# Copyright (C) 2018-present Rodolphe Suescun and contributors # This file is distributed under the same license as the Material Maker project. #, fuzzy msgid "" msgstr "" "Project-Id-Version: \n" "POT-Creation-Date: \n" "PO-Revision-Date: \n" "Last-Translator: williamchange\n" "Language-Team: williamchange\n" "Language: zh_CN\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Generated-By: Babel 2.9.0\n" "X-Generator: Poedit 3.9\n" msgid "Material Maker" msgstr "Material Maker" msgid "Powered by" msgstr "技术支持" msgid "File" msgstr "文件" msgid "New material" msgstr "新建材质" msgid "New paint project (Experimental)" msgstr "新建绘制项目 (实验性)" msgid "Load" msgstr "加载" msgid "Load material from website" msgstr "从网站加载材质" msgid "Load recent" msgstr "最近加载" msgid "Save" msgstr "保存" msgid "Save as..." msgstr "保存为…" msgid "Save all..." msgstr "保存所有…" msgid "Export again" msgstr "再次导出" msgid "Export material" msgstr "导出材质" msgid "Close" msgstr "关闭" msgid "Quit" msgstr "退出" msgid "Edit" msgstr "编辑" msgid "Undo" msgstr "恢复" msgid "Redo" msgstr "撤销" msgid "Cut" msgstr "剪切" msgid "Copy" msgstr "复制" msgid "Paste" msgstr "粘贴" msgid "Duplicate" msgstr "克隆" msgid "Duplicate with inputs" msgstr "克隆 (包含输入)" msgid "Swap node inputs" msgstr "互换节点输入" msgid "Frame selected nodes" msgstr "并入所选节点至新框" msgid "Select All" msgstr "全选" msgid "Select None" msgstr "空选" msgid "Invert Selection" msgstr "反选" msgid "Select Sources" msgstr "选取上游节点" msgid "Select Targets" msgstr "选取下游节点" msgid "Align Start" msgstr "左对齐" msgid "Align Center" msgstr "居中对齐" msgid "Align End" msgstr "右对齐" msgid "Load Selection" msgstr "加载选择项" msgid "Save Selection" msgstr "保存选择项" msgid "Set theme" msgstr "设置主题" msgid "Preferences" msgstr "偏好设置" msgid "View" msgstr "视图" msgid "Center view" msgstr "视角归中" msgid "Reset zoom" msgstr "重置缩放" msgid "Show or Hide side panels" msgstr "显示或隐藏面板" msgid "Panels" msgstr "面板" msgid "Presets" msgstr "预设" msgid "Reset Panels" msgstr "重置面板" msgid "Tools" msgstr "工具" msgid "Create" msgstr "创建" msgid "Create group" msgstr "创建节点组" msgid "Make selected nodes editable" msgstr "使选定节点可编辑" msgid "Add selection to library" msgstr "将选定节点添加到库" msgid "Add current brush to library" msgstr "添加当前笔刷到笔刷库" msgid "Create a screenshot of the current graph" msgstr "创建节点屏幕截图" msgid "Paint project settings" msgstr "绘制项目设置" msgid "Set painting environment" msgstr "设置绘制环境(HDRI)" msgid "Environment Editor" msgstr "环境编辑器" msgid "Environment editor" msgstr "环境编辑器" msgid "Generate screenshots for the library nodes" msgstr "为库节点生成屏幕截图" msgid "Help" msgstr "帮助" msgid "User manual" msgstr "用户手册" msgid "Example projects" msgstr "示例项目" msgid "Show selected library item documentation" msgstr "查看所选库项目文档" msgid "Report a bug" msgstr "报告错误" msgid "About" msgstr "关于" msgid "Undo/Redo action added" msgstr "已添加 撤销/恢復 操作" msgid "Library" msgstr "库" msgid "Preview2D" msgstr "预览2D" msgid "Preview3D" msgstr "预览3D" msgid "Preview2D (2)" msgstr "预览2D (2)" msgid "Histogram" msgstr "直方图" msgid "Hierarchy" msgstr "层次" msgid "Reference" msgstr "参考" msgid "Brushes" msgstr "画笔" msgid "Layers" msgstr "图层" msgid "Parameters" msgstr "参数" msgid "Thickness" msgstr "厚度" msgid "Curvature" msgstr "曲率" msgid "Minimize the node" msgstr "最小化节点" msgid "Change seed (left mouse button) / Show seed menu (right mouse button)" msgstr "更改种子(鼠标左键)/显示种子菜单(鼠标右键)" msgid "Edit node (left mouse button) / Show node menu (right mouse button)" msgstr "编辑节点(鼠标左键)/显示节点菜单(鼠标右键)" msgid "Unlock seed" msgstr "解锁种子" msgid "Lock seed" msgstr "锁定种子" msgid "Copy seed" msgstr "复制种子" msgid "Paste seed" msgstr "粘贴种子" msgid "Pause buffers" msgstr "暂停缓冲" msgid "Resume buffers" msgstr "恢复缓冲" msgid "Dump buffers" msgstr "转储缓冲" msgid "%d buffer(s), %d paused" msgstr "%d个缓冲,%d个缓冲已暂停" msgid "Output" msgstr "输出" msgid "Share node on website" msgstr "分享节点至网站" msgid "Propagate changes" msgstr "传播变更" msgid "Comment" msgstr "注释" msgid "Enter something..." msgstr "输入文本…" msgid "Show shader" msgstr "显示着色器" msgid "Shadertoy" msgstr "Shadertoy" msgid "Godot Canvas item" msgstr "Godot Canvas Item" msgid "Godot Spatial" msgstr "Godot Spatial" msgid "Preview" msgstr "预览" msgid "Copy to clipboard" msgstr "复制至剪贴板" msgid "Add more ports/parameters (left mouse button) / Variadic node menu (right mouse button)" msgstr "添加端口/参数(鼠标左键) / 变参节点菜单(鼠标右键)" msgid "Min:" msgstr "最小值:" msgid "Max:" msgstr "最大值:" msgid "Step:" msgstr "步长值:" msgid "Default:" msgstr "默认:" msgid "OK" msgstr "确定" msgid "Cancel" msgstr "取消" msgid "ab" msgstr "ab" msgid "Luminance" msgstr "亮度" msgid "Red" msgstr "红色" msgid "Green" msgstr "绿色" msgid "Blue" msgstr "蓝色" msgid "Alpha" msgstr "Alpha" msgid "Browse Community Brushes" msgstr "浏览社区画笔" msgid "No preview" msgstr "无预览" msgid "1 preview" msgstr "1个预览" msgid "2 previews" msgstr "2个预览" msgid "3 previews" msgstr "3个预览" msgid "Albedo alpha:" msgstr "漫反射阿尔法:" msgid "Metallic alpha:" msgstr "金属阿尔法:" msgid "Roughness alpha:" msgstr "糙度阿尔法:" msgid "Emission alpha:" msgstr "自发光阿尔法:" msgid "Normal map alpha:" msgstr "法线贴图阿尔法:" msgid "Depth alpha:" msgstr "深度阿尔法:" msgid "Occlusion alpha:" msgstr "遮挡阿尔法:" msgid "Layer name" msgstr "图层名称" msgid "albedo" msgstr "漫反射" msgid "Library name:" msgstr "节点库名称:" msgid "Library path:" msgstr "节点库路径:" msgid "Browse Community Nodes" msgstr "浏览社区节点" msgid "Rename item" msgstr "重命名" msgid "Update thumbnail" msgstr "更新缩略图" msgid "Update item" msgstr "更新" msgid "Delete item" msgstr "删除" msgid "Define aliases" msgstr "定义别名" msgid "Brush" msgstr "笔刷" msgid "Size" msgstr "尺寸" msgid "Angle" msgstr "角度" msgid "Spacing" msgstr "间距" msgid "Opacity" msgstr "不透明度" msgid "Hardness" msgstr "硬度" msgid "Jitter" msgstr "抖动" msgid "Position" msgstr "位置" msgid "Albedo" msgstr "漫反射" msgid "Metallic" msgstr "金属度" msgid "Roughness" msgstr "粗糙度" msgid "Emission" msgstr "自发光" msgid "Normal map" msgstr "法线贴图" msgid "Depth" msgstr "深度" msgid "Occlusion" msgstr "遮蔽" msgid "Texture2D size:" msgstr "2D 纹理大小:" msgid "Paint Emission" msgstr "绘制自发光" msgid "Paint Normal" msgstr "绘制法线" msgid "Paint Depth" msgstr "绘制深度" msgid "Normals from depth" msgstr "深度法线" msgid "Apply" msgstr "应用" msgid "Extend" msgstr "扩展" msgid "Repeat" msgstr "重复" msgid "Clamp" msgstr "钳制" msgid "Filter" msgstr "过滤器" msgid "None" msgstr "无" msgid "Lowres 32x32" msgstr "精简至32x32" msgid "Lowres 64x64" msgstr "精简至64x64" msgid "Lowres 128x128" msgstr "精简至128x128" msgid "Lowres 256x256" msgstr "精简至256x256" msgid "Lowres 512x512" msgstr "精简至512x512" msgid "Guides" msgstr "参考线" msgid "Corners" msgstr "角" msgid "Lines" msgstr "线" msgid "Grid" msgstr "网格" msgid "Light" msgstr "浅色" msgid "Mid-tones" msgstr "中间调" msgid "Dark" msgstr "深色" msgid "Small" msgstr "小" msgid "Medium" msgstr "中" msgid "Large" msgstr "大" msgid "Folder" msgstr "文件夹" msgid "File Name" msgstr "文件名" msgid "$project_$node" msgstr "$project_$node" msgid ".png" msgstr ".png" msgid ".exr" msgstr ".exr" msgid "Resolution" msgstr "分辨率" msgid "Custom" msgstr "用户定义" msgid "Export" msgstr "导出" msgid "Image" msgstr "图像" msgid "To Reference" msgstr "参考" msgid "Animation" msgstr "动画" msgid "TAA Render" msgstr "TAA 渲染" msgid "Mesh configuration" msgstr "网格配置" msgid "UV Scale" msgstr "UV缩放" msgid "Tesselated" msgstr "细分" msgid "Model" msgstr "模型" msgid "Cube" msgstr "立方体" msgid "Cylinder" msgstr "圆柱体" msgid "Sphere" msgstr "球体" msgid "Prism" msgstr "棱镜" msgid "Plane" msgstr "平面" msgid "Rotate" msgstr "旋转" msgid "Environment" msgstr "环境" msgid "Clear BG" msgstr "清除背景" msgid "Generate Maps" msgstr "生成贴图" msgid "Type" msgstr "类型" msgid "Normal" msgstr "法线" msgid "Ambient Occlusion" msgstr "环境光遮蔽" msgid "Bent Normals" msgstr "弯曲法线" msgid "$project_$type_map" msgstr "$project_$type_map" msgid "Generate Map" msgstr "生成贴图" msgid "Tonemap" msgstr "色调映射" msgid "Linear" msgstr "线性" msgid "Reinhard" msgstr "莱恩哈德" msgid "Filmic" msgstr "电影" msgid "ACES" msgstr "ACES" msgid "AgX" msgstr "AgX" msgid "Exposure" msgstr "曝光" msgid "White Point" msgstr "白点" msgid "Contrast" msgstr "对比度" msgid "Glow" msgstr "辉光" msgid "Blend" msgstr "混合" msgid "Additive" msgstr "相加" msgid "Screen" msgstr "滤色" msgid "Soft Light" msgstr "柔光" msgid "Replace" msgstr "替换" msgid "Mix" msgstr "混合" msgid "Mix Fac" msgstr "混合系数" msgid "Bloom" msgstr "泛光" msgid "Intensity" msgstr "强度" msgid "Strength" msgstr "强度" msgid "Bleed" msgstr "溢出" msgid "Threshold" msgstr "阈值" msgid "Adjustment" msgstr "调整" msgid "Brightness" msgstr "亮度" msgid "Saturation" msgstr "饱和" msgid "Depth Of Field" msgstr "景深" msgid "Far" msgstr "远" msgid "Near" msgstr "近" msgid "Distance" msgstr "距离" msgid "Transition" msgstr "过渡" msgid "Blur" msgstr "模糊" msgid "Center on clicked surface" msgstr "设点击表面为中心" msgid "Reset center" msgstr "重置视图中心" msgid "Reset rotation" msgstr "重置旋转" msgid "Reload Shader" msgstr "重新加载着色器" msgid "Drag and drop reference image" msgstr "拖入引用图像" msgid "View to texture" msgstr "视图到纹理" msgid "Texture to view" msgstr "纹理视图" msgid "Seams" msgstr "接缝" msgid "Albedo (current layer)" msgstr "反照率(当前层)" msgid "Metallic/Roughness (current layer)" msgstr "金属/粗糙度(当前层)" msgid "Emission (current layer)" msgstr "自发光(当前层)" msgid "Normal (current layer)" msgstr "法线(当前层)" msgid "Depth/Occlusion (current layer)" msgstr "深度/遮挡(当前层)" msgid "Mask (current layer)" msgstr "蒙版(当前层)" msgid "User name:" msgstr "用户名:" msgid "Save user name" msgstr "保存用户名" msgid "Password:" msgstr "密码:" msgid "Save password" msgstr "保存密码" msgid "Log in" msgstr "登录" msgid "Register" msgstr "注册" msgid "Share" msgstr "分享" msgid "Name:" msgstr "名称:" msgid "License:" msgstr "许可证:" msgid "Tags:" msgstr "标签:" msgid "Description:" msgstr "描述:" msgid "aB" msgstr "aB" msgid "Word" msgstr "单词" msgid "RC" msgstr "替换当前" msgid "RA" msgstr "替换所有" msgid "Handles" msgstr "拖拽框" msgid "Invert" msgstr "反转" msgid "Default" msgstr "默认" msgid "Value" msgstr "值" msgid "Constant" msgstr "常数" msgid "SmoothStep" msgstr "平滑阶梯" msgid "Cubic" msgstr "三次" msgid "Slices:" msgstr "切片:" msgid "Width and Height" msgstr "宽度和高度" msgid "Bits Per Pixel" msgstr "每像素位数" msgid "Width:" msgstr "宽度:" msgid "Offset:" msgstr "偏移量:" msgid "© 2018-present Rodolphe Suescun and contributors" msgstr "© 2018-至今 Rodolphe Suescun 与贡献者" msgid "Authors" msgstr "作者" msgid "Donors" msgstr "捐赠者" msgid "Sponsors" msgstr "赞助" msgid "License" msgstr "许可证" msgid "Short Description:" msgstr "短描述:" msgid "Delete environment" msgstr "删除环境" msgid "HDRI URL:" msgstr "HDRI 网址:" msgid "Color:" msgstr "颜色:" msgid "Sky Energy:" msgstr "天空能量:" msgid "Ambient Color:" msgstr "环境色:" msgid "Ambient Energy:" msgstr "环境能量:" msgid "Sky Contribution:" msgstr "天空贡献:" msgid "Sun Color:" msgstr "太阳光色:" msgid "Sun Energy:" msgstr "太阳光能量:" msgid "Sun Direction:" msgstr "太阳方向:" msgid "Sun Angle:" msgstr "太阳角:" msgid "Download environment" msgstr "下载环境" msgid "Upload environment" msgstr "上载环境" msgid "Size:" msgstr "尺寸:" msgid "Begin:" msgstr "开始:" msgid "End:" msgstr "结尾:" msgid "Images:" msgstr "图片:" msgid "PNG files" msgstr "PNG文件" msgid "1 line spritesheet" msgstr "1 行精灵表" msgid "2 lines spritesheet" msgstr "2 行精灵表" msgid "4 lines spritesheet" msgstr "4 行精灵表" msgid "1 column spritesheet" msgstr "一列精灵表" msgid "First frame" msgstr "起始帧" msgid "Difference" msgstr "差值" msgid "Last frame" msgstr "最终帧" msgid "Height:" msgstr "高度:" msgid "Gamma:" msgstr "伽马:" msgid "Iteration: 0" msgstr "迭代:0" msgid "No denoise" msgstr "无降噪" msgid "Simple denoise" msgstr "简单降噪" msgid "Smart denoise" msgstr "智能降噪" msgid "Radius:" msgstr "半径:" msgid "Sigma:" msgstr "西格玛:" msgid "kSigma:" msgstr "k西格玛:" msgid "Threshold:" msgstr "阈值:" msgid "Filter:" msgstr "搜索:" msgid "Export target:" msgstr "导出目标:" msgid "Main file extension:" msgstr "主文件扩展名:" msgid "Files" msgstr "文件" msgid "Prompt overwrite:" msgstr "提示覆盖:" msgid "Condition:" msgstr "条件:" msgid "Type:" msgstr "类型:" msgid "Texture" msgstr "纹理" msgid "Template" msgstr "模板" msgid "Buffers" msgstr "缓冲" msgid "Buffer templates" msgstr "缓冲模板" msgid "Output:" msgstr "输出:" msgid "Custom Script" msgstr "自定义脚本" msgid "Model:" msgstr "模型:" msgid "Model file" msgstr "模型文件" msgid "Resolution:" msgstr "解算尺寸:" msgid "Project:" msgstr "项目:" msgid "Project file" msgstr "项目文件" msgid "Value:" msgstr "数值:" msgid "name" msgstr "名称" msgid "Label" msgstr "标签" msgid "General" msgstr "一般" msgid "Parameters:" msgstr "参数:" msgid "Inputs:" msgstr "输入:" msgid "Outputs" msgstr "输出" msgid "Outputs:" msgstr "输出:" msgid "Global Functions" msgstr "全局函数" msgid "Includes:" msgstr "包含:" msgid "Control:" msgstr "控制:" msgid "Rename" msgstr "重命名" msgid "Remove" msgstr "删除" msgid "Confirm when quitting the application" msgstr "退出应用程序时确认" msgid "Language" msgstr "语言" msgid "Install" msgstr "安装" msgid "Download" msgstr "下载" msgid "On" msgstr "启用" msgid "Confirm when closing a project" msgstr "关闭项目时确认" msgid "UI scale (0 = auto)" msgstr "介面缩放 (0 = 自适应)" msgid "Use native file dialogs" msgstr "使用系统自带文件管理器" msgid "Dim background when showing dialogs" msgstr "弹窗背景调暗" msgid "Single window mode (requires restart)" msgstr "单窗口模式(需要重啟)" msgid "3D preview resolution" msgstr "3D预览分辨率倍率" msgid "3D preview tesselation detail" msgstr "3D预览细分度" msgid "3D preview sun shadow (requires restart)" msgstr "3D预览太阳阴影(需要重启)" msgid "Tablet Driver" msgstr "数位版驱动" msgid "Winink" msgstr "Winink" msgid "Wintab" msgstr "Wintab" msgid "Disabled" msgstr "禁用" msgid "VSync" msgstr "垂直同步" msgid "FPS Limit" msgstr "FPS限制" msgid "Idle FPS limit" msgstr "闲置FPS限制" msgid "Ray Count" msgstr "射线数量" msgid "Ray Length" msgstr "射线长度" msgid "Ray Bias" msgstr "射线偏差" msgid "Denoise Radius" msgstr "降噪半径" msgid "Auto size comment node to selection" msgstr "根据选取内容自适应节点框大小" msgid "Show minimize button on nodes" msgstr "在节点上显示最小化按钮" msgid "Show close button on nodes" msgstr "在节点上显示关闭按钮" msgid "Aperture node label position" msgstr "光圈(传送门)节点标签位置" msgid "Top" msgstr "上方" msgid "Side" msgstr "侧边" msgid "Float parameter editor sliding sensitivity" msgstr "浮点数输入框滑动灵敏度" msgid "Floating color picker" msgstr "浮动拾色器" msgid "Remember last animation export settings" msgstr "保存上次的动画导出设置" msgid "SDF+Albedo" msgstr "SDF+基础色" msgid "SDF" msgstr "SDF" msgid "Gizmo" msgstr "操控器" msgid "Local" msgstr "本地" msgid "Node Parameters" msgstr "节点参数" msgid "Item Parameters" msgstr "项参数" msgid "Title" msgstr "标题" msgid "Author" msgstr "作者" msgid "Adjust HSV" msgstr "调整 HSV" msgid "Adjusts the Hue, Saturation and Value of its input" msgstr "调整其输入的色相、饱和度和值" msgid "Hue" msgstr "色调" msgid "The Hue adjustment" msgstr "色调调整" msgid "The Saturation adjustment" msgstr "饱和度调整" msgid "The Value adjustment" msgstr "数值调整" msgid "Input" msgstr "输入" msgid "The input image" msgstr "输入图像" msgid "Shows the image with adjusted Hue, Saturation and Value" msgstr "显示调整了色相、饱和度和值的图像" msgid "Alter HSV" msgstr "改变HSV" msgid "Alters the Hue, Saturation and Value of its input using 3 map inputs" msgstr "使用3个贴图输入改变其输入的色调, 饱和度和明度" msgid "All" msgstr "整体缩放" msgid "The alteration intensity for hue, value and saturation" msgstr "色相、明度和饱和度的变化强度" msgid "The alteration intensity for hue" msgstr "色调的变化强度" msgid "The alteration intensity for value" msgstr "明度的变化强度" msgid "The alteration intensity for saturation" msgstr "饱和度的变化强度" msgid "in" msgstr "输入" msgid "hue map" msgstr "色调映射" msgid "The alteration map for hue" msgstr "色调的变化图" msgid "Value map" msgstr "明度映射" msgid "The alteration map for value" msgstr "明度的变化图" msgid "Saturation map" msgstr "饱和度图" msgid "The alteration map for saturation" msgstr "饱和度变化图" msgid "Anisotropic Kuwahara" msgstr "各向异性桑原滤镜" msgid "Edge-preserving smoothing filter" msgstr "保边平滑滤波器" msgid "Input Image" msgstr "输入图像" msgid "unnamed" msgstr "未命名" msgid "Filtered Image" msgstr "滤波后图像" msgid "resolution" msgstr "分辨率" msgid "Input Resolution" msgstr "输入分辨率" msgid "Resolution used to sample the image" msgstr "用于采样图像的分辨率图像" msgid "size" msgstr "尺寸" msgid "Filter Size" msgstr "滤波器大小" msgid "Higher values produce more stylized results but also increases computation time." msgstr "数值越高,风格化效果越强,但计算时间也会增加。" msgid "uniformity" msgstr "均匀度" msgid "Uniformity" msgstr "均匀度" msgid "Uniformity of the image edge directions" msgstr "图像边缘方向均匀度" msgid "sharpness" msgstr "锋利度" msgid "Sharpness" msgstr "锋利度" msgid "Edge Sharpness" msgstr "边缘锋利度" msgid "eccentricity" msgstr "偏心率" msgid "Eccentricity" msgstr "偏心率" msgid "Affects directionality of the filter. Higher values preserve directional features more closely." msgstr "影响滤波器的方向性。数值越高,越能保留方向性特征。" msgid "Arc Pavement" msgstr "弧形路面" msgid "Draws a white shape on a black background" msgstr "在黑色背景上绘制白色形状" msgid "Repeat:" msgstr "重复:" msgid "The number of repetitions of the whole pattern" msgstr "整个图案的重复次数" msgid "Rows:" msgstr "行:" msgid "Rows" msgstr "行" msgid "The number of rows" msgstr "行数" msgid "Bricks:" msgstr "砖块:" msgid "Bricks" msgstr "砖块" msgid "The number of bricks per row" msgstr "每排砖块数量" msgid "Mortar:" msgstr "砖缝:" msgid "Mortar" msgstr "砖缝" msgid "The width of the space between bricks" msgstr "砖块之间的空间宽度" msgid "Bevel:" msgstr "倒角:" msgid "Bevel" msgstr "倒角" msgid "The width of the edge of each brick" msgstr "每块砖的边缘宽度" msgid "Bricks pattern" msgstr "砖块图案" msgid "A grayscale image that shows the bricks pattern" msgstr "显示砖块图案的灰度图像" msgid "Random color" msgstr "颜色随机" msgid "A random color for each brick" msgstr "每块砖随机颜色" msgid "Brick UV" msgstr "砖 UV" msgid "An UV map output for each brick, to be connected to the Map input of a CustomUV node" msgstr "每个砖块的 UV 贴图输出,连接到 自定义UV 节点的 Map 输入" msgid "Auto Tones" msgstr "自动定调" msgid "Finds the minimum and maximum values in the input texture and tone maps it to the full 0.0 - 1.0 range." msgstr "查找输入纹理中的最小值和最大值,并将其色调映射到完整的 0.0 - 1.0 范围。" msgid "out" msgstr "出" msgid "Shows the generated remapped image" msgstr "显示生成的重映射图像" msgid "Beehive" msgstr "蜂巢" msgid "Hexagonal tiles pattern" msgstr "六角贴块图案" msgid "Draws a grayscale hexagonal tiles pattern" msgstr "绘制灰度六角贴块图案" msgid "Size X" msgstr "尺寸 X" msgid "Size.x" msgstr "尺寸.x" msgid "The number of columns of the pattern" msgstr "图案的列数" msgid "Size Y" msgstr "尺寸Y" msgid "Size.y" msgstr "尺寸.y" msgid "The number of rows of the pattern" msgstr "图案的行数" msgid "Shows the grayscale pattern" msgstr "显示灰度图案" msgid "Shows a random color for each hexagonal tile" msgstr "显示每个六边形贴块的随机颜色" msgid "UV map" msgstr "UV 贴图" msgid "Shows an UV map to be connected to the UV map port of the Custom UV node" msgstr "显示要连接到自定义 UV 节点的 UV 映射端口的 UV 映射" msgid "Fill" msgstr "填充" msgid "An output that should be plugged into a Fill companion node" msgstr "应插入 填充 伴随节点的输出" msgid "Adds an edge bevel to the input mask based on a customizable curve" msgstr "基于可自定义曲线为输入遮罩添加边缘倒角" msgid "Mask" msgstr "遮罩" msgid "The input mask whose white areas will be beveled" msgstr "输入遮罩, 其白色区域将被倒角" msgid "Shows the beveled image" msgstr "显示倒角图像" msgid "The resolution of the generated texture" msgstr "生成纹理的分辨率" msgid "distance" msgstr "距离" msgid "The distance of the bevel effect" msgstr "倒角效果的距离" msgid "bevel" msgstr "倒角" msgid "The profile of the bevel" msgstr "倒角的轮廓" msgid "Binary Smooth" msgstr "二值平滑" msgid "Smoothes the outline of a mask" msgstr "平滑遮罩的轮廓" msgid "Height" msgstr "高度" msgid "Shows the generate smoothed mask" msgstr "显示生成的平滑遮罩" msgid "The resolution used for the blur effect, note the output is not limited to this resolution." msgstr "用于模糊效果的分辨率,注意输出不受此分辨率的限制。" msgid "smooth" msgstr "平滑" msgid "Smooth" msgstr "平滑" msgid "The amount of smoothing to the mask shape" msgstr "平滑遮罩形状的量" msgid "Offset" msgstr "偏移" msgid "Offset to expand or contract the smoothed shape" msgstr "偏移以扩大或收缩已平滑的形状" msgid "Controls the width of edge of the output. Note this bevel will not be linear." msgstr "控制输出边缘的宽度。