msgid ""
msgstr ""
"Project-Id-Version: Romana 0\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2026-01-20 11:31-0600\n"
"PO-Revision-Date: 2006-04-10 20:02+0100\n"
"Last-Translator: Dex Stewart\n"
"Language-Team: \n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [multiplayer_side]: id=Custom
#: data/_main.cfg:22
#, fuzzy
msgid "Custom"
msgstr "Comandant nobil"
#. [advanced_preference]: type=combo
#: data/advanced_preferences.cfg:4
#, fuzzy
msgid "Compress saved games"
msgstr "\"Incarcati un joc de un singur jucator salvat ulterior'"
#. [option]: id=gzip
#: data/advanced_preferences.cfg:9
msgid "save_compression^Gzip"
msgstr ""
#. [option]: id=gzip
#: data/advanced_preferences.cfg:10
msgid "save_compression_desc^Default compression, faster"
msgstr ""
#. [option]: id=bzip2
#: data/advanced_preferences.cfg:14
msgid "save_compression^Bzip2"
msgstr ""
#. [option]: id=bzip2
#: data/advanced_preferences.cfg:15
msgid "save_compression_desc^Best compression, slower"
msgstr ""
#. [option]: id=none
#: data/advanced_preferences.cfg:19
msgid "save_compression^No"
msgstr ""
#. [option]: id=none
#: data/advanced_preferences.cfg:20
msgid "save_compression_desc^Large plain text files"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:26
msgid "Show icons in the Add-ons manager"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:27
msgid ""
"Disabling saves bandwidth by not sending icons for the add-ons list in the "
"add-ons manager"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:34
msgid "Confirm deleting saves"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:41
msgid "Mouse scrolling"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:48
msgid "Middle-click scrolling"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:55
msgid "Keep scrolling when mouse leaves window"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:62
msgid "Show combat"
msgstr "Arata lupta"
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:69
msgid "Auto-open whisper windows in lobby"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:76
msgid "Follow unit actions"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:77
msgid ""
"Choose whether the map view should scroll to a unit when an action or move "
"is animated"
msgstr ""
#. [advanced_preference]: type=int
#: data/advanced_preferences.cfg:84
msgid "Chat message aging"
msgstr ""
#. [advanced_preference]: type=int
#: data/advanced_preferences.cfg:85
msgid ""
"Number of minutes to wait before clearing an ingame chat message. Set to 0 "
"to disable."
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:95
msgid "Use 12-hour clock format"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:102
msgid "Confirm loading saves from a different version"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:109
msgid "Show all unit types in help"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:110
msgid ""
"Show all unit types in the help (requires restart). If unset, only units "
"that have been encountered will be shown."
msgstr ""
#. [advanced_preference]: type=int
#: data/advanced_preferences.cfg:117
msgid "Editor recent files limit"
msgstr ""
#. [advanced_preference]: type=int
#: data/advanced_preferences.cfg:118
msgid ""
"The maximum number of items to display on the Recent Files menu in the editor"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:128
msgid "Show color cursors"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:129
msgid "Use colored mouse cursors"
msgstr ""
#. [advanced_preference]: type=custom
#: data/advanced_preferences.cfg:136
msgid "Customize orb colors"
msgstr ""
#. [advanced_preference]: type=custom
#: data/advanced_preferences.cfg:142
msgid "Customize Reach Map (Unit Movement UI)"
msgstr ""
#. [advanced_preference]: type=custom
#: data/advanced_preferences.cfg:148
msgid "Logging"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:154
msgid "Allow damage calculation with Monte Carlo simulation"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:155
msgid ""
"Allow the damage calculation window to simulate fights instead of using "
"exact probability calculations"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:162
msgid "Show deprecation messages in-game"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:163
msgid ""
"Show warnings about deprecated API in the in-game chat area. These messages "
"will still be shown in the log, even if this is disabled. In addition, the "
"deprecation log-domain controls how many messages are printed."
msgstr ""
#. [advanced_preference]: type=int
#: data/advanced_preferences.cfg:170
msgid "Font size scale (experimental)"
msgstr ""
#. [advanced_preference]: type=int
#: data/advanced_preferences.cfg:171
msgid ""
"Scales all text up or down from the standard size for your resolution. "
"Warning: Scaling text up may cause issues in the in-game sidebar."
msgstr ""
#. [advanced_preference]: type=int
#: data/advanced_preferences.cfg:181
msgid "Server disconnect timeout"
msgstr ""
#. [advanced_preference]: type=int
#: data/advanced_preferences.cfg:182
msgid ""
"The amount of time in seconds before a disconnect is detected. If currently "
"logged into the multiplayer server, you must log out and then log back in "
"for this to take effect."
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:192
msgid "Show missed attack indicator"
msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:193
msgid "Display a visual indicator above a defender when an attack misses."
msgstr ""
#. [message]: speaker=$unit.id|
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:22
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:45
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:46
msgid "Potion grants steadfast ability and 20% resistance to impact."
msgstr ""
#. [option]
#. [button]: id=ok
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:24
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:100
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:171
#: data/gui/themes/default/dialogs/install_dependencies.cfg:84
msgid "Yes"
msgstr ""
#. [object]: id={ID}
#. [item]: id=potion-blue
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:28
#: data/core/editor/items.cfg:546
msgid "Blue Potion"
msgstr ""
#. [object]: id={ID}
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:30
msgid "A potion of unknown origin."
msgstr ""
#. [option]
#. [button]: id=cancel
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:69
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:140
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:212
#: data/gui/themes/default/dialogs/install_dependencies.cfg:95
#, fuzzy
msgid "No"
msgstr "Nu"
#. [message]: speaker=$unit.id|
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:98
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:121
msgid "This magical branch grants +2 damage to melee attacks."
msgstr ""
#. [object]: id={ID}
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:104
msgid "Wose Branch"
msgstr ""
#. [object]: id={ID}
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:106
msgid "The magical branch of some great Wose."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:169
msgid "This unit will gain the stun weapon special on melee attacks."
msgstr ""
#. [object]: id={ID}
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:175
msgid "Echoes of the Earth"
msgstr ""
#. [object]: id={ID}
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:177
msgid "Powerful echoes from the bowels of the earth."
msgstr ""
#. [message]: speaker=$unit.id|
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:189
msgid "The unit gains the stun weapon special on melee attacks."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dusk_of_Dawn/utils/items.cfg:207
msgid ""
"After $unit.name| absorbed the stone’s power, the monolith lost its magical "
"properties."
msgstr ""
#. [chance_to_hit]: id=unerring
#: data/campaigns/Dusk_of_Dawn/utils/weapon_specials.cfg:4
msgid "unerring"
msgstr ""
#. [chance_to_hit]: id=unerring
#: data/campaigns/Dusk_of_Dawn/utils/weapon_specials.cfg:5
msgid "This attack never misses."
msgstr ""
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [unstore_unit]
#. [lua]: set_status
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:369
#: data/lua/wml/harm_unit.lua:124 src/actions/attack.cpp:948
msgid "poisoned"
msgstr "otrăvit"
#. [effect]: type=fire
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:492
#: data/core/macros/items.cfg:559
msgid "storm trident"
msgstr ""
#. [objectives]
#. [lua]: generate_objectives
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:236
#: data/lua/wml/objectives.lua:38
msgid "Gold carryover:"
msgstr ""
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [note]
#. [lua]: generate_objectives
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:248
#: data/lua/wml/objectives.lua:39 src/map_command_handler.hpp:390
msgid "Notes:"
msgstr ""
#. [button]: id=ok
#: data/campaigns/World_Conquest/gui/help_dialog.cfg:691
msgid "Close"
msgstr ""
#. [language]
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:76
#: data/english.cfg:26
msgid "blade"
msgstr "lama"
#. [language]
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:79
#: data/english.cfg:29
msgid "fire"
msgstr "foc"
#. [language]
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:82
#: data/english.cfg:30
#, fuzzy
msgid "cold"
msgstr "aur"
#. [language]
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:85
#: data/english.cfg:27
#, fuzzy
msgid "pierce"
msgstr "foc"
#. [language]
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:88
#: data/english.cfg:28
msgid "impact"
msgstr "impact"
#. [language]
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:91
#: data/english.cfg:22
msgid "melee"
msgstr "corp la corp"
#. [language]
#: data/campaigns/World_Conquest/resources/strings/mainline.cfg:94
#: data/english.cfg:23
msgid "ranged"
msgstr "la distanta"
#. [about]
#: data/core/about.cfg:4
msgid "Programming"
msgstr ""
#. [about]
#: data/core/about.cfg:287
msgid "General Purpose Administration and Coordination"
msgstr ""
#. [about]
#: data/core/about.cfg:324
msgid "Internationalization Managers"
msgstr "Manageri de internationalizare"
#. [about]
#: data/core/about.cfg:349
#, fuzzy
#| msgid "Traits"
msgid "Trailers"
msgstr "Trasaturi"
#. [about]
#: data/core/about.cfg:365
#, fuzzy
msgid "Artwork and Graphics"
msgstr "Designeri de Grafica si de Arta"
#. [about]
#: data/core/about.cfg:823
msgid "Music"
msgstr "Muzica"
#. [about]
#: data/core/about.cfg:860
msgid "Sound Effects"
msgstr ""
#. [about]
#: data/core/about.cfg:884
#, fuzzy
msgid "Campaign Design"
msgstr "Campanie"
#. [about]
#: data/core/about.cfg:975
#, fuzzy
msgid "Multiplayer Maps and Balancing"
msgstr "Harti pentru Multiplayer"
#. [about]
#: data/core/about.cfg:1024
msgid "Packagers"
msgstr ""
#. [about]
#: data/core/about.cfg:1136
#, fuzzy
msgid "Miscellaneous Contributors"
msgstr "Contribuitori"
#. [about]
#: data/core/about.cfg:1890
msgid "Bots"
msgstr ""
#. [about]
#: data/core/about_i18n.cfg:6
msgid "Afrikaans Translation"
msgstr ""
#. [about]
#: data/core/about_i18n.cfg:26
#, fuzzy
#| msgid "Greek Translation"
msgid "Ancient Greek Translation"
msgstr "Translatie in limba greaca"
#. [about]
#: data/core/about_i18n.cfg:34
#, fuzzy
msgid "Arabic Translation"
msgstr "Translatie in limba sarba"
#. [about]
#: data/core/about_i18n.cfg:46
#, fuzzy
#| msgid "Estonian Translation"
msgid "Asturian Translation"
msgstr "Translatie in limba estoniana"
#. [about]
#: data/core/about_i18n.cfg:52
msgid "Basque Translation"
msgstr "Translatie in limba basca"
#. [about]
#: data/core/about_i18n.cfg:65
#, fuzzy
#| msgid "Bulgarian Translation"
msgid "Bengali Translation"
msgstr "Translatie in limba bulgara"
#. [about]
#: data/core/about_i18n.cfg:78
msgid "Bulgarian Translation"
msgstr "Translatie in limba bulgara"
#. [about]
#: data/core/about_i18n.cfg:114
msgid "Catalan Translation"
msgstr "Translatie in limba catalana"
#. [about]
#: data/core/about_i18n.cfg:164
msgid "Chinese Translation"
msgstr "Translatie in limba chineza"
#. [about]
#: data/core/about_i18n.cfg:262
#, fuzzy
msgid "Chinese (Taiwan) Translation"
msgstr "Translatie in limba chineza"
#. [about]
#: data/core/about_i18n.cfg:275
#, fuzzy
msgid "Croatian Translation"
msgstr "Translatie in limba catalana"
#. [about]
#: data/core/about_i18n.cfg:285
msgid "Czech Translation"
msgstr "Translatie in limba ceha"
#. [about]
#: data/core/about_i18n.cfg:357
msgid "Danish Translation"
msgstr "Translatie in limba daneza"
#. [about]
#: data/core/about_i18n.cfg:388
msgid "Dutch Translation"
msgstr "Translatie in limba olandeza"
#. [about]
#: data/core/about_i18n.cfg:462
msgid "English (GB) Translation"
msgstr "Translatie in limba engleza(britanica)"
#. [about]
#: data/core/about_i18n.cfg:487
#, fuzzy
msgid "English (Shaw) Translation"
msgstr "Translatie in limba engleza(britanica)"
#. [about]
#: data/core/about_i18n.cfg:505
msgid "Esperanto Translation"
msgstr "Translatie in limba esperanto"
#. [about]
#: data/core/about_i18n.cfg:534
msgid "Estonian Translation"
msgstr "Translatie in limba estoniana"
#. [about]
#: data/core/about_i18n.cfg:544
#, fuzzy
msgid "Filipino Translation"
msgstr "Translatie in limba finlandeza"
#. [about]
#: data/core/about_i18n.cfg:554
msgid "Finnish Translation"
msgstr "Translatie in limba finlandeza"
#. [about]
#: data/core/about_i18n.cfg:619
msgid "French Translation"
msgstr "Translatie in limba franceza"
#. [about]
#: data/core/about_i18n.cfg:787
#, fuzzy
msgid "Friulian Translation"
msgstr "Translatie in limba finlandeza"
#. [about]
#: data/core/about_i18n.cfg:791
#, fuzzy
msgid "Galician Translation"
msgstr "Translatie in limba sloveniana"
#. [about]
#: data/core/about_i18n.cfg:827
msgid "German Translation"
msgstr "Translatie in limba germana"
#. [about]
#: data/core/about_i18n.cfg:956
msgid "Greek Translation"
msgstr "Translatie in limba greaca"
#. [about]
#: data/core/about_i18n.cfg:999
#, fuzzy
msgid "Hebrew Translation"
msgstr "Translatie in limba ebreica"
#. [about]
#: data/core/about_i18n.cfg:1012
msgid "Hungarian Translation"
msgstr "Translatie in limba ungara"
#. [about]
#: data/core/about_i18n.cfg:1073
#, fuzzy
msgid "Icelandic Translation"
msgstr "Translatie in limba italiana"
#. [about]
#: data/core/about_i18n.cfg:1083
#, fuzzy
msgid "Indonesian Translation"
msgstr "Translatie in limba indoneza"
#. [about]
#: data/core/about_i18n.cfg:1111
#, fuzzy
msgid "Irish Translation"
msgstr "Translatie in limba turca"
#. [about]
#: data/core/about_i18n.cfg:1118
msgid "Italian Translation"
msgstr "Translatie in limba italiana"
#. [about]
#: data/core/about_i18n.cfg:1165
msgid "Japanese Translation"
msgstr "Translatie in limba japoneza"
#. [about]
#: data/core/about_i18n.cfg:1258
msgid "Korean Translation"
msgstr "Translatie in limba coreana"
#. [about]
#: data/core/about_i18n.cfg:1266
msgid "Latin Translation"
msgstr "Translatie in limba latina"
#. [about]
#: data/core/about_i18n.cfg:1292
#, fuzzy
msgid "Latvian Translation"
msgstr "Translatie in limba latina"
#. [about]
#: data/core/about_i18n.cfg:1307
#, fuzzy
msgid "Lithuanian Translation"
msgstr "Translatie in limba italiana"
#. [about]
#: data/core/about_i18n.cfg:1332
#, fuzzy
msgid "Macedonian Translation"
msgstr "Translatie in limba indoneza"
#. [about]
#: data/core/about_i18n.cfg:1339
#, fuzzy
msgid "Marathi Translation"
msgstr "Translatie in limba latina"
#. [about]
#: data/core/about_i18n.cfg:1348
msgid "Norwegian Translation"
msgstr "Translatie in limba norvegiana"
#. [about]
#: data/core/about_i18n.cfg:1377
#, fuzzy
msgid "Old English Translation"
msgstr "Translatie in limba engleza(britanica)"
#. [about]
#: data/core/about_i18n.cfg:1395
msgid "Polish Translation"
msgstr "Translatie in limba poloneza"
#. [about]
#: data/core/about_i18n.cfg:1470
msgid "Portuguese Translation"
msgstr "Translatie in limba portugheza"
#. [about]
#: data/core/about_i18n.cfg:1484
msgid "Portuguese (Brazil) Translation"
msgstr "Translatie in limba portugheza(Brazilia)"
#. [about]
#: data/core/about_i18n.cfg:1542
#, fuzzy
msgid "Romanian Translation"
msgstr "Translatie in limba estoniana"
#. [about]
#: data/core/about_i18n.cfg:1550
msgid "Russian Translation"
msgstr "Translatie in limba rusa"
#. [about]
#: data/core/about_i18n.cfg:1657
#, fuzzy
msgid "Scottish Gaelic Translation"
msgstr "Translatie in limba sloveniana"
#. [about]
#: data/core/about_i18n.cfg:1666
#, fuzzy
msgid "Serbian Translation"
msgstr "Translatie in limba sarba"
#. [about]
#: data/core/about_i18n.cfg:1685
msgid "Slovak Translation"
msgstr "Translatie in limba slovaca"
#. [about]
#: data/core/about_i18n.cfg:1720
#, fuzzy
msgid "Slovenian Translation"
msgstr "Translatie in limba sloveniana"
#. [about]
#: data/core/about_i18n.cfg:1736
msgid "Spanish Translation"
msgstr "Translatie in limba spaniola"
#. [about]
#: data/core/about_i18n.cfg:1830
msgid "Swedish Translation"
msgstr "Translatie in limba suedeza"
#. [about]
#: data/core/about_i18n.cfg:1875
msgid "Turkish Translation"
msgstr "Translatie in limba turca"
#. [about]
#: data/core/about_i18n.cfg:1900
#, fuzzy
msgid "Ukrainian Translation"
msgstr "Translatie in limba estoniana"
#. [about]
#: data/core/about_i18n.cfg:1934
#, fuzzy
msgid "Valencian (southern Catalan) Translation"
msgstr "Translatie in limba sloveniana"
#. [about]
#: data/core/about_i18n.cfg:1947
#, fuzzy
msgid "Vietnamese Translation"
msgstr "Translatie in limba chineza"
#. [about]
#: data/core/about_i18n.cfg:1966
#, fuzzy
#| msgid "Polish Translation"
msgid "Welsh Translation"
msgstr "Translatie in limba poloneza"
#. [about]
#. Real Acadèmia de Cultura Valenciana
#: data/core/about_i18n.cfg:1975
#, fuzzy
msgid "RACV’s Translation"
msgstr "Translatie in limba chineza"
#. [item_group]: id=items
#: data/core/editor/items.cfg:6
msgid "Items"
msgstr ""
#. [item]: id=altar_evil
#: data/core/editor/items.cfg:12
msgid "Evil Altar"
msgstr ""
#. [item]: id=altar
#: data/core/editor/items.cfg:19
msgid "Altar"
msgstr ""
#. [item]: id=ankh-necklace
#. [item]: id=ankh-necklace2
#: data/core/editor/items.cfg:26 data/core/editor/items.cfg:33
msgid "Ankh Necklace"
msgstr ""
#. [item]: id=anvil
#: data/core/editor/items.cfg:40
msgid "Anvil"
msgstr ""
#. [item]: id=archery-target
#: data/core/editor/items.cfg:47
msgid "Archery Target"
msgstr ""
#. [item]: id=armor-golden
#: data/core/editor/items.cfg:54
msgid "Golden Armor"
msgstr ""
#. [item]: id=armor
#: data/core/editor/items.cfg:61
msgid "Armor"
msgstr ""
#. [item]: id=axe
#. [item]: id=axe2
#: data/core/editor/items.cfg:68 data/core/editor/items.cfg:75
msgid "Axe"
msgstr ""
#. [item]: id=axe-small
#: data/core/editor/items.cfg:82
msgid "Small Axe"
msgstr ""
#. [item]: id=axe-throwing
#: data/core/editor/items.cfg:89
msgid "Throwing Axe"
msgstr ""
#. [item]: id=ball-blue
#: data/core/editor/items.cfg:96
#, fuzzy
#| msgid "Blue"
msgid "Blue Ball"
msgstr "Albastru"
#. [item]: id=ball-green
#: data/core/editor/items.cfg:103
#, fuzzy
#| msgid "Green"
msgid "Green Ball"
msgstr "Verde"
#. [item]: id=ball-magenta
#: data/core/editor/items.cfg:110
msgid "Magenta Ball"
msgstr ""
#. [item]: id=barrel
#: data/core/editor/items.cfg:117
msgid "Barrel"
msgstr ""
#. [item]: id=bomb
#: data/core/editor/items.cfg:124
msgid "Bomb"
msgstr ""
#. [item]: id=bones
#: data/core/editor/items.cfg:131
#, fuzzy
#| msgid "stones"
msgid "Bones"
msgstr "impietreste"
#. [item]: id=bonestack
#: data/core/editor/items.cfg:138
#, fuzzy
#| msgid "stones"
msgid "Bonestack"
msgstr "impietreste"
#. [item]: id=book1
#. [item]: id=book2
#. [item]: id=book3
#. [item]: id=book4
#. [item]: id=book5
#: data/core/editor/items.cfg:145 data/core/editor/items.cfg:152
#: data/core/editor/items.cfg:159 data/core/editor/items.cfg:166
#: data/core/editor/items.cfg:173
msgid "Book"
msgstr ""
#. [item]: id=bow
#. [item]: id=bow2
#: data/core/editor/items.cfg:180 data/core/editor/items.cfg:187
#, fuzzy
#| msgid "Brown"
msgid "Bow"
msgstr "Maro"
#. [item]: id=bow-crystal
#. [item]: id=bow-crystal2
#: data/core/editor/items.cfg:194 data/core/editor/items.cfg:201
msgid "Crystal Bow"
msgstr ""
#. [item]: id=bow-elven
#. [item]: id=bow-elven2
#: data/core/editor/items.cfg:208 data/core/editor/items.cfg:215
msgid "Elven Bow"
msgstr ""
#. [item]: id=box
#: data/core/editor/items.cfg:222
msgid "Box"
msgstr ""
#. [item]: id=branch
#: data/core/editor/items.cfg:229
msgid "Branch"
msgstr ""
#. [item]: id=branch-bare
#: data/core/editor/items.cfg:236
msgid "Bare Branch"
msgstr ""
#. [item]: id=brazier
#: data/core/editor/items.cfg:243
msgid "Brazier"
msgstr ""
#. [item]: id=brazier-lit1
#: data/core/editor/items.cfg:251
msgid "Lit Brazier"
msgstr ""
#. [item]: id=buckler
#. [item]: id=buckler2
#: data/core/editor/items.cfg:258 data/core/editor/items.cfg:265
msgid "Buckler"
msgstr ""
#. [item]: id=burial
#: data/core/editor/items.cfg:272
msgid "Burial"
msgstr ""
#. [item]: id=cage
#: data/core/editor/items.cfg:279
msgid "Cage"
msgstr ""
#. [item]: id=chest
#: data/core/editor/items.cfg:286
msgid "Closed Chest"
msgstr ""
#. [item]: id=chest-open
#. Open is an adjective here, not a verb. That is, a (treasure) chest that is open, not an action to open such a chest.
#: data/core/editor/items.cfg:294
msgid "Open Chest"
msgstr ""
#. [item]: id=chest-plain-closed
#: data/core/editor/items.cfg:301
msgid "Closed Plain Chest"
msgstr ""
#. [item]: id=chest-plain-open
#: data/core/editor/items.cfg:308
msgid "Open Plain Chest"
msgstr ""
#. [item]: id=cloak-green
#: data/core/editor/items.cfg:315
#, fuzzy
#| msgid "Green"
msgid "Green Cloak"
msgstr "Verde"
#. [item]: id=club
#: data/core/editor/items.cfg:322
msgid "Club"
msgstr ""
#. [item]: id=coffin-closed
#: data/core/editor/items.cfg:329
msgid "Closed Coffin"
msgstr ""
#. [item]: id=coffin-open
#. Open is an adjective here, not a verb. That is, a coffin that is open, not an action to open a coffin.
#: data/core/editor/items.cfg:337
msgid "Open Coffin"
msgstr ""
#. [item]: id=crossbow
#: data/core/editor/items.cfg:344
msgid "Crossbow"
msgstr ""
#. [item]: id=dagger
#: data/core/editor/items.cfg:351
msgid "Dagger"
msgstr ""
#. [item]: id=dagger-poison
#: data/core/editor/items.cfg:358
#, fuzzy
#| msgid "Poison"
msgid "Poison Dagger"
msgstr "Otravă"
#. [item]: id=dagger-poison-bare
#: data/core/editor/items.cfg:365
msgid "Poison Dagger (clean)"
msgstr ""
#. [item]: id=dragonstatue
#: data/core/editor/items.cfg:372
msgid "Dragon Statue"
msgstr ""
#. [item]: id=flame-sword
#: data/core/editor/items.cfg:379
msgid "Flaming Sword"
msgstr ""
#. [item]: id=flame-sword-bare
#: data/core/editor/items.cfg:386
msgid "Unenchanted Flaming Sword"
msgstr ""
#. [item]: id=flower1
#. [item]: id=flower2
#. [item]: id=flower3
#. [item]: id=flower4
#: data/core/editor/items.cfg:393 data/core/editor/items.cfg:400
#: data/core/editor/items.cfg:407 data/core/editor/items.cfg:414
#, fuzzy
msgid "Flower"
msgstr "incetinit:"
#. [item]: id=gohere
#: data/core/editor/items.cfg:421
msgid "Go Here Overlay"
msgstr ""
#. [item]: id=gold-coins-large
#: data/core/editor/items.cfg:427
msgid "Large Pile of Gold Coins"
msgstr ""
#. [item]: id=gold-coins-medium
#: data/core/editor/items.cfg:434
msgid "Pile of Gold Coins"
msgstr ""
#. [item]: id=gold-coins-small
#: data/core/editor/items.cfg:441
msgid "Small Pile of Gold Coins"
msgstr ""
#. [item]: id=grain-sheaf
#: data/core/editor/items.cfg:448
msgid "Grain Sheaf"
msgstr ""
#. [item]: id=hammer
#: data/core/editor/items.cfg:455
msgid "Hammer"
msgstr ""
#. [item]: id=hammer-runic
#: data/core/editor/items.cfg:462
msgid "Runic Hammer"
msgstr ""
#. [item]: id=holy-water
#. [object]
#: data/core/editor/items.cfg:469 data/core/macros/items.cfg:286
msgid "Holy Water"
msgstr ""
#. [item]: id=key
#. [item]: id=key2
#: data/core/editor/items.cfg:476 data/core/editor/items.cfg:483
msgid "Key"
msgstr ""
#. [item]: id=key-dark
#: data/core/editor/items.cfg:490
msgid "Dark Key"
msgstr ""
#. [item]: id=leather-pack
#: data/core/editor/items.cfg:497
msgid "Leather Pack"
msgstr ""
#. [item]: id=mace
#: data/core/editor/items.cfg:504
msgid "Mace"
msgstr ""
#. [item]: id=necklace-bone
#: data/core/editor/items.cfg:511
msgid "Bone Necklace"
msgstr ""
#. [item]: id=necklace-stone
#: data/core/editor/items.cfg:518
msgid "Stone Necklace"
msgstr ""
#. [item]: id=orcish-flag
#: data/core/editor/items.cfg:525
msgid "Orcish Flag"
msgstr ""
#. [item]: id=ornate1
#. [item]: id=ornate2
#: data/core/editor/items.cfg:532 data/core/editor/items.cfg:539
msgid "Ornate"
msgstr ""
#. [item]: id=potion-green
#: data/core/editor/items.cfg:553
#, fuzzy
msgid "Green Potion"
msgstr "Translatie in limba italiana"
#. [item]: id=potion-gray
#: data/core/editor/items.cfg:560
msgid "Gray Potion"
msgstr ""
#. [item]: id=potion-poison
#. [object]: id={ID}
#: data/core/editor/items.cfg:567 data/core/macros/items.cfg:249
msgid "Poison"
msgstr "Otravă"
#. [item]: id=potion-red
#: data/core/editor/items.cfg:574
#, fuzzy
msgid "Red Potion"
msgstr "Translatie in limba italiana"
#. [item]: id=potion-yellow
#: data/core/editor/items.cfg:581
msgid "Yellow Potion"
msgstr ""
#. [item]: id=ring-brown
#: data/core/editor/items.cfg:588
#, fuzzy
#| msgid "Brown"
msgid "Brown Ring"
msgstr "Maro"
#. [item]: id=ring-gold
#: data/core/editor/items.cfg:595
msgid "Golden Ring"
msgstr ""
#. [item]: id=ring-red
#: data/core/editor/items.cfg:602
msgid "Red Ring"
msgstr ""
#. [item]: id=ring-silver
#: data/core/editor/items.cfg:609
msgid "Silver Ring"
msgstr ""
#. [item]: id=ring-white
#: data/core/editor/items.cfg:616
#, fuzzy
#| msgid "White"
msgid "White Ring"
msgstr "Alb"
#. [item]: id=rock
#. [item]: id=rock1
#. [item]: id=rock2
#. [item]: id=rock3
#. [item]: id=rock4
#: data/core/editor/items.cfg:623 data/core/editor/items.cfg:1007
#: data/core/editor/items.cfg:1014 data/core/editor/items.cfg:1021
#: data/core/editor/items.cfg:1028
msgid "Rock"
msgstr ""
#. [item]: id=scarecrow
#: data/core/editor/items.cfg:630
msgid "Scarecrow"
msgstr ""
#. [item]: id=sceptre-of-fire
#: data/core/editor/items.cfg:637
msgid "Sceptre of Fire"
msgstr ""
#. [item]: id=sling
#: data/core/editor/items.cfg:644
#, fuzzy
#| msgid "sling"
msgid "Sling"
msgstr "prastie"
#. [item]: id=spear
#: data/core/editor/items.cfg:651
msgid "Spear"
msgstr ""
#. [item]: id=spear-fancy
#. [item]: id=spear-fancy2
#: data/core/editor/items.cfg:658 data/core/editor/items.cfg:665
msgid "Fancy Spear"
msgstr ""
#. [item]: id=spear-javelin
#: data/core/editor/items.cfg:672
msgid "Javelin"
msgstr ""
#. [item]: id=staff
#. [item]: id=staff2
#: data/core/editor/items.cfg:679 data/core/editor/items.cfg:686
msgid "Staff"
msgstr ""
#. [item]: id=staff-druid
#: data/core/editor/items.cfg:693
msgid "Druid Staff"
msgstr ""
#. [item]: id=staff-magic
#. [item]: id=staff-magic2
#: data/core/editor/items.cfg:700 data/core/editor/items.cfg:707
msgid "Magic Staff"
msgstr ""
#. [item]: id=staff-magic-wand
#: data/core/editor/items.cfg:714
msgid "Magic Wand"
msgstr ""
#. [item]: id=staff-plain
#: data/core/editor/items.cfg:721
msgid "Plain Staff"
msgstr ""
#. [item]: id=stone-tablet
#: data/core/editor/items.cfg:728
msgid "Stone Tablet"
msgstr ""
#. [item]: id=storm-trident
#. [item]: id=storm-trident2
#. [object]
#: data/core/editor/items.cfg:735 data/core/editor/items.cfg:742
#: data/core/macros/items.cfg:552
msgid "Storm Trident"
msgstr ""
#. [item]: id=straw-bale1
#. [item]: id=straw-bale2
#: data/core/editor/items.cfg:749 data/core/editor/items.cfg:756
msgid "Bale of Straw"
msgstr ""
#. [item]: id=sword
#. [item]: id=sword2
#: data/core/editor/items.cfg:763 data/core/editor/items.cfg:770
#, fuzzy
msgid "Sword"
msgstr "sabie"
#. [item]: id=sword-holy
#: data/core/editor/items.cfg:777
#, fuzzy
msgid "Holy Sword"
msgstr "sabie"
#. [item]: id=sword-short
#: data/core/editor/items.cfg:784
#, fuzzy
msgid "Short Sword"
msgstr "sabie"
#. [item]: id=sword-wraith
#: data/core/editor/items.cfg:791
msgid "Wraith Sword"
msgstr ""
#. [item]: id=talisman-ankh
#: data/core/editor/items.cfg:798
msgid "Ankh Talisman"
msgstr ""
#. [item]: id=talisman-bone
#: data/core/editor/items.cfg:805
msgid "Bone Talisman"
msgstr ""
#. [item]: id=talisman-stone
#: data/core/editor/items.cfg:812
msgid "Stone Talisman"
msgstr ""
#. [item]: id=thunderstick
#: data/core/editor/items.cfg:819
msgid "Thunderstick"
msgstr ""
#. [item]: id=torch
#: data/core/editor/items.cfg:826
msgid "Lit Torch"
msgstr ""
#. [item]: id=torch-bare
#: data/core/editor/items.cfg:833
msgid "Unlit Torch"
msgstr ""
#. [item_group]: id=scenery
#: data/core/editor/items.cfg:840
#, fuzzy
msgid "Scenery"
msgstr "Designeri de scena"
#. [item]: id=castle-ruins
#. [item]: id=castle-ruins2
#. [item]: id=castle-ruins3
#: data/core/editor/items.cfg:847 data/core/editor/items.cfg:853
#: data/core/editor/items.cfg:859
msgid "Castle Ruins"
msgstr ""
#. [item]: id=circle-magic
#: data/core/editor/items.cfg:865
msgid "Magic Circle"
msgstr ""
#. [item]: id=circle-magic-glow
#: data/core/editor/items.cfg:871
msgid "Glowing Magic Circle"
msgstr ""
#. [item]: id=dwarven-doors-closed
#: data/core/editor/items.cfg:877
msgid "Closed Dwarven Doors"
msgstr ""
#. [item]: id=fire
#: data/core/editor/items.cfg:885
#, fuzzy
#| msgid "fire"
msgid "Campfire"
msgstr "foc"
#. [item]: id=flames
#: data/core/editor/items.cfg:892
msgid "Flames"
msgstr ""
#. [item]: id=gate-rusty-se
#: data/core/editor/items.cfg:898
msgid "Rusty Gate South East"
msgstr ""
#. [item]: id=gate-rusty-sw
#: data/core/editor/items.cfg:905
msgid "Rusty Gate South West"
msgstr ""
#. [item]: id=icepack1
#: data/core/editor/items.cfg:912
msgid "Ice Pack"
msgstr ""
#. [item]: id=leanto
#: data/core/editor/items.cfg:918
msgid "Lean-to"
msgstr ""
#. [item]: id=lighthouse
#: data/core/editor/items.cfg:924
msgid "Lighthouse"
msgstr ""
#. [item]: id=mausoleum
#: data/core/editor/items.cfg:932
msgid "Mausoleum"
msgstr ""
#. [item]: id=mine-abandoned
#: data/core/editor/items.cfg:939
msgid "Abandoned Mine"
msgstr ""
#. [item]: id=monolith1
#. [item]: id=monolith2
#. [item]: id=monolith3
#. [item]: id=monolith4
#: data/core/editor/items.cfg:946 data/core/editor/items.cfg:953
#: data/core/editor/items.cfg:960 data/core/editor/items.cfg:967
msgid "Monolith"
msgstr ""
#. [item]: id=nest-empty
#: data/core/editor/items.cfg:974
msgid "Empty Nest"
msgstr ""
#. [item]: id=nest-full
#: data/core/editor/items.cfg:980
msgid "Full Nest"
msgstr ""
#. [item]: id=oak-leaning
#: data/core/editor/items.cfg:986
msgid "Leaning Oak"
msgstr ""
#. [item]: id=pine1
#. [item]: id=pine2
#: data/core/editor/items.cfg:993 data/core/editor/items.cfg:1000
msgid "Pine Tree"
msgstr ""
#. [item]: id=rock-cairn
#. [item]: id=rock-cairn2
#: data/core/editor/items.cfg:1035 data/core/editor/items.cfg:1043
msgid "Rock Cairn"
msgstr ""
#. [item]: id=rubble
#: data/core/editor/items.cfg:1051
msgid "Rubble"
msgstr ""
#. [item]: id=rune1
#. [item]: id=rune2
#. [item]: id=rune3
#. [item]: id=rune4
#. [item]: id=rune5
#. [item]: id=rune6
#: data/core/editor/items.cfg:1057 data/core/editor/items.cfg:1063
#: data/core/editor/items.cfg:1069 data/core/editor/items.cfg:1075
#: data/core/editor/items.cfg:1081 data/core/editor/items.cfg:1087
msgid "Rune"
msgstr ""
#. [item]: id=rune1-glow
#. [item]: id=rune2-glow
#. [item]: id=rune3-glow
#. [item]: id=rune4-glow
#. [item]: id=rune5-glow
#. [item]: id=rune6-glow
#: data/core/editor/items.cfg:1093 data/core/editor/items.cfg:1099
#: data/core/editor/items.cfg:1105 data/core/editor/items.cfg:1111
#: data/core/editor/items.cfg:1117 data/core/editor/items.cfg:1123
msgid "Glowing Rune"
msgstr ""
#. [item]: id=shipwreck
#. [item]: id=wreck
#. [item]: id=wreck2
#. [item]: id=wreck3
#: data/core/editor/items.cfg:1129 data/core/editor/items.cfg:1318
#: data/core/editor/items.cfg:1324 data/core/editor/items.cfg:1330
msgid "Shipwreck"
msgstr ""
#. [item]: id=signpost
#: data/core/editor/items.cfg:1134
msgid "Signpost"
msgstr ""
#. [item]: id=slab1
#: data/core/editor/items.cfg:1141
msgid "Slab"
msgstr ""
#. [item]: id=snowbits
#. [item]: id=snowbits2
#: data/core/editor/items.cfg:1147 data/core/editor/items.cfg:1153
msgid "Piles of Snow"
msgstr ""
#. [item]: id=summoning-center
#: data/core/editor/items.cfg:1160
msgid "Summoning Center"
msgstr ""
#. [item]: id=summoning-circle1
#. [item]: id=summoning-circle2
#. [item]: id=summoning-circle3
#. [item]: id=summoning-circle4
#. [item]: id=summoning-circle5
#. [item]: id=summoning-circle6
#: data/core/editor/items.cfg:1166 data/core/editor/items.cfg:1172
#: data/core/editor/items.cfg:1178 data/core/editor/items.cfg:1184
#: data/core/editor/items.cfg:1190 data/core/editor/items.cfg:1196
msgid "Summoning Circle"
msgstr ""
#. [item]: id=temple1
#: data/core/editor/items.cfg:1202
msgid "Temple"
msgstr ""
#. [item]: id=temple-cracked1
#. [item]: id=temple-cracked2
#. [item]: id=temple-cracked3
#: data/core/editor/items.cfg:1209 data/core/editor/items.cfg:1216
#: data/core/editor/items.cfg:1223
msgid "Ruined Temple"
msgstr ""
#. [item]: id=tent-fancy-red
#: data/core/editor/items.cfg:1230
msgid "Fancy Red Tent"
msgstr ""
#. [item]: id=tent-ruin-1
#: data/core/editor/items.cfg:1237
msgid "Ruined Tent"
msgstr ""
#. [item]: id=tent-shop-weapons
#: data/core/editor/items.cfg:1243
msgid "Weapons Shop Tent"
msgstr ""
#. [item]: id=trapdoor-closed
#: data/core/editor/items.cfg:1251
msgid "Closed Trapdoor"
msgstr ""
#. [item]: id=trapdoor-open
#: data/core/editor/items.cfg:1257
msgid "Open Trapdoor"
msgstr ""
#. [item]: id=trash
#: data/core/editor/items.cfg:1263
msgid "Trash Pile"
msgstr ""
#. [item]: id=village-human-burned1
#. [item]: id=village-human-burned2
#. [item]: id=village-human-burned3
#. [item]: id=village-human-burned4
#: data/core/editor/items.cfg:1270 data/core/editor/items.cfg:1277
#: data/core/editor/items.cfg:1284 data/core/editor/items.cfg:1291
#, fuzzy
msgid "Burned Human Village"
msgstr "Sat controlat"
#. [item]: id=well
#: data/core/editor/items.cfg:1297
msgid "Well"
msgstr ""
#. [item]: id=whirlpool
#: data/core/editor/items.cfg:1303
msgid "Whirlpool"
msgstr ""
#. [item]: id=windmill
#: data/core/editor/items.cfg:1311
msgid "Windmill"
msgstr ""
#. [set_menu_item]: id=ai_controller_unit_control_{UNIT_ID}
#: data/core/macros/ai_controller.cfg:23
msgid "Ask $ai_controller_unit.name to move here"
msgstr ""
#. [set_menu_item]: id=ai_controller_leader_control_{CONTROLLED_SIDE}
#: data/core/macros/ai_controller.cfg:77
msgid "Ask $ally_leader.name (leader of side $ally_leader.side) to move here"
msgstr ""
#. [note]
#: data/core/macros/ai_controller.cfg:111
msgid ""
"In this scenario, you may issue instructions to an allied side by right-"
"clicking on a unit that belongs to it."
msgstr ""
#. [overview_message_has_instructions]: speaker=narrator
#. [overview_message_no_instructions]: speaker=narrator
#. [literal]
#: data/core/macros/ai_controller.cfg:127
#: data/core/macros/ai_controller.cfg:134
#: data/core/macros/ai_controller.cfg:141
msgid "Instruct ally"
msgstr ""
#. [overview_message_has_instructions]: speaker=narrator
#: data/core/macros/ai_controller.cfg:135
msgid ""
"$ally_leader.name (side $ally_side|) is carrying out the following "
"instructions:"
msgstr ""
#. [overview_message_no_instructions]: speaker=narrator
#: data/core/macros/ai_controller.cfg:142
msgid ""
"$ally_leader.name (side $ally_side|) has not been given any instructions and "
"is acting normally."
msgstr ""
#. [aggression]
#: data/core/macros/ai_controller.cfg:149
msgid "Be more aggressive"
msgstr ""
#. [aggression]
#: data/core/macros/ai_controller.cfg:150
msgid "aggressive."
msgstr ""
#. [caution]
#: data/core/macros/ai_controller.cfg:167
msgid "Be more defensive"
msgstr ""
#. [caution]
#: data/core/macros/ai_controller.cfg:168
msgid "defensive."
msgstr ""
#. [focus_on_enemy]
#: data/core/macros/ai_controller.cfg:179
msgid "Focus on defeating..."
msgstr ""
#. [focus_on_enemy]
#: data/core/macros/ai_controller.cfg:180
msgid ""
"focusing on defeating $ai_controller.side_$ally_side|_current_settings."
