469 msgid "" "... there! Now add essence of wandweed... bone of the tyrant... a lit torch—" "stand back!" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:480 msgid "" "Smoke! Yes, earth turned to air... most useful for befuddling and bewitching " "the unprepared, and a validation of my theory of elemental humors!" msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:486 #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:555 msgid "New Attack" msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:487 msgid "Jeniver has gained a powerful flashpowder attack!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:506 msgid "Look out! That giant spider is furious, and it’s coming right at us!" msgstr "" #. [message]: speaker=Jeniver #. Jeniver is incorrect; the spider will mind. This message plays when spiders and Konrad's forces are about to engage in battle. #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:511 msgid "" "Oh, come now, I’m sure it just wants to make friends. No need for violence; " "to get what I need, all you need to do is lever apart the front incisors and " "gently massage the venom sacks. I’m sure the spider won’t mind." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:522 msgid "" "You have the spider venom! Fantastic! I shall just add a distillation of " "euphoria... a dash of elf-hair, a few other bits and bobs..." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:527 msgid "And... and! And my elixir of immortality is ready!" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:542 msgid "Blarghh!!!" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:549 msgid "" "Ugh... well, so much for my treatise on the life-extending properties of " "venoms. Ah, well— well, setbacks are inevitable! At least the toxin, " "properly prepared, may make for a useful weapon." msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:556 msgid "Jeniver has gained a poisoned blowgun attack!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:575 msgid "" "They truly are real! This Yeti would be a majestic sight, if not for how " "determined it is to beat our heads in with its bare fists!" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:586 msgid "Fantastic, the Yeti is defeated! Let me take a look at that tongue..." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:591 msgid "" "Yes, yes, now one dash of mugwort... essence of skyworm, heated under a cold " "flame... and... and— And golden transmutation is achieved!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:597 msgid "" "Golden transmutation? You mean you can transmute other substances into gold? " "That’s an incredible accomplishment!" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:601 msgid "" "Err, well, no, not quite. It’s more of a... distillation — yes, a process " "for refining and extracting more value out of your existing coin. But " "“transmutation” is a much more exciting word for alchemists. And etymology " "aside, my discovery will certainly help boost your income!" msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:607 msgid "New Ability" msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:608 msgid "Jeniver has gained the powerful transmutation ability!" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:638 msgid "" "And with that— yes, with that, I have everything I needed from the north! " "Excellent! I wonder what substances I should turn my study to next..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:642 msgid "" "I’m glad to help! But don’t forget, you’d said you would join us if we " "helped you here." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:646 msgid "" "Hmm? Oh yes, yes, that’s quite right, of course. In fact I’ve got some new " "ideas that I’m just longing to pursue; perhaps joining you on your travels " "will provide me with a good opportunity for travel and research. I’d be glad " "to accompany you on your travels, Konrad!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:661 msgid "" "We musn’t take too long helping Jeniver. The air is frigid and growing worse " "by the minute; meanwhile Asheviere continues to grow stronger and stronger " "unchecked." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:665 msgid "" "Jeniver has said she will still follow us even if we run out of time, but " "without all three ingredients she also won’t be as useful as she might " "otherwise have been." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:672 msgid "" "Jeniver, I know we’d promised to help gather your alchemical ingredients, " "but between the cold and the threat of Asheviere we simply can’t spare any " "more time to help you." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:676 msgid "" "Oh, yes, no I understand; that’s quite all right. In fact I’ve got some new " "ideas that I’m just longing to pursue; regardless of the remaining " "ingredients here, perhaps joining you on your travels will provide me with a " "good opportunity for travel and research. If you’ll have me, of course!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:692 msgid "" "Oh no! We promised to help Jeniver find her alchemical ingredients, but " "instead we’ve let her die..." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:701 msgid "scenario name^Northern Spring" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:702 msgid "scenario name^Northern Summer" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:703 msgid "scenario name^Northern Autumn" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Northern_Winter.cfg:704 msgid "scenario name^Northern Winter" msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:8 msgid "scenario name^An Old Friend" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:64 msgid "Deoran" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:140 msgid "" "You have led us to a dark part of the jungle, great-granddaughter. And " "undead? What are undead doing in Wesmere?!" msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:145 msgid "" "Not any undead. That dark rider is our friend Deoran, risen anew as a wight " "after Eldred so cruelly struck him down. He remembers nothing but echoes. It " "is terrible, Kalenz!" msgstr "" #. [message]: speaker=Deoran #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:149 msgid "Death... I lowered my sword... A blade in my chest..." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:153 msgid "" "I don’t know whether Deoran was turned to undeath as some insult of " "Asheviere’s or by the dark magic of Eldred’s fall, but now he has come here " "to Wesmere. He has sought me out..." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:157 msgid "" "Deoran was a good man, and deserved better than the end he met. I know you " "and he were close, Chantal, and I am sorry." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:161 msgid "" "I had not the heart to kill him... one death was enough pain. But I know " "that we cannot leave him to rampage through Wesmere. Now that you are here, " "if his bones must be crushed and his body destroyed, so be it." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:165 msgid "" "Indeed, it would a mercy to put this cursed being out of his misery. But " "perhaps it can be done without the violence that you would so abhor." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:172 msgid "" "Not far from here is a place of old magic; a burial ground once prepared for " "one of our lords of old. It was never used, but remains a place of great " "peace and rest. You say Deoran has sought you out; I believe he has sought " "out this tomb." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:176 msgid "" "If we can lure him into the tomb without destroying him, his tired bones may " "at last find the peace they have so long been denied. And your tired heart " "may at last find closure, great-granddaughter." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:184 msgid "Lure undead Deoran into the burial chamber, and leave him alone inside." msgstr "" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:188 msgid "Death of Deoran" msgstr "" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:192 msgid "Death of Kalenz or Chantal" msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:200 #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:539 msgid "In this scenario, you can neither gain nor spend gold." msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:203 msgid "Deoran will prefer to target Chantal." msgstr "" #. [message]: speaker=Deoran #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:215 msgid "Blackcrests... more, to the north... Rally! Form ranks..." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:228 msgid "" "You don’t remember me, do you, Deoran... We shared good memories together, " "back in the Lintanir." msgstr "" #. [message]: speaker=Deoran #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:232 msgid "... Chantal? No, not here... War is no... place for you..." msgstr "" #. [message]: speaker=Deoran #. Deoran references Mebrin from TSG, and Kalenz's lich-eye potion from LoW #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:246 msgid "" "Mebrin... I sense eye... of lich... Your time has come... once-wise sage..." msgstr "" #. [message]: speaker=Deoran #. Deoran references Mebrin's line from TSG S06b: "I curse you, Deoran of Wesnoth! I curse you... may you one day know the same pain that your kind have inflicted on me..." #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:251 msgid "You cursed me... you cursed me... to know the same pain..." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:263 msgid "He’s inside! Now we need to exit the tomb and leave him there." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:322 msgid "There! Now shut the gate and the magic will begin to do its work." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:334 msgid "Is it working?" msgstr "" #. [message]: speaker=Deoran #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:338 msgid "My... head..." msgstr "" #. [message]: speaker=Deoran #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:353 msgid "I died. How am I here? I remember better places... happier times..." msgstr "" #. [message]: speaker=Deoran #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:357 msgid "... goodbye, Chantal." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:363 msgid "Goodbye." msgstr "" #. [message]: speaker=Deoran #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:385 msgid "Eldred—" msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:391 msgid "No! He has been broken to pieces..." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:413 msgid "Argh! I am finished!" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:434 msgid "" "The undead Deoran is beginning to cast his head wildly this way and that. If " "we cannot complete our task, I fear he shall soon flee into the river, and " "vanish to bring harm to some other land." msgstr "" #. [message]: speaker=Deoran #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:441 msgid "You cannot... trap me, Mebrin... I see my escape..." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/scenarios/24_An_Old_Friend.cfg:447 msgid "" "Deoran has gone! We’ve taken too long to seal him away, and now we may never " "find him again..." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:17 msgid "scenario name^The Dwarven Doors" msgstr "" #. [message]: role=angry_orc #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:209 msgid "" "Back into your hovel, worms! Your masters will deal with this idiot attack." msgstr "" #. [message]: role=angry_orc #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:217 msgid "" "And stay in there. Any pinkskin sticks its head out, it won’t have a head " "for much longer!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:238 msgid "" "Hark! The darkness fills this valley: orcs. More than even my light can " "purify! Our crossing will be difficult, yet cross we must, if the dwarven " "caverns we wish to exit." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:239 msgid "" "There’s orcs here; lots of orcs. More than we can fight, I’m thinkin’. But " "we’ve gots to get through if’n we want to get out o’ these dwarf tunnels!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:240 msgid "" "There are orcs here; many orcs, likely more than we can defeat. Yet we must " "pass through this valley if we wish to exit the dwarven caverns." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:242 msgid "" "Hark! The darkness fills this valley: orcs. More than even my light can " "purify! Our crossing will be difficult, yet cross we must, if the dwarven " "caverns we wish to enter." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:243 msgid "" "There’s orcs here; lots of orcs. More than we can fight, I’m thinkin’. But " "we’ve gots to get through if’n we want to into them dwarf tunnels!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:244 msgid "" "There are orcs here; many orcs, likely more than we can defeat. Yet we must " "pass through this valley if we wish to enter the dwarvish caverns beyond." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:247 msgid "" "Filthy white-livered orcish cowards, squatting here in the ruins o’ the city " "o’ the dwarf-friends! Swallow-tiltin’ marmalade drinkers! I say we take an " "axe to every last one o’ the wretches!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:250 msgid "" "Oh! Oh wow, that’s really a lot of orcs! I mean I knew there would be a lot " "but... wow! And slaves! I’d no idea there were so many humans living up in " "the north." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:251 msgid "" "Mmm... Konrad better be bein’ careful. Dese be da Bloody Sword orcs. Ever " "since dey took over dis valley, dey’ve got really big and really strong. How " "you thinkin’ we should fight?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:258 msgid "" "As much as I wish we could stay and liberate all these poor slaves, there " "are just too many foes to fight. We’ve caught them by surprise right now, " "but that won’t last long." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:261 msgid "" "We’ll have to focus on fighting our way through to the south exit, and free " "as many slaves as we can along the way!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:263 msgid "" "We’ll have to focus on fighting our way through to the north exit, and free " "as many slaves as we can along the way!" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:276 msgid "Move Konrad to the marked tunnel entrance" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:283 msgid "Move Konrad to the southern edge of the map" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:291 msgid "Rescue as many slaves as possible" msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:301 msgid "" "Liberating a village will free the slaves inside. The more slaves are with " "you, the fewer new ones will appear." msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:304 msgid "Each surviving slave increases your gold carryover by 10." msgstr "" #. [modify_unit] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:352 msgid "Tanry" msgstr "" #. [message]: role=freed_slave {NOT id=$unit.id} #. the speaking peasant/woodsman refers to a time when Baldras and some allies tried to help the Doors, but got captured. The player may or may not know about at this point. #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:361 msgid "" "I— I can’t believe it. Have you come to rescue us? Others have tried " "before..." msgstr "" #. [message]: id=$unit.id #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:366 msgid "" "By the Lords of Light, we’re saved! Take us with you! I don’t care who you " "are or where you’re going, as long as it’s away!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:370 msgid "" "I am Konrad, son of Arand and rightful heir to the throne of Wesnoth. Words " "cannot express my grief at the sorry state of you and your people here. Of " "course you may come with us, as may any other slaves who we are able to free!" msgstr "" #. [message]: id=$unit.id #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:382 msgid "" "You’re making for the dwarven caves? I heard the masters say the central " "gate’s been collapsed for years — them dwarves did it to keep orcs out. " "Maybe you could come up from underground through there, if you had time to " "clear a path. But there’s no way down." msgstr "" #. [message]: id=$unit.id #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:386 msgid "" "They tried to knock down the eastern mineshaft too, but its since been " "cleared. Lots o’ orcs and trolls go in, trying to finish off the last " "dwarves and claim Knalga’s treasure for themselves. That’s the only way " "underground now." msgstr "" #. [message]: speaker=Somf #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:405 msgid "Who’s there? What’s goin’ on?" msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:413 msgid "... Uncle Somf? Is that really you? What’re you doing here!" msgstr "" #. [message]: speaker=Somf #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:417 msgid "Harper!? Well, I never— my, how ye’ve grown!" msgstr "" #. [message]: speaker=Somf #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:421 msgid "" "How did ye find me? When we left the Three Sisters to try an’ help these " "people, Baldras ne’er told any o’ ye where we was goin’, fer fear o’ the " "orcs catchin’ wind." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:425 msgid "" "When you all didn’t come back, Delurin thought you was all dead, but I never " "lost hope. Where’s Uncle Baldras? I’ve so many things to tell him!" msgstr "" #. [message]: speaker=Somf #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:429 msgid "" "Ah... I’m sorry Harper, but he’s dead. Died a hero; saved us all when things " "went bad." msgstr "" #. [message]: speaker=Somf #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:433 msgid "" "Them orcs caught us soon as we got close, before we e’en got a chance to " "start smugglin’ people out. Yer uncle took the blame fer the whole thin’; " "said he was an escaped slave causin’ trouble, an’ that the rest of us were " "jus’ innocents mixed up in it all." msgstr "" #. [message]: speaker=Somf #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:437 msgid "" "Orcs can’t hardly tell humans apart, you know; they believed every word he " "said. The rest o’ us they chained up and whipped a few times, afore throwin’ " "us into the fields to be slaves. But Baldras they made an’ example out of." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:441 msgid "" "I was so sure he’d be okay... but I suppose it woulda been too good to be " "true. At least you’ve survived, Somf." msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:449 msgid "" "... Konrad, this is Somf — a friend from the Three Sisters. Somf, this is " "His Royal Highness Konrad, Prince of Wesnoth. I’m fighting in his army, an’ " "now you are too." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:458 msgid "" "I am Konrad, heir to the throne of Wesnoth. I’m here to rescue you from " "these slavers! Will you join me and help fight in my army?" msgstr "" #. [message]: speaker=Somf #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:462 msgid "" "That’s mighty fine of you to offer, boy; liberatin’ me from one master only " "to offer yerself as my new one. Hah, I weren’t born yesterday!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:468 msgid "" "That man looked like he could’ve made a capable warrior! I am sorry to see " "him go — but least we have given him the freedom to choose his own path." msgstr "" #. [message]: type=Cuttle Fish,Kraken #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:488 msgid "Ruarrrrr!!!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:491 #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:492 #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:493 msgid "By Haldric! There’s some sort of monster in the lake!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:494 msgid "" "Aaah! There’s— it’s— well, I don’t mean to sound unscientific, but it’s a " "monster!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:495 msgid "Thursagan’s beard! There’s a great galumphing monster in the lake!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:496 msgid "By the Light! A monster most foul lurks within the waters!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:497 msgid "Dere be some kind of monster in da lake!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:498 msgid "Gah! Look out, there’s some kind of monster in the lake!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:502 msgid "" "The legend was true! They say there’s always tentacled creatures hiding in " "lakes near dwarven tunnels." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:514 msgid "" "Here stand the pillars of Thunedain. He were a great lord o’ my kind; the " "last o’ the heroes o’ the Doors. Here did he stand, an’ here did he fall." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:515 msgid "" "I think these to be the pillars of Thunedain, Konrad. He was a legendary " "dwarvish lord who made his last stand here. May we triumph where he fell." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:516 #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:517 #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:518 msgid "" "Is this— yes, these must be the pillars of Thunedain. I read about this. He " "was a great dwarvish lord who made his last stand here." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:544 msgid "" "We’ve reached the southern exit to the valley, and have dealt a great blow " "to these orcs! If only we could have truly liberated this place... but I " "know that far more people are suffering under Asheviere." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:548 #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:569 msgid "" "At least we did our best to help those who were enslaved here. To those who " "remain; to those we could not save I say: Hold fast your hope, for one " "day you shall be free!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:565 msgid "" "We’ve reached the entrance to the dwarven tunnels, and have dealt a great " "blow to these orcs! If only we could have truly liberated this place... but " "I know that far more people are suffering under Asheviere." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:587 msgid "" "As we were warned, the central tunnels have been collapsed. We shall have to " "make for the eastern mineshaft instead." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:592 msgid "" "The central tunnels are collapsed! Maybe some of the slaves knew about this, " "but I freed so few... We shall have to make for the eastern mineshaft, and " "hope that entrance is still open." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:608 msgid "Death to slavers!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:620 msgid "This isn’t going so well..." msgstr "" #. [message]: id=$last_leader.id #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:642 msgid "" "Okay, forget this. I’m taking the rest of our slaves, getting the chief, and " "bringing the horde! You invaders had better not be here when we get back!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:663 msgid "" "The orcs are escaping, along with many of their slaves! I cannot rescue you " "all... but please, remember: Hold fast your hope, for one day you shall " "be free!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:692 msgid "Konrad can now recruit Peasants and Woodsmen!" msgstr "" #. [message]: role=freed_slave #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:695 msgid "" "Thank you for helping me escape, Konrad! On our way out, each of those you " "freed have grabbed as much of the orcs’ gold and supplies as we could." msgstr "" #. [message]: speaker=narrator #. $freed_slaves.length is more than 0, and probably less than 20. $carryover is more than 4, and probably less than 100 #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:703 msgid "" "You have rescued $freed_slaves.length slaves, and will have $carryover extra " "gold in the next scenario!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:718 msgid "" "... not a single slave has escaped along with us. I had hoped that our good " "deed here would help us gain new allies, but it seems my hopes were in vain. " "We must press onwards alone." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:732 msgid "" "Bah, when’s the chief getting back with the horde? These invaders are being " "a real nuisance." msgstr "" #. [message]: role=warlord #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:755 msgid "" "What’s goin’ on here? Slave revolt, is it? Hah! None o’ you’re getting out " "o’ this valley alive!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/26_The_Dwarven_Doors.cfg:759 msgid "" "More orcs have arrived, and have positioned themselves to stop us " "progressing! Even if we manage to win this fight, the cost will surely be " "too great for our small army to bear..." msgstr "" #. [side]: type={TYPE}, id={ID} #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:73 msgid "Trolls" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:220 msgid "" "From what Delfador has taught me, I recognize us to be in the ruins of the " "great western hall of Knalga." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:224 msgid "" "It is a sad sight to see, but we may yet find here something of value that " "was missed by the conquering orcs. We just have to drive off the local " "trolls first." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:228 msgid "" "Caves and crypts are no place for the fair folk, Konrad, and dwarvish " "tunnels even less so. I am not eager to proceed, but what must be done must " "be done." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:229 msgid "" "Cave and crypts are no place for cavalry, Konrad, and dwarvish tunnels even " "less so. I am not eager to proceed, but what must be done must be done." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:230 #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:231 msgid "" "Well, this is a far cry from the sunny shores of Alduin. And it stinks of " "troll excrement! Let’s do what needs to be done and get it over with." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:232 msgid "" "Aye, an’ I may find me father’s defiled bones, or me " "grandfather’s. Cheery thoughts all around, eh?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:233 msgid "" "Away in the deep darkness, we are cut off from the light. But hark! Not from " "the Light, nor ever from the Light, for the Light shall always guide the " "faithful." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:234 msgid "" "Well, don’ this place be bringin’ back some bad memories. Jus’ hope we don’ " "find no Midnight Queen down these caves this time." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:235 msgid "" "You know, I’ve always wanted to meet a wild troll! Well, at least I think " "I’ve always wanted to. Do you think they know how their regeneration works, " "or does it just happen by instinct?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:236 msgid "" "Don’t be lookin’ at me, Konrad. Jus’ cuz Dosh is a troll don’t mean Dosh " "knows all the trolls on da continent. An’ don’t get Dosh mixed up with one " "o’ dem other trolls while we’re fighting, okay?" msgstr "" #. [message]: race=dwarf,gryphon {NOT id=Ulfdain} #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:301 #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:306 msgid "" "I remember that passageway. Me uncle’s whole family drowned here after th’ " "orcs flooded th’ halls. I were young, very young..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:343 msgid "Listen! Do you hear that?" msgstr "" #. [message]: speaker=Lionel #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:349 msgid "" "Kill the trolls... kill them all... scour the caverns... search the halls..." msgstr "" #. [message]: speaker=Lionel #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:392 msgid "" "More orcs at the gates... Send Eller... for reinforcements. The west hall. " "Where... are my dragoons?" msgstr "" #. [message]: speaker=Lionel #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:399 msgid "No more recruits. I will lead the sortie... personally." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:411 msgid "" "Look at the strange axe that death knight is holding! What an unusual weapon." msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:416 msgid "I... that..." msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:420 msgid "THAT’S MY FATHER’S AXE!" msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:424 msgid "" "Give it back, ye beastly bag o’ bones! I’ll rip out yer ribs and stuff ’em " "down yer eye sockets!" msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:428 msgid "" "I’ll boil yer teeth. I’ll invert your kneecaps. Death is too good for ye. UN-" "death is too good fer ye!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:432 msgid "Ulfdain, calm down! What are you talking about?" msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:436 msgid "" "That coward, that yaldson, that spawn of utter darkness is holdin’ my " "father’s axe! His bloodaxe, one o’ the last few in the world!" msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:440 msgid "" "By Thursagan’s beard, we’re goin’ to get it back or we’re goin’ to die " "tryin’! Charge!" msgstr "" #. [message]: speaker=Lionel #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:455 msgid "" "Lost? No... do not speak that word. We will... prevail. We will find... the " "sceptre..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:459 msgid "" "The Sceptre? Of Fire?! Who are you, foul creature that we fight? Speak your " "name, that I may know the foe I slay!" msgstr "" #. [message]: speaker=Lionel #. Lionel repeats a line from TDG's S06 #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:464 msgid "We swore our oaths... now we do our duty..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:479 msgid "" "I am Konrad, nephew of Garard, son of Arand and rightful heir to the throne " "of Wesnoth! And in their names, I end your undead suffering." msgstr "" #. [message]: speaker=Lionel #. Lionel foreshadows the reveal that Konrad is not in fact the heir #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:484 msgid "Arand? You look... nothing like Arand..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:495 msgid "" "So this vile creature was once a man, searching for the Sceptre of Fire. " "Neither in life nor un-life could he find the object of his quest — but it " "seems he still gathered many other riches and things of value." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:517 msgid "" "His gold will be useful to us, but his axe may be even more so. The runes " "carved into it look dwarvish, and ancient..." msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:532 msgid "" "Aye... like I said ’twere my father’s, but ’tweren’t he who forged it. Been " "with us dwarves since times o’ legend, have th’ bloodaxes. I never thought " "I’d again see such a sight! Not since th’ dark days began..." msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:540 msgid "" "Perhaps th’ spirit o’ Knalga ain’t so dead an’ buried after all. Ah’m a " "Bloodaxe now, like my father an’ his father an’ his father afore him! Ah’m " "in yer debt once again, Konrad. Ye given me hope." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:555 msgid "" "A weapon worthy of a king — or a prince. I shall personally wield this axe " "against the dark queen." msgstr "" #. [event] #. [unit_type]: id=Dwarvish Bloodaxe, race=dwarf #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:560 #: data/campaigns/Heir_To_The_Throne/units/Dwarvish_Bloodaxe.cfg:4 msgid "Dwarvish Bloodaxe" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:561 msgid "" "This runic axe increases Konrad’s melee damage by 3, and grants him the " "drains special on his melee attacks." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:593 msgid "" "I am glad; the halls of your ancestors are at peace once more, Ulfdain. Now " "it is time for us to move on." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:598 msgid "" "More trolls will move in soon, but for now, the caverns are empty. Time for " "us to move on." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:625 msgid "" "These halls are old, and our fighting is damaging the walls and pillars. If " "we cannot finish soon, the whole cavern might collapse on us!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/28_The_Lost_General.cfg:639 msgid "" "Our fighting has caused too much damage to these old ruins! The whole " "mountain is falling down on us!" msgstr "" #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:51 #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:71 msgid "Knalgans" msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:170 #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:179 msgid "" "The Knalgans led Konrad and his men, blindfolded, through a maze of twisting " "tunnels and passageways." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:172 msgid "" "The sound of hammers echoed through the stale cave air, then pickaxes, then " "the quiet murmur of low dwarvish voices, interspersed with louder remarks " "from the still-seeing dwarves of Konrad’s own party. And at long last, " "silence." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:181 msgid "" "The sound of hammers echoed through the stale cave air, then pickaxes, then " "the quiet murmur of low dwarvish voices. And at long last, silence." msgstr "" #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:195 msgid "" "Here we are. The start o’ the cave-in. Somewhere beyond here, past all " "manner of beasts and vermin, lie our trapped miners. Rescue them, and you’ll " "be rewarded." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:199 msgid "" "It’s just a solid wall of rock. How am I supposed to get through and find " "your comrades?" msgstr "" #. [message]: speaker=Geldar #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:203 msgid "Dig, human. I must return to my guard duties." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:214 msgid "Find the missing dwarves" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:234 msgid "" "Ulfdain, the Knalgans here have been very evasive about what’s going on. Do " "you have any insights?" msgstr "" #. [message]: speaker=Ulfdain #. [message]: race=dwarf #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:238 #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:249 msgid "" "Aye, I think I can guess. But I cannae tell an outsider, Konrad, not even " "you." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:244 msgid "" "Friend dwarf, the Knalgans here have been very evasive about what’s going " "on. Do you have any insights?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:324 msgid "" "The walls here are weak enough for swords and spears to break down. It’ll be " "slow going, but we’ll be able to dig our way through the cave-in. That must " "be what Geldar meant." msgstr "" #. [message]: type=Dwarvish Miner #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:343 msgid "Mining’s a lot easier when you’ve got the proper equipment, aye?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:393 msgid "" "Look out! The cavern beyond this wall is filled with water, and it’s " "flooding into our caves!" msgstr "" #. [message]: speaker=Angarthing #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:448 msgid "(cough) Who’s there?" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:452 msgid "" "I am Prince Konrad of Wesnoth, and a friend of Knalga. I’ve come to rescue " "you!" msgstr "" #. [message]: speaker=Angarthing #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:456 msgid "" "Aye, that so? ...ye weren’t who I was expectin’. (cough) But I’m not " "about to turn down help." msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:464 msgid "Yer alive! Quick, git ’im to th’ great hall." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:471 msgid "" "All this, Relgorn, for just a single dwarf? I understand the value of life, " "but I was led to believe there was a whole posse trapped down here. What’s " "the meaning of this?" msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:475 msgid "" "Never ye mind, human. But you did right by us, so we’ll do right by you." msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:479 msgid "" "I know ye’ll be wantin’ all of our warrior types, but we dinnae have enough " "o’ everyone to spare. But those we do have are tough, and well-practiced in " "the art of battle." msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:481 msgid "" "Choose two — Fighters, Guardsmen, Thunderers, or Ulfserkers — an’ we’ll send " "ye’ enough Knalgans to make a difference in yer quest." msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:494 msgid "" "It shall be done, Konrad. May you someday reclaim your birthright — and us " "ours." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:509 msgid "Choose Dwarvish Fighters and Guardsmen" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:510 msgid "Konrad can now recruit Dwarvish Fighters and Guardsmen!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:515 msgid "Choose Dwarvish Fighters and Thunderers" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:516 msgid "Konrad can now recruit Dwarvish Fighters and Thunderers!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:521 msgid "Choose Dwarvish Fighters and Ulfserkers" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:522 msgid "Konrad can now recruit Dwarvish Fighters and Ulfserkers!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:527 msgid "Choose Dwarvish Guardsmen and Thunderers" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:528 msgid "Konrad can now recruit Dwarvish Guardsmen and Thunderers!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:533 msgid "Choose Dwarvish Guardsmen and Ulfserkers" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:534 msgid "Konrad can now recruit Dwarvish Guardsmen and Ulfserkers!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:539 msgid "Choose Dwarvish Thunderers and Ulfserkers" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:540 msgid "Konrad can now recruit Dwarvish Thunderers and Ulfserkers!" msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:545 msgid "Ask for more" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:552 msgid "" "Once I defeat Asheviere and reclaim my throne, I would be more than happy to " "send aid to Knalga. I understand you have little to give, but right now it " "is in both of our best interests to work together!" msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:556 msgid "" "Aye, an’ I thought I’d live out a peaceful life in th’ west halls, but here " "we both are. We can’t spare any more, Konrad, not even for a prince." msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:562 msgid "Refuse payment" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:566 msgid "" "Friend dwarf, you need all the fighters you can get. What right do I have to " "demand bread from a starving man? Keep your warriors for Knalga, and may " "Knalga one day prosper again." msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:570 msgid "" "You’re a good lad, Konrad. Thank ye, an’ I’m sorry we were so suspicious " "when ye first showed up." msgstr "" #. [message]: speaker=Relgorn #. this is a hint to the player that there's a special event if they also complete "Lost General" and entirely wipe out the orcs in "Dwarven Doors" #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:575 msgid "" "Whether you get yer throne back or not, you’ll always be welcome in Knalga — " "what remains o’ it, at least. Between the trolls in the west an’ the orcs in " "the Doors we’re just spread too thin. Mebbe if those were gone..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:603 msgid "" "We must hurry. We promised Relgorn we would rescue his lost kin, but every " "hour we wait is an hour in which some misfortune may befall them." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/29_Digging_for_Dwarves.cfg:610 msgid "" "We have taken so long to search for the missing dwarves! Even should we " "eventually find them, we will surely find only their corpses..." msgstr "" #. [side]: type=Fire Ant Queen, id=ant_leader #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:62 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:92 #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:77 msgid "Monsters" msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:259 msgid "" "The last dwarvish ruin far behind them, the party descended into the deepest " "parts of the hewn caverns. Except for disturbances caused by the occasional " "rodent, the air in the lower passages was still and tomblike." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:265 msgid "" "Stepping through a low corridor, Konrad and Delfador emerged from the maze-" "like catacombs into icy blackness. Darkness seemed to crush them. Lights " "flickered and went out. Even the staff of the elder mage struggled to " "produce enough light to see by." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:271 msgid "" "A cavernous void stretched out ahead, across which no ceiling or walls were " "visible. Wind howled and whipped over narrow ledges bridging the depths, " "almost as if animated by powerful nearby magic... and approaching evil." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:295 msgid "" "We’ve been traveling for days upon days. Surely the Sceptre is getting close!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:299 msgid "" "Yes, I feel it is near here. It calls out to be freed... it is near; very " "near! The Sceptre was forged here, not far where we now stand. The sheer " "power of it!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:302 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:303 msgid "" "It is the fault of my people — Landar’s rebels — that the Sceptre was lost. " "It is only fair that I help get it back. Which way should we go, Delfador?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:304 msgid "" "Growin’ up they used to tell me fairytales about the Sceptre... Never " "thought I might actually be seein’ it in person. Which way do we go, " "Delfador?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:305 msgid "" "Yea, the hallowed fire shall bring Light to the places of darkness! So " "proclaim the texts, and so shall it be. Whither shall we go to find the " "Sceptre, scholar?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:306 msgid "" "’twere my people who made it fer ye humans, and ’twere my people who lost " "it, long ago. Now ’tis only right that I help ye get it back. Where be the " "Sceptre, scholar?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:307 msgid "" "I’ve read so much about the lost Sceptre of Fire! I never though I would, " "well, actually help find it. Where do we go, Delfador?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:308 msgid "" "At long last, Garard’s edict will be fulfilled. You shall seize the Sceptre, " "Konrad, and right the many wrongs of Asheviere. Whither shall we go, " "Delfador?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:309 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:310 msgid "" "I feel the power! It’s overwhelming! I never— well, Delfador, thank you for " "trusting me to be here with you. Where shall we start the search?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:311 msgid "" "Dis cave good place for troll, but no good place for softskins. Better find " "your scep-tar an’ get back to sun-lit places. Which way should we start?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:312 msgid "Very well — then where? How do we find it?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:316 msgid "" "North and east. More than that, I cannot tell. Whatever beasts, monsters, " "and other denizens of the dark lurk ahead, I know that we shall prevail." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:324 msgid "Defeat the enemy leader" msgstr "" #. [objective]: condition=win #. this is deliberately vague, and foreshadows Li'sar's appearance in part two of this scenario #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:329 msgid "Then, fight to claim the Sceptre" msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:339 msgid "" "The longer you take to defeat the enemy leader, the more time your other " "enemies will have to accrue gold." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:351 msgid "" "Delfador, you’ve told me the importance of the Sceptre of Fire. And I " "believe you! A powerful magical artifact, and the fabled symbol of the kings " "of Wesnoth. With the Sceptre in my hand even Asheviere would struggle to " "deny my claim to the throne." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:355 msgid "" "Yet it pains me to know that while we delve deep under these mountains, " "countless people back home are suffering. Elves, men, dwarves; people we’ve " "missed out helping because we had to come here instead. I hope it’ll be " "worth it in the end." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:366 msgid "" "Delfador... other than the prophecy about the Sceptre, you haven’t been " "keeping any other secrets from me “for my own good”, have you?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:370 msgid "" "One. But I ask you to restrain your curiosity, for I hope it will never have " "to come to light. Here and now, we must focus on finding the Sceptre if you " "are ever to become king." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:407 msgid "" "What a strange rock formation. Could this be the resting place of the " "Sceptre?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:411 msgid "" "There is some power about it, to be sure. But we must clear out the leader " "of the local fauna before we can investigate further." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:426 msgid "" "We’ve been wandering for so long, and we still haven’t cleared our way to " "the Sceptre." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:430 msgid "" "Even if it really is somewhere here, I fear it is beyond our power to " "obtain..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:454 msgid "" "That wasn’t so bad! The vermin are defeated, and the way is clear to explore " "further." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:458 msgid "" "I sense great power emanating from the chasm nearby. Everyone, gather round." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:560 msgid "55 gold" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:560 msgid "" "Li’sar’s soldiers have stockpiled some gold here! We’ll put it to better use." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:599 msgid "" "Near the chasm, the air almost crackled with magical energy. It also became " "steadily warmer. The floor was smooth and glassy in places, and a faint glow " "provided a small reprieve from the thick blackness. Volcanic fumes drifted " "up from cracks in the floor." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:603 msgid "" "Distant rumbles and earthquakes made it difficult to keep steady footing. " "The very earth had come alive, heaving, struggling to be relieved of its " "centuries-old burden..." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:616 msgid "" "We are here. The Sceptre... the earth... the fire... the air around us... " "everything! It calls out to be freed — I can barely hold it back in my mind." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:619 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:620 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:621 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:622 msgid "" "I sense it too... there is a strangeness in the air. A fire in the soul of " "this place. But where? The cave is empty!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:623 msgid "" "Aye, tha’s nice... except there’s nothin’ here, ye cloud-headed flapdragon! " "It’s an empty cave!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:624 msgid "" "But where is it, o’ great Delfador? The cave here is empty. Do we stand in " "the wrong place?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:625 msgid "" "Err... is this one o’ those confusing wizard things? Where’s the Sceptre? " "Th’ cave looks pretty empty to me." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:626 msgid "" "Yea, truly there is a strangeness in the air here... not of the Light, but " "of something else entirely. But where is the source? The cave stands empty." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:627 msgid "" "Err... it— it does? I don’t see anything... Oh! Is this a metaphor? The real " "treasure is the friends we made along the way?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:628 msgid "" "Dey say trolls are slow, but even Dosh can see dere’s nothing here. Flat and " "empty. Nothing for us to take, is dere?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:629 msgid "But where is it? I don’t see a thing!" msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mentoring} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:633 msgid "" "On the contrary! My research leads me to believe that we stand in the center " "of a dormant volcano, which erupted centuries ago and buried the Sceptre in " "rock. It is indeed here, under the cave floor." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:659 msgid "It shall take time, but my magic can dig the Sceptre out." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:695 msgid "" "A sound like that can mean only one thing: Konrad and his handler have " "reached the Sceptre of Fire." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:699 msgid "" "Princess Li’sar! Villain! Asheviere’s greed must extend far if she would " "risk her last child this far from Wesnoth, deep under the northern mountains." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:721 msgid "" "Loyalists, this is it. Within these caves lurks my usurping cousin; the " "false prince; the puppet of Delfador." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:741 msgid "your comrades dead at Elensefar" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:742 msgid "Elensefar ruled by thieves" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:743 msgid "supplies pillaged at Fort Tahn" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:744 msgid "convoys aflame outside Dan’Tonk" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:745 msgid "zombified townsfolk at the peninsula" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:746 msgid "dead slaves at the Dwarven Doors" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:747 msgid "libraries aflame at Alduin" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:748 msgid "rebels at Blackwater Port" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:749 msgid "riots at the Bay of Pearls" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:750 msgid "undead amok in the hills" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:751 msgid "elvish criminals escaping into the south" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:752 msgid "trouble with the orcs at Glamdrol" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:753 msgid "corpses clogging up the Ford" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:754 msgid "blood-stained slopes on Gryphon Mountain" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:756 msgid ": $lisar_speech." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:757 msgid "" ". You have heard the lies he tells, misleading those who would otherwise " "oppose him" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #. several of the strings above are joined to create $lisar_speech. #. For example, this message might read something like "in his wake: dead slaves at the Dwarven Doors, zombified townsfolk at the peninsula... Today, we put a stop to it." #. If translating a dynamic string like this is difficult or impossible in your language, you can replace $lisar_speech with ". You have heard the lies he tells, misleading those who would otherwise oppose him." #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:764 msgid "" "You know the blood and chaos that follow in his wake$lisar_speech|... Today, " "we put a stop to it. Is everyone in position?" msgstr "" #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:784 msgid "Northern company ready and reporting, ma’am." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:788 msgid "Yrridyn" msgstr "" #. [message]: speaker=leader6 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:800 msgid "" "We’ve burned the trolls out of the eastern tunnels. Our way forward is clear." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:804 msgid "Arynnoc" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:805 msgid "Gwytharyn" msgstr "" #. [message]: speaker=leader7 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:817 msgid "" "My bowmen and I are ready and waiting at the far passage. They won’t get " "through us, Your Highness." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:825 msgid "" "Good. And Mirya — scout around for any other exits we’ve missed. We must not " "allow Konrad to escape with the Sceptre of Fire." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:861 msgid "" "Li’sar expects us to try to escape? No, I will not yield so easily. Hold " "strong, friends. We must guard Delfador while he unearths the Sceptre, or " "perhaps even attack and defeat Li’sar herself!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:865 msgid "" "The Sceptre is valuable, but your life is even more so, Konrad. If our " "forces are not yet strong enough to confront the army of Wesnoth, do not be " "afraid to swallow your pride and flee. I feel fresh air coming from the " "north." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:869 msgid "Of course, fleeing would surely mean leaving the Sceptre behind..." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:877 msgid "Cowardly Victory:" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:878 msgid "Move Konrad to any edge of the map" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:882 msgid "Normal Victory:" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:883 msgid "(gain the Sceptre of Fire)" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:883 msgid "Protect Delfador until he unearths the sceptre" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:888 msgid "Heroic Victory:" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:889 msgid "(gain the Sceptre of Fire, and special armor for Konrad)" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:913 msgid "" "You know I am here to claim the Sceptre as my birthright, Li’sar. Is your " "hatred so great that you would rather chase after us than even try to save Wesnoth from the ruin it has fallen to at the hands of your " "mother?" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:918 msgid "" "I am trying to save it — from you. Do you have any idea how much " "chaos you and your little gang of ruffians have caused?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:922 msgid "" "Asheviere took control of Wesnoth with violence, and violence has filled " "every part of her reign. All she knows is blood! And all she cares about is " "power." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:926 msgid "" "You really are just a child. Maybe the Aethenwood runs on friendship and " "flowers, but here in the real world sometimes people get hurt. And yes, " "sometimes that means unsavory decisions, like the kind the queen has to make " "every day." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:930 msgid "" "Perhaps you truly think you’re acting for the best. But know this: with me " "today stand free peoples from all corners of Wesnoth, united as one against " "the tyranny of Asheviere. Whether we defeat you now or never, Wesnoth will " "never stop fighting for what is right!" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:935 msgid "" "... not bad, as hero speeches go. We’ll see how the palace dungeons change " "your tune." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:953 msgid "" "I am making progress, Konrad! We are perhaps half of the way to the Sceptre." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:960 msgid "Almost done, Konrad. We shall soon hold the Sceptre in our hands!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:967 msgid "" "I see red and gold poking though the earth! We shall have the Sceptre in but " "another moment!" msgstr "" #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:979 msgid "Argh! He’s more powerful than we thought. I have to get away!" msgstr "" #. [message]: speaker=leader6 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:989 msgid "Decades of study and practice, only to die in a cave..." msgstr "" #. [message]: speaker=leader7b #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1005 msgid "Ack! I’m sorry, Your Highness, I couldn’t stop them..." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1024 msgid "For the Aethenwood! For Wesnoth! For all the world!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1026 msgid "The wrath of the elves falls upon you, girl!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1027 msgid "Your mother has much to answer for. We shall start with you." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1028 msgid "" "Ah’ll teach you and yer men to cage me up, ye obscene trunk of tallow-keech!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1029 msgid "" "The blood of traitors runs in your veins, girl. In Garard’s name, I strike " "you down!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1030 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1031 msgid "Behold the flames of Alduin!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1032 msgid "By the Light we were made! Lo, and by the Light shall you be un-made!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1033 msgid "This is for Baldras!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1034 msgid "Sorry about this, but it has to be done!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1035 msgid "You done made wrong enemy, softskin!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1124 msgid "" "I have found an exit from the cavern! Quick, everyone, follow me and we may " "yet evade Li’sar within the twisting tunnels!" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1150 msgid "" "Did you hear that? An earthquake! What sorcery of yours is this, Delfador? " "Are you collapsing this whole cavern?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1155 msgid "" "I am not the cause of these tremors — what does that fool mage of yours " "think she is doing? The volcano is awakening! Is she trying to kill us and " "you both!?" msgstr "" #. [message]: speaker=Mirya #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1159 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1232 msgid "" "Sorry, Your Highness, queen’s orders. Better that nobody leaves than Konrad " "does." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1163 msgid "" "What?! Mirya, there’s no need for this! They’ve left without the Sceptre, " "and it is a long way to the surface. We’ll have plenty of time to chase them " "down!" msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1171 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1244 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1356 msgid "" "We are all in terrible danger! Konrad, stay close. You and I must flee with " "great haste — my spells shall speed our steps!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1197 msgid "" "It is here! We have found it! The Sceptre of Fire; the Ruby of the Wesfolk; " "the staff of kings. Konrad, you must come at once!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1202 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1299 msgid "" "The Sceptre, initially dulled from centuries of dust and debris, began to " "glow from its ruby’s inner fire. Dwarvish runes on the golden handle lit up " "in pulsating blue as Konrad’s fingers wrapped around the staff." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1209 msgid "" "The Sceptre is ours! It is not just a great weapon, but also a symbol; a way " "to convince the people that I would truly belong as king. Now we finally " "have the upper hand against Asheviere." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1219 msgid "" "An earthquake!? Delfador, is this your doing? Has removing the Sceptre " "somehow damaged the cavern?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1224 msgid "" "I am not the cause of these tremors — what does that fool mage of Li’sar’s " "think she is doing? The volcano is awakening! Is she trying to kill us and " "the princess both!?" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1228 msgid "" "What?! Mirya, you’re supposed to be scouting the tunnels, not destroying " "them." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1236 msgid "" "What?! Mirya, there’s no need for this! Konrad may have the Sceptre, but we " "have them surrounded. Even if they escape to the surface we’ll have plenty " "of time to chase them down!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1248 msgid "But we have only just taken hold of the Sceptre! What about—" msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1252 #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1364 msgid "There is no time! Run, Konrad, run!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1272 msgid "" "You are beaten, villain! With your defeat, we have severed the right hand of " "Asheviere!" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION defeat} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1276 msgid "" "I can’t believe it. Bested so far from home, and during my own ambush. " "Embarrassing... Make it quick, then." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1281 msgid "" "No. You are to be my prisoner, and we shall ransom you to your mother in " "exchange for her abdication; a better and more merciful use of your head " "than petty vengeance. Delfador, do you have the Sceptre yet?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1292 msgid "" "I do! It is here — the Sceptre of Fire; the Ruby of the Wesfolk; the staff " "of kings. Konrad, I shall bring it to you at once." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1305 msgid "" "The Sceptre is ours. It is not just a great weapon, Konrad, but also a " "symbol; more proof of your kingship. And with Li’sar defeated, I wonder if " "we might add yet another symbol to your claim..." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION defeat} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1319 msgid "" "What have you done, old man? You hold something that looks exactly like my " "armor, finely crafted and inscribed with symbols of royalty, yet what I " "still wear is intact. How is this possible?" msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mentoring} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1323 msgid "" "A magical copy, with some improvements and details adjusted for Konrad! It " "will exist only for a year and a day, but that will be more than enough time " "to overthrow Asheviere." msgstr "" #. [message]: speaker=Konrad # no variation, so we can see him with both the sceptre and the chainmail #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1329 msgid "" "Thank you, Delfador. This is truly a great boon! Now, to bind our prisoner " "and once more ascend to the surface." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1339 msgid "" "An earthquake!? Delfador, is this also your doing? Has removing the Sceptre " "somehow damaged the cavern?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1344 msgid "" "I am not the cause of these tremors — what does that fool mage of Li’sar’s " "think she is doing? The volcano is awakening! Is she trying to kill us and " "her princess both!?" msgstr "" #. [message]: speaker=Mirya #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1348 msgid "" "Sorry, Li’sar, queen’s orders. You had your chance and you failed. Now it’s " "time for the backup plan." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/30_The_Sceptre_of_Fire.cfg:1360 msgid "I have the princess tied up! But what about—" msgstr "" #. [time]: id=underground #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:17 msgid "Underground" msgstr "" #. [generator]: id=cavegen #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:97 msgid "Plunging Into Darkness Caves" msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:327 msgid "" "Blue sparks leapt from the wizard’s staff as he and his young ward plunged " "into the corrosive water with supernatural haste, resurfacing moments later " "inside a larger chamber." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:329 #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:339 #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:359 #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:369 #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:379 msgid "" "The sounds of rupturing earth behind rose to a crescendo, then faded into " "the distance, as meanwhile an uncomfortable heat pressed close at their " "backs." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:337 msgid "" "Blue sparks leapt from the wizard’s staff as he and his young ward sped away " "from the rising lava with supernatural haste. The few veterans able to " "follow dashed madly through the cave, then passed alongside Konrad into a " "larger chamber." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:347 msgid "" "Blue sparks leapt from the wizard’s staff as he and his young ward sped away " "from the rising lava with supernatural haste, leaving both their brave " "volunteers and Li’sar’s distracted soldiers far behind as they passed into a " "larger chamber." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:349 msgid "" "The sounds of rupturing earth rose to a crescendo, then faded into the " "distance, as meanwhile an uncomfortable heat pressed close at their backs." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:357 msgid "" "Blue sparks leapt from the wizard’s staff as he and his young ward sped away " "from the rising lava with supernatural haste. The harried soldiers plunged " "deeper and deeper into the smothering darkness, further and further from the " "light of the sun." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:367 msgid "" "Blue sparks leapt from the wizard’s staff as he and his young ward sped away " "from the rising lava with supernatural haste. The harried soldiers held back " "vomit as they beat a path through the horrifying squalor filling their " "tunnel, then passed thankfully into a larger chamber." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:377 msgid "" "Blue sparks leapt from the wizard’s staff as he and his young ward sped away " "from the rising lava with supernatural haste. The harried soldiers rushed " "thankfully through the miraculously opened passage." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:460 msgid "" "Faster, faster! My speeding spells begin to fade, but the fires continue to " "rise! Hurry, Konrad; we must keep ahead of the lava until it recedes! Is Her " "Highness secure?" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:464 msgid "" "I have chained her wrist to mine, Delfador. But are our friends and allies " "all with us? We can’t leave anyone behind!" msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:468 #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:494 msgid "" "Yes, they’re all still here. But everyone is running willy-nilly, and I " "doubt we will find a keep in which to rally. If we do not hurry we shall " "surely be caught by the lava, or else by some pursuing ally of Li’sar’s!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:472 msgid "" "No! Surely those we did not defeat have burned to death. This has been a " "tight thing for us even with your magic to help!" msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:476 msgid "" "Perhaps so, perhaps not. In any case I cannot imagine our prisoner’s army " "has fared well — and the same fate will meet us too if you do not stop " "talking and start running!" msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:486 msgid "" "Faster, faster! My speeding spells begin to fade, but the fires continue to " "rise! Hurry, Konrad; we must keep ahead of the lava until it recedes!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:490 msgid "" "Are our friends and allies all with us, Delfador? We can’t leave anyone " "behind!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:498 msgid "" "No! Surely Li’sar and her loyalists have burned to death. This has been a " "tight thing for us even with your magic to help!" msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:502 msgid "" "Perhaps so, perhaps not. In any case I cannot imagine her army has fared " "well — and the same fate will meet us too if you do not stop talking " "and start running!" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:511 msgid "Move Konrad or Delfador to the east edge of the map" msgstr "" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:516 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:535 msgid "Death of Li’sar" msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:527 msgid "" "Lava expands 1 hex in every direction each turn, and will kill Konrad if it " "reaches him." msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:529 msgid "" "Lava expands 2 hexes in every direction each turn, and will kill Konrad if " "it reaches him." msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:533 msgid "Li’sar is chained to Konrad, and will follow one hex behind him." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:586 msgid "" "What are we doing? Li’sar is a prisoner of great value! I have no desire to " "execute an unarmed woman, enemy though she may be." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:620 msgid "" "Undead! What are such things doing down here? They will surely try to stop " "us — and with no regard for their own safety!" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION defeat} #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:624 msgid "" "Then give me my sword and I will cut them down. Or are you too afraid to let " "me out of these chains?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:628 msgid "" "Hmph. We cannot afford to become bogged down fighting. At least one good " "thing comes of all this flame: it is easy to summon fire elementals!" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION defeat} #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:649 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1289 msgid "Aaaaah! I can’t believe it should end like this..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:655 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1295 msgid "" "Our prisoner has perished! She was an enemy, but I cannot shake the feeling " "that Her Highness yet had a role to play in all this..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:674 msgid "" "The cave here slopes sharply upwards, and the lava behind is slowing! We’ve " "done it, Delfador; we have escaped — and with Li’sar as our prisoner! The " "gambit of that mage of Asheviere’s has failed." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:679 msgid "" "The cave here slopes sharply upwards, and the lava behind is slowing! We’ve " "done it, Delfador; we have escaped! The gambit of that mage of Asheviere’s " "has failed." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:690 msgid "" "Failed in part, but not in whole. While we gathered many low-quality weapons " "during our escape, much of our veterans’ equipment suffered serious damage. " "Repairing them may prove costly." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:697 msgid "" "Failed in part, but not in whole. My mind feels oddly sharp, but what of our " "trainees? I sense some magical malady upon them, sapping their intellect. " "Training more veterans may prove difficult." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:705 msgid "" "Failed in part, but not in whole. While thus far we have been fortunate " "enough to evade the lava, we are still lost deep underground, with the bulk " "of our stores and rations lost to flame." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:709 msgid "" "Indeed, hunger and weakness already gnaw at my stomach. We must find a way " "to the surface soon, or these caves may yet prove our doom..." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/31_Plunging_into_Darkness.cfg:724 msgid "" "Even worse, the bulk of our stores and rations have been lost to the lava! " "Hunger and weakness already gnaw at my stomach. We must find a way to the " "surface soon, or these caves may yet prove our doom..." msgstr "" #. [scenario]: id=32_The_Swamp_of_Dread #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:7 msgid "scenario name^The Swamp of Dread" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:284 msgid "" "Konrad, Delfador, and their army wandered for days, lost in lonely corridors " "and abandoned tunnels under the trackless mountains. What few foodstuffs had " "been salvaged from the lava dwindled, then vanished entirely. For the first " "time Konrad saw signs of fatigue in the old wizard’s normally inscrutable " "face." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:288 msgid "" "Finally, weakened and battered by their ordeal, the exhausted rebels emerged " "into an unknown valley..." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:300 msgid "" "Oh, my old bones! Long has it been since I exerted myself so, especially on " "an empty stomach. We were most fortunate we have at last found our way to " "the surface." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:306 msgid "" "But what matters is that you are alive, Konrad, and that we have escaped the " "caves and found daylight again. And with both Li’sar and the Sceptre in our " "hands!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:311 msgid "" "But what matters is that you are alive, Konrad, and that we have escaped the " "caves and found daylight again. And although Li’sar has escaped us, at least " "we still have the Sceptre in our hands." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:318 msgid "" "But what matters is that you are alive, Konrad, and that we have escaped the " "caves and found daylight again. And we have the Sceptre as well! Despite our " "difficulties, our quest has been a success." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:324 msgid "" "But what matters is that you are alive, Konrad, and that we have escaped the " "caves and found daylight again. If only we had the Sceptre with us... it is " "surely now buried beyond all hope of reclamation." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:329 msgid "Yes, but look! We are not the only army to have escaped the caves!" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:347 msgid "" "My expeditionary company! Or at least a small fragment of it, with a " "precious few survivors. And fighting many undead?!" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:352 msgid "" "That’s a grim look, but even embattled they’re more than a match for your " "rebels, Konrad, weakened and gold-deprived as you are from your long days " "underground." msgstr "" #. [message]: speaker=Lisar # default portrait, so that if she has her Sceptre it's shown in her portrait #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:357 msgid "" "Keep moving. Don’t get pinned. I know this looks bad, but there is no choice " "but to fight! Fight, fight or die!" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:361 msgid "" "Even if others have escaped the lava elsewhere, we’ve no chance of finding " "them unless we can first evade these undead!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:375 msgid "" "I shouldn’t be surprised that some part of your army has survived, princess; " "you surely trained them well." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:377 msgid "" "But from what I can see, they stand both outnumbered and surrounded. If we " "keep our distance the soldiers may not notice us, and will surely perish at " "the hands of the zombies!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:381 msgid "" "On the other hand... you are right that we ourselves are weakened from long " "days of hunger and travel, and these undead will only become stronger with " "the addition of the bodies of the royal soldiers — I see many fresh corpses " "among their numbers already." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:385 msgid "" "I have seen firsthand the dangers of the spawn of Asheviere, Konrad, and I " "have learned the harm that comes from lending ear to their lies. This may be " "our only chance to vanquish these soldiers and still keep our prisoner! I " "think it best that we ensure their defeat first, and only afterwards give " "thought to our escape." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:393 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:476 msgid "Maybe... but no food, no shelter, little gold..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:397 msgid "" "I have no love for the villains who tried to take my life, but neither am I " "willing to doom my comrades just to spite them. That is how Asheviere " "fights; more invested in the death of enemies than the life of friends — or " "daughters. Did you yourself not tell me “be forgiving, be wise, be kind”?" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:401 msgid "" "Unless all the living stand together against the dead, I fear things shall " "end badly for us all — and from her palace safe in Weldyn, Asheviere will " "laugh." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:405 msgid "" "No. Li’sar, my cousin and prisoner, I offer you a trade. We shall make " "ourselves known to your army, and you will command them to ally with us " "against the undead. In return, once this place is cleansed, they will be " "free to leave." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION defeat} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:409 msgid "Perhaps. And I would be free to leave along with them?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:413 msgid "" "This is not a negotiation. You are my prisoner and at my mercy, and I still " "mean to ransom you back to your mother in exchange for her abdication." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:417 msgid "" "Do not be a fool; neither we nor your soldiers can prevail alone. And if we " "fall to the undead, you will surely perish with us. Choose: will you command " "your allies to aid us, or are we all to fight and bleed and die until our " "bodies cold are buried under crimson snow?" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION defeat} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:425 msgid "" "I’m not excited to join forces with the enemy, but neither do I want to " "watch my friends and comrades lose a hopeless battle on two fronts. I agree " "to your deal. I’ll remain prisoner while my soldiers fight as your allies." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION defeat} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:429 msgid "" "But once these undead are finished, there will be no leaving peacefully. " "Prisoner or not, this battlefield still has loyalists ready to fight for " "their queen — and you and I have a score to settle." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:443 msgid "" "So, the princess has survived — and she has the Sceptre of Fire! I shouldn’t " "be surprised; villains often seem hard to finish off, don’t they?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:445 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:452 msgid "" "And what’s more, she is fighting a great horde of undead! If we keep our " "distance she may not notice us, and will surely perish at the hands of the " "zombies!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:450 msgid "" "So, the princess has survived after all. I shouldn’t be surprised; villains " "often seem hard to finish off, don’t they?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:457 msgid "" "On the other hand... we ourselves are weakened from long days of hunger and " "travel, and these undead will only become stronger with the addition of the " "bodies of Li’sar’s men — I see many fresh corpses among their numbers " "already." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:462 msgid "" "I have seen firsthand the dangers of the spawn of Asheviere, Konrad, and I " "have learned the value of swift action against them. Li’sar has already " "escaped us once! I think it best that we ensure her defeat first, and only " "afterwards give thought to our escape." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:467 msgid "" "I have seen firsthand the dangers of the spawn of Asheviere, Konrad, and I " "have learned the value of swift action against them. This may be our only " "chance to vanquish Li’sar! I think it best that we ensure her defeat first, " "and only afterwards give thought to our escape." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:480 msgid "" "I have no love for the villain who tried to take my life, but neither am I " "willing to doom my comrades just to spite her. That is how Asheviere fights; " "more invested in the death of enemies than the life of friends — or " "daughters. Did you yourself not tell me “be forgiving, be wise, be kind”?" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:484 msgid "" "Unless all the living stand together against the dead, I fear things shall " "end badly for us all — and from her palace safe in Weldyn, Asheviere will " "laugh. No, we should approach Li’sar and offer a brief alliance, at least " "until these undead are defeated." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:488 msgid "" "Although she is our enemy, I believe that she is trustworthy enough to honor " "her word if she agrees not to harm us. I ask you to trust my judgement on " "this, my mentor." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:492 msgid "" "The last time a king asked me to trust him, things ended rather badly for " "the both of us. Nevertheless, you are my lord, Konrad, and I know you to be " "growing wise beyond your years. Let us reach Li’sar and make your offer." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:501 msgid "Reach Li’sar’s loyalists before they are slain" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:508 msgid "Then, defeat the primary enemy leader" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:516 msgid "Defeat the primary enemy leader" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:525 msgid "Defeat Iliah-Malal" msgstr "" #. [note] #. because of the low starting gold, companions (who're usually recalled for free) would be overly powerful here #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:549 msgid "" "Konrad’s forces are exhausted, and have less starting gold than usual. Loyal " "companions (except Delfador) are not automatically recalled." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:566 msgid "" "These must be the tunnels from whence Li’sar’s soldiers emerged. Out of all " "the countless exits from the underground, we just so happened to come " "together here..." msgstr "" #. [message]: speaker=Lisar #. [message]: role=leader7 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:581 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:593 msgid "We’re in dire straits. Deploy the reserves." msgstr "" #. [message]: role=leader7 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:674 msgid "" "Living soldiers at the perimeter! It’s Konrad and his rebels, intact despite " "the volcano! And... they’ve taken the princess prisoner?!" msgstr "" #. [message]: role=leader7 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:678 msgid "" "I’d been hoping for reinforcements, for we are already hard-pressed, but if " "we must fight a second foe to rescue our general I shall not shy away!" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION defeat} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:682 msgid "" "No, captain, that won’t be necessary. I am a prisoner, but we’ve agreed to a " "temporary truce — emphasis on temporary. Until these undead are defeated, " "you are to work together with Konrad against the dead." msgstr "" #. [message]: role=leader7 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:686 msgid "" "You’re certain? You’re not being coerced? Well, in the dire straits we’re in " "I can hardly say no to an ally." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:705 msgid "" "Konrad, should we not be concerned about Li’sar’s threats? Prisoner or no, " "she has been very clear about her intentions to turn her allies against us " "once these undead are defeated. And perhaps sooner, if she senses in us some " "weakness!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:709 msgid "" "Li’sar is not Eldred. Although she is our enemy, I have come to believe Her " "Highness cares about her people just as we do, and that she is trustworthy " "enough to honor her word if she agrees not to harm us. I ask you to trust my " "judgement on this, my mentor." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:713 msgid "" "The last time a king asked me to trust him, things ended rather badly for " "the both of us. Nevertheless, you are my lord, Konrad, and I know you to be " "growing wise beyond your years. Let us set aside my worries and direct our " "efforts against the undead." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:727 msgid "" "Living soldiers at the perimeter! ...Konrad, you’re here! And with your army " "too, intact despite the volcano. I intend to have serious words with the " "queen if we somehow get out of this alive..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:731 msgid "" "I am not here to fight you, Li’sar — at least not right now. You are " "vulnerable, but so are we, and if we war the only winner will be the undead. " "I propose a truce." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:735 msgid "" "A truce? What ploy is this; are you so cruel that you would give my men hope " "before snuffing it out? If you are come to slay me, fight me to my face!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:739 msgid "" "There is no trick! Do not be a fool; surely you can see that if we do not " "stand together, we shall die alone? It is in both of our interests to work " "together!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:741 msgid "" "Do you agree to my proposal, Your Highness? Or are we to fight and bleed and " "die until our bodies both are buried under crimson snow?" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:749 msgid "" "Very well, we shall work together for now. But do not forget that once these " "undead are defeated, you and I have a score to settle." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:777 msgid "" "My men and I are desperately low on gold and supplies, Li’sar. Now we have " "met with your allies — do they have anything to spare?" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:782 msgid "" "My men and I are desperately low on gold and supplies, Li’sar. Now that we " "are allies, do you have anything to spare?" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:787 msgid "" "We are allies only of convenience, cousin, and it is not in my best interest " "for you or your rebels to be too well-supplied." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:792 msgid "" "... not that it matters, because I can see that my soldiers have barely " "enough to outfit themselves as it is. It’s unfortunate that the queen’s " "orders harmed us as much as they did you, if not more." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:797 msgid "" "... not that it matters, because we have barely enough to outfit ourselves " "as it is. It’s unfortunate that the queen’s orders harmed us as much as they " "did you, if not more." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:802 msgid "" "It’s not “unfortunate” — your mother was more than willing to see you killed." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:806 msgid "" "Asheviere gave Mirya the orders she thought were necessary to prevent you " "from escaping. Whether they were wise orders or not is immaterial; she acted " "to ensure that Wesnoth survives, even if I don’t. I cannot fault her for " "that." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:810 msgid "" "She acted to ensure her power remains unchallenged, you mean. The dark queen " "cares only for herself." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:815 msgid "" "“The dark queen,” pfft. I’ve heard enough slander; hold your tongue " "or I shall have my men make an end to our truce and short work of you." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:820 msgid "" "“The dark queen,” pfft. I’ve heard enough slander; hold your tongue " "or I shall make an end to our truce and short work of you." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:862 msgid "Don’t wander around my keep, Konrad. We have a battle to fight." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:877 msgid "" "You have no tricks this time, Malal? Your magic is as weak as was your flesh!" msgstr "" #. [message]: speaker=Iliah-Malal #. the same thing he says when fighting Delfador in The Deceiver's Gambait #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:882 msgid "Shadows consume you!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:891 msgid "Delfador killed you once! Now it’s my turn!" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:900 msgid "Time to put you and your lies back in the ground!" msgstr "" #. [message]: speaker=Iliah-Malal #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:918 msgid "Eye of elf and bone of beast..." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:923 msgid "" "A lich! So here is the source of the undead. Something about this magic " "feels familiar... very familiar..." msgstr "" #. [message]: speaker=Iliah-Malal #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:928 msgid "" "Hello, Delfador! Do you remember me? You’ve grown old. Perhaps you regret " "passing up the temptations of necromancy, so long ago?" msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:932 msgid "" "Iliah-Malal! A name most foul, and one that I have not spoken aloud since " "our duel so many years ago. You’ll recall that I won. You should be dead and " "gone." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:934 msgid "Iliah-Malal" msgstr "" #. [message]: speaker=Iliah-Malal #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:937 msgid "" "Dead, yes, but not quite gone. You have the good queen to thank for my " "return. And I have you to thank for finding the Sceptre of Fire! Soon it " "will be mine." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:942 msgid "" "I know my own mother, lich, and she would never be complicit in the " "resurrection of an abomination like yourself." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1004 msgid "" "You can’t deny, Li’sar, that th’ queen o’ yours was ready to massacre us " "smallfolk in Delwyn an’ Dallben jus’ because we refused to swear fealty. An’ " "she would’ve succeeded too, if we hadn’t fought back an’ fled an’ hid!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1005 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1012 msgid "" "—no, that can’t be right. I was told that region had always been home to " "rebels, and that after the destruction of Halstead Mother was regrettably " "forced to raze the villages." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1011 msgid "" "You cannot deny, cousin, that Asheviere was ready to massacre the smallfolk " "in Delwyn and Dallben just because they refused to swear fealty. They told " "me the story: had they not fought back and fled and hid, they would all be " "dead now." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1019 msgid "" "You cannot deny, cousin, that Asheviere passed control of Elensefar to the " "orcish hordes when she found she could not bend the populace to her will. I " "was there — it is only by my sword that the entire city was not enslaved!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1020 msgid "" "—no, that can’t be right. I was told that the city was under the control of " "royal forces; the orcs were only supposed to aid in the attack." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1021 msgid "" "Or what of how Asheviere gave control of Elensefar to the orcish hordes when " "she found she could not bend the populace to her will? Without my " "intervention the entire city would have been enslaved!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1026 msgid "" "You cannot deny, cousin, that Asheviere allowed a necromancer to run amuck " "on the Peninsula of Pearls, to weaken and create chaos in the west. I was " "there — it is only by my sword that Muff Malal was killed!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1027 msgid "" "—no, that can’t be right. I was told that you rebels were the ones who " "invited the necromancer in, and that royal forces were beaten back when they " "came to render aid." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1028 msgid "" "Or what of how Asheviere allowed a necromancer to run amuck on the Peninsula " "of Pearls, to weaken and create chaos in the west? Without my intervention " "the entire coast might have been overrun!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1033 msgid "" "You cannot deny, cousin, that Asheviere allowed her orcs to overrun the Bay " "of Pearls, to enslave the peaceful merfolk and force them to dive for her " "enrichment. I was there — it is only by my sword that they were freed!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1034 msgid "" "—no, that can’t be right. I was told the orcs were protecting the merfolk " "against the rebels, not holding them as slaves." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1035 msgid "" "Or what of how Asheviere allowed her orcs to overrun the Bay of Pearls, to " "enslave the peaceful merfolk and force them to dive for her enrichment? " "Without my intervention they might never have been freed!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1041 msgid "" "Li’sar, what about how yer gnashgabbin’ Asheviere locked me up jus’ fer a " "couple o’ insults — an’ high-quality ones too, proper fit fer a queen! Ye " "even helped keep me an’ my boys from escapin’!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1042 msgid "" "—no, that can’t be right. I was told you dwarves were sentenced for sedition " "and murder, not mere vulgarity." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1043 msgid "" "Ach, an’ what about how yer gnashgabbin’ Asheviere locked me up jus’ fer a " "couple o’ insults — an’ high-quality ones too, proper fit fer a queen! Ye " "even helped keep me an’ my boys from escapin’!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1048 msgid "" "You cannot deny, cousin, that Asheviere locked up Ulfdain and his miners for " "no crime but daring to criticise her! You even tried to stop me from freeing " "them!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1049 msgid "" "—no, that can’t be right. I was told those dwarves were sentenced for " "sedition and murder, not mere vulgarity." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1050 msgid "" "Or what of how Asheviere locked up Ulfdain and his miners for no crime but " "daring to criticise her! You even tried to stop me from intervening to free " "them!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1057 msgid "" "You can scarcely deny, Li’sar, that after my peoples’ defeat at the " "Aethenwood, Asheviere sent her armies to take our fleeing civilians as " "slaves. It is only thanks to Konrad they escaped!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1058 msgid "" "—no, that can’t be right. Your Aethenwood elves are dangerous, hardly " "civilians, but you were all to be afforded a fair trial and a just verdict, " "not taken as slaves." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1059 msgid "" "Or what of how after the elves’ defeat at the Aethenwood, Asheviere sent her " "armies to take our fleeing civilians as slaves? Without Konrad’s " "intervention they would be in chains in the mines!