注意这个斜面不是线性的。" msgid "Blends its input, using an optional mask" msgstr "使用可选遮罩混合其输入" msgid "Blend mode" msgstr "混合模式" msgid "The algorithm used to blend the inputs" msgstr "用于混合输入的算法" msgid "Dissolve" msgstr "溶解" msgid "Multiply" msgstr "乘(正片叠底)" msgid "Overlay" msgstr "覆盖" msgid "Hard Light" msgstr "强光" msgid "Burn" msgstr "加深" msgid "Dodge" msgstr "颜色减淡" msgid "Lighten" msgstr "变亮" msgid "Darken" msgstr "变暗" msgid "AddSub" msgstr "叠加相减" msgid "Linear Light" msgstr "线性光" msgid "The opacity of the blend operation" msgstr "混合操作的不透明度" msgid "Source1" msgstr "源1" msgid "Foreground" msgstr "前景" msgid "The foreground input" msgstr "前台输入" msgid "Source2" msgstr "源2" msgid "Background" msgstr "背景" msgid "The background input" msgstr "后台输入" msgid "The optional opacity mask" msgstr "可选的不透明蒙版" msgid "Shows the result of the blend operation" msgstr "显示混合操作的结果" msgid "Vivid Light" msgstr "亮光" msgid "Pin Light" msgstr "点光" msgid "Hard Mix" msgstr "实色混合" msgid "Exclusion" msgstr "排除" msgid "Color" msgstr "颜色" msgid "Layer#" msgstr "图层#" msgid "A layer input" msgstr "图层输入" msgid "Opacity#" msgstr "不透明度#" msgid "Mask#" msgstr "蒙版#" msgid "An optional opacity mask" msgstr "可选的不透明蒙版" msgid "Box" msgstr "盒子" msgid "Generates depth of a 3D Box" msgstr "生成3D盒子的深度" msgid "Center X" msgstr "中心 X" msgid "Center.x" msgstr "Center.x" msgid "X coordinate of the center of the box" msgstr "盒子中心的 X 坐标" msgid "Center Y" msgstr "中心 Y" msgid "Center.y" msgstr "Center.y" msgid "Y coordinate of the center of the box" msgstr "盒子中心的 Y 坐标" msgid "Center Z" msgstr "中心Z" msgid "Center.z" msgstr "Center.z" msgid "Z coordinate of the center of the box" msgstr "盒子中心的 Z 坐标" msgid "Size along X axis" msgstr "沿 X 轴的尺寸" msgid "Size along Y axis" msgstr "沿 Y 轴的尺寸" msgid "Size Z" msgstr "Z尺寸" msgid "Size.z" msgstr "尺寸.z" msgid "Size along Z axis" msgstr "沿 Z 轴的尺寸" msgid "Rot X" msgstr "旋转X" msgid "Rot.x" msgstr "转轴.x" msgid "Rotation angle around X axis" msgstr "绕X轴旋转角度" msgid "Rot Y" msgstr "旋转Y" msgid "Rot.y" msgstr "转轴.y" msgid "Rotation angle around Y axis" msgstr "绕Y轴旋转角度" msgid "Rot Z" msgstr "旋转Z" msgid "Rot.z" msgstr "转轴.z" msgid "A heightmap of the specified box" msgstr "指定框的高度图" msgid "Simple bricks patterns" msgstr "简易的砖块图案" msgid "Generates different bricks patterns, with many useful outputs." msgstr "生成不同的砖块图案,具有许多有用的输出。" msgid "Pattern" msgstr "图案" msgid "The type of brick pattern" msgstr "砖纹类型" msgid "Running Bond" msgstr "连续砌法" msgid "Running Bond 2" msgstr "连续砌法2" msgid "Herringbone" msgstr "人字形砌法" msgid "Basket Weave" msgstr "篮式编织" msgid "Spanish Bond" msgstr "西班牙砌法" msgid "The number of rows of a pattern" msgstr "图案的行数" msgid "Columns" msgstr "列" msgid "The number of columns of a pattern" msgstr "图案的列数" msgid "The offset of the pattern (not useful for all patterns)" msgstr "图案的偏移量(不适用于所有图案)" msgid "Round" msgstr "圆形的" msgid "The radius of the round corners of bricks" msgstr "砖块圆角的半径" msgid "Corner" msgstr "角落" msgid "The size of the corner part of each brick (only used by the Corner UV output)" msgstr "每个砖块拐角部分的尺寸(仅用于拐角 UV 输出)" msgid "Mortar map" msgstr "砖缝贴图" msgid "A map that affects the Mortar parameter" msgstr "影响砖缝参数的贴图" msgid "Bevel map" msgstr "倒角贴图" msgid "A map that affects the Bevel parameter" msgstr "影响斜面参数的贴图" msgid "Round map" msgstr "圆形贴图" msgid "A map that affects the Round parameter" msgstr "影响 倒角 参数的贴图" msgid "Position.x" msgstr "位置.x" msgid "The position of each brick along the X axis" msgstr "每块砖沿 X 轴的位置" msgid "Position.y" msgstr "位置.y" msgid "The position of each brick along the Y axis" msgstr "每块砖沿 Y 轴的位置" msgid "Corner UV" msgstr "角落UV" msgid "An UV map output for each brick corner, to be connected to the Map input of a CustomUV node" msgstr "每个-砖角-的 UV 贴图输出,连接到 用户定义UV 节点的 贴图 输入" msgid "Direction" msgstr "方向" msgid "The direction of each brick (white: horizontal, black: vertical)" msgstr "每块砖的方向(白色:水平,黑色:垂直)" msgid "Running Bond 3" msgstr "顺砖砌合3" msgid "mortar_map" msgstr "砖缝贴图" msgid "bevel_map" msgstr "斜面贴图" msgid "round_map" msgstr "圆形贴图" msgid "Brick Fill" msgstr "砖填充" msgid "Corner Fill" msgstr "角填充" msgid "English Bond" msgstr "英式砌法" msgid "Flemish Bond" msgstr "弗拉芒砌法" msgid "Bricks NonTileable" msgstr "砖块不可平铺" msgid "Running bond" msgstr "顺砖砌合" msgid "Running bond (2)" msgstr "顺砖砌合(2)" msgid "HerringBone" msgstr "鱼骨" msgid "Basket weave" msgstr "篮编织\"" msgid "Spanish bond" msgstr "西班牙砌砖" msgid "Uneven Bricks" msgstr "凹凸砖块" msgid "Uneven bricks" msgstr "凹凸砖块" msgid "Generates an uneven bricks pattern." msgstr "生成不均匀的砖块图案。" msgid "Iterations" msgstr "迭代次数" msgid "The number of iterations of the brick split operation" msgstr "分砖操作的迭代次数" msgid "Min size" msgstr "最小尺寸" msgid "Minimum size" msgstr "最小尺寸" msgid "The minimum size of a brick" msgstr "一块砖的最小尺寸" msgid "Randomness" msgstr "随机性" msgid "The randomness of the pattern" msgstr "图案的随机性" msgid "Uneven Bricks 2" msgstr "凹凸不平的砖块2" msgid "Uneven bricks 2" msgstr "凹凸不平的砖块2" msgid "Generates an uneven bricks pattern in rows." msgstr "生成一排排不均匀的砖块图案。" msgid "Uneven Bricks 3" msgstr "不平整的砖块 3" msgid "Generates an uneven bricks pattern using a different algorithm than Uneven Bricks." msgstr "使用与不均匀砖块不同的算法生成不均匀砖块图案。" msgid "Brick pattern" msgstr "砖纹" msgid "Brightness/Contrast" msgstr "亮度/对比度" msgid "Adjusts the Brightness and Contrast of its input" msgstr "调整其输入的亮度和对比度" msgid "The Brightness adjustment" msgstr "亮度调节" msgid "The Contrast adjustment" msgstr "对比度调整" msgid "Shows the image with modified Brightness and Contrast" msgstr "显示具有修改亮度和对比度的图像" msgid "Stamp" msgstr "印章" msgid "UV Pattern" msgstr "UV图案" msgid "brush" msgstr "笔刷" msgid "metallic" msgstr "金属度" msgid "roughness" msgstr "粗糙度" msgid "emission" msgstr "自发光" msgid "normal" msgstr "法线" msgid "depth" msgstr "深度" msgid "ao" msgstr "环境光遮蔽" msgid "3D Brush Map" msgstr "3D笔刷映射图" msgid "3D Brush map" msgstr "3D笔刷映射图" msgid "Maps a 3D texture to the painted object" msgstr "映射3D纹理到绘制对象上" msgid "The 3D texture mapped in texture space" msgstr "在纹理空间中映射的 3D 纹理" msgid "Select From ID" msgstr "从 ID 中选择" msgid "ids" msgstr "多个id" msgid "Triplanar Brush Map" msgstr "三平面笔刷映射图" msgid "Cairo" msgstr "开罗拼贴" msgid "Cairo tiles pattern" msgstr "开罗拼贴图案" msgid "Draws a grayscale Cairo tiles pattern" msgstr "绘制灰度开罗贴块图案" msgid "The number of columns of the pattern (odd values do not tile correctly)" msgstr "图案的列数(奇数值无法正确平铺)" msgid "The number of rows of the pattern (odd values do not tile correctly)" msgstr "图案的行数(奇数值无法正确平铺)" msgid "The angle of the pentagons that form the pattern" msgstr "构成图案的五边形的角度" msgid "The roundness of the corners" msgstr "角的圆度" msgid "Circle Map" msgstr "圆形贴图" msgid "Maps its input into a circle" msgstr "将其输入映射到一个圆圈中" msgid "Radius" msgstr "半径" msgid "The radius of the circle where the input is mapped" msgstr "输入映射的圆的半径" msgid "The number of repetitions of the input image around the circle" msgstr "输入图像绕圆的重复次数" msgid "Input#" msgstr "输入#" msgid "The input image to be remapped" msgstr "要重新映射的输入图像" msgid "Shows the remapped image" msgstr "显示重新映射的图像" msgid "Circle Splatter" msgstr "圆形散布" msgid "Spreads several occurences of an input image in a circle or spiral pattern." msgstr "以圆形或螺旋图案传播输入图像的多个出现。" msgid "Count" msgstr "计数" msgid "The number of occurences of the input image" msgstr "输入图像的出现次数" msgid "Rings" msgstr "环数" msgid "The number of rings of the circle pattern" msgstr "圆形花纹的环数" msgid "Inputs" msgstr "输入" msgid "" "The input type of the node:\n" "- 1: single image\n" "- 4: atlas of 4 images\n" "- 16: atlas of 16 images\n" "Atlases can be created using the Tile2x2 node." msgstr "" "节点的输入类型:\n" "- 1:单个图像\n" "- 4:包含4个图像的图集\n" "- 16:包含16个图像的图集\n" "图集可以使用2x2贴块节点创建。" msgid "Scale X" msgstr "缩放 X" msgid "Scale.x" msgstr "缩放.x" msgid "The scale of input images on the X axis" msgstr "X 轴上输入图像的比例" msgid "Scale Y" msgstr "Y缩放" msgid "Scale.y" msgstr "缩放.y" msgid "The scale of input images on the Y axis" msgstr "Y轴上输入图像的比例" msgid "The radius of the outer circle pattern" msgstr "外圆形映射案的半径" msgid "Spiral" msgstr "螺旋" msgid "" "The type of pattern:\n" "- 0: circles\n" "- 1: spiral" msgstr "" "图案类型:\n" "- 0:圆圈\n" "- 1:螺旋" msgid "Inc Rotate" msgstr "Inc旋转" msgid "IncRotate" msgstr "旋转" msgid "The rotate increment along the pattern" msgstr "沿图案的旋转增量" msgid "Inc Scale" msgstr "Inc规模" msgid "IncScale" msgstr "增量缩放" msgid "The scale increment of the pattern" msgstr "图案的比例增量" msgid "Rnd Rotate" msgstr "随机旋转" msgid "RndRotate" msgstr "随机旋转" msgid "The random rotation applied to each image instance" msgstr "应用于每个图像实例的随机旋转" msgid "Rnd Scale" msgstr "随机缩放" msgid "RndScale" msgstr "随机缩放" msgid "The random scale applied to each image instance" msgstr "应用于每个图像实例的随机比例" msgid "Rnd Value" msgstr "随机值" msgid "RndValue" msgstr "随机值" msgid "The random grayscale value applied to each image instance" msgstr "应用于每个图像实例的随机灰度值" msgid "Variations" msgstr "变体" msgid "The input image or atlas of 4 or 16 input images" msgstr "输入图像或 4 或 16 个输入图像的图集" msgid "mask" msgstr "遮罩" msgid "The mask applied to the pattern" msgstr "应用于图案的遮罩" msgid "Shows the generated pattern" msgstr "显示生成的图案" msgid "Instance map" msgstr "实例图" msgid "Shows a random color for each instance of the input image" msgstr "为输入图像的每个实例显示随机颜色" msgid "Instance UV" msgstr "实例UV" msgid "Per instance UVs. Can be used with Custom UV node." msgstr "每个实例的UV。