BACKUP ~ToA/Backup~ AUTHOR ~whiteagnus@baldursgatemods.de~ //Original Author: Naurandir VERSION ~v2.4_20160104~ README ~ToA/readme.%LANGUAGE%.txt~ AUTO_TRA "ToA/Language/%s/D"//%" ALWAYS INCLUDE ~ToA/lib/a7_tools.tpa~ INCLUDE ~ToA/lib/EET_functions.tph~ ACTION_DEFINE_ARRAY charsetsReloadArray BEGIN setup journal END ACTION_DEFINE_ARRAY charsetsNoConvertArray BEGIN END LAF ~HANDLE_CHARSETS~ INT_VAR infer_charsets = 1 STR_VAR tra_path = "ToA/language" iconv_path = "ToA/tools/win32/iconv" charset_table = charsetsTable reload_array = charsetsReloadArray noconvert_array = charsetsNoConvertArray END LOAD_TRA ~ToA/language/%LANGUAGE%/setup.tra~ ACTION_IF GAME_IS ~bg2ee eet~ BEGIN OUTER_SPRINT ~res~ ~ee~ END ELSE ACTION_IF GAME_IS ~bgt tob~ BEGIN OUTER_SPRINT ~res~ ~normal~ END END LANGUAGE ~Deutsch (German)~ ~German~ ~ToA/language/german/setup.tra~ ~ToA/language/german/journal.tra~ LANGUAGE ~English by Headbanger~ ~English~ ~ToA/language/english/setup.tra~ ~ToA/language/english/journal.tra~ LANGUAGE ~Italian by ilot~ ~italian~ ~ToA/language/italian/setup.tra~ ~ToA/language/italian/journal.tra~ LANGUAGE ~Polski (Polish) by Aristo~ ~polish~ ~ToA/language/polish/setup.tra~ ~ToA/language/polish/journal.tra~ BEGIN @1 DESIGNATED 01 REQUIRE_PREDICATE GAME_IS ~bgt eet tob bg2ee~ @393 ACTION_DEFINE_ARRAY arrayName BEGIN ~ToA/base/baf/ZPALA3.baf~ ~ToA/base/baf/area/AR0700.baf~ ~ToA/base/baf/area/AR5500.baf~ END LAF ~EET_JOURNAL~ INT_VAR journal_game = 0 //0 - BG2 (+14); 1 - SoD (+7) (default = 0) journal_patch_mode = 0 //0 - replace with values; 1 - replace with variables (default = 0) STR_VAR journal_array = EVAL ~arrayName~ //array with files to patch (supports: d, dlg, baf, bcs, and any text file; if path points to override COPY_EXISTING is used) END EXTEND_BOTTOM ~AR0700.bcs~ ~ToA/base/baf/area/AR0700.baf~ EXTEND_BOTTOM ~AR5500.bcs~ ~ToA/base/baf/area/AR5500.baf~ COPY ~ToA/base/2da/ZSCENE1.2DA~ ~override~ REPLACE 74518 @384 COPY ~ToA/base/2da/ZSCENE2.2DA~ ~override~ REPLACE 74633 @385 COPY ~ToA/base/are/Z2BCAV.ARE~ ~override~ COPY ~ToA/base/are/Z2BERG.ARE~ ~override~ COPY ~ToA/base/are/Z2BZEL.ARE~ ~override~ COPY ~ToA/base/are/Z2CAVL.ARE~ ~override~ COPY ~ToA/base/are/Z2GZEL.ARE~ ~override~ COPY ~ToA/base/are/Z2LCAVE.are~ ~override~ COPY ~ToA/base/are/Z2SCHL.ARE~ ~override~ COPY ~ToA/base/are/Z2VCAV.ARE~ ~override~ COPY ~ToA/base/are/ZAHAU1.ARE~ ~override~ COPY ~ToA/base/are/ZAHAU2.ARE~ ~override~ COPY ~ToA/base/are/ZANEGH.are~ ~override~ SAY 0x7530 @390 SAY 0x75f4 @386 SAY 0x76b8 @391 COPY ~ToA/base/are/ZBERGE.ARE~ ~override~ COPY ~ToA/base/are/ZBHAU1.ARE~ ~override~ COPY ~ToA/base/are/ZBHAU2.ARE~ ~override~ COPY ~ToA/base/are/ZBHAUS.ARE~ ~override~ COPY ~ToA/base/are/ZBZEG2.ARE~ ~override~ COPY ~ToA/base/are/ZBZEL1.ARE~ ~override~ COPY ~ToA/base/are/ZBZEL2.ARE~ ~override~ COPY ~ToA/base/are/ZBZEL3.ARE~ ~override~ COPY ~ToA/base/are/ZBZEL4.ARE~ ~override~ COPY ~ToA/base/are/ZBZEL5.ARE~ ~override~ COPY ~ToA/base/are/ZBZEL6.ARE~ ~override~ COPY ~ToA/base/are/ZBZEL7.ARE~ ~override~ COPY ~ToA/base/are/ZBZEL8.ARE~ ~override~ COPY ~ToA/base/are/ZBZELG.ARE~ ~override~ COPY ~ToA/base/are/ZCAVE1.ARE~ ~override~ COPY ~ToA/base/are/ZCAVE2.ARE~ ~override~ COPY ~ToA/base/are/ZCAVE3.ARE~ ~override~ COPY ~ToA/base/are/ZCAVE4.ARE~ ~override~ COPY ~ToA/base/are/ZCAVE5.ARE~ ~override~ COPY ~ToA/base/are/ZCLIFF.are~ ~override~ COPY ~ToA/base/are/ZDREA2.are~ ~override~ COPY ~ToA/base/are/ZDREAM.ARE~ ~override~ COPY ~ToA/base/are/ZGAST.ARE~ ~override~ COPY ~ToA/base/are/ZGEFE.ARE~ ~override~ COPY ~ToA/base/are/ZHAU1.ARE~ ~override~ COPY ~ToA/base/are/ZHAU2.ARE~ ~override~ COPY ~ToA/base/are/ZHAU3.ARE~ ~override~ COPY ~ToA/base/are/ZHBERG.ARE~ ~override~ COPY ~ToA/base/are/ZHEL1.ARE~ ~override~ COPY ~ToA/base/are/ZHHAUS.are~ ~override~ COPY ~ToA/base/are/ZLADE1.ARE~ ~override~ COPY ~ToA/base/are/ZPALA.ARE~ ~override~ COPY ~ToA/base/are/ZPALA1.ARE~ ~override~ COPY ~ToA/base/are/ZPALA2.ARE~ ~override~ COPY ~ToA/base/are/ZPALA3.ARE~ ~override~ COPY ~ToA/base/are/ZSCHMI.ARE~ ~override~ COPY ~ToA/base/are/ZTEMP.ARE~ ~override~ COPY ~ToA/base/are/ZZELT1.ARE~ ~override~ COPY ~ToA/base/are/ZZELT2.ARE~ ~override~ COPY ~ToA/base/are/ZZELT3.ARE~ ~override~ COPY ~ToA/base/are/ZZELT4.ARE~ ~override~ COPY ~ToA/base/are/ZZELTG.ARE~ ~override~ COPY ~ToA/base/are/ZZHAU.ARE~ ~override~ COPY ~ToA/base/are/ZZHAU1.ARE~ ~override~ COPY ~ToA/base/are/ZZHAU2.ARE~ ~override~ COPY ~ToA/base/eff~ ~override~ COMPILE ~ToA/base/baf~ COMPILE ~ToA/base/d~ COPY ~ToA/base/itm/Z_2PLATB.ITM~ ~override~ SAY NAME1 @2 SAY NAME2 @2 SAY UNIDENTIFIED_DESC @3 SAY DESC @3 COPY ~ToA/base/itm/Z_AAMU.ITM~ ~override~ SAY NAME1 @4 SAY NAME2 @5 SAY UNIDENTIFIED_DESC @6 SAY DESC @7 COPY ~ToA/base/itm/Z_ANATH.ITM~ ~override~ SAY NAME1 @8 SAY NAME2 @9 SAY UNIDENTIFIED_DESC @10 SAY DESC @11 COPY ~ToA/base/itm/Z_ANATH1.ITM~ ~override~ SAY NAME1 @12 SAY NAME2 @12 SAY UNIDENTIFIED_DESC @13 SAY DESC @13 COPY ~ToA/base/itm/Z_ANATH2.ITM~ ~override~ SAY NAME1 @14 SAY NAME2 @14 SAY UNIDENTIFIED_DESC @15 SAY DESC @15 COPY ~ToA/base/itm/Z_ANATH3.ITM~ ~override~ SAY NAME1 @16 SAY NAME2 @16 SAY UNIDENTIFIED_DESC @17 SAY DESC @17 COPY ~ToA/base/itm/Z_ANATH4.ITM~ ~override~ SAY NAME1 @18 SAY NAME2 @18 SAY UNIDENTIFIED_DESC @19 SAY DESC @19 COPY ~ToA/base/itm/Z_ANATHZ.ITM~ ~override~ SAY NAME1 @8 SAY NAME2 @9 SAY UNIDENTIFIED_DESC @10 SAY DESC @20 COPY ~ToA/base/itm/Z_BAMU.ITM~ ~override~ SAY NAME1 @4 SAY NAME2 @21 SAY UNIDENTIFIED_DESC @6 SAY DESC @22 COPY ~ToA/base/itm/Z_BBLADE.ITM~ ~override~ SAY NAME1 @23 SAY NAME2 @24 SAY UNIDENTIFIED_DESC @25 SAY DESC @26 COPY ~ToA/base/itm/Z_BELWB.ITM~ ~override~ SAY NAME1 @27 SAY NAME2 @28 SAY UNIDENTIFIED_DESC @29 SAY DESC @30 COPY ~ToA/base/itm/Z_BER1.ITM~ ~override~ SAY NAME1 @31 SAY NAME2 @31 SAY UNIDENTIFIED_DESC @32 SAY DESC @32 COPY ~ToA/base/itm/Z_BER2.ITM~ ~override~ SAY NAME1 @33 SAY NAME2 @33 SAY UNIDENTIFIED_DESC @34 SAY DESC @34 COPY ~ToA/base/itm/Z_BER3.ITM~ ~override~ SAY NAME1 @35 SAY NAME2 @35 SAY UNIDENTIFIED_DESC @36 SAY DESC @36 COPY ~ToA/base/itm/Z_BOOK1.ITM~ ~override~ SAY NAME1 @37 SAY NAME2 @37 SAY UNIDENTIFIED_DESC @38 SAY DESC @38 COPY ~ToA/base/itm/Z_DKSW.ITM~ ~override~ SAY NAME1 @39 SAY NAME2 @40 SAY UNIDENTIFIED_DESC @41 SAY DESC @42 COPY ~ToA/base/itm/Z_EAMU.ITM~ ~override~ SAY NAME1 @4 SAY NAME2 @43 SAY UNIDENTIFIED_DESC @6 SAY DESC @44 COPY ~ToA/base/itm/Z_EKRAUT.itm~ ~override~ SAY NAME1 @45 SAY NAME2 @45 SAY UNIDENTIFIED_DESC @46 SAY DESC @46 COPY ~ToA/base/itm/Z_ELBOW.itm~ ~override~ SAY NAME1 @47 SAY NAME2 @48 SAY UNIDENTIFIED_DESC @49 SAY DESC @50 COPY ~ToA/base/itm/Z_EPFEIF.itm~ ~override~ SAY NAME1 @51 SAY NAME2 @52 SAY UNIDENTIFIED_DESC @53 SAY DESC @54 COPY ~ToA/base/itm/Z_FREE.itm~ ~override~ SAY NAME1 @55 SAY NAME2 @55 SAY UNIDENTIFIED_DESC @56 SAY DESC @56 COPY ~ToA/base/itm/Z_FREE1.itm~ ~override~ SAY NAME1 @57 SAY NAME2 @57 SAY UNIDENTIFIED_DESC @58 SAY DESC @58 COPY ~ToA/base/itm/Z_FREE2.itm~ ~override~ SAY NAME1 @57 SAY NAME2 @57 SAY UNIDENTIFIED_DESC @58 SAY DESC @58 COPY ~ToA/base/itm/Z_FREE3.itm~ ~override~ SAY NAME1 @57 SAY NAME2 @57 SAY UNIDENTIFIED_DESC @58 SAY DESC @58 COPY ~ToA/base/itm/Z_FREE4.itm~ ~override~ SAY NAME1 @57 SAY NAME2 @57 SAY UNIDENTIFIED_DESC @58 SAY DESC @58 COPY ~ToA/base/itm/Z_GHAM.itm~ ~override~ SAY NAME1 @59 SAY NAME2 @60 SAY UNIDENTIFIED_DESC @61 SAY DESC @62 COPY ~ToA/base/itm/Z_GHP1.itm~ ~override~ SAY NAME1 @63 SAY NAME2 @63 SAY UNIDENTIFIED_DESC @64 SAY DESC @64 COPY ~ToA/base/itm/Z_GHP2.itm~ ~override~ SAY NAME1 @65 SAY NAME2 @65 SAY UNIDENTIFIED_DESC @66 SAY DESC @66 COPY ~ToA/base/itm/Z_GOLA.itm~ ~override~ SAY NAME1 @67 SAY NAME2 @68 SAY UNIDENTIFIED_DESC @6 SAY DESC @69 COPY ~ToA/base/itm/Z_HACK.itm~ ~override~ SAY NAME1 @70 SAY NAME2 @71 SAY UNIDENTIFIED_DESC @10 SAY DESC @72 COPY ~ToA/base/itm/Z_HORN.itm~ ~override~ SAY NAME1 @73 SAY NAME2 @74 SAY UNIDENTIFIED_DESC @75 SAY DESC @76 COPY ~ToA/base/itm/Z_KEY1.itm~ ~override~ SAY NAME1 @77 SAY NAME2 @77 SAY UNIDENTIFIED_DESC @78 SAY DESC @78 COPY ~ToA/base/itm/Z_MARS.itm~ ~override~ SAY NAME1 @23 SAY NAME2 @79 SAY UNIDENTIFIED_DESC @25 SAY DESC @80 COPY ~ToA/base/itm/Z_PKEY.itm~ ~override~ SAY NAME1 @81 SAY NAME2 @81 SAY UNIDENTIFIED_DESC @82 SAY DESC @82 COPY ~ToA/base/itm/Z_PLATM.itm~ ~override~ SAY NAME1 @2 SAY NAME2 @2 SAY UNIDENTIFIED_DESC @3 SAY DESC @3 COPY ~ToA/base/itm/Z_RAMU.itm~ ~override~ SAY NAME1 @4 SAY NAME2 @83 SAY UNIDENTIFIED_DESC @6 SAY DESC @84 COPY ~ToA/base/itm/Z_RWEIN.itm~ ~override~ SAY NAME1 @85 SAY NAME2 @85 SAY UNIDENTIFIED_DESC @86 SAY DESC @86 COPY ~ToA/base/itm/Z_SCL1.itm~ ~override~ SAY NAME1 @87 SAY NAME2 @88 SAY UNIDENTIFIED_DESC @89 SAY DESC @89 COPY ~ToA/base/itm/Z_SCRLD.itm~ ~override~ SAY NAME1 @90 SAY NAME2 @91 SAY UNIDENTIFIED_DESC @92 SAY DESC @93 COPY ~ToA/base/itm/Z_SOPAM.itm~ ~override~ SAY NAME1 @4 SAY NAME2 @94 SAY UNIDENTIFIED_DESC @95 SAY DESC @96 COPY ~ToA/base/itm/Z_SPE1.itm~ ~override~ SAY NAME1 @97 SAY NAME2 @98 SAY UNIDENTIFIED_DESC @99 SAY DESC @100 COPY ~ToA/base/itm/Z_SPEKU.itm~ ~override~ SAY NAME1 @101 SAY NAME2 @102 SAY UNIDENTIFIED_DESC @103 SAY DESC @104 COPY ~ToA/base/itm/Z_SPOT.itm~ ~override~ SAY NAME1 @73 SAY NAME2 @105 SAY UNIDENTIFIED_DESC @75 SAY DESC @106 COPY ~ToA/base/itm/Z_SSW2H.itm~ ~override~ SAY NAME1 @70 SAY NAME2 @107 SAY UNIDENTIFIED_DESC @10 SAY DESC @108 COPY ~ToA/base/itm/Z_SWTHF.itm~ ~override~ SAY NAME1 @39 SAY NAME2 @109 SAY UNIDENTIFIED_DESC @41 SAY DESC @110 COPY ~ToA/base/itm/Z_TAFEL1.itm~ ~override~ SAY NAME1 @111 SAY NAME2 @111 SAY UNIDENTIFIED_DESC @112 SAY DESC @112 COPY ~ToA/base/itm/Z_TAFEL2.itm~ ~override~ SAY NAME1 @111 SAY NAME2 @111 SAY UNIDENTIFIED_DESC @112 SAY DESC @112 COPY ~ToA/base/cre/Z_2ARUB.CRE~ ~override~ SAY NAME1 @113 SAY NAME2 @113 COPY ~ToA/base/cre/Z_2BALOR.CRE~ ~override~ SAY NAME1 @114 SAY NAME2 @114 COPY ~ToA/base/cre/Z_2BARBA.CRE~ ~override~ SAY NAME1 @115 SAY NAME2 @115 COPY ~ToA/base/cre/Z_2BDRA.CRE~ ~override~ SAY NAME1 @116 SAY NAME2 @116 COPY ~ToA/base/cre/Z_2BELA.CRE~ ~override~ SAY NAME1 @117 SAY NAME2 @117 COPY ~ToA/base/cre/Z_2BIBLI.CRE~ ~override~ SAY NAME1 @118 SAY NAME2 @118 COPY ~ToA/base/cre/Z_2BOTE.CRE~ ~override~ SAY NAME1 @119 SAY NAME2 @119 COPY ~ToA/base/cre/Z_2DEVAB.CRE~ ~override~ SAY NAME1 @120 SAY NAME2 @120 COPY ~ToA/base/cre/Z_2DROF.CRE~ ~override~ SAY NAME1 @121 SAY NAME2 @121 COPY ~ToA/base/cre/Z_2DROK.CRE~ ~override~ SAY NAME1 @122 SAY NAME2 @122 COPY ~ToA/base/cre/Z_2DYRI.CRE~ ~override~ SAY NAME1 @123 SAY NAME2 @123 COPY ~ToA/base/cre/Z_2ELSA2.CRE~ ~override~ SAY NAME1 @124 SAY NAME2 @124 COPY ~ToA/base/cre/Z_2ELSAS.CRE~ ~override~ SAY NAME1 @124 SAY NAME2 @124 COPY ~ToA/base/cre/Z_2ERIT.CRE~ ~override~ SAY NAME1 @125 SAY NAME2 @125 COPY ~ToA/base/cre/Z_2GE1.CRE~ ~override~ SAY NAME1 @126 SAY NAME2 @126 COPY ~ToA/base/cre/Z_2GE2.CRE~ ~override~ SAY NAME1 @127 SAY NAME2 @127 COPY ~ToA/base/cre/Z_2GE3.CRE~ ~override~ SAY NAME1 @128 SAY NAME2 @128 COPY ~ToA/base/cre/Z_2GE4.CRE~ ~override~ SAY NAME1 @129 SAY NAME2 @129 COPY ~ToA/base/cre/Z_2GHAN.CRE~ ~override~ SAY NAME1 @130 SAY NAME2 @130 COPY ~ToA/base/cre/Z_2HER1.CRE~ ~override~ SAY NAME1 @131 SAY NAME2 @131 COPY ~ToA/base/cre/Z_2HER2.CRE~ ~override~ SAY NAME1 @132 SAY NAME2 @132 COPY ~ToA/base/cre/Z_2HER3.CRE~ ~override~ SAY NAME1 @133 SAY NAME2 @133 COPY ~ToA/base/cre/Z_2HER4.CRE~ ~override~ SAY NAME1 @134 SAY NAME2 @134 COPY ~ToA/base/cre/Z_2HER5.CRE~ ~override~ SAY NAME1 @135 SAY NAME2 @135 COPY ~ToA/base/cre/Z_2HER6.CRE~ ~override~ SAY NAME1 @136 SAY NAME2 @136 COPY ~ToA/base/cre/Z_2HIBI2.CRE~ ~override~ SAY NAME1 @137 SAY NAME2 @137 COPY ~ToA/base/cre/Z_2HIBIT.CRE~ ~override~ SAY NAME1 @137 SAY NAME2 @137 COPY ~ToA/base/cre/Z_2HOB.CRE~ ~override~ SAY NAME1 @138 SAY NAME2 @138 COPY ~ToA/base/cre/Z_2LE1.CRE~ ~override~ SAY NAME1 @139 SAY NAME2 @139 COPY ~ToA/base/cre/Z_2LE2.CRE~ ~override~ SAY NAME1 @140 SAY NAME2 @140 COPY ~ToA/base/cre/Z_2LE3.CRE~ ~override~ SAY NAME1 @141 SAY NAME2 @141 COPY ~ToA/base/cre/Z_2LE4.CRE~ ~override~ SAY NAME1 @142 SAY NAME2 @142 COPY ~ToA/base/cre/Z_2LE5.CRE~ ~override~ SAY NAME1 @143 SAY NAME2 @143 COPY ~ToA/base/cre/Z_2LEIB.CRE~ ~override~ SAY NAME1 @144 SAY NAME2 @144 COPY ~ToA/base/cre/Z_2MAG1.CRE~ ~override~ SAY NAME1 @145 SAY NAME2 @145 COPY ~ToA/base/cre/Z_2MAND.CRE~ ~override~ SAY NAME1 @146 SAY NAME2 @146 COPY ~ToA/base/cre/Z_2MYST.CRE~ ~override~ SAY NAME1 @147 SAY NAME2 @147 COPY ~ToA/base/cre/Z_2NAUR2.CRE~ ~override~ SAY NAME1 @148 SAY NAME2 @148 COPY ~ToA/base/cre/Z_2NEK.CRE~ ~override~ SAY NAME1 @149 SAY NAME2 @149 COPY ~ToA/base/cre/Z_2NEKER.CRE~ ~override~ SAY NAME1 @149 SAY NAME2 @149 COPY ~ToA/base/cre/Z_2PBHAL.CRE~ ~override~ SAY NAME1 @150 SAY NAME2 @150 COPY ~ToA/base/cre/Z_2SBB.CRE~ ~override~ SAY NAME1 @138 SAY NAME2 @138 COPY ~ToA/base/cre/Z_2SBG.CRE~ ~override~ SAY NAME1 @151 SAY NAME2 @151 COPY ~ToA/base/cre/Z_2SCB.CRE~ ~override~ SAY NAME1 @152 SAY NAME2 @152 COPY ~ToA/base/cre/Z_2SCG.CRE~ ~override~ SAY NAME1 @153 SAY NAME2 @153 COPY ~ToA/base/cre/Z_2SERIN.CRE~ ~override~ SAY NAME1 @154 SAY NAME2 @154 COPY ~ToA/base/cre/Z_2SLE1.CRE~ ~override~ SAY NAME1 @155 SAY NAME2 @155 COPY ~ToA/base/cre/Z_2SLE2.CRE~ ~override~ SAY NAME1 @156 SAY NAME2 @156 COPY ~ToA/base/cre/Z_2SLE3.CRE~ ~override~ SAY NAME1 @157 SAY NAME2 @157 COPY ~ToA/base/cre/Z_2SLE4.CRE~ ~override~ SAY NAME1 @158 SAY NAME2 @158 COPY ~ToA/base/cre/Z_2SLE5.CRE~ ~override~ SAY NAME1 @159 SAY NAME2 @159 COPY ~ToA/base/cre/Z_2SLE6.CRE~ ~override~ SAY NAME1 @160 SAY NAME2 @160 COPY ~ToA/base/cre/Z_2SMB.CRE~ ~override~ SAY NAME1 @161 SAY NAME2 @161 COPY ~ToA/base/cre/Z_2SMG.CRE~ ~override~ SAY NAME1 @145 SAY NAME2 @145 COPY ~ToA/base/cre/Z_2SOL0.CRE~ ~override~ SAY NAME1 @162 SAY NAME2 @162 COPY ~ToA/base/cre/Z_2SOL1.CRE~ ~override~ SAY NAME1 @162 SAY NAME2 @162 COPY ~ToA/base/cre/Z_2SPB.CRE~ ~override~ SAY NAME1 @163 SAY NAME2 @163 COPY ~ToA/base/cre/Z_2SPE.CRE~ ~override~ SAY NAME1 @164 SAY NAME2 @164 COPY ~ToA/base/cre/Z_2SPE2.CRE~ ~override~ SAY NAME1 @165 SAY NAME2 @165 COPY ~ToA/base/cre/Z_2SPG.CRE~ ~override~ SAY NAME1 @166 SAY NAME2 @166 COPY ~ToA/base/cre/Z_2SSB.CRE~ ~override~ SAY NAME1 @144 SAY NAME2 @144 COPY ~ToA/base/cre/Z_2SSG.CRE~ ~override~ SAY NAME1 @162 SAY NAME2 @162 COPY ~ToA/base/cre/Z_2STB.CRE~ ~override~ SAY NAME1 @167 SAY NAME2 @167 COPY ~ToA/base/cre/Z_2STRA.CRE~ ~override~ SAY NAME1 @168 SAY NAME2 @168 COPY ~ToA/base/cre/Z_2TARA.CRE~ ~override~ SAY NAME1 @169 SAY NAME2 @169 COPY ~ToA/base/cre/Z_2TSAD.CRE~ ~override~ SAY NAME1 @170 SAY NAME2 @170 COPY ~ToA/base/cre/Z_2VAMPF.CRE~ ~override~ SAY NAME1 @171 SAY NAME2 @171 COPY ~ToA/base/cre/Z_2VAMPM.CRE~ ~override~ SAY NAME1 @172 SAY NAME2 @172 COPY ~ToA/base/cre/Z_2YANF.CRE~ ~override~ SAY NAME1 @144 SAY NAME2 @144 COPY ~ToA/base/cre/Z_2YANF2.CRE~ ~override~ SAY NAME1 @144 SAY NAME2 @144 COPY ~ToA/base/cre/Z_2YANM.CRE~ ~override~ SAY NAME1 @161 SAY NAME2 @161 COPY ~ToA/base/cre/Z_ADON.CRE~ ~override~ SAY NAME1 @173 SAY NAME2 @173 COPY ~ToA/base/cre/Z_ALAST.CRE~ ~override~ SAY NAME1 @174 SAY NAME2 @174 COPY ~ToA/base/cre/Z_ARYA.CRE~ ~override~ SAY NAME1 @175 SAY NAME2 @175 COPY ~ToA/base/cre/Z_BDRAG.CRE~ ~override~ SAY NAME1 @116 SAY NAME2 @116 COPY ~ToA/base/cre/Z_BERED.CRE~ ~override~ SAY NAME1 @176 SAY NAME2 @176 COPY ~ToA/base/cre/Z_BERFOT.CRE~ ~override~ SAY NAME1 @177 SAY NAME2 @177 COPY ~ToA/base/cre/Z_BERGF.CRE~ ~override~ SAY NAME1 @178 SAY NAME2 @178 COPY ~ToA/base/cre/Z_BERGF2.CRE~ ~override~ SAY NAME1 @178 SAY NAME2 @178 COPY ~ToA/base/cre/Z_BERSER.CRE~ ~override~ SAY NAME1 @179 SAY NAME2 @179 COPY ~ToA/base/cre/Z_BHAAL.CRE~ ~override~ SAY NAME1 @180 SAY NAME2 @180 COPY ~ToA/base/cre/Z_BIANCA.CRE~ ~override~ SAY NAME1 @181 SAY NAME2 @181 COPY ~ToA/base/cre/Z_BLACK.CRE~ ~override~ SAY NAME1 @182 SAY NAME2 @182 COPY ~ToA/base/cre/Z_BURGM.CRE~ ~override~ SAY NAME1 @183 SAY NAME2 @183 COPY ~ToA/base/cre/Z_CLERI1.CRE~ ~override~ SAY NAME1 @184 SAY NAME2 @184 COPY ~ToA/base/cre/Z_CYRIC.CRE~ ~override~ SAY NAME1 @185 SAY NAME2 @185 COPY ~ToA/base/cre/Z_DAEMO.CRE~ ~override~ SAY NAME1 @186 SAY NAME2 @186 COPY ~ToA/base/cre/Z_DALMAR.CRE~ ~override~ SAY NAME1 @187 SAY NAME2 @187 COPY ~ToA/base/cre/Z_DANAN.CRE~ ~override~ SAY NAME1 @188 SAY NAME2 @188 COPY ~ToA/base/cre/Z_DARAK.CRE~ ~override~ SAY NAME1 @189 SAY NAME2 @189 COPY ~ToA/base/cre/Z_DAVIAN.CRE~ ~override~ SAY NAME1 @190 SAY NAME2 @190 COPY ~ToA/base/cre/Z_DERIA.CRE~ ~override~ SAY NAME1 @191 SAY NAME2 @191 COPY ~ToA/base/cre/Z_DERIA2.CRE~ ~override~ SAY NAME1 @191 SAY NAME2 @191 COPY ~ToA/base/cre/Z_DOMP.CRE~ ~override~ SAY NAME1 @192 SAY NAME2 @192 COPY ~ToA/base/cre/Z_DONO.CRE~ ~override~ SAY NAME1 @193 SAY NAME2 @193 COPY ~ToA/base/cre/Z_DORE.CRE~ ~override~ SAY NAME1 @194 SAY NAME2 @194 COPY ~ToA/base/cre/Z_DROW1.CRE~ ~override~ SAY NAME1 @121 SAY NAME2 @121 COPY ~ToA/base/cre/Z_DROW10.CRE~ ~override~ SAY NAME1 @121 SAY NAME2 @121 COPY ~ToA/base/cre/Z_DROW11.CRE~ ~override~ SAY NAME1 @122 SAY NAME2 @122 COPY ~ToA/base/cre/Z_DROW2.CRE~ ~override~ SAY NAME1 @122 SAY NAME2 @122 COPY ~ToA/base/cre/Z_DROW3.CRE~ ~override~ SAY NAME1 @121 SAY NAME2 @121 COPY ~ToA/base/cre/Z_DROW4.CRE~ ~override~ SAY NAME1 @121 SAY NAME2 @121 COPY ~ToA/base/cre/Z_DROW5.CRE~ ~override~ SAY NAME1 @121 SAY NAME2 @121 COPY ~ToA/base/cre/Z_DROW6.CRE~ ~override~ SAY NAME1 @121 SAY NAME2 @121 COPY ~ToA/base/cre/Z_DROWF.CRE~ ~override~ SAY NAME1 @121 SAY NAME2 @121 COPY ~ToA/base/cre/Z_DROWK.CRE~ ~override~ SAY NAME1 @122 SAY NAME2 @122 COPY ~ToA/base/cre/Z_DUEGA1.CRE~ ~override~ SAY NAME1 @195 SAY NAME2 @195 COPY ~ToA/base/cre/Z_DUEGA2.CRE~ ~override~ SAY NAME1 @196 SAY NAME2 @196 COPY ~ToA/base/cre/Z_DUEGA3.CRE~ ~override~ SAY NAME1 @196 SAY NAME2 @196 COPY ~ToA/base/cre/Z_ELF1.CRE~ ~override~ SAY NAME1 @197 SAY NAME2 @197 COPY ~ToA/base/cre/Z_ELF2.CRE~ ~override~ SAY NAME1 @197 SAY NAME2 @197 COPY ~ToA/base/cre/Z_ELF3.CRE~ ~override~ SAY NAME1 @197 SAY NAME2 @197 COPY ~ToA/base/cre/Z_ELMI.CRE~ ~override~ SAY NAME1 @198 SAY NAME2 @198 COPY ~ToA/base/cre/Z_EMIR.CRE~ ~override~ SAY NAME1 @199 SAY NAME2 @199 COPY ~ToA/base/cre/Z_FEAR.CRE~ ~override~ SAY NAME1 @200 SAY NAME2 @200 COPY ~ToA/base/cre/Z_FMAGE.CRE~ ~override~ SAY NAME1 @201 SAY NAME2 @201 COPY ~ToA/base/cre/Z_GALA2.CRE~ ~override~ SAY NAME1 @202 SAY NAME2 @202 COPY ~ToA/base/cre/Z_GALA3.CRE~ ~override~ SAY NAME1 @202 SAY NAME2 @202 COPY ~ToA/base/cre/Z_GALF2.CRE~ ~override~ SAY NAME1 @203 SAY NAME2 @203 COPY ~ToA/base/cre/Z_GALF3.CRE~ ~override~ SAY NAME1 @203 SAY NAME2 @203 COPY ~ToA/base/cre/Z_GALORA.CRE~ ~override~ SAY NAME1 @202 SAY NAME2 @202 COPY ~ToA/base/cre/Z_GALORF.CRE~ ~override~ SAY NAME1 @203 SAY NAME2 @203 COPY ~ToA/base/cre/Z_GENER1.CRE~ ~override~ SAY NAME1 @204 SAY NAME2 @204 COPY ~ToA/base/cre/Z_GNOLLF.CRE~ ~override~ SAY NAME1 @205 SAY NAME2 @205 COPY ~ToA/base/cre/Z_GOLIAT.CRE~ ~override~ SAY NAME1 @206 SAY NAME2 @206 COPY ~ToA/base/cre/Z_GUARD1.CRE~ ~override~ SAY NAME1 @207 SAY NAME2 @207 COPY ~ToA/base/cre/Z_GUARD2.CRE~ ~override~ SAY NAME1 @208 SAY NAME2 @208 COPY ~ToA/base/cre/Z_HEAD1.CRE~ ~override~ SAY NAME1 @209 SAY NAME2 @209 COPY ~ToA/base/cre/Z_HEAD2.CRE~ ~override~ SAY NAME1 @210 SAY NAME2 @210 COPY ~ToA/base/cre/Z_HMAGE.CRE~ ~override~ SAY NAME1 @211 SAY NAME2 @211 COPY ~ToA/base/cre/Z_HOBGOB.CRE~ ~override~ SAY NAME1 @138 SAY NAME2 @138 COPY ~ToA/base/cre/Z_IBAR.CRE~ ~override~ SAY NAME1 @212 SAY NAME2 @212 COPY ~ToA/base/cre/Z_IGOR.CRE~ ~override~ SAY NAME1 @213 SAY NAME2 @213 COPY ~ToA/base/cre/Z_JAHORI.CRE~ ~override~ SAY NAME1 @214 SAY NAME2 @214 COPY ~ToA/base/cre/Z_JUNG1.CRE~ ~override~ SAY NAME1 @215 SAY NAME2 @215 COPY ~ToA/base/cre/Z_JUNG2.CRE~ ~override~ SAY NAME1 @215 SAY NAME2 @215 COPY ~ToA/base/cre/Z_JUNG3.CRE~ ~override~ SAY NAME1 @215 SAY NAME2 @215 COPY ~ToA/base/cre/Z_KALAK.CRE~ ~override~ SAY NAME1 @216 SAY NAME2 @216 COPY ~ToA/base/cre/Z_KCHICK.CRE~ ~override~ SAY NAME1 @217 SAY NAME2 @217 COPY ~ToA/base/cre/Z_KELEM.CRE~ ~override~ SAY NAME1 @218 SAY NAME2 @218 COPY ~ToA/base/cre/Z_LIND.CRE~ ~override~ SAY NAME1 @219 SAY NAME2 @219 COPY ~ToA/base/cre/Z_LORET.CRE~ ~override~ SAY NAME1 @220 SAY NAME2 @220 COPY ~ToA/base/cre/Z_MAEL.CRE~ ~override~ SAY NAME1 @221 SAY NAME2 @221 COPY ~ToA/base/cre/Z_MAGE1.CRE~ ~override~ SAY NAME1 @222 SAY NAME2 @222 COPY ~ToA/base/cre/Z_MAGE2.CRE~ ~override~ SAY NAME1 @222 SAY NAME2 @222 COPY ~ToA/base/cre/Z_MAGE3.CRE~ ~override~ SAY NAME1 @222 SAY NAME2 @222 COPY ~ToA/base/cre/Z_MAGTER.CRE~ ~override~ SAY NAME1 @223 SAY NAME2 @223 COPY ~ToA/base/cre/Z_MAHAN.CRE~ ~override~ SAY NAME1 @224 SAY NAME2 @224 COPY ~ToA/base/cre/Z_MALAK.CRE~ ~override~ SAY NAME1 @225 SAY NAME2 @225 COPY ~ToA/base/cre/Z_MARL2.CRE~ ~override~ SAY NAME1 @226 SAY NAME2 @226 COPY ~ToA/base/cre/Z_MARL3.CRE~ ~override~ SAY NAME1 @226 SAY NAME2 @226 COPY ~ToA/base/cre/Z_MARLIK.CRE~ ~override~ SAY NAME1 @226 SAY NAME2 @226 COPY ~ToA/base/cre/Z_MARY.CRE~ ~override~ SAY NAME1 @227 SAY NAME2 @227 COPY ~ToA/base/cre/Z_MBARD1.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MBARD2.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MBARD3.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MBARD4.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MBARD5.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MBARD6.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MCLER1.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MCLER2.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MCLER3.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MCLER4.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MCLER5.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MCLER6.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MEFIZ.CRE~ ~override~ SAY NAME1 @229 SAY NAME2 @229 COPY ~ToA/base/cre/Z_MFIGT1.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MFIGT2.