"focus_on_enemy.side_description|."
msgstr ""
#. [then]
#. [else]
#: data/core/macros/ai_controller.cfg:247
#: data/core/macros/ai_controller.cfg:253
#: data/core/macros/ai_controller.cfg:388
#: data/core/macros/ai_controller.cfg:394
msgid "Side $temp_i"
msgstr ""
#. [else]
#: data/core/macros/ai_controller.cfg:255
#: data/core/macros/ai_controller.cfg:396
msgid "side $temp_i"
msgstr ""
#. [command]
#: data/core/macros/ai_controller.cfg:270
#: data/core/macros/ai_controller.cfg:411
msgid "side $temp_i ($side_i_leader.name|)"
msgstr ""
#. [value]
#: data/core/macros/ai_controller.cfg:296
#: data/core/macros/ai_controller.cfg:438
#: data/core/macros/ai_controller.cfg:838
#: data/core/macros/ai_controller.cfg:929
msgid "Back"
msgstr ""
#. [protect]
#: data/core/macros/ai_controller.cfg:315
msgid "Focus on protecting..."
msgstr ""
#. [protect]
#: data/core/macros/ai_controller.cfg:316
msgid ""
"focusing on protecting $ai_controller.side_$ally_side|_current_settings."
"protect.side_description|."
msgstr ""
#. [option]
#: data/core/macros/ai_controller.cfg:473
#, fuzzy
msgid "Defend a location..."
msgstr "Translatie in limba indoneza"
#. [print]
#: data/core/macros/ai_controller.cfg:489
msgid "Right-click to select a location to defend"
msgstr ""
#. [set_menu_item]: id=ai_controller_defend_location_picker
#: data/core/macros/ai_controller.cfg:496
#, fuzzy
msgid "Defend this location"
msgstr "Translatie in limba indoneza"
#. [command]
#: data/core/macros/ai_controller.cfg:513
msgid "focusing on defending the area around $x1|,$y1|."
msgstr ""
#. [print]
#: data/core/macros/ai_controller.cfg:555
msgid "Location selection canceled"
msgstr ""
#. [revoke_objective_orders]
#: data/core/macros/ai_controller.cfg:570
msgid "Clear objective orders"
msgstr ""
#. [revoke_objective_orders]
#. [revoke_behavior_orders]
#. [then]
#: data/core/macros/ai_controller.cfg:571
#: data/core/macros/ai_controller.cfg:584
#: data/core/macros/ai_controller.cfg:714
#: data/core/macros/ai_controller.cfg:725
msgid "none set."
msgstr ""
#. [revoke_behavior_orders]
#: data/core/macros/ai_controller.cfg:583
msgid "Clear behavior orders"
msgstr ""
#. [revoke_all_orders]
#: data/core/macros/ai_controller.cfg:597
msgid "Clear all orders"
msgstr ""
#. [do]
#: data/core/macros/ai_controller.cfg:765
msgid ""
"Objective: $ai_controller.side_$ally_side|_current_settings."
"currently_doing_objective_description\n"
"Behavior: $ai_controller.side_$ally_side|_current_settings."
"currently_doing_behavior_description"
msgstr ""
#. [literal]
#: data/core/macros/ai_controller.cfg:781
msgid "Set objective..."
msgstr ""
#. [literal]
#: data/core/macros/ai_controller.cfg:872
msgid "Set behavior..."
msgstr ""
#. [literal]
#: data/core/macros/ai_controller.cfg:977
msgid "Exit"
msgstr ""
#: data/core/macros/ai_controller.cfg:1114
msgid "Set special orders..."
msgstr ""
#: data/core/macros/ai_controller.cfg:1115
msgid "Move leader to..."
msgstr ""
#: data/core/macros/ai_controller.cfg:1116
msgid "Right-click to select a location to move leader to"
msgstr ""
#: data/core/macros/ai_controller.cfg:1117
msgid "Move leader here"
msgstr ""
#: data/core/macros/ai_controller.cfg:1118
msgid "moving leader to $x1|,$y1|."
msgstr ""
#: data/core/macros/ai_controller.cfg:1119
msgid "Clear special orders"
msgstr ""
#: data/core/macros/ai_controller.cfg:1120
msgid ""
"Special: $ai_controller.side_$ally_side|_current_settings."
"currently_doing_special_description"
msgstr ""
#. [else]
#: data/core/macros/deprecated-utils.cfg:35
#, fuzzy
msgid "This unit has been renamed to: "
msgstr ""
"Aceasta unitate a fost transformata in piatra. Nu poate sa atace sau sa se "
"miste."
#. [lua]: generate_objectives
#: data/core/macros/deprecated-utils.cfg:52 data/lua/wml/objectives.lua:106
msgid "Early finish bonus."
msgstr ""
#. [lua]: generate_objectives
#: data/core/macros/deprecated-utils.cfg:56 data/lua/wml/objectives.lua:109
msgid "No early finish bonus."
msgstr ""
#. [lua]: generate_objectives
#: data/core/macros/deprecated-utils.cfg:60 data/lua/wml/objectives.lua:117
msgid "No gold carried over to the next scenario."
msgstr ""
#: data/core/macros/deprecated-utils.cfg:64
msgid ""
"\n"
"100% of finishing gold carried over to the next scenario."
msgstr ""
#: data/core/macros/deprecated-utils.cfg:69
msgid ""
"\n"
"40% of finishing gold carried over to the next scenario."
msgstr ""
#: data/core/macros/deprecated-utils.cfg:74
msgid ""
"\n"
"20% of finishing gold carried over to the next scenario."
msgstr ""
#. [chance_to_hit]: id=deflect
#: data/core/macros/deprecated-utils.cfg:400
msgid "deflect"
msgstr ""
#. [chance_to_hit]: id=deflect
#: data/core/macros/deprecated-utils.cfg:401
msgid ""
"When used defensively, this attack reduces the opponent’s chance to hit by "
"10%."
msgstr ""
#. [chance_to_hit]: id=deflect
#: data/core/macros/deprecated-utils.cfg:402
msgid ""
"This unit’s defensive techniques reduce the chance of a successful enemy "
"attack."
msgstr ""
#. [damage]: id=absorb
#: data/core/macros/deprecated-utils.cfg:415
msgid "absorb"
msgstr ""
#. [damage]: id=absorb
#: data/core/macros/deprecated-utils.cfg:416
msgid ""
"This attack puts the unit in good defensive position, and it absorbs some of "
"the damage dealt by an enemy strike."
msgstr ""
#. [damage]: id=absorb
#: data/core/macros/deprecated-utils.cfg:417
msgid ""
"This unit can block enemy strikes, so that it takes reduced damage when hit."
msgstr ""
#. [message]: speaker=narrator
#: data/core/macros/items.cfg:23
msgid "You have come across a wishing well. What would you like to wish for?"
msgstr ""
#. [option]
#: data/core/macros/items.cfg:26
msgid "A swift victory"
msgstr ""
#. [message]: speaker=unit
#: data/core/macros/items.cfg:34
msgid ""
"With this golden coin, I wish that this battle end in a swift and safe "
"victory."
msgstr ""
#. [option]
#: data/core/macros/items.cfg:40
msgid "Lots of gold"
msgstr ""
#. [message]: speaker=unit
#: data/core/macros/items.cfg:48
msgid "I wish this single gold coin be returned ten-fold to me."
msgstr ""
#. [option]
#: data/core/macros/items.cfg:54
msgid "Peace throughout Wesnoth."
msgstr ""
#. [message]: speaker=unit
#: data/core/macros/items.cfg:62
msgid "The only thing worth wishing for is peace throughout the land."
msgstr ""
#. [option]
#: data/core/macros/items.cfg:68
msgid "Don’t make a wish."
msgstr ""
#. [object]: id={ID}
#: data/core/macros/items.cfg:209
msgid "Potion of Healing"
msgstr ""
#. [object]: id={ID}
#: data/core/macros/items.cfg:212
msgid "A feeling of well-being overwhelms the drinker."
msgstr ""
#. [object]: id={ID}
#: data/core/macros/items.cfg:213
msgid "You are not worthy of healing."
msgstr ""
#. [object]: id={ID}
#: data/core/macros/items.cfg:252
msgid "Poison is seeping through the veins of this unit at this very moment."
msgstr ""
#: data/core/macros/items.cfg:281
msgid ""
"Sprinkling this water on melee weapons grants them the arcane damage "
"type until the end of the current scenario. Should $unit.name use it?"
msgstr ""
#: data/core/macros/items.cfg:282
msgid "holy water^Take it"
msgstr ""
#: data/core/macros/items.cfg:283
msgid "holy water^Leave it"
msgstr ""
#: data/core/macros/items.cfg:284
msgid "$unit.name has no need for this Holy Water! Let another take it."
msgstr ""
#. [object]
#: data/core/macros/items.cfg:289
msgid ""
"This water will make melee weapons have the arcane damage type until "
"the end of the current scenario."
msgstr ""
#. [object]: id={ID}
#: data/core/macros/items.cfg:335
msgid "Potion of Strength"
msgstr ""
#. [object]: id={ID}
#: data/core/macros/items.cfg:338
msgid "Strength is given to the drinker."
msgstr ""
#. [object]: id={ID}
#: data/core/macros/items.cfg:380
msgid "Potion of Decay"
msgstr ""
#. [object]: id={ID}
#: data/core/macros/items.cfg:383
msgid "This poor unit drank something really bad."
msgstr ""
#. [object]: id={ID}
#: data/core/macros/items.cfg:419
msgid "Ring of Regeneration"
msgstr ""
#. [object]: id={ID}
#: data/core/macros/items.cfg:422
msgid "This ring will heal the bearer a little each turn."
msgstr ""
#. [object]: id={ID}
#: data/core/macros/items.cfg:460
msgid "Ring of Slowness"
msgstr ""
#. [object]: id={ID}
#: data/core/macros/items.cfg:463
msgid "The bearer of this ring is slowed."
msgstr ""
#. [object]: id={ID}
#: data/core/macros/items.cfg:499
msgid "Staff of Swiftness"
msgstr ""
#. [object]: id={ID}
#: data/core/macros/items.cfg:502
msgid "This staff will grant the bearer swift movement."
msgstr ""
#. [object]: id={ID}
#: data/core/macros/items.cfg:503
msgid "Only magical beings can wield such an object."
msgstr ""
#: data/core/macros/items.cfg:547
msgid "Should $unit.name pick up the trident?"
msgstr ""
#: data/core/macros/items.cfg:548
msgid "storm trident^Take it"
msgstr ""
#: data/core/macros/items.cfg:549
msgid "storm trident^Leave it"
msgstr ""
#: data/core/macros/items.cfg:550
msgid ""
"$unit.name cannot use this Storm Trident! Let one of the merfolk who can "
"wield it have it."
msgstr ""
#. [object]
#: data/core/macros/items.cfg:555
msgid ""
"This trident gives merfolk the power to throw lightning at their enemies."
msgstr ""
#. [effect]: type=fire
#: data/core/macros/items.cfg:583
msgid "sceptre of fire"
msgstr ""
#: data/core/macros/names.cfg:19
msgid ""
"Egar,Elch,Ga’ash,Gadé Ihn,Gakré Ohm,Galeck,Galsh,Garadin,Garchin,Gark,Garlan,"
"Garlin Ohn,Garrutin,Gart’lo,Garushi,Gashinar,Gashol,Gaushii,Gaustun,Gegchi,"
"Gelka Kon,Gelknick,Gillan,Gisharri,Gost,Grada,Græt Ihn,Grashen,Gravlan,Grag,"
"Grelnit,Grenn Ohn,Greth,Gribbel,Gridda,Grish,Gron Ihn,Ka,Kahn Ih,Karigan,"
"Karri Kon,Karron,Kask,Kegrid,Kerath Ihn,Kerath Kor,Klash,Kon Garashé,Kraag,"
"Krall Ohn,Kran Kor,Krash,Kraslar,Krenli,Kruggen,Kun,Mah Toa,Margian,"
"Mar’Ildian,Markan,Markinos,Mar Ohn,Marra Di’lek,Marrito,Marritos,Merkush,"
"Merritos Gark,Morusté,Murr,Omataké,Reshan,Vashitt,Velnick,Veralon,Veramo,"
"Verath,Verditt,Verkon,Verlinn,Vermad,Vertick,Vladnir"
msgstr ""
#: data/core/macros/names.cfg:20
msgid ""
"Alen Ka,Alinash Mal,Ashirt,Auginet Ka,Auuglann,Damell,Dell,Demla,Dinsill,"
"Eshi,Olath,Omage,Omagrra,Orra Ka,Orridan,Orrida,Oshibi,Vallin,Valnirra,"
"Valnitt,Velisk,Verra,Vellin Ka,Veshtar,Vushtin"
msgstr ""
#. Generator for male drake names; see for syntax
#: data/core/macros/names.cfg:22
msgid ""
"\n"
"main={prefix}{suffix}|{prefix}’{suffix}|{prefix}{suffix} {short_name}\n"
"short_name=Ohm|Ihn|Ohn|Ka|Murr|Kon|Elch|Ko|Græt|Egar\n"
"prefix=Ga|Ge|Gel|Gi|Go|Gra|Gri|Ka|Ko|Kla|Mar|Di|Mer|Mor|Oma|Re|Vel|Vash|Ver|"
"Vla\n"
"suffix=ash|kré|lsh|lin|rutin|shinar|rushi|ka|ash|ag|all|ash|slar|li|dian|"
"ritos|rusté|shitt|nick|rath|ditt|kon|mad|tick|nir\n"
msgstr ""
#. Generator for female drake names; see for syntax
#: data/core/macros/names.cfg:29
msgid ""
"\n"
"main={prefix}{suffix}|{prefix}{suffix} {short_name}\n"
"prefix=Al|Ali|Ash|Aug|Auug|Da|De|Dem|Din|Ol|Oma|Orri|Oshi|Val|Ver|Vel|Vush\n"
"suffix=en|nash|irt|glann|ll|ge|lin|nitt|tin|tar|lisk|rida|grra|sill|la|mell\n"
"short_name=Mal|Ka|Emth|Dar|Eshi\n"
msgstr ""
#: data/core/macros/names.cfg:38
msgid ""
"Aigaithas,Aigaithil,Aigaithing,Aigaithol,Aigalas,Aigaling,Aigalis,Aigalol,"
"Aigalsil,Aigatas,Aigatis,Aigatlos,Aigatsil,Aigatsol,Aigatus,Aigcatas,"
"Aigcatil,Aigcating,Aigcatis,Aigcatsil,Aigcatsol,Aigcatus,Aigdring,Aigdris,"
"Aigdrlos,Aigdrsil,Aigdrsol,Aigduras,Aigdurlos,Aigdursol,Aigthaing,Aigthais,"
"Aigthasil,Aigthaus,Alaithas,Alaithis,Alaithlos,Alaithol,Alaithsol,Alaithus,"
"Alalas,Alalil,Alalol,Alalsol,Alalus,Alatas,Alatil,Alating,Alatlos,Alatsil,"
"Alcatil,Alcatis,Alcatlos,Alcatsil,Aldras,Aldril,Aldring,Aldris,Aldrlos,"
"Aldrol,Aldrsol,Alduras,Aldurlos,Aldurol,Althaas,Althail,Althalos,Althaol,"
"Althasil,Althasol,Althaus,Anaithas,Anaithil,Anaithing,Anaithis,Anaithsil,"
"Anaithus,Analil,Anallos,Analol,Analsil,Analus,Anatas,Anating,Anatis,Anatol,"
"Anatsol,Ancatas,Ancatil,Ancatol,Ancatus,Andril,Andris,Andrlos,Andrus,Anduril,"
"Andurol,Andursol,Andurus,Anthaas,Anthaing,Anthais,Anthaol,Anthasil,Anthasol,"
"Anthaus,Augaithas,Augaithing,Augaithsil,Augaithus,Augalas,Augaling,Augalol,"
"Augating,Augatlos,Augatol,Augatsil,Augatsol,Augcatas,Augcatil,Augcatis,"
"Augcatol,Augcatsil,Augcatus,Augdras,Augdris,Augdrsil,Augdrus,Augduras,"
"Augduril,Augduring,Augdurol,Augdursol,Augdurus,Augthail,Augthais,Augthalos,"
"Augthaol,Dulaithil,Dulaithing,Dulaithlos,Dulaithsil,Dulaithsol,Dulalas,"
"Dulaling,Dulalis,Dulalsil,Dulatil,Dulating,Dulatol,Dulatsol,Dulatus,Dulcatil,"
"Dulcating,Dulcatlos,Dulcatol,Dulcatsil,Dulcatsol,Duldril,Duldris,Duldrlos,"
"Duldrol,Duldrsil,Duldrus,Dulduras,Dulduring,Duldursil,Duldurus,Dulthalos,"
"Dulthasil,Dulthasol,Dulthaus,Glamaithil,Glamaithis,Glamaithol,Glamaithsol,"
"Glamalil,Glamaling,Glamalis,Glamallos,Glamalsil,Glamalus,Glamatil,Glamatus,"
"Glamcatas,Glamcatil,Glamcating,Glamcatsil,Glamcatus,Glamdras,Glamdril,"
"Glamdrlos,Glamdrsol,Glamduras,Glamduril,Glamduring,Glamduris,Glamdursol,"
"Glamthaas,Glamthaol,Glamthasil,Glamthasol,Glamthaus,Glomin,Gomaithas,"
"Gomaithil,Gomaithol,Gomaithsol,Gomalil,Gomalis,Gomalus,Gomatas,Gomatil,"
"Gomating,Gomatis,Gomatlos,Gomatol,Gomcatil,Gomcatis,Gomcatlos,Gomdras,"
"Gomdril,Gomdring,Gomdris,Gomdrol,Gomdrsil,Gomduris,Gomdurlos,Gomdursil,"
"Gomdursol,Gomdurus,Gomthaas,Gomthalos,Gomthasol,Naraithil,Naraithing,"
"Naraithol,Naraithsil,Naraithsol,Naraithus,Naralas,Naralil,Naralsil,Naralus,"
"Naratlos,Naratol,Naratsil,Narcating,Narcatis,Narcatol,Narcatsil,Narcatsol,"
"Nardras,Nardril,Nardring,Nardris,Nardrol,Nardrsil,Nardrsol,Nardrus,Narduras,"
"Narduril,Nardurol,Narthalos,Narthaol,Pelaithas,Pelaithil,Pelaithing,"
"Pelaithis,Pelaithlos,Pelaithol,Pelaithsil,Pelaithsol,Pelalil,Pelaling,"
"Pelalis,Pelalsil,Pelalsol,Pelalus,Pelatil,Pelating,Pelatis,Pelatol,Pelatsil,"
"Pelatus,Pelcating,Pelcatlos,Pelcatol,Pelcatsil,Peldras,Peldril,Peldrsol,"
"Peldrus,Pelduril,Pelduring,Pelduris,Peldurol,Peldursol,Peldurus,Pelthaas,"
"Pelthail,Pelthasil,Trithaithas,Trithaithil,Trithaithis,Trithaithlos,"
"Trithaithol,Trithaithsil,Trithaithsol,Trithaithus,Trithalis,Trithalol,"
"Trithatas,Trithatil,Trithatlos,Trithatsol,Trithcatlos,Trithcatsol,Trithcatus,"
"Trithdril,Trithdring,Trithdris,Trithdrlos,Trithdrol,Trithdrsol,Trithdrus,"
"Trithduril,Trithduring,Trithdurlos,Trithdurol,Trithdursil,Trithdurus,"
"Triththaas,Triththail,Triththaing,Triththasol,Triththaus"
msgstr ""
#. Generator for male dwarf names; see for syntax
#: data/core/macros/names.cfg:40
msgid ""
"\n"
"main={long_name}\n"
"long_name={prefix}{centre}{suffix}|{prefix}{centre}{centre}{suffix}\n"
"short_name={prefix}{suffix}\n"
"prefix=Ai|Al|A|Du|Glam|Dul|Gom|Nar|Pel|Tri|Dun|Do|Bar|Er|Tim|Al|Du|Bu|Bur|"
"Nor|Der|Ur|Gar\n"
"suffix=sil|fur|bor|bus|bur|bor|gos|dor|rin|dur|ing|ras|this|tis|rol|sol|las|"
"til|til|tol|los|rol|sol|ril|sil|as|us|lil|fur|mur|fur\n"
"centre=lal|mal|ra|dur|thal|thas|ma|gal|thau|ga|ith|ma|cat|la|ral|dur|bur\n"
msgstr ""
#: data/core/macros/names.cfg:51
msgid ""
"Amadrieriand,Amáril,Amelad,Ameldor,Amendel,Ameng,Amilmaldur,Amilmalith,"
"Amilmandir,Amind,Amiol,Amiorion,Amithrarion,Amóldor,Amorfimir,Amorfir,Amowyn,"
"Amulas,Amundil,Anán,Anebrin,Anebrir,Anémbor,Anénduil,Anerion,Anilad,Anil-"
"Gawyn,Anilmambor,Anilmariand,Anior,Anithranduil,Anol,Anon,Anorfing,Anundil,"
"Belán,Belandil,Belarandel,Belel,Belén,Belil-Gandil,Belilmand,Belilmang,"
"Beliondil,Beliril,Belithraldor,Belithrawyn,Belólad,Belómir,Belondel,Belyrion,"
"Cadriembor,Cadrieriand,Cálad,Caladrielas,Calándel,Caldur,Cáldur,Calebrindel,"
"Calebrindir,Calénduil,Calil-Gandir,Calil-Gawyn,Calioriand,Caliril,Calónduil,"
"Caloril,Cándir,Canduil,Caraldur,Carang,Célad,Celadrieriand,Celang,Celaral,"
"Celarandil,Celáriand,Celebririon,Celelas,Celendel,Celér,Celilmalas,Celiondir,"
"Celior,Celiorion,Celong,Celór,Celóril,Celorion,Celundir,Celuwyn,Celyndel,"
"Cénduil,Cindil,Ciong,Cithralad,Cithraldur,Cithrand,Cithrandel,Cithraril,Col,"
"Corfil,Corfildur,Cówyn,Cun,Cundir,Cylas,Delán,Delánd,Delandel,Delaraldur,"
"Deláril,Delawyn,Deléng,Delilmaldor,Deliol,Delithrar,Deliwyn,Delóldor,"
"Delorfilad,Delorfilith,Delorion,Delundil,Eäradriendel,Eäradrier,Eäránduil,"
"Eäraralad,Eärebrindel,Eäréldor,Eäreng,Eärérion,Eärithrandil,Eäromir,"
"Eärorfiriand,Eäryldur,Eäryriand,Eladrieng,Elálith,Elánd,Elándil,Elebrildor,"
"Elebrindel,Elebriril,Elélas,Elémbor,Elemir,Elen,Elil-Garil,Elilmaldur,"
"Eliomir,Eliondil,Elolas,Elólas,Elor,Elorfilad,Elradrien,Elralith,Elran,"
"Elreldur,Elrilmand,Elrioldor,Elriolith,Elrithralith,Elrithranduil,Elrorfir,"
"Elval,Elvandir,Elvaramir,Elváwyn,Elvebrind,Elvebrindel,Elvélith,Elvémir,"
"Elverion,Elvil-Garion,Elvilmaldur,Elvilmaril,Elvioldur,Elvombor,Elvónduil,"
"Elvorfimir,Elvorfiriand,Elvorfiril,Elvóriand,Elvund,Elyldor,Elyrion,Eowambor,"
"Eowanduil,Eowar,Eowaraldor,Eowaran,Eowarar,Eowariand,Eowarion,Eowebrind,"
"Eowémir,Eowil-Garion,Eowimbor,Eowiomir,Eowithrawyn,Eowóldur,Eoworfildor,"
"Eowówyn,Eowylas,Fadriendel,Fandel,Farandir,Fáwyn,Fendel,Fer,Filman,Fioril,"
"Fithraril,Forfilas,Fyrion,Gadriendil,Gadrieng,Galadrieldor,Galálad,Galálas,"
"Galalith,Galar,Galelas,Galeldur,Galelith,Galémbor,Galithrariand,Galoldur,"
"Galuldur,Galur,Galurion,Gambor,Gán,Ganduil,Garaldor,Gararil,Gelad,Géril,Gil-"
"Gandel,Gil-Gang,Giombor,Githral,Githralad,Gladriendil,Glal,Glámbor,Glandil,"
"Glarang,Glararil,Glilmal,Glimir,Glior,Glólas,Gloldor,Glómir,Glon,Glul,Golad,"
"Gor,Gumbor,Gyl,Gymbor,Gyn,Harariand,Háriand,Hebril,Hemir,Hénduil,Hilas,Hil-"
"Garion,Hilmariand,Hiong,Hirion,Hithrandel,Horfilad,Horfindel,Hundel,Hymir,"
"Hyrion,Hywyn,Isadrieng,Isándir,Isarandel,Isarar,Iselas,Isér,Isilmandel,"
"Isirion,Isithral,Isól,Isóndel,Isóng,Isorfilad,Isorfindir,Isuwyn,Isyndel,"
"Legal,Legaran,Legémir,Legéril,Legilad,Legil-Gal,Legiondel,Legithralith,"
"Legorfindil,Legorfirion,Legówyn,Legyl,Legyn,Linduilas,Lómadrieril,Lómarand,"
"Lómariand,Lómebrilad,Lómebrind,Lómémbor,Lómilmaril,Lómiriand,Lómorfindil,"
"Lómowyn,Madrieril,Maldur,Mánduil,Maraldur,Mebrin,Méng,Mérion,Miolith,Miomir,"
"Mithrand,Mondir,Móndir,Morfilas,Morfin,Morfiriand,Mylith,Nadrieldor,Nalith,"
"Nán,Nél,Nil-Galas,Nil-Galith,Nil-Gar,Nilmar,Nóndel,Norfildor,Norfilith,"
"Norfindil,Norfindir,Numbor,Nyldur,Padrieriand,Padrieril,Pamir,Paraldor,"
"Parariand,Pilmalad,Pindir,Pór,Porfildur,Pumbor,Pyldur,Rebrir,Réndir,"
"Rilmandil,Rithrandil,Ról,Róldor,Roldur,Róldur,Rorfilad,Rorfindil,Rówyn,Ryn,"
"Sadrielas,Sebrin,Sebriril,Sénd,Sil-Gal,Sólad,Sorfind,Sóriand,Tadriendir,"
"Taral,Taraldur,Táriand,Tendel,Téwyn,Thradrieriand,Thrambor,Thraral,Threbring,"
"Thrélad,Thréldur,Thril-Gamir,Thril-Gandir,Thril-Gar,Thrilmandel,Thrimir,"
"Thrion,Thrithran,Throlas,Thrón,Thróng,Thrund,Thryriand,Til-Gan,Tilmalad,"
"Tilmalas,Tinandir,Tinarambor,Tinarariand,Tinén,Tinil-Ganduil,Tinilmand,"
"Tinilmawyn,Tinimir,Tinindil,Tinithrar,Tinoldor,Tinond,Tinorfind,Tinorfiriand,"
"Tinóriand,Tinowyn,Tinun,Tinyl,Tion,Tolas,Torfildur,Tówyn,Tylad,Unadrieldor,"
"Unadrier,Unál,Unalas,Unálas,Unaraldur,Unaril,Unárion,Unebrin,Unebrind,"
"Uneldor,Unil,Unil-Gan,Uniolith,Unioril,Unólith,Unombor,Unóndel,Unondir,"
"Unorfildor,Unorfiril,Unorfiwyn,Unulad,Uradrielas,Uradrierion,Urálas,Urálith,"
"Urambor,Urér,Uril-Gambor,Urilmalith,Uróldor,Urorfildor,Urul,Urymir,Válad,Ván,"
"Vándel,Vandir,Varalas,Vararion,Vebril,Vebrilas,Vebrinduil,Vel,Vilith,Vol,"
"Vólas,Vóldur,Vondel,Vorfin,Vorfindil,Vulas,Vuldur,Vunduil,Vylas,Vyldor"
msgstr ""
#: data/core/macros/names.cfg:52
msgid ""
"Amadrielia,Amadrielindë,Amadriendra,Amadriewen,Amarang,Amebrilindë,Amedë,"
"Améthien,Amewien,Amil-Gadith,Amil-Garith,Amilmadia,Amiolith,Amionia,"
"Amithraniel,Amithrawien,Amiwen,Amodë,Amorfilith,Amorith,Amulia,Amuviel,"
"Amuwen,Analia,Anang,Anaraclya,Anáthien,Anebriniel,Anilmarith,Aning,Aniorith,"
"Anówien,Anundra,Anuthiel,Anuthien,Anylindë,Anythien,Anywien,Belaclya,"
"Beladrielith,Beladriewen,Beladriewien,Belarania,Belaraviel,Belebrindra,"
"Belendra,Beliolia,Belithraniel,Belithrawiel,Belithrawien,Belowen,Belulindë,"
"Cádë,Cadriewen,Caladrieng,Calándra,Calang,Calánia,Calebriwien,Calewen,"
"Calewiel,Calil-Galith,Calilmalith,Calithraclya,Calóniel,Calorfiniel,Calówien,"
"Caluclya,Ceclya,Celadë,Celália,Celálindë,Celarandra,Celararith,Celárith,"
"Celebriniel,Celebriviel,Celelith,Celéng,Celérith,Celidien,Celilith,Celindë,"
"Celiodë,Celioniel,Celith,Celithradith,Celódith,Celorfilindë,Celorfing,"
"Celorfiwien,Celówien,Celylia,Cethien,Cing,Cithralith,Cithrania,Cithrawen,"
"Cólindë,Corfiviel,Cydia,Delararith,Delebrinia,Deléthien,Delil-Ganiel,"
"Deliowen,Delithrathiel,Delóndra,Delorfilindë,Delorfithien,Deloviel,Delydien,"
"Eäradriedien,Eärániel,Eärarawien,Eärélia,Eärenia,Eärewen,Eäréwiel,Eärilmadë,"
"Eärilmathien,Eäriolith,Eärithrang,Eärorfiwien,Eärudë,Eladriedë,Eladrielia,"
"Elarawiel,Elebrindra,Eledë,Elelith,Elil-Gang,Elilmalia,Elilmawien,"
"Elithraclya,Elithradien,Elóndra,Elorfing,Elorfithien,Elradrierith,Elránia,"
"Elrebridith,Elréthiel,Elrilindë,Elrilmandra,Elrilmathien,Elrithiel,"
"Elrithradith,Elriwen,Elródith,Elrorfidia,Eluviel,Elvádia,Elvánia,Elvil-"
"Gawien,Elvilmathiel,Elviniel,Elviondra,Elvithrang,Elvithrathien,Elvowien,"
"Elvyniel,Elvyviel,Elynia,Elywen,Eowalia,Eowarawien,Eowathiel,Eowebridith,"
"Eowedith,Eowidien,Eowil-Galindë,Eowilindë,Eowiowien,Eowylia,Eowyniel,"
"Fadriedith,Fadrielia,Fadriendra,Fadrienia,Falindë,Fáthiel,Fathien,Fáwien,"
"Feclya,Féthiel,Fil-Galia,Fil-Gathiel,Fil-Gawien,Filmaclya,Fioniel,Fódë,"
"Fólindë,Fulindë,Gadrieclya,Gadrieviel,Galadriethien,Galándra,Galaraniel,"
"Galebrilia,Galebrindra,Galédë,Galedien,Galéwiel,Galil-Gania,Galilmadia,"
"Galiothiel,Galithrathien,Galólia,Galolindë,Galorfiwiel,Galothiel,Galowen,"
"Galundra,Galyniel,Gathien,Gáviel,Gebririth,Gewen,Gil-Gawien,Gilia,Gioniel,"
"Gioviel,Giowen,Githrania,Githrawiel,Glália,Glebrithien,Gléndra,Glilmadien,"
"Glilmawiel,Glithiel,Gloclya,Glodith,Glorfilith,Gloviel,Glowiel,Goclya,Godien,"
"Gólia,Golindë,Guviel,Harawiel,Haviel,Háwien,Héclya,Hedia,Helith,Hewen,Hil-"
"Gania,Hiodë,Hiwien,Hodia,Hódia,Horfinia,Horfiwien,Hóthiel,Huclya,Hunia,"
"Huthien,Hyclya,Hythiel,Hythien,Isadrieng,Isáwen,Isebridien,Isebrinia,Isendra,"
"Iséng,Iseviel,Isil-Garith,Isilindë,Isithradë,Isithradien,Isithrarith,"
"Isithrawiel,Isóthien,Legádë,Legadien,Legadrieclya,Legadriedë,Legadrieniel,"
"Legaraclya,Legebrilia,Legelith,Legeng,Legéniel,Legethiel,Legidia,Legil-"
"Galindë,Legilmadith,Legilmawiel,Legithralindë,Legithrandra,Legithrania,"
"Legolith,Legondra,Legorfidë,Lómániel,Lómebriclya,Lómebriniel,Lómedia,"
"Lómeniel,Lómiclya,Lómilindë,Lómilmathiel,Lómilmawiel,Lómithradë,Lómithrarith,"
"Lómódë,Lómolith,Lómóndra,Lómorfing,Lómorith,Lómudia,Lómulindë,Lómuniel,"
"Lómuthiel,Lómynia,Lómythien,Mádia,Madrieclya,Maraclya,Mebriwiel,Meclya,"
"Medien,Mil-Gathiel,Mil-Gathien,Milindë,Milith,Miowen,Miowiel,Mithradë,"
"Mithralindë,Módë,Módia,Moniel,Morfilindë,Munia,Myndra,Mywiel,Narania,"
"Naraniel,Náviel,Nawen,Newen,Nil-Gang,Nilmadia,Niodien,Niolia,Niothien,"
"Nithraniel,Nithrarith,Nowen,Nydith,Pádia,Padriedith,Paralindë,Parandra,Pawen,"
"Pebridien,Pil-Gadia,Pil-Gadien,Pilindë,Pindra,Pong,Porfindra,Porfiwien,"
"Póviel,Pulia,Puthien,Reniel,Réviel,Ril-Gawien,Rindra,Riothien,Róng,Rorfiviel,"
"Sadrienia,Sadrierith,Sálindë,Sáng,Saradith,Sarandra,Sédith,Sendra,Sethien,"
"Silmaclya,Silmathiel,Sioclya,Siorith,Sithrang,Sithrawen,Soniel,Sothiel,"
"Sothien,Syniel,Tadrierith,Tang,Taradien,Tarathiel,Tathiel,Terith,Thradia,"
"Thrália,Thraraviel,Threbriniel,Thredien,Thrérith,Thridith,Thrinia,"
"Thrithradia,Thrithrandra,Thrithraniel,Throlith,Throng,Throthiel,Thrulith,"
"Thruthien,Thryng,Til-Gandra,Tilmaclya,Tilmaviel,Tináclya,Tinadriethien,"
"Tinálindë,Tinaraniel,Tinarathien,Tinawiel,Tinebrithiel,Tinerith,Tinil-Gania,"
"Tinil-Gawiel,Tiniolith,Tinithrathiel,Tinóng,Tinorfilith,Tinorfithien,Tinudia,"
"Tiorith,Tithrathien,Tówiel,Tuniel,Unadrieng,Unáthien,Unebridë,Unénia,Unil-"
"Gadia,Unilmadia,Unindra,Uniodë,Uniolia,Uniong,Unionia,Unóndra,Unorfiwen,"
"Unulindë,Unuviel,Unynia,Uraclya,Uradriedia,Uránia,Urárith,Urebriclya,Ureclya,"
"Urilmadia,Urilmawiel,Uriolia,Urithralindë,Uruthien,Uryrith,Vadrierith,"
"Vadrieviel,Vadriewen,Varawiel,Vebrithien,Vil-Gandra,Violindë,Viowiel,"
"Vithrang,Vithraniel,Viwiel,Vódia,Vóng,Vorficlya,Vorfing,Vorfirith,Vorfiwiel,"
"Vówien"
msgstr ""
#. Generator for male elf names; see for syntax
#: data/core/macros/names.cfg:54
msgid ""
"\n"
"main={generated_prefix}{consonnant}{suffix}|{prefix}{centre}{suffix}\n"
"generated_prefix={starting_consonnant}{vowel}\n"
"starting_consonnant=C|D|F|L|M|N|P|Qu|R|S|T|V\n"
"vowel=a|e|i|o|ae|é|ë\n"
"consonnant=n|l|r|m|s|v|th|nn\n"
"prefix={prefix_vc}{vowel}|{prefix_cv}\n"
"prefix_vc=Lon|Eon|Ad|Sar|Al|Tal|Tin|El|Leg|Or|Tir|Ol|Cál|Cán|Elv|Fan|Fad|"
"Fith|Fil|Gal|Glad|Leg|Glar|Gli|Hár|Tad|Sór|Pyr\n"
"prefix_cv=Ama|Ami|Be|Ca|Ga|Isi|Ha|He|Le|Ló|Ny|Ni|Ma|Thu|Thri|Ti|Unu|Ve|Va\n"
"suffix=or|im|ian|in|ar|iel|as|eon|as|or|ion|al|and|ér|as|ir|el|al|ad|ael\n"
"centre={short_centre}|{short_centre}|-{short_centre}|{short_centre}-\n"