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1064 msgid "" "You cannot deny, cousin, that after the elves’ defeat at the Aethenwood, " "Asheviere sent her armies to take the fleeing civilians as slaves. I was " "there — it is only by my sword that they escaped!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1065 msgid "" "—no, that can’t be right. The Aethenwood elves are dangerous, hardly " "civilians, but they were to be afforded a fair trial and a just verdict, not " "taken as slaves." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1066 msgid "" "Or what of how after the elves’ defeat at the Aethenwood, Asheviere sent her " "armies to take the fleeing civilians as slaves? Without my intervention they " "would be in chains in the mines!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1073 msgid "" "You cannot deny, cousin, that Asheviere sent her dwarvish lackies to slay " "Wesnoth’s wild gryphons and steal their eggs! I was there — it is only by my " "sword that Gryphon Mountain was not entirely ruined!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1074 #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1080 msgid "" "—no, that can’t be right. I was told we’d decided against the egg " "expedition, because of the intelligence of gryphons and the risks to their " "population." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1075 msgid "" "Or what of how Asheviere sent her dwarvish lackies to slay Wesnoth’s wild " "gryphons and steal their eggs? Without my intervention Gryphon Mountain " "might have been entirely ruined!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1079 msgid "" "You cannot deny, cousin, that Asheviere sent her dwarvish lackies to slay " "Wesnoth’s wild gryphons and steal their eggs! I may have benefitted from the " "act, but that does not change Asheviere’s decision to do it." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1081 msgid "" "Or what of how Asheviere sent her dwarvish lackies to slay Wesnoth’s wild " "gryphons and steal their eggs? I may have benefitted from the act, but that " "does not change Asheviere’s decision to do it." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1088 msgid "" "You can scarcely deny, Li’sar, that the dark queen deliberately withheld aid " "from my home, leaving many of our number to die at the hands of undead. It " "is only thanks to Konrad that our seal was restored and calamity averted!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1089 msgid "" "—no, that can’t be right. You and your order are doing important work; it " "should be the crown’s responsibility to keep you provisioned." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1090 msgid "" "Lo! Or what of how Asheviere deliberately withheld aid from my home, leaving " "many of our number to die at the hands of undead? Without Konrad’s " "intervention our seal would never have been restored!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1095 msgid "" "You cannot deny, cousin, that Asheviere deliberately withheld aid from the " "Gryphon Mountain monastery, leaving many of their number to die at the hands " "of undead. It is only by my sword that their seal was restored and calamity " "averted!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1096 msgid "" "—no, that can’t be right. The monastic mages are doing important work; it " "should be the crown’s responsibility to keep them provisioned." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1097 msgid "" "Or what of how Asheviere deliberately withheld aid from the Gryphon Mountain " "monastery, leaving many of their number to die at the hands of undead? " "Without my intervention their seal would never have been restored!" msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1104 msgid "" "You can scarcely deny, Li’sar, that Asheviere’s quarrel with the Aethenwood " "was more than just a quest to capture Konrad and Delfador. Asheviere has a " "lust for control, and anyone who resists must be destroyed." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1106 msgid "" "Or what of Asheviere’s attack on the Aethenwood? This was more than just a " "quest to capture Konrad and Delfador. Asheviere has a lust for control, and " "anyone who resists must be destroyed." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1111 msgid "" "You cannot deny, cousin, that Asheviere’s quarrel with the Aethenwood was " "more than just a quest to capture me and Delfador. Asheviere has a lust for " "control, and anyone who resists must be destroyed." msgstr "" #. [event]: SPEAKER=Harper, SPEAKER=Ulfdain, SPEAKER=Kalenz, SPEAKER=Moremirmu, SPEAKER=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1113 msgid "" "Or what of Asheviere’s attack on the Aethenwood? This was more than just a " "quest to capture me and Delfador. Asheviere has a lust for control, and " "anyone who resists must be destroyed." msgstr "" #. [message]: speaker=Iliah-Malal #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1143 msgid "I feel... nothing." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1172 msgid "" "The lich is defeated, Li’sar, and our agreed-upon truce comes to an end. If " "your soldiers and I are to battle, know that even weakened from the caves " "they shall still find me a formidable foe." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1177 msgid "" "The lich is defeated, Li’sar, and our agreed-upon truce comes to an end. If " "we are to battle, know that even weakened from the caves you shall still " "find me a formidable foe." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1182 msgid "" "But you heard my truths about Asheviere — and Malal’s. The dark queen has " "already harmed countless lives, and will bring all that we love to ruin if " "we do not stop her. If you are willing, I would welcome your aid in my fight " "to make Wesnoth a better place." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1186 msgid "" "My mother has her flaws, but the crimes of which you’ve accused her... I " "spent my entire childhood listening to my mother give orders and commanding " "armies around. I’d always given her the benefit of the doubt." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1190 msgid "" "But I cannot deny there have been signs. I became my mother’s most trusted " "aide-de-camp. I was sent to quiet the worst of the various rebellions. Of " "course they fought back. I was never told who most of these people were or " "why they fought my mother. Now the volcano, and now this lich..." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1203 msgid "" "Free me from these chains and I will join you, even if it means opposing my " "own flesh. Perhaps together we can save our country in a way that neither of " "us could alone." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1209 msgid "" "I will join you, even if it means opposing my own flesh. Perhaps together we " "can save our country in a way that neither of us could alone." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1238 msgid "" "We’ve come this far together. There is no reason for me to execute an " "unarmed woman, enemy though she may be!" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION defeat} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1257 msgid "" "I can’t believe it. Bested so far from home.... and in part by the actions " "of my own mother. Embarrassing..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1262 msgid "" "We are beaten! Bested so far from home.... and in part by the actions of the " "queen..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1273 msgid "" "Li’sar’s soldiers have fallen, and their camps have become infested with " "undead! I would rejoice, if we were not surely about to follow them into " "undeath..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1310 msgid "" "Ugh... I am faint with hunger and exhausted from our long days underground. " "We must finish these undead before we become too weak to fight!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/32_The_Swamp_of_Dread.cfg:1317 msgid "" "My heart... my head... our long ordeal has taken a toll on us all. I can " "barely stand, much less fight, and the army is no better. Even if Li’sar is " "still able to vanquish these undead without our aid, she will surely do the " "same to us now that we have become so frail!" msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:10 msgid "scenario name^Snow Plains" msgstr "" #. [side]: type=Orcish Warlord, id=leader2 #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:41 #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:57 msgid "Clan Fell-Hand" msgstr "" #. [message]: speaker=Mirya #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:193 msgid "" "Your Highness, the Princess of Wesnoth! Can that be you, off in the " "distance?! ...I’d be elated to see you, if you weren’t so clearly marching " "in rapport with the traitor prince. This is a surprise." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:197 msgid "" "Konrad’s not the one who tried to kill his own allies in a flood of lava, " "Mirya. Yet here I stand alive and free, while you are locked behind bars." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:201 msgid "" "For over a decade now, you’ve served as my mother’s fastest scout and most " "reliable courier. You’ve seen every major event in the kingdom firsthand; " "people and battles I’ve only read about in sanitized reports." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:205 msgid "" "Tell me, when did we stop trying to make Wesnoth a better place; a stronger " "place? Or was it always this way and I was just too blind to see?" msgstr "" #. [message]: speaker=Mirya #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:213 msgid "" "Urag-Tifer, you must set me free at once. These soldiers before you are " "rebels and traitors, orc-haters out for your head. Set me free and I will " "help you fight." msgstr "" #. [message]: speaker=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:217 msgid "" "Set you free so you can magic yourself away without us getting our ransom? " "Fat chance. Just ’cause I’m an orc doesn’t mean I’m stupid." msgstr "" #. [message]: speaker=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:221 msgid "" "We’ll handle these soldiers the orcish way. C’mon, boys, grab your swords! " "We’ve got a battle to win!" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:253 msgid "Defeat Urag-Tifer" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:281 msgid "" "There’s the mage, but there won’t be time to deal with her until we first " "defeat these orcs!" msgstr "" #. [message]: speaker=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:315 msgid "Gah, ah..." msgstr "" #. [message]: speaker=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:322 msgid "Hands off!! Not another swing at me, or the mage gets it!" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:330 msgid "" "Okay, go ahead. We’re fighting to stop Mirya from returning to my mother, " "not to rescue her or to keep her as prisoner." msgstr "" #. [message]: speaker=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:338 msgid "That’s all you want?!" msgstr "" #. [message]: speaker=Mirya #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:342 msgid "Wait—" msgstr "" #. [message]: speaker=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:347 msgid "There, she’s dead. Better I lose a ransom than my life." msgstr "" #. [message]: speaker=leader2 #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:351 msgid "" "Now get out of here. You pinkskins and your politics have caused me enough " "trouble already..." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:367 msgid "" "Mirya isn’t the type to leave her fate to chance, Konrad. While we’re busy " "fighting, she’s certainly planning some kind of escape." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:371 msgid "" "If we take too long to defeat these orcs and capture her, she may slip away " "from us and back to Asheviere." msgstr "" #. [message]: speaker=Mirya #: data/campaigns/Heir_To_The_Throne/scenarios/41_Snow_Plains.cfg:378 msgid "" "Finally, I’ve burned an opening in these bars. And that oaf of an orc has " "been too preoccupied with Li’sar to notice! Time to slip away..." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:13 msgid "scenario name^A Crisis of Leadership" msgstr "" #. [side]: type={TYPE}, id={ID} #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:44 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:68 msgid "Clan Whitefang" msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:50 msgid "Chief Khargol" msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:51 msgid "Ga-har" msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:52 msgid "Aharb" msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:53 msgid "Arshag" msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:54 msgid "Rizgab" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:57 msgid "Muk-har" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:153 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:164 msgid "25 gold" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:154 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:155 msgid "50 gold" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:156 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:158 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:160 #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:172 #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:173 #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:174 msgid "100 gold" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:157 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:159 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:161 msgid "200 gold" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:324 msgid "" "I have the scheming orc locked up, Konrad. My soldiers and I will guard the " "camp to make sure he doesn’t escape until you safely return." msgstr "" #. [message]: speaker=faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:330 msgid "" "Yeah yeah, nice cage. Now, prince — recruit three of your best fighters, and " "my followers’ wagons will sneak you four into the camp." msgstr "" #. [message]: speaker=faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:336 msgid "" "You haven’t seen our camp before, but as long as you stay hidden in my " "wagons you should be able to freely explore. Once you find the chief, kill " "him!" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:344 msgid "Recruit three units to help Konrad infiltrate the orcish camp" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:351 msgid "Find and defeat the Orcish Sovereign" msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:362 msgid "" "Konrad can only recruit or recall during this scenario’s first turn. Next " "turn, Fagh-mok will sneak all your units into the center of the orcish camp." msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:368 msgid "" "Konrad’s soldiers are disguised. They will be permanently revealed after any " "soldier moves adjacent to an enemy." msgstr "" #. [message]: speaker=faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:396 msgid "" "Just you? You’re going alone? ...fine, pick a wagon, get in, and hide under " "the hay. My goblins will sneak you inside." msgstr "" #. [message]: speaker=faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:405 msgid "" "Ready? Pick a wagon, get in, and hide under the hay. Harness your animals to " "the front. My goblins will sneak you all inside." msgstr "" #. [message]: speaker=faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:415 msgid "" "Ready? Pick a wagon, get in, and hide under the hay. Yes, even that big rock " "thing. My goblins will sneak you all inside." msgstr "" #. [message]: speaker=faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:425 msgid "" "Ready? Pick a wagon, get in, and hide under the hay. Err... maybe we can " "find something less flammable than hay to cover up that fire thing." msgstr "" #. [message]: speaker=faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:434 msgid "" "Ready? Pick a wagon, get in, and hide under the hay. My goblins will sneak " "you all inside." msgstr "" #. [message]: speaker=leader6 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:512 msgid "Wagons at the gate!" msgstr "" #. [message]: role=gate_speaker #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:517 msgid "" "That you, Razgob? Glad to see you’re bringing pillage with you this time." msgstr "" #. [message]: role=gate_speaker #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:522 msgid "" "That you, Razgob? Big load of pillage you’ve brought with you this time." msgstr "" #. [message]: role=wagon1 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:527 msgid "Wagon Driver" msgstr "" #. [message]: role=wagon1 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:529 msgid "(shaking) *squeak*" msgstr "" #. [message]: speaker=leader6 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:533 msgid "" "Stupid runtling, quit trembling! What’re you so afraid of? Go on through and " "get everything to the stockpiles." msgstr "" #. [hides]: id=disguised #. ability given to a wagon #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:563 msgid "disguised" msgstr "" #. [hides]: id=disguised #. ability given to a wagon #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:565 msgid "This unit’s mundane exterior conceals assassins within." msgstr "" #. [message]: speaker=$spotter_id #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:618 msgid "" "Hey, I think there’s someone hiding inside this wagon! Let’s chase away the " "driver and break it apart!" msgstr "" #. [message]: speaker=leader6 #. this is the same orc who let Konrad's soldiers in #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:634 msgid "It’s a spy! Which one of you grunts let that worm into our camp?!" msgstr "" #. [message]: speaker=Khargol #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:638 msgid "" "We’re under attack! Check the other wagons! Grab your swords and kill " "anything that looks out of place!" msgstr "" #. [message]: role=wagon1 {OR id=Konrad} #. [event] #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:649 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:948 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:953 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:989 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1004 #: data/campaigns/Heir_To_The_Throne/utils/bigmap.cfg:77 #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:37 #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:452 msgid "Konrad" msgstr "" #. [message]: role=wagon1 {OR id=Konrad} #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:650 msgid "" "They’re getting ready for battle! We have to defeat the chief before we’re " "overwhelmed." msgstr "" #. [message]: role=arshag_wolf #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:779 msgid "Grrrr! Arf!" msgstr "" #. [message]: speaker=Arshag #. Arshag is talking to his pet wolf, in the same way that a modern human might talk to a dog #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:784 msgid "" "Who’s a good girl? Are you a good girl? Are you ready to feast on the bones " "of our enemies?" msgstr "" #. [message]: role=arshag_wolf #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:788 msgid "Arf! Arf! Woof!" msgstr "" #. [message]: speaker=leader3b #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:803 msgid "" "Hurry on past, goblin. I don’t want your stench in my nose while I’m trying " "to eat." msgstr "" #. [message]: role=nw_gold_guard #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:820 msgid "" "That last raid was great! I can’t believe the queen is still finding rebel " "villages for us to plunder!" msgstr "" #. [message]: role=nw_gold_guard #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:824 msgid "" "Just look at this pile of gold I’ve pillaged! I hope nobody steals my loot " "while I’m not looking..." msgstr "" #. [message]: role=wagon1 {OR id=Konrad} #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:840 msgid "" "There are caged animals here, many bearing the brand of a chief. They don’t " "look very well cared for." msgstr "" #. [message]: role=wagon1 {OR id=Konrad} #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:844 msgid "" "Let us lift the latch on their fence gate, then quietly leave before anybody " "notices..." msgstr "" #. [message]: role=boar_speaker #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:862 msgid "" "Chief! Chief! Someone opened the pasture gate! Your prize pigs are running " "free!" msgstr "" #. [message]: speaker=Khargol #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:866 msgid "" "Imbeciles! You three, go guard the pen and find my pigs. When I find out who " "was responsible..." msgstr "" #. [message]: speaker=leader3 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:916 msgid "" "Argh, this place is so boring! Why am I stuck guarding this dumb valley " "instead of going out on raids? I wish something exciting would finally " "happen..." msgstr "" #. [message]: speaker=leader6 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:932 msgid "Hey, what’re you goblins doing back here? Get lost!" msgstr "" #. [message]: role=wagon1 {OR id=Konrad} #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:949 msgid "Look at all those weapons! This must be one of their armories." msgstr "" #. [message]: role=wagon1 {OR id=Konrad} #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:954 msgid "" "If we can sabotage some without waking that goblin guard, we’ll make it " "harder for their chief to recruit fighters and respond to our attack." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:964 msgid "The Orcish Sovereign’s gold has been reduced to 0." msgstr "" #. [message]: speaker=Khargol #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:981 msgid "" "Where’s that useless worm Fagh-Mok? He’s supposed to take orders from me! " "But he’s been acting suspiciously lately, and now I can’t find him at all." msgstr "" #. [message]: speaker=Khargol #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:985 msgid "" "I’ll be watching him. He’d better not try anything funny or I’ll chop his " "head off!" msgstr "" #. [message]: role=wagon1 {OR id=Konrad} #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:990 msgid "That must be the orcish chief. He’s the one we need to kill." msgstr "" #. [message]: role=wagon1 {OR id=Konrad} #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1005 msgid "" "We have reached an orcish keep, but our army is still outside. Any attempt " "to bring them in would only give the orcs time to deploy more soldiers " "against us." msgstr "" #. [message]: speaker=faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1029 msgid "" "You idiot! What’re you doing back here?! You’re supposed to be fighting the " "chief!" msgstr "" #. [message]: speaker=faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1035 msgid "Get back in there or our deal’s off!" msgstr "" #. [message]: speaker=Khargol #. referring to the events from the final scenario of Asheviere's Dogs. Khargol wasn't a named character in that campaign, but perhaps he was one of the random grunts #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1051 msgid "" "You! You’re that wizard from the battle at Dan’Tonk! The one who did the " "storm and the lightning." msgstr "" #. [message]: speaker=Khargol #. Bazur is an orcish warrior, and the main character of Asheviere's Dogs. #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1056 msgid "" "Bazur always said he wanted a chance to kill you. Now I’ll do what he never " "could!" msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1060 msgid "" "Those were dark days. Today I end your rule as I shall one day end " "Asheviere’s!" msgstr "" #. [message]: speaker=Khargol #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1071 msgid "" "Hey! Do you see that? That’s the thing the queen told us to watch out for!" msgstr "" #. [message]: speaker=Khargol #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1075 msgid "The Sceptre of Fire! Get it!" msgstr "" #. [message]: speaker=Khargol #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1086 msgid "Weakling invaders! I’ll kill you all!" msgstr "" #. [message]: role=arshag_wolf #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1101 msgid "whimper whimper whimper" msgstr "" #. [message]: speaker=Arshag #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1105 msgid "You’ll pay for that!" msgstr "" #. [message]: speaker=Arshag #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1113 msgid "These foes are beyond my strength!" msgstr "" #. [message]: speaker=leader3 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1121 msgid "Filthy pinkskins!" msgstr "" #. [message]: speaker=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1129 msgid "Curse you all!" msgstr "" #. [message]: speaker=leader6 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1137 msgid "Gah!!" msgstr "" #. [message]: speaker=Khargol #. Konrad may not have struck the finishing blow, but it'll be either him or one of his soldiers #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1151 msgid "" "Impossible! Arr, how shameful to die at the hands of some stupid assassins..." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1161 msgid "Gado-har" msgstr "" #. [message]: speaker=leader3 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1166 msgid "Khargol’s dead! The assassins killed our chief!" msgstr "" #. [message]: speaker=faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1176 msgid "" "Now is my chance! Set me free, girl, so I can take command of the horde!" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1180 msgid "" "Set you free? Nice try. You’re not getting out of that cage until Konrad " "returns." msgstr "" #. [message]: speaker=faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1186 msgid "" "Stupid girl, you think the other orcs are just going to let him walk out? I " "must take command. Set me free or your friends all die!" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1190 msgid "Rrr... insufferable. I don’t know how Mother stands working with orcs." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1194 msgid "" "Go. But don’t you dare betray us, or I swear to personally find you and kill " "you. If you know anything about me, you’ll know that’s a promise I can keep." msgstr "" #. [message]: speaker=faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1214 msgid "Assassins! I’ll get them!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1219 msgid "You?! What??" msgstr "" #. [message]: speaker=faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1225 msgid "Play dead, you idiot." msgstr "" #. [message]: speaker=faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1244 msgid "" "Look, everyone! I have slain the invaders and avenged the murder of our " "chief!" msgstr "" #. [message]: speaker=faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1250 msgid "" "As head of Khargol’s personal guard, is only right that I assume the late " "chief’s duties! Long live chief Fagh-mok the Amazing!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1258 msgid "Akhir" msgstr "" #. [message]: speaker=Arshag #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1263 msgid "" "Fagh-mok? You?! You’re weak! You were nothing more than the chief’s sword-" "carrier!" msgstr "" #. [message]: speaker=Arshag #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1267 msgid "" "No, I should be chief instead! Khargol respected me most of all! I followed " "him from the beginning!" msgstr "" #. [message]: speaker=leader3 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1272 msgid "" "No, I should be chief! My warriors are the bravest, and I am the strongest " "warrior of all!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1276 msgid "Bovrir" msgstr "" #. [message]: speaker=leader4 #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1281 msgid "" "Strongest?! I could kill both you AND that ingrate Fagh-Mok, with one hand " "tied behind my back!" msgstr "" #. [message]: speaker=faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1288 msgid "Oh yeah? Come here and try it, you worthless sack of slime!" msgstr "" #. [message]: speaker=Arshag #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1292 msgid "" "I say we kill all three of ’em! Warriors, fight to make me chief and I " "promise to bathe you all in gold and blood!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1324 msgid "Hail, Li’sar! I return!" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1328 msgid "" "The orcich camp echoes with shouts and screams. I take it Fagh-Mok’s bid to " "become chief has not gone according to plan?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1332 msgid "" "Not exactly, no. But at least he held up his end of the bargain, and we " "ours. Chief Khargol is dead, and until the Whitefangs resolve their " "succession crisis they’ll be of no aid to Asheviere." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/42_A_Crisis_of_Leadership.cfg:1336 msgid "" "Then we’ve accomplished what we set out to do. Onwards to the next battle." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:21 msgid "scenario name^Cliffs of Thoria" msgstr "" #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:49 msgid "Drakes" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:124 msgid "There is 80 gold lying in a cove at the bottom of this waterfall!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:207 msgid "" "All is quiet. Whatever fight was happening here, it ended before we could " "intervene." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:214 msgid "" "And the outcome is no mystery — there is a small fleet of boats shattered " "among the river islands! I shall send a scout to investigate." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:228 msgid "" "And the outcome is no mystery — there is a small fleet of boats shattered " "among the river islands! I shall send my familiar to investigate." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:244 msgid "" "Curious. The wrecks are not of proper ships, but of shallow-draft rafts " "built only recently; much of their timber is green. Those that were not " "capsized have been burned. And most curious of all — all flew the banner of " "Wesnoth." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:248 msgid "" "Wesnoth! There is only one army of Wesnoth in these lands, and it is the one " "which I led here to fight you. These must be survivors from the volcano!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:252 msgid "I’m afraid they don’t seem to be survivors any longer, Li’sar." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:261 msgid "Keh Ohn" msgstr "" #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:269 msgid "" "Interlopers from the Domain of Men!\n" "Heed this warning for it is the last I shall offer your kind —\n" "\n" "Seek no further trespass of our land across this river.\n" "Lest you reach only that same end as they who did so before you." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:277 msgid "" "A drake! So the winged figures we saw fighting were drakes. You are the ones " "who destroyed this flotilla?" msgstr "" #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:281 msgid "" "We are.\n" "\n" "For in violation of our Ways, they harvested game from our Domain.\n" "Then... they took the eggs of drakes... our eggs... as prey.\n" "\n" "For such an act, I should grant no leniency.\n" "Yet long ago, my ancestors once made similar transgressions against your " "kind.\n" "So I grant you, who were not directly responsible, your lives.\n" "Now go." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:293 msgid "" "The soldiers consumed drake eggs? I cannot imagine anyone would be fool " "enough to do such a thing, unless unknowingly or in extreme starvation. I " "fear this has been a terrible misunderstanding." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:297 msgid "" "The men I trained are skilled and tenacious. If it was possible to survive, " "they will have. We will go, drake, but you will first turn over any " "prisoners and allow us to search the river for survivors." msgstr "" #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:301 msgid "" "Their lives are forfeit.