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MFIGT3.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MFIGT4.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MFIGT5.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MFIGT6.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MMAGE1.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MMAGE2.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MMAGE3.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MMAGE4.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MMAGE5.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MMAGE6.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MPLY1.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MPLY2.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MPLY3.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MPLY4.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MPLY5.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MPLY6.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MTHIF1.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MTHIF2.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MTHIF3.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MTHIF4.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MTHIF5.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MTHIF6.CRE~ ~override~ SAY NAME1 @228 SAY NAME2 @228 COPY ~ToA/base/cre/Z_MYST2.CRE~ ~override~ SAY NAME1 @230 SAY NAME2 @230 COPY ~ToA/base/cre/Z_MYSTRA.CRE~ ~override~ SAY NAME1 @231 SAY NAME2 @231 COPY ~ToA/base/cre/Z_NAUR.CRE~ ~override~ SAY NAME1 @148 SAY NAME2 @148 COPY ~ToA/base/cre/Z_NICKI.CRE~ ~override~ SAY NAME1 @232 SAY NAME2 @232 COPY ~ToA/base/cre/Z_NIP.CRE~ ~override~ SAY NAME1 @233 SAY NAME2 @233 COPY ~ToA/base/cre/Z_NOMO2.CRE~ ~override~ SAY NAME1 @234 SAY NAME2 @234 COPY ~ToA/base/cre/Z_NOMO3.CRE~ ~override~ SAY NAME1 @234 SAY NAME2 @234 COPY ~ToA/base/cre/Z_NOMO4.CRE~ ~override~ SAY NAME1 @234 SAY NAME2 @234 COPY ~ToA/base/cre/Z_NOMO5.CRE~ ~override~ SAY NAME1 @234 SAY NAME2 @234 COPY ~ToA/base/cre/Z_NOMORA.CRE~ ~override~ SAY NAME1 @234 SAY NAME2 @234 COPY ~ToA/base/cre/Z_NUMA.CRE~ ~override~ SAY NAME1 @235 SAY NAME2 @235 COPY ~ToA/base/cre/Z_OROG.CRE~ ~override~ SAY NAME1 @236 SAY NAME2 @236 COPY ~ToA/base/cre/Z_PAT.CRE~ ~override~ SAY NAME1 @237 SAY NAME2 @237 COPY ~ToA/base/cre/Z_PICAR.CRE~ ~override~ SAY NAME1 @238 SAY NAME2 @238 COPY ~ToA/base/cre/Z_PIRI.CRE~ ~override~ SAY NAME1 @239 SAY NAME2 @239 COPY ~ToA/base/cre/Z_PORTW1.CRE~ ~override~ SAY NAME1 @240 SAY NAME2 @240 COPY ~ToA/base/cre/Z_RASAM.CRE~ ~override~ SAY NAME1 @241 SAY NAME2 @241 COPY ~ToA/base/cre/Z_SARAH.CRE~ ~override~ SAY NAME1 @242 SAY NAME2 @242 COPY ~ToA/base/cre/Z_SLAT.CRE~ ~override~ SAY NAME1 @243 SAY NAME2 @243 COPY ~ToA/base/cre/Z_SMAGE.CRE~ ~override~ SAY NAME1 @244 SAY NAME2 @244 COPY ~ToA/base/cre/Z_SOLDA1.CRE~ ~override~ SAY NAME1 @245 SAY NAME2 @245 COPY ~ToA/base/cre/Z_SOLDA2.CRE~ ~override~ SAY NAME1 @245 SAY NAME2 @245 COPY ~ToA/base/cre/Z_SOLDA3.CRE~ ~override~ SAY NAME1 @245 SAY NAME2 @245 COPY ~ToA/base/cre/Z_SOLDAT.CRE~ ~override~ SAY NAME1 @245 SAY NAME2 @245 COPY ~ToA/base/cre/Z_SOLDNF.CRE~ ~override~ SAY NAME1 @246 SAY NAME2 @246 COPY ~ToA/base/cre/Z_SOLDNM.CRE~ ~override~ SAY NAME1 @246 SAY NAME2 @246 COPY ~ToA/base/cre/Z_SOUL1.CRE~ ~override~ SAY NAME1 @247 SAY NAME2 @247 COPY ~ToA/base/cre/Z_SOUL2.CRE~ ~override~ SAY NAME1 @247 SAY NAME2 @247 COPY ~ToA/base/cre/Z_SOUL3.CRE~ ~override~ SAY NAME1 @247 SAY NAME2 @247 COPY ~ToA/base/cre/Z_TANDOS.CRE~ ~override~ SAY NAME1 @248 SAY NAME2 @248 COPY ~ToA/base/cre/Z_TEST.CRE~ ~override~ SAY NAME1 @234 SAY NAME2 @234 COPY ~ToA/base/cre/Z_TOLON.CRE~ ~override~ SAY NAME1 @249 SAY NAME2 @249 COPY ~ToA/base/cre/Z_TORTA.CRE~ ~override~ SAY NAME1 @250 SAY NAME2 @250 COPY ~ToA/base/cre/Z_TULUK.CRE~ ~override~ SAY NAME1 @251 SAY NAME2 @251 COPY ~ToA/base/cre/Z_VPIRI.CRE~ ~override~ SAY NAME1 @252 SAY NAME2 @252 COPY ~ToA/base/cre/Z_WHEL1.CRE~ ~override~ SAY NAME1 @253 SAY NAME2 @253 COPY ~ToA/base/cre/Z_WHEL2.CRE~ ~override~ SAY NAME1 @253 SAY NAME2 @253 COPY ~ToA/base/cre/Z_WHEL3.CRE~ ~override~ SAY NAME1 @253 SAY NAME2 @253 COPY ~ToA/base/cre/Z_WHEL4.CRE~ ~override~ SAY NAME1 @253 SAY NAME2 @253 COPY ~ToA/base/cre/Z_WHITE.CRE~ ~override~ SAY NAME1 @247 SAY NAME2 @247 COPY ~ToA/base/cre/Z_WINIF.CRE~ ~override~ SAY NAME1 @254 SAY NAME2 @254 COPY ~ToA/base/cre/Z_WINNI.CRE~ ~override~ SAY NAME1 @255 SAY NAME2 @255 COPY ~ToA/base/cre/Z_WMAGE.CRE~ ~override~ SAY NAME1 @256 SAY NAME2 @256 COPY ~ToA/base/cre/Z_YANTIE.CRE~ ~override~ SAY NAME1 @163 SAY NAME2 @163 COPY ~ToA/base/cre/Z_YANTIF.CRE~ ~override~ SAY NAME1 @144 SAY NAME2 @144 COPY ~ToA/base/cre/Z_YANTIM.CRE~ ~override~ SAY NAME1 @161 SAY NAME2 @161 COPY ~ToA/base/cre/Z_ZAH.CRE~ ~override~ SAY NAME1 @257 SAY NAME2 @257 COPY ~ToA/base/cre/Z_ZAHIKI.CRE~ ~override~ SAY NAME1 @258 SAY NAME2 @258 COPY ~ToA/base/cre/Z_ZANAI.CRE~ ~override~ SAY NAME1 @259 SAY NAME2 @259 COPY ~ToA/base/spl/Z_SW901.SPL~ ~override~ SAY NAME1 @88 SAY UNIDENTIFIED_DESC @89 COPY ~ToA/base/sto/Z_2BIBLI.STO~ ~override~ SAY 0x0c @260 COPY ~ToA/base/sto/Z_BIBLI.STO~ ~override~ SAY 0x0c @260 COPY ~ToA/base/sto/Z_DAVIAN.STO~ ~override~ SAY 0x0c @190 COPY ~ToA/base/sto/Z_EMIR.STO~ ~override~ SAY 0x0c @260 COPY ~ToA/base/sto/Z_MEFIZ.STO~ ~override~ SAY 0x0c @260 MKDIR ~ToA/bif~ LAF HANDLE_TILECONV INT_VAR STR_VAR input_path = ~ToA/base/tbc~ output_path = ~ToA/bif~ END LAF HANDLE_AUDIO INT_VAR STR_VAR audio_path = ~ToA/base/ogg~ oggdec_path = ~ToA/tools/win32~ sox_path = ~ToA/tools/macosx~ output_path = ~ToA/bif~ END COPY ~ToA/base/bam~ ~ToA/bif~ COPY ~ToA/base/bmp~ ~ToA/bif~ COPY ~ToA/base/mos/%res%~ ~ToA/bif~ COPY ~ToA/base/wed~ ~ToA/bif~ MAKE_BIFF ~ToA~ BEGIN ~ToA/bif~ ~^.*$~ END ACTION_FOR_EACH var IN bmp bam mos tis wav wed BEGIN ACTION_BASH_FOR ~ToA/bif~ ~^.+\.%var%$~ BEGIN DELETE + ~%BASH_FOR_FILESPEC%~ END END LAF REMOVE_DIRECTORY STR_VAR dir_name = ~ToA/bif~ END ADD_JOURNAL @999990 @999991 @999992 @999993 @999994 @999995 @999996 @999997 @999998 @999999 BEGIN @10000 REQUIRE_PREDICATE MOD_IS_INSTALLED ~ToA/setup-toa.TP2~ 1 @10001 DESIGNATED 02 GROUP @10002 ACTION_FOR_EACH filename IN ZMYST01 ZMYST02 ZMYST03 ZMYST04 ZMYST05 ZMYST07 ZMYST08 ZMYST09 ZMYST10 ZMYST11 ZMYST12 ZNOMOR01 ZNOMOR02 ZNOMOR03 ZNOMOR04 ZNOMOR05 ZNOMOR06 ZNOMOR07 ZNOMOR08 ZNOMOR09 ZNOMOR10 ZNOMOR11 ZNOMOR12 ZNOMOR13 ZNOMOR14 ZNOMOR15 ZNOMOR16 ZNOMOR17 ZNOMOR18 ZNOMOR19 ZNOMOR20 ZNOMOR21 ZNOMOR22 ZNOMOR23 ZNOMOR24 ZNOMOR25 ZNOMOR26 ZNOMOR27 ZNOMOR28 ZNOMOR29 ZNOMOR30 ZNOMOR31 ZNOMOR32 ZNOMOR33 ZNOMOR34 ZNOMOR35 ZNOMOR36 ZNOMOR37 ZNOMOR38 ZNOMOR39 ZNOMOR40 ZNOMOR41 ZNOMOR42 ZNOMOR43 ZNOMOR44 ZNOMOR45 ZNOMOR46 ZNOMOR47 ZNOMOR48 ZNOMOR49 ZNOMOR50 ZNOMOR51 ZNOMOR52 ZNOMOR53 ZNOMOR54 ZNOMOR55 ZNOMOR56 ZNOMOR57 ZNOMOR58 ZNOMOR59 BEGIN COPY ~ToA/base/blank.wav~ ~override/%filename%.wav~ END BEGIN @10003 REQUIRE_PREDICATE MOD_IS_INSTALLED ~ToA/setup-toa.TP2~ 1 @10001 DESIGNATED 03 GROUP @10002 SUBCOMPONENT @10004 COPY_EXISTING ~AR0700.bcs~ ~override~ REPLACE_BCS_BLOCK ~ToA/base/baf/area/AR0700.baf~ ~ToA/base/blank.bcs~ BEGIN @10005 REQUIRE_PREDICATE MOD_IS_INSTALLED ~ToA/setup-toa.TP2~ 1 @10001 DESIGNATED 04 GROUP @10002 SUBCOMPONENT @10004 COPY_EXISTING ~AR5500.bcs~ ~override~ REPLACE_BCS_BLOCK ~ToA/base/baf/area/AR5500.baf~ ~ToA/base/blank.bcs~ BEGIN @392 REQUIRE_PREDICATE !GAME_IS ~bg2ee eet~ @394 DESIGNATED 05 GROUP @10002 OUTER_PATCH_SAVE orig_bytes_1 ~~ BEGIN INSERT_BYTES 0x000 0x9 WRITE_LONG 0x000 0xdc82c766 WRITE_LONG 0x004 0x80000005 WRITE_BYTE 0x008 0x00 END OUTER_PATCH_SAVE patch_bytes_1 ~~ BEGIN INSERT_BYTES 0x000 0x9 WRITE_LONG 0x000 0xdc82c766 WRITE_LONG 0x004 0xe0000005 WRITE_BYTE 0x008 0x00 END COPY bgmain.exe bgmain.exe READ_ASCII 0x002739d2 target_bytes_1 ELSE 0 (0x9) PATCH_IF (~%target_bytes_1%~ STRING_EQUAL ~%orig_bytes_1%~) THEN BEGIN WRITE_ASCIIE 0x002739d2 ~%patch_bytes_1%~ (0x9) INNER_ACTION BEGIN COPY ~ToA/base/toolscrl.bam~ ~override~ END END ELSE PATCH_IF (~%target_bytes_1%~ STRING_EQUAL ~%patch_bytes_1%~) THEN BEGIN PATCH_PRINT ~Patch already applied. Skipping ...~ END ELSE INNER_ACTION BEGIN FAIL ~Target bytes don't match. Aborting ...~ END BUT_ONLY BEGIN @10006 REQUIRE_PREDICATE MOD_IS_INSTALLED ~ToA/setup-toa.TP2~ 1 @10001 DESIGNATED 10 GROUP @10007 OUTER_SPRINT "flags" "UNDROPPABLE" COPY_EXISTING ~Z_ZANAI.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~CHAN04~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_ZAHIKI.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_ZAH.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CHAN13" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H09" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_YANTIM.CRE~ ~override~ WRITE_LONG 0x14 50 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "RING06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK14" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING16" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_YANTIF.CRE~ ~override~ WRITE_LONG 0x14 100 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CHAN05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AMUL13" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H20~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_YANTIE.CRE~ ~override~ WRITE_LONG 0x14 150 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CHAN05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SW1H20~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_WMAGE.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SLNG10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SLNG01~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_WINNI.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "STAF08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~STAF01~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_WINIF.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_WHITE.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT23" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~PLAT01~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_WHEL4.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "Z_MARS" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_WHEL3.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "Z_MARS" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_WHEL2.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "Z_MARS" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_WHEL1.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "Z_MARS" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_TULUK.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H73" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_TOLON.