"short_centre=lol|febr|tom|lith|nal|lor|wón|rad|rien|mar|reb|riel|mal|ram|nil|"
"nim|nol|bris|lad|rier|ra|fil|thran|man\n"
msgstr ""
#. Generator for female elf names; see for syntax
#: data/core/macros/names.cfg:68
msgid ""
"\n"
"main={generated_prefix_v}{centre_v}{suffix_v}|{generated_prefix_c}{centre_c}"
"{suffix_c}\n"
"generated_prefix_v={starting_consonnant}{vowel}\n"
"generated_prefix_c={starting_consonnant}{vowel}{consonnant}\n"
"starting_consonnant=C|D|F|L|M|N|P|Qu|R|S|T|V\n"
"vowel=a|e|i|o|ae|é|ë\n"
"consonnant=n|l|r|m|s|v|th|p|d|f|t\n"
"prefix_c=Val|Ol|Am|An|El|Fa|El|Glo|Hu|Le|Mil|Nil|Pin|Por|Mot|Mor|Thral|Leg|"
"Nam|Nym|Sim|Len|Is|Thal\n"
"prefix_v=La|Va|Tha|Ne|Ay|Ce|Fa|Phe|Ja|Que|Ma|Mi|Pa|Ri|Siu|Ga|Ca|De|Eä|Eo|No|"
"Pó|Le|Ló|Isá|Pa|Sa|Ni|Ti|Uno|Uni|Vó|Gio\n"
"suffix_v=thea|nia|lia|kea|ni|ith|niel|wiel|ra|dë|lya|thiel|nna|nne\n"
"suffix_c=iel|ien|ya|a|ë|i|ia|ea\n"
"centre_v=|{short_centre_v}\n"
"short_centre_v=nna|lla|na|thi|saie|li|ma|lo|thra|ló|rá|bri|fi|mi|nio|wi|né|"
"nu|wi\n"
"centre_c=|{short_centre_c}\n"
"short_centre_c=enn|all|an|ith|el|il|am|ol|arth|ól|ár|ir|if|im|ion|iw|én|un|"
"iw\n"
msgstr ""
#: data/core/macros/names.cfg:88
msgid "Graa,Greaa,Gree,Kaaa,Kassshh,Kessshh,Korro,Kraa,Kuu,Kzaaa,Kzuuu"
msgstr ""
#: data/core/macros/names.cfg:89
msgid "Kaasa,Kayya,Keyya,Kiira,Korra"
msgstr ""
#. Generator for male gryphon names; see for syntax
#: data/core/macros/names.cfg:91
msgid ""
"\n"
"main={prefix}{suffix}|{prefix}{centre}{suffix}\n"
"prefix=Gr|Ka|Ke|Ko|Kr|Kz\n"
"suffix=aa|eaa|ee|aaa|ssshh|rro|uu|uuu\n"
"centre=arr|aash|eez|ozz\n"
msgstr ""
#. Generator for female gryphon names; see for syntax
#: data/core/macros/names.cfg:98
msgid ""
"\n"
"main={prefix}{suffix}|{prefix}{centre}{suffix}\n"
"prefix=Kaa|Ka|Ke|Kuu|Ko\n"
"suffix=sa|yya|ra|rra\n"
"centre=err|aash|eez|azz\n"
msgstr ""
#: data/core/macros/names.cfg:107
msgid ""
"Addraecyn,Addraenvan,Addraer,Addraercyn,Addraryn,Addreddry,Addredry,"
"Addregwyn,Addrenyc,Addreoddry,Addreoddyn,Addreonyc,Addreorcyn,Addreran,"
"Addribryn,Addriddyn,Addrocyn,Addroryn,Addrunvan,Addrurcyn,Addryllyn,"
"Addrynvan,Aethacyn,Aethadry,Aethaec,Aethaeran,Aethaeryn,Aethagwyn,Aethanry,"
"Aetharcyn,Aethec,Aethellyn,Aethenvan,Aetheoc,Aetheollyn,Aetheonyc,Aetheorcyn,"
"Aethercyn,Aetherraent,Aethibryn,Aethiddry,Aethircyn,Aethobryn,Aethoddyn,"
"Aethonnyn,Aethuc,Aethudry,Aethugwyn,Aethun,Aethunry,Aethydry,Aethynyc,Blac,"
"Bladoc,Blaec,Blaedry,Blanry,Blebryn,Bledoc,Blemyr,Blennyn,Blenvan,Bleollyn,"
"Blercyn,Blidd,Bliddry,Blillyn,Blinvan,Blollyn,Blubryn,Blucyn,Bludry,Blullyn,"
"Bluran,Blybryn,Blydd,Blygwyn,Blymyr,Blyr,Bucyn,Cac,Cadry,Caebryn,Caedry,"
"Caeran,Caercyn,Car,Carac,Caraddry,Caradoc,Caraedry,Caraennyn,Cararyn,Caredd,"
"Careddry,Caregwyn,Caren,Careobryn,Careogwyn,Careonvan,Careorraent,Careoryn,"
"Carercyn,Caric,Cariddry,Carocyn,Caroddyn,Caror,Caroran,Carraent,Carudoc,"
"Carullyn,Carygwyn,Caryn,Cebryn,Cemyr,Cennyn,Ceoc,Ceoddry,Ceoddyn,Ceomyr,"
"Ceonnyn,Ceonry,Ceoryn,Cicyn,Cin,Cinry,Coc,Convan,Corcyn,Cubryn,Cunry,Curyn,"
"Cynyc,Cyryn,Dac,Dadd,Dadoc,Daeddry,Daedoc,Daellyn,Demyr,Denvan,Deodd,Deollyn,"
"Deonyc,Derraent,Dibryn,Dinnyn,Dircyn,Dycyn,Dyddyn,Gaddry,Gaebryn,Gaedry,"
"Gaercyn,Gagwyn,Gan,Gannyn,Gar,Gecyn,Geddyn,Gegwyn,Geodry,Ginvan,Glacyn,"
"Gladoc,Glaercyn,Glarraent,Gleddry,Gleoddyn,Gleran,Gliddyn,Glillyn,Glinry,"
"Glircyn,Gloddry,Gloddyn,Glonry,Glonvan,Glumyr,Glun,Glunry,Glunvan,Glyc,Glydd,"
"Glydoc,Glynry,Glynvan,Glyran,Goc,Gor,Gubryn,Gudd,Gullyn,Gumyr,Gur,Gwadoc,"
"Gwaec,Gwaeddyn,Gwan,Gweddyn,Gwegwyn,Gwellyn,Gwennyn,Gwenyc,Gweocyn,Gweodd,"
"Gweodoc,Gweodry,Gweogwyn,Gweoran,Gwidoc,Gwilam,Gwodd,Gwoddyn,Gwollyn,Gwor,"
"Gwucyn,Gwudoc,Gwumyr,Gwuran,Gwybryn,Gwycyn,Gwyddry,Gwydoc,Gwymyr,Gwynnyn,"
"Gydoc,Gyllyn,Gymyr,Haldar,Labryn,Ladoc,Laellyn,Lan,Lannyn,Laran,Lec,Lemyr,"
"Lenvan,Leogwyn,Lercyn,Ligwyn,Lin,Liryn,Lonnyn,Lorraent,Luddry,Ludoc,Lunnyn,"
"Lunvan,Lurraent,Mac,Maddyn,Maennyn,Manry,Manyc,Marcyn,Mec,Menvan,Meollyn,"
"Meon,Meonnyn,Meorraent,Middry,Midry,Mimyr,Modd,Moddry,Monry,Moran,Morcyn,"
"Mubryn,Mudoc,Mugwyn,Murcyn,Mydoc,Mygwyn,Myn,Myrraent,Owac,Owadd,Owaddyn,"
"Owaecyn,Owaedry,Owain,Owarcyn,Owaryn,Owecyn,Owedry,Oweomyr,Oweor,Oweorcyn,"
"Oweran,Owercyn,Owidry,Owinvan,Owinyc,Owodd,Owoddry,Owogwyn,Owollyn,Oworan,"
"Oworcyn,Oworraent,Owuddry,Owuddyn,Owugwyn,Owur,Owyran,Rabryn,Radd,Ranvan,Rar,"
"Reoddyn,Reodry,Rhaecyn,Rhaedoc,Rhaemyr,Rhaerraent,Rhanry,Rharcyn,Rhenry,"
"Rhenvan,Rhenyc,Rheodd,Rheoddyn,Rheollyn,Rheor,Rheoran,Rheorraent,Rheran,"
"Rherraent,Rhobryn,Rhodry,Rhollyn,Rhonvan,Rhubryn,Rhugwyn,Rhunyc,Rhur,Rhygwyn,"
"Rhyllyn,Rhynyc,Rhyrcyn,Rhyrraent,Rocyn,Roddyn,Romyr,Ron,Ronry,Rubryn,Ruddry,"
"Rumyr,Run,Rurcyn,Rybryn,Rycyn,Ryddry,Rygwyn,Rynnyn,Rynry,Saec,Saellyn,Saemyr,"
"Saenvan,Saercyn,Sanyc,Saran,Sarraent,Secyn,Seddyn,Sedry,Sellyn,Sennyn,"
"Seoddry,Seorcyn,Sercyn,Siddry,Simyr,Siryn,Sodd,Sodry,Soran,Suc,Sudd,Surcyn,"
"Sydd,Syran,Syryn,Tabryn,Taec,Taedd,Taedoc,Taemyr,Taenvan,Taercyn,Tanry,"
"Tarcyn,Teddyn,Tegwyn,Ten,Tennyn,Tenvan,Teobryn,Teoddyn,Teor,Teorcyn,Terraent,"
"Tinry,Tinvan,Tiryn,Todd,Tudd,Tuddry,Tudoc,Tunvan,Turraent,Tyddyn,Vaddyn,"
"Vaeddyn,Vaedry,Vaennyn,Varcyn,Ven,Vennyn,Veocyn,Veoddyn,Veodry,Veogwyn,"
"Veomyr,Vinvan,Vinyc,Virraent,Vobryn,Vogwyn,Vonry,Vuddyn,Vugwyn,Vyc,Vygwyn,"
"Vyrcyn,Yracyn,Yraec,Yran,Yrannyn,Yranvan,Yraryn,Yredd,Yreddyn,Yregwyn,Yreryn,"
"Yrinvan,Yrirraent,Yroddry,Yrullyn,Yrumyr,Yrunnyn,Yrunvan,Yryllyn,Yrymyr,"
"Yrynyc,Yryrcyn"
msgstr ""
#: data/core/macros/names.cfg:108
msgid ""
"Alabrylla,Alaebrylla,Alaeniver,Alalla,Alalonna,Alaryan,Aleacla,Aleaniver,"
"Aleara,Alearka,Alena,Alengwen,Alilonna,Alingwen,Alolla,Alolonna,Alora,"
"Alubrylla,Aluniver,Aluryan,Alussa,Alwcla,Alwllyra,Alwlyan,Alwna,Alybrylla,"
"Alynoic,Alyra,Alyryan,Braedda,Brassa,Bravyan,Breabrylla,Breall,Brealla,"
"Brealonna,Breana,Brell,Brellyra,Brera,Brerka,Breryan,Bricla,Brirka,Brobrylla,"
"Brollyra,Brona,Bronoic,Brora,Brorka,Brungwen,Bruryan,Brwra,Brycla,Brynoic,"
"Caella,Caena,Caengwen,Caevyan,Call,Calla,Cassa,Cealonna,Cera,Ceryan,Cibrylla,"
"Cicla,Cinoic,Cira,Cissa,Clacla,Claella,Claelyan,Claenoic,Clalla,Clallyra,"
"Clara,Clarka,Clavyan,Cleacla,Cleall,Clealyan,Cleana,Cleanoic,Clenoic,"
"Clibrylla,Clill,Clillyra,Clilyan,Clinoic,Clissa,Clobrylla,Clollyra,Clona,"
"Clongwen,Clungwen,Clurka,Cluvyan,Clwdda,Clwlla,Clwvyan,Clydda,Clylla,Cora,"
"Coryan,Cucla,Cudda,Curyan,Cwdda,Cwlonna,Cwngwen,Cwvyan,Cydda,Cylla,Cyllyra,"
"Cylyan,Cyniver,Cyvyan,Daedda,Daelyan,Daengwen,Daenoic,Dalla,Dallyra,Dangwen,"
"Dara,Dassa,Deanoic,Deassa,Della,Devyan,Dicla,Diniver,Dissa,Dollyra,Dullyra,"
"Dulonna,Dwbrylla,Dwdda,Dwna,Dwnoic,Dwra,Dybrylla,Dydda,Dyssa,Elacla,Elaedda,"
"Elaell,Elaelonna,Elaessa,Elaevyan,Elallyra,Elalonna,Elara,Elavyan,Elealla,"
"Eleanoic,Elearka,Elenoic,Elerka,Elivyan,Elulonna,Elurka,Elwllyra,Elwlonna,"
"Elwngwen,Elwra,Elycla,Elyllyra,Elyngwen,Elyniver,Elyrka,Gwaera,Gwaessa,"
"Gwangwen,Gweacla,Gwedda,Gwerka,Gwicla,Gwirka,Gwobrylla,Gwoll,Gwona,Gwongwen,"
"Gwonoic,Gworyan,Gwullyra,Gwussa,Gwwcla,Gwwna,Gwwvyan,Gwycla,Gwydda,Heldra,"
"Jacla,Jaena,Jaerka,Jaevyan,Jalyan,Jana,Jarka,Jassa,Jeabrylla,Jealla,Jeanoic,"
"Jeniver,Jiryan,Jissa,Joll,Jolla,Jona,Jongwen,Jonoic,Jora,Jorka,Jovyan,Judda,"
"Jull,Julonna,Jura,Jwll,Jwlyan,Jycla,Jyniver,Jynoic,Jyrka,Jyvyan,Laeniver,"
"Laenoic,Laeryan,Langwen,Larka,Lassa,Lealonna,Lealyan,Ledda,Lelonna,Lelyan,"
"Lengwen,Lerka,Lessa,Lidda,Lill,Lina,Lirka,Liryan,Livyan,Locla,Lodda,Lollyra,"
"Lolonna,Lulla,Lulyan,Lungwen,Lunoic,Luryan,Lwcla,Lwlla,Lwnoic,Lwryan,Lycla,"
"Lylla,Lylyan,Lyna,Lynoic,Maecla,Maeniver,Mavyan,Meacla,Mealyan,Meana,"
"Meangwen,Meanoic,Medda,Melonna,Mengwen,Meniver,Meradda,Meraecla,Meraelyan,"
"Merall,Merallyra,Meralonna,Merana,Meranoic,Merealonna,Mereangwen,Mereaniver,"
"Merebrylla,Merella,Merengwen,Meressa,Merilyan,Merina,Merinoic,Merissa,"
"Merivyan,Merolla,Merolyan,Merona,Meroniver,Merubrylla,Merudda,Merurka,"
"Merwlla,Merwnoic,Merwryan,Merydda,Merylyan,Messa,Milonna,Molyan,Moniver,"
"Mossa,Mudda,Mullyra,Mulyan,Muryan,Mwbrylla,Mwlyan,Mwngwen,Mwnoic,Mycla,Myll,"
"Mylla,Myra,Myvyan,Nabrylla,Naebrylla,Naecla,Naell,Nalyan,Nangwen,Nealla,"
"Neallyra,Nealonna,Neavyan,Nera,Nessa,Ninoic,Niryan,Nivyan,Nobrylla,Nolla,"
"Nonoic,Norka,Noryan,Nucla,Nulla,Nulyan,Nungwen,Nuvyan,Nwllyra,Nwryan,Nwvyan,"
"Nybrylla,Nyll,Nylyan,Nyryan,Nyssa,Nyvyan,Raebrylla,Raera,Raerka,Ralonna,Rara,"
"Rarka,Rassa,Reacla,Realla,Reana,Reangwen,Rella,Relyan,Rengwen,Rerka,Revyan,"
"Rilonna,Rilyan,Rirka,Rora,Rucla,Ruryan,Rwdda,Rwlla,Rwllyra,Rwlonna,Rwngwen,"
"Rybrylla,Ryna,Ryngwen,Saell,Saellyra,Saeniver,Saerka,Saessa,Sallyra,Sanoic,"
"Sara,Sassa,Searka,Sena,Senoic,Sera,Silonna,Sira,Siryan,Sona,Sorka,Subrylla,"
"Sull,Sulonna,Sulyan,Sura,Sussa,Swlla,Swlyan,Swngwen,Swnoic,Swvyan,Syllyra,"
"Sylyan,Syssa,Ysacla,Ysaenoic,Ysaerka,Ysanoic,Yseacla,Ysealonna,Ysealyan,"
"Ysedda,Ysell,Yselonna,Ysilyan,Ysinoic,Ysodda,Ysongwen,Ysonoic,Ysura,Yswniver,"
"Ysycla,Ysylla,Ysylyan,Ysyrka,Ysyssa"
msgstr ""
#. Generator for male Wesnothian human names; see for syntax
#: data/core/macros/names.cfg:110
msgid ""
"\n"
"main={generated_prefix_c}{suffix_c}|{generated_prefix_v}{suffix_v}|{prefix_c}"
"{centre_c}{suffix_c}|{prefix_v}{centre_v}{suffix_v}\n"
"generated_prefix_c={starting_consonnant}{vowel}{consonnant}|{starting_vowel}"
"{consonnant}\n"
"generated_prefix_v={starting_consonnant}{vowel}|{starting_vowel}\n"
"starting_consonnant=B|C|D|G|H|L|M|R|Rh|S|T|V\n"
"starting_vowel=A|E|I|Y|Ae\n"
"vowel=a|e|i|o|u|y|eo|ae\n"
"consonnant=w|l|d|n|r|rc|ll|nn|dd|th\n"
"prefix_c=Add|Den|Derr|Gum|Mad|Mar|Ow|Tedd|T{vowel}n|Var|Vin|Vob|Vug|Yr|Rhyr\n"
"prefix_v=Ae|Bl{vowel}|C{vowel}|D{vowel}|Gl{vowel}|G{vowel}|Gw{vowel}|Ha|"
"L{vowel}|M{vowel}|R{vowel}|Rh{vowel}|S{vowel}|S{vowel}|T{vowel}|V{vowel}\n"
"suffix_c=yn|er|yc|ec|oc|yr|in|aent\n"
"suffix_v=ry|ryn|ran|lyn|van|nyc\n"
"centre_c=redd|reor|og|thyn\n"
"centre_v=rae|ra|thar|gwy\n"
msgstr ""
#. Generator for female Wesnothian human names; see for syntax
#: data/core/macros/names.cfg:126
msgid ""
"\n"
"main={generated_prefix_c}{suffix_c}|{generated_prefix_v}{suffix_v}|{prefix_c}"
"{centre_c}{suffix_c}|{prefix_v}{centre_v}{suffix_v}\n"
"generated_prefix_c={starting_consonnant}{vowel}{consonnant}|{starting_vowel}"
"{consonnant}\n"
"generated_prefix_v={starting_consonnant}{vowel}|{starting_vowel}\n"
"starting_consonnant=B|C|D|G|H|L|M|R|Rh|S|T|V\n"
"starting_vowel=A|E|I|Y|Ae\n"
"vowel=a|e|i|o|u|y|eo|ae\n"
"consonnant=w|l|d|n|r|rc|ll|nn|dd|th\n"
"prefix_c=Al|El|Mer|Mil|Rer|Ys|M{vowel}r|M{vowel}l\n"
"prefix_v=A|Br{vowel}|Cl{vowel}|C{vowel}|D{vowel}|Gw{vowel}|He|J{vowel}|"
"L{vowel}|M{vowel}|N{vowel}|R{vowel}|S{vowel}\n"
"suffix_c=yan|oic|ell|yll\n"
"suffix_v=wyn|nna|lla|ra|la|wyan|ssa|ka|ven\n"
"centre_c=il|ing|ol|ur|ung|ean|eal|ong|al|iv\n"
"centre_v=na|lla|na|ry|li|ni|ri|rae|bry\n"
msgstr ""
#: data/core/macros/names.cfg:144
msgid ""
"Aban,Abbas,Abbud,Abdul-ʿAdl,Abdul-Ahad,Abdul-Alim,Abdul-Aliyy,Abdul-Azim,"
"Abdul-Aziz,Abdul-Badi,Abdul-Baʿith,Abdul-Baqi,Abdul-Bari,Abdul-Barr,Abdul-"
"Basir,Abdul-Basit,Abdul-Fattah,Abdul-Ghaffar,Abdul-Ghafur,Abdul-Ghani,Abdul-"
"Hadi,Abdul-Hafiz,Abdul-Hakam,Abdul-Hakim,Abdul-Halim,Abdul-Hamid,Abdul-Haqq,"
"Abdul-Hasib,Abdul-Hayy,Abdul-Jabbar,Abdul-Jalil,Abdul-Karim,Abdul-Khabir,"
"Abdul-Khaliq,Abdul-Latif,Abdul-Malik,Abdul-Majid,Abdul-Matin,Abdul-Mubdiʾ,"
"Abdul-Mughni,Abdul-Muhaimin,Abdul-Muhsi,Abdul-Muhyi,Abdul-Muʿid,Abdul-Muʿizz,"
"Abdul-Mujib,Abdul-Mumin,Abdul-Muqaddim,Abdul-Muqtadir,Abdul-Musawwir,Abdul-"
"Mutaʿal,Abdul-Nafi,Abdul-Nasser,Abdul-Nasir,Abdul-Nur,Abdul-Qadir,Abdul-"
"Qahhar,Abdul-Qawi,Abdul-Qayyum,Abdul-Quddus,Abdul-Rafi,Abdul-Rahim,Abdul-"
"Rahman,Abdul-Rashid,Abdul-Raʿuf,Abdul-Razzaq,Abdul-Shakur,Abdul-Tawwab,Abdul-"
"Wadud,Abdul-Wahhab,Abdul-Wahid,Abdul-Wajid,Abdul-Wakil,Abdul-Wali,Abdul-"
"Waliy,Abdul-Warith,Abdul-Zahir,Abdullah,ʿAbid,ʿAbidin,Abu Bakr,Aby al-Khayr,"
"Adil,Adham,Adib,ʿAdli,ʿAdnan,ʿAfif,Ahmad,ʿAjib,ʿAkif,Akil,Akram,Alaʾ,Alaʾ al-"
"Din,Alʿ Abbas,Aladdin,al-Bara,al-Hakam,al-Harith,Alhasan,Alhusain,Ali,Alim,"
"Almahdi,al-Safi,Altaf,Altair,al-Tayyib,al-Tijani,al-Tufail,Amid,ʿAmid,Amin,"
"Amir,ʿAmir,Amjad,ʿAmmar,ʿAmro,Anas,Anis,ʿAntarah,Anwar,ʿAqil,Arfan,Arif,"
"ʿArif,Asad,Asʿad,Asadel,Ashraf,Asif,ʿAsim,Aswad,Ataʿ,Ataʿ Allah,Ataʿ al-"
"Rahman,Athil,Athir,ʿAtif,ʿAwad,ʿAwf,Aws,Awwab,Ayham,Ayman,Ayser,Ayyub,Aza,"
"ʿAzab,Azhar,Azim,ʿAziz,ʿAzzam,Badi,Badi al-Zaman,Badr,Badr al-Din,Badri,"
"Bahaʿ,Bahiyy al-Din,Bahij,Bahir,Bakr,Baligh,Bandar,Barakah,Barir,Bashshar,"
"Basil,Basim,Bassam,Bayezid,Bayhas,Bilal,Bishr,Boulos,Budail,Burhan,Bushr,"
"Butrus,Dabir,Dani,Darwish,Daʿud,Dhakir,Dhakiy,Dhakwan,Dhul Fiqar,Dirar,Diya,"
"Diya al-Din,Duqaq,Fadi,Fadil,Fadl,Fadl Allah,Fahd,Fahad,Fahmi,Faisal,Faʿiz,"
"Fakhir,Fakhr al-Din,Fakhri,Fakih,Falah,Falih,Faraj,Farhan,Farid,Fariq,Fariq,"
"Faris,Faruq,Fath,Fathi,Fatih,Fatin,Fawwaz,Fawzan,Fawzi,Fayyad,Ferran,Fida,"
"Fikri,Firas,Fuʿad,Fudail,Gamal,Ghayth,Ghali,Ghalib,Ghanim,Ghassan,Ghawth,"
"Ghazwan,Ghiyath,Habbab,Habib,Haddad,Hadi,Hafiz,Hakem,Hakim,Halim,Hamal,Hamas,"
"Hamdan,Hamdi,Hamid,Hamim,Hamzah,Hana,Hanaʾi,Hanbal,Hani,Hanif,Hannad,Haris,"
"Harith,Harun,Hashim,Hassan,Hatim,Haydar,Haytham,Hayyan,Hazim,Hilal,Hilmi,"
"Hisham,Hud,Hudad,Hudhafah,Hudhayfah,Humam,Hussein,Husam,Husam al-Din,Ibrahim,"
"ʿId,Idris,Ihsan,Ihtisham,ʿIkrimah,Ilias,ʿImad,Imad al-Din,Imran,Imtiyaz,"
"Inʿam,Iqbal,ʿIrfan,ʿIsa,ʿIsam,Ishaq,Ismaʿil,Iyad,Iyas,Izz al-Din,Jabbar,Jabr,"
"Jabir,Jad Allah,Jaʿfar,Jal,Jalal,Jalal al-Din,Jalil,Jamal,Jamal al-Din,Jamil,"
"Jarir,Jasim,Jaul,Jaun,Jawad,Jawdah,Jawhar,Jibran,Jibril,Jubair,Jul,Jumah,"
"Junayd,Juwain,Kadar,Kadin,Kadir,Kahil,Kaliq,Kamal,Kamil,Karam,Kardal,Karif,"
"Karim,Kasib,Kasim,Katib,Kazim,Khalaf,Khaldun,Khalid,Khalil,Khalil al-Allah,"
"Khalis,Khatib,Khair al-Din,Khairi,Khoury,Khulus,Khuzaymah,Kutaiba,Labib,"
"Lablab,Latif,Layth,LuʿayLubayd,Luqman,Lut,Lutfi,Maʿd,Madani,Mahbub,Mahdi,"
"Mahfuz,Mahir,Mahjub,Mahmud,Mahrus,Maimun,Majd,Majdy,Majd al-Din,Majid,Makin,"
"Malik,Mamduh,Maʿmun,Maʿin,Mandhur,Mansur,Marghub,Marid,Maʿruf,Marwan,Marzuq,"
"Mashʿal,Mashhur,Masrur,Masʿud,Masun,Maysarah,Mazhar,Mazin,Mehmed,Mihran,"
"Mihyar,Mikaʾil,Miqdad,Misbah,Mishʿal,Miyaz,Muʾadh,Muʾawiyah,Muʾayyad,Mubarak,"
"Mubin,Mudar,Muddaththir,Mufid,Muflih,Muhab,Muhayr,Muhammad,Muhanna,Muhannad,"
"Muhib,Muhibb,Muhsin,Muhtadi,Muhyi al-Din,Muʿin,Muʿizz,Mujab,Mujahid,Mukarram,"
"Mukhlis,Mukhtar,Mulham,Mulhim,Muʿmmar,Muʿmin,Mumtaz,Munahid,Mundhir,Munib,"
"Munif,Munir,Muʿnis,Munjid,Munsif,Muntasir,Murad,Murid,Murshid,Murtada,Musa,"
"Musʿab,Musaʿid,Mushtaq,Muslih,Muslim,Mutafa,Mutaʾ,Muʿtasim,Mutawalli,Muʿtazz,"
"Muthanna,Muti,Muwaffaq,Muyassar,Muzaffar,Mussammil,Nabhan,Nabighah,Nabih,"
"Nabil,Nadhir,Nadim,Nadir,Nafiʾ,Nahid,Naʾil,Naʾim,Naji,Najib,Najid,Najjar,"
"Najm al-Din,Naʿaman,Namir,Nashʿah,Nashʿat,Nashwan,Nasib,Nasih,Nasim,Nasir,"
"Nasir al-Din,Nasr,Nasri,Nasuh,Nawaf,Nawfal,Nayif,Nazih,Nazim,Nazmi,Nibras,"
"Nidal,Nijad,Nimr,Nizar,Nuʿaym,Nuh,Nuhayd,Numair,Nuʿman,Nur al-Din,Nuri,"
"Nusrah,Nusrat,Omar,Orhan,Osman,Qasim,Qays,Qudamah,Qusay,Qatadah,Qutaybah,"
"Qutb,Qutuz,Rabah,Rabi,Radi,Rafi,Rafid,Rafiq,Raghib,Rahman,Raʿid,Raʿif,Rais,"
"Rajaa,Rajab,Raji,Rajih,Rakin,Rami,Ramih,Ramiz,Ramzi,Rani,Rashad,Rashid,Rasil,"
"Rasin,Rasmi,Rasul,Ratib,Raʿuf,Rayhan,Rayyan,Razin,Ridha,Ridwan,Rihab,Riyad,"
"Rizq,Ruhi,Rushd,Rushdi,Ruwayd,Saad,Saʿadah,Sab,Sabih,Sabir,Sabri,Saʿd,Saʿd "
"al-Din,Sadad,Sadid,Sadiq,Saʿdun,Saʿid,Safi,Safiy,Safiy al-Din,Safuh,Safwah,"
"Safwat,Safwan,Sahib,Sahir,Sahl,Saʾib,Saif,Saif al-Din,Sajid,Sajjad,Sakhr,"
"Salah,Salah al-Din,Salamah,Salih,Salim,Salman,Sami,Samih,Samir,Samman,Saqr,"
"Sariyah,Sati,Saud,Sayyid,Shaʿban,Shadi,Shadin,Shafi,Shafiq,Shahid,Shahin,"
"Shahir,Shakib,Shakir,Shams al-Din,Shamal,Shamil,Shamim,Sharaf,Sharif,Shawqi,"
"Shihab,Shihab al-Din,Shihad,Shuʿayb,Shukri,Shumayl,Siddiq,Sinan,Siraj,Siraj "
"al-Din,Sofian,Subhi,Sufyan,Suhayb,Suhayl,Suhaym,Sulaiman,Sumrah,Suraqah,"
"Suʿud,Tahir,Tahsin,Taym Allah,Taj,Taj al-Din,Talal,Talib,Tamim,Tamir,Tamam,"
"Tammam,Taqiy,Tarif,Tariq,Taslim,Tawfiq,Tawhid,Taymullah,Taysir,Tayyib,Thabit,"
"Thamir,Thaqib,Thawab,Thawban,ʿUbaidah,Ubaid,Ubayy,ʿUdayl,ʿUday,ʿUmar,Umarah,"
"Umair,ʾaUrwah,Usaym,Usama,ʿUtbah,Uthal,Uthman,Waddah,Wadi,Wadid,Wafiq,Wahab,"
"Wahhab,Wahid,Waʾil,Wajdi,Wajid,Wajih,Wakil,Walid,Walif,Waliy Allah,Waliy al-"
"Din,Waqar,Waqqas,Ward,Wasif,Wasil,Wasim,Wazir,Yahya,Yaman,Yaʿqub,Yasar,Yasin,"
"Yasir,Yazan,Yazid,Yunus,Yushua,Yusri,Yusuf,Zafar,Zafir,Zahid,Zahir,Zayd,Zaim,"
"Zayn,Zarif,Zakarriya,Zaki,Zakwan,Ziyad,Zubayr,Zuhayr"
msgstr ""
#: data/core/macros/names.cfg:145
msgid ""
"Abiha,Afaf,A’isha,Ajda,Aliya,Amira,Ashraqat,Atikah,Azra,Boutheina,Bushra,"
"Chaima,Dalia,Esma,Farida,Fatima,Feyrouz,Habiba,Hafsa,Hajra,Halima,Hamida,"
"Hanifa,Havva,Hayat,Hessa,Ibtisam,Ibtissam,Inaam,Jamila,Jawahir,Jena,Jumana,"
"Kareena,Karima,Katya,Khadija,Khairunnisa,Khawla,Khawlah,Lama,Latifa,Layal,"
"Layan,Leila,Lina,Lulwa,Madiha,Maha,Mahmuna,Mai,Malika,Marwa,Maryam,Maya,"
"Maysoon,Nadia,Nafisa,Nahla,Naila,Najat,Nasim,Nasrin,Nejla,Nezha,Niusha,"
"Rahima,Rana,Rashida,Reem,Ruqayya,Saadia,Sabiha,Safiya,Sahar,Saida,Sajida,"
"Sakhra,Salma,Samira,Sarah,Shahd,Shatha,Shumaila,Sumaya,Taslima,Umm,Yara,"
"Yasmin,Zahra,Zakiya,Zaynab"
msgstr ""
#. Generator for male dunefolk human names; see for syntax
#: data/core/macros/names.cfg:147
msgid ""
"\n"
"main={name_long}|{prefix}{suffix}|{name_mid}{connector}{name_mid}\n"
"name_mid={prefix}{suffix}|{name_short}\n"
"name_long={prefix}{suffix}|{prefix}{centre}{suffix}\n"
"name_short=Din|Sif|Din|Taj|Sud|Ali|Lut|Nuh|Qays|Nimr|Jad|Bushr|Lut|Maʿd|Nur|"
"Fadl\n"
"prefix=Ab|Bas|Fat|Gha|Al|Ba|Ja|Ha|Mu|Ra|Raz|Abi|Am|La|ʿAj|Ala|ʿAk|Fa|Du|Im|"
"Ju|Mun|Ma|Ni|Ji|Mu|Lab|Luf|Mih|Mi|Qu|Tal|Ta|Tha|Za|Zi|Yas|Wa|Su|Qa|ʿIkri|Lu|"
"Su|Osa|Rag|Saf|Da|Fay|Nib|Nash\n"
"suffix=af|al|lih|bair|sur|bi|lah|at|sim|ma|ih|yl|iq|raj|mam|man|ya|zid|riya|"
"ail|air|ah|en|in|ayd|ud|rah|wah|nan|as|ir|ba|ni|yad|ras|zuq|hid|mal|kib\n"
"connector= al-| bin | ibn\n"
"centre=ʿ|ʾ|hi|sa|kar|da|na|ja|tay|ki|hai|saw\n"
msgstr ""
#. Generator for female dunefolk human names; see for syntax
#: data/core/macros/names.cfg:158
msgid ""
"\n"
"main={name_long}|{prefix}{suffix}|{name_mid}{connector}{surname}\n"
"name_mid={prefix}{suffix}|{name_short}\n"
"surname={name_mid_male}|{name_mid}|{name_mid_male}\n"
"name_long={prefix}{suffix}|{prefix}{centre}{suffix}\n"
"name_short=Afaf|Aida|Alya|Arij|Arwa|Asma|Asra|Azra|Dua|Fajr|Hala|Hana|Hiba|"
"Inas|Isra|Lina|Mona|Muna|Nida|Nima|Nur|Rana|Rim|Ruba|Ruya|Ruwa|Sana|Sara|"
"Suha|Tuba|Uzma|Zara\n"
"prefix=Ab|Bas|Fat|Gha|Al|Ba|Ja|Ha|Mu|Ra|Raz|Abi|Am|La|ʿAj|Ala|ʿAk|Fa|Du|Im|"
"Ju|Mun|Ma|Ni|Ji|Mu|Lab|Luf|Mih|Mi|Qu|Tal|Ta|Tha|Za|Zi|Yas|Wa|Su|Qa|ʿIkri|Lu|"
"Su|Osa|Rag|Saf|Da|Fay|Nib|Nash\n"
"suffix=a|ab|ad|ah|af|aj|al|am|an|ar|as|at|ay|az|da|een|ia|ij|in|ir|la|ma|mas|"
"n|na|nab|ni|r|ra|raa|ran|rat|ul|ur|uz|wa|ya|yah|yam|za|zi\n"
"connector= al-| ibna | bint\n"
"centre=ʿ|ʾ|hi|sa|kar|da|na|ja|tay|ki|hai|saw\n"
"\n"
"These nonterminals are literally copied from the male names.\n"
"name_mid_male={prefix_male}{suffix_male}|{name_short_male}\n"
"name_short_male=Din|Sif|Din|Taj|Sud|Ali|Lut|Nuh|Qays|Nimr|Jad|Bushr|Lut|Maʿd|"
"Nur|Fadl\n"
"prefix_male=Ab|Bas|Fat|Gha|Al|Ba|Ja|Ha|Mu|Ra|Raz|Abi|Am|La|ʿAj|Ala|ʿAk|Fa|Du|"
"Im|Ju|Mun|Ma|Ni|Ji|Mu|Lab|Luf|Mih|Mi|Qu|Tal|Ta|Tha|Za|Zi|Yas|Wa|Su|Qa|ʿIkri|"
"Lu|Su|Osa|Rag|Saf|Da|Fay|Nib|Nash\n"
"suffix_male=af|al|lih|bair|sur|bi|lah|at|sim|ma|ih|yl|iq|raj|mam|man|ya|zid|"
"riya|ail|air|ah|en|in|ayd|ud|rah|wah|nan|as|ir|ba|ni|yad|ras|zuq|hid|mal|"
"kib\n"
msgstr ""
#: data/core/macros/names.cfg:179
msgid ""
"Amprixta,Anexir,Anitraz,Arix,Axiz,Bzz’Kza,Chamil,Cleezi,Clezz,Fazzis,"
"Fizztrax,Flixta,Flizzil,Frikes,Frizzle,Hasz,Heffez,Hertrazzir,Hesz,Hezzir,"
"Hezzis,Hix,Inexis,Irix,Jezzix,Kaliez,Kepzs,Kernix,Kersezz,Kertrasz,Kerx,"
"Kerxenix,Kezz,Klexaz,Klezyx,Krarax,Krenarex,Krex,Krinex,Krisess,Laizix,Lazki,"
"Lixeez,Merax,Mexiss,Moxanzz,Naxisz,Nix,Pekzs,Plaxis,Plesix,Presch,Sailik,"
"Salanix,Salik,Sandix,Saprazz,Satras,Skalix,Skandix,Skazix,Skeely,Skeezix,"
"Sklizle,Skrez,Slizilx,Sprizz,Ssizer,Ssorix,Sszasz,Sterizz,Talerez,Tarex,"
"Tarnix,Tezzaz,Tirasch,Tirax,Tirix,Trezz,Venezz,Vriss,Waks,Xaffrasz,Xartrez,"
"Xasz,Xaztex,Xerxix,Xirasz,Xirr,Xirtras,Xirtrez,Xirz,Zandler,Zedrix,Zilrix,"
"Zizzasz,Zslap,Zzalkz,Zzupde"
msgstr ""
#. Generator for saurian names; see for syntax
#: data/core/macros/names.cfg:181
msgid ""
"\n"
"main={prefix}{suffix}|{prefix}{centre}{suffix}\n"
"prefix=Am|An|Ar|Bzz|Cha|Clee|Fa|Fi|Fli|Fri|Ha|He|In|Ir|In|Ka|Ke|Jezz|Ji|Ka|"
"Ke|Lo|Ma|Ox|Po|Sa|Se|Li|Me|Na|Pre|Ska|Sse|Ssi|Sto|Ste|Szi|Sza|Ti|Ve|Vri|Xa|"
"Xe|Xi|Zan|Zil|Zzu\n"
"suffix=ta|ir|az|ix|za|trax|il|le|esz|izs|ezz|irr|asch|ez|is|iss|azz\n"
"centre=ix|’Kza|tra|na|an|ex|ssa|zzi|’Usz\n"
msgstr ""
#: data/core/macros/names.cfg:190
msgid ""
"Absu,Abzu,Aigaion,Alastyn,Apalala,Apam,Apsu,Aremata,Atlahua,Atlaua,Barinthus,"
"Dhakhan,Dylan,Elcmar,Ember,Enki,Faro,Habaek,Ikatere,Jamm,Jin,Kinilau,Kulullu,"
"Labuna,Laut,Lir,Llyr,Ludd,Makara,Maui,Melicertes,Mimir,Natat,Nechtan,Neptune,"
"Nereus,Nethuns,Njord,Nuada,Nudd,Nudimmud,Nun,Oceanus,Okeanos,Phorcys,Pontus,"
"Popoa,Poseidon,Proteus,Raja,Rau,Rorua,Ryujin,Scylla,Sinilau,Sisiutl,Tagaloa,"
"Tanaoa,Tangaloa,Tangaroa,Thaumas,Tikitiki,Tini,Tinilau,Tinirau,Toniwha,"
"Triton,Vizi,Vodnik,Vourukasa"
msgstr ""
#: data/core/macros/names.cfg:191
msgid ""
"Aglaopheme,Amphitrite,Aphrodite,Ariel,Atargatis,Calypso,Delphine,Derceto,"
"Diktynna,Electra,Galatea,Himeropa,Jengu,Leucosia,Ligia,Lori Lamaris,Mama "
"Wata,Marina,Miranda,Miriam,Molpe,Parthenope,Pelagia,Pisinoe,Rân,Sedna,Stella "
"Maris,Thelxiepia,Tirgata,Vatea,Ved-Ava,Veen emo,Vete-ema"
msgstr ""
#. Generator for merman names; see for syntax
#: data/core/macros/names.cfg:193
msgid ""
"\n"
"main={prefix}{suffix}|{prefix}{centre}{suffix}\n"
"prefix=A|Ai|Apa|Bar|Atla|Dha|El|Fa|Ja|La|Ku|Li|Ma|Me|Mi|Na|Ne|Njo|Nua|Nu|Oce|"
"Okre|Phor|Po|Pro|Ra|Ro|Ryu|Scy|Si|Ta|Thau|Ti|Vi|Tri|Vo|Vou\n"
"suffix=su|ion|la|ta|ua|mar|re|lau|lu|na|yr|ra|tes|nus|teus|tes|tan|mas|ki|ni|"
"lau|nik|sa|loa|roa\n"
"centre=la|ma|ri|sei|te|ka|li|cer|tu|ni|ki|na|ga|si\n"
msgstr ""
#. Generator for mermaid names; see for syntax
#: data/core/macros/names.cfg:200
msgid ""
"\n"
"main={prefix}{suffix}|{prefix}{centre}{suffix}\n"
"prefix=Agla|Amphi|A|Ca|Del|Der|Di|El|Ga|Je|Leu|Li|Lo|Ma|Wa|Ma|Mi|Mo|Par|Pel|"
"Pi|Se|Ste|Ma|The|Ti|Va|Ve\n"
"suffix=me|pe|gia|noe|dna|la|ris|ta|tea|va|mo|pe|riam|riel|na|ra|tea\n"
"centre=ophe|phri|tri|phro|di|si|xie|ce|ty|la|me|ro|co|mar|ran|then|la|ga\n"
msgstr ""
#: data/core/macros/names.cfg:209
msgid ""
"Abraxas,Aleiss,Amail,Axmail,Blanal,Bleii,Blo,Bress,Briss,Gaxmol,Griam,Griss,"
"Grissileii,Hailoss,Hainoss,Harxos,Huzel,Inaloss,Ineii,Issal,Klezel,Kras,"
"Krezkps,Kzap,Lamaiss,Lameii,Lexpek,Liness,Lobor,Maissol,Malinos,Milbor,"
"Mileii,Nildloss,Oxpeii,Poniaz,Psell,Pson,Pzakp,Reii,Sassal,Saxil,Saxrireii,"
"Sekol,Silas,Skell,Skepz,Slell,Snol,Soill,Sorkol,Srell,Trixoz,Vilail,Vissal,"
"Vlanis,Xabrak,Xamalel,Xinas,Xnamos,Xopkon,Zalsp,Zlek,Zpsek,Zsekp"
msgstr ""
#: data/core/macros/names.cfg:210
msgid ""
"Aliasse,Amailis,Axmailia,Blai,Blanalai,Bli,Bliana,Brassas,Brissal,Gaxmail,"
"Griama,Grissa,Grissilai,Haila,Haina,Harxias,Huzi,Inai,Inalai,Issalai,Klez,"
"Kras,Krezkps,Kzap,Lamai,Lamaissa,Lexpek,Liabra,Lilin,Linassa,Maissa,Malina,"
"Mila,Milbra,Nildlasi,Oxpel,Poniazal,Psal,Psen,Pzakp,Riaa,Sall,Sassalia,"
"Saxiala,Saxririaa,Sek,Skal,Skepz,Sla,Snelia,Srak,Sral,Szak,Trixzed,Vilaila,"
"Vissalai,Vlanissa,Xabrak,Xamalia,Xina,Xinasia,Xnamas,Xopkne,Zalsp,Zlek,Zpsek,"
"Zsekp"
msgstr ""
#. Generator for male naga names; see for syntax
#: data/core/macros/names.cfg:212
msgid ""
"\n"
"main={prefix}{suffix}\n"
"prefix=Abra|Ale|Ama|Ax|Bla|Ble|Bre|Bri|Gri|Hai|Har|Hu|Ine|Kle|Krez|Lam|Lin|"
"Lob|Mai|Lal|Nild|Pon|Pse|Pza|Sa|Se|Sle|So|Sor|Tri|Vi|Vla|Xa|Xi|Xna|Za|Zle|"
"Zse\n"
"suffix=iss|ail|nal|eii|mol|loss|noss|xos|sal|zel|kps|pek|ness|or|sol|peii|"
"iaz|on|sal|ol|kil|oz|ail|al|nis|rak|lel|nas|kon|ekp\n"
msgstr ""
#. Generator for female naga names; see for syntax
#: data/core/macros/names.cfg:218
msgid ""
"\n"
"main={prefix}{suffix}\n"
"prefix=Ali|Ama|Ax|Bla|Bli|Bra|Bri|Gax|Gri|Hai|Har|Hu|Ina|Iss|Krez|Kzap|Lam|"
"Lex|Li|Lin|Mai|Mu|Nil|Ox|Pon|Pza|Ri|Sal|Sax|Sek|Snel|Sra|Trix|Vil|Vis|Blan|"
"Xab|Xam|Xi|Xnam|Xop|Zal|Zle|Zse\n"
"suffix=asse|mailia|ilis|ana|ama|ssa|ssilai|zi|xias|lai|maissa|bra|lin|lina|"
"na|bra|aa|lia|lai|laila|na|pkne|alsp|ekp\n"
msgstr ""
#: data/core/macros/names.cfg:226
msgid ""
"Akoark,Akort,Akzalk,Arkarm,Barkuk,Blokkar,Borkuk,Bukkak,Bulruk,Corkkar,"
"Delkkak,Garkuk,Gnukk,Goruk,Grak,Gurk,Gurm,Kalknix,Karak,Karbuk,Kargnak,"
"Karterak,Kayrak,Kelkrar,Kerta,Kilkrar,Kingrok,Kirk,Klud,Kokkan,Kolk,Komak,"
"Korgnak,Kork,Koruck,Kramak,Krog,Krukrak,Krumuk,Kuknuk,Kurkur,Kurmak,Makron,"
"Markaak,Markuk,Merknik,Nargak,Olk,Orkut,Reknak,Takolak,Trabuk,Trakkon,Urkar,"
"Urkark"
msgstr ""
#. Generator for ogre names; see for syntax
