## Version 2.6.0 * Changed return on dialog from cancel to ok. #126 * Dnd5e: Show values in GP as highest value in merchant screen #130 * Dnd5e: Made a limited version of money the merchant has. #128 ## Version 2.5.9 * Added an info button for players. This just opens the edit item view Fixes #104 * Added possibility to hide items for players. So the GM can show it if they ask the correct questions. ## Version 2.5.8 * Fixed missing translation keys * Added hide buy stack in merchant settings * Added option to change max value for buy from merchant in merchant settings ## Version 2.5.7 * WFRP fixed generator text * WFRP Changed currency to localized currency * Added french translations * Added more translation keys ## Version 2.5.6 * Drawtables not show the roll result in chat anymore * DND5e Added setting for skip EP in transactions * DND5e Show prices currencies * DND5e Calculate trades to lowest first and then go up instead of calculating in decimals ## Version 2.5.5 * Added more explicit information if the No GM option is set. * Fixed problem with images on items not shown correct when using special characters #118 * Removed color for description text, so it uses default text #120 * Removed quantity if merchant have infinite stock of all items. Fix for #98 * Better space between buy stack and buy * Fixed #34 with a hover of how many there are in the stack ## Version 2.5.4 * Added a compendium generator as well. It is now possible to switch between a table importer or compendium importer. Please come with feedback on it. ## Version 2.5.3 * Fixes a problem with World Currency 5e #109 ## Version 2.5.2 * Added npc2 to register actor sheet as well for starfinder system. * Added possibility to fold GM settings permissions #96 and also folding categories #72 ![Folding options](images/Merchant-Folding.gif) ## Version 2.5.1 * Added possibility to import whole table instead of rolling on table #106 ## Version 2.5.0 * Added generator feature using roll tables to populate merchant #100, the feature will be extended in the next releases. But for now it can only take items from the roll tables. I used https://www.reddit.com/r/FoundryVTT/comments/mnwzi4/as_promised_the_rolltables_for_every_type_of_shop/ as examples of roll tables. ## Version 2.4.4 * Create scroll if dropping a spell on Merchant in Dnd5e #92 * Creating spell scrolls correctly using CSV import in DND5e ## Version 2.4.3 * Fixed the deducting when buying from an merchant with a linked actor #93 * Fixed the roll formula update quantities on merchant ## Version 2.4.2 * Fix for not valid funds in WFRP and v9 #83 ## Version 2.4.1 * Fix for CVS importer not appearing #91 * Fixing problem with 9 way of handling scenes versus 0.8. This means this is only supported for 9 and upwards. ## Version 2.4.0 * Moved Japanese localization to foundryVTTja (Thanks @BrotherSharper) * Added support for World Currencies 5e (Thanks @cstby) * Adds a chat message that triggers when players sell an item. (Thanks @cstby) * Fixes images not displaying in chat message. This broke when support for services was added (Thanks @cstby) * Fixed support for 0.9. This also changes the behaviour for: that if Allow transactions without GM is enabled, the merchant inventory is not being changed, as this is related to Actor permissions of the NPC in 9 ## Version 2.3.3 * Add japanese localization * Fix WFRP CSS for category names #87 * Fix Change quantity for all items in WFRP #81 ## Version 2.3.2 * Fixed CSS issues for merchant sheet #80 * Fixed translations for German ## Version 2.3.1 * #78 WFRP: CSS bug in other sheets * #77 WFRP: Not enough cash but still get item * #76 WFRP: Missing Names * #75 WFRP: Trappings Subcategories * #75 WFRP: Missing Trappings ## Version 2.3.0 * Added support for WFRP ## Version 2.2.0 * Add functionality for add button * Enable csv import to create unknown items, this is enabled by default. * Added settings to disable sell item to merchant * Added settings to keep depleted item on merchant for the GM to easy change the quantity later * Added settings to enable a service merchant. Like a butcher or tavern or church ![Settings overview](images/settings.png) * Changed merchant to service if enabled ![Service merchant](images/Service-merchant.png) ## Version 2.1.5 * Fix problem with selling items. The sell dialog was disabled. It should now work again ## Version 2.1.4 * Fix problem with Monks Tokenbar conversion to lootTable. Thanks