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "HALB03" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~PLAT01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~HALB01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_TANDOS.cre~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SLNG10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SLNG01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~CLCK13~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_SOUL3.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK15" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~CLCK13~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_SOUL2.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK15" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~CLCK13~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_SOUL1.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK15" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~CLCK13~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_SOLDNM.CRE~ ~override~ WRITE_LONG 0x14 200 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "BRAC03" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H14" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK13" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE05~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_SOLDNF.CRE~ ~override~ WRITE_LONG 0x14 250 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SHLD17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BRAC03" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING19" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H44" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "LEAT05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE05~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_SMAGE.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SLNG10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SLNG01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_PORTW1.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H24" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_PIRI.CRE~ ~override~ WRITE_LONG 0x1c 0 COPY_EXISTING ~Z_PICAR.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "MISC50" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ COPY_EXISTING ~Z_OROG.CRE~ ~override~ WRITE_LONG 0x14 100 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CHAN05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AMUL13" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_NUMA.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "RING09" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AMUL19" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD19" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BRAC10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BELT06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOOT03" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT20" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SHLD16~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE05~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_NOMORA.CRE~ ~override~ ~Z_NOMO2.CRE~ ~override~ ~Z_NOMO3.CRE~ ~override~ ~Z_NOMO4.CRE~ ~override~ ~Z_NOMO5.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK15" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~CLCK01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_NIP.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "LEAT11" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BLUN15" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~LEAT01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~BLUN06~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_NICKI.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ COPY_EXISTING ~Z_NAUR.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H24" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_MYSTRA.CRE~ ~override~ ~Z_MYST2.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HGWRA02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "STAF20" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~STAF01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_MTHIF1.CRE~ ~override~ ~Z_MTHIF2.CRE~ ~override~ ~Z_MTHIF3.CRE~ ~override~ ~Z_MTHIF4.CRE~ ~override~ ~Z_MTHIF5.CRE~ ~override~ ~Z_MTHIF6.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "LEAT07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H29" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW26" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~LEAT01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SW1H07~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~BOW05~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ ADD_CRE_ITEM ~AROW01~ #0 #0 #0 ~IDENTIFIED~ ~INV12~ COPY_EXISTING ~Z_MPLY1.CRE~ ~override~ ~Z_MPLY2.CRE~ ~override~ ~Z_MPLY3.CRE~ ~override~ ~Z_MPLY4.CRE~ ~override~ ~Z_MPLY5.CRE~ ~override~ ~Z_MPLY6.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT23" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H42" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD29" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H07~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE05~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_MMAGE1.CRE~ ~override~ ~Z_MMAGE2.CRE~ ~override~ ~Z_MMAGE3.CRE~ ~override~ ~Z_MMAGE4.CRE~ ~override~ ~Z_MMAGE5.CRE~ ~override~ ~Z_MMAGE6.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SLNG10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK01" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SLNG01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE05~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE05~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_MFIGT1.CRE~ ~override~ ~Z_MFIGT2.CRE~ ~override~ ~Z_MFIGT3.CRE~ ~override~ ~Z_MFIGT4.CRE~ ~override~ ~Z_MFIGT5.CRE~ ~override~ ~Z_MFIGT6.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT23" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H42" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD29" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ COPY_EXISTING ~Z_MCLER1.CRE~ ~override~ ~Z_MCLER2.CRE~ ~override~ ~Z_MCLER3.CRE~ ~override~ ~Z_MCLER4.CRE~ ~override~ ~Z_MCLER5.CRE~ ~override~ ~Z_MCLER6.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CHAN07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "STAF19" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~STAF01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE05~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE05~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_MBARD1.CRE~ ~override~ ~Z_MBARD2.CRE~ ~override~ ~Z_MBARD3.CRE~ ~override~ ~Z_MBARD4.CRE~ ~override~ ~Z_MBARD5.CRE~ ~override~ ~Z_MBARD6.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CHAN13" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H09" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H07~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_MARLIK.CRE~ ~override~ ~Z_MARL2.CRE~ ~override~ ~Z_MARL3.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H40" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD20" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOOT07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AMUL21" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "HELM04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD08~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_MALAK.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HALB03" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~HALB01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_MAHAN.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HAMM03" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~HAMM01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_MAGTER.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CHAN05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~CHAN01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_LORET.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HELM05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT15" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD22" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~HELM01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~PLAT01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SHLD13~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV12~ COPY_EXISTING ~Z_LIND.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H11" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_KELEM.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SHLD29" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SWH1H42" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT23" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_KALAK.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HALB03" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~HALB01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_JAHORI.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "AROW02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW18" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW2H02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW2H01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~BOW01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~AROW01~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_IGOR.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "POTN41" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK11" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ COPY_EXISTING ~Z_IBAR.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "STAF07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~STAF01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_HOBGOB.CRE~ ~override~ WRITE_LONG 0x14 50 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW18" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT01" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "HELM09" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~BOW05~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SW1H07~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV12~ COPY_EXISTING ~Z_HMAGE.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK01" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_HEAD1.CRE~ ~override~ ~Z_HEAD2.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SPER05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN14" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK01" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SPER01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_GUARD2.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CHAN13" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H22" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H20~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~BOW01~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_GUARD1.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "VISPLAT1" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ COPY_EXISTING ~Z_GOLIAT.