#: data/core/macros/names.cfg:228
msgid ""
"\n"
"main={prefix}{suffix}\n"
"prefix=Ak|Ar|Bar|Blok|Bor|Bul|Cork|Del|Gar|Gnu|Gra|Gru|Gu|Kal|Kar|Kay|Kel|"
"Ker|Kil|King|Kor|Kru|Kur|Mar|Mer|Nal|Trak|Urk\n"
"suffix=ark|ort|alk|arm|kuk|kak|ukk|nak|ta|k|rok|rar|kon|gak|nik\n"
msgstr ""
#: data/core/macros/names.cfg:236
msgid ""
"Badush,Bagar,Bagdish,Barag,Barbag,Bart,Bashnak,Bidish,Bidush,Bik,Bilg,Bilo,"
"Binak,Bink,Biol,Birt,Bogar,Bogdish,Bogdush,Bogor,Bok,Bolg,Bong,Borg,Bork,"
"Bort,Boshnak,Budush,Bugdish,Buk,Bunak,Bung,Bunk,Burag,Burg,Burk,Buurk,"
"Eradash,Eradish,Eragdish,Eragdush,Eragor,Eranak,Erang,Erarag,Erarg,Erart,"
"Erigdush,Erik,Erinak,Eriol,Erirag,Erirbag,Erirg,Erirt,Erishnak,Eriurk,"
"Erogdish,Erogdush,Erok,Erong,Eronk,Erorbag,Erudish,Erudush,Erugar,Erugdush,"
"Erulo,Erunk,Eruol,Erurag,Eruurk,Gadash,Gagar,Gagdush,Gagor,Galo,Ganak,Gank,"
"Gaol,Garag,Gashnak,Gigor,Ginak,Ging,Gink,Girt,Gogdish,Gogdush,Gong,Gork,Gort,"
"Goshnak,Gradash,Gragar,Gragor,Grak,Gralg,Gralo,Granak,Graol,Grarbag,Gridash,"
"Gridish,Gridush,Grigar,Grigor,Grilg,Grilo,Grink,Grirag,Grirg,Grirk,Grishnak,"
"Grodish,Grogar,Grogdish,Grok,Grolg,Grong,Gronk,Grorag,Grorg,Grork,Grort,"
"Groshnak,Grudash,Grugar,Grugdish,Grugdush,Gruk,Grulo,Grunk,Gruol,Grurg,Grurk,"
"Grurt,Gruurk,Gugdish,Gugdush,Gulg,Gulo,Gunak,Gurbag,Gurt,Gushnak,Hadash,"
"Hadish,Hadush,Hagar,Hagdush,Hagor,Hak,Halg,Hank,Hashnak,Hidash,Hidish,Hidush,"
"Higdush,Hilg,Hinak,Hing,Hink,Hiol,Hirag,Hirg,Hodush,Hogar,Hogor,Hong,Hool,"
"Horbag,Hork,Hort,Hoshnak,Hudash,Hudish,Hugor,Huk,Hulg,Hulo,Hunk,Huol,Hurag,"
"Hurbag,Hurk,Hushnak,Huurk,Pagdish,Pagor,Palg,Palo,Paol,Parag,Pashnak,Pidush,"
"Pigdish,Pigdush,Pilg,Pinak,Pink,Pirbag,Podash,Podish,Podush,Pogdish,Polg,"
"Porbag,Porg,Pork,Port,Poshnak,Pradish,Pragdush,Pragor,Pralg,Pralo,Prang,"
"Praol,Prarag,Prarbag,Prarg,Prark,Prart,Prashnak,Praurk,Pridish,Prigar,"
"Prigdish,Prigor,Prilg,Prilo,Prinak,Priol,Prirbag,Prirg,Prirt,Priurk,Prodash,"
"Prodish,Prodush,Prolg,Prolo,Pronak,Prong,Pronk,Prool,Prourk,Prudish,Prugar,"
"Prugdish,Pruk,Prunak,Prunk,Prurg,Prurk,Pruurk,Puk,Pulg,Pulo,Punak,Pung,Punk,"
"Purag,Purbag,Purg,Puurk,Radash,Ragar,Ragdish,Rak,Rang,Rank,Raol,Rarag,Rarbag,"
"Rark,Rashnak,Raurk,Rigor,Rik,Rilg,Rinak,Rink,Rirg,Rirk,Rodish,Rodush,Rogdish,"
"Rok,Rolo,Ronak,Rudash,Rugar,Rugdish,Ruk,Rung,Ruol,Rurag,Rushnak,Vadash,"
"Vadish,Vadush,Vak,Valo,Vank,Varag,Varbag,Vigar,Vigdish,Vigor,Vilg,Vilo,Vink,"
"Virag,Virt,Vishnak,Vogdish,Vogor,Vonak,Vong,Vorg,Vork,Voshnak,Vourk,Vradash,"
"Vragar,Vragdush,Vragor,Vralo,Vrang,Vrarbag,Vrarg,Vrart,Vraurk,Vridash,"
"Vridish,Vrigor,Vrik,Vrinak,Vring,Vrirt,Vrishnak,Vriurk,Vrodash,Vrodish,"
"Vrogar,Vrogor,Vrolo,Vrong,Vrorg,Vrork,Vrudish,Vrugdush,Vrulg,Vrung,Vruol,"
"Vrurg,Vrurt,Vruurk,Vudish,Vuk,Vulg,Vulo,Vunak,Vurag,Vurbag,Vurg,Vushnak"
msgstr ""
#. Generator for orc names
#: data/core/macros/names.cfg:238
msgid ""
"\n"
"main={starting_consonnant}{vowel}{consonnant}{vowel}{ending_consonnant}|"
"{starting_consonnant}{vowel}{consonnant}{ending_vowel}|{starting_vowel}"
"{consonnant}{vowel}{ending_consonnant}|{starting_consonnant}{vowel}"
"{ending_consonnant}|{starting_vowel}{consonnant}{ending_vowel}\n"
"starting_consonnant=B|Br|D|Dr|G|Gr|Gh|H|Kh|M|N|P|Pr|R|S|Sh|T|V\n"
"starting_vowel=A|I|O|U\n"
"consonnant=b|br|d|dr|g|gr|gh|kh|m|n|p|pr|r|s|sh|t|v|gz|zg|rb|br|dr|vr|khr|gd|"
"shn\n"
"vowel=a|i|o|u\n"
"ending_consonnant=b|g|r|sh|k\n"
"ending_vowel=o|u\n"
msgstr ""
#. Generator for ship names
#: data/core/macros/names.cfg:251
msgid ""
"\n"
"main={prefix} {starting_consonnant}{vowel}{consonnant}{vowel}"
"{ending_consonnant}|{prefix} {starting_vowel}{consonnant}{ending_vowel}|"
"{starting_vowel}{consonnant}{vowel}{ending_consonnant}|{prefix} "
"{starting_consonnant}{vowel}{ending_consonnant}|{starting_vowel}{consonnant}"
"{vowel}{consonnant}{ending_vowel}\n"
"prefix=Blessed|Golden|Fearless|Mighty|Lucky|Old|The|The|Valiant\n"
"starting_consonnant=B|C|Cr|D|F|G|H|Kh|L|M|N|P|R|S|T|Th|V\n"
"starting_vowel=A|E|I|O|U\n"
"consonnant=b|br|ch|d|dr|g|gr|gh|kh|m|n|p|pr|r|s|sh|t|v|ol|z|vr|khr|shn\n"
"vowel=a|ae|é|i|o|u\n"
"ending_consonnant=yan|oic|ell|yll|tar|sh\n"
"ending_vowel=a|ae|o|u\n"
msgstr ""
#: data/core/macros/names.cfg:264
msgid ""
"Äg,Agh,Bog Äh,Borb,Brag,Brag Goh,Brok,Dak,Drog,Frok,Ga,Gah,Gark,Gnarf,Grar,"
"Grokk,Grumph,Gulk,Hak,Hask,Hoth,Hug Bah,Hu Kah,Kak,Krak,Krug,Kub,Kuh,Lok,Luk,"
"Nak,Nuk Kar,Pag,Reck,Rok,Ruk,Sark,Shak,Shuf,Stuh,Targ,Thog,Thruf,Thur,Tohg,"
"Torg,Trok,Tsok,Tuh,Tuk Ruh,Ugg,Üh,Urg,Urgh,Urk,Vak,Zog,Zuug"
msgstr ""
#. Generator for troll names; see for syntax
#: data/core/macros/names.cfg:266
msgid ""
"\n"
"main={short_name}|{short_name}|{short_name}|{short_name} {short_name}\n"
"short_name={prefix}{middle}{suffix}|{prefix}{middle}{suffix}|{prefix}{middle}"
"{suffix}|{beginning}{suffix}\n"
"prefix=B|Br|D|G|Gn|H|K|Kr|L|N|K|P|R|S|Sh|St|Th|Ts|T|V|Z\n"
"middle=a|o|u|uu|ä|ü\n"
"beginning=Ä|Ü|A|U\n"
"suffix=rb|g|gh|k|rf|kk|r|g|th|h|rg\n"
msgstr ""
#: data/core/macros/names.cfg:277
msgid ""
"Bludebalmen,Boladrumbadrum,Bolwuldelman,Bombempomgontor,Bomtanbomkenton,"
"Bomtanbomtonum,Bregalad,Bremdebubde,Brenbasnudnem,Brendumadoak,"
"Brommantendronnor,Brumbendublun,Brumennarunom,Brummdlebroak,Bumbadadabum,"
"Buomdumdenlol,Carnimirië,Dabumdabumtam,Dammantongonnur,Danmonlulbam,"
"Debundbemun,Delmduelmdelom,Diblembumnde,Dolmannumbil,Drongnoblemdu,"
"Dulmandarook,Dulwulmendom,Dumdumdumatum,Elmaroomadrum,Grelmadrumbumadum,"
"Gulladroamadoak,Gumabeladrelm,Laffalialomdium,Landunwonbam,Lassemista,"
"Lefnublemdde,Libleddnumm,Lolmandindel,Monlamwimdan,Muldondindal,"
"Mundionalafla,Mundumblemdum,Munnamdulbon,Nanmildaldum,Nunmaldildun,Orofarnië,"
"Pambedrumne,Pomtamkomtrobum,Rithramcamhan,Tantondernintan,Temtundembenn,"
"Temtunnongetem,Tondenkontenkon,Troombadoom,Tumtentantarun,Tumtonnongatum,"
"Tumtumgamtomtom,Wonrunmaldin,Wudadoonopl"
msgstr ""
#. Generator for wose names; see for syntax
#: data/core/macros/names.cfg:279
msgid ""
"\n"
"main={prefix}{centre}{centre}{suffix}|{prefix}{centre}{centre}{centre}"
"{suffix}\n"
"prefix=Blu|Bo|Bre|Bro|Bru|Bu|Car|Da|Da|De|Dib|Dol|Dro|Dul|Dum|El|Gre|Gul|Gum|"
"Laf|Lan|Las|Lef|Lib|Lol|Mon|Mul|Mun|Nan|Nun|Or|Pam|Pom|Rith|Tan|Tem|Ton|"
"Troom|Tun|Tum|Won|Wun\n"
"centre=de|bal|drum|wul|del|bem|pom|gon|tan|bom|ken|tan|ton|man|ten|dron|dub|"
"na|da|ni|mi|lul|mon|duel|lem|num|nob|mand|room|lad|roam|be|lom|sem|nub|di|"
"wim|din|blem|nand|dul|dil|of|tam|kon|ton|tun|kon|ten|run|mal|do\n"
"suffix=men|drum|tor|num|lad|de|ak|lol|dum|tam|nur|dium|deum|bil|rook|relm|"
"dium|numm|dan|doom|tum|din\n"
msgstr ""
#: data/core/macros/names.cfg:289
msgid ""
"Bal,Cam,Corn,Del,Earl,El,Fox,Fren,Gel,Hel,Hex,Hol,Hox,Il,Kin,Nam,Nes,New,Ol,"
"Old,Olf,Oul,Ox,Rock,Rook,Sal,Sam,Sed,Sel,Sen,Sil,Tal,Water,Wet,York"
msgstr ""
#. Generator for the base names of features assigned by the random map generator; see for syntax
#: data/core/macros/names.cfg:291
msgid ""
"\n"
"main={c_prefix}{c_middle}{suffix}|{f_prefix}{f_middle}{suffix}|{other_prefix}"
"{middle}{suffix}\n"
"c_prefix=C\n"
"c_middle=a|e|o|i\n"
"f_prefix=F\n"
"f_middle=a|e|o|i\n"
"other_prefix=B|D|E|Fr|Wat|G|H|K|N|O|R|S|T|W|Y|Ro\n"
"middle=a|e|o|i|u\n"
"suffix=l|m|rn|x|w|ld|ck|k|rk\n"
msgstr ""
#. [objective]: condition=lose
#: data/core/macros/objective-utils.cfg:7
msgid "Turns run out"
msgstr ""
#: data/core/macros/objective-utils.cfg:20
msgid "(early finish bonus)"
msgstr ""
#: data/core/macros/objective-utils.cfg:25
msgid "Alternative objective:"
msgstr ""
#: data/core/macros/objective-utils.cfg:30
msgid "Bonus objective:"
msgstr ""
#: data/core/macros/objective-utils.cfg:35
msgid "Optional objective:"
msgstr ""
#. [note]: description=
#: data/core/macros/objective-utils.cfg:60
msgid "This is the last scenario."
msgstr ""
#. [note]: description=
#: data/core/macros/objective-utils.cfg:67
msgid "No turn limit"
msgstr ""
#. [message]: speaker=narrator
#: data/core/macros/scenario-utils.cfg:58
msgid ""
"The computer player might not be able to play side $side_number properly in "
"this scenario. Side $side_number is intended to be played by a human player."
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:157
msgid "Battle Epic"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:163
msgid "Battle Music"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:169
msgid "Breaking the Chains"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:175
msgid "Casualties of War"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:181
msgid "Elf Land"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:187
msgid "Elvish theme"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:193
msgid "Frantic"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:199
msgid "Heroes Rite"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:205
msgid "Into the Shadows"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:211
msgid "Journey’s End"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:217
msgid "Knalgan Theme"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:223
msgid "The Knolls of Doldesh"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:229
msgid "Legends of the North"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:235
msgid "Love Theme"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:241
msgid "Loyalists"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:247
msgid "Over the Northern Mountains"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:253
msgid "Northerners"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:259
msgid "Nunc Dimittis"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:265
#, fuzzy
msgid "Revelation"
msgstr "Translatie in limba italiana"
#. [music]
#: data/core/macros/sound-utils.cfg:271
#, fuzzy
msgid "Sad"
msgstr "la distanta"
#. [music]
#: data/core/macros/sound-utils.cfg:277
msgid "Siege of Laurelmor"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:283
msgid "Silvan Sanctuary"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:289
msgid "Suspense"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:295
msgid "The City Falls"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:301
msgid "The Dangerous Symphony"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:307
msgid "The Deep Path"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:313
msgid "The King is Dead"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:319
msgid "Transience"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:325
msgid "Traveling Minstrels"
msgstr ""
#. [music]
#. [time]: id=underground_noweather
#: data/core/macros/sound-utils.cfg:331 data/internal/Weather/_main.cfg:222
msgid "Underground"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:337
msgid "Vengeful Pursuit"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:343
msgid "Still Another Wanderer"
msgstr ""
#. [music]
#: data/core/macros/sound-utils.cfg:349
msgid "Weight of Revenge"
msgstr ""
#. [message]: speaker=narrator
#: data/core/macros/utils.cfg:664
msgid "You retrieve $amount_gold pieces of gold."
msgstr ""
#. [color_range]: id=red
#. [color_range]: id=1
#: data/core/team-colors.cfg:14 data/core/team-colors.cfg:265
msgid "Red"
msgstr "Rosu"
#. [color_range]: id=lightred
#: data/core/team-colors.cfg:21
msgid "Light Red"
msgstr ""
#. [color_range]: id=darkred
#: data/core/team-colors.cfg:27
msgid "Dark Red"
msgstr ""
#. [color_range]: id=blue
#. [color_range]: id=2
#: data/core/team-colors.cfg:33 data/core/team-colors.cfg:271
msgid "Blue"
msgstr "Albastru"
#. [color_range]: id=lightblue
#: data/core/team-colors.cfg:40
msgid "Light blue"
msgstr ""
#. [color_range]: id=green
#. [color_range]: id=3
#: data/core/team-colors.cfg:46 data/core/team-colors.cfg:277
msgid "Green"
msgstr "Verde"
#. [color_range]: id=brightgreen
#: data/core/team-colors.cfg:53
msgid "Bright green"
msgstr ""
#. [color_range]: id=purple
#. [color_range]: id=4
#: data/core/team-colors.cfg:59 data/core/team-colors.cfg:283
msgid "Purple"
msgstr "Mov"
#. [color_range]: id=black
#. [color_range]: id=5
#: data/core/team-colors.cfg:66 data/core/team-colors.cfg:295
msgid "Black"
msgstr ""
#. [color_range]: id=brown
#. [color_range]: id=6
#: data/core/team-colors.cfg:73 data/core/team-colors.cfg:307
msgid "Brown"
msgstr "Maro"
#. [color_range]: id=orange
#. [color_range]: id=7
#: data/core/team-colors.cfg:80 data/core/team-colors.cfg:289
msgid "Orange"
msgstr "Portocaliu"
#. [color_range]: id=brightorange
#: data/core/team-colors.cfg:87
msgid "Bright orange"
msgstr ""
#. [color_range]: id=white
#. [color_range]: id=8
#: data/core/team-colors.cfg:93 data/core/team-colors.cfg:301
msgid "White"
msgstr "Alb"
#. [color_range]: id=teal
#. [color_range]: id=9
#: data/core/team-colors.cfg:100 data/core/team-colors.cfg:313
msgid "Teal"
msgstr ""
#. [color_range]: id=gold
#: data/core/team-colors.cfg:107
msgid "color^Gold"
msgstr ""
#. [color_range]: id=yellow
#: data/core/team-colors.cfg:113
msgid "Yellow"
msgstr ""
#. [color_range]: id=pink
#: data/core/team-colors.cfg:119
msgid "Pink"
msgstr ""
#. [color_range]: id=darkblue
#: data/core/team-colors.cfg:126
msgid "Dark blue"
msgstr ""
#. [color_range]: id=reef
#: data/core/team-colors.cfg:135
msgid "Reef"
msgstr ""
#. [color_range]: id=shallow_water
#: data/core/team-colors.cfg:141
msgid "Shallow water"
msgstr ""
#. [color_range]: id=deep_water
#: data/core/team-colors.cfg:147
msgid "Deep water"
msgstr ""
#. [color_range]: id=swamp_water
#: data/core/team-colors.cfg:153
msgid "Swamp water"
msgstr ""
#. [color_range]: id=flat
#: data/core/team-colors.cfg:159
msgid "Flat"
msgstr ""
#. [color_range]: id=hills
#: data/core/team-colors.cfg:165
#, fuzzy
msgid "Hills"
msgstr "sate"
#. [color_range]: id=mountains
#: data/core/team-colors.cfg:171
#, fuzzy
#| msgid "Impassable Mountains"
msgid "Mountains"
msgstr "Munti impasabili"
#. [color_range]: id=forest
#: data/core/team-colors.cfg:177
#, fuzzy
msgid "Forest"
msgstr "Padure arctica"
#. [color_range]: id=sand
#: data/core/team-colors.cfg:183
msgid "Sand"
msgstr ""
#. [color_range]: id=frozen
#: data/core/team-colors.cfg:189
msgid "Frozen"
msgstr ""
#. [color_range]: id=cave
#: data/core/team-colors.cfg:195
msgid "Cave"
msgstr ""
#. [color_range]: id=fungus
#: data/core/team-colors.cfg:201
msgid "Fungus"
msgstr ""
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [color_range]: id=village
#: data/core/team-colors.cfg:207 src/terrain/terrain.cpp:169
msgid "Village"
msgstr ""
#. [color_range]: id=castle
#: data/core/team-colors.cfg:213
msgid "Castle"
msgstr ""
#. [color_range]: id=keep
#: data/core/team-colors.cfg:219
msgid "Keep"
msgstr ""
#. [color_range]: id=rails
#: data/core/team-colors.cfg:225
msgid "Rail"
msgstr ""
#. [color_range]: id=unwalkable
#: data/core/team-colors.cfg:231
msgid "Unwalkable"
msgstr ""
#. [color_range]: id=impassable
#: data/core/team-colors.cfg:237
#, fuzzy
msgid "Impassable"
msgstr "Munti impasabili"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [color_range]: id=fog
#: data/core/team-colors.cfg:243 src/game_initialization/lobby_data.cpp:376
msgid "Fog"
msgstr "Ceata"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [color_range]: id=shroud
#: data/core/team-colors.cfg:249 src/game_initialization/lobby_data.cpp:379
#: src/game_initialization/lobby_data.cpp:382
msgid "Shroud"
msgstr ""
#. [color_range]: id=urbanjungle
#: data/core/team-colors.cfg:256
msgid "Urban"
msgstr ""
#. [core]: id=default
#: data/cores.cfg:5
msgid "Wesnoth (Default)"
msgstr ""
#. [core]: id=default
#: data/cores.cfg:8
msgid "The standard Wesnoth core."
msgstr ""
#. [language]
#: data/english.cfg:3
msgid "Easy"
msgstr "Usor"
#. [language]
#: data/english.cfg:4
msgid "Medium"
msgstr "Mediu"
#. [language]
#: data/english.cfg:5
msgid "Hard"
msgstr "Greu"
#. [language]
#: data/english.cfg:6
msgid "Nightmare"
msgstr ""
#. [language]
#: data/english.cfg:8
msgid ""
"Lawful units fight better during the day, and worse at night.\n"
"\n"
"Day: +25% Damage\n"
"Night: −25% Damage"
msgstr ""
#. [language]
#: data/english.cfg:12
msgid ""
"Neutral units are unaffected by day and night, fighting equally well under "
"both conditions."
msgstr ""
"Unitati neutre nu sunt afectate de zi si noapte, luptand la fel de bine in "
"ambele conditii"
#. [language]
#: data/english.cfg:13
msgid ""
"Chaotic units fight better at night, and worse during the day.\n"
"\n"
"Day: −25% Damage\n"
"Night: +25% Damage"
msgstr ""
#. [language]
#: data/english.cfg:17
msgid ""
"Liminal units fight best during the twilight times of day.\n"
"\n"
"Twilight: +25% Damage"
msgstr ""
#. [language]
#: data/english.cfg:31
#, fuzzy
msgid "arcane"
msgstr "la distanta"
#. [naming]
#. Generator for bridge labels in random maps; see for syntax and for variables summary
#: data/english.cfg:41
msgid ""
"\n"
"\t\tbridge_type=Bridge|Crossing\n"
"\t\tmain=$base {bridge_type}|$base{!}’s {bridge_type}\n"
"\t"
msgstr ""
#. [naming]
#. Generator for road labels in random maps; see for syntax and for variables summary
#: data/english.cfg:46
msgid ""
"\n"
"\t\troad_type=Highway|Pass|Path|Road|Way|Trail\n"
"\t\tmain=$base{!}’s {road_type}|{road_type} of $base\n"
"\t"
msgstr ""
#. [naming]
#. Generator for river labels in random maps; see for syntax and for variables summary
#: data/english.cfg:51
msgid ""
"\n"
"\t\triver_type=River|River|River|Creek|Creek|Stream|Canal\n"
"\t\tmain=$base {river_type}|{river_type} $base\n"
"\t"
msgstr ""
#. [naming]
#. Generator for forest labels in random maps; see for syntax and for variables summary
#: data/english.cfg:56
msgid ""
"\n"
"\t\tforest_type=Forest|Forest|Wood\n"
"\t\tmain=$base {forest_type}|$base{!}’s {forest_type}|{forest_type} $base\n"
"\t"
msgstr ""
#. [naming]
#. Generator for lake labels in random maps; see for syntax and for variables summary
#: data/english.cfg:61
msgid ""
"\n"
"\t\tlake_type=Lake|Lake|Lake|Loch|Sea\n"
"\t\tmain=$base {lake_type}|{lake_type} $base\n"
"\t"
msgstr ""
#. [naming]
#. Generator for mountain labels in random maps; see for syntax and for variables summary
#: data/english.cfg:66
msgid ""
"\n"
"\t\tmain=$base{!}’s Peak|$base Peak|Mount $base|Mount $base\n"
"\t"
msgstr ""
#. [naming]
#. Generator for swamp labels in random maps; see for syntax and for variables summary
#: data/english.cfg:70
msgid ""
"\n"
"\t\tsuffix=’s Swamp|marsh|fen\n"
"\t\tmain=$base{!}{suffix}\n"
"\t"
msgstr ""
#. [village_naming]
#. Generator for generic village labels in random maps; see for syntax and for variables summary
#: data/english.cfg:78
msgid ""
"\n"
"\t\tsuffix=bury|bury|ham|ton|ville\n"
"\t\tmain=$base{!}{suffix}\n"
"\t"
msgstr ""
#. [village_naming]
#. Generator for lakeside village labels in random maps; see for syntax and for variables summary
#: data/english.cfg:83
msgid ""
"\n"
"\t\tprefix=$base{!}|$lake{!}\n"
"\t\tsuffix=harbor|port\n"
"\t\tmain={prefix}{suffix}\n"
"\t"
msgstr ""
#. [village_naming]
#. Generator for riverside village labels in random maps; see for syntax and for variables summary
#: data/english.cfg:89
msgid ""
"\n"
"\t\tprefix=$base{!}|$river{!}\n"
"\t\triver=$river{!}|River\n"
"\t\tsuffix=ham|ford|cross| on {river}\n"
"\t\tmain={prefix}{suffix}\n"
"\t"
msgstr ""
#. [village_naming]
#. Generator for bridge village labels in random maps; see for syntax and for variables summary
#: data/english.cfg:96
msgid ""
"\n"
"\t\tprefix=$base{!}|$river{!}|$bridge{!}\n"
"\t\tsuffix=bridge|bridge|ham|ton\n"
"\t\tmain={prefix}{suffix}\n"
"\t"
msgstr ""
#. [village_naming]
#. Generator for grassland village labels in random maps; see for syntax and for variables summary
#: data/english.cfg:102
msgid ""
"\n"
"\t\tsuffix=ham|ton|field\n"
"\t\tmain=$base{!}{suffix}\n"
"\t"
msgstr ""
#. [village_naming]
#. Generator for forest village labels in random maps; see for syntax and for variables summary
#: data/english.cfg:107
msgid ""
"\n"
"\t\tprefix=$base{!}|$forest{!}\n"
"\t\tsuffix=ham|ton|wood| Forest\n"
"\t\tmain={prefix}{suffix}\n"
"\t"
msgstr ""
#. [village_naming]
#. Generator for hill village labels in random maps; see for syntax and for variables summary
#: data/english.cfg:113
msgid ""
"\n"
"\t\tsuffix=ham|bury|ton|hill|crest\n"
"\t\tmain=$base{!}{suffix}\n"
"\t"
msgstr ""
#. [village_naming]
#. Generator for mountain village labels in random maps; see for syntax and for variables summary
#: data/english.cfg:118
msgid ""
"\n"
"\t\tprefix=$base{!}|$mountain{!}\n"
"\t\tsuffix=mont|cliff|bury|ham\n"
"\t\tmain={prefix}{suffix}\n"
"\t"
msgstr ""
#. [village_naming]
#. Generator for mountain labels in random maps; see for syntax and for variables summary
#: data/english.cfg:124
msgid ""
"\n"
"\t\tsuffix=ham|bury|ton|mont|mont|cliff|cliff\n"
"\t\tmain=$base{!}{suffix}\n"
"\t"
msgstr ""
#. [village_naming]
#. Generator for roadside village labels in random maps; see for syntax and for variables summary
#: data/english.cfg:129
msgid ""
"\n"
"\t\tprefix=$road{!}|$road{!}|$base{!}\n"
"\t\tsuffix=’s Rest|’s Waypoint|bury|bury|ham|ham\n"
"\t\tmain={prefix}{suffix}\n"
"\t"
msgstr ""
#. [village_naming]
#. Generator for swamp village labels in random maps; see for syntax and for variables summary
#: data/english.cfg:135
msgid ""
"\n"
"\t\tprefix=$base{!}|$swamp{!}\n"
"\t\tsuffix=bury|ham|ton\n"
"\t\tmain={prefix}{suffix}\n"
"\t"
msgstr ""
#. [server]
#: data/game_config.cfg:4
msgid "Official Wesnoth Server"
msgstr ""
#. [server]
#: data/game_config.cfg:8
msgid "Alternate Wesnoth Server"
msgstr ""
#. [label]: id=title
#: data/gui/themes/default/dialogs/install_dependencies.cfg:37
msgid "Install Dependencies"
msgstr ""
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=title
#: data/gui/themes/default/dialogs/screenshot_notification.cfg:95
#: src/hotkey/command_executor.cpp:654
msgid "Screenshot"
msgstr ""
#. [fonts]
#: data/hardwired/fonts.cfg:18
msgid "Lato"
msgstr ""
#. [fonts]
#: data/hardwired/fonts.cfg:19
msgid "DejaVu Sans Mono"
msgstr ""
#. [fonts]
#: data/hardwired/fonts.cfg:20
#, fuzzy
msgid "WesScript"
msgstr "Nici un objectiv valabil"
#. [time]: id=dawn_noweather
#: data/internal/Weather/_main.cfg:143
msgid "Dawn"
msgstr ""
#. [time]: id=morning_noweather
#: data/internal/Weather/_main.cfg:154
msgid "Morning"
msgstr ""
#. [time]: id=midday_noweather
#: data/internal/Weather/_main.cfg:162
msgid "Midday"
msgstr ""
#. [time]: id=afternoon_noweather
#: data/internal/Weather/_main.cfg:170
msgid "Afternoon"
msgstr ""
#. [time]: id=dusk_noweather
#: data/internal/Weather/_main.cfg:178
msgid "Dusk"
msgstr ""
#. [time]: id=first_watch_noweather
#: data/internal/Weather/_main.cfg:189
msgid "First Watch"
msgstr ""
#. [time]: id=midnight_noweather
#: data/internal/Weather/_main.cfg:200
msgid "Midnight"
msgstr ""
#. [time]: id=second_watch_noweather
#: data/internal/Weather/_main.cfg:211
msgid "Second Watch"
msgstr ""
#. [advancement]: id=amla_default
#: data/internal/resources/AMLAs/_main.cfg:73
#, fuzzy
msgid "Max HP bonus +3, Max XP +20%"
msgstr "Max PV bonus +"
#. [advancement]: id=hitpoints_increase
#: data/internal/resources/AMLAs/_main.cfg:95
msgid "Gain +8 hitpoints."
msgstr ""
#. [advancement]: id=melee_increase1
#: data/internal/resources/AMLAs/_main.cfg:121
msgid "Gain +4 melee damage."
msgstr ""
#. [advancement]: id=melee_increase2
#: data/internal/resources/AMLAs/_main.cfg:154
msgid "Gain +2 melee damage."
msgstr ""
#. [advancement]: id=melee_increase3
#: data/internal/resources/AMLAs/_main.cfg:187
msgid "Gain +1 melee damage."
msgstr ""
#. [advancement]: id=ranged_increase1
#: data/internal/resources/AMLAs/_main.cfg:217
msgid "Gain +4 ranged damage."
msgstr ""
#. [advancement]: id=ranged_increase2
#: data/internal/resources/AMLAs/_main.cfg:250
msgid "Gain +2 ranged damage."
msgstr ""
#. [advancement]: id=ranged_increase3
#: data/internal/resources/AMLAs/_main.cfg:283
msgid "Gain +1 ranged damage."
msgstr ""
#. [message]: speaker=narrator
#. newlines at the end are deliberate, and function as spacers before the [option]s
#: data/internal/resources/AMLAs/_main.cfg:357
msgid ""
"Congratulations, your $unit.language_name has leveled up... but they’re "
"already at their max level!\n"
"\n"
"When this happens, some campaigns — like "
"this one — allow you to select a minor bonus to hitpoints or damage. These "
"bonuses are called “AMLAs”: “After Maximum Level Advancements”. If your max-"
"level units have normal, blue experience bars"
"span>, that means these AMLAs are available.\n"
"\n"
"Other campaigns don’t have these "
"AMLA options, and instead always give max-level units +3 max hp when they "
"level up. If your max-level units have purple "
"experience bars, they’ll only get +3 max hp when they level up.\n"
"\n"
msgstr ""
#. [option]
#: data/internal/resources/AMLAs/_main.cfg:365
#, fuzzy
#| msgid "Quit the game"
msgid "Ok, continue with the game"
msgstr "Iesiti din joc"
#. [option]
#: data/internal/resources/AMLAs/_main.cfg:368
#, fuzzy
msgid "Don’t show this message again"
msgstr "Nu mai intreba din nou!"
