#!/usr/bin/env python3 # # unimatrix.py # # # Python script to simulate the display from "The Matrix" in terminal. Uses # half-width katakana unicode characters by default, but can use custom # character sets. Accepts keyboard controls while running. # # Based on CMatrix by Chris Allegretta and Abishek V. Ashok. The following # option should produce virtually the same output as CMatrix: # $ unimatrix -n -s 96 -l o # # Unimatrix is free software: you can redistribute it and/or modify it under # the terms of the GNU General Public License as published by the Free Software # Foundation, either version 3 of the License, or (at your option) any later # version. # # Unimatrix is distributed in the hope that it will be useful, but WITHOUT ANY # WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR # A PARTICULAR PURPOSE. See the GNU General Public License at # for more details. # # Created by William Mannard # 2018/01/19 import argparse import curses import time from random import choice, randint help_msg = ''' USAGE unimatrix [-a] [-b] [-c COLOR] [-f] [-g COLOR] [-h] [-l CHARACTER_LIST] [-n] [-o] [-s SPEED] [-u CUSTOM_CHARACTERS] OPTIONAL ARGUMENTS -a Asynchronous scroll. Lines will move at varied speeds. -b Use only bold characters -c COLOR One of: green (default), red, blue, white, yellow, cyan, magenta, black -f Enable "flashers," characters that continuously change. -g COLOR Background color (See -c). Defaults to keeping terminal's current background. -h Show this help message and exit -i Ignore keyboard -l CHARACTER_LIST Select character set(s) using a string over letter codes (see CHARACTER SETS below.) -n Do not use bold characters (overrides -b) -o Disable on-screen status -s SPEED Integer up to 100. 0 uses a one-second delay before refreshing, 100 uses none. Use negative numbers for even lower speeds. Default=85 -t TIME Exit the process after TIME seconds -u CUSTOM_CHARACTERS Your own string of characters to display. Enclose in single quotes ('') to escape special characters. For example: -u '#$(' -w Single-wave mode: Does a single burst of green rain, exits. You can put in a .bashrc file to run when your terminal launches. Works well with speed at 95. LONG ARGUMENTS -a --asynchronous -b --all-bold -c --color=COLOR -f --flashers -g --bg-color=COLOR -h --help -i --ignore-keyboard -l --character-list=CHARACTER_LIST -s --speed=SPEED -n --no-bold -o --status-off -t --time -u --custom-characters=CUSTOM_CHARACTERS -w --single-wave CHARACTER SETS When using '-l' or '--character-list=' option, follow it with one or more of the following letters: a Lowercase alphabet A Uppercase alphabet c Lowercase Russian Cyrillic alphabet C Uppercase Russian Cyrillic alphabet e A few common emoji ( ☺☻✌♡♥❤⚘❀❃❁✼☀✌♫♪☃❄❅❆☕☂★ ) g Lowercase Greek alphabet G Uppercase Greek alphabet k Japanese katakana (half-width) m Default 'Matrix' set, equal to 'knnssss' n Numbers 0-9 o 'Old' style non-unicode set, like cmatrix. Equal to 'AaSn' p Klingon pIqaD (requires 'Horta' family font)* P Klingon pIqaD (requires 'Klingon-pIqaD' or 'Code2000' family font)* r Lowercase Roman numerals ( mcclllxxxxvvvvviiiiii ) R Uppercase Roman numerals ( MCCLLLXXXXVVVVVIIIIII ) s A subset of symbols actually used in the Matrix films ( -=*_+|:<>" ) S All common keyboard symbols ( `-=~!z#$%^&*()_+[]{}|\;':",./<>?" ) u Custom characters selected using -u switch For example: '-l naAS' or '--character-list=naAS' will give something similar to the output of the original cmatrix program in its default mode. '-l ACG' will use all the upper-case character sets. Use the same letter multiple times to increase the frequency of the character set. For example, the default setting is equal to '-l knnssss'. * With most modern Linux terminals (gnome-terminal, konsole, lxterminal, xfce4-terminal, mate-terminal) simply having the font installed system-wide is enough. The terminal will fall back to it for the Klingon, meaning that you don't have to select the font in your terminal settings. 