可与 自定义UV 节点一起使用。" msgid "Color Circle Splatter" msgstr "彩色圆环散布" msgid "Rnd Opacity" msgstr "随机不透明度" msgid "RndOpacity" msgstr "不透明度" msgid "The random opacity applied to each image instance" msgstr "应用于每个图像实例的随机不透明度" msgid "Circular Gradient" msgstr "圆形渐变" msgid "Number of repetitions of the gradient" msgstr "渐变的重复次数" msgid "Mirror" msgstr "镜子" msgid "Mirrors the gradient" msgstr "镜像渐变" msgid "Gradient" msgstr "渐变" msgid "Gradient to be spread on the image" msgstr "要在图像上传播的渐变" msgid "Classic Kuwahara" msgstr "经典桑原滤镜" msgid "Classic Kuwahara Filter" msgstr "经典桑原滤镜" msgid "Simple edge-preserving smoothing filter" msgstr "简单保边平滑滤波器" msgid "Resolution used to sample the input" msgstr "用于采样输入的分辨率" msgid "Size of the filter" msgstr "滤镜大小" msgid "buffer" msgstr "缓冲" msgid "Buffer" msgstr "缓冲" msgid "When set, a buffer is used to sample the input before the kuwahara filter" msgstr "设置后,在桑原滤镜之前使用缓冲区对输入进行采样。" msgid "Input image" msgstr "输入图像" msgid "Clouds" msgstr "云" msgid "A node to generate various composite cloud noises" msgstr "生成各种复合云噪波的节点" msgid "The grayscale noise output" msgstr "灰度噪波输出" msgid "param1" msgstr "param1" msgid "The type of clouds noise to generate" msgstr "要生成的云噪波类型" msgid "n_scale" msgstr "n_scale" msgid "Scale" msgstr "缩放" msgid "The scale of the noise pattern" msgstr "噪波图案的缩放值" msgid "The resolution of the output" msgstr "输出分辨率" msgid "Color Conversion" msgstr "颜色转换" msgid "Convert between Linear and sRGB color space" msgstr "在线性和sRGB颜色空间之间转换" msgid "Mode" msgstr "模式" msgid "Controls whether the node converts from Linear to sRGB or from sRGB to Linear" msgstr "控制节点是从线性转换为 sRGB 还是从 sRGB 转换为线性" msgid "Linear to sRGB" msgstr "线性到sRGB" msgid "sRGB to Linear" msgstr "sRGB到线性" msgid "The image to be converted" msgstr "要转换的图像" msgid "The color converted image" msgstr "彩色转换图像" msgid "Color Noise" msgstr "彩色噪波" msgid "Generates a grid made of random color squares" msgstr "生成由随机颜色方块组成的网格" msgid "Grid Size" msgstr "网格大小" msgid "The grid size" msgstr "网格大小" msgid "Shows the noise pattern" msgstr "显示噪波图案" msgid "Color Pick" msgstr "颜色选取" msgid "Pick colors" msgstr "选取颜色" msgid "Pick colors from an input ID map" msgstr "从输入ID映射选取颜色" msgid "Color #" msgstr "颜色 #" msgid "Color to pick from the ID map" msgstr "从ID映射中选取的颜色" msgid "Controls the sensitivity of color matching. Higher values will match more colors." msgstr "控制颜色匹配的灵敏度。数值越高,匹配的颜色越多" msgid "Falloff" msgstr "衰减" msgid "Controls the softness of the output mask. Set to 0 to output a binary black/white image." msgstr "控制输出遮罩的柔化程度。设为0时输出二值黑白图像。" msgid "The input ID map" msgstr "输入ID映射" msgid "Output #" msgstr "输出#" msgid "Output mask corresponding to the picked color" msgstr "与所选颜色对应的输出遮罩" msgid "Colorize" msgstr "着色" msgid "Remaps a grayscale image to a custom gradient" msgstr "将灰度图像重映射到自定义渐变" msgid "The gradient to which the input is remapped" msgstr "输入重新映射到的梯度" msgid "input" msgstr "输入" msgid "The input grayscale image" msgstr "输入灰度图像" msgid "The remapped RGBA image" msgstr "重新映射的 RGBA 图像" msgid "Colormap" msgstr "彩色图" msgid "Colorizes a grayscale image by sampling colors from a row or column in another image" msgstr "通过从另一图像的行或列采样颜色,为灰度图像着色" msgid "The direction in which to sample the colormap" msgstr "对彩色图进行采样的方向" msgid "Horizontal" msgstr "水平" msgid "Vertical" msgstr "垂直" msgid "The position at which to sample the colormap" msgstr "对彩色图进行采样的位置" msgid "colormap" msgstr "颜色映射" msgid "The colormap image to use" msgstr "要使用的彩色图图像" msgid "Colorspace Roundtrip" msgstr "色彩空间往返" msgid "RGBA input" msgstr "RGBA 输入" msgid "First channel of the working colorspace" msgstr "|工作色彩空间的第一个通道" msgid "Second channel of the working colorspace" msgstr "工作色彩空间的第二个通道" msgid "Third channel of the working colorspace" msgstr "工作色彩空间的第三个通道" msgid "Alpha channel, unmodified by the colorspace conversion" msgstr "Alpha 通道,未经色彩空间转换修改" msgid "RGBA output" msgstr "RGBA 输出" msgid "Combine" msgstr "结合" msgid "Combines 4 grayscale inputs into an RGBA image" msgstr "将4个灰度输入组合为RGBA图像" msgid "The grayscale input for the red channel" msgstr "红色通道的灰度输入" msgid "The grayscale input for the green channel" msgstr "绿色通道的灰度输入" msgid "The grayscale input for the blue channel" msgstr "蓝色通道的灰度输入" msgid "The grayscale input for the alpha channel" msgstr "Alpha通道的灰度输入" msgid "Shows the combined RGBA image" msgstr "显示组合的 RGBA 图像" msgid "Compare" msgstr "比较" msgid "in1" msgstr "输入1" msgid "in2" msgstr "输入2" msgid "Controlled Variations" msgstr "受控变体" msgid "Generates controlled variations for its input" msgstr "为其输入生成受控变体" msgid "Variable value" msgstr "变量值" msgid "Variable" msgstr "变量" msgid "Variable name" msgstr "变量名" msgid "Output1" msgstr "输出 1" msgid "Shows a variation of the input" msgstr "显示输入的变化" msgid "Convert Colorspace" msgstr "转换色彩空间" msgid "Convert from RGB to" msgstr "从RGB转换为" msgid "Convert to RGB from" msgstr "从...转换为RGB" msgid "RGB (no-op)" msgstr "RGB(无操作)" msgid "HSV" msgstr "HSV" msgid "YUV" msgstr "YUV" msgid "Convert from RGB" msgstr "从 RGB 转换" msgid "Converts from RGB to a specified color space" msgstr "从 RGB 转换为指定颜色空间" msgid "RGBA" msgstr "RGBA" msgid "Input (RGBA)" msgstr "输入 (RGBA)" msgid "XYZA" msgstr "XYZA" msgid "Output (Selected colorspace)" msgstr "输出(选定颜色空间)" msgid "Colorspace of the output. Select RGB to pass through the input unchanged." msgstr "输出的颜色空间。选择 RGB 可使输入保持不变。" msgid "Convert to RGB" msgstr "转换为 RGB" msgid "Converts from a specified color space to RGB" msgstr "从指定颜色空间转换为 RGB" msgid "Input (Selected colorspace)" msgstr "输入(选定颜色空间)" msgid "Output (RGBA)" msgstr "输出(RGBA)" msgid "Colorspace of the input. Select RGB to pass through the input unchanged." msgstr "输入的颜色空间。选择 RGB 可使输入保持不变。" msgid "Crystal" msgstr "水晶" msgid "Generates a crystal like pattern out of Voronoi noise" msgstr "从沃罗诺伊噪波生成晶体状图案" msgid "The scale along the X axis" msgstr "沿 X 轴的刻度" msgid "The scale along the Y axis" msgstr "沿 Y 轴的刻度" msgid "Curve" msgstr "曲线" msgid "Quadratic bezier curve with image mapping" msgstr "带图像映射的二次贝塞尔曲线" msgid "AX" msgstr "AX" msgid "Position on X axis of the first control point" msgstr "第一个控制点在 X 轴上的位置" msgid "AY" msgstr "AY" msgid "Position on Y axis of the first control point" msgstr "第一个控制点在 Y 轴上的位置" msgid "BX" msgstr "BX" msgid "Position on X axis of the second control point" msgstr "第二个控制点在 X 轴上的位置" msgid "BY" msgstr "BY" msgid "Position on Y axis of the second control point" msgstr "第二个控制点在 Y 轴上的位置" msgid "CX" msgstr "CX" msgid "Position on X axis of the third control point" msgstr "第三个控制点在 X 轴上的位置" msgid "CY" msgstr "CY" msgid "Position on Y axis of the third control point" msgstr "第三个控制点在 Y 轴上的位置" msgid "Width" msgstr "宽度" msgid "Width of the curve pattern" msgstr "曲线图案的宽度" msgid "Number of repetitions of the input pattern" msgstr "输入图案的重复次数" msgid "Input pattern to be drawn along the curve" msgstr "输入沿曲线绘制的图案" msgid "An image showing the specified curve" msgstr "显示指定曲线的图像" msgid "Custom Tiles" msgstr "自定义拼贴" msgid "Generates a custom tiles pattern, whose shape is defined by an SDF input." msgstr "生成自定义图块图案,其形状由 SDF 输入定义。" msgid "Row Offset" msgstr "行偏移" msgid "The offset of each row of the pattern" msgstr "图案每行的偏移量" msgid "Mirror every other row" msgstr "每隔一行镜像" msgid "The width of the space between tiles" msgstr "瓷砖之间的空间宽度" msgid "The width of the edge of each tile" msgstr "每块瓷砖边缘的宽度" msgid "Shape" msgstr "形状" msgid "The shape of a tile" msgstr "拼贴的形状" msgid "Tiles pattern" msgstr "拼贴图案" msgid "A grayscale image that shows the tiles pattern" msgstr "显示贴块图案的灰度图像" msgid "Tiles Fill" msgstr "拼贴填充" msgid "Custom UV" msgstr "自定义UV" msgid "Custom UV remapper" msgstr "自定义 UV 重映射器" msgid "Remaps an Input image using a custom UV map." msgstr "使用自定义 UV 贴图重新映射输入图像。" msgid "The scale of the input image along the X axis." msgstr "输入图像沿 X 轴的比例。" msgid "The scale of the input image along the Y axis." msgstr "输入图像沿 Y 轴的比例。" msgid "The random rotation applied to each remapped instance." msgstr "应用于每个重新映射实例的随机旋转。" msgid "The random scale applied to each remapped instance." msgstr "应用于每个重新映射实例的随机比例。" msgid "Check to use variations of the input image" msgstr "勾选以使用输入图像的变体" msgid "The image or atlas of images to be remapped." msgstr "要重新映射的图像或图像集。" msgid "UV" msgstr "UV" msgid "Map" msgstr "贴图" msgid "The custom UV map to be used for remapping." msgstr "用于重新映射的自定义 UV 贴图。" msgid "UV Mode" msgstr "UV模式" msgid "" "Clamp: Stretches the edges\n" "Repeat: Tiles the input UV\n" "Extend: Shows parts of the UV beyond the edges" msgstr "" "钳制:拉伸边缘\n" "重复:平铺输入UV\n" "扩展:显示超出边缘的UV部分" msgid "in#" msgstr "in#" msgid "map" msgstr "map" msgid "Output#" msgstr "输出#" msgid "Decompose" msgstr "分离" msgid "Decomposes an RGBA input into 4 grayscale images" msgstr "将RGBA输入分解为4个灰度图像" msgid "The RGBA input image" msgstr "RGBA 输入图像" msgid "Shows the Red channel of the input" msgstr "显示输入的红色通道" msgid "Shows the Green channel of the input" msgstr "显示输入的绿色通道" msgid "Shows the Blue channel of the input" msgstr "显示输入的蓝色通道" msgid "Shows the Alpha channel of the input" msgstr "显示输入的透明度通道" msgid "Default color" msgstr "默认颜色" msgid "Denoiser" msgstr "降噪器" msgid "Fast spatial deNoise filter, with circular gaussian kernel." msgstr "使用圆形高斯核的快速空间降噪滤波器。" msgid "The input image to be denoised" msgstr "要去噪的输入图像" msgid "The resolution of the denoiser" msgstr "降噪器的分辨率" msgid "Sigma" msgstr "西格玛" msgid "Standard Deviation sigma radius" msgstr "标准偏差西格玛半径" msgid "kSigma" msgstr "西格玛" msgid "" "K factor sigma coefficient.