#. [lua]: carryover.get_popup_text_basic
#: data/lua/carryover_gold.lua:112
#, fuzzy
msgid "Scenario Report"
msgstr "Designeri de scena"
#. [lua]: carryover.get_popup_text_basic
#: data/lua/carryover_gold.lua:114
msgid "Victory"
msgstr ""
#. [lua]: carryover.get_popup_text_basic
#: data/lua/carryover_gold.lua:115
msgid "You have emerged victorious!"
msgstr ""
#. [lua]: carryover.get_popup_text_basic
#: data/lua/carryover_gold.lua:117
msgid "Defeat"
msgstr ""
#. [lua]: carryover.get_popup_text_basic
#: data/lua/carryover_gold.lua:118
msgid "You have been defeated!"
msgstr ""
#. [lua]: carryover.remaining_gold_message
#: data/lua/carryover_gold.lua:127
msgid "Remaining gold: "
msgstr ""
#. [lua]: carryover.bonus_gold_message
#: data/lua/carryover_gold.lua:136
msgid "Turns finished early: "
msgstr ""
#. [lua]: carryover.bonus_gold_message
#: data/lua/carryover_gold.lua:139
msgid " per turn"
msgstr ""
#. [lua]: carryover.bonus_gold_message
#: data/lua/carryover_gold.lua:139
msgid "Early finish bonus: "
msgstr ""
#. [lua]: carryover.bonus_gold_message
#: data/lua/carryover_gold.lua:141
#, fuzzy
#| msgid "Max HP bonus +"
msgid "Total bonus: "
msgstr "Max PV bonus +"
#. [lua]: carryover.total_gold_message
#: data/lua/carryover_gold.lua:150
msgid "Total gold: "
msgstr ""
#. [lua]: carryover.percentage_remaining_message
#: data/lua/carryover_gold.lua:157
msgid "Carryover percentage: "
msgstr ""
#. [lua]: carryover.carryover_mesage
#: data/lua/carryover_gold.lua:166
msgid "Bonus gold: "
msgstr ""
#. [lua]: carryover.carryover_mesage
#: data/lua/carryover_gold.lua:168
msgid "Retained gold: "
msgstr ""
#. [lua]: carryover.carryover_mesage
#: data/lua/carryover_gold.lua:175
msgid ""
"You will start the next scenario with $gold on top of the defined minimum "
"starting gold."
msgid_plural ""
"You will start the next scenario with $gold on top of the defined minimum "
"starting gold."
msgstr[0] ""
msgstr[1] ""
#. [lua]: carryover.carryover_mesage
#: data/lua/carryover_gold.lua:179
msgid ""
"You will start the next scenario with the defined minimum starting gold."
msgstr ""
#. [lua]: carryover.carryover_mesage
#: data/lua/carryover_gold.lua:182
msgid ""
"You will start the next scenario with $gold or its defined minimum starting "
"gold, whichever is higher."
msgid_plural ""
"You will start the next scenario with $gold or its defined minimum starting "
"gold, whichever is higher."
msgstr[0] ""
msgstr[1] ""
#. [lua]: wesnoth.deprecate_api
#: data/lua/core/_initial.lua:32
msgid "(Note: You should use $replacement instead in new code)"
msgstr ""
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [lua]: wesnoth.deprecate_api
#: data/lua/core/_initial.lua:38 src/deprecation.cpp:68
msgid "Invalid deprecation level $level (should be 1-4)"
msgstr ""
#. [lua]: wml_actions.deprecated_message
#: data/lua/wml-tags.lua:891
msgid "Invalid deprecation level (should be 1-4)"
msgstr ""
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [lua]: set_status
#: data/lua/wml/harm_unit.lua:124 src/actions/attack.cpp:948
#, fuzzy
msgid "female^poisoned"
msgstr "otrăvită"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [lua]: set_status
#: data/lua/wml/harm_unit.lua:126 src/actions/attack.cpp:955
#, fuzzy
msgid "female^slowed"
msgstr "încetinită"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [lua]: set_status
#: data/lua/wml/harm_unit.lua:126 src/actions/attack.cpp:955
msgid "slowed"
msgstr ""
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [lua]: set_status
#: data/lua/wml/harm_unit.lua:127 src/actions/attack.cpp:961
#, fuzzy
msgid "female^petrified"
msgstr "împietrită"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [lua]: set_status
#: data/lua/wml/harm_unit.lua:127 src/actions/attack.cpp:961
msgid "petrified"
msgstr ""
#. [lua]: set_status
#: data/lua/wml/harm_unit.lua:128
#, fuzzy
msgid "female^unhealable"
msgstr "neutru"
#. [lua]: set_status
#: data/lua/wml/harm_unit.lua:128
msgid "unhealable"
msgstr ""
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [lua]: wesnoth.wml_actions.message
#: data/lua/wml/message.lua:433 src/scripting/game_lua_kernel.cpp:3749
#: src/scripting/game_lua_kernel.cpp:3784
msgid "input"
msgstr ""
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [lua]: generate_objectives
#: data/lua/wml/objectives.lua:36 src/game_initialization/mp_game_utils.cpp:76
msgid "Victory:"
msgstr ""
#. [lua]: generate_objectives
#: data/lua/wml/objectives.lua:37
msgid "Defeat:"
msgstr ""
#. [lua]: generate_objectives
#: data/lua/wml/objectives.lua:57
msgid "(this turn left)"
msgid_plural "($remaining_turns turns left)"
msgstr[0] ""
msgstr[1] ""
#. [lua]: generate_objectives
#: data/lua/wml/objectives.lua:119
msgid "$percent|% of gold carried over to the next scenario."
msgstr ""
#. [modification]: id=plan_unit_advance, type=mp
#: data/modifications.cfg:6
#, fuzzy
#| msgid "XP to advance"
msgid "Plan Unit Advance"
msgstr "PE pentru nivel"
#. [modification]: id=plan_unit_advance, type=mp
#: data/modifications.cfg:7
msgid ""
"When playing a multiplayer game, you do not control what a unit advances to "
"if it advances on another player’s turn. With this modification you can set "
"what your units advance to beforehand, either for a specific unit or for all "
"units of the same type."
msgstr ""
#. [checkbox]: id=pickadvance_force_choice
#: data/modifications.cfg:13
#, fuzzy
msgid "Force advancement planning"
msgstr "Avansati unitatea"
#. [checkbox]: id=pickadvance_force_choice
#: data/modifications.cfg:14
msgid ""
"You will be asked a question on choosing advancement whenever an undecided "
"unit appears.\n"
"\n"
"Some eras and scenarios may automatically enable this option."
msgstr ""
#. [lua]: preshow
#: data/modifications/pick_advance/dialog.lua:36
#, fuzzy
msgid "No planned advancement"
msgstr "Avansati unitatea"
#. [label]
#. [lua]: map_has_keeps
#: data/modifications/pick_advance/gui/pick_advance.cfg:14
#: data/modifications/pick_advance/main.lua:190
#, fuzzy
msgid "Plan Advancement"
msgstr "Avansati unitatea"
#. [image]: id=global_icon
#: data/modifications/pick_advance/gui/pick_advance.cfg:53
msgid ""
"This advancement is currently the default for all units of the same type"
msgstr ""
#. [toggle_button]: id=apply_to_all
#: data/modifications/pick_advance/gui/pick_advance.cfg:118
msgid "Apply to all units of this type"
msgstr ""
#. [button]
#: data/modifications/pick_advance/gui/pick_advance.cfg:134
#, fuzzy
msgid "Save"
msgstr "la distanta"
#. [button]: id=cancel
#: data/modifications/pick_advance/gui/pick_advance.cfg:143
#, fuzzy
msgid "Cancel"
msgstr "la distanta"
#. [action]: id=button-playreplay, type=image
#: data/themes/_initial.cfg:412
msgid "replay^Play"
msgstr ""
#. [action]: id=button-playreplay, type=image
#: data/themes/_initial.cfg:413 data/themes/_initial.cfg:573
msgid "continuous replay"
msgstr ""
#. [action]: id=button-stopreplay, type=image
#: data/themes/_initial.cfg:427
msgid "replay^Stop"
msgstr ""
#. [action]: id=button-stopreplay, type=image
#: data/themes/_initial.cfg:428
msgid "pause after current move"
msgstr ""
#. [action]: id=button-resetreplay, type=image
#: data/themes/_initial.cfg:443
msgid "replay^Reset"
msgstr ""
#. [action]: id=button-resetreplay, type=image
#: data/themes/_initial.cfg:444 data/themes/_initial.cfg:601
msgid "reset to beginning"
msgstr ""
#. [action]: id=button-nextturn, type=image
#: data/themes/_initial.cfg:459 data/themes/_initial.cfg:614
msgid "Next Turn"
msgstr "Runda urmatoare"
#. [action]: id=button-nextturn, type=image
#: data/themes/_initial.cfg:460 data/themes/_initial.cfg:615
msgid "play turn"
msgstr ""
#. [action]: id=button-nextside, type=image
#: data/themes/_initial.cfg:475 data/themes/_initial.cfg:628
msgid "Next Side"
msgstr ""
#. [action]: id=button-nextside, type=image
#: data/themes/_initial.cfg:476 data/themes/_initial.cfg:629
msgid "play side turn"
msgstr ""
#. [action]: id=button-nextmove, type=image
#: data/themes/_initial.cfg:490 data/themes/_initial.cfg:642
#, fuzzy
#| msgid "Next Turn"
msgid "Next Move"
msgstr "Runda urmatoare"
#. [action]: id=button-nextmove, type=image
#: data/themes/_initial.cfg:491 data/themes/_initial.cfg:643
msgid "play single move"
msgstr ""
#. [menu]: id=show-what
#: data/themes/_initial.cfg:503 data/themes/_initial.cfg:655
msgid "Point of view"
msgstr ""
#. [action]: id=button-continue
#: data/themes/_initial.cfg:514
msgid "Continue Play"
msgstr ""
#. [action]: id=button-continue
#: data/themes/_initial.cfg:515
msgid "Exit the replay mode and continue playing normally."
msgstr ""
#. [action]: id=skip-animation, type=checkbox
#: data/themes/_initial.cfg:527 data/themes/_initial.cfg:667
#, fuzzy
msgid "Skip animation"
msgstr "Translatie in limba slovaca"
#. [label]: id=replay-label
#: data/themes/_initial.cfg:557
msgid "Replay"
msgstr "Reluare"
#. [action]: id=button-playreplay, type=image
#: data/themes/_initial.cfg:572
#, fuzzy
msgid "Play"
msgstr "Reluare"
#. [action]: id=button-stopreplay, type=image
#: data/themes/_initial.cfg:586
msgid "Stop"
msgstr "Stop"
#. [action]: id=button-stopreplay, type=image
#: data/themes/_initial.cfg:587
msgid "pause"
msgstr ""
#. [action]: id=button-resetreplay, type=image
#: data/themes/_initial.cfg:600
msgid "Reset"
msgstr ""
#. [menu]: id=menu-main
#: data/themes/cutscene.cfg:37 data/themes/default.cfg:91
msgid "Menu"
msgstr "Meniu"
#. [action]: id=button-endturn
#: data/themes/cutscene.cfg:53 data/themes/default.cfg:151
msgid "End Turn"
msgstr ""
#. [action]: id=button-endturn
#: data/themes/cutscene.cfg:54 data/themes/default.cfg:152
msgid "End Scenario"
msgstr ""
#. [theme]: id=Default
#: data/themes/default.cfg:34
msgid "theme^Default"
msgstr ""
#. [theme]: id=Default
#: data/themes/default.cfg:35
msgid "The default theme"
msgstr ""
#. [menu]: id=menu-autosaves
#: data/themes/default.cfg:101
#, fuzzy
msgid "Load Turn..."
msgstr "daune totale"
#. [menu]: id=menu-quickreplay
#: data/themes/default.cfg:108
#, fuzzy
msgid "Replay Turn..."
msgstr "daune totale"
#. [menu]: id=actions-menu
#: data/themes/default.cfg:116
msgid "Actions"
msgstr "Actiuni"
#. [label]: id=label-hp
#: data/themes/default.cfg:164
msgid "HP"
msgstr "PV"
#. [label]: id=label-xp
#: data/themes/default.cfg:173
msgid "XP"
msgstr "PE"
#. [label]: id=label-mp
#: data/themes/default.cfg:181
msgid "MP"
msgstr ""
#. [label]: id=label-def
#: data/themes/default.cfg:189
msgid "def"
msgstr ""
#. [unit_level]: id=unit-level
#: data/themes/default.cfg:408
msgid "statuspanel^lvl"
msgstr ""
#. [tip]
#: data/tips.cfg:4
msgid ""
"Use the map editor’s Areas menu to define regions later addressed by "
"event or AI coding."
msgstr ""
#. [tip]
#: data/tips.cfg:5 data/tips.cfg:9 data/tips.cfg:13
msgid "― The Wesnoth Design Guide"
msgstr ""
#. [tip]
#: data/tips.cfg:8
msgid ""
"In the map editor, select New Scenario in the File menu to "
"make use of advanced features."
msgstr ""
#. [tip]
#: data/tips.cfg:12
msgid ""
"Scenarios saved from the editor in their default folder can be selected in "
"the Custom Scenarios section of the Multiplayer “Create Game” screen."
msgstr ""
#. [tip]
#: data/tips.cfg:16
msgid ""
"Don’t neglect to earn your leader experience! You need to keep him safe, but "
"if you coddle him too much he may be too weak to survive future battles."
msgstr ""
#. [tip]
#: data/tips.cfg:17
msgid "― Great Mage Delfador, 520YW"
msgstr ""
#. [tip]
#: data/tips.cfg:20
msgid ""
"In the Actions menu, you can select Show Enemy Moves to "
"highlight all the hexes your adversary can move to (assuming your units stay "
"where they are). Use this to make sure the enemy can’t reach your weak or "
"injured units on his next turn."
msgstr ""
#. [tip]
#: data/tips.cfg:21 data/tips.cfg:33 data/tips.cfg:37 data/tips.cfg:45
#: data/tips.cfg:49 data/tips.cfg:65 data/tips.cfg:69 data/tips.cfg:73
#: data/tips.cfg:77 data/tips.cfg:81 data/tips.cfg:93 data/tips.cfg:97
#: data/tips.cfg:101 data/tips.cfg:113 data/tips.cfg:121 data/tips.cfg:125
#: data/tips.cfg:133 data/tips.cfg:161 data/tips.cfg:165 data/tips.cfg:173
#: data/tips.cfg:181 data/tips.cfg:189 data/tips.cfg:198 data/tips.cfg:202
#: data/tips.cfg:206 data/tips.cfg:214 data/tips.cfg:234 data/tips.cfg:242
#: data/tips.cfg:250 data/tips.cfg:266 data/tips.cfg:271 data/tips.cfg:276
#: data/tips.cfg:282
msgid "― The Wesnoth Tactical Guide"
msgstr ""
#. [tip]
#: data/tips.cfg:24
msgid ""
"Units with the Intelligent trait need fewer experience points to "
"level up. Early in a campaign, try to give killing blows to these units so "
"you can get some high-level troops sooner."
msgstr ""
#. [tip]
#: data/tips.cfg:25
msgid "― King Konrad, 536YW"
msgstr ""
#. [tip]
#: data/tips.cfg:28
msgid ""
"The encircling tactic is very powerful, particularly against fast opponents. "
"By placing two units on opposite sides of an enemy, their zones of control "
"will restrict it to one hex of movement in any direction. Unfortunately, you "
"must completely surround skirmishers to immobilize them."
msgstr ""
#. [tip]
#: data/tips.cfg:29 data/tips.cfg:141
msgid "― Memoirs of Gweddry, 627YW"
msgstr ""
#. [tip]
#: data/tips.cfg:32
msgid ""
"You can access the Recruit and Recall commands by right-"
"clicking on a castle tile. That will let you choose the precise hex you put "
"a unit in. Placing units wisely can sometimes let you reach a village a turn "
"earlier."
msgstr ""
#. [tip]
#: data/tips.cfg:36
msgid ""
"There are some helpful summary screens in the main menu: for instance, the "
"Status Table will let you know how your enemies are doing, and how "
"you are doing in comparison."
msgstr ""
#. [tip]
#: data/tips.cfg:40
msgid ""
"Units with the Quick trait get an extra movement point per turn. This "
"can be very important when moving through difficult terrain such as water or "
"caves. It can make the difference between being able to move one hex or two."
msgstr ""
#. [tip]
#: data/tips.cfg:41 data/tips.cfg:117 data/tips.cfg:218 data/tips.cfg:230
msgid "― High Lord Kalenz, 470YW"
msgstr ""
#. [tip]
#: data/tips.cfg:44
msgid ""
"After you have played a few scenarios, read the Gameplay section in "
"the Help screen carefully. Details become important as scenarios get "
"harder!"
msgstr ""
#. [tip]
#: data/tips.cfg:48
msgid ""
"It is usually better to start the next scenario in a campaign with lower-"
"level units that are about to level up than with those same units at a "
"higher level."
msgstr ""
#. [tip]
#: data/tips.cfg:52
msgid ""
"On www.wesnoth.org you can find strategy guides, technical support, the "
"history of Wesnoth, and much more."
msgstr ""
#. [tip]
#: data/tips.cfg:53
msgid "― The Wesnoth Community"
msgstr ""
#. [tip]
#: data/tips.cfg:56
msgid ""
"Lawful units fight better by day, and chaotic units fight "
"better at night. Neutral units are unaffected by the time of day. The "
"rare liminal units fight best during twilight."
msgstr ""
#. [tip]
#: data/tips.cfg:57
msgid ""
"― Royal Compendium of Battle Terminology: Volume II (reprinted 221YW)"
msgstr ""
#. [tip]
#: data/tips.cfg:60
msgid ""
"An otherwise sound plan can fail if you attack at the wrong time of day."
msgstr ""
#. [tip]
#: data/tips.cfg:61 data/tips.cfg:85 data/tips.cfg:137 data/tips.cfg:145
#: data/tips.cfg:222
msgid "― Haldric II, 42YW, Handbook of Tactical Analysis: Volume I"
msgstr ""
#. [tip]
#: data/tips.cfg:64
msgid ""
"If you are playing with Shroud or Fog of War active, you won’t "
"know what you’re facing. In this case, long-range scouting units are worth "
"their cost. Try to choose scouts that can easily move across the surrounding "
"terrain, because usually units can only see as far as they can move in one "
"turn."
msgstr ""
#. [tip]
#: data/tips.cfg:68
msgid ""
"There are six types of attack: pierce, blade, impact, "
"fire, cold and arcane. Different units have weaknesses "
"against different types of attacks. Right-click on a unit and select Unit "
"Type Description to see which attacks it is resistant to, and which will "
"affect it the most."
msgstr ""
#. [tip]
#: data/tips.cfg:72
msgid ""
"The terrain occupied by your units is the main factor determining the chance "
"that they will be hit. The defensive rating for the currently selected unit "
"in the currently selected terrain is displayed in the top right corner of "
"the screen."
msgstr ""
#. [tip]
#: data/tips.cfg:76
msgid ""
"Poisoned units will lose eight hitpoints every turn until they are one point "
"from dying. They will then remain at death’s door until the poison is "
"removed. Healers can prevent a poisoned unit from deteriorating, but the "
"poison will not be removed unless the unit regenerates, or begins a turn in "
"a village, in an oasis, or next to a unit with the Cures ability."
msgstr ""
#. [tip]
#: data/tips.cfg:80
msgid ""
"You can reuse units from a previous scenario by selecting Recall from "
"the Actions menu. By recalling the same units over and over, you can "
"build up a powerful and experienced army."
msgstr ""
#. [tip]
#: data/tips.cfg:84
msgid ""
"Units of level one and higher have a Zone of Control in the six hexes "
"around them. If a unit moves into an enemy’s zone of control, it may not "
"move any further that turn. This means that units can have two empty hexes "
"between them and still create a barrier to the enemy. Beware, though: "
"skirmishers can pass through these gaps."
msgstr ""
#. [tip]
#: data/tips.cfg:88
msgid ""
"The chance to hit a unit usually depends on how well that unit can defend "
"itself in the terrain in which it is standing. However, magical attacks "
"always have a 70% chance to hit, and units with the Marksman ability "
"are guaranteed at least a 60% chance of a hit when they attack on their own "
"turn."
msgstr ""
#. [tip]
#: data/tips.cfg:89
msgid "― Haldric II, 43YW, Handbook of Tactical Analysis: Volume II"
msgstr ""
#. [tip]
#: data/tips.cfg:92
msgid ""
"Units stationed in villages will either heal eight hitpoints at the "
"beginning of their turn, or will recover from poisoning."
msgstr ""
#. [tip]
#: data/tips.cfg:96
msgid ""
"Don’t move an injured unit if you don’t have to — let it rest. If a unit "
"does not move or attack, it will recover two hitpoints at the beginning of "
"its next turn."
msgstr ""
#. [tip]
#: data/tips.cfg:100
msgid ""
"On maps where Shroud or Fog of War has been enabled, all "
"units’ sightlines are limited by their maximum movement. If you have some "
"valuable but slow units, keep at least one fast unit with them so that you "
"are not caught out by a surprise attack."
msgstr ""
#. [tip]
#: data/tips.cfg:104
msgid ""
"Foot units tend to defend better in villages and castles than in other "
"terrain types, while most mounted units do not gain any defensive advantages "
"from villages or castles."
msgstr ""
#. [tip]
#: data/tips.cfg:105 data/tips.cfg:185
msgid "― Sir Kaylan, 498YW"
msgstr ""
#. [tip]
#: data/tips.cfg:108
msgid ""
"Horse-based units are generally resistant to attacks with bladed or impact "
"weapons, but are vulnerable to attacks with piercing weapons, including bows "
"and spears."
msgstr ""
#. [tip]
#: data/tips.cfg:109
msgid "― Sir Kaylan, 502YW"
msgstr ""
#. [tip]
#: data/tips.cfg:112
msgid ""
"Inflicting the killing blow on an enemy unit is the best way to gain "
"experience. Units killing an enemy will gain eight experience points for "
"every level of the unit they kill, or four experience points for a zero-"
"level opponent."
msgstr ""
#. [tip]
#: data/tips.cfg:116
msgid ""
"Elvish units move and fight well in forest. Dwarvish units move and fight "
"well in hills, mountains and caves."
msgstr ""
#. [tip]
#: data/tips.cfg:120
msgid ""
"Patience is often key. Rather than attacking in bad conditions or with few "
"troops, wait for better conditions and then attack."
msgstr ""
#. [tip]
#: data/tips.cfg:124
msgid ""
"If you are attacked from several directions, it may be a good idea to send "
"expendable units in some directions to delay enemy units."
msgstr ""
#. [tip]
#: data/tips.cfg:128
msgid ""
"Do not be afraid to retreat and regroup; it is often the key to victory."
msgstr ""
#. [tip]
#: data/tips.cfg:129
msgid "― Meneldur, 123YW"
msgstr ""
#. [tip]
#: data/tips.cfg:132
msgid ""
"In most campaigns you will receive a gold bonus for finishing early, "
"depending on the number of villages on the map and the number of turns "
"remaining. You will usually earn more gold this way than through capturing "
"villages and waiting for the turns to run out."
msgstr ""
#. [tip]
#: data/tips.cfg:136
msgid ""
"Leaders can recruit or recall units from any keep inside a castle, "
"not just the keep they start on. Sometimes your allies may be willing to "
"make room for you on their keep so you can recruit from there, and you can "
"even capture an enemy’s keep and use that."
msgstr ""
#. [tip]
#: data/tips.cfg:140
msgid ""
"Skeletons are resistant to piercing, bladed and cold-based attacks but are "
"vulnerable to impact, fire, and arcane attacks."
msgstr ""
#. [tip]
#: data/tips.cfg:144
msgid ""
"Units with the Leadership ability help lower-level adjacent units on "
"the same side fight better. You can move these units slowly along your "
"battle lines and give bonuses to large numbers of lower-level troops."
msgstr ""
#. [tip]
#: data/tips.cfg:148
msgid ""
"Try to avoid moving next to unoccupied villages. An enemy unit may move into "
"the village and attack you, while enjoying the defense and healing of the "
"village."
msgstr ""
#. [tip]
#: data/tips.cfg:149
msgid "― Great Mage Delfador, 516YW"
msgstr ""
#. [tip]
#: data/tips.cfg:152
msgid ""
"For any player, controlling villages is often key to winning a scenario. You "
"may use this knowledge to lure your opponents into a trap by leaving some "
"villages unoccupied, but keep in mind that an enemy unit becomes much harder "
"to dislodge from a village! Plan your movements accordingly."
msgstr ""
#. [tip]
#: data/tips.cfg:153
msgid "― Kai Laudiss, 623YW"
msgstr ""
#. [tip]
#: data/tips.cfg:156
msgid "Use lines of troops to screen your injured units while they recover."
msgstr ""
#. [tip]
#: data/tips.cfg:157
msgid "― Princess Li’sar, 515YW"
msgstr ""
#. [tip]
#: data/tips.cfg:160
msgid ""
"If you move a unit, but don’t attack or discover any additional information, "
"you can undo your move by pressing u."
msgstr ""
#. [tip]
#: data/tips.cfg:164
msgid ""
"You can see how far enemy units can move by moving the mouse cursor over "
"them."
msgstr ""
#. [tip]
#: data/tips.cfg:168
msgid ""
"Use healers to support your attacks — they will win you battles without "
"needing to attack anything themselves."
msgstr ""
#. [tip]
#: data/tips.cfg:169 data/tips.cfg:210
msgid "― The Scroll of Chantal, 516YW"
msgstr ""
#. [tip]
#: data/tips.cfg:172
msgid ""
"The Slow attack makes enemy units move slower and halves the damage "
"they do on all attacks until they end a turn."
msgstr ""
#. [tip]
#: data/tips.cfg:176
msgid "Arcane attacks are very powerful against undead."
msgstr ""
#. [tip]
#: data/tips.cfg:177
msgid "― Great Sage Dacyn, 626YW"
msgstr ""
#. [tip]
#: data/tips.cfg:180
msgid ""
"Units are healed when they advance a level. Used wisely, this can turn a "
"fight."
msgstr ""
#. [tip]
#: data/tips.cfg:184
msgid ""
"Charging units are best used against enemies they can kill with a single "
"blow."
msgstr ""
#. [tip]
#: data/tips.cfg:188
msgid ""
"Once a unit reaches maximum level, further advancement provides a minor "
"bonus called an “AMLA” — “After Maximum Level Advancement.” Some campaigns "
"let you choose between several AMLA options, but the only default AMLA is a "
"+3 bonus to maximum hitpoints. AMLAs are usually weaker than the normal "
"benefits of advancing a level, so it is generally wiser to advance your "
"lower-level units instead."
msgstr ""
#. [tip]
#: data/tips.cfg:192
msgid ""
"To advance low-level units quickly, team them with a veteran and use the "
"veteran to damage a joint target heavily enough for the junior partner to "
"get in the killing blow."
msgstr ""
#. [tip]
#: data/tips.cfg:193
msgid "― Queen Li’sar, 528YW"
msgstr ""
#. [tip]
#. Whiteboard is another name for the Planning Mode
#: data/tips.cfg:197
msgid ""
"You cannot undo a move that uncovers hexes hidden by fog or shroud. Turn on "
"the Delay Shroud Updates option when you need to move units while "
"retaining the ability to undo, or use the new Whiteboard planning tool."
msgstr ""
#. [tip]
#: data/tips.cfg:201
msgid ""
"If an enemy benefits more from a rare terrain type than you do, occupying "
"that terrain will deprive them of its benefits."
msgstr ""
#. [tip]
#: data/tips.cfg:205
msgid ""
"Few units have good defenses in water; a line of attackers along the edge of "
"a river can inflict heavy casualties. Elves can use the edge of a forest in "
"a similar manner, and dwarves can do the same with mountains."
msgstr ""
#. [tip]
#: data/tips.cfg:209
msgid ""
"The Slow ability is extremely powerful because it has such wide-"
"ranging effects. Enemy undead get half the normal benefit from their "
"Drain ability, the damage bonus from Charge or Backstab "
"is cancelled, and the Berserk ability is weakened. Fast foes struggle "
"to escape; slow enemies are almost immobilized, and your own units suffer "
"less retaliation damage, so it’s quicker to heal them."
msgstr ""
#. [tip]
#: data/tips.cfg:213
msgid ""
"Try to operate units with a small number of powerful attacks — such as Dark "
"Adepts, Horsemen, Orcish Grunts or Dwarvish Thunderers — in pairs or threes. "
"This gives you another try whenever your first devastating attack misses — "
"as inevitably happens from time to time."
msgstr ""
#. [tip]
#: data/tips.cfg:217
msgid ""
"Units with three or more attacks — especially magical attacks — are ideal "
"for finishing off enemies with only a few hitpoints remaining. Be sure to "
"use leadership — or a strong or dextrous unit — whenever the extra point or "
"two of damage makes a one-hit kill possible."
msgstr ""
#. [tip]
#: data/tips.cfg:221
msgid ""
"Think twice before dismissing any unit from your recall list, no matter how "
"little experience it has. Sometimes it’s worth paying a premium to know "
"exactly what traits a new arrival will have."
msgstr ""
#. [tip]
#: data/tips.cfg:225
msgid ""
"When a tough unit is heavily injured, send it to heal in a village several "
"turns’ movement away from the fighting. Then it can recover in peace (at 10 "
"hitpoints per turn) without tying up front-line villages."
msgstr ""
#. [tip]
#: data/tips.cfg:226 data/tips.cfg:238
msgid "― Lord Hamel of Knalga"
msgstr ""
#. [tip]
#: data/tips.cfg:229
msgid ""
"Combining multiple special abilities can be deadly. While it may take some "
"work to combine, for example, Leadership, Illuminates and "
"Charge against a slowed opponent, the results can be impressive."
msgstr ""
#. [tip]
#: data/tips.cfg:233
msgid ""
"While finishing early gives a gold bonus, and reduces the opportunities for "
"enemies to kill your valuable troops, it also means you lose chances to earn "
"your units extra experience. When deciding whether or not to finish a "
"scenario early, weigh these factors against one another."
msgstr ""
#. [tip]
#: data/tips.cfg:237
msgid ""
"If your forces have weak defenses everywhere on the map, occupy the areas "
"where your enemies can only attack you by sharing the same disadvantages. "
"Avoid places where your defenses are poor and your enemy’s are merely "
"average. Plan for heavy losses, and take firm control of any hex where the "
"land does favor you."
msgstr ""
#. [tip]
#: data/tips.cfg:241
msgid ""
"The recruitment cost of some units may exceed the usual recall expenditure "
"of 20 gold. In a campaign, always check if recalling a unit of the same type "
"may be cheaper."
msgstr ""
#. [tip]
#: data/tips.cfg:245
msgid ""
"You must accept some losses in battle. It is not uncommon for beginners to "
"lose sight of victory as they attempt to keep every unit alive."
msgstr ""
#. [tip]
#: data/tips.cfg:246
msgid "― Queen Asheviere, 503YW"
msgstr ""
#. [tip]
#: data/tips.cfg:249
msgid "Using lower-level units can be very cost-effective."
msgstr ""
#. [tip]
#: data/tips.cfg:253
msgid ""
"Some higher-level units have inimitable abilities such as Leadership, "
"Cures, or Nightstalk. Obtaining those units early can make a "
"big difference in a campaign."
msgstr ""
#. [tip]
#: data/tips.cfg:254
msgid "― Sir Gerrick of Westin, 607YW"
msgstr ""
#. [tip]
#: data/tips.cfg:257
msgid ""
"The cleansing waters of an oasis will heal the injured. The fiery ichor of "
"the underworld hinders the flightless, while offering illumination in "
"darkness to those that may fly above it."
msgstr ""
#. [tip]
#: data/tips.cfg:258
msgid "― Dominant Gorlack, 3YW"
msgstr ""
#. [tip]
#: data/tips.cfg:261
msgid ""
"If a unit is positioned next to healers from two allied sides, the unit will "
"be healed on both sides’ turns. This way, a unit can be healed faster than "
"otherwise possible."
msgstr ""
#. [tip]
#: data/tips.cfg:262
msgid "― Lord Tallin of Knalga, 538 YW"
msgstr ""
#. [tip]
#: data/tips.cfg:265
msgid ""
"Holding down shift will make the animations for moving and fighting "
"quicker. The acceleration factor can be set, and turned on by "
"default, in the Preferences menu’s General tab."
msgstr ""
#. [tip]
#. Translate "Change difficulty" and "Load Game" as in wesnoth-lib textdomain
#: data/tips.cfg:270
msgid ""
"Did you know that you can change the difficulty level during a campaign? "
"Select the Change difficulty option at the bottom of the Load "
"Game screen when loading start-of-scenario save files."
msgstr ""
#. [tip]
#: data/tips.cfg:275
msgid ""
"Feral units, such as Bats and wild animals, will avoid villages. Even "
"if they occupy a village hex, they do not gain any defensive benefits from "
"the village, although they will still be healed."
msgstr ""
#. [tip]
#: data/tips.cfg:281
msgid ""
"Nearly every hotkey can be customized in the Preferences > "
"Hotkeys tab. Rebinding frequently used actions (Undo, Show Enemy "
"Moves, End Turn, Recruit/Recall) to comfortable keys can noticeably speed up "
"your turns and improve your quality of life."
msgstr ""
#. TRANSLATORS: In networked games, when one player has the choice
#. between multiple advancements of a unit, this text is sent to
#. other players. It will be embedded within a message.
#: src/actions/advancement.cpp:256
#, fuzzy
msgid "waiting for^an advancement choice"
msgstr "Avansati unitatea"
#: src/actions/attack.cpp:477 src/actions/attack.cpp:1273
msgid "An invalid attacker weapon got selected."
msgstr ""
#: src/actions/attack.cpp:968
msgid "attack^miss"
msgstr ""
#: src/actions/create.cpp:340
msgid "You do not have a leader to recall with."
msgstr ""
#: src/actions/create.cpp:344
msgid "None of your leaders are able to recall that unit."
msgstr ""
#: src/actions/create.cpp:348
msgid "You must have a leader on a keep who is able to recall that unit."
msgstr ""
#: src/actions/create.cpp:352
msgid "There are no vacant castle tiles in which to recall the unit."
msgstr ""
#: src/actions/create.cpp:362 src/actions/create.cpp:498
msgid "An unrecognized error has occurred."
msgstr ""
#: src/actions/create.cpp:476
msgid "You do not have a leader to recruit with."
msgstr ""
#: src/actions/create.cpp:480
msgid "None of your leaders are able to recruit this unit."
msgstr ""
#: src/actions/create.cpp:484
msgid "You must have a leader on a keep who is able to recruit the unit."
msgstr ""
#: src/actions/create.cpp:488
msgid "There are no vacant castle tiles in which to recruit the unit."
msgstr ""
#: src/actions/heal.cpp:273
#, fuzzy
#| msgid "cures"
msgid "cured"
msgstr "insanatoseste"
#: src/actions/heal.cpp:273
#, fuzzy
msgid "female^cured"
msgstr "neutru"
#: src/actions/move.cpp:739
msgid "Ambushed!"
msgstr ""
#: src/actions/move.cpp:1281
msgid "Failed teleport! Exit not empty"
msgstr ""
#. TRANSLATORS: This becomes the "friendphrase" in "Units sighted! ($friendphrase, $enemyphrase)"
#: src/actions/move.cpp:1297
msgid "Part of 'Units sighted! (...)' sentence^1 friendly"
msgid_plural "$friends friendly"
msgstr[0] ""
msgstr[1] ""
#. TRANSLATORS: This becomes the "enemyphrase" in "Units sighted! ($friendphrase, $enemyphrase)"
#: src/actions/move.cpp:1299
msgid "Part of 'Units sighted! (...)' sentence^1 enemy"
msgid_plural "$enemies enemy"
msgstr[0] ""
msgstr[1] ""
#. TRANSLATORS: Both friends and enemies sighted -- neutral message.
#. This is shown when a move is interrupted because units were revealed from the fog of war.
#: src/actions/move.cpp:1302
#, fuzzy
msgid "Units sighted! ($friendphrase, $enemyphrase)"
msgstr "Unitati descoperite! ($friends friendly, $enemies enemy)"
#. TRANSLATORS: Only enemies sighted -- bad message.
#. This is shown when a move is interrupted because units were revealed from the fog of war.
#: src/actions/move.cpp:1307
#, fuzzy
msgid "Enemy unit sighted!"
msgid_plural "$enemies enemy units sighted!"
msgstr[0] "Unitate inamica descoperita"
msgstr[1] "Unitate inamica descoperita"
#. TRANSLATORS: Only friends sighted -- good message.
#. This is shown when a move is interrupted because units were revealed from the fog of war.
#: src/actions/move.cpp:1312
#, fuzzy
msgid "Friendly unit sighted"
msgid_plural "$friends friendly units sighted"
msgstr[0] "Unitate aliata descoperita"
msgstr[1] "Unitate aliata descoperita"
#: src/actions/move.cpp:1327
#, fuzzy
msgid "(press $hotkey to keep moving)"
msgstr "(apasati $hotkey pentru a continua miscarea)"
#: src/actions/undo.cpp:330
msgid "Redo Error"
msgstr ""
#: src/actions/undo.cpp:331
msgid ""
"The redo stack is out of sync. This is most commonly caused by a corrupt "
"save file or by faulty WML code in the scenario or era. Details:"
msgstr ""
#: src/actions/undo.cpp:342
msgid "Unhandled choices while redoing"
msgstr ""
#: src/addon/client.cpp:78
msgid "Connecting to $server_address|..."
msgstr ""
#: src/addon/client.cpp:124
msgid "Requesting add-on counts by type..."
msgstr ""
#: src/addon/client.cpp:131 src/addon/client.cpp:149 src/addon/client.cpp:167
#: src/addon/client.cpp:185 src/addon/client.cpp:205 src/addon/client.cpp:226
#: src/addon/client.cpp:246 src/addon/client.cpp:577
#: src/gui/dialogs/multiplayer/match_history.cpp:248
msgid "The server responded with an error:"
msgstr ""
#: src/addon/client.cpp:146
msgid "Requesting add-on downloads by version..."
msgstr ""
#: src/addon/client.cpp:164
msgid "Requesting forum_auth usage..."
msgstr ""
#: src/addon/client.cpp:182
msgid "Requesting list of admins..."
msgstr ""
#: src/addon/client.cpp:202
msgid "Getting list of hidden add-ons..."
msgstr ""
#: src/addon/client.cpp:223
msgid "Hiding add-on..."
msgstr ""
#: src/addon/client.cpp:243
msgid "Unhiding add-on..."
msgstr ""
#: src/addon/client.cpp:267
msgid "Downloading list of add-ons..."
msgstr ""
#: src/addon/client.cpp:288
msgid "Requesting distribution terms..."
msgstr ""
#: src/addon/client.cpp:312
msgid ""
"The add-on $addon_title has an invalid id '$addon_id' and cannot be "
"published."
msgstr ""
#: src/addon/client.cpp:324
msgid ""
"The add-on $addon_title has a file or directory containing invalid "
"characters and cannot be published."
msgstr ""
#: src/addon/client.cpp:332
msgid ""
"The add-on $addon_title has an invalid file or directory name and "
"cannot be published. File or directory names may not contain '..' or end "
"with '.' or be longer than 255 characters. It also may not contain "
"whitespace, control characters, or any of the following characters:\n"
"\n"
"" * / : < > ? \\ | ~"
msgstr ""
#: src/addon/client.cpp:343
msgid ""
"The add-on $addon_title contains files or directories with case "
"conflicts. File or directory names may not be differently-cased versions of "
"the same string."
msgstr ""
#: src/addon/client.cpp:350
msgid ""
"The connection to the remote server is not secure. The add-on "
"$addon_title cannot be uploaded."
msgstr ""
#: src/addon/client.cpp:355
msgid ""
"The file size for the icon for the add-on $addon_title is too large."
msgstr ""
#: src/addon/client.cpp:368
msgid "Requesting file index..."
msgstr ""
#: src/addon/client.cpp:384
msgid "Sending an update pack for the add-on $addon_title..."
msgstr ""
#: src/addon/client.cpp:405
msgid "Sending add-on $addon_title..."
msgstr ""
#: src/addon/client.cpp:460
msgid "Removing add-on $addon_title from the server..."
msgstr ""
#: src/addon/client.cpp:488
msgid "Downloading add-on $addon_title..."
msgstr ""
#: src/addon/client.cpp:500 src/addon/client.cpp:862
msgid "Add-ons Manager"
msgstr ""
#: src/addon/client.cpp:500
msgid "Installing add-on $addon_title..."
msgstr ""
#: src/addon/client.cpp:512 src/addon/client.cpp:538
msgid ""
"The add-on $addon_title has an invalid file or directory name and "
"cannot be installed."
msgstr ""
#: src/addon/client.cpp:517 src/addon/client.cpp:543
msgid ""
"The add-on $addon_title has file or directory names with case "
"conflicts. This may cause problems."
msgstr ""
#: src/addon/client.cpp:632
msgid ""
"The selected add-on has the following dependency, which is not currently "
"installed or available from the server. Do you wish to continue?"
msgid_plural ""
"The selected add-on has the following dependencies, which are not currently "
"installed or available from the server. Do you wish to continue?"
msgstr[0] ""
msgstr[1] ""
#: src/addon/client.cpp:641
msgid "Broken Dependencies"
msgstr ""
#: src/addon/client.cpp:681
msgid ""
"The following dependency could not be installed. Do you still wish to "
"continue?"
msgid_plural ""
"The following dependencies could not be installed. Do you still wish to "
"continue?"
msgstr[0] ""
msgstr[1] ""
#: src/addon/client.cpp:685
msgid "Dependencies Installation Failed"
msgstr ""
#: src/addon/client.cpp:708
msgid ""
"The add-on '$addon|' is already installed and contains additional "
"information that will be permanently lost if you continue:"
msgstr ""
#: src/addon/client.cpp:712
msgid "Publishing information file (.pbl)"
msgstr ""
#: src/addon/client.cpp:716
msgid "Version control system (VCS) information"
msgstr ""
#: src/addon/client.cpp:720
#, fuzzy
msgid "Do you really wish to continue?"
msgstr "Sigur vreti sa stergeti acest joc?"