\n" "All who have preyed upon our young, we shall destroy.\n" "The matter is decided.\n" "My decision, final." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:308 msgid "" "Foul dragon, the decision was never yours to make! If but one soldier of " "Wesnoth has survived then I am coming to his rescue. Stand in my way only if " "you seek to do battle." msgstr "" #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:312 msgid "So be it, fellow contender." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:322 msgid "Find the survivor near the southeast corner of the map." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:329 msgid "Then, escort him towards the west edge of the map." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:337 msgid "Reach Warven, then escort him towards the west edge of the map." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:346 msgid "Escort Warven west to the marked hexes." msgstr "" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:353 msgid "Death of Warven" msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:368 msgid "" "Warven will remain under player control until the end of the scenario, but " "will join Li’sar’s side in future scenarios." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:383 msgid "" "I don’t see any enemy keep on the river, but it’s littered with crude " "dwellings. We should break down the drakish villages to stop them rallying " "more fighters." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:403 msgid "" "There is a cataract ahead. By the thunder of the water and the height of the " "spume, it must drop several hundred feet at least! To try to sail past this " "would be suicide." msgstr "" #. [message]: speaker=Keh Ohn #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:417 msgid "GRRROOOOAAAAR!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:423 msgid "Huzzah! We’ve killed their leader!" msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:428 msgid "" "Our dominant is slain!\n" "Gliders, send word to the first intendant of his ascension by fate." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:451 msgid "" "We’ve slain one of the drakes! Their biology is... wow, incredibly strange — " "yes, I think there must be some magic in them." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:455 msgid "" "With more specimens, I’m sure I could learn something practical. If you " "could kill, say, err, thirty drakes — not including this one, that is — then " "I’m sure their fire could show me how to improve my flashpowder." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:476 msgid "" "That’s fifteen drakes you’ve defeated. I’m already learning so much from " "dissecting the corpses! Fifteen more and I’m sure I’ll learn something " "practical." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:486 msgid "" "Oh, wow, you defeated all thirty drakes I asked for! These are just... " "absolutely amazing! Such fascinating creatures! Did you know that each wing " "contains upwards of seven major arteries?" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:490 msgid "" "Err, and, well, of course I’ve extracted some particular reagents that could " "be useful on the battlefield as well. As promised." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:522 msgid "" "Good, we’ve destroyed one drake beacon. Each one we raze will make it more " "difficult for them to rally their fighters." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:591 msgid "" "Look! I see someone at the top of the furthermost cliff! It’s a young human " "officer, barely more than a boy. He appears badly hurt but still alive." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:604 msgid "" "I wonder why the drakes haven’t finished him by now? It is strange that " "there are not any drakes in that area." msgstr "" #. [message]: type=Water Serpent,Kraken #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:627 msgid "Grrroar" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:631 msgid "Well... that answers the question." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:636 msgid "" "That young officer is Warven, one of my best lieutenants! He might well be " "the only survivor of this battle! We must reach him and bring him to safety." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:639 #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:640 #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:641 msgid "" "Must I remind you that he, like all the others who fought us underground, " "once tried his utmost to kill us? Will he follow you, or will he choose to " "betray us to Asheviere?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:642 msgid "" "I don’t mean to question your judgement, but wasn’t he trying to kill us not " "so long ago? He’s one of Asheviere’s! Will he follow you, or will he choose " "to betray us to the dark queen?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:643 msgid "" "What honor is there in the heart of a man who has served Asheviere; who " "pursued us underground and fought to kill us? Will he follow you, or will he " "choose to betray us to the dark queen?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:644 msgid "" "Not so long ago he was fightin’ underground and trying his best to kill " "Konrad. How do you think he’s going to join our alliance now? What if he " "betrays us to the queen?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:645 msgid "" "Forget not that he, like the others who fought us underground, came north " "with you to kill Konrad. If rescued shall he join our alliance, or shall he " "betray us to Asheviere?" msgstr "" #. [companion_message] #. reference to this fable: https://en.wikipedia.org/wiki/The_Scorpion_and_the_Frog #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:647 msgid "" "Aye, so said the scorpion to the frog! Dinnae forget, that ninnyhammerin’ " "cad tried to kill Konrad not so long ago, same as all them other chuckle-" "heads who fought us underground! He’ll betray us to Asheviere quick as a " "wink." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:648 msgid "" "It’s good to save a life and all, of course. But, err, well, you know, " "wasn’t he fighting underground trying to kill Konrad not too long ago? Is he " "going to join our alliance? What if he betrays us to Asheviere?" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:649 msgid "" "Dosh don’t think dat be so smart. He was unnerground tryin’ to kill Konrad " "not too long ago, wasn’t he? Now we want to help him? Dosh thinks he’ll run " "quick as a wink back to dat queen, an’ we’ll be all da worse for it." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:650 msgid "" "Do not forget that he, like all the others who fought us underground, once " "tried his utmost to kill me. Will he follow you, or will he choose to betray " "us to Asheviere?" msgstr "" #. [message]: speaker=Lisar #. "you people" refers to the last speaker - one of Konrad's many possible companions. Kalenz, Chantal, Haldiel, Elrian, Seimus, Harper, Moremirmu, Ulfdain, Jeniver, or Dosh. #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:658 msgid "" "Perhaps he did come to kill you, but he’s loyal to me and did so only at my " "orders. I don’t question you people who Konrad chooses to put his trust in — " "please don’t question mine." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:664 msgid "" "Perhaps he did come to kill you, but he’s loyal to me and did so only at my " "orders. You can trust him." msgstr "" #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:685 msgid "Who... who are you? A friend or a foe?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:689 msgid "" "We are friends. Don’t worry about it and don’t try to fight us — you are in " "no condition to fight." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:693 msgid "" "Welcome back to the fold, young lieutenant. Let’s get you to the healers." msgstr "" #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:697 msgid "" "General Li’sar — here? Praise Haldric, you’re alive! But... what you doing " "in league with the false prince?" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:701 msgid "Call it a change of heart. You swore an oath to me. Will you follow us?" msgstr "" #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:705 msgid "Your Highness... Highnesses, I am yours to command." msgstr "" #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:732 msgid "" "General... Thank you for rescuing me, but the others are in need of help too." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:736 msgid "Others? There are more survivors!?" msgstr "" #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:740 msgid "" "Yes, Your Highness! We were only the scouts — trying to find a way back " "home. If I survive this battle, I can lead you upriver to our camp. They’ll " "be elated to see that you’ve survived." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:761 msgid "" "Our foe flees.\n" "We are victorious." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:767 msgid "Warven’s made it to safety! Time to leave, everyone." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:785 msgid "" "No! Without him we will never find the other survivors. I’ve failed my duty " "as commander." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:803 msgid "" "Even the best healing we can administer is no substitute for rest. We must " "get Warven to safety before his wounds become too much to bear." msgstr "" #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:810 msgid "Argh... I... can’t—" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/43_Cliffs_of_Thoria.cfg:815 msgid "" "No! Without him we will never find the other survivors. I’ve failed my men." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:20 msgid "scenario name^Underground Channels" msgstr "" #. [side]: id=leader3, type=Saurian Javelineer #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:93 msgid "Saurians" msgstr "" #. [side]: id=Haralamdum, type=Ancient Wose #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:130 msgid "Woses" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:203 msgid "" "Here we are! Whatever evil lurks within these caves, we shall put an end to " "it." msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:215 #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:216 msgid "Konrad, do you hear that sound? Look to the north. I wonder if—" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:217 msgid "Konrad, listen. Do you hear that? The trees are moving in the north!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:218 msgid "Konrad, listen. Do you hear that? Look to the north. Woses!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:219 #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:220 msgid "Whoah, did you hear that? Look north! The trees are moving!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:221 msgid "Hark to the north, Konrad! There is movement among the trees!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:222 msgid "Hey, do you hear that? Look north! Th’ trees are moving!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:223 msgid "Do you hear that? Is — yes! Yes, look! A wose!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:224 msgid "Hey, Konrad, did you hear dat? I tink dem trees are moving!" msgstr "" #. [companion_message] #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:225 msgid "Delfador, do you hear that? Look to the north. Woses!" msgstr "" #. [message]: speaker=Haralamdum #. Well, I say. Is that young Master Delfador? #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:236 msgid "Well, I say ... hmm dum har ... young Master Delfador?" msgstr "" #. [message]: speaker=Haralamdum #. So it is! How is the ambassador? He was here just the other day. #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:241 msgid "" "Harum-alam-alam. So it is! Hmm hmm alam ... how is ... hum ... the " "ambassador? He was here ... hmm ... just the other day." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:245 msgid "" "That was many years ago, I’m afraid. You are the woses who once resided at " "the Grey Grove? I see you have learned the language of men." msgstr "" #. [message]: speaker=Haralamdum #. Hmm, yes. A very useful language. Now these undead... very troubling. #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:250 msgid "" "Hmm ... yes ... alam ... alam dum ... very useful ... language ... yes ... " "hum ... now these undead ... harum ... very troubling." msgstr "" #. [message]: speaker=Haralamdum #. I am sure you could help rid us of these infernal undead. Afterwards, we could perhaps help you too. #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:255 msgid "" "I am sure ... dum hum ... you could help rid us of these ... alam hurum ... " "infernal undead ... yes, harum-alam-alam. Afterwards, we could perhaps... " "hmm ... help you too. Har alam dum." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:263 msgid "Defeat the undead leader" msgstr "" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:268 msgid "Death of Haralamdum" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:289 msgid "" "Konrad, this entrance is nearly flooded, and is too narrow for both our " "armies to enter. My soldiers and I will search for another way in." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:303 msgid "" "It’s so exciting to finally see woses up close! I hear they have a " "spectacular resistance to poison! Wose sap... curing — yes, if I could just " "extract a bucket of wose sap I’m certain I could learn their secrets." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:307 msgid "" "Now, err, well, of course sap extraction would be problematic from a live " "specimen, them being our allies and all. But, ah, we are on a battlefield. " "We don’t have to be the ones doing the cutting." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:311 msgid "" "You’re asking me to help you rob the dead. Don’t you think that’s a bit " "ghoulish, Jeniver?" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:315 msgid "" "But just imagine the possibilities! I ask you to help me stand next to a " "wose when it dies. If I can, I’m sure — yes I’m sure I can gather enough sap " "to begin curing poisons." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:324 msgid "It’s falling over! Oh, now’s my chance to collect some sap!" msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:340 msgid "Antivenom" msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:341 msgid "Jeniver has gained the “cures” ability!" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:345 msgid "" "It works! It works! Oh, I knew it! Now, err, I suppose I’d better quickly " "get back to the battle before the woses wonder what I was doing with their " "friend." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:367 msgid "" "Everyone ready? Good. Now that Konrad has distracted them from the west, " "we’ll push in from the east." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:390 msgid "" "The river is clean and fresh in this direction. There are no undead to hunt " "this way." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:416 msgid "Look, saurians! What business do you have in these caves?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:420 msgid "Fssssh! Ssslay you! Ssslay you all!" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:424 msgid "I don’t think diplomacy will get us far with these ones." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:439 msgid "" "The aggressive saurians are vanquished, but the undead are the greater evil " "here. We must not waver!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:451 msgid "Master. Is away. I guard. I will fight. Until Iliah. Malal returns." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:455 msgid "" "Your master Malal is gone, you undead fool! Go back to your eternal rest." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:459 msgid "" "Iliah-Malal? That is the lich we fought in the swamp. What would one of his " "minions be doing here? And why is it so powerful!?" msgstr "" #. [message]: speaker=Delfador #. reference to Eastern Invasion's "Dark Sanctuary" scenario #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:464 msgid "" "It speaks of guarding — perhaps Malal has a sanctuary hidden somewhere else " "in these hills. I do not think we have time to search for it, though. " "Perhaps a task for another hero, another time." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:482 msgid "" "There is an old book here, labeled “Isaac Mallat — Journal.” The " "running water has washed away most of the ink, but one passage is still " "readable..." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:487 msgid "" "—died in my arms. My own brother! He could have been saved!! This imbecile " "king’s quarantine will be the end of us all." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:489 msgid "" "I’m sure I’m not contagious. I’m sure there’s some way to cure it. If I " "sneak out of the village and make my way north to—" msgstr "" #. [message]: speaker=Haralamdum #. Well done. Very good. #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:509 msgid "Har hum har ... hmm ... well ... har alam dum ... good." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:513 msgid "" "Those undead will bother you no more, Sir Wose. Will you join us? We march " "towards Weldyn, to depose the dark queen Asheviere." msgstr "" #. [message]: speaker=Haralamdum #. March? So hasty. No, we are not soldiers, not at all. And we are not many. #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:518 msgid "" "March? So hasty. Harum-alam-alam ... no, we are not soldiers ... harum ... " "not at all. And we are not ... hum ... not many." msgstr "" #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:522 msgid "Hmm ... but there was something ... something to help ..." msgstr "" #. [message]: speaker=Haralamdum #. Oh, yes. The dust. #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:528 msgid "Har dum ... oh, yes, the dust." msgstr "" #. [message]: speaker=Haralamdum #. Dust carried by a skeleton. Something magical. I put it— where did I put it... #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:533 msgid "" "Dust carried ... har alam dum ... by a skeleton. Something magical. I put " "it ... harum ... where did I put it..." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:540 msgid "" "I see it — a pouch of powdered sapphire! A valuable component for all kinds " "of spells. I used the last of my supply in the defense of Elensefar, and " "have sorely missed it since. Thank you for your gift, Haralamdum." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mentoring} #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:544 msgid "" "Konrad, with this I can conjure up powerful earthen elementals. Malal must " "have stashed it away here. Now it is ours." msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:550 msgid "Delfador can now recruit Granite Golems!" msgstr "" #. [message]: speaker=Haralamdum #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:570 msgid "Harum ... huff ..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:576 msgid "The woses have been defeated! The undead have won." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:591 msgid "" "We should hurry, Konrad. There are storm clouds on the horizon. If we take " "too long to finish our battle and it starts to rain, this entire cave system " "might flood." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:602 msgid "" "It’s starting to rain, and these caves are about to flood! The undead can " "survive underwater, but I can’t. Even the merfolk must surface often for " "air! We’ll have to break off the attack." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/44_Underground_Channels.cfg:607 msgid "" "It’s starting to rain, and these caves are about to flood! The undead can " "survive underwater, but I can’t. We’ll have to break off the attack." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:8 msgid "scenario name^Test of the Clans" msgstr "" #. [side]: type=Grand Knight, id={ID} #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:41 msgid "Plainsmen" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:193 #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:194 #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:195 #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:196 #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:197 msgid "30 gold" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:202 msgid "" "The clans are rich and powerful, even under my mother, and their lands are " "overflowing with stockpiled supplies. We’ll make better use of it than they " "would." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:257 msgid "Hail, men of the plains! I greet you with a proposal." msgstr "" #. [message]: speaker=Daryn #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:261 msgid "" "What do these intruders want? We did not invite them here, that is certain." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:265 msgid "" "You know that my late uncle, King Garard II, was a friend of the clans. Your " "knights made up the cream of his army, and were venerated for their service. " "What prestige do you plainsmen hold under Asheviere, queen of the cities and " "employer of orcs?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:269 msgid "" "Join us to overthrow the evil queen, and I will see the clans restored to " "prominence within the courts of Weldyn. Oppose us, and I will strip you of " "your power once the throne is rightfully reclaimed." msgstr "" #. [message]: speaker=Alric #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:275 msgid "" "Hah! You think you can seize the throne? You who are led by these youths and " "this old man?" msgstr "" #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:279 msgid "" "He will confront Asheviere, as he claims. Then he will die. And if we have " "lent our support it will be all the worse for us." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:283 msgid "" "“These youths”, you dare call us? Don’t think me so weak that I cannot prove " "my worth in pitched battle." msgstr "" #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:287 msgid "" "Hah! You would challenge us? I accept. Rout our clansmen and we will " "repudiate the queen. Or otherwise leave now and never return!" msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:291 msgid "" "If you will not listen to reason, then so be it. Ready your lances, men of " "the plains!" msgstr "" #. [message]: speaker=Ruga #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:297 msgid "Fools! We will run you down like dogs!" msgstr "" #. [message]: speaker=Daryn #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:301 msgid "There is no turning back for you now. You will not break us!" msgstr "" #. [objective]: description={ON_DIFFICULTY4, condition=win #. $clansmen_remaining will be between 1 and 60 #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:347 msgid "" "Defeat 30 enemies to rout the Horse Clans ($clansmen_remaining remaining)" msgstr "" #. [objective]: description={ON_DIFFICULTY4, condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:348 msgid "" "Defeat 40 enemies to rout the Horse Clans ($clansmen_remaining remaining)" msgstr "" #. [objective]: description={ON_DIFFICULTY4, condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:349 msgid "" "Defeat 50 enemies to rout the Horse Clans ($clansmen_remaining remaining)" msgstr "" #. [objective]: description={ON_DIFFICULTY4, condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:350 msgid "" "Defeat 60 enemies to rout the Horse Clans ($clansmen_remaining remaining)" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:356 msgid "" "Defeat one or more enemy leaders — defeated leaders will join your recall " "list after this scenario" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:364 msgid "" "Defeat mounted enemies with Haldiel or Simyr — defeated cavalry will join " "your recall list after this scenario" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:374 msgid "" "Defeat mounted enemies with Haldiel — defeated cavalry will join your recall " "list after this scenario" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:384 msgid "" "Defeat mounted enemies with Simyr — defeated cavalry will join your recall " "list after this scenario" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:406 msgid "" "This is sheer madness. We cannot afford to wage war against these clansmen " "when we should be marching against the Queen..." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:411 #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2211 msgid "Lord Bayar, halt this folly! I challenge you to a personal combat." msgstr "" #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:415 msgid "Ho! You have amused me, young heir. Ho, ho, challenge indeed." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:419 msgid "Young heir? Then you assent to my claim?" msgstr "" #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:423 msgid "" "Impudence. Bah! Do you see orcs on our plains? Did we not grant you a test " "of your strength?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:427 msgid "" "This is hardly a test. Our battle serves only to spill needless blood and " "weaken us both." msgstr "" #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:431 msgid "No, whelp. You may be weakened, but the horse clans are eternal." msgstr "" #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:433 msgid "" "I will promise you this, however. If your forces can defeat me personally, I " "myself will join your cause." msgstr "" #. [message]: speaker=Ruga #. [message]: speaker=Daryn #. [message]: speaker=Alric #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:439 #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:443 #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:449 msgid "Aye." msgstr "" #. [message]: id=Haldiel,Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:479 msgid "" "This is my home, Konrad, and Simyr’s too. Although we were barely men when " "we left, their Horsemen will still recognize us as kin." msgstr "" #. [message]: id=Haldiel,Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:485 msgid "" "This is my home, Konrad. Although I was barely a man when I left, their " "Horsemen will still recognize me as kin." msgstr "" #. [message]: id=Haldiel,Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:491 msgid "" "Now that their leaders have offered to join our cause, I believe I can " "convince their fighters as well. Help me defeat Cavalrymen and Horsemen in " "combat, and I believe I can persuade them to follow their leaders and join " "you." msgstr "" #. [message]: speaker=second_unit #. said by either Haldiel or Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:520 msgid "I have persuaded this one to join us in the next battle, Konrad." msgstr "" #. [message]: speaker=second_unit #. said by either Haldiel or Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:528 msgid "" "This fighter is injured now, but he is willing to join us for our next " "battle." msgstr "" #. [message]: speaker=second_unit #. said by either Haldiel or Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:536 msgid "Konrad, I have convinced this fighter to join us in our next battle." msgstr "" #. [message]: speaker=second_unit #. said by either Haldiel or Simyr #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:544 msgid "" "I have spoken with this one, Konrad. He will join us in the next battle." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:608 msgid "" "How can this be?! You have bested me in combat! Impossible... but true. I " "will honor my pledge to join your army." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:609 msgid "" "I cannot believe this! You have defeated me, despite everything. I pledge my " "lance into your service, young ones." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:610 msgid "" "A heroic battle! Yet in the end I am bested — incredible. I will join you, " "Konrad and Li’sar." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:611 msgid "" "Bah, a humiliating defeat! But a defeat nonetheless. Let it not be said that " "Sir Rugan is without honor — as agreed, I will join your army." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:647 msgid "" "We have defeated many foes — the plainsmen’s resolve is shaken! Only a few " "more and they will surely break." msgstr "" #. [message]: role=clanboss #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:664 msgid "Stop! Stop! Our armies can bear this no longer." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:668 msgid "So you admit defeat! You assent to my claim and repudiate Asheviere?" msgstr "" #. [message]: role=clanboss #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:672 msgid "" "Indeed — you have humbled us, bearers of the Sceptre. His and Her Royal " "Highnesses fighting in tandem... perhaps you truly do have a chance at " "defeating the great queen." msgstr "" #. [message]: role=clanboss #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:676 msgid "" "The Clans cannot risk all by joining you in your attack on Weldyn, but you " "have proven yourself — neither shall we join Asheviere in opposition." msgstr "" #. [message]: role=clanboss #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:678 msgid "" "And as a gesture of goodwill, I instead offer you our warchest; a vast " "reserve of supplies and coin to sustain you on your crusade." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:683 msgid "Konrad and Li’sar have each gained 300 gold!" msgstr "" #. [message]: role=clanboss #. "Her" refers to Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:693 msgid "" "Now go from this place, and fight with courage. Fight Her as ferociously as " "you have fought us." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/47_Test_of_the_Clans.cfg:714 msgid "" "Bah, the Sceptre is but a magic staff. Steel is the true test of a ruler." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:10 msgid "scenario name^Dan’Tonk" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:265 msgid "" "Hello, Isolde. I see my mother’s appointed you regent in Dan’Tonk — " "congratulations. We were comrades, once. I’m sorry we now find ourselves on " "opposing sides." msgstr "" #. [message]: speaker=Isolde #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:269 msgid "" "Hello, Li’sar. I’m sorry too. I never saw you as one to turn against your " "sovereign; your own kin. ...I suppose it runs in the family." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:273 msgid "" "You are bold to march out from behind your walls and meet us on the open " "plain. Are you not worried we will defeat you?" msgstr "" #. [message]: speaker=Isolde #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:277 msgid "" "Hmph. My whole life, I’ve wanted to live a peaceful life. But there’s always " "someone causing problems. First it was Garard, then the baron. Outlaws on " "the isles, elves in the Aethenwood. Always one more thing." msgstr "" #. [message]: speaker=Isolde #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:281 msgid "" "And now it’s you three. At least you had the courtesy to come to my city — " "your queen’s city — in person. I can vanquish you and your armies all at " "once." msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:311 msgid "Defeat Isolde" msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:325 msgid "" "Gryphons will appear periodically near the northwest corner of the map. They " "aren’t your allies, but will prefer to attack Isolde’s soldiers when given " "the choice." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:344 msgid "Kraww!!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:348 msgid "Look, gryphons are attacking soldiers inside the city walls!" msgstr "" #. [message]: speaker=Isolde #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:352 msgid "These vermin again. What did that dwarf do to rile them up so badly?!