\n" "kSigma = 1*sigma cover 68% of data\n" "kSigma = 2*sigma cover 95% of data - but there are over 3 times more points to compute\n" "kSigma = 3*sigma cover 99.7% of data - but needs more than double the calculations of 2*sigma" msgstr "" "K系数西格玛系数。\n" "kSigma = 1*sigma 覆盖68%的数据\n" "kSigma = 2*sigma 覆盖95%的数据 — 但需要计算的点数超过3倍\n" "kSigma = 3sigma 覆盖99.7%的数据 — 但计算量是2sigma的两倍以上" msgid "Sharpening" msgstr "锐化" msgid "Edge sharpening threshold" msgstr "边缘锐化阈值" msgid "Voronoi Noise" msgstr "沃诺伊噪波" msgid "A node that generates several images from a tileable voronoi noise" msgstr "从可平铺的沃罗诺伊噪波生成多个图像的节点" msgid "threshold" msgstr "阈值" msgid "A color pattern that assigns a random color to each cell" msgstr "为每个单元格分配随机颜色的颜色图案" msgid "Diagonal Weave" msgstr "斜纹编织" msgid "Generates a weaving pipes pattern." msgstr "生成编织管道图案。" msgid "The number of rows and columns of the diagonal weave pattern." msgstr "对角线编织图案的行数和列数。" msgid "Shows a grayscale image of the diagonal weave pattern." msgstr "显示斜纹编织图案的灰度图像。" msgid "Dilate" msgstr "膨胀" msgid "Dilates the white areas of a mask, using the colors of an optional input" msgstr "使用可选输入的颜色扩大蒙版的白色区域" msgid "The resolution of the input images" msgstr "输入图像的分辨率" msgid "Length" msgstr "长度" msgid "The length of the dilate effect" msgstr "膨胀效果的长度" msgid "0 to generate a gradient to black while dilating, 1 to fill with input color" msgstr "0 在扩张时生成黑色渐变,1 用输入颜色填充" msgid "Distance function" msgstr "距离函数" msgid "The input mask whose white areas will be dilated" msgstr "白色区域将被扩大的输入遮罩" msgid "source" msgstr "来源" msgid "Source" msgstr "源" msgid "The optional source for colors" msgstr "颜色的可选来源" msgid "Shows the dilated image" msgstr "显示膨胀的图像" msgid "Directional Blur" msgstr "定向模糊" msgid "Directional blur" msgstr "定向模糊" msgid "Applies a directional gaussian blur to its input" msgstr "将定向高斯模糊应用于其输入" msgid "The resolution of the input" msgstr "输入分辨率" msgid "Controls whether the blur moves in both directions or only in one." msgstr "控制模糊是双向移动还是仅单向移动。" msgid "The strength of the blur filter" msgstr "模糊滤镜的强度" msgid "The angle of the directional blur effect" msgstr "方向模糊效果的角度" msgid "amount" msgstr "数量" msgid "Strength map" msgstr "强度图" msgid "A map that controls the strength of the blur filter" msgstr "控制模糊滤镜强度的贴图" msgid "Shows the generated blurred image" msgstr "显示生成的模糊图像" msgid "32 Bits" msgstr "32位" msgid "Use 32-bits buffer when sampling the input. Reduces banding artifacts but could result in higher video memory usage." msgstr "采样输入时使用 32位缓冲。可减少条带伪影,但可能增加显存占用。" msgid "Directional Noise" msgstr "定向噪波" msgid "A node to generates various composite directional noises" msgstr "生成各种复合定向噪波的节点" msgid "The type of directional noise to generate" msgstr "要生成的定向噪波类型" msgid "Directional Warp" msgstr "定向扭曲" msgid "Warps an image towards a specified direction" msgstr "将图像朝指定方向扭曲" msgid "Angle of the warp operation" msgstr "扭曲操作的角度" msgid "Intensity of the warp operation" msgstr "扭曲操作的强度" msgid "Input image to be warped" msgstr "要扭曲的输入图像" msgid "AngleMap" msgstr "角度映射" msgid "An optional map for warp angle (in degrees)" msgstr "扭曲角度的可选映射(以度为单位)" msgid "StrengthMap" msgstr "强度映射" msgid "An optional map for intensity of the warp operation" msgstr "扭曲操作强度的可选映射" msgid "Shows the warped image" msgstr "显示扭曲的图像" msgid "Dirt" msgstr "污渍" msgid "A node to generate varios composite dirt noises" msgstr "生成各种复合污渍噪波的节点" msgid "Noise" msgstr "噪波" msgid "The type of dirt noise to generate" msgstr "要生成的污渍噪波类型" msgid "Distort" msgstr "变形" msgid "Distorts its input" msgstr "变形输入" msgid "Lattice" msgstr "晶格" msgid "The lattice that describes the distortion" msgstr "描述扭曲的晶格" msgid "The input to be distorted" msgstr "变形输入" msgid "The distorted image" msgstr "变形后的图像" msgid "Edge Detect" msgstr "边缘检测" msgid "An edge detect filter that detects edges along all directions and draws them in white on a black background" msgstr "边缘检测滤镜,可检测所有方向的边缘,并在黑色背景上以白色绘制它们" msgid "The resolution of the input image" msgstr "输入图像的分辨率" msgid "Shows the generated outlines" msgstr "显示生成的轮廓" msgid "Simple Edge Detect" msgstr "简单边缘检测" msgid "AA Edge Detect" msgstr "AA 边缘检测" msgid "An edge detect filter that detects edges horizontally and vertically and draws them in white on a black background" msgstr "边缘检测滤镜,用于检测水平和垂直边缘,并在黑色背景上以白色绘制它们" msgid "Diagonal Edge Detect" msgstr "对角线边缘检测" msgid "An edge detect filter that detects edges along diagonals and draws them in white on a black background" msgstr "边缘检测过滤器'可检测沿对角线的边缘并在黑色背景上以白色绘制它们" msgid "Emboss" msgstr "浮雕" msgid "Creates highlights and shadows from an input heightmap" msgstr "从输入高度图创建高光和阴影" msgid "The input height map" msgstr "输入高度图" msgid "The generated image" msgstr "生成的图像" msgid "The angle of the simulated light" msgstr "模拟光的角度" msgid "The strength of the emboss effect" msgstr "浮雕效果的强度" msgid "The width (in pixels) of the area sampled for each pixel" msgstr "为每个像素采样的区域的宽度(以像素为单位)" msgid "Use 32-bit buffer when sampling the input. Reduces banding artifacts but could result in higher video memory usage." msgstr "采样输入时使用 32位缓冲。可减少条带伪影,但可能增加显存占用。" msgid "Tonality" msgstr "曲线调整" msgid "Remaps a grayscale image tonality using a curve" msgstr "使用曲线重新映射灰度图像的色调" msgid "The remapped grayscale image" msgstr "重新映射后的灰度图像" msgid "Convert the input to RGBA" msgstr "将输入转换为RGBA" msgid "Fast Blur" msgstr "快速模糊" msgid "Applies an approximated gaussian blur" msgstr "应用近似高斯模糊" msgid "Blurred" msgstr "已模糊" msgid "The input image with high frequency details blurred away" msgstr "高频细节被模糊掉的输入图像" msgid "High Pass" msgstr "高通" msgid "" "The input image with only high frequency details kept.\n" "Note that all channels including alpha will be centered at 0, so this will need to be connected to a SwapChannels node to be seen in previews." msgstr "" "仅保留高频细节的输入图像。\n" "注意所有通道(包括Alpha)都将以0为中心,因此需要连接到交换通道节点才能在预览中显示。" msgid "Sharpened" msgstr "已锐化" msgid "The input image with high frequency details strengthened" msgstr "高频细节被增强的输入图像" msgid "The resolution used to sample the input image" msgstr "用于对输入图像进行采样的分辨率" msgid "The standard deviation of the gaussian distribution" msgstr "高斯分布的标准偏差" msgid "Quality" msgstr "质量" msgid "The quality of the effect (increasing quality increases compute time)" msgstr "效果的质量(提高质量会增加计算时间)" msgid "High pass multiplier. Unused for low pass output." msgstr "高通乘数。不用于低通输出。" msgid "Low Pass" msgstr "低通" msgid "FBM" msgstr "FBM" msgid "Fractional Brownian Motion Noise" msgstr "分数布朗运动噪声" msgid "Generates a noise made of several octaves of a simple noise" msgstr "产生由简易噪波的几个倍频程组成的噪波" msgid "Noise type" msgstr "噪波类型" msgid "The simple noise type" msgstr "简易噪波类型" msgid "Perlin" msgstr "柏林" msgid "Cellular" msgstr "细胞格" msgid "Cellular 2" msgstr "细胞 2" msgid "Cellular 3" msgstr "细胞 3" msgid "Cellular 4" msgstr "细胞 4" msgid "Cellular 5" msgstr "细胞 5" msgid "Cellular 6" msgstr "细胞 6" msgid "The scale of the first octave along the X axis" msgstr "沿 X 轴的第一个倍频程的频率" msgid "The scale of the first octave along the Y axis" msgstr "沿 Y 轴的第一个倍频程的频率" msgid "Folds" msgstr "折叠" msgid "The number of times the basic noise is folded" msgstr "噪声折叠的次数" msgid "Octaves" msgstr "倍频程" msgid "The number of noise octaves" msgstr "噪声倍频程数" msgid "Persistence" msgstr "持久性" msgid "The persistence between two consecutive octaves" msgstr "两个连续倍频程之间的持久性" msgid "Shows a grayscale image of the generated noise" msgstr "显示生成噪波的灰度图像" msgid "FBM Noise" msgstr "FBM 噪波" msgid "Simplex" msgstr "单纯形" msgid "Voronoise" msgstr "沃罗诺纹理" msgid "Offsets the points of the noise, can be used to animate the noise with \"$time\"" msgstr "偏移噪波的点,可使用\"$time\"为噪波制作动画。" msgid "Offset Input" msgstr "偏移输入" msgid "An optional input to drive the offset" msgstr "可选输入驱动偏移" msgid "Cellular 7" msgstr "细胞 7" msgid "Cellular 8" msgstr "细胞 8" msgid "Gabor" msgstr "伽柏" msgid "Lacunarity" msgstr "间隙度" msgid "The scaling between two consecutive octaves" msgstr "两个连续倍频程之间的缩放系数" msgid "FBM Variations" msgstr "FBM变体" msgid "Combines the octaves of controlled variations for its input" msgstr "为其输入组合受控变体的倍频程" msgid "Seed modifier" msgstr "种子修改器" msgid "Seed modifier for output 1" msgstr "输出1的种子修改器" msgid "Persistance" msgstr "过渡比例" msgid "Randomize" msgstr "随机化" msgid "Fills areas defined by white outlines of its input" msgstr "填充由其输入的白色轮廓定义的区域" msgid "The input image whose white outlines must be filled" msgstr "必须填充白色轮廓的输入图像" msgid "Generates fill data, to be connected to a fill companion node" msgstr "生成填充数据,连接到填充伴随节点" msgid "The resolution of the inptu image" msgstr "输入图像的分辨率" msgid "The number of iterations of the algorithm. The optimal value depends a lot on the input image." msgstr "算法的迭代次数。