#: src/addon/client.cpp:722 src/addon/manager_ui.cpp:171
#: src/game_initialization/multiplayer.cpp:373
msgid "Confirm"
msgstr ""
#: src/addon/info.cpp:236
msgid "addon_type^Campaign"
msgstr ""
#: src/addon/info.cpp:238
msgid "addon_type^Scenario"
msgstr ""
#: src/addon/info.cpp:240
msgid "addon_type^SP/MP Campaign"
msgstr ""
#: src/addon/info.cpp:242
msgid "addon_type^MP era"
msgstr ""
#: src/addon/info.cpp:244
msgid "addon_type^MP faction"
msgstr ""
#: src/addon/info.cpp:246
msgid "addon_type^MP map-pack"
msgstr ""
#: src/addon/info.cpp:248
msgid "addon_type^MP scenario"
msgstr ""
#: src/addon/info.cpp:250
msgid "addon_type^MP campaign"
msgstr ""
#: src/addon/info.cpp:252
#, fuzzy
msgid "addon_type^Modification"
msgstr "Translatie in limba italiana"
#: src/addon/info.cpp:254
msgid "addon_type^Core"
msgstr ""
#: src/addon/info.cpp:256
msgid "addon_type^Resources"
msgstr ""
#: src/addon/info.cpp:258
msgid "addon_type^Other"
msgstr ""
#: src/addon/info.cpp:260
msgid "addon_type^(unknown)"
msgstr ""
#: src/addon/info.cpp:296
msgid "unit_byte^B"
msgstr ""
#: src/addon/manager_ui.cpp:81 src/addon/manager_ui.cpp:320
msgid "Network communication error."
msgstr ""
#: src/addon/manager_ui.cpp:84 src/addon/manager_ui.cpp:323
msgid "Remote host disconnected."
msgstr ""
#: src/addon/manager_ui.cpp:87 src/addon/manager_ui.cpp:326
msgid ""
"A problem occurred when trying to create the files necessary to install this "
"add-on."
msgstr ""
#: src/addon/manager_ui.cpp:96 src/addon/manager_ui.cpp:335
msgid ""
"A local file with add-on publishing information could not be read.\n"
"\n"
"File: $path\n"
"Error message: $msg"
msgstr ""
#: src/addon/manager_ui.cpp:104 src/addon/manager_ui.cpp:341
msgid "The add-ons server address specified is not valid."
msgstr ""
#: src/addon/manager_ui.cpp:117
msgid "You have no add-ons installed."
msgstr ""
#: src/addon/manager_ui.cpp:166
msgid "Are you sure you want to remove the following installed add-on?"
msgid_plural "Are you sure you want to remove the following installed add-ons?"
msgstr[0] ""
msgstr[1] ""
#: src/addon/manager_ui.cpp:192
msgid ""
"The following add-on appears to have publishing or version control "
"information stored locally, and will not be removed:"
msgid_plural ""
"The following add-ons appear to have publishing or version control "
"information stored locally, and will not be removed:"
msgstr[0] ""
msgstr[1] ""
#: src/addon/manager_ui.cpp:202
msgid "The following add-on could not be deleted properly:"
msgid_plural "The following add-ons could not be deleted properly:"
msgstr[0] ""
msgstr[1] ""
#: src/addon/manager_ui.cpp:209
msgid "Add-on Deleted"
msgid_plural "Add-ons Deleted"
msgstr[0] ""
msgstr[1] ""
#: src/addon/manager_ui.cpp:211
msgid "The following add-on was successfully deleted:"
msgid_plural "The following add-ons were successfully deleted:"
msgstr[0] ""
msgstr[1] ""
#: src/addon/manager_ui.cpp:268
msgid "An error occurred while downloading the add-ons list from the server."
msgstr ""
#: src/addon/manager_ui.cpp:313
msgid ""
"Could not find add-ons matching the ids $addon_ids on the add-on server."
msgstr ""
#: src/addon/validation.cpp:392
msgid "Success."
msgstr ""
#: src/addon/validation.cpp:396
msgid "Incorrect add-on passphrase."
msgstr ""
#: src/addon/validation.cpp:400
msgid ""
"Forum authentication was requested for a user that is not registered on the "
"forums."
msgstr ""
#: src/addon/validation.cpp:404
msgid "Upload denied. Please contact the server administration for assistance."
msgstr ""
#: src/addon/validation.cpp:408
msgid "Attempted to upload an update pack for a non-existent add-on."
msgstr ""
#: src/addon/validation.cpp:417
msgid "No add-on data was supplied by the client."
msgstr ""
#: src/addon/validation.cpp:421
#, fuzzy
msgid "Invalid upload pack."
msgstr "Translatie in limba italiana"
#: src/addon/validation.cpp:425
#, fuzzy
msgid "Invalid add-on name."
msgstr "Translatie in limba italiana"
#: src/addon/validation.cpp:429
msgid "Formatting character in add-on name."
msgstr ""
#: src/addon/validation.cpp:433
msgid ""
"The add-on contains files or directories with illegal names.\n"
"\n"
"Names containing whitespace, control characters, or any of the following "
"symbols are not allowed:\n"
"\n"
" \" * / : < > ? \\ | ~\n"
"\n"
"Additionally, names may not be longer than 255 characters, contain '..', or "
"end with '.'."
msgstr ""
#: src/addon/validation.cpp:443
msgid ""
"The add-on contains files or directories with case conflicts.\n"
"\n"
"Names in the same directory may not be differently-cased versions of each "
"other."
msgstr ""
#: src/addon/validation.cpp:449
msgid "The add-on name contains an invalid UTF-8 sequence."
msgstr ""
#: src/addon/validation.cpp:458
msgid "No add-on title specified."
msgstr ""
#: src/addon/validation.cpp:462
msgid "No add-on author/maintainer name specified."
msgstr ""
#: src/addon/validation.cpp:466
msgid "No add-on version specified."
msgstr ""
#: src/addon/validation.cpp:470
#, fuzzy
msgid "No add-on description specified."
msgstr "Nici un objectiv valabil"
#: src/addon/validation.cpp:474
msgid "No add-on author/maintainer email specified."
msgstr ""
#: src/addon/validation.cpp:478
msgid "Missing passphrase."
msgstr ""
#: src/addon/validation.cpp:482
msgid "Formatting character in add-on title."
msgstr ""
#: src/addon/validation.cpp:486
msgid "Invalid or unspecified add-on type."
msgstr ""
#: src/addon/validation.cpp:490
msgid "Version number not greater than the latest uploaded version."
msgstr ""
#: src/addon/validation.cpp:494
msgid "Feedback topic id is not a number."
msgstr ""
#: src/addon/validation.cpp:498
msgid "Feedback topic does not exist."
msgstr ""
#: src/addon/validation.cpp:502
msgid "The add-on publish information contains an invalid UTF-8 sequence."
msgstr ""
#: src/addon/validation.cpp:506
msgid ""
"The add-on’s forum_auth attribute does not match what was previously "
"uploaded."
msgstr ""
#: src/addon/validation.cpp:510
msgid "The add-on’s icon’s file size is too large."
msgstr ""
#: src/addon/validation.cpp:519
msgid "Unspecified server error."
msgstr ""
#: src/addon/validation.cpp:523
msgid "Server is in read-only mode."
msgstr ""
#: src/addon/validation.cpp:527
msgid "Corrupted server add-ons list."
msgstr ""
#: src/addon/validation.cpp:531
msgid "Empty add-on version list on the server."
msgstr ""
#: src/addon/validation.cpp:535
msgid ""
"This server does not support using the forum_auth attribute in your pbl."
msgstr ""
#: src/addon/validation.cpp:545
msgid "Unspecified validation failure."
msgstr ""
#: src/chat_command_handler.cpp:81
msgid "Added to ignore list: $nick"
msgstr ""
#: src/chat_command_handler.cpp:81
msgid "ignores list"
msgstr ""
#: src/chat_command_handler.cpp:85 src/chat_command_handler.cpp:104
msgid "Invalid username: $nick"
msgstr ""
#: src/chat_command_handler.cpp:100
msgid "Added to friends list: $nick"
msgstr ""
#: src/chat_command_handler.cpp:100
msgid "friends list"
msgstr ""
#: src/chat_command_handler.cpp:116
msgid "Removed from list: $nick"
msgstr ""
#: src/chat_command_handler.cpp:116
msgid "friends and ignores list"
msgstr ""
#: src/chat_command_handler.cpp:126
msgid "version"
msgstr ""
#: src/chat_command_handler.cpp:134
msgid "nick registration"
msgstr ""
#: src/chat_command_handler.cpp:134
msgid "requesting information for user $nick"
msgstr ""
#: src/chat_command_handler.hpp:51
msgid "(A) — admin command"
msgstr ""
#: src/chat_command_handler.hpp:58 src/menu_events.cpp:1209
msgid "(admin only)"
msgstr ""
#: src/chat_command_handler.hpp:74
msgid ""
"Send a query to the server. Without arguments the server should tell you the "
"available commands."
msgstr ""
#: src/chat_command_handler.hpp:78
msgid ""
"Ban and kick a player or observer. If he is not in the game but on the "
"server he will only be banned."
msgstr ""
#: src/chat_command_handler.hpp:79 src/chat_command_handler.hpp:82
#: src/chat_command_handler.hpp:84 src/chat_command_handler.hpp:86
#: src/chat_command_handler.hpp:88 src/chat_command_handler.hpp:109
#: src/chat_command_handler.hpp:111 src/chat_command_handler.hpp:113
#: src/chat_command_handler.hpp:119
msgid ""
msgstr ""
#: src/chat_command_handler.hpp:81
msgid "Unban a user. He does not have to be in the game but on the server."
msgstr ""
#: src/chat_command_handler.hpp:84
msgid "Kick a player or observer."
msgstr ""
#: src/chat_command_handler.hpp:86
msgid "Mute an observer. Without an argument displays the mute status."
msgstr ""
#: src/chat_command_handler.hpp:88
msgid "Unmute an observer. Without an argument unmutes everyone."
msgstr ""
#: src/chat_command_handler.hpp:90
msgid "Mute/Unmute all observers. (toggles)"
msgstr ""
#: src/chat_command_handler.hpp:92
msgid "Measure roundtrip packet time between client and server."
msgstr ""
#: src/chat_command_handler.hpp:94
msgid ""
"Report abuse, rule violations, etc. to the server moderators. Make sure to "
"mention relevant nicknames, etc."
msgstr ""
#: src/chat_command_handler.hpp:98
msgid ""
msgstr ""
#: src/chat_command_handler.hpp:98
msgid "Send an emotion or personal action in chat."
msgstr ""
#: src/chat_command_handler.hpp:101
msgid ""
"Send a private message. You cannot send private messages to players in a "
"running game you observe or play in."
msgstr ""
#: src/chat_command_handler.hpp:103
msgid " "
msgstr ""
#: src/chat_command_handler.hpp:107
msgid " "
msgstr ""
#: src/chat_command_handler.hpp:107
msgid "Change the log level of a log domain."
msgstr ""
#: src/chat_command_handler.hpp:109
msgid "Add a nickname to your ignores list."
msgstr ""
#: src/chat_command_handler.hpp:111
msgid "Add a nickname to your friends list."
msgstr ""
#: src/chat_command_handler.hpp:113
msgid "Remove a nickname from your ignores or friends list."
msgstr ""
#: src/chat_command_handler.hpp:115
msgid ""
msgstr ""
#: src/chat_command_handler.hpp:115
msgid "Get a random number between 1 and N visible in the game setup lobby."
msgstr ""
#: src/chat_command_handler.hpp:117
msgid "Display version information."
msgstr ""
#: src/chat_command_handler.hpp:119
msgid "Request information about a nickname."
msgstr ""
#: src/chat_command_handler.hpp:121 src/menu_events.cpp:1259
msgid "Clear chat history."
msgstr ""
#: src/chat_events.cpp:57
msgid "Unknown debug level: '$level'."
msgstr ""
#: src/chat_events.cpp:59 src/chat_events.cpp:68
msgid "error"
msgstr ""
#: src/chat_events.cpp:66
msgid "Unknown debug domain: '$domain'."
msgstr ""
#: src/chat_events.cpp:76
msgid "Switched domain: '$domain' to level: '$level'."
msgstr ""
#: src/chat_events.cpp:144
msgid "whisper to $receiver"
msgstr ""
#: src/chat_events.cpp:151
msgid "whisper: $sender"
msgstr ""
#: src/deprecation.cpp:39
msgid "$elem has been deprecated indefinitely."
msgstr ""
#: src/deprecation.cpp:46
msgid "$elem has been deprecated and may be removed in version $version."
msgstr ""
#: src/deprecation.cpp:48
msgid "$elem has been deprecated and may be removed at any time."
msgstr ""
#: src/deprecation.cpp:55
msgid "$elem has been deprecated and will be removed in version $version."
msgstr ""
#: src/deprecation.cpp:60
msgid "$elem has been deprecated and removed."
msgstr ""
#: src/desktop/notifications.cpp:77
msgid "Chat message"
msgstr ""
#: src/desktop/windows_tray_notification.cpp:126 src/game_config.cpp:588
msgid "The Battle for Wesnoth"
msgstr ""
#. TRANSLATORS: 12-hour time, eg '1:59 PM'
#: src/format_time_summary.cpp:42 src/format_time_summary.cpp:95
msgid "%I:%M %p"
msgstr ""
#. TRANSLATORS: 24-hour time, eg '13:59'
#: src/format_time_summary.cpp:44 src/format_time_summary.cpp:91
msgid "%H:%M"
msgstr ""
#. TRANSLATORS: Day of week + 12-hour time, eg 'Sunday, 1:59 PM'
#: src/format_time_summary.cpp:50 src/format_time_summary.cpp:105
msgid "%A, %I:%M %p"
msgstr ""
#. TRANSLATORS: Day of week + 24-hour time, eg 'Sunday, 13:59'
#: src/format_time_summary.cpp:52 src/format_time_summary.cpp:101
msgid "%A, %H:%M"
msgstr ""
#. TRANSLATORS: Month + day of month, eg 'Nov 02'. Format for your locale.
#: src/format_time_summary.cpp:57 src/format_time_summary.cpp:110
msgid "%b %d"
msgstr ""
#. TRANSLATORS: Month + day of month + year, eg 'Nov 02 2021'. Format for your locale.
#: src/format_time_summary.cpp:62 src/format_time_summary.cpp:115
#, fuzzy
#| msgid "%a %b %d %H:%M %Y"
msgid "%b %d %Y"
msgstr "%a %b %d %H:%M %Y"
#. TRANSLATORS: The "timespan^$num xxxxx" strings originating from the same file
#. as the string with this comment MUST be translated following the usual rules
#. for WML variable interpolation -- that is, without including or translating
#. the caret^ prefix, and leaving the $num variable specification intact, since
#. it is technically code. The only translatable natural word to be found here
#. is the time unit (year, month, etc.) For example, for French you would
#. translate "timespan^$num years" as "$num ans", thus allowing the game UI to
#. generate output such as "39 ans" after variable interpolation.
#: src/formula/format_timespan.hpp:38
msgid "timespan^$num year"
msgid_plural "timespan^$num years"
msgstr[0] ""
msgstr[1] ""
#: src/formula/format_timespan.hpp:39
msgid "timespan^$num month"
msgid_plural "timespan^$num months"
msgstr[0] ""
msgstr[1] ""
#: src/formula/format_timespan.hpp:40
msgid "timespan^$num week"
msgid_plural "timespan^$num weeks"
msgstr[0] ""
msgstr[1] ""
#: src/formula/format_timespan.hpp:41
msgid "timespan^$num day"
msgid_plural "timespan^$num days"
msgstr[0] ""
msgstr[1] ""
#: src/formula/format_timespan.hpp:42
msgid "timespan^$num hour"
msgid_plural "timespan^$num hours"
msgstr[0] ""
msgstr[1] ""
#: src/formula/format_timespan.hpp:43
msgid "timespan^$num minute"
msgid_plural "timespan^$num minutes"
msgstr[0] ""
msgstr[1] ""
#: src/formula/format_timespan.hpp:44
msgid "timespan^$num second"
msgid_plural "timespan^$num seconds"
msgstr[0] ""
msgstr[1] ""
#: src/formula/format_timespan.hpp:89 src/formula/format_timespan.hpp:112
msgid "timespan^expired"
msgstr ""
#: src/game_config.cpp:536
#, fuzzy
msgid "Invalid color in range: "
msgstr "Translatie in limba italiana"
#: src/game_config_manager.cpp:244 src/game_config_manager.cpp:254
#: src/game_config_manager.cpp:266
msgid "Error validating data core."
msgstr ""
#: src/game_config_manager.cpp:245
msgid "Found a core without id attribute."
msgstr ""
#: src/game_config_manager.cpp:246 src/game_config_manager.cpp:257
#: src/game_config_manager.cpp:270
msgid "Skipping the core."
msgstr ""
#: src/game_config_manager.cpp:255 src/game_config_manager.cpp:267
#: src/game_config_manager.cpp:290
msgid "Core ID: "
msgstr ""
#: src/game_config_manager.cpp:256
msgid "The ID is already in use."
msgstr ""
#: src/game_config_manager.cpp:268
msgid "Core Path: "
msgstr ""
#: src/game_config_manager.cpp:269
msgid "File not found."
msgstr ""
#: src/game_config_manager.cpp:289 src/game_config_manager.cpp:301
msgid "Error loading core data."
msgstr ""
#: src/game_config_manager.cpp:291
msgid "Error loading the core with named id."
msgstr ""
#: src/game_config_manager.cpp:292
msgid "Falling back to the default core."
msgstr ""
#: src/game_config_manager.cpp:302
msgid "Can’t locate the default core."
msgstr ""
#: src/game_config_manager.cpp:303
msgid "The game will now exit."
msgstr ""
#: src/game_config_manager.cpp:364
msgid ""
"Error loading custom game configuration files. The game will try without "
"loading add-ons."
msgstr ""
#: src/game_config_manager.cpp:371
msgid ""
"Error loading custom game configuration files. The game will fallback to the "
"default core files."
msgstr ""
#: src/game_config_manager.cpp:380
msgid ""
"Error loading default core game configuration files. The game will now exit."
msgstr ""
#. TRANSLATORS: For example, 'Cuttle Fish' units will not be able to advance to 'Kraken'.
#. The substituted strings are unit ids, not translated names; hopefully any add-ons
#. that trigger this will be quickly fixed and stop triggering the warning.
#: src/game_config_manager.cpp:405
msgid ""
"Error: [advancefrom] no longer works. ‘$lower_level’ units will not be able "
"to advance to ‘$higher_level’; please ask the add-on author to use "
"[modify_unit_type] instead."
msgstr ""
#: src/game_config_manager.cpp:442
msgid "instead, use the macro with the same name in the [campaign] tag"
msgstr ""
#: src/game_config_manager.cpp:631
msgid "The following add-on had errors and could not be loaded:"
msgid_plural "The following add-ons had errors and could not be loaded:"
msgstr[0] ""
msgstr[1] ""
#: src/game_config_manager.cpp:635
msgid "Please report this to the author or maintainer of this add-on."
msgid_plural ""
"Please report this to the respective authors or maintainers of these add-ons."
msgstr[0] ""
msgstr[1] ""
#: src/game_events/pump.cpp:389 src/game_launcher.cpp:947
msgid "Error: "
msgstr ""
#: src/game_events/pump.cpp:391
msgid "Warning: "
msgstr ""
#: src/game_events/pump.cpp:393
msgid "Debug: "
msgstr ""
#: src/game_events/pump.cpp:395
msgid "Info: "
msgstr ""
#: src/game_initialization/connect_engine.cpp:93
msgid "Team"
msgstr ""
#: src/game_initialization/connect_engine.cpp:873
msgid "Anonymous player"
msgstr ""
#: src/game_initialization/connect_engine.cpp:878
#: src/game_initialization/connect_engine.cpp:1122
msgid "Computer Player"
msgstr ""
#: src/game_initialization/connect_engine.cpp:920
msgid "$playername $side"
msgstr ""
#: src/game_initialization/connect_engine.cpp:1118
msgid "Network Player"
msgstr ""
#: src/game_initialization/connect_engine.cpp:1121
msgid "Local Player"
msgstr ""
#: src/game_initialization/connect_engine.cpp:1123
msgid "Nobody"
msgstr ""
#: src/game_initialization/connect_engine.cpp:1126
msgid "Reserved"
msgstr ""
#: src/game_initialization/create_engine.cpp:74
#: src/game_initialization/create_engine.cpp:684
msgid "Map could not be loaded: "
msgstr ""
#: src/game_initialization/create_engine.cpp:78
msgid "Map could not be loaded."
msgstr ""
#: src/game_initialization/create_engine.cpp:95
#, fuzzy
msgid "not available."
msgstr "Nici un objectiv valabil"
#: src/game_initialization/create_engine.cpp:150
#, fuzzy
msgid "Custom map."
msgstr "Comandant nobil"
#: src/game_initialization/create_engine.cpp:412
#, fuzzy
#| msgid "Multiplayer"
msgid "multiplayer^MP"
msgstr "Multiplayer"
#: src/game_initialization/depcheck.cpp:504
msgid "Failed to resolve dependencies"
msgstr ""
#: src/game_initialization/depcheck.cpp:504
msgid "OK"
msgstr ""
#: src/game_initialization/depcheck.cpp:529
msgid "Scenario can’t be activated. Some dependencies are missing: "
msgstr ""
#: src/game_initialization/depcheck.cpp:583
#: src/game_initialization/depcheck.cpp:706
msgid "No compatible eras found."
msgstr ""
#: src/game_initialization/depcheck.cpp:598
msgid "Era can’t be activated. Some dependencies are missing: "
msgstr ""
#: src/game_initialization/depcheck.cpp:651
#: src/game_initialization/depcheck.cpp:743
msgid "No compatible scenarios found."
msgstr ""
#: src/game_initialization/depcheck.cpp:680
msgid ""
"Not all of the chosen modifications are compatible. Some of them will be "
"disabled."
msgstr ""
#: src/game_initialization/depcheck.hpp:310
#: src/game_initialization/depcheck.hpp:322
msgid "A component"
msgstr ""
#: src/game_initialization/flg_manager.cpp:218
msgid "Only random sides in the current era."
msgstr ""
#: src/game_initialization/flg_manager.cpp:240
msgid "Unable to find a leader type for faction $faction"
msgstr ""
#: src/game_initialization/flg_manager.cpp:263
msgid "Cannot obtain genders for invalid leader $leader"
msgstr ""
#: src/game_initialization/lobby_data.cpp:162
msgid "Missing addon: $name"
msgstr ""
#: src/game_initialization/lobby_data.cpp:164
msgid "Missing addon: $id"
msgstr ""
#: src/game_initialization/lobby_data.cpp:196
msgid "Unknown era"
msgstr ""
#: src/game_initialization/lobby_data.cpp:263
#: src/game_initialization/lobby_data.cpp:290
#, fuzzy
msgid "scenario_abbreviation^S"
msgstr "Designeri de scena"
#: src/game_initialization/lobby_data.cpp:276
msgid "Remote scenario"
msgstr ""
#: src/game_initialization/lobby_data.cpp:297
#: src/game_initialization/lobby_data.cpp:321
msgid "campaign_abbreviation^C"
msgstr ""
#: src/game_initialization/lobby_data.cpp:327
msgid "Unknown scenario"
msgstr ""
#: src/game_initialization/lobby_data.cpp:341
#, fuzzy
msgid "Reloaded game"
msgstr "\"Incarcati un joc de un singur jucator salvat ulterior'"
#: src/game_initialization/lobby_data.cpp:356
msgid "Vacant Slot:"
msgid_plural "Vacant Slots:"
msgstr[0] ""
msgstr[1] ""
#: src/game_initialization/lobby_data.cpp:358
msgid "mp_game_available_slots^Full"
msgstr ""
#: src/game_initialization/lobby_data.cpp:369
#: src/game_initialization/lobby_data.cpp:371 src/savegame.cpp:564
msgid "Turn"
msgstr ""
#: src/game_initialization/lobby_data.cpp:384
#, fuzzy
#| msgid "invisible: "
msgid "vision^none"
msgstr "invizibil:"
#: src/game_initialization/lobby_data.cpp:393
msgid "time limit^none"
msgstr ""
#: src/game_initialization/lobby_data.cpp:437
msgid ""
"The host’s version of $addon is incompatible. They have version "
"$host_ver while you have version $local_ver."
msgstr ""
#: src/game_initialization/lobby_data.cpp:451
msgid ""
"Your version of $addon is incompatible. You have version "
"$local_ver while the host has version $host_ver."
msgstr ""
#: src/game_initialization/mp_game_utils.cpp:78
msgid "Defeat enemy leader(s)"
msgstr ""
#: src/game_initialization/mp_game_utils.cpp:102
#, fuzzy
msgid "Cannot find era ‘$era’"
msgstr "Scenariu necunoscut: "
#: src/game_initialization/multiplayer.cpp:254
msgid "Invalid address specified for multiplayer server"
msgstr ""
#: src/game_initialization/multiplayer.cpp:289
msgid ""
"The server accepts versions ‘$required_version’, but you are using version "
"‘$your_version’"
msgstr ""
#: src/game_initialization/multiplayer.cpp:302
msgid "Server-side redirect loop"
msgstr ""
#: src/game_initialization/multiplayer.cpp:346
msgid ""
"The nickname ‘$nick’ is inactive. You cannot claim ownership of this "
"nickname until you activate your account via email or ask an administrator "
"to do it for you."
msgstr ""
#: src/game_initialization/multiplayer.cpp:355
#, fuzzy
msgid "Do you want to continue?"
msgstr "Sigur vreti sa stergeti acest joc?"
#: src/game_initialization/multiplayer.cpp:357
msgid "Warning"
msgstr ""
#: src/game_initialization/multiplayer.cpp:419
msgid ""
"The remote server requested a password while using an insecure connection."
msgstr ""
#: src/game_initialization/multiplayer.cpp:421
msgid "You must login first."
msgstr ""
#: src/game_initialization/multiplayer.cpp:423
msgid "The nickname ‘$nick’ is already taken."
msgstr ""
#: src/game_initialization/multiplayer.cpp:425
msgid ""
"The nickname ‘$nick’ contains invalid characters. Only alpha-numeric "
"characters (one at minimum), underscores and hyphens are allowed."
msgstr ""
#: src/game_initialization/multiplayer.cpp:429
msgid "The nickname ‘$nick’ is too long. Nicks must be 20 characters or less."
msgstr ""
#: src/game_initialization/multiplayer.cpp:431
msgid "The nickname ‘$nick’ is reserved and cannot be used by players."
msgstr ""
#: src/game_initialization/multiplayer.cpp:433
msgid "The nickname ‘$nick’ is not registered on this server."
msgstr ""
#: src/game_initialization/multiplayer.cpp:434
msgid " This server disallows unregistered nicknames."
msgstr ""
#: src/game_initialization/multiplayer.cpp:437
msgid "Your IP address is banned on this server for $duration|."
msgstr ""
#: src/game_initialization/multiplayer.cpp:439
msgid "Your IP address is banned on this server."
msgstr ""
#: src/game_initialization/multiplayer.cpp:443
msgid "The nickname ‘$nick’ is banned on this server’s forums for $duration|."
msgstr ""
#: src/game_initialization/multiplayer.cpp:445
msgid "The nickname ‘$nick’ is banned on this server’s forums."
msgstr ""
#: src/game_initialization/multiplayer.cpp:449
msgid "Your IP address is banned on this server’s forums for $duration|."
msgstr ""
#: src/game_initialization/multiplayer.cpp:451
msgid "Your IP address is banned on this server’s forums."
msgstr ""
#: src/game_initialization/multiplayer.cpp:455
msgid ""
"The email address for the nickname ‘$nick’ is banned on this server’s forums "
"for $duration|."
msgstr ""
#: src/game_initialization/multiplayer.cpp:457
msgid ""
"The email address for the nickname ‘$nick’ is banned on this server’s forums."
msgstr ""
#: src/game_initialization/multiplayer.cpp:460
#: src/game_initialization/multiplayer.cpp:462
msgid "The nickname ‘$nick’ is registered on this server."
msgstr ""
#: src/game_initialization/multiplayer.cpp:463
msgid ""
"WARNING: There is already a client using this nickname, logging in will "
"cause that client to be kicked!"
msgstr ""
#: src/game_initialization/multiplayer.cpp:466
msgid "The password you provided was incorrect."
msgstr ""
#: src/game_initialization/multiplayer.cpp:468
msgid "You have made too many login attempts."
msgstr ""
#: src/game_initialization/multiplayer.cpp:470
msgid "Password hashing failed."
msgstr ""
#: src/game_initialization/playcampaign.cpp:150 src/game_launcher.cpp:900
msgid "The game could not be loaded: "
msgstr ""
#: src/game_initialization/playcampaign.cpp:156 src/game_launcher.cpp:902
msgid "Error while playing the game: "
msgstr ""
#: src/game_initialization/playcampaign.cpp:159 src/game_launcher.cpp:939
msgid "The game map could not be loaded: "
msgstr ""
#: src/game_initialization/playcampaign.cpp:162 src/game_launcher.cpp:904
#: src/game_launcher.cpp:1025
msgid "Map generator error: "
msgstr ""
#: src/game_initialization/playcampaign.cpp:164
msgid "Error while reading the WML: "
msgstr ""
#: src/game_initialization/playcampaign.cpp:210
#: src/playsingle_controller.cpp:384
msgid "Game Over"
msgstr ""
#: src/game_initialization/playcampaign.cpp:211
msgid "This scenario has ended. Do you want to continue the campaign?"
msgstr ""
#: src/game_initialization/playcampaign.cpp:279
#, fuzzy
msgid "Unknown scenario: ‘$scenario|’"
msgstr "Scenariu necunoscut: "
#: src/game_initialization/singleplayer.cpp:43
#, fuzzy
msgid "No campaigns are available."
msgstr "Nici un objectiv valabil"
#: src/game_launcher.cpp:686 src/game_launcher.cpp:705
#: src/hotkey/hotkey_handler_sp.cpp:324 src/replay.cpp:662 src/savegame.cpp:167
msgid "The file you have tried to load is corrupt"
msgstr ""
#: src/game_launcher.cpp:688 src/game_launcher.cpp:707
msgid "The file you have tried to load is corrupt: '"
msgstr ""
#: src/game_launcher.cpp:697
msgid "File I/O Error while reading the game"
msgstr ""
#: src/game_launcher.cpp:699
msgid "File I/O Error while reading the game: '"
msgstr ""
#: src/game_launcher.cpp:898
msgid "Error while starting server: "
msgstr ""
#: src/game_launcher.cpp:920
#, fuzzy
msgid "Connection failed: "
msgstr "unitati"
#: src/generators/default_map_generator_job.cpp:708
msgid "Random maps with an odd width aren’t supported."
msgstr ""
#: src/generators/default_map_generator_job.cpp:965
msgid ""
"No valid castle location found. Too many or too few mountain hexes? (please "
"check the ‘max hill size’ parameter)"
msgstr ""
#: src/gui/core/linked_group_definition.cpp:40
msgid "Linked group '$id' needs a 'fixed_width' or 'fixed_height' key."
msgstr ""
#: src/gui/dialogs/addon/install_dependencies.cpp:32
msgid ""
"The selected add-on has the following dependency, which is outdated or not "
"currently installed. Do you wish to install it before continuing?"
msgid_plural ""
"The selected add-on has the following dependencies, which are outdated or "
"not currently installed. Do you wish to install them before continuing?"
msgstr[0] ""
msgstr[1] ""
#: src/gui/dialogs/editor/choose_addon.cpp:73
msgid "Create a new add-on"
msgstr ""
#: src/gui/dialogs/editor/choose_addon.cpp:73
msgid "New Add-on"
msgstr ""
#: src/gui/dialogs/editor/choose_addon.cpp:78
msgid "Mainline"
msgstr ""
#: src/gui/dialogs/editor/choose_addon.cpp:78
#, fuzzy
msgid "Mainline multiplayer scenarios"
msgstr "Harti pentru Multiplayer"
#: src/gui/dialogs/game_stats.hpp:38
msgid "No visible sides found."
msgstr ""
#: src/gui/dialogs/multiplayer/lobby_player_list_helper.cpp:171
#, fuzzy
#| msgid "Save Game"
msgid "Selected Game"
msgstr "Salvati jocul"
#: src/gui/dialogs/multiplayer/lobby_player_list_helper.cpp:172
msgid "Lobby"
msgstr ""
#: src/gui/dialogs/multiplayer/lobby_player_list_helper.cpp:173
#, fuzzy
msgid "Other Games"
msgstr "Salvati jocul"
#: src/gui/dialogs/multiplayer/match_history.cpp:49
#: src/gui/dialogs/multiplayer/match_history.cpp:90
msgid "Match History — $player"
msgstr ""
#: src/gui/dialogs/multiplayer/match_history.cpp:68
#, fuzzy
msgid "Scenario"
msgstr "Designeri de scena"
#: src/gui/dialogs/multiplayer/match_history.cpp:69
msgid "Era"
msgstr ""
#: src/gui/dialogs/multiplayer/match_history.cpp:70
#, fuzzy
msgid "Modification"
msgstr "Translatie in limba italiana"
#: src/gui/dialogs/multiplayer/match_history.cpp:150
msgid "Era: "
msgstr ""
#: src/gui/dialogs/multiplayer/match_history.cpp:151
msgid " UTC+0"
msgstr ""
#: src/gui/dialogs/multiplayer/match_history.cpp:253
msgid "No game history found."
msgstr ""
#: src/gui/dialogs/multiplayer/match_history.cpp:266
msgid "Request timed out."
msgstr ""
#: src/gui/dialogs/multiplayer/match_history.cpp:276
msgid "Request encountered an unexpected error, please check the logs."
msgstr ""
#: src/gui/dialogs/multiplayer/player_info.cpp:104
#, fuzzy
msgid "In game:"
msgstr "rezistenta atacatorului vs"
#: src/gui/dialogs/multiplayer/player_info.cpp:106
msgid "(observing)"
msgstr ""
#: src/gui/dialogs/multiplayer/player_info.cpp:108
msgid "(playing)"
msgstr ""
#: src/gui/dialogs/multiplayer/player_info.cpp:111
msgid "In lobby"
msgstr ""
#: src/gui/dialogs/multiplayer/player_info.cpp:140
msgid "On friends list"
msgstr ""
#: src/gui/dialogs/multiplayer/player_info.cpp:145
msgid "On ignores list"
msgstr ""
#: src/gui/dialogs/multiplayer/player_info.cpp:150
msgid "Neither a friend nor ignored"
msgstr ""
#: src/gui/dialogs/multiplayer/player_info.cpp:155
msgid "You"
msgstr ""
#: src/gui/dialogs/multiplayer/player_info.cpp:158
msgid "Error"
msgstr ""
#: src/gui/widgets/status_label_helper.hpp:39
msgid "no"
msgstr ""
#: src/gui/widgets/status_label_helper.hpp:39
#, fuzzy
msgid "yes"
msgstr "Reluare"
#: src/help/help_impl.cpp:301
msgid "Only available during a scenario."
msgstr ""
#: src/help/help_impl.cpp:302 src/help/help_impl.cpp:341
msgid "Time of Day Schedule"
msgstr ""
#: src/help/help_impl.cpp:332
#, fuzzy
msgid "Lawful Bonus:"
msgstr "Unitati neutre"
#: src/help/help_impl.cpp:333
#, fuzzy
#| msgid "Neutral units: "
msgid "Neutral Bonus:"
msgstr "Unitati neutre"
#: src/help/help_impl.cpp:334
msgid "Chaotic Bonus:"
msgstr ""
#: src/help/help_impl.cpp:335
#, fuzzy
msgid "Liminal Bonus:"
msgstr "Unitati neutre"
#: src/help/help_impl.cpp:336
msgid "Schedule"
msgstr ""
#: src/help/help_impl.cpp:431
msgid "Units with this special attack"
msgstr ""
#: src/help/help_impl.cpp:487
msgid "Units with this ability"
msgstr ""
#: src/help/help_impl.cpp:523
#, fuzzy
msgid "Factions"
msgstr "Actiuni"
#: src/help/help_impl.cpp:569
#, fuzzy
msgid "Races: "
msgstr "rezistenta atacatorului vs"
#: src/help/help_impl.cpp:578 src/help/help_impl.cpp:1026
msgid "Alignments: "
msgstr ""
#: src/help/help_impl.cpp:585
#, fuzzy
msgid "Leaders"
msgstr "Comanda"
#: src/help/help_impl.cpp:594
#, fuzzy
msgid "Recruits"
msgstr "unitati"
#: src/help/help_impl.cpp:679 src/units/types.cpp:450
#, fuzzy
msgid "No description available."
msgstr "Nici un objectiv valabil"
#: src/help/help_impl.cpp:788 src/help/help_impl.cpp:1003
#, fuzzy
msgid "race^Miscellaneous"
msgstr "Oameni"
#: src/help/help_impl.cpp:1026
msgid "Alignment: "
msgstr ""
#. TRANSLATORS: this is expected to say "[Dunefolk are] a group of units, all of whom are Humans",
#. or "[Quenoth Elves are] a group of units, all of whom are Elves".
#: src/help/help_impl.cpp:1045
msgid ""
"This is a group of units, all of whom are [$help_taxonomy]."
msgstr ""
#: src/help/help_impl.cpp:1050
msgid "Subgroups of units within this group"
msgstr ""
#: src/help/help_impl.cpp:1052
msgid "Groups of units within this race"
msgstr ""
#: src/help/help_impl.cpp:1061
msgid "Units of this group"
msgstr ""
#: src/help/help_impl.cpp:1063
msgid "Units of this race"
msgstr ""
#: src/hotkey/command_executor.cpp:402
#, fuzzy
#| msgid "Do you really want to delete this game?"
msgid "Do you really want to surrender the game?"
msgstr "Sigur vreti sa stergeti acest joc?"
#: src/hotkey/command_executor.cpp:402
msgid "Surrender"
msgstr ""
#: src/hotkey/command_executor.cpp:834
msgid "Map-Screenshot"
msgstr ""
#: src/hotkey/hotkey_handler.cpp:193
#, fuzzy
msgid "(press $hk to disable)"
msgstr "(apasati $hotkey pentru a continua miscarea)"
#: src/hotkey/hotkey_handler.cpp:193
msgid "Accelerated speed enabled!"
msgstr ""
#: src/hotkey/hotkey_handler.cpp:195
msgid "Accelerated speed disabled!"
msgstr ""
#: src/hotkey/hotkey_handler.cpp:404
msgid "Back to Turn $number"
msgstr ""
#: src/hotkey/hotkey_handler.cpp:405
msgid "Back to Start"
msgstr ""
#: src/hotkey/hotkey_handler.cpp:419
msgid "Replay from Turn $number"
msgstr ""
#: src/hotkey/hotkey_handler.cpp:420
msgid "Replay from Start"
msgstr ""
#: src/hotkey/hotkey_handler_sp.cpp:156
#, fuzzy
msgid "(press $hotkey to deactivate)"
msgstr "(apasati $hotkey pentru a continua miscarea)"
#: src/hotkey/hotkey_handler_sp.cpp:156 src/menu_events.cpp:2098
msgid "Planning mode activated!"
msgstr ""
#: src/hotkey/hotkey_handler_sp.cpp:158 src/menu_events.cpp:2101
msgid "Planning mode deactivated!"
msgstr ""
#: src/hotkey/hotkey_handler_sp.cpp:342
msgid "The file you have tried to load has no replay information."
msgstr ""
#: src/hotkey/hotkey_handler_sp.cpp:346
msgid "The file you have tried to load is not from the current session."
msgstr ""
#: src/language.cpp:96
msgid "System default language"
msgstr ""
#: src/map/location.cpp:178
msgid "North"
msgstr ""
#: src/map/location.cpp:180
msgid "North East"
msgstr ""
#: src/map/location.cpp:182
msgid "North West"
msgstr ""
#: src/map/location.cpp:184
msgid "South"
msgstr ""
#: src/map/location.cpp:186
msgid "South East"
msgstr ""
#: src/map/location.cpp:188
msgid "South West"
msgstr ""
#: src/map_command_handler.hpp:189
#, fuzzy
msgid "This command is currently unavailable."
msgstr "Nici un objectiv valabil"
#: src/map_command_handler.hpp:227
msgid ""
"Unknown command ‘$command’, did you mean ‘$command_proposal’? try "
"$help_command for a list of available commands."
msgstr ""
#: src/map_command_handler.hpp:231
msgid ""
"Unknown command ‘$command’, try $help_command for a list of available "
"commands."
msgstr ""
#: src/map_command_handler.hpp:248
msgid "Error:"
msgstr ""
#: src/map_command_handler.hpp:254
msgid ""
"Available commands list and command-specific help. Use \"help all\" to "
"include currently unavailable commands."
msgstr ""
#. TRANSLATORS: These are the arguments accepted by the "help" command,
#. which are either "all" or the name of another command.
#. As with the command's name, "all" is hardcoded, and shouldn't change in the translation.
#: src/map_command_handler.hpp:259
msgid ""
"[all|]\n"
"“all” = overview of all commands, = name of a specific command "
"(provides more detail)"
msgstr ""
#: src/map_command_handler.hpp:304
msgid "Missing argument $arg_id"
msgstr ""
#: src/map_command_handler.hpp:357
msgid ""
"Available commands $flags_description:\n"
"$list_of_commands"
msgstr ""
#: src/map_command_handler.hpp:357 src/map_command_handler.hpp:358
#: src/map_command_handler.hpp:398
#, fuzzy
msgid "help"
msgstr "Ajutor"
#: src/map_command_handler.hpp:358
msgid "Type $help_command for more info."
msgstr ""
#: src/map_command_handler.hpp:374
#, fuzzy
msgid " No help available."
msgstr "Nici un objectiv valabil"
#: src/map_command_handler.hpp:381 src/map_command_handler.hpp:384
#, fuzzy
msgid "Usage:"
msgstr "la distanta"
#. TRANSLATORS: alternative names for command-line commands, only shown if
#. there is at least one of them.