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW2H20" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT19" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ COPY_EXISTING ~Z_GNOLLF.CRE~ ~override~ WRITE_LONG 0x14 100 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "HALB03" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~HALB01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_GENER1.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SPER05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H20~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE05~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_GALORF.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HELM07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT15" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD21" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BRAC06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING30" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BELT04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOOT04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BLUN14" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~PLAT01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~BLUN02~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_GALORA.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HELM03" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CHAN09" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD27" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BRAC20" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING29" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AMUL15" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BELT04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOOTDRIZ" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H32" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK27" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~CHAN01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_GALF2.CRE~ ~override~ ~Z_GALF3.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HELM07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT15" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD21" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BRAC06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING30" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BRAC06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AMUL09" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BELT04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOOT04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BLUN14" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~PLAT01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~BLUN02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_GALA2.CRE~ ~override~ ~Z_GALA3.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HELM03" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CHAN09" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD27" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BRAC20" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING29" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AMUL15" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BELT04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOOTDRIZ" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H32" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK27" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~CHAN01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_FMAGE.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK01" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_EMIR.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK11" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_ELMI.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK15" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE04~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE04~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_ELF2.CRE~ ~override~ ~Z_ELF3.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "STAF07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SLNG04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BRAC02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~STAF01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_ELF1.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H22" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BRAC02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SW1H20~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_DUEGA3.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "BOLT06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "HAMM08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BRAC03" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "XBOW05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~HAMM01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~XBOW04~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~BOLT01~ #20 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_DUEGA2.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "RING06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SCRL8B" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SCRL1F" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_DUEGA1.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "HAMM03" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BRAC03" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~PLAT01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~HAMM01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SHLD01~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_DROWK.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT19" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BRAC02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~PLAT01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_DROWF.CRE~ ~override~ ~Z_DROW2.CRE~ ~override~ ~Z_DROW3.CRE~ ~override~ ~Z_DROW4.CRE~ ~override~ ~Z_DROW5.CRE~ ~override~ ~Z_DROW6.CRE~ ~override~ ~Z_DROW1.CRE~ ~override~ ~Z_DROW10.CRE~ ~override~ ~Z_DORE.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AMUL13" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_DROW11.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT19" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BRAC02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_DONO.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT20" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H24" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN55" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD29" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SW1H07~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SHLD03~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_DOMP.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CHAN07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW26" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOOT04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~CHAN01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~BOW05~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_DERIA.CRE~ ~override~ ~Z_DERIA2.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H22" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CHAN12" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BRAC02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~CHAN01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SW1H20~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_DAVIAN.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "BLUN07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CHAN02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~CHAN01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~BLUN06~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_DARAK.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN44" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_DANAN.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H22" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CHAN12" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H20~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_DALMAR.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "STAF24" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~STAF01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_CYRIC.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H68" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW26" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H20~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_BIANCA.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_BHAAL.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT23" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW2H16" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD29" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~PLAT01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SW2H01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SHLD03~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_BERSER.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BLUN21" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~BLUN04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_BERED.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HELMNOAN" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RINGDEMN" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H11" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_BDRAG.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "Z_MARS" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ COPY_EXISTING ~Z_ARYA.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SPER02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SPER01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_ALAST.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK09" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SCRLAI" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SCRL8X" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SCRL7I" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_ADON.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CHAN07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "STAF19" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~STAF01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~CHAN01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_2YANM.CRE~ ~override~ WRITE_LONG 0x14 500 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK14" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING16" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2YANF2.CRE~ ~override~ WRITE_LONG 0x14 250 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H33A" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_2YANF.CRE~ ~override~ WRITE_LONG 0x14 250 WRITE_LONG 0x1c 0 LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H73" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CHAN05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AMUL13" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H20~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2VAMPM.CRE~ ~override~ ~Z_2VAMPF.CRE~ ~override~ ~Z_2MAND.