IronMonk for pointing to _sheet instead of sheet ## Version 2.1.3 * Added How to use documentation * Fix Stack modifer * Fix set for all items if roll formula is empty ## Version 2.1.2 * Fix that new merchants was not initialized correct with the modifiers. ## Version 2.1.1 ## Version 2.1.0 * Changed button layout * Added a fast way to set quantities for all items. Possible to set infinity for all items in store * Fixed bug with trying to sell or buy an item that have a quantity of 0. ## Version 2.0.1 * Fixes the problem with NaN issue on merchant sheet #59 ## Version 2.0.0 * Changed to typescript. After upgrade remember to select the sheet again on the tokens * Added a csv parser, remember to not have header field in the pasted content * Fixes for dnd5e 1.5, This version does not support dnd5e 1.4 * Fixes unlimited quantity and a weight less than 1 glitch #50 ## Version 1.5.3 * Added missing translations in german and danish ## Version 1.5.2 * Changed to non deprecated method for infinity quantity. Hope this will fix the problem with missing inventory. Could not reproduce #55 * Added | as seperator for csv input. As some have tried with that. So now with or without " around values with | will work. ## Version 1.5.1 * Fixed buy bugfixes for GM and NO GM options ## Version 1.5.0 * Added support for CSV import and add from compendiums. Select item/spell compendiums to use in settings * No GM required when players interact option. ## Version 1.4.4 * Fixed Bug with initializing of "sell to merchant modifier" which set the "buy from merchant modifier" to 50%. ## Version 1.4.3 * Fixed Modifiers initialization problems (#50) ## Version 1.4.2 * Fixed drag drop show sell dialog for non merchants ## Version 1.4.1 * Added missing translations * Fixed width of columns and buttons misaligned ## Version 1.4.0 * Added danish and german translations ## Version 1.3.0 * Possible to expand description of an item (#22) * Both modifiers can now be set to zero. (#36) ## Version 1.2.3 * Forgot to merge in the PR. ## Version 1.2.2 * Fixed module.json ## Version 1.2.1 * Possible to drag spells to dnd5e sheet now, it will create a spell scroll (#18) * It is now changed so a player can't change the quantity or price on a merchant item (#26) * The currency name in Swade settings are now used in chat messages (#31) ## Version 1.2.0 * Fixed problems with merchant permissions. Now either a player have access to it or not. The player will not own the merchant (#27) and (#26) * Fixed sorting in categories. The sorting is now working. (#25) * Added Starfinder support (#28) ## Version 1.1.5 * Fixed problems with quantity and currency in sell and buy functions when it needs to be updated. * Fixed decrease of quantity on merchant, so it would not set it to undefined.[]() ## Version 1.1.4 * Added Flavor text on the merchant * Fixed bug with selling and buying in swade 0.8.6 * Fixed bug with deleting items in 0.8.6 ## Version 1.1.3 * Fixed bug with some of the itemtypes in dnd5e. ## Version 1.1.2 * Changed buy/sell modifier text for better understanding ## Version 1.1.1 * Small UI fixes * Fix Swade selling to merchant ## Version 1.1.0 * Fixed 0.8 support ## Version 1.0.0 * Possible to sell to merchant as well. The percentage of the items price can be set for all items on a merchant. Default is 50%. Dialog is shown to seller where seller can choose quantity of items to sell and cancel if price is too low. * Able to delete items on merchant as GM * Bugfix: Fixed Swade problem with deducting currency when purchasing items ## Version 0.2.0 * Base price on itmes can be set * Able to modify quantity on itme even set it to unlimited. * Bugfix: Able to buy stack again * Bugfix: Able to see price on items ## Version 0.1.0 * Categories is now implemented for both Dnd5e and Swade. ## Version 0.0.6 * Used Loot sheet 5e calculations for dnd5e version of merchant. So now dnd5e is supported as well. ## Version 0.0.4 * Added multi system base for currency calculation. Also fixed some small bugs for Swade purchases. ## Version 0.0.3 * Fixed Css for both Swade and dnd5e. Images and text is now alligned. ## Version 0.0.2 * Added stack modifier. This sets how many a player can buy with the stack button. * Fixed css for dnd5e style. The image resize was not correct. Still trying to find the problem in Swade. ## Version 0.0.1 Initial release. Modified the lootSheet to only be a merchant sheet removed the dnd5e system relation