#: src/map_command_handler.hpp:396
msgid "command^Alias:"
msgid_plural "Aliases:"
msgstr[0] ""
msgstr[1] ""
#: src/map_settings.cpp:87
msgid "$login|’s game"
msgstr ""
#: src/menu_events.cpp:185
#, fuzzy
#| msgid "Save Game"
msgid "Save Map As"
msgstr "Salvati jocul"
#: src/menu_events.cpp:196
msgid "Map saved."
msgstr ""
#: src/menu_events.cpp:200
msgid "Could not save the map: $msg"
msgstr ""
#: src/menu_events.cpp:227
msgid "Message:"
msgstr ""
#: src/menu_events.cpp:229
msgid "Send to observers only"
msgstr ""
#: src/menu_events.cpp:230
msgid "Send to allies only"
msgstr ""
#: src/menu_events.cpp:303
msgid "Error: there’s an unknown unit type on your recruit list: $unknown_ids"
msgid_plural ""
"Error: there are several unknown unit types on your recruit list: "
"$unknown_ids"
msgstr[0] ""
msgstr[1] ""
#: src/menu_events.cpp:311
msgid "You have no units available to recruit."
msgstr ""
#: src/menu_events.cpp:392
msgid "You are separated from your soldiers and may not recall them."
msgstr ""
#: src/menu_events.cpp:411
msgid ""
"There are no troops available to recall.\n"
"(You must have veteran survivors from a previous scenario.)"
msgstr ""
#: src/menu_events.cpp:416
msgid "You currently can’t recall at the highlighted location."
msgstr ""
#: src/menu_events.cpp:444
msgid "You must have at least 1 gold piece to recall a unit."
msgid_plural "You must have at least $cost gold pieces to recall this unit."
msgstr[0] ""
msgstr[1] ""
#: src/menu_events.cpp:589
msgid "You cannot end your turn yet!"
msgstr ""
#: src/menu_events.cpp:604
msgid ""
"You have not started your turn yet. Do you really want to end your turn?"
msgstr ""
#: src/menu_events.cpp:613
msgid "Some units have movement left. Do you really want to end your turn?"
msgstr ""
#: src/menu_events.cpp:622
msgid "Some units have not moved. Do you really want to end your turn?"
msgstr ""
#: src/menu_events.cpp:678
#, fuzzy
msgid "Rename Unit"
msgstr "Avansati unitatea"
#: src/menu_events.cpp:679 src/reports.cpp:176
#, fuzzy
msgid "Name:"
msgstr "rezistenta atacatorului vs"
#: src/menu_events.cpp:855
#, fuzzy
msgid "Clear Labels"
msgstr "rezistenta atacatorului vs"
#: src/menu_events.cpp:856
msgid "Are you sure you want to clear map labels?"
msgstr ""
#: src/menu_events.cpp:1060
msgid "Search"
msgstr ""
#: src/menu_events.cpp:1200
msgid "(D) — debug only, (N) — network only, (A) — admin only"
msgstr ""
#: src/menu_events.cpp:1207
msgid "(debug command)"
msgstr ""
#: src/menu_events.cpp:1208
msgid "(network only)"
msgstr ""
#: src/menu_events.cpp:1210
msgid "(not during other events)"
msgstr ""
#: src/menu_events.cpp:1240
msgid "Refresh gui."
msgstr ""
#: src/menu_events.cpp:1241
msgid "Switch a side to/from AI control."
msgstr ""
#. TRANSLATORS: These are the arguments accepted by the "droid" command,
#. which must be a side-number and then optionally one of "on", "off" or "full".
#. As with the command's name, "on", "off" and "full" are hardcoded, and shouldn't change in the translation.
#: src/menu_events.cpp:1245
msgid ""
"[ [on/off/full]]\n"
"“on” = enable but retain vision, “full” = as if it’s controlled by another "
"player"
msgstr ""
#: src/menu_events.cpp:1246
msgid "Change terrain type of current hex"
msgstr ""
#. TRANSLATORS: [both|base|overlay] are hardcoded literal arguments and shouldn't be translated.
#: src/menu_events.cpp:1248
msgid " [both|base|overlay]"
msgstr ""
#: src/menu_events.cpp:1249
msgid "Switch a side to/from idle state."
msgstr ""
#. TRANSLATORS: These are the arguments accepted by the "idle" command,
#. which must be a side-number and then optionally "on" or "off".
#. As with the command's name, "on" and "off" are hardcoded, and shouldn't change in the translation.
#: src/menu_events.cpp:1253
msgid "command_idle^[ [on/off]]"
msgstr ""
#: src/menu_events.cpp:1254
msgid "Change the in-game theme."
msgstr ""
#: src/menu_events.cpp:1256
msgid " "
msgstr ""
#: src/menu_events.cpp:1256
msgid "Assign control of a side to a different player or observer."
msgstr ""
#: src/menu_events.cpp:1257
msgid "Query the controller status of a side."
msgstr ""
#: src/menu_events.cpp:1258
msgid ""
msgstr ""
#: src/menu_events.cpp:1260
msgid "Debug foreground terrain."
msgstr ""
#: src/menu_events.cpp:1262
msgid "Debug layers from terrain under the mouse."
msgstr ""
#: src/menu_events.cpp:1263
msgid "Display and log fps (Frames Per Second)."
msgstr ""
#: src/menu_events.cpp:1264
msgid ""
"Similar to the ‘fps’ command, but also forces everything to redraw instead "
"of only things that have changed."
msgstr ""
#: src/menu_events.cpp:1265
#, fuzzy
msgid "Save game."
msgstr "Salvati jocul"
#: src/menu_events.cpp:1267
#, fuzzy
msgid "Quit game."
msgstr "Iesiti din joc"
#: src/menu_events.cpp:1270
msgid "Save and quit."
msgstr ""
#: src/menu_events.cpp:1272
msgid "Ignore replay errors."
msgstr ""
#: src/menu_events.cpp:1273
msgid "Disable autosaves."
msgstr ""
#: src/menu_events.cpp:1275
msgid ""
msgstr ""
#: src/menu_events.cpp:1275
msgid "Advance to the next scenario, or scenario identified by ‘id’"
msgstr ""
#: src/menu_events.cpp:1277
msgid "Choose next scenario"
msgstr ""
#: src/menu_events.cpp:1280
msgid ""
"Change turn number (and time of day), or increase by one if no number is "
"specified."
msgstr ""
#: src/menu_events.cpp:1280
msgid "[turn]"
msgstr ""
#: src/menu_events.cpp:1283
msgid ""
"Change turn limit, or turn the turn limit off if no number is specified or "
"it’s −1."
msgstr ""
#: src/menu_events.cpp:1283
msgid "[limit]"
msgstr ""
#: src/menu_events.cpp:1285
msgid "Turn debug mode on."
msgstr ""
#: src/menu_events.cpp:1286
msgid "Turn debug mode off."
msgstr ""
#: src/menu_events.cpp:1288 src/menu_events.cpp:1292
msgid "[;...]"
msgstr ""
#: src/menu_events.cpp:1288
msgid "Execute a Lua statement."
msgstr ""
#: src/menu_events.cpp:1290
msgid "Grant higher privileges to Lua scripts."
msgstr ""
#: src/menu_events.cpp:1291
msgid "Set the command used by the custom command hotkey"
msgstr ""
#: src/menu_events.cpp:1294
msgid "Invoke a dialog allowing changing control of MP sides."
msgstr ""
#: src/menu_events.cpp:1295
msgid "Launch the gamestate inspector"
msgstr ""
#: src/menu_events.cpp:1297
msgid "[=]"
msgstr ""
#: src/menu_events.cpp:1297
msgid "Set or show alias to a command"
msgstr ""
#: src/menu_events.cpp:1299 src/menu_events.cpp:1304
msgid "="
msgstr ""
#: src/menu_events.cpp:1299
msgid "Set a scenario variable."
msgstr ""
#: src/menu_events.cpp:1300
msgid ""
msgstr ""
#: src/menu_events.cpp:1300
msgid "Show a scenario variable."
msgstr ""
#. TRANSLATORS: Do not translate the word "advances"; it is a hardcoded literal argument.
#: src/menu_events.cpp:1303
msgid ""
"Modify a unit variable. (Only top level keys are supported, and "
"advances=.)"
msgstr ""
#: src/menu_events.cpp:1310
msgid "Discover all units in help."
msgstr ""
#: src/menu_events.cpp:1311
msgid "‘Undiscover’ all units in help."
msgstr ""
#: src/menu_events.cpp:1312
msgid ""
msgstr ""
#: src/menu_events.cpp:1312
msgid "Create a unit."
msgstr ""
#: src/menu_events.cpp:1313
msgid "Toggle fog for the current player."
msgstr ""
#: src/menu_events.cpp:1314
msgid "Toggle shroud for the current player."
msgstr ""
#: src/menu_events.cpp:1315
msgid ""
msgstr ""
#: src/menu_events.cpp:1315
msgid "Give gold to the current player."
msgstr ""
#: src/menu_events.cpp:1316
msgid ""
msgstr ""
#: src/menu_events.cpp:1316
msgid "Fire a game event."
msgstr ""
#: src/menu_events.cpp:1319
msgid "Toggle overlaying of x,y coordinates on hexes."
msgstr ""
#: src/menu_events.cpp:1322
msgid "Toggle overlaying of terrain codes on hexes."
msgstr ""
#: src/menu_events.cpp:1325
msgid "Toggle overlaying of number of bitmaps on hexes."
msgstr ""
#: src/menu_events.cpp:1327
msgid "Toggle planning mode."
msgstr ""
#: src/menu_events.cpp:1330
msgid "Access whiteboard options dialog."
msgstr ""
#: src/menu_events.cpp:1443
msgid "Could not find label or unit containing the string ‘$search’."
msgstr ""
#: src/menu_events.cpp:1491
msgid "Can’t droid invalid side: ‘$side’."
msgstr ""
#: src/menu_events.cpp:1494
msgid "Can’t droid networked side: ‘$side’."
msgstr ""
#: src/menu_events.cpp:1506 src/menu_events.cpp:1522 src/menu_events.cpp:1554
msgid ""
"It is not allowed to change a side from AI to human control when it’s not "
"your turn."
msgstr ""
#: src/menu_events.cpp:1516 src/menu_events.cpp:1572
msgid "Side ‘$side’ controller is now controlled by: AI."
msgstr ""
#: src/menu_events.cpp:1518
msgid "Side ‘$side’ is already droided."
msgstr ""
#: src/menu_events.cpp:1532 src/menu_events.cpp:1564
msgid "Side ‘$side’ controller is now controlled by: human."
msgstr ""
#: src/menu_events.cpp:1534
msgid "Side ‘$side’ is already not droided."
msgstr ""
#: src/menu_events.cpp:1538
msgid ""
"It is not allowed to change a side from human to AI control when it’s not "
"your turn."
msgstr ""
#: src/menu_events.cpp:1548
msgid "Side ‘$side’ controller is now fully controlled by: AI."
msgstr ""
#: src/menu_events.cpp:1550
msgid "Side ‘$side’ is already fully AI controlled."
msgstr ""
#: src/menu_events.cpp:1575
msgid ""
"Invalid action provided for side ‘$side’. Valid actions are: on, off, full."
msgstr ""
#: src/menu_events.cpp:1584
msgid "Side ‘$side’ is not a human or AI player."
msgstr ""
#: src/menu_events.cpp:1621
msgid "Can’t idle invalid side: ‘$side’."
msgstr ""
#: src/menu_events.cpp:1626
msgid "Can’t idle networked side: ‘$side’."
msgstr ""
#: src/menu_events.cpp:1631
msgid "Can’t idle local ai side: ‘$side’."
msgstr ""
#: src/menu_events.cpp:1677
msgid "Can’t change control of invalid side: ‘$side’."
msgstr ""
#: src/menu_events.cpp:1687
msgid "Can’t change control of out-of-bounds side: ‘$side’."
msgstr ""
#: src/menu_events.cpp:1704
msgid "Can’t query control of invalid side: ‘$side’."
msgstr ""
#: src/menu_events.cpp:1711
msgid "Can’t query control of out-of-bounds side: ‘$side’."
msgstr ""
#: src/menu_events.cpp:1833
msgid "Choose Scenario (Debug!)"
msgstr ""
#: src/menu_events.cpp:1869
msgid "Debug mode activated!"
msgstr ""
#: src/menu_events.cpp:1872
msgid "Debug mode not available in network games"
msgstr ""
#: src/menu_events.cpp:1879
msgid "Debug mode deactivated!"
msgstr ""
#: src/menu_events.cpp:1899
msgid "WARNING! Unsafe Lua Mode"
msgstr ""
#: src/menu_events.cpp:1900
msgid ""
"Executing Lua code in in this manner opens your computer to potential "
"security breaches from any malicious add-ons or other programs you may have "
"installed.\n"
"\n"
"Do not continue unless you really know what you are doing."
msgstr ""
#: src/menu_events.cpp:1905
msgid "Unsafe mode enabled!"
msgstr ""
#: src/menu_events.cpp:1954
msgid "Variable not found"
msgstr ""
#: src/menu_events.cpp:1987
msgid "Debug command ‘unit: $unit’ failed: no unit selected or hovered over."
msgstr ""
#: src/menu_events.cpp:2005
msgid ""
"Invalid alignment: ‘$alignment’, needs to be one of lawful, neutral, "
"chaotic, or liminal."
msgstr ""
#: src/menu_events.cpp:2031
msgid "Do you wish to clear all of your discovered units from help?"
msgstr ""
#: src/menu_events.cpp:2045
msgid "Invalid unit type"
msgstr ""
#: src/menu_events.cpp:2052
#, fuzzy
msgid "Invalid location"
msgstr "Translatie in limba italiana"
#: src/menu_events.cpp:2127
msgid "prompt^Command:"
msgstr ""
#: src/menu_events.cpp:2153
msgid "prompt^Formula:"
msgstr ""
#: src/mouse_events.cpp:1307
msgid ""
"You cannot move your leader away from the keep with some planned recruits or "
"recalls left."
msgstr ""
#: src/mouse_events.cpp:1410
msgid "No Attacks"
msgstr ""
#: src/mouse_events.cpp:1410
msgid "This unit has no usable weapons."
msgstr ""
#: src/mouse_events.cpp:1486 src/mouse_events.cpp:1502
#, fuzzy
msgid "Other aspects: "
msgstr "Salvati jocul"
#: src/mouse_events.cpp:1515 src/mouse_events.cpp:1529
#, fuzzy
msgid "Weapon: "
msgstr "Trasaturi ale armelor"
#: src/mouse_events.cpp:1516 src/mouse_events.cpp:1530
msgid "Type: "
msgstr ""
#: src/mouse_events.cpp:1517 src/mouse_events.cpp:1531
#, fuzzy
msgid "Damage: "
msgstr "daune:"
#: src/mouse_events.cpp:1518 src/mouse_events.cpp:1532
msgid "Attacks: "
msgstr ""
#: src/mouse_events.cpp:1519 src/mouse_events.cpp:1533
#, fuzzy
msgid "Chance to hit: "
msgstr "Avansati unitatea"
#: src/mp_ui_alerts.cpp:46
msgid "A game ($name|, $scenario|) has been created"
msgstr ""
#: src/mp_ui_alerts.cpp:47 src/mp_ui_alerts.cpp:62 src/mp_ui_alerts.cpp:77
#: src/mp_ui_alerts.cpp:152 src/mp_ui_alerts.cpp:163
msgid "Wesnoth"
msgstr ""
#: src/mp_ui_alerts.cpp:62
msgid "A player has joined"
msgstr ""
#: src/mp_ui_alerts.cpp:77
msgid "A player has left"
msgstr ""
#: src/mp_ui_alerts.cpp:152
msgid "Ready to start!"
msgstr ""
#: src/mp_ui_alerts.cpp:163
msgid "Game has begun!"
msgstr ""
#: src/mp_ui_alerts.cpp:172
msgid "$name has taken control"
msgstr ""
#: src/mp_ui_alerts.cpp:172
#, fuzzy
msgid "Turn changed"
msgstr "la distanta"
#: src/network_download_file.cpp:44
msgid "Confirm overwrite"
msgstr ""
#: src/network_download_file.cpp:44
msgid "Overwrite existing file?"
msgstr ""
#: src/network_download_file.cpp:50
msgid "Download complete"
msgstr ""
#: src/network_download_file.cpp:50
#, fuzzy
msgid "The file has been downloaded."
msgstr ""
"Aceasta unitate a fost transformata in piatra. Nu poate sa atace sau sa se "
"miste."
#: src/network_download_file.cpp:52
msgid ""
"An error occurred when downloading the file. Check the game logs for more "
"information."
msgstr ""
#: src/network_download_file.cpp:52
#, fuzzy
msgid "Download error"
msgstr "Scenariu necunoscut: "
#: src/pathfind/pathfind.cpp:754
msgid "Terrain with a movement cost less than 1 encountered."
msgstr ""
#. TRANSLATORS: In networked games, this text is shown for other
#. clients, while they wait to receive the content of a global variable
#. from another player. This text will be embedded into a sentence.
#: src/persist_var.cpp:58
msgid "waiting for^a global variable"
msgstr ""
#: src/play_controller.cpp:251
msgid "time left for current turn"
msgstr ""
#: src/play_controller.cpp:253
msgid "current local time"
msgstr ""
#: src/play_controller.cpp:603
msgid "Trying to create a corrupt file, please report this bug"
msgstr ""
#: src/play_controller.cpp:1061
msgid ""
"The game is out of sync. It might not make much sense to continue. Do you "
"want to save your game?"
msgstr ""
#: src/play_controller.cpp:1062
msgid "Error details:"
msgstr ""
#: src/play_controller.cpp:1242
msgid "Warning: broken campaign branches"
msgstr ""
#. TRANSLATORS: This is an error that will hopefully only be seen by UMC authors and by players who have already
#. said "okay" to a "loading saves from an old version might not work" dialog.
#: src/play_controller.cpp:1248
msgid ""
"The next scenario is missing, you will not be able to finish this campaign."
msgid_plural ""
"Some of the possible next scenarios are missing, you might not be able to "
"finish this campaign."
msgstr[0] ""
msgstr[1] ""
#: src/play_controller.cpp:1255
msgid ""
"Please report the following missing scenario to the campaign’s author:\n"
"$unknown_list|"
msgid_plural ""
"Please report the following missing scenarios to the campaign’s author:\n"
"$unknown_list|"
msgstr[0] ""
msgstr[1] ""
#: src/play_controller.cpp:1259
msgid "Once this is fixed, you will need to restart this scenario."
msgstr ""
#: src/play_controller.cpp:1338
#, fuzzy
msgid "No objectives available"
msgstr "Nici un objectiv valabil"
#: src/playmp_controller.cpp:139
msgid "Undoing moves not yet transmitted to the server."
msgstr ""
#: src/playmp_controller.cpp:239
msgid ""
"The game is out of sync, and cannot continue. There are a number of reasons "
"this could happen: this can occur if you or another player have modified "
"their game settings. This may mean one of the players is attempting to "
"cheat. It could also be due to a bug in the game, but this is less likely.\n"
"\n"
"Do you want to save an error log of your game?"
msgstr ""
#: src/playmp_controller.cpp:270
msgid ""
"This side is in an idle state. To proceed with the game, it must be assigned "
"to another controller. You may use :droid, :control or :give_control for "
"example."
msgstr ""
#: src/playmp_controller.cpp:578
msgid "Give control to their ally $player"
msgstr ""
#: src/playmp_controller.cpp:587
msgid "Give control to observer $player"
msgstr ""
#: src/playmp_controller.cpp:592
msgid "Replace with AI"
msgstr "Inlocuiti cu IA"
#: src/playmp_controller.cpp:593
msgid "Replace with local player"
msgstr "Inlocuiti cu jucator"
#: src/playmp_controller.cpp:594
msgid "Set side to idle"
msgstr ""
#: src/playmp_controller.cpp:595
#, fuzzy
#| msgid "Abort game"
msgid "Save and abort game"
msgstr "Opriti jocul"
#: src/playmp_controller.cpp:599
#, fuzzy
msgid ""
"$player who controlled side $side_drop has left the game. What do you want "
"to do?"
msgstr "a iesit din joc. Ce doriti sa faceti?"
#: src/playsingle_controller.cpp:182
msgid "Game Error"
msgstr ""
#: src/playsingle_controller.cpp:183
msgid ""
"This multiplayer game uses an alternative random mode, if you don’t know "
"what this message means, then most likely someone is cheating or someone "
"reloaded a corrupt game."
msgstr ""
#: src/playsingle_controller.cpp:384
msgid "The game is over."
msgstr ""
#: src/playsingle_controller.cpp:461
msgid ""
"A network disconnection has occurred, and the game cannot continue. Do you "
"want to save the game?"
msgstr ""
#: src/playsingle_controller.cpp:465
#, fuzzy
#| msgid "Do you really want to delete this game?"
msgid ""
"\n"
"Do you want to save the game?"
msgstr "Sigur vreti sa stergeti acest joc?"
#: src/playsingle_controller.cpp:465
#, fuzzy
msgid ""
"This game has been ended.\n"
"Reason: "
msgstr ""
"Aceasta unitate a fost transformata in piatra. Nu poate sa atace sau sa se "
"miste."
#: src/playsingle_controller.cpp:557
msgid "It is now $name|’s turn"
msgstr ""
#: src/quit_confirmation.cpp:55
#, fuzzy
msgid "Quit"
msgstr "unitati"
#: src/quit_confirmation.cpp:90
#, fuzzy
msgid "Do you really want to quit?"
msgstr "Sigur vreti sa stergeti acest joc?"
#: src/reports.cpp:196
msgid "Type:"
msgstr ""
#: src/reports.cpp:199
#, fuzzy
#| msgid "Weapon Specials"
msgid "Special Notes:"
msgstr "Trasaturi ale armelor"
#: src/reports.cpp:223
#, fuzzy
msgid "Race:"
msgstr "rezistenta atacatorului vs"
#: src/reports.cpp:242
msgid "Side: $side_name ($color_name)"
msgstr ""
#: src/reports.cpp:320
#, fuzzy
msgid "Trait:"
msgstr "Trasaturi"
#: src/reports.cpp:343
#, fuzzy
#| msgid "invisible: "
msgid "invisible:"
msgstr "invizibil:"
#: src/reports.cpp:344
msgid "This unit is invisible. It cannot be seen or attacked by enemy units."
msgstr ""
"Aceasta unitate este invizibila. Nu poate fi vazuta sau atacata de unitati "
"inamice"
#: src/reports.cpp:347
#, fuzzy
#| msgid "slowed: "
msgid "slowed:"
msgstr "incetinit:"
#: src/reports.cpp:348
#, fuzzy
msgid ""
"This unit has been slowed. It will only deal half its normal damage when "
"attacking and its movement cost is doubled."
msgstr ""
"Aceasta unitate a fost incetinita. Cand ataca va cauza doar jumatate din "
"daunele obisnuite."
#: src/reports.cpp:351
#, fuzzy
#| msgid "poisoned: "
msgid "poisoned:"
msgstr "otrăvit:"
#: src/reports.cpp:352
msgid ""
"This unit is poisoned. It will lose 8 HP every turn until it can seek a cure "
"to the poison in a village or from a friendly unit with the ‘cures’ "
"ability.\n"
"\n"
"Units cannot be killed by poison alone. The poison will not reduce it below "
"1 HP."
msgstr ""
"Această unitate este otrăvită. Va pierde 8 PV în fiecare rundă până se va "
"însănătoși într-un sat sau de o unitate cu abilitatea 'însănătoșire'.\n"
"\n"
"Otrava nu poate omori nicio unitate. Otrava nu va reduce PV sub 1."
#: src/reports.cpp:355
#, fuzzy
msgid "petrified:"
msgstr "împietrită"
#: src/reports.cpp:356
#, fuzzy
msgid "This unit has been petrified. It may not move or attack."
msgstr ""
"Aceasta unitate a fost transformata in piatra. Nu poate sa atace sau sa se "
"miste."
#: src/reports.cpp:359
#, fuzzy
msgid "unhealable:"
msgstr "Nici un objectiv valabil"
#: src/reports.cpp:360
msgid ""
"This unit is unhealable. It cannot be healed by healers or villages and "
"doesn’t benefit from resting."
msgstr ""
#: src/reports.cpp:363
#, fuzzy
#| msgid "invisible: "
msgid "invulnerable:"
msgstr "invizibil:"
#: src/reports.cpp:364
#, fuzzy
#| msgid ""
#| "This unit is invisible. It cannot be seen or attacked by enemy units."
msgid "This unit is invulnerable. It cannot be harmed by any attack."
msgstr ""
"Aceasta unitate este invizibila. Nu poate fi vazuta sau atacata de unitati "
"inamice"
#: src/reports.cpp:394 src/reports.cpp:979
#, fuzzy
msgid "Alignment:"
msgstr "Avansati unitatea"
#: src/reports.cpp:441
#, fuzzy
msgid "Ability:"
msgstr "Abilitati"
#: src/reports.cpp:443 src/reports.cpp:1036 src/reports.cpp:1076
msgid " (inactive)"
msgstr ""
#: src/reports.cpp:507
#, fuzzy
msgid "Resistances:"
msgstr "rezistenta atacatorului vs"
#: src/reports.cpp:509
msgid "(Att / Def)"
msgstr ""
#: src/reports.cpp:538
#, fuzzy
#| msgid "Terrains"
msgid "Experience Modifier:"
msgstr "Terenuri"
#: src/reports.cpp:588
#, fuzzy
msgid "Terrain:"
msgstr "Terenuri"
#: src/reports.cpp:605
msgid "maximum^max."
msgstr ""
#: src/reports.cpp:605
msgid "minimum^min."
msgstr ""
#: src/reports.cpp:610
msgid "Defense:"
msgstr ""
#: src/reports.cpp:645 src/reports.cpp:646
#, fuzzy
#| msgid "invisible: "
msgid "vision:"
msgstr "invizibil:"
#: src/reports.cpp:650 src/reports.cpp:651
msgid "jamming:"
msgstr ""
#: src/reports.cpp:680
msgid "Movement Costs:"
msgstr ""
#: src/reports.cpp:822 src/reports.cpp:1168 src/reports.cpp:1180
#, fuzzy
msgid "Weapon:"
msgstr "Trasaturi ale armelor"
#: src/reports.cpp:823 src/reports.cpp:1169
#, fuzzy
msgid "Damage:"
msgstr "daune:"
#: src/reports.cpp:827
#, fuzzy
msgid "Base damage:"
msgstr "daune totale"
#: src/reports.cpp:829 src/reports.cpp:863 src/reports.cpp:873
#, fuzzy
msgid "With specials:"
msgstr "Trasaturi ale armelor"
#: src/reports.cpp:832 src/reports.cpp:1393
msgid "Time of day:"
msgstr ""
#: src/reports.cpp:836
#, fuzzy
msgid "Leadership:"
msgstr "Comanda"
#: src/reports.cpp:840
#, fuzzy
msgid "Slowed:"
msgstr "incetinit:"
#: src/reports.cpp:844
msgid "Attacks:"
msgstr ""
#: src/reports.cpp:848
#, fuzzy
#| msgid "Max HP bonus +"
msgid "Max swarm bonus:"
msgstr "Max PV bonus +"
#: src/reports.cpp:849 src/reports.cpp:868
msgid "Swarm:"
msgstr ""
#: src/reports.cpp:850 src/reports.cpp:861 src/reports.cpp:872
#, fuzzy
msgid "Base attacks:"
msgstr "Unitati neutre"
#: src/reports.cpp:856
#, fuzzy
#| msgid "Weapon Specials"
msgid "Specials:"
msgstr "Trasaturi ale armelor"
#: src/reports.cpp:866
msgid "Subject to swarm:"
msgstr ""
#: src/reports.cpp:906
#, fuzzy
msgid "Weapon range:"
msgstr "Trasaturi ale armelor"
#: src/reports.cpp:907
#, fuzzy
msgid "Damage type:"
msgstr "tip de daune:"
#: src/reports.cpp:908
#, fuzzy
msgid "Damage versus:"
msgstr "tip de daune:"
#: src/reports.cpp:988
#, fuzzy
msgid "uses $num attack"
msgid_plural "uses $num attacks"
msgstr[0] "daune:"
msgstr[1] "daune:"
#: src/reports.cpp:996
msgid "This attack uses $num attack point"
msgid_plural "This attack uses $num attack points"
msgstr[0] ""
msgstr[1] ""
#: src/reports.cpp:1034 src/reports.cpp:1074
#, fuzzy
msgid "Weapon special:"
msgstr "Trasaturi ale armelor"
#: src/reports.cpp:1151
msgid "weapon^None"
msgstr ""
#: src/reports.cpp:1181
#, fuzzy
msgid "Total damage"
msgstr "daune totale"
#: src/reports.cpp:1239
msgid "Attack"
msgid_plural "Attacks"
msgstr[0] ""
msgstr[1] ""
#. TRANSLATORS: This string is shown in the sidebar beneath the word "Attacks" when a unit can attack multiple times per turn
#: src/reports.cpp:1246
msgid "Remaining: $left/$max"
msgstr ""
#: src/reports.cpp:1250
#, fuzzy
#| msgid "Multiplayer"
msgid "This unit can attack multiple times per turn."
msgstr "Multiplayer"
#: src/reports.cpp:1342
msgid "Time of day schedule:"
msgstr ""
#: src/reports.cpp:1394 src/reports.cpp:1448
#, fuzzy
msgid "Lawful units:"
msgstr "Unitati neutre"
#: src/reports.cpp:1396 src/reports.cpp:1450
#, fuzzy
#| msgid "Neutral units: "
msgid "Neutral units:"
msgstr "Unitati neutre"
#: src/reports.cpp:1397 src/reports.cpp:1451
#, fuzzy
msgid "Chaotic units:"
msgstr "Unitati neutre"
#: src/reports.cpp:1399 src/reports.cpp:1453
#, fuzzy
msgid "Liminal units:"
msgstr "Unitati neutre"
#: src/reports.cpp:1511
msgid "Turn Number"
msgstr ""
#: src/reports.cpp:1515
msgid ""
"When the game exceeds the number of turns indicated by the second number, it "
"will end."
msgstr ""
#: src/reports.cpp:1538
msgid "Gold"
msgstr ""
#: src/reports.cpp:1538
msgid ""
"The amount of gold currently available to recruit and maintain your army."
msgstr ""
#: src/reports.cpp:1556
msgid "The fraction of known villages that your side has captured."
msgstr ""
#: src/reports.cpp:1556
#, fuzzy
#| msgid "villages"
msgid "Villages"
msgstr "sate"
#: src/reports.cpp:1561
msgid "The total number of units on your side."
msgstr ""
#: src/reports.cpp:1561
msgid "Units"
msgstr "Unitati"
#: src/reports.cpp:1570
msgid ""
"The expenses incurred at the end of every turn to maintain your army. The "
"first number is the amount of gold that will be deducted. It is equal to the "
"number of unit levels not supported by villages. The second is the total "
"cost of upkeep, including that covered by villages — in other words, the "
"amount of gold that would be deducted if you lost all villages."
msgstr ""
#: src/reports.cpp:1570
msgid "Upkeep"
msgstr ""
#: src/reports.cpp:1600
msgid "Net Income"
msgstr ""
#: src/reports.cpp:1600
msgid ""
"The net amount of gold you gain or lose each turn, taking into account "
"income from controlled villages and payment of upkeep."
msgstr ""
#: src/reports.cpp:1800
msgid "Observers:"
msgstr "Spectator"
#: src/reports.cpp:1817
msgid "Clock"
msgstr ""
#: src/reports.cpp:1828
msgid "Battery"
msgstr ""
#: src/reports.cpp:1872
msgid "Countdown until your turn automatically ends."
msgstr ""
#: src/reports.cpp:1872
msgid "Turn Countdown"
msgstr ""
#. TRANSLATORS: Day of week + month + day of month + year + 12-hour time, eg 'Tue Nov 02 2021, 1:59 PM'.
#. Format for your locale.
#: src/save_index.cpp:247
#, fuzzy
#| msgid "%a %b %d %H:%M %Y"
msgid "%a %b %d %Y, %I:%M %p"
msgstr "%a %b %d %H:%M %Y"
#. TRANSLATORS: Day of week + month + day of month + year + 24-hour time, eg 'Tue Nov 02 2021, 13:59'.
#. Format for your locale.
#: src/save_index.cpp:250
#, fuzzy
#| msgid "%a %b %d %H:%M %Y"
msgid "%a %b %d %Y, %H:%M"
msgstr "%a %b %d %H:%M %Y"
#. TRANSLATORS: This string is used as part of a filename, as in, "HttT-The Elves Besieged replay.gz"
#: src/save_index.cpp:265 src/savegame.cpp:490
msgid "replay"
msgstr ""
#: src/save_index.cpp:343 src/savegame.cpp:66 src/savegame.cpp:526
#: src/savegame.cpp:528
msgid "Auto-Save"
msgstr ""
#: src/savegame.cpp:123
msgid ""
"This save is from an old, unsupported version ($version_number|) and cannot "
"be loaded."
msgstr ""
#: src/savegame.cpp:132
msgid ""
"This save is from a different version of the game ($version_number|), and "
"might not work with this version.\n"
"\n"
"Warning: saves in the middle of campaigns are especially likely to "
"fail, and you should either use the old version or restart the campaign. "
"Even when a saved game seems to load successfully, subtler aspects like "
"gameplay balance and story progression could be impacted. The difficulty, "
"the challenge, the fun may be missing.\n"
"\n"
"For example, the campaign may have been rebalanced with fewer enemies in the "
"early scenarios, but expecting your recall list to have correspondingly less "
"experience in the late scenarios.\n"
"\n"
"Do you wish to continue?"
msgstr ""
#: src/savegame.cpp:146 src/savegame.cpp:239
msgid "Load Game"
msgstr ""
#: src/savegame.cpp:239
msgid "Replays are not supported in multiplayer mode."
msgstr ""
#: src/savegame.cpp:246
#, fuzzy
#| msgid "Multiplayer"
msgid "This is not a multiplayer save."
msgstr "Multiplayer"
#: src/savegame.cpp:268
msgid "The game could not be saved: "
msgstr ""
#: src/savegame.cpp:337
#, fuzzy
msgid "Name: "
msgstr "rezistenta atacatorului vs"
#: src/savegame.cpp:337
#, fuzzy
msgid "Save already exists. Do you want to overwrite it?"
msgstr "Fisierul exista deja. Suprascrieti?"
#: src/savegame.cpp:338
msgid "Overwrite?"
msgstr "Suprascrieti?"
#: src/savegame.cpp:345
msgid ""
"Save names should not end with ‘.gz’ or ‘.bz2’. Please remove the extension."
msgstr ""
#: src/savegame.cpp:350
msgid ""
"Save names may not end with a dot, or contain two dots or any of the "
"following characters:\n"
" \" * / : < > ? \\ | ~"
msgstr ""
#: src/savegame.cpp:398
#, fuzzy
msgid "Saved"
msgstr "la distanta"
#: src/savegame.cpp:398
msgid "The game has been saved."
msgstr ""
#: src/savegame.cpp:430 src/savegame.cpp:447
msgid "Could not write to file"
msgstr ""
#: src/savegame.cpp:482
#, fuzzy
msgid "Save Replay"
msgstr "Reluare"
#: src/savegame.cpp:508
msgid "Could not auto save the game. Please save the game manually."
msgstr ""
#: src/savegame.cpp:558
msgid "Save Game"
msgstr "Salvati jocul"
#: src/savegame.cpp:572
msgid "Game state is corrupted"
msgstr ""
#: src/serialization/parser.cpp:150
msgid "Unexpected characters at line start"
msgstr ""
#: src/serialization/parser.cpp:177
msgid "Missing closing tag for tag [$tag]"
msgstr ""
#: src/serialization/parser.cpp:178
msgid "expected at $pos"
msgstr ""
#: src/serialization/parser.cpp:179 src/serialization/parser.cpp:268
msgid "opened at $pos"
msgstr ""
#: src/serialization/parser.cpp:199
msgid "Unterminated [element] tag"
msgstr ""
#: src/serialization/parser.cpp:215 src/serialization/parser.cpp:283
msgid "Invalid tag name"
msgstr ""
#: src/serialization/parser.cpp:221
msgid "Unterminated [+element] tag"
msgstr ""
#: src/serialization/parser.cpp:245
msgid "Invalid closing tag name"
msgstr ""
#: src/serialization/parser.cpp:251
msgid "Unterminated closing tag"
msgstr ""
#: src/serialization/parser.cpp:255
msgid "Unexpected closing tag"
msgstr ""
#: src/serialization/parser.cpp:267
msgid "Found invalid closing tag [/$tag2] for tag [$tag1]"
msgstr ""
#: src/serialization/parser.cpp:269
msgid "closed at $pos"
msgstr ""
#: src/serialization/parser.cpp:305 src/serialization/parser.cpp:321
msgid "Empty variable name"
msgstr ""
#: src/serialization/parser.cpp:313
msgid "Unexpected characters after variable name (expected , or =)"
msgstr ""
#: src/serialization/parser.cpp:360 src/serialization/parser.cpp:400
msgid "Unterminated quoted string"
msgstr ""
#: src/serialization/parser.cpp:467
msgid "at $pos"
msgstr ""
#: src/serialization/parser.cpp:480
msgid "Value: ‘$value’ Previous: ‘$previous_value’"
msgstr ""
#: src/serialization/string_utils.cpp:569
msgid "prefix_milli^m"
msgstr ""
#: src/serialization/string_utils.cpp:570
msgid "prefix_micro^µ"
msgstr ""
#: src/serialization/string_utils.cpp:571
msgid "prefix_nano^n"
msgstr ""
#: src/serialization/string_utils.cpp:572
msgid "prefix_pico^p"
msgstr ""
#: src/serialization/string_utils.cpp:573
msgid "prefix_femto^f"
msgstr ""
#: src/serialization/string_utils.cpp:574
msgid "prefix_atto^a"
msgstr ""
#: src/serialization/string_utils.cpp:575
msgid "prefix_zepto^z"
msgstr ""
#: src/serialization/string_utils.cpp:576
msgid "prefix_yocto^y"
msgstr ""
#. TRANSLATORS: Translate the K in KiB only
#: src/serialization/string_utils.cpp:589
msgid "prefix_kibi^K"
msgstr ""
#: src/serialization/string_utils.cpp:590
msgid "prefix_kilo^k"
msgstr ""
#: src/serialization/string_utils.cpp:592
msgid "prefix_mega^M"
msgstr ""
#: src/serialization/string_utils.cpp:593
msgid "prefix_giga^G"
msgstr ""
#: src/serialization/string_utils.cpp:594
msgid "prefix_tera^T"
msgstr ""
#: src/serialization/string_utils.cpp:595
msgid "prefix_peta^P"
msgstr ""
#: src/serialization/string_utils.cpp:596
msgid "prefix_exa^E"
msgstr ""
#: src/serialization/string_utils.cpp:597
msgid "prefix_zetta^Z"
msgstr ""
#: src/serialization/string_utils.cpp:598
msgid "prefix_yotta^Y"
msgstr ""
#. TRANSLATORS: Translate the i in (for example) KiB only
#: src/serialization/string_utils.cpp:613
msgid "infix_binary^i"
msgstr ""
#: src/synced_commands.cpp:382
#, fuzzy
msgid "(unknown player)"
msgstr "Scenariu necunoscut: "
#: src/synced_commands.cpp:387
msgid "The :$command debug command was used during $player’s turn"
msgstr ""
#: src/synced_commands.cpp:395
msgid ""
"A player used a debug command during the game. If this is unexpected, it is "
"possible the player in question is cheating."
msgstr ""
#: src/synced_commands.cpp:397
#, fuzzy
msgid "Details:"
msgstr "coada"
#: src/synced_commands.cpp:400
msgid "Do you wish to save the game before continuing?"
msgstr ""
#: src/synced_commands.cpp:402
msgid "Debug Command Used"
msgstr ""
#: src/synced_commands.cpp:508
msgid "A unit was created using debug mode during $player’s turn"
msgstr ""
#: src/synced_user_choice.cpp:344
msgid "waiting for $desc from side $sides"
msgid_plural "waiting for $desc from sides $sides"
msgstr[0] ""
msgstr[1] ""
#. TRANSLATORS: In networked games, this text is shown for other clients,
#. while they wait for an action from another player.
#. This text will be embedded into a sentence.
#: src/synced_user_choice.hpp:45
msgid "waiting for^input"
msgstr ""
#. TRANSLATORS: $color_id is the internal identifier of a side color, for example, 'lightred'.
#. Translate the quotation marks only; leave "color_id" untranslated, as it's a variable name.