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "VAMPREG" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "VAMP" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ COPY_EXISTING ~Z_2TSAD.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "LEAT08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AMUL12" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H74" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD28" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK30" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOOT02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING35" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~LEAT01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SW1H07~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SHLD01~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_2TARA.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOOT06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AMUL13" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2STB.CRE~ ~override~ WRITE_LONG 0x14 250 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "LEAT12" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H75" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SW1H43~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_2SSG.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ ADD_CRE_ITEM ~SHLD05~ #0 #0 #0 ~IDENTIFIED~ ~INV12~ COPY_EXISTING ~Z_2SSB.CRE~ ~override~ WRITE_LONG 0x14 250 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "HELM08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT09" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2SPG.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT23" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW2H20" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SW2H01~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_2SPE2.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H76" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H20~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_2SPE.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "LEAT11" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW18" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~LEAT01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~BOW05~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2SPB.CRE~ ~override~ WRITE_LONG 0x14 250 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT23" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW2H20" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "HELM13" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SW2H01~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_2SOL1.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HELMNOAN" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H33A" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2SOL0.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW18" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~BOW05~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2SMG.CRE~ ~override~ WRITE_LONG 0x14 250 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "STAF18" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK14" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~STAF01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2SMB.CRE~ ~override~ WRITE_LONG 0x14 250 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "STAF18" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK14" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~STAF01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE03~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_2SLE6.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "LEAT19" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H74" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~LEAT01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SW1H07~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_2SLE5.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HELM04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT23" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H72" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2SLE4.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HELM04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT23" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW2H20" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW2H01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2SLE3.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "STAF18" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~STAF01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2SLE2.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CHAN09" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BLUN31" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~CHAN01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD08~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~BLUN01~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_2SLE1.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW18" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW03" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H73" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~PLAT01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV13~ ADD_CRE_ITEM ~BOW05~ #0 #0 #0 ~IDENTIFIED~ ~INV12~ COPY_EXISTING ~Z_2SERIN.CRE~ ~override~ ~Z_2PBHAL.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "STAF08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING41" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~STAF01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2SCG.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CHAN07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "STAF19" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~STAF01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_2SCB.CRE~ ~override~ WRITE_LONG 0x14 250 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CHAN07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SLNG03" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BULL06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "HELM11" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SLNG01~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ ADD_CRE_ITEM ~BULL01~ #20 #0 #0 ~IDENTIFIED~ ~INV12~ COPY_EXISTING ~Z_2SBG.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW25" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW09" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~POTN08~ #2 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2SBB.CRE~ ~override~ WRITE_LONG 0x14 200 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW18" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "HELM08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT09" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~BOW05~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SW1H07~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV12~ COPY_EXISTING ~Z_2NEKER.CRE~ ~override~ ~Z_2NEK.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT14" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW2H20" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW18" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW2H01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_2NAUR2.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT14" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN41" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H24" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2MYST.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HGWRA02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "STAF20" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~STAF01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_2LEIB.CRE~ ~override~ WRITE_LONG 0x14 200 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW1H72" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "HELM08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT09" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H20~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2LE5.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BLUN32" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD28" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~BLUN02~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2LE4.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CHAN07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H73" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD29" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2LE3.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT15" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW2H20" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW2H01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_2LE2.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CHAN14" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW25" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW11" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~CHAN01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~BOW03~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_2LE1.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK09" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_2HOB.CRE~ ~override~ WRITE_LONG 0x14 200 WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H73" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW26" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "HELM09" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~BOW05~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~SW1H07~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV12~ COPY_EXISTING ~Z_2HIBI2.CRE~ ~override~ ~Z_2HIBIT.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT14" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW18" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~BOW05~ #0 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_2HER6.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "STAF08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING41" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~STAF01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_2HER5.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "AMUL12" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H74" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD28" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK30" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOOT02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING35" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H07~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2HER4.