evener · transcript-viz proposal · COMPACT idea 3 of 3

Compact Delegate Cost Matrix — a corner/badge icicle tree

The 3-level delegation tree is an icicle that grows live as turns stream in. Node width = turn span, depth = delegation level; inside each node, stacked micro-ribbons show tool-call density (green), token cost (blue), and wall-clock duration (violet) — a red ribbon marks an error. Active nodes pulse/glow with a green outline; a new child delegate node glows green and grows rightward; an error ribbon appears the instant a failure fires (the build-failure retry) and a taller violet duration ribbon, showing it took wall-clock time to recover.

speed LIVE turn #0

Legend

d0 root session d1 delegate d2 grandchild tool-call density token cost wall-clock error episode width turn span (proportional) active node glowing green outline (current session segment)

Delegate Cost Matrix · 3-level tree

Node — hover or click

Node
Depth
Parent
Turn span
Tool calls
Tokens
Wall-clock
Errors

What you see at a glance, live: as turns stream in, the root bar grows rightward; below it, new child delegate nodes spawn into the tree and grow rightward. Active nodes pulse/glow with a green outline; an error ribbon appears the instant a failure fires (the build-failure retry) and a taller violet duration ribbon, showing it took wall-clock time to recover.