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:356 msgid "" "I suspect they have a particular grudge against the soldiers of Dan’Tonk, " "but we should still do our best to stay out of their way — they remain wild " "animals." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:396 msgid "" "Li’sar, as a general of Wesnoth you were surely familiar with Dan’Tonk’s " "defenses. Do you have any insight into its weaknesses? Is there anything we " "can use against the general?" msgstr "" #. [message]: speaker=Lisar #. reference to Asheviere's Dogs #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:401 msgid "" "There was a hidden tunnel, once, but I had it collapsed some years ago. " "Sorry." msgstr "" #. [message]: speaker=Isolde #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:429 msgid "Argh! This is going terribly. Retreat! Retreat!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:454 msgid "" "Victory is won. As we expected, Isolde has taken refuge behind the city " "walls. Her army is defeated, but not broken. We lack the supplies or time to " "besiege the city proper." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:458 msgid "" "Maybe we don’t need to, Delfador. Power is a fragile thing, and we’ve shown " "this entire city — a city that once fought against Asheviere — that the " "queen is not so unbeatable as she once seemed. I do not think Isolde will be " "able to leave Dan’Tonk again without risking its revolt." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:462 msgid "" "That, and also I’ll leave a few of my men behind to destroy the roads and " "harass any sorties. Dan’Tonk won’t pose any problem when we attack Weldyn." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:478 msgid "" "We’re doing well. If we can keep up the fight for a little longer, I suspect " "Isolde will be forced to give up the fight." msgstr "" #. [message]: speaker=Isolde #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:485 msgid "" "You are a more skilled fighter than you look, Konrad. I don’t believe I can " "defeat you today. It’s time to cut our losses and retreat." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/48_Dan_Tonk.cfg:490 msgid "" "That’s a poor choice, soldiers. I hope you weren’t planning on ever seeing " "retirement." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:11 msgid "scenario name^The Battle for Wesnoth" msgstr "" #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:144 msgid "Orcish Auxiliaries" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:148 msgid "Shnog" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:149 msgid "Agnarz" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:150 msgid "Arob" msgstr "" #. [side] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:211 msgid "Royal Guard" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:215 msgid "Asheviere" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:216 msgid "Sir Aeollet" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:217 msgid "Sir Gunter" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:218 msgid "Sir Aebaud" msgstr "" #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:232 msgid "Beastmaster Burlin" msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:426 msgid "Raag!" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:433 msgid "" "That orc’s keep will make a perfect staging ground for our attack on the " "city, Konrad. I’ll move forward and recruit from there once it’s clear. " "You’re welcome to share, of course." msgstr "" #. [event]: id=sapper_ability_object #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1330 #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1331 #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1332 #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1333 #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1334 #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1335 msgid "Bridge Guard" msgstr "" #. [dummy]: id=sapper #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1413 msgid "sapper" msgstr "" #. [dummy]: id=sapper #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1414 msgid "" "This unit is carrying explosives. When defeated, it will destroy whatever " "terrain it is standing on." msgstr "" #. [dummy]: id=sapper #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1416 msgid "" "This unit will not detonate if overkilled by 25 hitpoints or more, as long " "as the vanquishing damage type is not fire." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1471 msgid "Ack!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1477 msgid "" "That guard was carrying some kind of strange device! Whatever it was, we " "slew him with such a mighty blow that he had not the chance to use it." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1482 msgid "" "Well done! We slew this guard with such a mighty blow that he had not a " "chance to destroy his bridge." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1501 msgid "The fire is getting to the explosive powder! Your Majesty—" msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1510 msgid "Argh! Your Majesty... it doesn’t even need to walk..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1515 msgid "Argh! Your Majesty... the plan..." msgstr "" #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1520 msgid "Carry out your orders. Do not disappoint me." msgstr "" #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1601 msgid "So. After burning half my fields, these rebels come at last to face me." msgstr "" #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1606 msgid "So, these rebels come at last to face me." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1611 msgid "" "Surrender, Mother. The land’s blood is spent. I have come to take my " "rightful place." msgstr "" #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1615 msgid "" "Ahh. My own daughter, a turncoat. Such treason my reign must endure! But " "endure it will." msgstr "" #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1619 msgid "" "The walls of Weldyn are strong. And her allies are many. They will arrive in " "days — and then you will die." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1639 msgid "" "Knights from the Horse Clans, footmen from Dan’Tonk, and orcish hordes from " "the north now swollen even further with your mage Mirya’s new recruits. We " "know, and we are prepared." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1641 msgid "" "Knights from the Horse Clans, footmen from Dan’Tonk, and orcish hordes from " "the north. We know, and we are prepared." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1642 msgid "" "Knights from the Horse Clans, footmen from Dan’Tonk, and your mage Mirya " "with her newly-recruited grunts. We know, and we are prepared." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1643 msgid "" "Footmen from Dan’Tonk, orcish hordes from the north, and your mage Mirya " "with her newly-recruited grunts. We know, and we are prepared." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1644 msgid "" "Knights from the Horse Clans and orcish hordes from the north, now swollen " "even further with your mage Mirya’s new recruits. We know, and we are " "prepared." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1646 msgid "" "Knights from the Horse Clans and footmen from Dan’Tonk. We know, and we are " "prepared." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1647 msgid "" "Footmen from Dan’Tonk and orcish hordes from the north. We know, and we are " "prepared." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1648 msgid "" "Knights from Horse Clans and orcish hordes from the north. We know, and we " "are prepared." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1649 msgid "" "Footmen from Dan’Tonk and your mage Mirya with her newly-recruited orcs. We " "know, and we are prepared." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1650 msgid "" "Knights from the Horse Clans and your mage Mirya with her newly-recruited " "orcs. We know, and we are prepared." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1651 msgid "" "Orcish hordes from the north, now swollen even further with your mage " "Mirya’s new recruits. We know, and we are prepared." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1653 msgid "" "Fewer than there might have been. Of all your allies, only your mage Mirya " "and her newly-recruited orcs are still ready to aid you. We did not come " "here unprepared." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1654 msgid "" "Fewer than there might have been. Of all your allies, only the orcish hordes " "of the north still stand ready to aid you. We did not come here unprepared." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1655 msgid "" "Fewer than there might have been. Of all your allies, only the Horse Clans " "still stand ready to aid you. We did not come here unprepared." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1656 msgid "" "Fewer than there might have been. Of all your allies, only the footmen of " "Dan’Tonk still stand ready to aid you. We did not come here unprepared." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1658 msgid "" "What allies, Your Grace? The Horse Clans have turned their backs; Dan’Tonk " "is barricaded; the orcish clans are embroiled in civil war. Even your mage " "Mirya is gone. You have nothing more than the forces arrayed before us here." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1665 msgid "" "How long must the people endure your rule, woman? Give the throne to your " "daughter. She is the rightful heir. We even hold the Sceptre to prove it!" msgstr "" #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1669 msgid "" "Delfador! My old tormentor! Treason! Men! Seize them! Kill them! Kill them " "all!" msgstr "" #. [objective]: condition=win #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1677 msgid "Defeat Asheviere" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1696 msgid "" "It’s you! The dwarf from Gryphon Mountain! I thought you were merely " "delivering eggs to Asheviere, not fighting for her." msgstr "" #. [message]: speaker=Burlin #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1700 msgid "Well, you know what they say: money talks. It’s nothing personal." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mentoring} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1735 msgid "" "Their initial attack will be especially powerful, but they will continue " "reinforcing Asheviere every day or two until she is defeated — or we are." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mentoring} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1739 msgid "" "Each wave of attackers will be ready to move and fight the instant they " "arrive, so we should be careful not to leave our soldiers exposed near the " "attackers’ entry points." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1747 msgid "" "Konrad, Asheviere’s allies have prepared a follow-up attack! This wave is " "not especially powerful, but I suspect that each subsequent follow-up will " "be more deadly than the last." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1893 msgid "" "Konrad, I sense a current of magic approaching along the north road. I " "suspect we will soon encounter that teleporting mage of Asheviere’s, along " "with her orcish allies and mage followers." msgstr "" #. [message]: speaker=Mirya #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1910 msgid "Ah, we’ve arrived at the perfect time." msgstr "" #. [message]: speaker=Mirya #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1937 msgid "" "Congratulations on your entry into the queen’s service, orcs. To earn your " "first payment, bring me the heads of the rebel leaders." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1946 msgid "You’re a good mage, Mirya. It’s a shame you’re a bad person." msgstr "" #. [message]: speaker=Mirya #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1954 msgid "" "Ow! I think it’s time to take my leave. No point dying for the cause when I " "could live for it instead." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #. "Morium libre vintis" doesn't mean anything. It's just some gibberish that sounds like a magic spell. #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1960 msgid "You will not leave. Morium libre vintis!" msgstr "" #. [message]: speaker=Mirya #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1968 msgid "My spell is broken!" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:1995 msgid "" "Look, to the west! There is a great plume of dust visible just over the " "horizon." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2000 msgid "" "That road leads to Dan’Tonk — there must be a column of soldiers marching to " "my mother’s aid. They’ll be here any moment." msgstr "" #. [message]: speaker=Isolde #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2014 msgid "" "Your Majesty! So Konrad has come, just as you said he would. My army will " "make short work of him." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2047 msgid "I’m sorry it had to come to this, Isolde. I respected you." msgstr "" #. [message]: speaker=Isolde #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2051 msgid "You picked the wrong side, princess. I’ll try to capture you alive." msgstr "" #. [message]: speaker=Isolde #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2059 msgid "Don’t surrender, my queen! Do not let my death be in vain!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2078 msgid "" "I hear the rhythmic beat of war-drums. There is a vast orcish host " "approaching from the northeast, behind us! They must have come a long way to " "make war." msgstr "" #. [message]: speaker=Faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2094 msgid "" "Should’ve taken me up on my offer when you had the chance, Konrad. If I " "can’t kill the chief, maybe I can still win his favor by killing you!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2124 msgid "" "Coming here was a poor decision, orc. The dark queen’s reign is at an end. " "You lash yourself to a sinking ship." msgstr "" #. [message]: speaker=Faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2128 msgid "Yeah yeah. Let’s get on with the fighting!" msgstr "" #. [message]: speaker=Faghmok #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2136 msgid "Arrrgh! What a waste..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2155 msgid "" "There is a thunder of approaching hooves in the south! The Horse Clans have " "come." msgstr "" #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2173 msgid "" "Hail, good Asheviere! We have taken the long road and come around by the " "south to surprise the rebels!" msgstr "" #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2177 msgid "" "More likely you took the long road hoping to miss the worst of the fighting. " "I expected better, Bayar. We will discuss this after the battle." msgstr "" #. [message]: speaker=Asheviere #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2215 msgid "Ignore him. Run them down like dogs." msgstr "" #. [message]: speaker=Bayar #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2223 msgid "No! I am beaten! Perhaps the dark queen truly can be bested..." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2262 msgid "Mother, I swore to end your reign of evil, and now I shall." msgstr "" #. [message]: speaker=Asheviere {ASHEVIERE_VARIATION defeated} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2266 msgid "Daughter, I built this kingdom for you. It has all been for you!" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2270 msgid "" "Even now, can you not tell the truth? Your greed has corrupted your soul. " "You are a monster! A murderess! It pains me to kill you, Mother, but you " "have chosen your own fate. For Wesnoth!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2288 msgid "" "You have hunted me across the countryside, indeed across the years. Here I " "am, Dark Queen." msgstr "" #. [message]: speaker=Asheviere {ASHEVIERE_VARIATION defeated} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2292 msgid "" "I was sure I had killed you, yet you haunt me still. Be gone, demon! I " "banish you, ghost!" msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2296 msgid "" "Oh, wretched lady, I am very real. The land has suffered from your greed and " "ambition. You will now be held to account for your misdeeds. For the young " "Prince Konrad! For WESNOTH!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2314 msgid "As I destroyed your son, I now destroy you." msgstr "" #. [message]: speaker=Asheviere {ASHEVIERE_VARIATION defeated} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2318 msgid "" "You were always defiant, wizard, and no one has thwarted my plans as " "determinedly as you." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2322 msgid "" "I have always been a humble servant of the Crown, and remain such even now." msgstr "" #. [message]: speaker=Asheviere {ASHEVIERE_VARIATION defeated} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2326 msgid "" "Delfador! You utterly disgust me, you sniveling worm. How dare you confront " "me, your queen?" msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2330 msgid "How dare I? I, High Provost of the Council of Archmagi..." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2332 msgid "" "... bearer of the staff of An-Usrukhar, guardian of the book of Crelanu ..." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2334 msgid "" "... Mage Protector of The Kingdom Of The Peoples Of The West-North, Chief " "Advisor to the Crown..." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2336 msgid "" "... and personal counselor to my King and my friend, Garard the Second, whom " "you most foully betrayed..." msgstr "" #. [message]: speaker=Delfador {DELFADOR_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2338 msgid "I am Delfador the Great and TODAY YOU MEET YOUR ATONEMENT!" msgstr "" #. [message]: speaker=Asheviere {ASHEVIERE_VARIATION defeated} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2369 msgid "Treason! The evil ones have slain me!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2374 msgid "" "For too long has your darkness troubled the world, Asheviere. Your time has " "come!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2375 msgid "Vengeance for the fallen! Vengeance for Deoran!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2376 #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2377 msgid "" "The hand of the Clans strikes you down, witch! Vengeance for my king! " "Vengeance for Garard!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2378 msgid "" "Dark queen, your evil ends this day. In the name of the Light, I purge you " "from this world!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2379 msgid "Here’s for Baldras! Here’s for Delwyn and Dallben!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2380 msgid "" "Dinnae recognize me, do ye? You sent me to the gibbet, ye milksop, ye " "coward! Ah’ll cut that lubberworting head right off yer steamin’ corpse!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2381 msgid "Sorry about this! Oh, how did I get caught up in all this?" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2382 msgid "For Alduin! For my friends, my apprentices, and my home! Now burn!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2383 msgid "For Alduin! For my friends, my family, and my home! Now burn!" msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2384 msgid "Dis not personal, queen. But Dosh gonna squash you like frog." msgstr "" #. [message]: speaker=Asheviere {ASHEVIERE_VARIATION defeated} #. "struck by some lowborn grunt" hints to the player that there's messages if Konrad/Lisar/Delfador get the kill #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2389 msgid "" "Oh, such indignity to have the final blow struck by some lowborn grunt..." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2397 msgid "And so passes Asheviere, queen of Wesnoth." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2401 msgid "We have won at last! Li’sar! You will be queen!" msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION glad} #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2405 msgid "" "Yes, but I won’t ever forget what you have done for me, Konrad. And you, " "Delfador." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2410 msgid "So much blood. So much death. For what? A title?" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2414 msgid "" "For justice, Elf Lord. We fight because if we do not, evil would prevail. " "But, I implore you to let the dead have their rest. We have taken victory. " "Tomorrow is a new day, friends... let us build this kingdom anew." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2419 msgid "" "We have taken victory. Tomorrow is a new day, friends... let us build this " "kingdom anew." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2511 msgid "And so the Dark Queen’s reign was ended." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2515 msgid "" "Li’sar, daughter of Garard II and Heir to the Throne of Wesnoth, was crowned " "Queen and Bearer of the Sceptre of Fire, which she would pass on to all her " "successors. Her reign was long, and she undid much of the evil deeds of her " "mother." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2517 msgid "" "Delfador became Li’sar’s High Counselor, advising her in the most important " "matters of state. He lived until a ripe old age and was granted a royal " "funeral, after which he was buried in the Royal Crypt in Weldyn." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2522 msgid "" "Chantal ventured into the palace dungeons, where she found her great-" "grandfather Kalenz among many other prisoners. Together they returned to " "their home in the north and never again came to the lands of men." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2523 msgid "" "Kalenz and Chantal returned to their homes in the north, and never again " "came to the lands of men." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2524 msgid "" "Kalenz returned to his home in the north and never again came to the lands " "of men." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2525 msgid "" "Haldiel — and Kaylan — returned to the Horse Plains. With the queen defeated " "and her supporters among the the Horse Lords disgraced, the returnees gained " "much clout within the Horse Clans, and enacted reform." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2526 msgid "" "Haldiel returned to the Horse Plains. The queen’s supporters were " "embarrassed by her defeat, but Kaylan’s death left Konrad’s allies with no " "one to rally behind. Change would be slow." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2527 msgid "" "Moremirmu lived the rest of his days as a wandering warrior, bringing light " "and hope wherever he went. When at last he fell, he was buried with honors " "and laid to rest among the other heroes of his order." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2528 msgid "" "Harper returned to the Three Sisters, where she led her people back to the " "mainland, to reclaim their ruined hometowns. Delwyn and Dallben were " "rebuilt, and prospered." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2529 msgid "" "With Konrad’s blessing, Ulfdain rallied a company of soldiers — dwarves and " "men both — and set out to fight for Knalga. They were never heard from again." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2530 msgid "" "Jeniver swallowed her pride and traveled to Alduin. At Delfador’s insistence " "she was awarded a professorship, and would go on to contribute greatly to " "the advancement of alchemy and the training of young minds." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2531 msgid "" "Seimus returned to Alduin, where he was hailed as a hero by many (and " "reviled by a few). He presided over the academy for many years, where he was " "often visited by his friend Delfador." msgstr "" #. [then] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2535 msgid "His grandparents’ loan was repaid in full, plus interest." msgstr "" #. [then] #. [else] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2535 #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2538 msgid "" "Inspired by Konrad’s leadership, Elrian forwent his study of magic and " "instead devoted himself to the study of strategy. In time, he would become " "one of the Crown’s top generals." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2541 msgid "" "Dosh returned to the north, where stories of his battle-feats and " "exceptional intelligence (for a troll) made him a figure of some renown. In " "time he accrued enough followers to start his own clan, which he ruled " "wisely as chief." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2542 msgid "" "Konrad kept his promise to Merle, channeling gold and attention towards the " "Dulatus hills. That place became known as a home of great craftsmen." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2543 msgid "" "Jotha eventually returned to his home in the north, this time alongside many " "other merfolk. The Bay of Jotha (so it came to be called) would grow into a " "prosperous settlement; a rare jewel of civilization in the northern " "wildlands." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2544 msgid "" "Warven, now elevated to Grand Marshal, continued to serve Li’sar loyally for " "many years. He would one day be crippled in battle, and would retire to " "teach at Weldyn’s military academy." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2545 msgid "" "Blackwing the raven, already advanced in age, passed away soon after " "Asheviere’s demise. He was laid to rest at the Royal Library, in a glass " "ossuary ornamented with all manner of trinkets and baubles." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2558 msgid "" "The prisoners Asheviere had threatened were found and freed, none the worse " "for their ordeal. Most returned to their homes, singing the new Queen’s " "praises." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2564 msgid "" "The bones of the infant Prince Konrad were retrieved from the elves and " "buried in the Royal Crypt in Weldyn, which our Konrad visited to pay homage " "every week." msgstr "" #. [event] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2566 msgid "" "And as for our Konrad himself... the foundling prince became a noble in " "Li’sar’s court." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2573 msgid "" "The prince and the queen’s mutual respect grew into friendship, trust, and " "eventually something more. They were married, and together they had two sons " "and a daughter." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2577 msgid "" "They ruled wisely, but some wounds are slow to heal. The croplands " "surrounding Weldyn would never entirely recover from their razing. The " "people there grew hard and bitter; that land spawned many outlaws." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2581 msgid "But such was the cost of victory, wasn’t it?" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2589 msgid "" "The prince and the queen’s mutual respect grew into friendship, trust, and " "eventually something more. They were married, and together they had two sons " "and a daughter. The kingdom once more prospered under their rule." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2593 msgid "All was well." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/50_The_Battle_for_Wesnoth.cfg:2602 msgid "" "How unfortunate, for both you and your loved ones. I shall have to make an " "example of you." msgstr "" #. [scenario] #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:5 msgid "Overlook" msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:19 msgid "" "Konrad’s once-ragged band of refugees had grown to a massive army. The young " "prince strode among the ranks, visiting and encouraging soldiers: both his " "and Li’sar’s." msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:22 msgid "" "Many had left behind the safety and peace of their homes to make war — his " "war. The weight of that thought bore on him. Much had changed since the " "flight from the Aethenwood." msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:26 msgid "" "Although once mortal enemies, the prince and princess had forged an uneasy " "alliance; perhaps even a friendship. But the question of succession " "remained. Li’sar held the Sceptre, but Konrad’s claim was strong. The matter " "could not lie unresolved; not so near to the throne." msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:30 msgid "" "Although once mortal enemies, the prince and princess had forged an uneasy " "alliance; perhaps even a friendship. But the question of succession " "remained. Konrad held the Sceptre, but Li’sar’s claim was strong. The matter " "could not lie unresolved; not so near to the throne." msgstr "" #. [part] #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:34 msgid "" "At length, the rebel army came to the northern shore of the river Weldyn, " "and paused there. To look at the city. To make plans for the battle, and to " "talk." msgstr "" #. [message]: speaker=Lisar #. this is a lead-in to the main conversation, but also explains to the player why we start the battle next to the river, even though we approached from a different direction on the overworld. #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:87 msgid "" "—and the outskirts are barely a day’s march away. We should approach along " "the river, to make use of our merfolk and to cover our flank. She’ll cut off " "our supply chain if we give her the chance." msgstr "" #. [message]: speaker=Lisar #. this is a lead-in to the main conversation, but also explains to the player why we start the battle next to the river, even though we approached from a different direction on the overworld. #. out of character, we start next to the river so that the player has a chance to use their merfolk, if any #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:94 msgid "" "—and the outskirts are barely a day’s march away. We should approach from " "the northeast, using the river to cover our flank. She’ll cut off our supply " "chain if we give her the chance." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:100 msgid "" "The prisoners could be a problem, if she threatens them to try to force our " "surrender. But I don’t think it will come to that. She knows we’re not so " "foolish as to give in." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:112 msgid "Delfador, what do you think? You’ve been very quiet recently." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:116 msgid "" "Weldyn. The great city. The ancient city. The city of evil. The city of " "good. The city of men." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:124 msgid "" "I have not looked upon that city for seventeen years, Konrad. Seventeen " "years ago, when I should have been at the height of my power. But my " "strength failed me. I failed, and I cannot atone for it." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:129 msgid "" "You could not defeat Asheviere, I know. But you rescued me. That was no " "failure." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:133 msgid "You do not understand." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:145 msgid "" "The battle had been long and hard. We had been defeated. Eldred was slain, " "but I knew that Asheviere’s wrath would be great. That many innocents would " "be slain." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:147 msgid "" "I had to save the monarchy. I had to save the princes. I made haste to " "Weldyn, before the guards of Asheviere could get there, to carry out their " "evil orders." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:151 msgid "" "But I failed. I was too late. I entered the chambers of the youngest prince, " "Prince Konrad, just as one of the evil ones ran him through." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:153 msgid "" "All was lost. The heirs were slain. Only Asheviere and her daughter had any " "claim to the throne." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION concerned} #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:157 msgid "I am not dead, Delfador. What is this you’re saying!?