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW2H20" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW25" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING29" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING27" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW2H01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~BOW03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_2HER3.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "DAGG24" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING41" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~DAGG01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ COPY_EXISTING ~Z_2HER2.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "BLUN32" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOOT04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD19" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK01" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING11" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~BLUN02~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD05~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2HER1.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "AMUL12" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AX1H17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD29" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK30" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~AX1H01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2GHAN.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "SW2H20" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT19" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING29" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING27" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW2H01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2GE4.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CHAN21" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2GE3.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT23" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2GE2.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HELM10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW2H11" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW2H01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2GE1.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HELM09" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "PLAT10" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H52" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD19" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2ERIT.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CLCK17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "DAGG24" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING41" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~DAGG01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2ELSA2.CRE~ ~override~ ~Z_2ELSAS.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CHAN06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN55" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW15" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW05" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~CHAN01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2DYRI.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "STAF08" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING41" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~STAF01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2DROK.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "BRAC02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING12" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~RNDTRE02~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2DROF.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SW1H06" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2DEVAB.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "IMMUNE2" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "DEVA" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ COPY_EXISTING ~Z_2BOTE.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "LEAT11" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOW17" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AROW15" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~LEAT01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~BOW03~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ ADD_CRE_ITEM ~AROW01~ #20 #0 #0 ~IDENTIFIED~ ~INV13~ COPY_EXISTING ~Z_2BIBLI.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "CHAN07" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "POTN41" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~CHAN01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2BELA.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HELM11" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BLUN32" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOOT04" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD19" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BRAC14" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING11" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~BLUN02~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD05~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2BARBA.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "HELM11" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BLUN32" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "SHLD19" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK01" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BRAC14" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING21" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING11" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~BLUN02~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~SHLD05~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ COPY_EXISTING ~Z_2BALOR.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "RINGDEMN" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "IMMUNE3" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "HELMNOAN" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ COPY_EXISTING ~Z_2ARUB.CRE~ ~override~ WRITE_LONG 0x1c 0 SPRINT "item_to_change" "PLAT23" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "AMUL12" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "CLCK30" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "BOOT01" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ SPRINT "item_to_change" "RING02" LAUNCH_PATCH_MACRO ~ADD_CRE_ITEM_FLAGS~ ADD_CRE_ITEM ~PLAT01~ #0 #0 #0 ~IDENTIFIED~ ~INV15~ ADD_CRE_ITEM ~RNDTRE01~ #0 #0 #0 ~IDENTIFIED~ ~INV14~ BEGIN @10008 REQUIRE_PREDICATE MOD_IS_INSTALLED ~ToA/setup-toa.TP2~ 1 @10002 DESIGNATED 20 GROUP @10007 COPY_EXISTING ~ZANEGH.are~ ~override~ SPRINT "item_to_delete" "SW1H72" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "AX1H11" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "SCRL1X" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "SCRL9R" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "HAMM08" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "POTN41" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "POTN14" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "LEAT11" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "AROW11" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "AROW08" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "RING16" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "RING12" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "SHLD29" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "POTN02" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "SPER02" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "WAND06" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "SCRL6F" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "SCRL6G" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "SCRL6J" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "SCRL6N" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "SCRL6S" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "AMUL07" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "SHLD17" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "POTN02" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "POTN21" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "POTN52" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ COPY_EXISTING ~ZBERGE.are~ ~override~ SPRINT "item_to_delete" "Z_HACK" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ COPY_EXISTING ~ZCAVE1.are~ ~override~ SPRINT "item_to_delete" "BULL03" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ COPY_EXISTING ~ZCAVE3.are~ ~override~ SPRINT "item_to_delete" "RING31" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ COPY_EXISTING ~ZGAST.are~ ~override~ SPRINT "item_to_delete" "BLUN05" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "SW1H08" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "BLUN05" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "SCRL77" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "SCRL62" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ COPY_EXISTING ~ZHHAUS.are~ ~override~ SPRINT "item_to_delete" "AROW04" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "BOLT03" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ COPY_EXISTING ~ZSCHMI.are~ ~override~ SPRINT "item_to_delete" "POTN17" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "POTN09" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "PLAT06" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "CHAN07" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "STAF02" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "SW1H24" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "RING15" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ COPY_EXISTING ~ZZELT1.are~ ~override~ SPRINT "item_to_delete" "POTN06" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ SPRINT "item_to_delete" "POTN11" LAUNCH_PATCH_MACRO ~DELETE_AREA_ITEM~ BEGIN @10009 REQUIRE_PREDICATE MOD_IS_INSTALLED ~ToA/setup-toa.TP2~ 1 @10001 DESIGNATED 30 GROUP @10007 COPY_EXISTING ~ZBERGE.bcs~ ~override~ DECOMPILE_BCS_TO_BAF REPLACE_TEXTUALLY ~AddexperienceParty(29750)~ ~AddexperienceParty(5225)~ COMPILE_BAF_TO_BCS COPY_EXISTING ~Z_ZAHIKI.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddexperienceParty(34580)~ ~AddexperienceParty(4580)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_WINNI.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddXPObject(Player1,8300) AddXPObject(Player2,8300) AddXPObject(Player3,8300) AddXPObject(Player4,8300) AddXPObject(Player5,8300) AddXPObject(Player6,8300)~ ~AddXPObject(Player1,1300) AddXPObject(Player2,1300) AddXPObject(Player3,1300) AddXPObject(Player4,1300) AddXPObject(Player5,1300) AddXPObject(Player6,1300)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_TANDOS.