'Horta' seems not to work in Konsole. Fonts may need to be set manually as fallbacks in .Xresources for older terminals, such as urxvt and xterm. KEYBOARD CONTROL SPACE, CTRL-c or q exit - or LEFT decrease speed by 1 + or RIGHT increase speed by 1 [ or DOWN decrease speed by 10 ] or UP increase speed by 10 a toggle asynchronous scrolling b cycle through bold character options (bold off-->bold on-->all bold) f toggle flashing characters o toggle on-screen status 1 to 9 set color: (1) Green (2) Red (3) Blue (4) White (5) Yellow (6) Cyan (7) Magenta (8) Black (9) Terminal default ! to ( set background color (same colors as above, but pressing shift + number) EXAMPLES Mimic default output of cmatrix (no unicode characters, works in TTY): $ unimatrix -n -s 96 -l o Use the letters from the name of your favorite operating system in bold blue: $ unimatrix -B -u Linux -c blue Use default character set, plus dollar symbol (note single quotes around special character): $ unimatrix -l knnssssu -u '$' No bold characters, slowly, using emojis, numbers and a few symbols: $ unimatrix -n -l ens -s 50 ''' ### Set up parser and apply arguments settings parser = argparse.ArgumentParser(add_help=False) parser.add_argument('-a', '--asynchronous', action='store_true', help='use asynchronous scrolling') parser.add_argument('-b', '--all-bold', action='store_true', help='use all bold characters') parser.add_argument('-c', '--color', default='green', help='one of: green (default), red, blue, white, yellow, \ cyan, magenta, black', type=str) parser.add_argument('-f', '--flashers', action='store_true', help='some characters will continuously change in place') parser.add_argument('-g', '--bg-color', default='default', help='background color (see -c)', type=str) parser.add_argument('-h', '--help', help='display extended usage information and exit.', action='store_true') parser.add_argument('-i', '--ignore-keyboard', help='ignore all keyboard input.', action='store_true') parser.add_argument('-l', '--character-list', help='character set. See details below', type=str) parser.add_argument('-n', '--no-bold', action='store_true', help='do not use bold characters') parser.add_argument('-o', '--status-off', action='store_true', help='Disable on-screen status') parser.add_argument('-s', '--speed', help='speed, integer up to 100. Default=85', default=85, type=int) parser.add_argument('-t', '--time', help='time. See details below', type=int) parser.add_argument('-u', '--custom-characters', help='your own string of characters to display', default='', type=str) parser.add_argument('-w', '--single-wave', help='runs a single "wave" of green rain then exits', action='store_true') args = parser.parse_args() if args.help: print(help_msg) exit() char_set = { 'a': 'qwertyuiopasdfghjklzxcvbnm', 'A': 'QWERTYUIOPASDFGHJKLZXCVBNM', 'c': 'абвгдежзиклмнопрстуфхцчшщъыьэюя', 'C': 'АБВГДЕЖЗИКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ', 'e': '☺☻✌♡♥❤⚘❀❃❁✼☀✌♫♪☃❄❅❆☕☂★', 'g': 'αβγδεζηθικλμνξοπρστυφχψως', 'G': 'ΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡΣΤΥΦΧΨΩ', 'k': 'ヲァィゥェォャュョッーアイウエオカキクケコサシスセソタチツテトナニヌネノハヒフヘホマミムメモヤユヨラリルレロワン', 'm': 'ヲァィゥェォャュョッーアイウエオカキクケコサシスセソタチツテトナニヌネノハヒフヘホマミムメモヤユヨラリルレロワン1234567890' '1234567890-=*_+|:<>"-=*_+|:<>"-=*_+|:<>"-=*_+|:<>"', 'n': '1234567890', 'o': 'qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM1234567890' '`-=~!@#$%^&*()_+[]{}|\;\':",./<>?"', 'p': '', 'P': '', 'r': 'mcclllxxxxvvvvviiiiii', 'R': 'MCCLLLXXXXVVVVVIIIIII', 's': '-=*_+|:<>"', 'S': '`-=~!