# Evolution Class \[Missing <summary> documentation for "T:Taf.Decoder.entity.Evolution"\] ## Definition **Namespace:** Taf.Decoder.entity **Assembly:** Taf.Decoder (in Taf.Decoder.dll) Version: 1.0.2+ad2a158933a1e4d81e31e9a7f1a0faf24fc95eed **XMLNS for XAML:** Not mapped to an xmlns. **C#** ``` C# public class Evolution : AbstractEntity, ICloneable ```
InheritanceObjectAbstractEntity → Evolution
ImplementsICloneable
## Constructors
Evolution Initializes a new instance of the Evolution class
## Properties
Cavok weather entity (i.e. SurfaceWind, Temperature, Visibility, etc.) public Entity entity { get; set; }
Entity  
Evolutions An evolution can contain embedded evolutions with different probabilities
(Inherited from AbstractEntity)
FromDay day when the evolution occurs (FM) or starts (BECMG/TEMPO)
FromTime hour and minute UTC (as string) when the evolution occurs (FM) or hour UTC (as string) when the evolution starts (BECMG/TEMPO)
Probability optional annotation corresponding to the probability (PROBnn)
ToDay day when the evolution ends (BECMG/tEMPO)
ToTime hour UTC (as string) when the evolution ends (BECMG/TEMPO)
Type annotation corresponding to the type of evolution (FM, BECMG or TEMPO)
## Methods
Clone  
Equals Determines whether the specified object is equal to the current object.
(Inherited from Object)
Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCode Serves as the default hash function.
(Inherited from Object)
GetType Gets the Type of the current instance.
(Inherited from Object)
MemberwiseClone Creates a shallow copy of the current Object.
(Inherited from Object)
ToString Returns a string that represents the current object.
(Inherited from Object)
## See Also #### Reference Taf.Decoder.entity Namespace