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddXPObject(Player1,15000) AddXPObject(Player2,15000) AddXPObject(Player3,15000) AddXPObject(Player4,15000) AddXPObject(Player5,15000) AddXPObject(Player6,15000)~ ~AddXPObject(Player1,1500) AddXPObject(Player2,1500) AddXPObject(Player3,1500) AddXPObject(Player4,1500) AddXPObject(Player5,1500) AddXPObject(Player6,1500)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_PIRI.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddexperienceParty(32450)~ ~AddexperienceParty(3450)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_PICAR.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddexperienceParty(32450)~ ~AddexperienceParty(4450)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_PAT.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddexperienceParty(29750)~ ~AddexperienceParty(5750)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_NOMO2.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddXPObject(Player1,25924) AddXPObject(Player2,25924) AddXPObject(Player3,25924) AddXPObject(Player4,25924) AddXPObject(Player5,25924) AddXPObject(Player6,25924)~ ~AddXPObject(Player1,5924) AddXPObject(Player2,5924) AddXPObject(Player3,5924) AddXPObject(Player4,5924) AddXPObject(Player5,5924) AddXPObject(Player6,5924)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_NAUR.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddXPObject(Player1,6000) AddXPObject(Player2,6000) AddXPObject(Player3,6000) AddXPObject(Player4,6000) AddXPObject(Player5,6000) AddXPObject(Player6,6000)~ ~AddXPObject(Player1,4000) AddXPObject(Player2,4000) AddXPObject(Player3,4000) AddXPObject(Player4,4000) AddXPObject(Player5,4000) AddXPObject(Player6,4000)~ REPLACE_TEXTUALLY ~AddXPObject(Player1,10000) AddXPObject(Player2,10000) AddXPObject(Player3,10000) AddXPObject(Player4,10000) AddXPObject(Player5,10000) AddXPObject(Player6,10000)~ ~AddXPObject(Player1,5000) AddXPObject(Player2,5000) AddXPObject(Player3,5000) AddXPObject(Player4,5000) AddXPObject(Player5,5000) AddXPObject(Player6,5000)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_MAHAN.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddexperienceParty(2935)~ ~AddexperienceParty(935)~ REPLACE_TEXTUALLY ~AddexperienceParty(3935)~ ~AddexperienceParty(935)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_JAHORI.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddexperienceParty(34730)~ ~AddexperienceParty(4730)~ REPLACE_TEXTUALLY ~AddexperienceParty(64730)~ ~AddexperienceParty(4730)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_HEAD2.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddexperienceParty(8250)~ ~AddexperienceParty(2250)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_HEAD1.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddexperienceParty(50000)~ ~AddexperienceParty(5000)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_GALORF.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddexperienceParty(15930)~ ~AddexperienceParty(5930)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_EMIR.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddexperienceParty(12350)~ ~AddexperienceParty(2350)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_ELMI.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddXPObject(Player1,152000) AddXPObject(Player2,152000) AddXPObject(Player3,152000) AddXPObject(Player4,152000) AddXPObject(Player5,152000) AddXPObject(Player6,152000)~ ~AddXPObject(Player1,15200) AddXPObject(Player2,15200) AddXPObject(Player3,15200) AddXPObject(Player4,15200) AddXPObject(Player5,15200) AddXPObject(Player6,15200)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_BURGM.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddexperienceParty(12320)~ ~AddexperienceParty(2320)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_BERFOT.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddexperienceParty(35270)~ ~AddexperienceParty(5270)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_ARYA.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddexperienceParty(24390)~ ~AddexperienceParty(4390)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_2HIBI2.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddXPObject(Player1,82000) AddXPObject(Player2,82000) AddXPObject(Player3,82000) AddXPObject(Player4,82000) AddXPObject(Player5,82000) AddXPObject(Player6,82000)~ ~AddXPObject(Player1,8200) AddXPObject(Player2,8200) AddXPObject(Player3,8200) AddXPObject(Player4,8200) AddXPObject(Player5,8200) AddXPObject(Player6,8200)~ COMPILE_D_TO_DLG COPY_EXISTING ~Z_LORET.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~AddXPObject(Player1,58924) AddXPObject(Player2,58924) AddXPObject(Player3,58924) AddXPObject(Player4,58924) AddXPObject(Player5,58924) AddXPObject(Player6,58924)~ ~AddXPObject(Player1,5892) AddXPObject(Player2,5892) AddXPObject(Player3,5892) AddXPObject(Player4,5892) AddXPObject(Player5,5892) AddXPObject(Player6,5892)~ REPLACE_TEXTUALLY ~GivePartyGold("58100")~ ~GivePartyGold("5810")~ COMPILE_D_TO_DLG BEGIN @10010 REQUIRE_PREDICATE MOD_IS_INSTALLED ~ToA/setup-toa.TP2~ 1 @10001 DESIGNATED 40 GROUP @10007 COPY_EXISTING ~Z_2BIBLI.sto~ ~override~ ~Z_BIBLI.sto~ ~override~ SPRINT ~item_to_delete~ ~SW2H20~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~XBOW05~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~XBOW02~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SW2H11~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SW1H76~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SW1H75~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SW1H74~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SW1H73~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SW1H49~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SW1H47~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SW1H44~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SW1H42~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SW1H09~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SW1H06~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~STAF08~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SPER06~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SPER05~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SHLD30~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SHLD29~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SHLD28~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SCRL9V~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SCRL9U~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SCRL9R~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SCRL9H~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SCRL9G~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SCRL9E~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SCRL9A~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~RING29~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~RING28~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~RING27~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~POTN55~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~POTN52~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~POTN42~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~POTN09~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~POTN06~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~POTN03~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~POTN04~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~PLAT14~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~PLAT04~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~PLAT02~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~LEAT12~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~LEAT11~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~LEAT07~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~LEAT05~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~HAMM12~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~HAMM03~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~HALB12~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~HALB03~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~DAGG24~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~DAGG03~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~CLCK13~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~CHAN08~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~CHAN07~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~CHAN05~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~CHAN02~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~BULL03~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~BULL02~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~BOW26~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~BOW25~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~BOW24~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~BOW18~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~BOW17~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~BOW16~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~BOLT06~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~BLUN34~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~BLUN33~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~BLUN32~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~BLUN31~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~BLUN24~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~BLUN15~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~BLUN13~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~AX1H17~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~AX1H05~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~AROW11~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ COPY_EXISTING ~Z_EMIR.sto~ ~override~ SPRINT ~item_to_delete~ ~SCRL99~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~SCRL98~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~POTN44~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ SPRINT ~item_to_delete~ ~POTN09~ LAUNCH_PATCH_MACRO ~DELETE_STORE_ITEM~ BEGIN @10011 REQUIRE_PREDICATE MOD_IS_INSTALLED ~ToA/setup-toa.TP2~ 1 @10001 DESIGNATED 50 GROUP @10007 COPY_EXISTING ~Z_SWTHF.itm~ ~override~ SAY DESC @10012 WRITE_BYTE 0x8c ~2~ WRITE_BYTE 0xc4 ~2~ COPY_EXISTING ~Z_SSW2H.itm~ ~override~ SAY DESC @10013 WRITE_BYTE 0x8c ~2~ COPY_EXISTING ~Z_SPE1.itm~ ~override~ SAY DESC @10014 WRITE_BYTE 0x8c ~2~ COPY_EXISTING ~Z_MARS.itm~ ~override~ SAY DESC @10015 WRITE_BYTE 0x8c ~2~ COPY_EXISTING ~Z_ELBOW.itm~ ~override~ SAY DESC @10016 WRITE_BYTE 0x8c ~2~ COPY_EXISTING ~Z_BBLADE.itm~ ~override~ SAY DESC @10017 WRITE_BYTE 0x8c ~3~ COPY_EXISTING ~Z_ANATHZ.itm~ ~override~ SAY DESC @10018 WRITE_BYTE 0x8c ~3~ COPY_EXISTING ~Z_ANATH.itm~ ~override~ SAY DESC @10019 WRITE_BYTE 0x8c ~2~