#: src/team.cpp:989
msgid "“$color_id”"
msgstr ""
#: src/terrain/terrain.cpp:174
msgid "Allied village"
msgstr "Sat aliat"
#: src/terrain/terrain.cpp:179
msgid "Enemy village"
msgstr "Sat inamic"
#: src/terrain/terrain.cpp:184
msgid "Owned village"
msgstr "Sat controlat"
#: src/theme.cpp:330
msgid "border_size should be between 0.0 and 0.5."
msgstr ""
#: src/theme.cpp:581 src/theme.cpp:586
msgid "Hotkey(s): "
msgstr ""
#: src/time_of_day.cpp:45
msgid "Stub Time of Day"
msgstr ""
#: src/time_of_day.cpp:46
msgid "This Time of Day is only a Stub!"
msgstr ""
#: src/units/abilities.cpp:1131
#, fuzzy
#| msgid "slowed: "
msgid "Owned: "
msgstr "incetinit:"
#. TRANSLATORS: Past-participle of "teach", used for an ability similar to leadership
#: src/units/abilities.cpp:1133
msgid "Taught: "
msgstr ""
#. TRANSLATORS: Past-participle of "teach", used for an ability similar to leadership
#: src/units/abilities.cpp:1135
msgid "Taught: (by an enemy): "
msgstr ""
#: src/units/abilities.cpp:1136
msgid "Used by opponent: "
msgstr ""
#: src/units/attack_type.cpp:114
#, fuzzy
msgid "Accuracy:"
msgstr "daune totale"
#: src/units/attack_type.cpp:117
msgid "Parry:"
msgstr ""
#. TRANSLATORS: Current value for WML code set_min_range, documented in https://wiki.wesnoth.org/EffectWML
#: src/units/attack_type.cpp:542
#, fuzzy
msgid "$number min range"
msgstr "daune:"
#. TRANSLATORS: Current value for WML code increase_min_range, documented in https://wiki.wesnoth.org/EffectWML
#: src/units/attack_type.cpp:549
msgid "$number_or_percent min range"
msgstr ""
#. TRANSLATORS: Current value for WML code set_max_range, documented in https://wiki.wesnoth.org/EffectWML
#: src/units/attack_type.cpp:556
#, fuzzy
msgid "$number max range"
msgstr "daune:"
#. TRANSLATORS: Current value for WML code increase_max_range, documented in https://wiki.wesnoth.org/EffectWML
#: src/units/attack_type.cpp:563
msgid "$number_or_percent max range"
msgstr ""
#. TRANSLATORS: Current value for WML code increase_damage, documented in https://wiki.wesnoth.org/EffectWML
#: src/units/attack_type.cpp:570
msgid "$number_or_percent damage"
msgid_plural "$number_or_percent damage"
msgstr[0] ""
msgstr[1] ""
#: src/units/attack_type.cpp:579
#, fuzzy
msgid "$number damage"
msgid_plural "$number damage"
msgstr[0] "daune:"
msgstr[1] "daune:"
#. TRANSLATORS: Current value for WML code increase_attacks, documented in https://wiki.wesnoth.org/EffectWML
#: src/units/attack_type.cpp:588
msgid "$number_or_percent strike"
msgid_plural "$number_or_percent strikes"
msgstr[0] ""
msgstr[1] ""
#. TRANSLATORS: Current value for WML code set_attacks, documented in https://wiki.wesnoth.org/EffectWML
#: src/units/attack_type.cpp:597
#, fuzzy
msgid "$number strike"
msgid_plural "$number strikes"
msgstr[0] "loveste"
msgstr[1] "loveste"
#. TRANSLATORS: Current value for WML code set_accuracy, documented in https://wiki.wesnoth.org/EffectWML
#: src/units/attack_type.cpp:606
#, fuzzy
msgid "$number| accuracy"
msgstr "daune totale"
#. TRANSLATORS: Current value for WML code increase_accuracy, documented in https://wiki.wesnoth.org/EffectWML
#: src/units/attack_type.cpp:613
msgid "$number_or_percent|% accuracy"
msgstr ""
#. TRANSLATORS: Current value for WML code set_parry, documented in https://wiki.wesnoth.org/EffectWML
#: src/units/attack_type.cpp:620
#, fuzzy
msgid "$number parry"
msgstr "daune totale"
#. TRANSLATORS: Current value for WML code increase_parry, documented in https://wiki.wesnoth.org/EffectWML
#: src/units/attack_type.cpp:627
msgid "$number_or_percent parry"
msgstr ""
#. TRANSLATORS: Current value for WML code set_movement_used, documented in https://wiki.wesnoth.org/EffectWML
#: src/units/attack_type.cpp:634
msgid "$number movement point"
msgid_plural "$number movement points"
msgstr[0] ""
msgstr[1] ""
#. TRANSLATORS: Current value for WML code increase_movement_used, documented in https://wiki.wesnoth.org/EffectWML
#: src/units/attack_type.cpp:643
msgid "$number_or_percent movement point"
msgid_plural "$number_or_percent movement points"
msgstr[0] ""
msgstr[1] ""
#. TRANSLATORS: Current value for WML code set_attacks_used, documented in https://wiki.wesnoth.org/EffectWML
#: src/units/attack_type.cpp:652
#, fuzzy
msgid "$number attack used"
msgid_plural "$number attacks used"
msgstr[0] "daune:"
msgstr[1] "daune:"
#. TRANSLATORS: Current value for WML code increase_attacks_used, documented in https://wiki.wesnoth.org/EffectWML
#: src/units/attack_type.cpp:661
msgid "$number_or_percent attack used"
msgid_plural "$number_or_percent attacks used"
msgstr[0] ""
msgstr[1] ""
#: src/units/helper.cpp:63
#, fuzzy
msgid "Level: "
msgstr "rezistenta atacatorului vs"
#: src/units/helper.cpp:66
#, fuzzy
msgid "Advancements:"
msgstr "Avansati unitatea"
#: src/units/helper.cpp:78
#, fuzzy
msgid "No advancement"
msgstr "Avansati unitatea"
#. TRANSLATORS: "plan" refers to Planning Mode
#: src/units/helper.cpp:179
msgid ""
"At this point in your plan, you will not have enough gold to recruit this "
"unit."
msgstr ""
#: src/units/helper.cpp:180
msgid "You do not have enough gold to recruit this unit."
msgstr ""
#: src/units/helper.cpp:195
msgid "The $unit_type is not available to recruit."
msgstr ""
#: src/units/types.cpp:785 src/units/types.cpp:793
#, fuzzy
msgid "female^lawful"
msgstr "Oameni"
#: src/units/types.cpp:787
#, fuzzy
msgid "female^neutral"
msgstr "neutru"
#: src/units/types.cpp:789
#, fuzzy
msgid "female^chaotic"
msgstr "Oameni"
#: src/units/types.cpp:791
#, fuzzy
msgid "female^liminal"
msgstr "ilumineaza"
#: src/units/types.cpp:799 src/units/types.cpp:807
#, fuzzy
msgid "lawful"
msgstr "Oameni"
#: src/units/types.cpp:801
msgid "neutral"
msgstr "neutru"
#: src/units/types.cpp:803
#, fuzzy
msgid "chaotic"
msgstr "Oameni"
#: src/units/types.cpp:805
#, fuzzy
msgid "liminal"
msgstr "ilumineaza"
#: src/units/unit.cpp:364
msgid "This unit cannot be dismissed."
msgstr ""
#: src/units/unit.cpp:752
#, fuzzy
#| msgid ""
#| "This unit is invisible. It cannot be seen or attacked by enemy units."
msgid "This unit is a leader and cannot be dismissed."
msgstr ""
"Aceasta unitate este invizibila. Nu poate fi vazuta sau atacata de unitati "
"inamice"
#: src/units/unit.cpp:2008
msgid "$attack_list|: $effect_description"
msgstr ""
#: src/units/unit.cpp:2014
msgid "$number_or_percent HP"
msgstr ""
#: src/units/unit.cpp:2024
msgid "$number_or_percent move"
msgid_plural "$number_or_percent moves"
msgstr[0] ""
msgstr[1] ""
#: src/units/unit.cpp:2030
msgid "$number_or_percent vision"
msgstr ""
#: src/units/unit.cpp:2034
msgid "$number_or_percent jamming"
msgstr ""
#: src/units/unit.cpp:2039
msgid "$number_or_percent XP to advance"
msgstr ""
#: src/units/unit.cpp:2043
msgid "$number_or_percent attack per turn"
msgid_plural ""
"$number_or_percent attacks per turn"
msgstr[0] ""
msgstr[1] ""
#: src/units/unit.cpp:2050
msgid "$number_or_percent cost to recall"
msgstr ""
#: src/units/unit.cpp:2556
msgid "$effect_description per level"
msgstr ""
#. TRANSLATORS: "Before Wesnoth" - format for years prior to the founding of Wesnoth
#: src/utils/irdya_datetime.cpp:60
msgid "$year BW"
msgstr ""
#. TRANSLATORS: "Year of Wesnoth" - format for years after the founding of Wesnoth
#: src/utils/irdya_datetime.cpp:63
msgid "$year YW"
msgstr ""
#. TRANSLATORS: "Before the Fall" - format for years prior to the fall of Wesnoth
#: src/utils/irdya_datetime.cpp:66
msgid "$year BF"
msgstr ""
#. TRANSLATORS: "After the Fall" - format for years after the fall of Wesnoth
#: src/utils/irdya_datetime.cpp:69
msgid "$year AF"
msgstr ""
#: src/wesnoth.cpp:811
msgid ""
"Unable to create log files in directory $logdir. This is often caused by "
"incorrect folder permissions, anti-virus software restricting folder access, "
"or using OneDrive to manage your My Documents folder."
msgstr ""
#: src/wesnoth.cpp:812
msgid "Logging Failure"
msgstr ""
#: src/wesnothd_connection.cpp:547
msgid "Disconnected from server."
msgstr ""
#: src/whiteboard/manager.cpp:1120
msgid "SHOW ALL allies’ plans"
msgstr ""
#: src/whiteboard/manager.cpp:1121
msgid "HIDE ALL allies’ plans"
msgstr ""
#: src/whiteboard/manager.cpp:1135
#, fuzzy
msgid "Show plans for $player"
msgstr "Inlocuiti cu jucator"
#: src/whiteboard/manager.cpp:1137
#, fuzzy
msgid "Hide plans for $player"
msgstr "Inlocuiti cu jucator"
#: src/whiteboard/manager.cpp:1140
msgid "Whiteboard Options"
msgstr ""
#, fuzzy
#~ msgid "Do you want to load it anyway?"
#~ msgstr "Sigur vreti sa stergeti acest joc?"
#, fuzzy
#~ msgid "Availability: "
#~ msgstr "Abilitati"
#, fuzzy
#~ msgid "Unavailable"
#~ msgstr "Nici un objectiv valabil"
#, fuzzy
#~ msgid "Unit Test "
#~ msgstr "Unitati"
#, fuzzy
#~| msgid "Brown"
#~ msgid "Bob"
#~ msgstr "Maro"
#, fuzzy
#~ msgid "Join a room."
#~ msgstr "Iesiti din joc"
#, fuzzy
#~ msgid "List available rooms."
#~ msgstr "Nici un objectiv valabil"
#, fuzzy
#~ msgid "female^feral"
#~ msgstr "neutru"
#, fuzzy
#~ msgid "magical leadership"
#~ msgstr "Comanda"
#, fuzzy
#~ msgid "female^magical leadership"
#~ msgstr "Comanda"
#, fuzzy
#~ msgid "female^darkens"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "This unit sacrifices its own life in order to make more attacks."
#~ msgstr ""
#~ "Aceasta unitate a fost transformata in piatra. Nu poate sa atace sau sa "
#~ "se miste."
#, fuzzy
#~ msgid "female^cantor"
#~ msgstr "Oameni"
#, fuzzy
#~| msgid "invisible: "
#~ msgid "Vision Test"
#~ msgstr "invizibil:"
#, fuzzy
#~ msgid "Clear sailing!"
#~ msgstr "rezistenta atacatorului vs"
#, fuzzy
#~| msgid "invisible: "
#~ msgid "It is invisible!"
#~ msgstr "invizibil:"
#, fuzzy
#~ msgid "Steadfast tester"
#~ msgstr "neutru"
#, fuzzy
#~ msgid "Custom dialog"
#~ msgstr "Comandant nobil"
#, fuzzy
#~ msgid "objectives test"
#~ msgstr "Nici un objectiv valabil"
#, fuzzy
#~| msgid "neutral"
#~ msgid "Neutral"
#~ msgstr "neutru"
#, fuzzy
#~ msgid "Set the parrot settings."
#~ msgstr "Designeri de scena"
#~ msgid "poison"
#~ msgstr "otrava"
#, fuzzy
#~| msgid "Multiplayer"
#~ msgid "This is not a forest"
#~ msgstr "Multiplayer"
#, fuzzy
#~| msgid "Sunken Ruin"
#~ msgid "Sunken"
#~ msgstr "Ruina subacvatica"
#, fuzzy
#~ msgid "map change"
#~ msgstr "la distanta"
#, fuzzy
#~ msgid "map change2"
#~ msgstr "la distanta"
#, fuzzy
#~ msgid "map change3"
#~ msgstr "la distanta"
#, fuzzy
#~ msgid "More red!"
#~ msgstr "Mai mult"
#, fuzzy
#~ msgid "More blue!"
#~ msgstr "Mai mult"
#, fuzzy
#~| msgid "Menu"
#~ msgid "Menu 1"
#~ msgstr "Meniu"
#, fuzzy
#~| msgid "Menu"
#~ msgid "Menu 2"
#~ msgstr "Meniu"
#, fuzzy
#~ msgid "electrical"
#~ msgstr "magic"
#, fuzzy
#~| msgid ""
#~| "DejaVuSans.ttf,Andagii.ttf,DroidSansJapanese.ttf,DroidSansFallbackFull."
#~| "ttf,Junicode-Regular.ttf"
#~ msgid ""
#~ "Lato-Regular.ttf,DejaVuSans.ttf,Andagii.ttf,DroidSansJapanese.ttf,"
#~ "DroidSansFallbackFull.ttf,Junicode-Regular.ttf"
#~ msgstr ""
#~ "DejaVuSans.ttf,Andagii.ttf,DroidSansJapanese.ttf,DroidSansFallbackFull."
#~ "ttf,Junicode-Regular.ttf"
#, fuzzy
#~| msgid "Enemy village"
#~ msgid "Enemies"
#~ msgstr "Sat inamic"
#, fuzzy
#~ msgid "damage"
#~ msgstr "daune:"
#~ msgid "XP to advance"
#~ msgstr "PE pentru nivel"
#~ msgid "gold"
#~ msgstr "aur"
#, fuzzy
#~ msgid " resistance vs "
#~ msgstr "rezistenta atacatorului vs"
#, fuzzy
#~ msgid "strike"
#~ msgstr "loveste"
#, fuzzy
#~ msgid "female^steadfast"
#~ msgstr "neutru"
#, fuzzy
#~| msgid "XP to advance"
#~ msgid "$value| XP to advance"
#~ msgstr "PE pentru nivel"
#~ msgid "villages"
#~ msgstr "sate"
#~ msgid "units"
#~ msgstr "unitati"
#, fuzzy
#~| msgid "Save Game"
#~ msgid "No Saved Games"
#~ msgstr "Salvati jocul"
#, fuzzy
#~ msgid "Base Terrain: "
#~ msgstr "Terenuri"
#, fuzzy
#~ msgid "Level"
#~ msgstr "rezistenta atacatorului vs"
#, fuzzy
#~ msgid "Advances from: "
#~ msgstr "Avansati unitatea"
#, fuzzy
#~ msgid "Base unit: "
#~ msgstr "Unitati neutre"
#, fuzzy
#~ msgid "Variations: "
#~ msgstr "Actiuni"
#~ msgid "Traits"
#~ msgstr "Trasaturi"
#, fuzzy
#~| msgid "Abilities"
#~ msgid "Abilities: "
#~ msgstr "Abilitati"
#, fuzzy
#~ msgid "Ability Upgrades: "
#~ msgstr "Abilitati"
#, fuzzy
#~| msgid "HP"
#~ msgid "HP:"
#~ msgstr "PV"
#, fuzzy
#~| msgid "invisible: "
#~ msgid "Vision:"
#~ msgstr "invizibil:"
#, fuzzy
#~ msgid "unit help^Attacks"
#~ msgstr "Iesiti din joc"
#, fuzzy
#~ msgid "unit help^Name"
#~ msgstr "Iesiti din joc"
#, fuzzy
#~| msgid "Orange"
#~ msgid "Range"
#~ msgstr "Portocaliu"
#, fuzzy
#~| msgid "Weapon Specials"
#~ msgid "Special"
#~ msgstr "Trasaturi ale armelor"
#, fuzzy
#~ msgid "Resistances"
#~ msgstr "rezistenta atacatorului vs"
#, fuzzy
#~ msgid "Resistance"
#~ msgstr "rezistenta atacatorului vs"
#, fuzzy
#~ msgid "Terrain"
#~ msgstr "Terenuri"
#, fuzzy
#~ msgid "Recruit"
#~ msgstr "unitati"
#, fuzzy
#~ msgid "There are no corpses available."
#~ msgstr "Nici un objectiv valabil"
#, fuzzy
#~ msgid "Advances to:"
#~ msgstr "Avansati unitatea"
#, fuzzy
#~ msgid "None"
#~ msgstr "Nu"
#, fuzzy
#~ msgid "Unknown scenario: $scenario_id"
#~ msgstr "Scenariu necunoscut: "
#, fuzzy
#~ msgid "Unknown campaign: $campaign_id"
#~ msgstr "Campanie"
#~ msgid "Help"
#~ msgstr "Ajutor"
#, fuzzy
#~ msgid "Leadership"
#~ msgstr "Comanda"
#, fuzzy
#~ msgid " vulnerability vs "
#~ msgstr "vulnerabilitatea atacatorului vs"
#, fuzzy
#~ msgid "Slowed"
#~ msgstr "incetinit:"
#, fuzzy
#~ msgid "Configure Game"
#~ msgstr "Iesiti din joc"
#, fuzzy
#~ msgid "Random factions:"
#~ msgstr "Actiuni"
#, fuzzy
#~ msgid "Faction/Name"
#~ msgstr "Actiuni"
#, fuzzy
#~| msgid "Next Turn"
#~ msgid "Next"
#~ msgstr "Runda urmatoare"
#, fuzzy
#~ msgid "Scenarios"
#~ msgstr "Designeri de scena"
#, fuzzy
#~| msgid "Campaign"
#~ msgid "Campaigns"
#~ msgstr "Campanie"
#, fuzzy
#~| msgid "Save Game"
#~ msgid "User Maps"
#~ msgstr "Salvati jocul"
#, fuzzy
#~ msgid "User Scenarios"
#~ msgstr "Designeri de scena"
#, fuzzy
#~ msgid "Random Maps"
#~ msgstr "daune totale"
#, fuzzy
#~ msgid ""
#~ "Modifications:\n"
#~ "None found."
#~ msgstr "Translatie in limba italiana"
#, fuzzy
#~ msgid " (Unknown Era)"
#~ msgstr "Scenariu necunoscut: "
#, fuzzy
#~ msgid "Scenario:"
#~ msgstr "Designeri de scena"
#, fuzzy
#~| msgid "Campaign"
#~ msgid "Campaign:"
#~ msgstr "Campanie"
#, fuzzy
#~ msgid "Password Required"
#~ msgstr "sabie"
#, fuzzy
#~ msgid "Normal Replays"
#~ msgstr "Reluare"
#, fuzzy
#~ msgid "Quick Replays"
#~ msgstr "Reluare"
#, fuzzy
#~ msgid "Kills"
#~ msgstr "sate"
#, fuzzy
#~ msgid "Details"
#~ msgstr "coada"
#~ msgid "Campaign"
#~ msgstr "Campanie"
#, fuzzy
#~| msgid "Red"
#~ msgid "Wed"
#~ msgstr "Rosu"
#, fuzzy
#~| msgid "%a %b %d %H:%M %Y"
#~ msgid "%a %b %e %H:%M:%S %Y"
#~ msgstr "%a %b %d %H:%M %Y"
#, fuzzy
#~| msgid "%a %b %d %H:%M %Y"
#~ msgid "%a %d %b %Y %H:%M:%S %z"
#~ msgstr "%a %b %d %H:%M %Y"
#, fuzzy
#~ msgid " main=$base{!}’s Bridge|$base{!}’s Crossing "
#~ msgstr "Podul $name,Trecerea $name"
#, fuzzy
#~| msgid "Start a new single player campaign"
#~ msgid "An empty era to be used for single player campaigns."
#~ msgstr "Incepeti o campanie de un singur jucator"
#, fuzzy
#~ msgid "Do you really want to dismiss him?"
#~ msgstr "Sigur vreti sa stergeti acest joc?"
#, fuzzy
#~ msgid "Do you really want to dismiss her?"
#~ msgstr "Sigur vreti sa stergeti acest joc?"
#, fuzzy
#~ msgid "Advance Unit"
#~ msgstr "Avansati unitatea"
#~ msgid "What should our victorious unit become?"
#~ msgstr "Ce sa devina unitatea noastra victorioasa?"
#, fuzzy
#~ msgid "scenario settings^Leader"
#~ msgstr "Designeri de scena"
#, fuzzy
#~ msgid ""
#~ "scenario settings^Start\n"
#~ "Gold"
#~ msgstr "Designeri de scena"
#, fuzzy
#~ msgid ""
#~ "scenario settings^Base\n"
#~ "Income"
#~ msgstr "Designeri de scena"
#, fuzzy
#~ msgid ""
#~ "scenario settings^Support Per\n"
#~ "Village"
#~ msgstr "Designeri de scena"
#, fuzzy
#~ msgid "scenario settings^Fog"
#~ msgstr "Designeri de scena"
#, fuzzy
#~ msgid "scenario settings^Shroud"
#~ msgstr "Designeri de scena"
#, fuzzy
#~ msgid "The map already exists. Do you want to overwrite it?"
#~ msgstr "Fisierul exista deja. Suprascrieti?"
#, fuzzy
#~ msgid "More Items"
#~ msgstr "Oameni"
#~ msgid "$name Lake"
#~ msgstr "Lacul $name"
#, fuzzy
#~ msgid "Replace with $player"
#~ msgstr "Inlocuiti cu jucator"
#, fuzzy
#~| msgid "Snow Hills"
#~ msgid "Snowfall"
#~ msgstr "Dealuri de zapada"
#, fuzzy
#~ msgid "Starting game"
#~ msgstr "Opriti jocul"
#, fuzzy
#~| msgid "invisible: "
#~ msgid " vision"
#~ msgstr "invizibil:"
#~ msgid "#(Invalid)"
#~ msgstr "#(Invalid)"
#, fuzzy
#~ msgid "Campaign: $campaign_name"
#~ msgstr "Campanie"
#, fuzzy
#~ msgid "English strings edition"
#~ msgstr "Translatie in limba engleza(britanica)"
#, fuzzy
#~ msgid "Password: "
#~ msgstr "sabie"
#, fuzzy
#~| msgid "Next Turn"
#~ msgid "Next Unit"
#~ msgstr "Runda urmatoare"
#, fuzzy
#~ msgid "Delete Unit"
#~ msgstr "Avansati unitatea"
#, fuzzy
#~ msgid "Repeat Recruit"
#~ msgstr "unitati"
#, fuzzy
#~ msgid "Scenario Objectives"
#~ msgstr "Designeri de scena"
#, fuzzy
#~ msgid "Pause Network Game"
#~ msgstr "Despre joc"
#, fuzzy
#~ msgid "Continue Network Game"
#~ msgstr "Despre joc"
#, fuzzy
#~ msgid "Quit Game"
#~ msgstr "Iesiti din joc"
#, fuzzy
#~ msgid "Play Replay"
#~ msgstr "Reluare"
#, fuzzy
#~ msgid "Reset Replay"
#~ msgstr "Reluare"
#, fuzzy
#~ msgid "Stop Replay"
#~ msgstr "Reluare"
#, fuzzy
#~ msgid "Skip Animation"
#~ msgstr "Translatie in limba slovaca"
#, fuzzy
#~ msgid "Save Scenario As"
#~ msgstr "Designeri de scena"
#, fuzzy
#~ msgid "Map Information"
#~ msgstr "Translatie in limba slovaca"
#, fuzzy
#~ msgid "Label Tool"
#~ msgstr "rezistenta atacatorului vs"
#, fuzzy
#~| msgid "villages"
#~ msgid "Village Tool"
#~ msgstr "sate"
#, fuzzy
#~ msgid "Can Recruit"
#~ msgstr "unitati"
#, fuzzy
#~ msgid "Change Unit ID"
#~ msgstr "Avansati unitatea"
#, fuzzy
#~| msgid "Next Turn"
#~ msgid "Next Brush"
#~ msgstr "Runda urmatoare"
#, fuzzy
#~ msgid "Select All"
#~ msgstr "magic"
#, fuzzy
#~ msgid "Flip Selection"
#~ msgstr "Translatie in limba italiana"
#, fuzzy
#~| msgid "regenerates"
#~ msgid "Generate Map"
#~ msgstr "regeneraza"
#, fuzzy
#~| msgid "Latin Translation"
#~ msgid "Update Terrain Transitions"
#~ msgstr "Translatie in limba latina"
#, fuzzy
#~ msgid "Edit Scenario"
#~ msgstr "Designeri de scena"
#, fuzzy
#~ msgid "Enter User Command"
#~ msgstr "Comandant nobil"
#, fuzzy
#~| msgid "Campaign"
#~ msgid "Start Campaign"
#~ msgstr "Campanie"
#, fuzzy
#~ msgid "Show Credits"
#~ msgstr "Trasaturi"
#, fuzzy
#~ msgid "Add named local player"
#~ msgstr "Inlocuiti cu jucator"
#, fuzzy
#~ msgid "Multiplayer_AI^Default AI (RCA)"
#~ msgstr "Multiplayer"
#, fuzzy
#~ msgid "Multiplayer_AI^Experimental AI"
#~ msgstr "Multiplayer"
#, fuzzy
#~ msgid "Enemy unit weight (default: 100)"
#~ msgstr "Unitate inamica descoperita"
#, fuzzy
#~ msgid "Humans"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "Wolves"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "Whelps"
#~ msgstr "Ajutor"
#, fuzzy
#~ msgid "Take the pass"
#~ msgstr "Trasaturi"
#, fuzzy
#~ msgid "Saurians"
#~ msgstr "Oameni"
#, fuzzy
#~| msgid "teleport"
#~ msgid "Healer Support"
#~ msgstr "teleport"
#, fuzzy
#~ msgid "I made it"
#~ msgstr "Trasaturi"
#, fuzzy
#~ msgid "Bats"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "AI Developer"
#~ msgstr "Developeri de Multiplayer"
#, fuzzy
#~| msgid "firststrike"
#~ msgid "first"
#~ msgstr "prima lovitura"
#, fuzzy
#~ msgid "Multiplayer_AI^RCA AI"
#~ msgstr "Multiplayer"
#, fuzzy
#~| msgid "invisible: "
#~ msgid "invisible"
#~ msgstr "invizibil:"
#, fuzzy
#~ msgid "female^invisible"
#~ msgstr "încetinită"
#~ msgid "bow"
#~ msgstr "arc"
#, fuzzy
#~ msgid "The file already exists. Do you want to overwrite it?"
#~ msgstr "Fisierul exista deja. Suprascrieti?"
#, fuzzy
#~ msgid "Do you really want to start the server?"
#~ msgstr "Sigur vreti sa stergeti acest joc?"
#, fuzzy
#~| msgid "Easy"
#~ msgid "(Easy)"
#~ msgstr "Usor"
#, fuzzy
#~| msgid "Hard"
#~ msgid "(Hard)"
#~ msgstr "Greu"
#, fuzzy
#~ msgid "Main campaign define"
#~ msgstr "Campanie"
#, fuzzy
#~ msgid "Extra campaign define"
#~ msgstr "Campanie"
#, fuzzy
#~| msgid "Multiplayer"
#~ msgid "Multiplayer define"
#~ msgstr "Multiplayer"
#, fuzzy
#~ msgid "Invalid WML found"
#~ msgstr "Translatie in limba italiana"
#, fuzzy
#~ msgid ", MAX XP +25%"
#~ msgstr ", Max PE +25%"
#~ msgid "Don’t ask me again!"
#~ msgstr "Nu mai intreba din nou!"
#~ msgid "Act."
#~ msgstr "Act."
#~ msgid "magical"
#~ msgstr "magic"
#, fuzzy
#~ msgid ""
#~ "Magical:\n"
#~ "This attack always has a 70% chance to hit regardless of the defensive "
#~ "ability of the unit being attacked."
#~ msgstr ""
#~ "Magic:\n"
#~ "Acest atac are intotdeauna o sansa de 70% de a lovi."
#~ msgid ""
#~ "First Strike:\n"
#~ "This unit always strikes first with this attack, even if they are "
#~ "defending."
#~ msgstr ""
#~ "Prima Lovitura:\n"
#~ "Aceasta unitate loveste intotdeauna prima cu acest atac, chiar daca se "
#~ "apara."
#, fuzzy
#~ msgid "heals +4"
#~ msgstr "restoreaza +4"
#, fuzzy
#~ msgid "female^heals +4"
#~ msgstr "restoreaza +4"
#, fuzzy
#~ msgid "heals +8"
#~ msgstr "restoreaza +8"
#, fuzzy
#~ msgid "female^heals +8"
#~ msgstr "restoreaza +8"
#, fuzzy
#~ msgid "race^Bat"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "race+female^Bat"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "race^Drake"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "race+female^Drake"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "race^Dwarf"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "race+female^Dwarf"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "race^Human"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "race+female^Human"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "race+female^Saurian"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "race^Mermaid"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "race^Monster"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "race^Naga"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "race^Nagani"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "race^Wolf"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "race^Wose"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid " "
#~ msgstr ";"
#, fuzzy
#~ msgid "Drakish, language"
#~ msgstr "Alegeti limba"
#~ msgid "Introduction"
#~ msgstr "Introducere"
#, fuzzy
#~ msgid ""
#~ "Certain units have abilities that either directly affect other units, or "
#~ "have an impact on how the unit interacts with other units. These "
#~ "abilities will be listed under this topic as you encounter them.\n"
#~ "\n"
#~ msgstr ""
#~ "Unele unitati au abilitati care fie afecteaza direct alte unitati, fie "
#~ "modifica interactiunea intre unitate si alte unitati. Aceste abilitati "
#~ "vor aparea aici dupe ce le veti intalni."
#, fuzzy
#~ msgid "Unknown Unit"
#~ msgstr "Scenariu necunoscut: "
#, fuzzy
#~ msgid ""
#~ "While playing, keep in mind that if you mouse-over many items in the "
#~ "game, such as the information displayed in the status pane, a brief "
#~ "description will be shown explaining each item. This is especially useful "
#~ "when you encounter new [dst='..abilities_section' text='abilities'"
#~ "ref> for the first time."
#~ msgstr ""
#~ "Cat timp jucati, tineti minte ca daca miscati soarecele deasupra multor "
#~ "obiecte in joc, cum ar fi informatia care apare in partea dreapta a "
#~ "ecranuluii, o descriere scurta va aparea care explica acel obiect. Acest "
#~ "lucru este folositor in mod special cand intalniti ][dst=abilitati "
#~ "text=abilitati] pentru prima oara."
#~ msgid "About the Game"
#~ msgstr "Despre joc"
#~ msgid ""
#~ "On top of the energy bar shown next to each unit of yours is an orb. For "
#~ "units you control, this orb is:"
#~ msgstr "Fiecare unitate are o mica sfera in dreptul ei. Aceasta sfera este:"
#~ msgid "green if it hasn’t moved this turn,"
#~ msgstr "verde daca unitatea nu a facut nimic in aceasta tura,"
#~ msgid "yellow if it has moved, but could still move further or attack, or"
#~ msgstr "galbena daca s-a miscat, dar se poate misca mai departe sau ataca,"
#~ msgid "The orb is blue if the unit is an ally you do not control."
#~ msgstr "albastra daca este unitatea unui aliat."
#~ msgid "Enemy units have no orb on top of their energy bar."
#~ msgstr "Unitati inamice nu au nici o sfera."
#~ msgid "Hitpoints and Experience"
#~ msgstr "Puncte de viata si Experienta"
#~ msgid ""
#~ "Each unit has a certain number of hitpoints (HP). If the hitpoints of a "
#~ "unit drop below 1, the unit dies. Each unit also has a certain number of "
#~ "experience points (XP). A freshly recruited unit starts with no "
#~ "experience points, and gains experience by fighting enemies."
#~ msgstr ""
#~ "Fiecare unitate are un anumit numar de puncte de viata(PV). Daca aceste "
#~ "puncte scad sub 1, unitatea moare. Fiecare unitate are si un anume numar "
#~ "de puncte de experienta (PE). O unitate abea recrutata incepe cu zero "
#~ "punte de experienta, dar castiga altele luptand."
#, fuzzy
#~ msgid "Dim"
#~ msgstr "Mediu"
#, fuzzy
#~ msgid "Slow"
#~ msgstr "incetinit:"
#, fuzzy
#~ msgid "Illuminated Cave"
#~ msgstr "ilumineaza"
#, fuzzy
#~ msgid "female^regenerates"
#~ msgstr "regeneraza"
#, fuzzy
#~ msgid ""
#~ "Regenerates:\n"
#~ "The unit will heal itself 8 HP per turn. If it is poisoned, it will "
#~ "remove the poison instead of healing."
#~ msgstr ""
#~ "regenereaza:\n"
#~ "Aceasta unitate isi ve regenera 8 VP/runda. Daca este otravita nu se va "
#~ "regenera, ci va neutraliza otrava"
#, fuzzy
#~ msgid "leadership"
#~ msgstr "Comanda"
#, fuzzy
#~ msgid "female^skirmisher"
#~ msgstr "otravit"
#~ msgid "illuminates"
#~ msgstr "ilumineaza"
#, fuzzy
#~ msgid "female^illuminates"
#~ msgstr "ilumineaza"
#, fuzzy
#~ msgid "female^teleport"
#~ msgstr "teleport"
#, fuzzy
#~ msgid ""
#~ "Teleport:\n"
#~ "This unit may teleport between any two empty villages owned by its side "
#~ "using one of its moves."
#~ msgstr ""
#~ "Teleport:\n"
#~ "Aceasta unitate poate sa se teleporteze intre doua sate aliate, folosind "
#~ "un PM"
#, fuzzy
#~ msgid "female^ambush"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "female^nightstalk"
#~ msgstr "neutru"
#, fuzzy
#~ msgid "female^concealment"
#~ msgstr "neutru"
#, fuzzy
#~ msgid "female^submerge"
#~ msgstr "neutru"
#, fuzzy
#~ msgid "female^feeding"
#~ msgstr "Oameni"
#~ msgid "slows"
#~ msgstr "incetineste"
#, fuzzy
#~ msgid ""
#~ "Slow:\n"
#~ "This attack slows the target until it ends a turn. Slow halves the damage "
#~ "caused by attacks and the movement cost for a slowed unit is doubled. A "
#~ "unit that is slowed will feature a snail icon in its sidebar information "
#~ "when it is selected."
#~ msgstr ""
#~ "incetineste:\n"
#~ "Acest atac incetineste victima. Incetinirea injumatateste daunele cauzate "
#~ "de atauri si viteza(aproximat in sus)"
#, fuzzy
#~ msgid ""
#~ "Petrify:\n"
#~ "This attack petrifies the target, turning it to stone. Units that have "
#~ "been petrified may not move or attack."
#~ msgstr ""
#~ "Impietreste:\n"
#~ "Acest atac transforma vitima in piatra. Unitati impietrite nu pot sa "
#~ "atace sau sa se miste."
#, fuzzy
#~ msgid ""
#~ "Poison:\n"
#~ "This attack poisons living targets. Poisoned units lose 8 HP every turn "
#~ "until they are cured or are reduced to 1 HP. Poison can not, of itself, "
#~ "kill a unit."
#~ msgstr ""
#~ "Otrava:\n"
#~ "Acest atac otraveste victima. Unitatile otravite pierd 8 PV/runda pana "
#~ "sunt insanatosite, sau mai au 1 PV."
#, fuzzy
#~ msgid ""
#~ " This unit can use one move to teleport between any two empty villages "
#~ "controlled by its side."
#~ msgstr ""
#~ "Teleport:\n"
#~ "Aceasta unitate poate sa se teleporteze intre doua sate aliate, folosind "
#~ "un PM"
#, fuzzy
#~ msgid ""
#~ " The unit has magical attacks, which always have a high chance of hitting "
#~ "an opponent."
#~ msgstr ""
#~ "Atacurile de distanta ale acestei unitati sunt magice, si au intotdeauna "
#~ "o sansa mare de a lovi victima."
#, fuzzy
#~ msgid "female^elemental"
#~ msgstr "ilumineaza"
#, fuzzy
#~ msgid "slow"
#~ msgstr "incetineste"
#, fuzzy
#~ msgid "female^slow"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "dim"
#~ msgstr "Mediu"
#, fuzzy
#~ msgid "female^dim"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "aged"
#~ msgstr "la distanta"
#, fuzzy
#~ msgid "female^aged"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "Recruits:"
#~ msgstr "unitati"
#~ msgid "red if it has used all its movement this turn."
#~ msgstr "rosu daca si-a folosit toate PM aceasta runda, sau"
#, fuzzy
#~ msgid "Send"
#~ msgstr "incetinit:"
#, fuzzy
#~ msgid "Don’t send"
#~ msgstr "Nu mai intreba din nou!"
#, fuzzy
#~ msgid "female^nightly regeneration"
#~ msgstr "regeneraza"
#, fuzzy
#~ msgid "dayly regeneration"
#~ msgstr "regeneraza"
#, fuzzy
#~ msgid "female^daily regeneration"
#~ msgstr "regeneraza"
#, fuzzy
#~ msgid "twilight skirmisher"
#~ msgstr "otravit"
#, fuzzy
#~ msgid "female^twilight skirmisher"
#~ msgstr "otravit"
#, fuzzy
#~ msgid "female^twilight ambush"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "tooltip^damage"
#~ msgid_plural "damage"
#~ msgstr[0] "daune totale"
#~ msgstr[1] "daune totale"
#, fuzzy
#~ msgid "tooltip^% accuracy"
#~ msgstr "daune totale"
#, fuzzy
#~ msgid "tooltip^% parry"
#~ msgstr "daune totale"
#~ msgid "Start a tutorial to familiarize yourself with the game"
#~ msgstr "Incepeti un joc de initiere ca sa va familiarizati cu jocul"
#~ msgid ""
#~ "Play multiplayer (hotseat, LAN, or Internet), or a single scenario "
#~ "against the AI"
#~ msgstr ""
#~ "Jucati in multiplayer(la acelasi calculator, LAN, sau Internet) sau o "
#~ "scena impotriva IA"
#~ msgid "Configure the game's settings"
#~ msgstr "Configurati jocul"
#~ msgid "Help Wesnoth by sending us information"
#~ msgstr "Ajutati Wesnoth trimitand informatii"
#, fuzzy
#~ msgid "Play a campaign"
#~ msgstr "Campanie"
#, fuzzy
#~ msgid "Unknown unit type : "
#~ msgstr "Scenariu necunoscut: "
#, fuzzy
#~ msgid "female^stone"
#~ msgstr "neutru"
#, fuzzy
#~ msgid "stone"
#~ msgstr "piatra"
#~ msgid "stone: "
#~ msgstr "impietrit:"
#, fuzzy
#~ msgid "Whisper"
#~ msgstr "Alb"
#, fuzzy
#~ msgid "Location name?"
#~ msgstr "daune totale"
#, fuzzy
#~ msgid "value: "
#~ msgstr "rezistenta atacatorului vs"
#, fuzzy
#~ msgid "testing translation reset."
#~ msgstr "Translatie in limba estoniana"
#, fuzzy
#~ msgid "testing translation reset"
#~ msgstr "Translatie in limba estoniana"
#, fuzzy
#~ msgid "test translation reset"
#~ msgstr "Translatie in limba portugheza"
#, fuzzy
#~ msgid "Unknown subcommand."
#~ msgstr "Scenariu necunoscut: "
#, fuzzy
#~ msgid "Unknown command: "
#~ msgstr "Scenariu necunoscut: "
#, fuzzy
#~ msgid ""
#~ " This unit can teleport between any two villages instantly, though the "
#~ "player must control both, and the destination village must be unoccupied."
#~ msgstr ""
#~ "Poate sa se teleporteze si fara un PM, dar acelasi jucator trebuie sa "
#~ "ocupe si satul destinatie, care trebuie sa fie neocupat"
#~ msgid "Contributors"
#~ msgstr "Contribuitori"
#, fuzzy
#~ msgid "Heal to full, MAX XP +25%"
#~ msgstr ", Max PE +25%"
#, fuzzy
#~ msgid "Campaign Maintenance"
#~ msgstr "Campanie"
#, fuzzy
#~ msgid "Artwork and Graphics Design"
#~ msgstr "Designeri de Grafica si de Arta"
#, fuzzy
#~ msgid "Translators"
#~ msgstr "Translatie in limba ceha"
#, fuzzy
#~ msgid "Code and Translation Assistance"
#~ msgstr "Translatie in limba coreana"
#, fuzzy
#~ msgid "WML Assistance"
#~ msgstr "rezistenta atacatorului vs"
#~ msgid "-- The Tome of Wesnoth"
#~ msgstr "-- Povesti din Wesnoth"
#, fuzzy
#~ msgid "Masked Dwarf"
#~ msgstr "Oameni"
#, fuzzy
#~ msgid "Advance from:"
#~ msgstr "Avansati unitatea"
#~ msgid "Replace with "
#~ msgstr "Inlocuiti cu"
#, fuzzy
#~ msgid "Races"
#~ msgstr "impact"
#~ msgid "Ruin"
#~ msgstr "Ruina"
#, fuzzy
#~ msgid "Sunken keep"
#~ msgstr "Ruina subacvatica"
#~ msgid "Oasis"
#~ msgstr "Oaza"
#~ msgid "Tropical Forest"
#~ msgstr "Padure tropicala"
#~ msgid "Dunes"
#~ msgstr "Dune"
#~ msgid "Dirt"
#~ msgstr "Noroi"
#, fuzzy
#~ msgid "Impassable Desert Mountains"
#~ msgstr "Munti impasabili"