最佳值很大程度上取决于输入图像。" msgid "Remove edge" msgstr "移除边缘" msgid "Grow filled areas to remove edges" msgstr "扩大填充区域以移除边缘" msgid "Adjust" msgstr "调整" msgid "Adjust the size of the area's bounding box (to compensate for removed edges)" msgstr "调整区域边界框的大小(以补偿移除的边缘)" msgid "Fill from Colors" msgstr "从颜色填充" msgid "Fills areas defined by different colors in its input" msgstr "填充输入中不同颜色定义的区域" msgid "The input image whose colored areas must be filled" msgstr "必须填充彩色区域的输入图像" msgid "Fill iterate" msgstr "填充迭代" msgid "Fill preprocess" msgstr "填充预处理" msgid "Fill Select" msgstr "填充选择" msgid "A fill companion node that selects a single area" msgstr "选择单个区域的填充伴随节点" msgid "The position of the selected area on the horizontal axis" msgstr "选定区域在水平轴上的位置" msgid "The input fill data, to be connected to the output of a Fill node" msgstr "输入填充数据,连接到填充节点的输出" msgid "The mask for the selected area" msgstr "选定区域的蒙版" msgid "Fill to Color" msgstr "填充颜色" msgid "Fill to color" msgstr "填充颜色" msgid "A fill companion node that fills each area with a color taken from a color map image" msgstr "一个填充伴随节点'用从颜色图图像中获取的颜色填充的每个区域" msgid "Edge Color" msgstr "边缘颜色" msgid "Outline color" msgstr "轮廓颜色" msgid "The color used to draw outlines" msgstr "用于绘制轮廓的颜色" msgid "Color map" msgstr "彩色色图" msgid "The image from which colors are taken" msgstr "用于从中获取颜色的图像" msgid "The generated output image" msgstr "生成的输出图像" msgid "Fill to Gradient" msgstr "填充到渐变" msgid "A fill companion node that generated an gradients on each filled area" msgstr "一个在可填充区域上生成渐变的填充节点" msgid "Gradient to be spread on each fill area" msgstr "将渐变扩散到每个填充区域" msgid "Algorithm used to place the graident on each island" msgstr "算法用于在每个孤岛上放置渐变" msgid "Stretch" msgstr "拉伸" msgid "Square" msgstr "方形" msgid "Layers of gradients placed on top of each other, blended with the min function" msgstr "渐变层相互叠加,通过最小值函数混合" msgid "Base rotation of the gradients" msgstr "渐变的基础旋转" msgid "Random Rotation" msgstr "随机旋转" msgid "Rotation randomization of each gradient" msgstr "每个渐变的旋转随机化" msgid "Rnd Offset" msgstr "随机偏移" msgid "Random Offset" msgstr "随机偏移" msgid "Offset randomization of each gradient" msgstr "每个渐变的随机偏移" msgid "The generated gradient output" msgstr "生成的渐变输出" msgid "Fill to Orientation" msgstr "填充到方向" msgid "Outputs the orientation of each bounding box (white: horizontal, black: vertical)" msgstr "输出每个边框的方向(白色:水平, 黑色:垂直)" msgid "The orientation of each bounding box (white: horizontal, black: vertical)" msgstr "每个边框的方向(白色:水平, 黑色:垂直)" msgid "Fill to Position" msgstr "填充位置作色块" msgid "Fill to position" msgstr "填充位置作色块" msgid "A fill companion node that fills each area with a grayscale value that depends on its position" msgstr "用取决于其位置的灰度值填充每个区域的填充伴随节点" msgid "" "The position value to be used:\n" "- X for horizontal axis\n" "- Y for vertical axis\n" "- Radial for distance to center" msgstr "" "要使用的位置值:\n" "- X 代表水平轴\n" "- Y 代表垂直轴\n" "- Radial 代表到中心的距离" msgid "Radial" msgstr "径向" msgid "Fill to Random Color " msgstr "填充为随机颜色 " msgid "Fill to random color" msgstr "填充随机颜色" msgid "A fill companion node that fills each area with a random color" msgstr "用随机颜色填充每个区域的填充伴随节点" msgid "The color used for outlines" msgstr "用于轮廓的颜色" msgid "Fill to Random Gray" msgstr "填充为随机灰色" msgid "Fill to random gray" msgstr "填充为随机灰色" msgid "A fill companion node that fills each area with a random grayscale value" msgstr "填充伴随节点,用随机灰度值填充每个区域" msgid "Edge color" msgstr "边颜色" msgid "The value used for the outlines" msgstr "用于轮廓的值" msgid "Fill to RGBA" msgstr "填充到RGBA" msgid "A fill companion node that exposes fill information as RGBA" msgstr "以RGBA形式输出填充信息的填充伴随节点" msgid "Fill to Size" msgstr "填充尺寸" msgid "Fill to size" msgstr "填充大小作色块" msgid "A fill companion node that fills each area with a grayscale value that depends on its size" msgstr "用取决于其尺寸的灰度值填充每个区域的填充伴随节点" msgid "The size value to be used (area, width, height or maximum between width and height)" msgstr "要使用的尺寸值(面积、宽度、高度或宽度和高度之间的最大值)" msgid "Area" msgstr "区域" msgid "max(W, H)" msgstr "最大值(宽,高)" msgid "Fill to UV " msgstr "填充到UV " msgid "Fill to UV" msgstr "填充UV" msgid "A fill companion node that generated an UV map that follows each filled area" msgstr "一个填充伴随节点'生成一个跟随每个填充区域的 UV 贴图" msgid "" "The mode decides how the UVs are layed out on each bounding box:\n" "- Stretch mode where the UV layout is stretched to the bounding box. \n" "- Square mode where the UV layout is even and centerered based on the longest axis of the bounding box." msgstr "" "该模式决定了 UV 在每个边界框上的布局方式:\n" "- 拉伸模式,其中 UV 布局被拉伸到边界框。\n" "- 方形模式,其中 UV 布局是基于边界框的最长轴均匀并居中的。" msgid "The generated output UV map, to be connected to a Custom UV node" msgstr "生成的输出 UV 贴图,连接到自定义 UV 节点" msgid "Gaussian Blur" msgstr "高斯模糊" msgid "Gaussian blur" msgstr "高斯模糊" msgid "Applies a gaussian blur on its input" msgstr "对其输入应用高斯模糊" msgid "Apply the blur filter horizontally, vertically of in both directions" msgstr "水平、垂直或双向应用模糊滤镜" msgid "Gaussian blur X" msgstr "高斯模糊 X" msgid "Gaussian blur Y" msgstr "高斯模糊 Y" msgid "Generalized Kuwahara" msgstr "广义桑原滤镜" msgid "Generalized Kuwahara Filter" msgstr "广义桑原滤镜" msgid "Angle of the gradient pattern" msgstr "渐变图案的角度" msgid "An image showing the gradient" msgstr "显示渐变的图像" msgid "Grayscale" msgstr "灰度" msgid "Converts its input into grayscale" msgstr "将其输入转换为灰度" msgid "The algorithm used to convert the input into grayscale" msgstr "用于将输入转换为灰度的算法" msgid "Lightness" msgstr "亮度" msgid "Average" msgstr "平均" msgid "Luminosity" msgstr "亮度" msgid "Min" msgstr "最小" msgid "Max" msgstr "最大" msgid "Shows the image converted to grayscale" msgstr "显示转换为灰度的图像" msgid "HBAO" msgstr "HBAO" msgid "Horizon Based Ambient Occulusion" msgstr "基于地平线的环境光遮蔽" msgid "Generates a horizon based ambient occlusion texture from a height map" msgstr "从高度图生成基于地平线的环境光遮蔽纹理" msgid "Grayscale heightmap" msgstr "灰度高度图" msgid "AO" msgstr "环境光遮蔽" msgid "Affected radius of point in UV size" msgstr "受UV尺寸影响的点半径" msgid "Angle Bias" msgstr "角度偏差" msgid "Angle bias" msgstr "角度偏差" msgid "Minimum angle on heightmap for AO to occur. Angle is calculated in UV space, where depth (grayscale input) is scaled by \"Depth Scale\" parameter" msgstr "AO生效的最小高度图角度。角度在UV空间中计算,其中深度(灰度输入)按“深度缩放”参数缩放。" msgid "Depth Scale" msgstr "深度缩放" msgid "Lineary scales depth values affecting cacluated normals & tangents" msgstr "线性缩放影响计算的法线和切线的深度值" msgid "Number of steps per direction sampling" msgstr "每个方向采样的步数" msgid "Change intensity of calculated AO" msgstr "计算出的AO变化强度" msgid "Levels" msgstr "级别" msgid "Height to Angle" msgstr "高度到角度" msgid "Generates an angle map to be used by Advances Tiler nodes from a heightmap" msgstr "从高度图生成供 高级贴块器 节点使用的角度图" msgid "The offset angle applied to the generated map" msgstr "应用于生成贴图的偏移角度" msgid "The input heightmap (it is recommended to use a buffer)" msgstr "输入高度图(建议使用缓冲区)" msgid "The generated angle map. Values are between -1 and 1 and the corresponding Advanced Tiler parameter (Rotate) must be set to 180." msgstr "生成的角度图。值介于 -1 和 1 之间'并且相应的 高级贴块器 参数(旋转)必须设置为 180。" msgid "Height to Offset" msgstr "高度到偏移" msgid "Generates an offset map to be used by Advanced Tiler nodes from a heightmap" msgstr "生成一个偏移图能让 高级贴块器(Advanced Tiler) 节点使用的高度图" msgid "Target" msgstr "目标" msgid "The target value on the heightmap" msgstr "高度图上的目标值" msgid "Offset.x" msgstr "偏移.x" msgid "The generated offset map X component. The corresponding Advanced Tiler parameter (Translate X) must be set to 1." msgstr "生成的偏移映射X组件。相应的高级贴块器(Advanced Tiler)参数(Translate X)必须设置为1。" msgid "Offset.y" msgstr "偏移.y" msgid "The generated offset map Y component. The corresponding Advanced Tiler parameter (Translate Y) must be set to 1." msgstr "生成的偏移贴图Y分量。对应的高级贴块器(Advanced Tiler)参数(Translate Y)必须设置为1。" msgid "I Ching" msgstr "易经" msgid "I Ching hexagrams generator" msgstr "易经八卦生成器" msgid "This node generates a grid of random I Ching hexagrams." msgstr "该节点生成随机易经卦的网格。" msgid "The number of columns of the grid" msgstr "网格的列数" msgid "The number of rows of the grid" msgstr "网格的行数" msgid "A grayscale image showing random I Ching hexagrams." msgstr "显示随机易经卦的灰度图像。" msgid "Inverse Circle Map" msgstr "反向圆形映射" msgid "Unwraps its input from a circle. The opposite of Circle Map." msgstr "将输入从圆形展开。与圆形映射相反。" msgid "Invert filter" msgstr "反转过滤器" msgid "A filter that inverts the R, G, and B channels of its input while keeping the A channel unchanged" msgstr "一种滤波器,它反转其输入的 R、G 和 B 通道,同时保持 A 通道不变" msgid "Shows the inverted image" msgstr "显示反转图像" msgid "Iterate Variations" msgstr "迭代变体" msgid "Combines controlled variations for its input by iterating on the variable" msgstr "通过迭代变量为其输入组合受控变体" msgid "From" msgstr "起始" msgid "Initial value of the variable" msgstr "变量的初始值" msgid "To" msgstr "终止" msgid "Maximum value of the variable" msgstr "变量的最大值" msgid "Step" msgstr "阶梯" msgid "Step value when iterating" msgstr "迭代时的步长值" msgid "Operator used to combine iterations (Add, Min, Max or average)" msgstr "用于组合迭代的运算符(加、最小、最大或平均)" msgid "Add" msgstr "添加" msgid "Pick different seeds for different variations" msgstr "为不同变体选择不同种子" msgid "The output image" msgstr "输出图像" msgid "Japanese Glyphs" msgstr "日语字形" msgid "Japanese (Hiragana/Katakana) Glyphs" msgstr "日语(平假名/片假名)字形" msgid "System" msgstr "系统" msgid "Writing System" msgstr "书写系统" msgid "Hiragana" msgstr "平假名" msgid "Katakana" msgstr "片假名" msgid "Character" msgstr "字符" msgid "Glyph Scale" msgstr "字形比例" msgid "Line thickness" msgstr "线粗细" msgid "Number of column/rows of the grid." msgstr "网格的列数/行数。" msgid "Width of the edge of the glyphs" msgstr "字形边缘的宽度" msgid "Bevel Map" msgstr "斜面贴图" msgid "Map that affects the bevel parameter" msgstr "影响倒角参数的贴图" msgid "Kaleidoscope" msgstr "万花筒" msgid "Replicated an angle of the input image several times around the center." msgstr "围绕中心多次复制输入图像的一个角度。" msgid "The number of replications of an angle of the input" msgstr "输入角度的重复次数" msgid "The angular offset of the replicated angle of the input" msgstr "输入的复制角度的角度偏移" msgid "Shows the transformed image" msgstr "显示平移后的图像" msgid "Layer Variations" msgstr "图层变体" msgid "Layers controlled variations for its input using the variations of the mask by iterating on the variable" msgstr "通过迭代变量,利用遮罩的变体为其输入分层受控变体。" msgid "The input mask" msgstr "输入遮罩" msgid "Magnify" msgstr "放大" msgid "Magnifying glass effect" msgstr "放大镜效果" msgid "center.x" msgstr "中心X" msgid "X coordinate of the magnifying glass center" msgstr "放大镜中心的 X 坐标" msgid "center.y" msgstr "中心Y" msgid "Y coordinate of the magnifying glass center" msgstr "放大镜中心的Y坐标" msgid "The maximum scaling factor for the magnifying glass" msgstr "放大镜的最大比例因子" msgid "The input image to be transformed" msgstr "要转换的输入图像" msgid "The magnifying glass shape" msgstr "放大镜的形状" msgid "Make Tileable" msgstr "使平铺" msgid "Creates a tileable version of its input image by moving different parts around to hide seams." msgstr "通过移动不同的部分来隐藏接缝,创建其输入图像的平铺版本。" msgid "Width of the transition areas between parts of the input image" msgstr "输入图像各部分之间过渡区域的宽度" msgid "The image to be made tileable" msgstr "要平铺的图像" msgid "A tileable version of the input image" msgstr "输入图像的平铺版本" msgid "Make Tileable Square" msgstr "使能贴方块" msgid "Static PBR Material" msgstr "静态 PBR 材质" msgid "PBR material with maps generated as static images" msgstr "使用静态图像生成贴图的PBR材质" msgid "Ambient occlusion" msgstr "环境光遮蔽" msgid "Transparency" msgstr "透明度" msgid "Subsurf. scatter." msgstr "次表面散射" msgid "albedo_tex" msgstr "基础色贴图" msgid "metallic_tex" msgstr "金属度贴图" msgid "roughness_tex" msgstr "糙度贴图" msgid "emission_tex" msgstr "自发光贴图" msgid "normal_tex" msgstr "法线贴图" msgid "ao_tex" msgstr "环境光遮蔽贴图" msgid "depth_tex" msgstr "深度贴图" msgid "opacity_tex" msgstr "透明度贴图" msgid "sss_tex" msgstr "次表面散射贴图" msgid "3D PBR Material" msgstr "3D PBR 材质" msgid "PBR material with shader-generated maps based on input coordinates from 3D position in world or local space" msgstr "基于世界或局部空间3D位置输入坐标、由着色器生成贴图的PBR材质" msgid "World" msgstr "世界空间" msgid "Dynamic PBR Material" msgstr "动态PBR材质" msgid "PBR material with shader-generated maps, which enables creation of animated, resolution independent or non-repetitive materials" msgstr "使用着色器生成贴图的PBR材质,可创建动画、分辨率无关或非重复性材质" msgid "Dynamic Sky Material" msgstr "动态天空材质" msgid "Procedural sky material" msgstr "程序化天空材质" msgid "sky_tex" msgstr "天空贴图" msgid "Raymarching Material" msgstr "Raymarching 材质" msgid "Raymarched surface defined using a Signed Distance Function with albedo, metallic and roughness" msgstr "使用带漫反射、金属度和粗糙度的有符号距离函数定义的光线步进表面" msgid "Flip Y" msgstr "翻转 Y" msgid "Static PBR Material Displacement" msgstr "静态 PBR 材质位移" msgid "PBR material with maps generated as static images. Identical to Static PBR Material, but with depth previewed as displacement in the 3D Preview" msgstr "使用静态图像生成贴图的PBR材质。与静态PBR材质相同,但深度在3D预览中显示为位移" msgid "Dynamic Unlit Material" msgstr "动态无光材质" msgid "Simple unlit material" msgstr "简易无光材质" msgid "Mul" msgstr "乘法" msgid "Sub" msgstr "减法" msgid "color_tex" msgstr "颜色_纹" msgid "Math" msgstr "数学计算" msgid "Performs a math operation using its inputs or parameter values" msgstr "使用其输入或参数值执行数学运算" msgid "Operation" msgstr "操作" msgid "The operation to be performed" msgstr "要执行的操作" msgid "Default A" msgstr "默认 A" msgid "The default value for A, used if the corresponding input is not connected" msgstr "A 的默认值,在未连接相应输入时使用" msgid "Default B" msgstr "默认 B" msgid "The default value for B, used if the corresponding input is not connected" msgstr "B 的默认值,在未连接相应输入时使用" msgid "The result is clamped to [0, 1] if this option is checked" msgstr "如果选中此选项,结果将被限制为 [0, 1]" msgid "The A operand" msgstr "A 操作数" msgid "The B operand" msgstr "B 操作数" msgid "Shows a grayscale image of the result" msgstr "显示结果的灰度图像" msgid "Vec3 Math" msgstr "向量数学" msgid "Mesh" msgstr "网格" msgid "Outputs several mesh patterns" msgstr "输出一些网格图案" msgid "Select between predefined patterns or the input pattern" msgstr "在预定义图案或输入图案之间进行选择" msgid "Shape 1" msgstr "形状1" msgid "Shape 2" msgstr "形状2" msgid "Tiling" msgstr "铺贴缩放" msgid "The number of times the pattern tiles" msgstr "图案铺贴的次数" msgid "Diagonal" msgstr "对角线" msgid "Rotates the pattern 45 degrees while ensuring tiling" msgstr "旋转图案45度,同时确保平铺" msgid "Custom Shape" msgstr "自定义形状" msgid "Input a custom shape to be turned into a mesh pattern" msgstr "输入一个自定义形状以转换为网格图案" msgid "Shows the generated mesh pattern" msgstr "显示生成的图案" msgid "Horizontal Mask" msgstr "水平遮罩" msgid "Mask for the horizontal shapes" msgstr "对水平形状的遮罩" msgid "Vertical Mask" msgstr "垂直遮罩" msgid "Mask for the vertical shapes" msgstr "对垂直形状的遮罩" msgid "Mesh 3D" msgstr "3D网格" msgid "Mesh Curvature" msgstr "网格曲率" msgid "curvature1" msgstr "曲率1" msgid "curvature2" msgstr "曲率2" msgid "Mesh Triplanar" msgstr "网格三平面" msgid "Generates a box-mapped image to be used on a custom model" msgstr "生成盒贴图图像供自定义模型使用" msgid "Blending strength" msgstr "混合强度" msgid "Mirrors its input while applying an offset from the center" msgstr "在应用与中心的偏移时使其输入得到对称图像" msgid "The mirror direction (horizontal or vertical)" msgstr "镜像方向(水平或垂直)" msgid "The offset from the center" msgstr "从中心偏移" msgid "Flip sides" msgstr "翻转两侧" msgid "Shows the mirrored image" msgstr "显示镜像" msgid "Morphology Dilation" msgstr "形态学膨胀" msgid "Morphology" msgstr "形态变化" msgid "Applies a morphology dilation or erosion on its input" msgstr "对输入进行形态学膨胀/腐蚀处理。" msgid "operation" msgstr "操作" msgid "Morphology operation" msgstr "形态变化操作" msgid "Resolution of the generated image" msgstr "生成图像的分辨率" msgid "Distance of the operation" msgstr "操作距离" msgid "Use 32-bit buffers when storing input/outputs. Reduces banding artifacts but could result in higher video memory usage." msgstr "存储输入/输出时使用 32位缓冲。可减少条带伪影,但可能增加显存占用。" msgid "MulDetect" msgstr "多重检测" msgid "Tolerance" msgstr "宽容度" msgid "mul" msgstr "乘法" msgid "Multi Warp" msgstr "多重扭曲" msgid "The Multi Warp node deforms an input image according to the derivative of the second input image. Unlike Warp node, the derivative of the second texture is sampled at each iteration producing more varied results at cost of the performance." msgstr "多重扭曲节点根据第二个输入图像的导数来变形输入图像。与扭曲节点不同,第二个纹理的导数在每次迭代中采样,产生更多样化的结果,但牺牲性能。" msgid "Grid size" msgstr "网格大小" msgid "The resolution of the operation" msgstr "操作的分辨率" msgid "The intensity of the warp effect" msgstr "扭曲效果的强度" msgid "The quality of the Multi warp calculation" msgstr "多扭曲计算的质量" msgid "The blend mode, that can be one of the following: Min, Blur, Max" msgstr "混合模式,可以是以下之一:最小值、模糊、最大值" msgid "heightmap" msgstr "高度图" msgid "Height map" msgstr "高度图" msgid "The height map whose slopes are used to deform the input" msgstr "其斜率用于使输入变形的高度图" msgid "Use 32-bit buffer(s) when storing input/outputs. Reduces banding artifacts but could result in higher video memory usage." msgstr "存储输入/输出时使用 32位缓冲。可减少条带伪影,但可能增加显存占用。" msgid "MultiGradient" msgstr "多重渐变" msgid "Create Map" msgstr "创建贴图" msgid "Create map" msgstr "创建贴图" msgid "Creates a workflow map using a heightmap and an optional seed map. The workflow map contains height information as well as orientation and a seed for random offset for the material it will be applied to." msgstr "使用高度图和可选的种子图创建工作流图。工作流图包含高度信息以及方向和将应用到的材料的随机偏移的种子。" msgid "The maximum height of the workflow map, used as multiplier for the input height map" msgstr "工作流图的最大高度,用作输入高度图的乘数" msgid "The angle stored in the workflow map" msgstr "工作流图中存储的角度" msgid "The input offset seed map" msgstr "输入偏移的随机种子图" msgid "The generated workflow map, to be connected to a MixMap or an ApplyMap node" msgstr "生成的工作流图,连接到 混合贴图 或 应用 节点" msgid "Apply Map" msgstr "应用贴图" msgid "" "Applies a workflow map to a base material, and generates height information as well as PBR channels for the result.\n" "The height input must be connected to a Create Map or Mix Maps node. The other inputs must be connected to a base material.\n" "The outputs must be connected to the Mix or the Output node, or a workflow filter node." msgstr "" "将工作流贴图应用于基础材质,并为结果生成高度信息和 PBR 通道。\n" "高度输入必须连接到“创建贴图”或“混合贴图”节点。其他输入必须连接到基础材质。