@#$%^&*()_+[]{}|\;\':",./<>?"', 'u': args.custom_characters} colors_str = { 'green': curses.COLOR_GREEN, 'red': curses.COLOR_RED, 'blue': curses.COLOR_BLUE, 'white': curses.COLOR_WHITE, 'yellow': curses.COLOR_YELLOW, 'cyan': curses.COLOR_CYAN, 'magenta': curses.COLOR_MAGENTA, 'black': curses.COLOR_BLACK, 'default': -1} start_color = colors_str[args.color] start_bg = colors_str[args.bg_color] speed = args.speed start_delay = (100 - speed) * 10 runtime = None if args.time: runtime = args.time # "-l" option has been used if args.character_list: chars = '' for letter in args.character_list: try: chars += char_set[letter] except KeyError: print("Letter '%s' does not represent a valid character list." % letter) exit() # "-l" not used, but "-u" is set elif args.custom_characters: chars = args.custom_characters # Neither "-l" nor "-u" has been set, use default characters else: chars = char_set['m'] if args.no_bold: args.all_bold = False chars_len = len(chars) - 1 ### Classes class Canvas: """ Represents the whole screen and stores its height and width. Gets overwritten whenever the screen resizes. Serves as a container for columns. """ def __init__(self, screen): screen.clear() rows, cols = screen.getmaxyx() self.col_count = cols self.row_count = rows self.size_changed = False self.columns = [] for col in range(0, cols, 2): self.columns.append(Column(col, self.row_count)) self.nodes = [] self.flashers = set() # Draw a background for x in range(self.row_count): try: screen.addstr(x, 0, ' ' * self.col_count, curses.color_pair(1)) except curses.error: pass class Status: """ Displays a status message at top left when a setting is changed. """ def __init__(self, screen): curses.init_pair(3, curses.COLOR_BLACK, curses.COLOR_WHITE) self.screen = screen self.countdown = 0 self.last_message = '' def update(self, message, delay): """ Writes new message to the status area """ if not args.status_off: message_str = message.ljust(11) self.screen.addstr(0, 0, message_str, curses.color_pair(3)) self.last_message = message_str # More frames for faster speeds: self.countdown = (100 // (delay // 10 + 1)) + 2 def refresh(self): """ Used to keep refreshing status message until countdown runs out """ message_str = self.last_message self.screen.addstr(0, 0, message_str, curses.color_pair(3)) def clear(self): """ Erases message with spaces when the countdown runs out """ self.screen.addstr(0, 0, ' ' * 11, curses.color_pair(1)) class Column: """ Creates nodes (points that move down the screen) that are then stored in canvas.nodes. Countdown timer determines time to spawn new node. """ def __init__(self, x_coord, row_count): self.drawing = None # None means not yet. Later will be True or False self.x_coord = x_coord self.timer = randint(1, row_count) self.async_speed = randint(1, 3) if args.single_wave: # Speeds it up a bit self.timer = int(0.6 * self.timer) def spawn_node(self, canvas): """ Creates nodes: points that move down the screen either writing or erasing characters as they go down """ if args.single_wave and self.drawing is False: return self.drawing = not self.drawing # Multiplier (mult) is for spawning slow-moving asynchronous nodes # less frequently in order to maintain their length if args.asynchronous: mult = self.async_speed else: mult = 1 if self.drawing: # "max_range" prevents crash with very small terminal height max_range = max((3 * mult), ((canvas.row_count - 3) * mult)) self.timer = randint(3 * mult, max_range) if args.single_wave: # A bit faster for single wave mode self.timer = int(0.8 * self.timer) else: self.timer = randint(1 * mult, canvas.row_count * mult) x = self.x_coord n_type = 'eraser' async_speed = self.async_speed white = False if self.drawing: n_type = 'writer' if randint(0, 2) == 0: white = True canvas.nodes.append(Node(x, n_type, async_speed, white)) class Node: """ A point that runs down the screen drawing or erasing characters. n_type -> 'writer' or 'eraser' white -> Bool. If True, a white char is written before the green one. last_char -> Stores last character, since white characters have to be overwritten with the same one in green one. expired -> Bool. If True, node is marked for deletion """ def __init__(self, x_coord, n_type, async_speed, white=False): self.x_coord = x_coord self.y_coord = 0 self.n_type = n_type self.white = white self.last_char = None self.expired = False self.async_speed = async_speed class KeyHandler: """ Handles keyboard input. """ def __init__(self, screen, stat): self.screen = screen self.stat = stat self.screen.nodelay(True) self.delay = start_delay self.fg = start_color self.bg = start_bg def cycle_bold(self): """ Called on 'b' press. Cycles though Bold options: off -> on -> all bold """ if args.all_bold: args.no_bold = True args.all_bold = False self.stat.update('Bold: off', self.delay) elif args.no_bold: args.no_bold = False args.all_bold = False self.stat.update('Bold: on', self.delay) else: args.no_bold = False args.all_bold = True self.stat.update('Bold: all', self.delay) def get(self): """ Handles key presses. Returns True if a key was found, False otherwise. """ if args.ignore_keyboard: return False; kp = self.screen.getch() if kp == -1: return False elif kp == ord(" ") or kp == ord("q") or kp == 27: # 27 = ESC exit() elif kp == ord('a'): args.asynchronous = not args.asynchronous on_off = 'on' if args.asynchronous else 'off' self.stat.update('Async: %s' % on_off, self.delay) elif kp == ord('b'): self.cycle_bold() elif kp == ord('f'): args.flashers = not args.flashers on_off = 'on' if args.flashers else 'off' self.stat.update('Flash: %s' % on_off, self.delay) elif kp == ord('o'): self.toggle_status() # Speed control elif kp == ord('-') or kp == ord('_') or kp == curses.KEY_LEFT: self.delay = min(self.delay + 10, 10990) self.show_speed() elif kp == ord('=') or kp == ord('+') or kp == curses.KEY_RIGHT: self.delay = max(self.delay - 10, 0) self.show_speed() elif kp == ord('[') or kp == curses.KEY_DOWN: self.delay = min(self.delay + 100, 10990) self.show_speed() elif kp == ord(']') or kp == curses.KEY_UP: self.delay = max(self.delay - 100, 0) self.show_speed() # Foreground color control elif kp == ord('1'): self.set_fg_color('Green') elif kp == ord('2'): self.set_fg_color('Red') elif kp == ord('3'): self.set_fg_color('Blue') elif kp == ord('4'): self.set_fg_color('White') elif kp == ord('5'): self.set_fg_color('Yellow') elif kp == ord('6'): self.set_fg_color('Cyan') elif kp == ord('7'): self.set_fg_color('Magenta') elif kp == ord('8'): self.set_fg_color('Black') elif kp == ord('9'): self.set_fg_color('default') # Background color control elif kp == ord('!'): self.set_bg_color('Green') elif kp == ord('@'): self.set_bg_color('Red') elif kp == ord('#'): self.set_bg_color('Blue') elif kp == ord('$'): self.set_bg_color('White') elif kp == ord('%'): self.set_bg_color('Yellow') elif kp == ord('^'): self.set_bg_color('Cyan') elif kp == ord('&'): self.set_bg_color('Magenta') elif kp == ord('*'): self.set_bg_color('Black') elif kp == ord('('): self.set_bg_color('default') return True def set_fg_color(self, name): """ Set foreground color """ self.fg = colors_str[name.lower()] curses.init_pair(1, self.fg, self.bg) if name == 'default': name = "Def't color" self.stat.update(name, self.delay) def set_bg_color(self, name): """ Set background color """ self.bg = colors_str[name.lower()] curses.init_pair(1, self.fg, self.bg) curses.init_pair(2, curses.COLOR_WHITE, self.bg) self.stat.update('BG: %s' % name, self.delay) def show_speed(self): """ Display current speed (-999 to 100) when it is changed by keypress """ self.stat.update('Speed: %d' % (100 - self.delay // 10), self.delay) def toggle_status(self): """ On 'o' keypress, turn status display on or off """ args.status_off = not args.status_off on_off = 'off' if args.status_off else 'on' self.stat.update('Status: %s' % on_off, self.delay) class Writer: """ Initializes character writing options and contains methods for writing and erasing characters from the screen. """ def __init__(self, screen): self.screen = screen self.screen.scrollok(0) curses.curs_set(0) curses.use_default_colors() curses.init_pair(1, start_color, start_bg) curses.init_pair(2, curses.COLOR_WHITE, start_bg) curses.init_pair(3, curses.COLOR_BLACK, curses.COLOR_WHITE) self.white = curses.color_pair(2) @staticmethod def get_char(): """ Returns a random character from the active character set """ return chars[randint(0, chars_len)] @staticmethod def get_attr(node, above=False): """ Returns either A_BOLD attribute or A_NORMAL based on Bold setting "above=True" means it an extra green character used to overwrite the while head character. """ if args.no_bold: return curses.A_NORMAL elif args.all_bold: return curses.A_BOLD else: if node.white and not above: return curses.A_BOLD else: return choice([curses.A_BOLD, curses.A_NORMAL]) def draw(self, node): """ Draws characters, included spaces to overwrite/erase characters. """ y = node.y_coord x = node.x_coord character = ' ' attr = self.get_attr(node) color = curses.color_pair(1) if node.n_type == 'writer': if not node.white and node.last_char: # Special green character for overwriting last white one # at bottom of column that was not being overwritten. character = node.last_char else: character = self.get_char() if node.white: color = curses.color_pair(2) try: # Draw the character self.screen.addstr(y, x, character, color | attr) if node.white: if node.last_char: # If it's a white node, also write a green character above # to overwrite last white character attr = self.get_attr(node, above=True) self.screen.addstr(y - 1, x, node.last_char, curses.color_pair(1) | attr) node.last_char = character except curses.error: # Override scrolling error if characters pushed off the screen. pass def draw_flasher(self, flasher): """ Draws characters, included spaces to overwrite/erase characters. """ color = curses.color_pair(1) attr = choice([curses.A_BOLD, curses.A_NORMAL]) y = flasher[0] x = flasher[1] try: self.screen.addstr(y, x, self.get_char(), color | attr) except curses.error: pass ### Main loop def _main(screen): writer = Writer(screen) stat = Status(screen) key = KeyHandler(screen, stat) # Prevent single_wave mode from shutting down too early: if args.single_wave: wave_delay = 10 else: wave_delay = 0 starttime = time.time() # Keep restarting however many times the screen resizes while True: canvas = Canvas(screen) # Set a rhythm for asynchronous movement async_clock = 5 # Loop to draw the green rain while not canvas.size_changed: if runtime and time.time() - starttime > runtime: exit() # Catch keypress if key.get(): continue # Spawn new nodes for col in canvas.columns: if col.timer == 0: col.spawn_node(canvas) col.timer -= 1 for node in canvas.nodes: if args.flashers: if node.n_type == 'writer' and not randint(0, 9): canvas.flashers.add((node.y_coord, node.x_coord)) elif node.n_type == 'eraser': try: canvas.flashers.remove((node.y_coord, node.x_coord)) except KeyError: pass if args.asynchronous: if async_clock % node.async_speed == 0: writer.draw(node) node.y_coord += 1 else: writer.draw(node) node.y_coord += 1 # Mark old nodes for deletion if node.y_coord >= canvas.row_count: if node.white: # Stop white nodes from staying 'stuck' on last row. # Creates a special green node with a last_char # attribute to overwrite last white node. node.white = False node.y_coord -= 1 else: node.expired = True if args.flashers and (not async_clock % 3): for f in canvas.flashers: writer.draw_flasher(f) # Rewrite nodes list without expired nodes canvas.nodes = [node for node in canvas.nodes if not node.expired] if args.single_wave: if len(canvas.nodes) == 0 and wave_delay < 0: exit() wave_delay -= 1 # End of loop, refresh screen if stat.countdown > 0: if stat.countdown == 1: stat.clear() else: stat.refresh() stat.countdown -= 1 screen.refresh() # Check for screen resize if screen.getmaxyx() != (canvas.row_count, canvas.col_count): canvas.size_changed = True # Add delay before next loop curses.napms(key.delay) # update async clock if async_clock: async_clock -= 1 else: async_clock = 5 def main(): # Wrapper to allow CTRL-C to exit smoothly: try: curses.wrapper(_main) except KeyboardInterrupt: pass if __name__ == '__main__': main()