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:161 msgid "" "Of course, you are surprised by this, but it is the truth. In haste, I " "vanquished the evil ones who had committed this foul deed. Then I took the " "little prince’s broken body, and away I rode. Far away, to the land of the " "elves." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:165 msgid "" "By strange and mysterious fortune, the Elf Lady Parandra had come across a " "human child. She knew not where he had come from, only that the orcs would " "have eaten him if it weren’t for her intervention." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:167 msgid "" "The elves felt that great fortune smiled upon this nameless child. Perhaps " "that is why this most truthful of peoples agreed to my plan." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:171 msgid "" "After burying the little prince, we agreed never to speak of him again. " "Instead, this orphan child we would call Konrad, and he would be brought up " "to be king." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:173 msgid "" "I would say that I had slain the guards before they had carried out their " "evil deed, instead of after. No one would ever have to know. And no one did " "know for certain, until now." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:183 msgid "" "I had thought that we could one day make you king, Konrad. But now I see " "that fate has made a different choice. That despite all of Asheviere’s evil, " "this Li’sar is fit for the throne." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:188 msgid "" "Parandra was right. Li’sar... Li’sar is the rightful queen. From a long line " "of kings, stretching all the way back to the seafarers of old from the west." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:193 msgid "" "Li’sar... Li’sar is the rightful queen. From a long line of kings, " "stretching all the way back to the seafarers of old from the west." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:199 msgid "Li’sar... The rightful queen..." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:203 msgid "" "Delfador, I am honored. And Konrad... I’m just as surprised by this " "revelation as are you. In truth, you’d nearly had me convinced we were of " "one blood. I can’t call you my cousin any more, now." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:211 msgid "" "Then call me a friend. I was ready to be king. But in our time together I " "have come to agree with Delfador — you will make a good queen." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:215 msgid "It is decided." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/scenarios/50x_Overlook.cfg:220 msgid "" "Now, let us not tarry here any longer! The dawn breaks! The time has come " "for the heir to the throne to claim it!" msgstr "" #. [terrain_type]: id=impassable_fence #: data/campaigns/Heir_To_The_Throne/terrain.cfg:7 msgid "Impassable Fence" msgstr "" #. [terrain_type]: id=web #: data/campaigns/Heir_To_The_Throne/terrain.cfg:16 msgid "Spiderweb" msgstr "" #. [terrain_type]: id=dummy_obstacle #: data/campaigns/Heir_To_The_Throne/terrain.cfg:27 msgid "Point of Interest" msgstr "" #. [unit_type]: id=Dwarvish Bloodaxe, race=dwarf #: data/campaigns/Heir_To_The_Throne/units/Dwarvish_Bloodaxe.cfg:18 msgid "" "According to legend, the mystical bloodaxes were forged at the dawn of time " "in the great stone-fires of Dhur Darihm, when all Irdya was still drowned in " "flame and soot. It is with them that the first dwarves made war against the " "troll-mother, laying low her people and forevermore claiming dominion in the " "underearth." msgstr "" #. [unit_type]: id=Dwarvish Bloodaxe, race=dwarf #: data/campaigns/Heir_To_The_Throne/units/Dwarvish_Bloodaxe.cfg:20 msgid "" "While the truth of this legend is a matter of debate, battlefield reports " "leave no doubt that such weapons exist, and that they confer great " "resilience upon their wielder. The dwarves’ few remaining bloodaxes are " "jealously guarded, passed down from father to son and reclaimed from the " "fallen even at great cost." msgstr "" #. [attack]: type=blade #. [object]: id=bloodaxe #: data/campaigns/Heir_To_The_Throne/units/Dwarvish_Bloodaxe.cfg:32 #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:365 msgid "bloodaxe" msgstr "" #. [unit_type]: id=Dwarvish Witness, race=dwarf #: data/campaigns/Heir_To_The_Throne/units/Dwarvish_Witness.cfg:5 msgid "Dwarvish Witness" msgstr "" #. [unit_type]: id=Dwarvish Witness, race=dwarf #: data/campaigns/Heir_To_The_Throne/units/Dwarvish_Witness.cfg:20 msgid "" "A Witness functions as the eyes of the dwarves’ history, a deep lore that " "they never share with outsiders. The presence of a Witness instils dwarvish " "warriors with the knowledge that their deeds (and their deaths) will not go " "unrecorded, inspiring them to daunting deeds and great heroics. The person " "of a Witness is considered sacred, and Witnesses are often used as envoys " "between dwarvish clans." msgstr "" #. [dummy]: id=march #: data/campaigns/Heir_To_The_Throne/units/Elite_Units.cfg:25 msgid "march" msgstr "" #. [dummy]: id=march #: data/campaigns/Heir_To_The_Throne/units/Elite_Units.cfg:26 msgid "" "This unit has improved movement on forest, cave, hill, mountain, frozen, and " "water terrain." msgstr "" #. [unit_type]: id=Elvish Civilian, race=elf, gender=male,female #: data/campaigns/Heir_To_The_Throne/units/Elvish_Civilian.cfg:4 msgid "Elvish Civilian" msgstr "" #. [unit_type]: id=Elvish Civilian, race=elf, gender=male,female #: data/campaigns/Heir_To_The_Throne/units/Elvish_Civilian.cfg:19 msgid "" "Although elves are not warlike by nature, their natural grace ensures that " "even untrained they have talent for swords and bows. However, if you are " "hurling civilians at your foes, you’re clearly out of superior forces." msgstr "" #. [attack]: type=blade #: data/campaigns/Heir_To_The_Throne/units/Elvish_Civilian.cfg:22 #: data/campaigns/Heir_To_The_Throne/units/Human_Moremirmu_Warrior_of_Light.cfg:32 #: data/campaigns/Heir_To_The_Throne/units/Human_Moremirmu_White_Warrior.cfg:30 msgid "sword" msgstr "" #. [attack]: type=pierce #: data/campaigns/Heir_To_The_Throne/units/Elvish_Civilian.cfg:31 msgid "bow" msgstr "" #. [male]: gender=male #: data/campaigns/Heir_To_The_Throne/units/Elvish_Civilian.cfg:42 msgid "male^Elvish Civilian" msgstr "" #. [female]: gender=female #: data/campaigns/Heir_To_The_Throne/units/Elvish_Civilian.cfg:90 msgid "female^Elvish Civilian" msgstr "" #. [unit_type]: id=Dark Queen, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Dark_Queen.cfg:4 msgid "female^Dark Queen" msgstr "" #. [unit_type]: id=Dark Queen, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Dark_Queen.cfg:27 msgid "" "The evil Queen Asheviere has terrorized Wesnoth for many years. Her " "knowledge of magic makes her a worthy foe in combat, although her power is " "mostly derived from those she commands." msgstr "" #. [attack]: type=impact #: data/campaigns/Heir_To_The_Throne/units/Human_Dark_Queen.cfg:32 msgid "scepter" msgstr "" #. [attack]: type=blade #: data/campaigns/Heir_To_The_Throne/units/Human_Dark_Queen.cfg:43 msgid "stiletto" msgstr "" #. [attack]: type=cold #: data/campaigns/Heir_To_The_Throne/units/Human_Dark_Queen.cfg:58 msgid "raging blizzard" msgstr "" #. [variation] #: data/campaigns/Heir_To_The_Throne/units/Human_Dark_Queen.cfg:141 msgid "defeated" msgstr "" #. [unit_type]: id=Delfador, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Delfador_Elder_Mage.cfg:8 msgid "Elder Mage" msgstr "" #. [unit_type]: id=Delfador, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Delfador_Elder_Mage.cfg:24 msgid "" "After years of careful study and hard-won experience, the knowledge and " "wisdom of an Elder Mage have grown beyond compare. Though the ravages of " "time have seen their power a little diminished, an Elder Mage nevertheless " "retains a dominating presence on the battlefield, calling devastating blasts " "of lightning down upon their foes." msgstr "" #. [dummy] #: data/campaigns/Heir_To_The_Throne/units/Human_Delfador_Elder_Mage.cfg:71 msgid "levitate" msgstr "" #. [dummy] #: data/campaigns/Heir_To_The_Throne/units/Human_Delfador_Elder_Mage.cfg:72 msgid "" "This unit ignores most movement costs, bypasses Zone of Control, and always " "has at least 50% defense." msgstr "" #. [leadership]: id=summoner #: data/campaigns/Heir_To_The_Throne/units/Human_Delfador_Elder_Mage.cfg:84 msgid "summoner" msgstr "" #. [leadership]: id=summoner #: data/campaigns/Heir_To_The_Throne/units/Human_Delfador_Elder_Mage.cfg:85 msgid "" "This unit is a skilled summoner. Adjacent allied elementals deal +100% " "damage and gain +100% experience." msgstr "" #. [leadership]: id=summoner #: data/campaigns/Heir_To_The_Throne/units/Human_Delfador_Elder_Mage.cfg:87 msgid "Recruited elementals dissipate at the end of each scenario." msgstr "" #. [attack]: type=impact #: data/campaigns/Heir_To_The_Throne/units/Human_Delfador_Elder_Mage.cfg:146 msgid "staff" msgstr "" #. [attack]: type=fire #: data/campaigns/Heir_To_The_Throne/units/Human_Delfador_Elder_Mage.cfg:155 msgid "lightning" msgstr "" #. [dummy]: id=chain #: data/campaigns/Heir_To_The_Throne/units/Human_Delfador_Elder_Mage.cfg:163 msgid "chain" msgstr "" #. [dummy]: id=chain #: data/campaigns/Heir_To_The_Throne/units/Human_Delfador_Elder_Mage.cfg:164 msgid "" "This attack can be used multiple times on offense, but consecutive uses " "strike one fewer time." msgstr "" #. [unit_type]: id=Injured Lieutenant #: data/campaigns/Heir_To_The_Throne/units/Human_Injured_Lieutenant.cfg:7 msgid "Injured Lieutenant" msgstr "" #. [dummy]: id=smoke #: data/campaigns/Heir_To_The_Throne/units/Human_Jeniver.cfg:245 msgid "smoke" msgstr "" #. [dummy]: id=smoke #: data/campaigns/Heir_To_The_Throne/units/Human_Jeniver.cfg:246 msgid "" "Hit or miss, this attack creates a cloud of cloying, caustic smoke on the " "targeted hex. Any unit inside suffers halved chance-to-hit and can no longer " "enforce a zone of control. The cloud lasts until the start of this unit’s " "next turn." msgstr "" #. [dummy]: id=smoke #: data/campaigns/Heir_To_The_Throne/units/Human_Jeniver.cfg:248 msgid "Magical attacks are unaffected by smoke." msgstr "" #. [dummy]: id=smoke #: data/campaigns/Heir_To_The_Throne/units/Human_Jeniver.cfg:249 msgid "" "This unit’s attacks create clouds of caustic smoke, halving chance-to-hit " "and nullifying zone of control for any unit caught inside." msgstr "" #. [unit_type]: id=Alchemist, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Jeniver.cfg:268 msgid "Alchemist" msgstr "" #. [unit_type]: id=Alchemist, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Jeniver.cfg:282 msgid "" "In contrast with more overtly magical fields of scholarship, practitioners " "of alchemy are concerned with the study of physical matter — especially " "herbs, minerals, and the four humors." msgstr "" #. [unit_type]: id=Alchemist, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Jeniver.cfg:284 msgid "" "The ultimate aim of such practice is, of course, the transmutation of lead " "into gold. Though several have claimed to have achieved this milestone in " "the past, no conclusive evidence has ever been presented, and the practice " "as a whole is often derided as the pastime of frauds — at least in the eye " "of the more traditional orders of magery." msgstr "" #. [dummy]: id=transmutation #: data/campaigns/Heir_To_The_Throne/units/Human_Jeniver.cfg:291 msgid "transmutation" msgstr "" #. [dummy]: id=transmutation #: data/campaigns/Heir_To_The_Throne/units/Human_Jeniver.cfg:292 msgid "This unit generates 5 gold each turn." msgstr "" #. [attack]: type=fire #: data/campaigns/Heir_To_The_Throne/units/Human_Jeniver.cfg:299 msgid "flashpowder" msgstr "" #. [attack]: type=pierce #: data/campaigns/Heir_To_The_Throne/units/Human_Jeniver.cfg:312 msgid "blowgun" msgstr "" #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L1.cfg:4 msgid "Fighter" msgstr "" #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L1.cfg:21 msgid "" "Young and brash, Fighters attack with a sword, and are vulnerable to more " "seasoned enemies. At this early age, their greatest value is their potential." msgstr "" #. [variation] #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L1.cfg:87 #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L2.cfg:128 #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L3.cfg:126 #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L4.cfg:135 msgid "with axe" msgstr "" #. [variation] #. [variation]: race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L1.cfg:95 #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L2.cfg:137 #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L3.cfg:134 #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L4.cfg:143 #: data/campaigns/Heir_To_The_Throne/units/Human_Lisar_Princess.cfg:62 #: data/campaigns/Heir_To_The_Throne/units/Human_Lisar_Warrior_Princess.cfg:102 msgid "with sceptre" msgstr "" #. [variation] #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L1.cfg:103 #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L2.cfg:146 #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L3.cfg:142 #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L4.cfg:151 msgid "with axe and sceptre" msgstr "" #. [unit_type]: id=Sleeping_Fighter, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L1_Sleeping.cfg:5 msgid "Sleeping Fighter" msgstr "" #. [unit_type]: id=Unarmed_Fighter, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L1_Unarmed.cfg:5 msgid "Unarmed Fighter" msgstr "" #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L2.cfg:4 msgid "Captain" msgstr "" #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L2.cfg:21 msgid "" "In the elven school of thought, Captains should be trained in navigating " "small skirmishes rather than large-scale battles, and are often observed to " "lead through camaraderie rather than coercion. These commanders typically " "lead small units that remain together for extended periods of time, allowing " "them to personally mentor and befriend their troops. Honing their mind and " "body alike, the most capable of these elf-trained leaders complement their " "improved swordsmanship with an uncanny accuracy at archery." msgstr "" #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L3.cfg:4 msgid "Prince" msgstr "" #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L3.cfg:22 msgid "" "The most talented captains undergo extensive training in various military " "styles, including those of the elves and orcs. Well seasoned in the art of " "war, they are unorthodox but brilliant strategists who can direct even the " "freshest recruits to strike strategically against imposing odds and emerge " "victorious. Outfitted in finely-made weapons and armor, these leaders are a " "force to be reckoned with in both warfare and single combat." msgstr "" #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L4.cfg:4 msgid "Warrior Prince" msgstr "" #: data/campaigns/Heir_To_The_Throne/units/Human_Konrad_L4.cfg:22 msgid "" "Princes bear one of the most esteemed titles in human society. Trained " "rigorously in the combat arts even in times of peace, a prince in times of " "war makes for an awe-inspiring sight on the battlefield. These royal " "commanders have survived many trials by fire, proving both their tactical " "wit and their considerable mettle at personal combat." msgstr "" #. [variation]: race=human #. [unit_type]: id=Princess, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Lisar_Princess.cfg:4 #: data/campaigns/Heir_To_The_Throne/units/Human_Lisar_Princess.cfg:64 msgid "female^Princess" msgstr "" #. [variation]: race=human #. [unit_type]: id=Princess, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Lisar_Princess.cfg:30 #: data/campaigns/Heir_To_The_Throne/units/Human_Lisar_Princess.cfg:88 msgid "" "A noble by birth, the Princess has learnt swordplay with the greatest " "generals and battle tactics with the greatest sages, making her both a great " "combatant and a leader. The units of lower level around the Princess will " "fight better due to her presence." msgstr "" #. [unit_type]: id=Bound Princess, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Lisar_Princess_Bound.cfg:4 msgid "female^Bound Princess" msgstr "" #. [unit_type]: id=Bound Princess, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Lisar_Princess_Bound.cfg:31 msgid "" "Asheviere’s fearless princess now marches in chains, a prisoner of Konrad " "and his rebels." msgstr "" #. [variation]: race=human #. [unit_type]: id=Warrior Princess, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Lisar_Warrior_Princess.cfg:4 #: data/campaigns/Heir_To_The_Throne/units/Human_Lisar_Warrior_Princess.cfg:104 msgid "female^Warrior Princess" msgstr "" #. [variation]: race=human #. [unit_type]: id=Warrior Princess, gender=female, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Lisar_Warrior_Princess.cfg:30 #: data/campaigns/Heir_To_The_Throne/units/Human_Lisar_Warrior_Princess.cfg:127 msgid "" "A noble by birth, the Princess has learnt swordplay with the greatest " "generals and battle tactics with the greatest sages, making her both a great " "combatant and a leader. Now battle-hardened and strong of will, she can aid " "those around her in the art of combat." msgstr "" #. [unit_type]: id=Shackled Mage, gender=male, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Mage_Shackled.cfg:7 msgid "Shackled Mage" msgstr "" #. [unit_type]: id=Shackled Mage, gender=male, race=human #: data/campaigns/Heir_To_The_Throne/units/Human_Mage_Shackled.cfg:15 msgid "" "These mages have heavy manacles on their wrists and ankles, slowing their " "movement and restricting their magic." msgstr "" #. [attack]: type=impact #: data/campaigns/Heir_To_The_Throne/units/Human_Mage_Shackled.cfg:26 msgid "kick" msgstr "" #. [female]: gender=female #: data/campaigns/Heir_To_The_Throne/units/Human_Mage_Shackled.cfg:35 msgid "female^Shackled Mage" msgstr "" #. [unit_type]: id=Warrior of Light, race=human, gender=male #: data/campaigns/Heir_To_The_Throne/units/Human_Moremirmu_Warrior_of_Light.cfg:4 msgid "Warrior of Light" msgstr "" #. [unit_type]: id=Warrior of Light, race=human, gender=male #: data/campaigns/Heir_To_The_Throne/units/Human_Moremirmu_Warrior_of_Light.cfg:21 msgid "" "After years of experience, the most devout of warriors develop vast " "spiritual powers. By strict devotion to the path of the light, they can call " "upon its aid to chase away the shadows of the night." msgstr "" #. [unit_type]: id=Warrior of Light, race=human, gender=male #: data/campaigns/Heir_To_The_Throne/units/Human_Moremirmu_Warrior_of_Light.cfg:23 msgid "" "No matter how foul the pit from whence darkness crawls, there too will you " "find these champions of light working tirelessly to cleanse evil from the " "troubled world in which they live." msgstr "" #. [attack]: type=arcane #: data/campaigns/Heir_To_The_Throne/units/Human_Moremirmu_Warrior_of_Light.cfg:44 #: data/campaigns/Heir_To_The_Throne/units/Human_Moremirmu_White_Warrior.cfg:42 msgid "lightbeam" msgstr "" #. [unit_type]: id=White Warrior, race=human, gender=male #: data/campaigns/Heir_To_The_Throne/units/Human_Moremirmu_White_Warrior.cfg:4 msgid "White Warrior" msgstr "" #. [unit_type]: id=White Warrior, race=human, gender=male #: data/campaigns/Heir_To_The_Throne/units/Human_Moremirmu_White_Warrior.cfg:20 msgid "" "Not every white mage is content to merely wander the world, ministering to " "sickness and injury. Magi of a more martial bent are often driven to seek " "out villainy wherever it lies, delving into dark places and cleansing them " "of evil." msgstr "" #. [unit_type]: id=White Warrior, race=human, gender=male #: data/campaigns/Heir_To_The_Throne/units/Human_Moremirmu_White_Warrior.cfg:22 msgid "" "Armed with a blessed sword and channeling their light towards the mending of " "their own wounds, such a warrior proves a potent ally against all things " "unnatural." msgstr "" #. [unit_type]: id=Caravan, race=mechanical #: data/campaigns/Heir_To_The_Throne/units/Mechanical_Caravan.cfg:5 msgid "Caravan" msgstr "" #. [unit_type]: id=Caravan, race=mechanical #: data/campaigns/Heir_To_The_Throne/units/Mechanical_Caravan.cfg:19 msgid "" "Caravans are used to carry gold or supplies across long distances. Because " "of the immense weight of the cargo this caravan carries, it is not nimble, " "but the driver can still try to drive off attackers with his whip." msgstr "" #. [attack]: type=impact #: data/campaigns/Heir_To_The_Throne/units/Mechanical_Caravan.cfg:29 msgid "whip" msgstr "" #. [unit_type]: id=Granite Golem, race=monster #: data/campaigns/Heir_To_The_Throne/units/Mechanical_Golem.cfg:4 msgid "Granite Golem" msgstr "" #. [unit_type]: id=Granite Golem, race=monster #: data/campaigns/Heir_To_The_Throne/units/Mechanical_Golem.cfg:21 msgid "" "Towering over the battlefield, these enormous earthen constructs represent " "the pinnacle of elemental magic. Though painfully clumsy and impossible to " "transport across long distances, their vast bulk renders them nigh-immune to " "most forms of damage." msgstr "" #. [attack]: type=impact #: data/campaigns/Heir_To_The_Throne/units/Mechanical_Golem.cfg:65 msgid "fist" msgstr "" #. [unit_type]: id=Quintain, race=mechanical #: data/campaigns/Heir_To_The_Throne/units/Mechanical_Quintain.cfg:4 msgid "Quintain" msgstr "" #. [unit_type]: id=Quintain, race=mechanical #: data/campaigns/Heir_To_The_Throne/units/Mechanical_Quintain.cfg:15 msgid "Quintains are used to practice swordplay and jousting on." msgstr "" #. [unit_type]: id=Wagon, race=mechanical #: data/campaigns/Heir_To_The_Throne/units/Mechanical_Wagon.cfg:5 msgid "Wagon" msgstr "" #. [unit_type]: id=Wagon, race=mechanical #: data/campaigns/Heir_To_The_Throne/units/Mechanical_Wagon.cfg:22 msgid "" "Caravans are used to carry gold or supplies across long distances. This one " "is laden only lightly with hay, instead concealing Konrad and his soldiers." msgstr "" #. [unit_type]: id=Cave Wall, race=mechanical #: data/campaigns/Heir_To_The_Throne/units/Mechanical_Wall.cfg:5 msgid "Cave Wall" msgstr "" #. [unit_type]: id=Cave Wall, race=mechanical #: data/campaigns/Heir_To_The_Throne/units/Mechanical_Wall.cfg:17 msgid "" "A crudely hewn cave wall, weakened by recent cave-ins. Experience gathered " "from mining is of little use on the battlefield." msgstr "" #. [unit_type]: id=Gryphlet, race=gryphon #: data/campaigns/Heir_To_The_Throne/units/Monster_Gryphlet.cfg:4 msgid "Gryphlet" msgstr "" #. [unit_type]: id=Gryphlet, race=gryphon #: data/campaigns/Heir_To_The_Throne/units/Monster_Gryphlet.cfg:18 msgid "" "Juvenile gryphon are covered with white and gray feathers, softer and more " "luxurious than those of their adult relatives. By the time they learn to " "fly, most have already grown larger than a wolf, and are more than capable " "of defending their nests from intruders." msgstr "" #. [unit_type]: id=Sleeping Gryphon, race=gryphon #: data/campaigns/Heir_To_The_Throne/units/Monster_Sleeping_Gryphon.cfg:4 msgid "Sleeping Gryphon" msgstr "" #. [unit_type]: id=Sleeping Gryphon, race=gryphon #: data/campaigns/Heir_To_The_Throne/units/Monster_Sleeping_Gryphon.cfg:21 msgid "Shhhh! The gryphon is sleeping! You’d better not wake it up!" msgstr "" #. [unit_type]: id=Barrow Wight, race=undead #: data/campaigns/Heir_To_The_Throne/units/Undead_Horse_Barrow_Wight.cfg:4 msgid "Barrow Wight" msgstr "" #. [unit_type]: id=Barrow Wight, race=undead #: data/campaigns/Heir_To_The_Throne/units/Undead_Horse_Barrow_Wight.cfg:18 msgid "" "Perpetually haunted by the fading memory of its former life, a Barrow Wight " "wanders aimlessly in a delirium of darkness and despair. Their chill essence " "is shrouded behind cloak and bone, shielding them from most magic." msgstr "" #. [resistance]: id=shroud #: data/campaigns/Heir_To_The_Throne/units/Undead_Horse_Barrow_Wight.cfg:33 msgid "shroud" msgstr "" #. [resistance]: id=shroud #: data/campaigns/Heir_To_The_Throne/units/Undead_Horse_Barrow_Wight.cfg:34 msgid "While defending, this unit has 50% fire and arcane resistance." msgstr "" #. [unit_type]: id=Vampire Lady, gender=female, race=undead, description= #: data/campaigns/Heir_To_The_Throne/units/Undead_Vampire_Lady.cfg:4 msgid "female^Vampire Lady" msgstr "" #. [attack]: type=blade #: data/campaigns/Heir_To_The_Throne/units/Undead_Vampire_Lady.cfg:27 msgid "blood kiss" msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/utils/bigmap.cfg:22 msgid "It is spring; the next scenario will have normal days and nights." msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/utils/bigmap.cfg:28 msgid "It is summer; the next scenario will have unusually long days." msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/utils/bigmap.cfg:34 msgid "It is autumn; the next scenario will have normal days and nights." msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/utils/bigmap.cfg:40 msgid "It is winter; the next scenario will have unusually short days." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/bigmap.cfg:67 msgid "" "This port has many small boats for us to use! I won’t be able to travel " "through deep water, but I can certainly reach the coastal islands and reef." msgstr "" #. [time]: id=spring{NOWEATHER} #: data/campaigns/Heir_To_The_Throne/utils/schedule.cfg:186 msgid "Spring" msgstr "" #. [time]: id=summer{NOWEATHER} #: data/campaigns/Heir_To_The_Throne/utils/schedule.cfg:198 msgid "Summer" msgstr "" #. [time]: id=autumn{NOWEATHER} #: data/campaigns/Heir_To_The_Throne/utils/schedule.cfg:210 msgid "Autumn" msgstr "" #. [time]: id=winter{NOWEATHER} #: data/campaigns/Heir_To_The_Throne/utils/schedule.cfg:222 msgid "Winter" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:50 msgid "" "I hope Delfador is well. We could have used his help in this battle, but I " "know what he’s doing is important." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:54 msgid "" "The attack on the Aethenwood was bad enough. Elensefar must surely be even " "more fierce..." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:71 msgid "" "I hope our rewards from this battle are worth the time we’re spending to " "fight it. We may have plenty of time to roam the Great Continent right now, " "but we won’t always. We should make every battle count." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:86 msgid "My hand tingles with power... Burn in the name of the kings of Wesnoth!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:102 msgid "" "I am glad to see that you have been taking good care of my familiar, Konrad. " "Blackwing and I have been through many trials together." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:106 msgid "" "Thank you for entrusting me with him! He has become a valuable member of our " "team." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:119 msgid "" "Seimus, I am glad that you still stand with us. I fear you would have gone " "down a dark path had Konrad and I not come to Alduin that day." msgstr "" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:123 msgid "" "Oh yes, don’t remind me. I’m trying not to think too much about all that." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:141 msgid "Fool girl! You shall meet the same fate as did your brother!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:162 msgid "" "Lord Kalenz, I am grateful for your help. But when you made your journey to " "come join me, could you not have brought an elvish army along with you? I " "know you’re a powerful lord and greatly loved by your people." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:166 msgid "" "Even only a few elvish warriors could have made a great difference in our " "quest! Your kin are many, and I know firsthand their great skill at sword " "and bow." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:170 msgid "" "Not so many as we once were, Konrad. And one elf alone can quietly travel " "through human lands far easier than can an army or war-band." msgstr "" #. [message]: speaker=Kalenz #. this is a hint that there's a special reward if you bringing Kalenz to Lintanir forest #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:175 msgid "" "But should we ever make our way east back to my home in the Lintanir, my " "subjects will certainly be ready to offer gold and supplies. Especially " "after Asheviere’s crimes in the Aethenwood. A victory for you is a victory " "for all elves." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:189 msgid "" "Kalenz, did you ever know my father? Delfador has told me many things about " "Prince Arand, and Delfador’s regrets regarding him. I feel I would very much " "have liked to have met him." msgstr "" #. [message]: speaker=Kalenz #. Kalenz knows that Arand is not Konrad's father. Konrad does not. Technically, everything Kalenz says here is true. #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:194 msgid "" "Your father? No, I did not know your father, nor any of your family. " "Delfador and I have spoken about your parentage, and there is nothing for me " "to add." msgstr "" #. [message]: speaker=Kalenz #. Kalenz speaks about the events of LoW #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:213 msgid "" "It is sad to see what Wesnoth has fallen to, Konrad. Do not make the same " "mistakes as did my people." msgstr "" #. [message]: speaker=Konrad #. Konrad speaks about the events of LoW #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:218 msgid "" "I know something of the history of the elves. Delfador says that you once " "lived as if in a dream, untroubled by even the rumor of strife. That sounds " "an envious life." msgstr "" #. [message]: speaker=Kalenz #. Kalenz speaks about the events of LoW #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:224 msgid "" "Indeed. But then man came. And with man came the orcs, chasing after the " "very sceptre that your cousin now holds." msgstr "" #. [message]: speaker=Kalenz #. Kalenz speaks about the events of LoW #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:230 msgid "" "Indeed. But then man came. And with man came the orcs, chasing after that " "very sceptre you now hold." msgstr "" #. [message]: speaker=Kalenz #. Kalenz speaks about the events of LoW #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:236 msgid "" "In those days we fought battles great and terrible. Armies of elves marched " "across the open plain to make war, first against the orcs, then against each " "other. Now so few of us remain." msgstr "" #. [message]: speaker=Kalenz #. Kalenz speaks about the events of LoW #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:242 msgid "" "The Aethenwood is younger; I am glad that many of their number walk with " "you, Konrad. But some scars do not heal. I hope your civil war will end " "better than did mine." msgstr "" #. [message]: speaker=Kalenz #. Kalenz speaks about the events of LoW #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:248 msgid "" "The Aethenwood is younger; I am glad that you were raised among them, " "Konrad. But some scars do not heal. I hope your civil war will end better " "than did mine." msgstr "" #. [message]: speaker=Delfador #. Delfador and Chantal first met in The Deceiver's Gambit #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:266 msgid "" "Chantal, it has been a long time since we first met in the Lintanir. I have " "grown old. You are as young as ever." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:270 msgid "" "I am young in body, at least. Do I detect a hint of jealousy in the voice of " "Delfador the Great? Hah — I am glad to have your company once again." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:274 msgid "" "Jealousy? Banish the thought. It is good to travel with you as well. I am " "sure you will enjoy getting to know our lively band of warriors." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:290 msgid "" "Haldiel, you fought in Garard’s war against the orcs. Did you know my father?" msgstr "" #. [message]: speaker=Haldiel #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:294 msgid "Prince Arand? No, I was a member of King Garard’s Royal Cavalry." msgstr "" #. [message]: speaker=Haldiel #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:298 msgid "" "I was but a young man when your father fell, barely come of age. Garard " "bestowed much favor upon the Horse Clans, but only so long as we trained " "ever-greater numbers of young men for his cavalry." msgstr "" #. [message]: id=Haldiel,Simyr #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:317 msgid "Sir Kaylan sends his regards, Lords of the Clans." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:321 msgid "" "We do not send ours. Kaylan defies the will of the Horse Clans by supporting " "the upstart prince. What of his duty to his kin?" msgstr "" #. [message]: id=Haldiel,Simyr #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:325 msgid "" "What of justice for Garard? What of our honor? Once, the Clans stood for " "those ideals. How far you have fallen." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:329 msgid "Bah! Impudence! We have nothing more to speak about." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:349 msgid "" "I’m grateful for your commitment, Elrian. Few are accepted into Alduin, and " "even fewer choose to leave it. You gave up everything to fight alongside me." msgstr "" #. [message]: speaker=Elrian #. this is a hint that there's a special event if Konrad brings Elrian to Tath #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:357 msgid "" "To be honest, studying magic was more my family’s dream than mine. My " "grandparents are “new money”; wealthy merchants from the east side of Tath. " "(As an aside — we should visit them if we’re ever in the area.)" msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:363 msgid "" "To be honest, studying magic was more my family’s dream than mine. My " "grandparents are “new money”; wealthy merchants from the east side of Tath. " "You’ve already been there and met them." msgstr "" #. [message]: speaker=Elrian #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:369 msgid "" "They sent their eldest grandson — me — to Alduin in the hopes of building " "connections and making inroads with Wesnoth’s more established elites. I " "suppose that hasn’t really worked out, seeing as I’m now a rebel and all." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:386 msgid "" "That “Provost Seimus” we fought at Alduin seemed like a powerful mage. It’s " "a shame he decided to side with Asheviere instead of joining us as you did, " "Elrian." msgstr "" #. [message]: speaker=Elrian #. this is a hint that Konrad can recruit Seimus if he brings Delfador to speak with him. That can't happen in this playthrough anymore; only on a future playthrough. #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:391 msgid "" "I think Seimus is a good man, deep down. But he’s convinced himself that the " "only way Alduin can survive is by bending the knee. It would probably take a " "talking-to from Delfador himself to convince him otherwise..." msgstr "" #. [message] #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:407 msgid "" "Hello Seimus, my old master. I’ll bet you regret expelling me now, don’t you!" msgstr "" #. [message]: speaker=Seimus #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:411 msgid "" "Err, are you— who are you again? Many aspire to join the ranks of the magi, " "but few have the skill." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:434 msgid "" "Moremirmu, I’ve met White Mages before, but never someone quite like you. " "Where do you hail from?" msgstr "" #. [message]: speaker=Moremirmu #. this is a hint that there's a special event for bringing Moremirmu to the monastery in the Gryphon Mountains #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:439 msgid "" "From the great monastery of the seal, good Konrad! It is by the grace of the " "Light that I was rescued and raised there, high in the Gryphon Mountains. We " "ought to visit there someday." msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:443 msgid "" "Now, I have taken up the sword and ventured forth in search of evil to " "smite. And lo! You and I united, and lo! Now we quest together against the " "evils of Asheviere." msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:456 msgid "" "What strange magic you wield, Kalenz. It is light, yet it is not of the " "Light! What manner of unhallowed spells do you weave?" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:460 msgid "" "This is magic of the faerie. It is similar in some ways to your Light, but " "it is natural to the elves. Few are the male elves permitted to learn it. " "And no outsiders, for it is an art inherited only by my kind." msgstr "" #. [message]: speaker=Kalenz #. this is a reference to the events of LoW, where Kalenz gained his magic after drinking an invisibility potion brewed by Crelanu #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:465 msgid "" "Although I gained my magic in a different manner than do most of my kind, it " "is now as much a part of me as is my blood." msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:478 msgid "" "You wield your lightning with a nigh-supernatural skill, Delfador. Truly you " "have been blessed by the Light." msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:482 msgid "" "But what of your skill with the sword? Our foes are not content to loiter at " "a distance and await their destruction. Enemies of evil must stand ready to " "fight with steel!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:487 msgid "" "I need little strength of body, Moremirmu, for I wield the magical flaming " "sword of the Lintanir. A mighty boon, and one I am well grateful for." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:492 msgid "" "I am an old man, Moremirmu. My magic serves me where my body has failed. I " "shall trust in you, Konrad, and our allies to carry the steel." msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:511 msgid "" "Accede not your souls to the unclean, my fellow warriors! We shall cleanse " "these dead in holy fire!" msgstr "" #. [message]: speaker=Moremirmu #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:530 msgid "" "You have turned from the Light, men of Wesnoth! Hark to my words! Atone for " "your crimes! Return to the Light, or soon shall come the black soot over " "Weldyn and the death of all men!" msgstr "" #. [message]: speaker=Harper #. Harper and Konrad discuss the events of Liberty #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:549 msgid "" "Konrad, how come you never asked me just how we all came to live on the " "Three Sisters? It be a powerful story, an’ one that matters for how you’re " "fightin’ Asheviere too! I’ve been excited to tell you!" msgstr "" #. [message]: speaker=Konrad #. Harper and Konrad discuss the events of Liberty #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:554 msgid "" "Oh, the others already explained it to me! Asheviere took over, you ran from " "your homes, destroyed Halstead, and ended up on the islands. Just like that, " "right?" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:558 msgid "" "... err, but you can still tell me again. Your parts especially, Harper! I’d " "always be happy to listen." msgstr "" #. [message]: speaker=Somf #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:571 msgid "" "You ne’er seemed one for princes or kings, Harper. We fought pretty hard t’ " "get away from th’ queen. Why’re you fightin’ for this “Konrad” now, an’ " "draggin’ me into it too?" msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:575 msgid "" "We never fought just to get away. Baldras fought fer a better life fer all " "of us, an’ fer everyone!" msgstr "" #. [message]: speaker=Harper #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:579 msgid "" "Konrad’s a good person. He wants what’s best fer everyone too. And he saved " "my life from a lich! That’s gotta be worth somethin’." msgstr "" #. [message]: speaker=Ulfdain #. stay in your graves, you rotting heaps of bones #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:600 msgid "Stay in yer graves, ye rottin’ heaps o’ bones!" msgstr "" #. [message]: speaker=Ulfdain #. ah, insulting these dead ones is just no fun. They can't understand me... #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:607 msgid "" "Ah, insultin’ these dead’uns is jus’ no fun. They cannae understand me..." msgstr "" #. [message]: speaker=Ulfdain #. And stay down! #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:626 msgid "An’ stay down!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:638 msgid "" "Ulfdain, how did you find yourself in Wesnoth? Delfador always told me that " "the dwarves preferred to keep their own company in Knalga, except for their " "human friends at the Doors." msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:642 msgid "" "Aye, tha’s true. Not the most outgoin’ o’ folks, we dwarves ain’t. Heads " "harder than a’ troll’s half th’ time, and more stubborn too! But t’ tell ye " "the truth, there ain’t much hope left in Knalga, least not that I’ve heard " "about." msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:646 msgid "" "Ah’m ashamed to admit it, Konrad, but I left. An Ulfserker ain’t afeared o’ " "no troll or orc, but watchin’ my home slowly fall to pieces around me? My " "friends dyin’ one by one? I fled our dyin’ home in search o’ a better life " "elsewhere." msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:650 msgid "" "An ye see how that ended up. A great galumphing gallow-fool I’ve been. If ye " "hadn’t helped me miners and I when ye did..." msgstr "" #. [message]: speaker=Ulfdain #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:663 msgid "" "This fight’s good an’ all, but when’re we getting t’ Weldyn? Ah cannae wait " "to show tha’ dew-beatin’ gobermouch excuse for a queen exactly what I think " "o’ her!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:668 msgid "" "We shall find ourselves in Weldyn sooner rather than later, I suspect. We " "have come a long way together since you first joined us, Ulfdain — now even " "the princess is on our side!" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:673 msgid "" "I appreciate the enthusiasm, but we’re in no state to confront Asheviere " "anytime soon! For now we should focus on surviving and building up our " "strength." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:690 msgid "" "You are an alchemist, Jeniver? That is a brave choice, for your craft is not " "looked kindly upon by Alduin. There are some who think it hogwash and " "superstition." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:694 msgid "" "Superstition?! No, no, no! That’s a common misconception, born of— of— dumb " "ignorance! Alchemy is just— it’s the future! There’s so much for us to " "learn, it’s—" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:698 msgid "" "No offense meant, my lady. Perhaps we can discuss your studies in more depth " "at another time." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:728 msgid "" "Oh! Is that another giant spider? I could use some more spider poison, err, " "venom — I suppose it’s not really poison — for my blowdarts. Can you kill " "one for me?" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:736 msgid "Wonderful, the spider is dead! Just, ah, just give me a moment here..." msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:818 msgid "Improved Blowgun" msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:819 msgid "Jeniver’s “blowgun” attack can now be used twice each turn!" msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:839 msgid "Improved Flashpowder" msgstr "" #. [object] #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:840 msgid "Jeniver’s “flashpowder” attack can now be used twice each turn!" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:857 msgid "" "Konrad, I had no idea you had a troll with you! What was his name? Dosh? " "Dosh, CAN. YOU. UNDERSTAND. ME?" msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:861 msgid "Dere sometin’ wrong wit’ your head, girl? You talkin’ real funny." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:865 msgid "" "Oh! Oh, well then, Dosh, can I trouble you for a few pieces of your flesh? " "It’ll grow back, I’m sure. I have this, err, theory I want to try with " "regeneration, you see..." msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:869 msgid "" "You want some pieces of Dosh? Dere definitely sometin’ wrong wit’ your head. " "But okay. Here you go." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:893 msgid "" "Oh, a troll! Err, Konrad, you know, they say trolls have amazing powers of " "regeneration... in fact, I have something of a theory about the curative " "properties of troll-flesh..." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:904 msgid "" "The troll’s dead? Oh, wonderful— yes, yes there’s something I’ve been " "meaning to try with regeneration..." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:919 msgid "" "Mix with one vial of frostbone... infusion of boar... heat over an open " "flame..." msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:932 msgid "Oh! Oh Light, that’s foul! That stings! It blew up in my face!" msgstr "" #. [message]: speaker=Jeniver #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:936 msgid "" "I was— well, I was trying to unlock the secrets of the rapid " "curation of venoms; the curing of poison and bolstering of the body and so-" "on. But trollish regeneration seems, err, well— incompatible with my methods." msgstr "" #. [message]: speaker=Jeniver #. this is a hint that Jeniver will get a bonus if you bring her to Underground Channels (with Woses) #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:941 msgid "" "Although, if you could someday find some other species of regenerating " "creature for me to take a sample of..." msgstr "" #. [message]: speaker=Ulfdain #. "from below" implying that dwarves believe that they end up in some underworld after death #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:971 msgid "" "Ah can’t believe yer expecting me to fight side-by-side with some half-wit, " "bog-handed, mumblecrest o’ a troll, Konrad. I kin feel my ancestors laughin’ " "at me from below!" msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:975 msgid "" "Hey, who you calling... uhh... thing. Not like Dosh been killin’ hundred " "dwarves or nothin’ like that." msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:979 msgid "" "Dosh only ever kill two, small ones, an’ dey not even fight back. Dwarves " "not hard to kill. You probably not hard either." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:983 msgid "" "Enough, both of you! Behave, or you’ll find yourselves needing to fight me, " "too." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:996 msgid "" "I am not well-accustomed to fighting alongside trolls, Dosh. In the past I " "have fought against your kind instead. I hope there will be no tension " "between us." msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:1000 msgid "" "Nah, Dosh excited to be fightin’ with Delfador. Da orcs and trolls all be " "telling stories about all da big battles you fought back when. Now soon dey " "telling stories about Dosh too!" msgstr "" #. [message]: speaker=Dosh #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:1015 msgid "You bad troll, bad! Bad trolls be getting hit with big sticks!" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:1032 msgid "" "I never thought I’d be fighting alongside the very wizard who killed my " "brother. I never had a chance to meet him. Thanks to you." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:1036 msgid "" "You never had a chance to meet your father, either. I think Garard would be " "proud of you. You have his skill with the sword." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:1040 msgid "" "But as for your brother... I have no doubt that Asheviere puffed Eldred up " "with flattery and lies, but it was his hand and his hand alone that slew the " "old king. Your brother sealed his own fate that day, Li’sar." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:1044 msgid "" "Save your breath. You’re not making this any easier. Let’s just do what " "needs to be done." msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:1059 msgid "A powerful magic awakens in my hands. Behold the Sceptre of Fire!" msgstr "" #. [message]: id=$defector1.id #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:1164 msgid "Is that... the Sceptre of Fire?! Ye gods, it’s real!" msgstr "" #. [then] #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:1171 msgid "The legends are true! The true queen has come!" msgstr "" #. [then] #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:1172 msgid "Spare me, madam, and I will pledge myself into your service!" msgstr "" #. [then] #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:1174 msgid "The legends are true! The true king has come!" msgstr "" #. [then] #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:1175 msgid "Spare me, sir, and I will pledge myself into your service!" msgstr "" #. [message]: id=$defector2.id #. [message]: id=$defector1.id #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:1193 #: data/campaigns/Heir_To_The_Throne/utils/smalltalk.cfg:1198 msgid "And I!" msgstr "" #. [dummy]: id=exacting #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:9 msgid "exacting" msgstr "" #. [dummy]: id=exacting #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:10 msgid "" "Li’sar has drilled her infantry to perfection. Though few in number, each of " "her soldiers possesses skills not usually seen on others of their type." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:62 msgid "" "I studied Li’sar back in the Aethenwood. Though her personal company is not " "large in number, they are exactingly trained — each of them possesses one " "ability not usually seen on others of their type." msgstr "" #. [message]: speaker=Konrad {KONRAD_VARIATION mad} #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:77 msgid "" "Look there: one of Li’sar’s personal company! I studied them back in the " "Aethenwood. Though not large in number, they are exactingly trained — each " "of them possesses one ability not usually seen on others of their type." msgstr "" #. [dummy]: id=rejuvenate #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:92 msgid "rejuvenates" msgstr "" #. [dummy]: id=rejuvenate #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:93 msgid "" "This unit will heal itself and adjacent allied units for 4 HP each turn. " "This ability cannot cure poison, however, only delay its effect." msgstr "" #. [dummy]: id=smite #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:160 msgid "smite" msgstr "" #. [dummy]: id=smite #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:161 msgid "" "Each time this unit strikes a finishing blow, it deals 30 arcane damage to " "adjacent enemies." msgstr "" #. [object]: id=sceptre_of_fire, type=fire, type=fire, type=fire, type=fire #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:197 msgid "" "Forged by the dwarves of Knalga at the behest of King Haldric II, the magic " "at the heart of this sceptre dates as far back as the mysterious Old " "Continent. Among its many powers is the ability to hurl fireballs of great " "size." msgstr "" #. [object]: id=sceptre_of_fire, type=fire, type=fire, type=fire, type=fire #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:202 #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:216 #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:230 #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:244 msgid "sceptre of fire" msgstr "" #. [object]: id=royal_chainmail #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:276 msgid "Royal Chainmail" msgstr "" #. [object]: id=royal_chainmail #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:277 msgid "" "Masterfully crafted by Weldyn smiths, then magically duplicated and enhanced " "by Delfador, this armor grants Konrad +40% resistance to all damage." msgstr "" #. [dummy]: id=chainmail #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:282 msgid "chainmail" msgstr "" #. [dummy]: id=chainmail #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:283 msgid "This unit gains +40% resistance to all damage." msgstr "" #. [object]: id=moonbow #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:309 msgid "moonbow" msgstr "" #. [dummy]: id=sandals #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:330 msgid "sandals" msgstr "" #. [dummy]: id=sandals #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:331 msgid "This unit has 40% defense and full movement on water, swamp, and snow." msgstr "" #. [dummy]: id=horn #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:386 msgid "orc-horn" msgstr "" #. [dummy]: id=horn #. "ally" includes both the player's units and allied units. "living" excludes Delfador's elementals. When one ally dies, other allies gain the "regenerates" ability for one turn. #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:388 msgid "" "Whenever one living ally dies, all others gain regeneration for one turn." msgstr "" #. [floating_text] #. this is floating text, to be shown above a unit that's temporarily gained the "regeneration" ability #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:441 msgid "+regen" msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:476 msgid "Take heart, men! Rally and avenge the fallen!" msgstr "" #. [object]: id=amulet #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:489 msgid "Artificer’s Amulet" msgstr "" #. [object]: id=amulet #: data/campaigns/Heir_To_The_Throne/utils/specials_and_abilities.cfg:490 msgid "" "This oddly shaped talisman siphons energy from nearby magical items, healing " "Konrad for 1 HP each turn. This value doubles (2, 4, 8, etc) for each other " "magic item that Konrad wields." msgstr "" #. [menu]: id=menu-main #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:34 msgid "Menu" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:112 msgid "Autumn, Year 517" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:113 msgid "Winter, Year 517" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:114 msgid "Spring, Year 518" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:115 msgid "Summer, Year 518" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:116 msgid "Autumn, Year 518" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:117 msgid "Winter, Year 518" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:118 msgid "Spring, Year 519" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:119 msgid "Summer, Year 519" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:120 msgid "Autumn, Year 519" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:121 msgid "Winter, Year 519" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:122 msgid "Spring, Year 520" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:123 msgid "Summer, Year 520" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:124 msgid "Autumn, Year 520" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:125 msgid "Winter, Year 520" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:126 msgid "Spring, Year 521" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:127 msgid "Summer, Year 521" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:128 msgid "Autumn, Year 521" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:129 msgid "Winter, Year 521" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:130 msgid "Spring, Year 522" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:131 msgid "Summer, Year 522" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:132 msgid "Autumn, Year 522" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:133 msgid "Winter, Year 522" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:134 msgid "Spring, Year 523" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:135 msgid "Summer, Year 523" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:136 msgid "Autumn, Year 523" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:137 msgid "Winter, Year 523" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:138 msgid "Spring, Year 524" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:139 msgid "Summer, Year 524" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:140 msgid "Autumn, Year 524" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:141 msgid "Winter, Year 524" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:142 msgid "Spring, Year 525" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:143 msgid "Summer, Year 525" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:144 msgid "Autumn, Year 525" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:145 msgid "Winter, Year 525" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:146 msgid "Spring, Year 526" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:147 msgid "Summer, Year 526" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:148 msgid "Autumn, Year 526" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:149 msgid "Winter, Year 526" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:150 msgid "Spring, Year 527" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:151 msgid "Summer, Year 527" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:152 msgid "Autumn, Year 527" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/themes.cfg:153 msgid "Winter, Year 527" msgstr "" #. [message]: speaker=Lisar #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:184 msgid "" "We’re allies now, cousin, and although I’m not pleased about it we must " "learn to work together. If you believe we’ll fight better by your taking " "direct command of my army, I’m willing to allow it." msgstr "" #. [option] #. $stored_side.base_income will be between 4 and 32 #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:255 msgid "Leave Li’sar under AI control ($stored_side.base_income bonus income)" msgstr "" #. [option] #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:266 msgid "Take manual control of Li’sar’s army (no bonus income)" msgstr "" #. [trait]: id=loyal_dummy #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:444 msgid "loyal" msgstr "" #. [trait]: id=loyal_dummy #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:445 msgid "Zero upkeep" msgstr "" #. [unit]: id=Kaylan, type=Grand Knight #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:484 msgid "Sir Kaylan" msgstr "" #. [unit]: id=Maddock, type=Lord of Elensefar #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:497 msgid "Lord Maddock" msgstr "" #. [unit]: id=Reglok, type=Rogue #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:510 msgid "Reglok" msgstr "" #. [unit]: id=Ethiliel, type=Elvish Shyde #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:520 msgid "Ethiliel" msgstr "" #. [unit]: id=Galdrad, type=Elvish Champion #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:533 msgid "Galdrad" msgstr "" #. [unit]: id=Isolde, type=General, gender=female #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:559 msgid "Isolde" msgstr "" #. [unit]: id=Mirya, type=Silver Mage, gender=female #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:571 msgid "Mirya" msgstr "" #. [unit]: id=Warven, type=Lieutenant #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:581 msgid "Warven" msgstr "" #. [unit]: id=Kalenz, type=Elvish High Lord #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:595 msgid "Kalenz" msgstr "" #. [unit]: id=Chantal, type=Elvish Shyde #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:608 msgid "Chantal" msgstr "" #. [unit]: id=Ulfdain, type=Dwarvish Ulfserker #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:621 msgid "Ulfdain" msgstr "" #. [unit]: id=Harper, type=Fugitive, gender=female #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:631 msgid "Harper" msgstr "" #. [unit]: id=Somf, type=Bandit #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:644 msgid "Uncle Somf" msgstr "" #. [unit]: id=Moremirmu, type=White Warrior #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:653 msgid "Moremirmu" msgstr "" #. [unit]: id=Jeniver, type=Alchemist #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:666 msgid "Jeniver" msgstr "" #. [unit]: id=Dosh, type=Troll #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:676 msgid "Dosh" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:764 msgid "We are vanquished, for I have been defeated!" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:765 msgid "This is the end! Without me, who will guide the prince?" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:766 #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:767 msgid "Fight on without me, friends! The Light shall always prevail!" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:768 msgid "Ah’m not wounded! Jus’ need a moment... ta catch my breath..." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:769 msgid "Well, this is a new experience..." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:770 msgid "Harper! No!" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:770 msgid "Unngh... Sorry Baldras..." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:771 msgid "Ack! I tried my best..." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:771 msgid "Somf! No!" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:772 msgid "Chantal! A dark shadow falls upon my soul..." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:772 msgid "—Oh!" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:773 msgid "Dosh don’ feel so good..." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:774 msgid "Krawww..." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:776 msgid "Send word of my fall to Sir Kaylan, Konrad! I fought my best..." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:777 msgid "" "Tell Sir Kaylan of my demise, Konrad... I have served you as best I could..." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:778 msgid "Oh... I suppose I deserve this..." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:779 msgid "Ow!" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:780 msgid "Jotha regrets nothing..." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:781 msgid "Bury me back home in the Dulatus..." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:785 msgid "At least I die an honorable death..." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:787 msgid "Gah! At least I die a death worthy of the Horse Lords of old..." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:788 msgid "Argh! I may fall, but the Clans shall always endure!" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:789 msgid "Ack! Bury me under the Horse Plains..." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:790 msgid "Bah! Tell the Clans I died fighting..." msgstr "" #. [message]: speaker=Galdrad #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:798 msgid "I have met my match..." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:804 msgid "" "Tie him up and bind his wounds. The queen will want to make an example of " "this one." msgstr "" #. [message]: speaker=Ethiliel #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:814 msgid "I have given all in defense of my home..." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:820 msgid "Bind her arms and wings! The queen wants their leaders taken alive." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:834 msgid "" "Argh! I am nearly finished! But if I were to die here, my people would be " "left leaderless." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:838 msgid "" "I have aided you in what ways I could, Konrad. Now I must leave your party, " "and retreat eastwards to Lintanir Forest. May we someday meet again there." msgstr "" #. [message]: speaker=Lisar {LISAR_VARIATION defeat} #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:856 msgid "I can’t believe it should end like this!" msgstr "" #. [message]: speaker=Warven #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:870 msgid "At least I die alongside my princess..." msgstr "" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:886 msgid "Death of Konrad" msgstr "" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:894 msgid "Death of Konrad or Delfador" msgstr "" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:902 msgid "Death of Konrad or Li’sar" msgstr "" #. [objective]: condition=lose #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:910 msgid "Death of Konrad, Delfador, or Li’sar" msgstr "" #. [note] #: data/campaigns/Heir_To_The_Throne/utils/unified_characters.cfg:923 msgid "" "Delfador is a leader, and can recruit elementals when standing on a keep." msgstr ""