\n" "输出必须连接到 混合或 输出 节点,或者工作流过滤器节点。" msgid "The input workflow map" msgstr "输入工作流贴图" msgid "mat1" msgstr "材质1" msgid "The Albedo channel of the input base material" msgstr "输入基材的基础色通道" msgid "ORM" msgstr "通道合成图" msgid "mat2" msgstr "材质2" msgid "The ambient occlusion, roughness and metallic channels of the input material" msgstr "输入材料的环境遮挡、粗糙度和金属通道" msgid "mat3" msgstr "材质3" msgid "The emission channel of the input material" msgstr "输入材料的自发光通道" msgid "mat4" msgstr "材质4" msgid "The normal map of the input material" msgstr "输入材质的法线贴图" msgid "The height map of the result" msgstr "输出结果的高度图" msgid "The albedo channel of the result" msgstr "输出结果的漫反射通道" msgid "The ambient occlusion, roughness and metallic channels of the result" msgstr "结果的环境遮挡、粗糙度和金属通道" msgid "The emission channel of the result" msgstr "输出结果的自发光通道" msgid "The normal map of the result" msgstr "输出结果的法线贴图" msgid "Combines the outputs of several mapped base materials, keeping the \"highest\" material" msgstr "组合多个映射基础材质的输出,保留\"最高\"材质。" msgid "Height #" msgstr "高度 #" msgid "Height#" msgstr "高度#" msgid "An height map" msgstr "高度图" msgid "Albedo #" msgstr "漫反射 #" msgid "Albedo#" msgstr "漫反射#" msgid "An albedo channel" msgstr "漫反射通道" msgid "ORM #" msgstr "ORM #" msgid "ORM#" msgstr "ORM#" msgid "A combination of ambient occlusion, roughness and metallic channels" msgstr "环境光遮蔽、粗糙度和金属度通道的组合" msgid "Emission #" msgstr "自发光 #" msgid "Emission#" msgstr "自发光#" msgid "An emission channel" msgstr "自发光通道" msgid "Normal #" msgstr "法线 #" msgid "Normal#" msgstr "法线#" msgid "A normal map" msgstr "法线贴图" msgid "Generates the height of the result" msgstr "生成结果的高度" msgid "Shows the output albedo channel" msgstr "显示输出漫反射通道" msgid "Shows the output ambient occlusion, roughness and metallic channels" msgstr "显示输出环境光遮蔽、粗糙度和金属通道" msgid "Shows the output emission channel" msgstr "显示输出的自发光通道" msgid "Shows the output normal map" msgstr "显示输出法线贴图" msgid "Mix Maps" msgstr "混合贴图" msgid "Mixes several workflow maps, to be used with the same base material" msgstr "混合多个工作流程图,与相同的基础材质一起使用" msgid "An input map" msgstr "输入图" msgid "Generates a merged workflow map" msgstr "生成合并的工作流程图" msgid "Smooth Mix" msgstr "平滑混合" msgid "Combines the outputs of 2 mapped base materials (keeping the \"highest\" material) with smooth transition." msgstr "组合2个映射基础材质的输出(保留\"最高\"材质),并带有平滑过渡。" msgid "Width of the transition area between both materials" msgstr "两种材质之间过渡区域的宽度" msgid "Height1" msgstr "高度1" msgid "The height map of the first input" msgstr "输入的第1个高度图" msgid "Albedo1" msgstr "漫反射1" msgid "The albedo channel of the first input" msgstr "输入的第1个漫反射通道" msgid "ORM1" msgstr "通道合成图1" msgid "The ambient occlusion, roughness and metallic channels of the first input" msgstr "第一个输入的环境遮挡、粗糙度和金属通道" msgid "Emission1" msgstr "自发光1" msgid "The emission channel of the first input" msgstr "输入的第1个自发光通道" msgid "Normal1" msgstr "法线" msgid "The normal map of the first input" msgstr "输入的第1个法线贴图" msgid "Height2" msgstr "高度2" msgid "The height map of the second input" msgstr "输入的第2个高度图" msgid "Albedo2" msgstr "漫反射2" msgid "The albedo channel of the second input" msgstr "输入的第2个漫反射贴图" msgid "ORM2" msgstr "ORM2" msgid "The ambient occlusion, roughness and metallic channels of the second input" msgstr "第二个输入的环境遮挡、粗糙度和金属通道" msgid "Emission2" msgstr "自发光2" msgid "The emission channel of the second input" msgstr "输入的第2个自发光通道" msgid "Normal2" msgstr "法线2" msgid "The normal map of the second input" msgstr "输入的第2个法线贴图" msgid "Converts a workflow mapped material (from an Apply Map or a Mix node) for a Material node" msgstr "为材质节点转换工作流映射材质(来自应用贴图或混合节点)" msgid "The strength of the calculated occlusion effect" msgstr "计算出的阻塞效果的强度" msgid "MatNormal" msgstr "材质法线" msgid "The strength of normals from the base materials (compared to the normal generated from height information))" msgstr "来自基础材料的法线强度(与根据高度信息生成的法线相比))" msgid "Mesh triplanar" msgstr "网格三平面" msgid "port1" msgstr "port1" msgid "port2" msgstr "port2" msgid "port3" msgstr "port3" msgid "Noise pattern" msgstr "噪波图案" msgid "Generates a grid made of black and white squares" msgstr "生成由黑白方块组成的网格" msgid "Density" msgstr "密度" msgid "The density of white squares" msgstr "白色方块的密度" msgid "density_in" msgstr "density_in" msgid "Anisotropic Noise" msgstr "各向异性噪波" msgid "Generates x-axis interpolated value noise" msgstr "生成 x 轴插值噪波" msgid "Smoothness" msgstr "平滑度" msgid "Controls how much the noise is blurred along the x-axis" msgstr "控制噪波沿 x 轴的模糊程度" msgid "Interpolation" msgstr "插值" msgid "Controls the type of interpolation used for the smoothing. 0 is linear interpolation, 1 is smooth interpolation" msgstr "控制用于平滑的插值类型。0 为线性插值,1 为平滑插值" msgid "Shows a grayscale value noise" msgstr "显示灰度值噪波" msgid "White Noise" msgstr "白噪声" msgid "Generates white noise in a given resolution" msgstr "在给定的分辨率下产生白噪声" msgid "Normal to Height" msgstr "法线到高度" msgid "Generates a height map from a normal map in Material Maker's internal format" msgstr "从 Material Maker 内部格式的法线图生成高度图" msgid "NormalMap" msgstr "法线贴图" msgid "height" msgstr "高度" msgid "Height map generated from normals" msgstr "从法线生成的高度图" msgid "Simple Normal to Height" msgstr "简单法线到高度" msgid "Base Height" msgstr "基准高度" msgid "nm" msgstr "法线贴图" msgid "Normal Blend" msgstr "正常混合" msgid "Blends normal maps using an optional mask" msgstr "使用可选遮罩混合法线贴图" msgid "Normal Map" msgstr "法线贴图" msgid "Generates a normal map from a height map" msgstr "从高度图生成法线图" msgid "Format" msgstr "格式" msgid "" "The format of the generated normal map\n" "In most cases this should be set to default" msgstr "" "生成的法线贴图的格式\n" "在大多数情况下,这应该设置为默认值" msgid "The resolution of the generated normal map" msgstr "生成的法线贴图的分辨率" msgid "The strength of the normal map filter" msgstr "法线贴图过滤器的强度" msgid "When set, a buffer is used to sample the input before the normal map filter" msgstr "设置后,缓冲区用于在法线贴图过滤器之前对输入进行采样" msgid "Shows the generated normal map" msgstr "显示生成的法线贴图" msgid "Bump" msgstr "凹凸" msgid "Algorithm" msgstr "算法" msgid "The algorithm used to generate the normal map" msgstr "用于生成法线贴图的算法" msgid "strength" msgstr "强度" msgid "Convert Normal Map" msgstr "转换法线贴图" msgid "Convert a normal map between OpenGL (default) and DirectX formats" msgstr "在 OpenGL(默认)和 DirectX 格式之间转换法线贴图" msgid "Conversion" msgstr "转换" msgid "The conversion that should be performed" msgstr "应该执行的转换" msgid "From/To OpenGL" msgstr "从/到 OpenGL" msgid "From/To DirectX" msgstr "从/到 DirectX" msgid "Generates an ambient occlusion map from a height map" msgstr "从高度图生成环境遮蔽图" msgid "The resolution of the input height map" msgstr "输入高度图的分辨率" msgid "The strength of the occlusion map effect" msgstr "阻塞贴图效果的强弱" msgid "The input heightmap" msgstr "输入高度图" msgid "The generated occlusion map" msgstr "生成的阻塞图" msgid "The radius of the blur used for the occlusion effect" msgstr "用于效果的模糊半径" msgid "The quality of the blur operation used for the occlusion effect" msgstr "用于阻塞效果的模糊操作的质量" msgid "Optional" msgstr "可选的" msgid "pack 1x32 to 2x16" msgstr "打包 1x32 为 2x16" msgid "source_big" msgstr "source_big" msgid "pack 2x16 to 1x32" msgstr "打包 2x16 为 1x32" msgid "pack 2x32 to 4x16" msgstr "打包 2x32 为 4x16" msgid "pack 4x16 to 2x32" msgstr "打包 4x16 为 2x32" msgid "Palettize" msgstr "调色板化" msgid "Maps its input image to a palette" msgstr "将输入图像映射到调色板" msgid "The width and height in pixels of the palette" msgstr "调色板的宽度和高度(以像素为单位)" msgid "Palette" msgstr "调色板" msgid "The palette" msgstr "调色板" msgid "The input image mapped to the palette" msgstr "映射到调色板的输入图像" msgid "Generates pattern from common waveform shapes" msgstr "从常见波形形状生成图案" msgid "Combiner" msgstr "组合器" msgid "The operation used to combine the horizontal and the vertical patterns" msgstr "用于组合水平和垂直图案的操作" msgid "Xor" msgstr "异或" msgid "Pow" msgstr "指数" msgid "X Pattern" msgstr "X图案" msgid "Pattern generated along the X axis" msgstr "沿 X 轴生成的图案" msgid "Sine" msgstr "正弦" msgid "Triangle" msgstr "三角形" msgid "Sawtooth" msgstr "锯齿" msgid "Bounce" msgstr "弹跳" msgid "X Repeat" msgstr "X 重复" msgid "Repetitions of the pattern along X axis" msgstr "沿 X 轴重复图案" msgid "Y Pattern" msgstr "Y图案" msgid "Pattern generated along the Y axis" msgstr "沿 Y 轴生成的图案" msgid "Y Repeat" msgstr "Y 重复" msgid "Repetitions of the pattern along Y axis" msgstr "沿 Y 轴重复图案" msgid "A grayscale image that combines the horizontal and vertical patterns" msgstr "结合水平和垂直图案的灰度图像" msgid "Value Noise" msgstr "噪波值" msgid "Generates several octaves of grayscale value noise" msgstr "生成几个倍频程的灰度值噪波" msgid "The number of octaves (higher values might affect performance)" msgstr "倍频程数(较高的值可能会影响性能)" msgid "Color Value Noise" msgstr "色值噪波" msgid "Generates several octaves of color value noise" msgstr "产生几个倍频程的色值噪波" msgid "Shows a color value noise" msgstr "显示颜色值噪波" msgid "Pixelize" msgstr "像素化" msgid "Creates a pixelated image from its input, and also quantifies the colors with optional dithering." msgstr "从其输入创建像素化图像,并通过可选的抖动量化颜色。" msgid "Number of pixel columns of the output" msgstr "输出的像素列数" msgid "Number of pixel rows of the output" msgstr "输出的像素行数" msgid "Number of color levels for each channel" msgstr "每个通道的颜色级别数" msgid "Dither" msgstr "抖动" msgid "Dithering" msgstr "抖动" msgid "Amount of dithering in the output image" msgstr "输出图像中的抖动量" msgid "Dither type" msgstr "抖动类型" msgid "Random" msgstr "随机的" msgid "Bayer 2x2" msgstr "拜耳2x2" msgid "Bayer 4x4" msgstr "拜耳4x4" msgid "Bayer 8x8" msgstr "拜耳8x8" msgid "Bayer 16x16" msgstr "拜耳16x16" msgid "The image to be pixelated" msgstr "要像素化的图像" msgid "A pixelated version of the input image" msgstr "输入图像的像素化版本" msgid "Pixels" msgstr "像素" msgid "Draws a tiny image" msgstr "绘制一个小图像" msgid "Pixel data of the image" msgstr "图像的像素数据" msgid "Smooth Pixels" msgstr "平滑像素" msgid "Draws a tiny image with pixel smoothing" msgstr "以平滑像素绘制一个小图像" msgid "Poly Curve" msgstr "多边形曲线" msgid "Multi-point curve with image mapping" msgstr "带图像映射的多点曲线" msgid "Ends" msgstr "末端" msgid "If unset, end vertices of the curve are used only for orientation" msgstr "如果未设置,曲线的端点仅用于定位" msgid "Width map" msgstr "宽度贴图" msgid "A map that describes the width along the curve (use a Tonality node)" msgstr "描述曲线宽度的贴图(使用色调节点)" msgid "Profile" msgstr "剖面(线)" msgid "Generates profile as a grayscale image from specified gradient" msgstr "从指定渐变生成灰度图像轮廓" msgid "Style" msgstr "风格" msgid "Style of the output image (fill or curve)" msgstr "输出图像的样式(填充或曲线)" msgid "Gradient that defines the profile to be shown" msgstr "定义要显示的轮廓的渐变" msgid "Width of the curve" msgstr "曲线宽度" msgid "An image showing the profile defined by the gradient" msgstr "显示由渐变定义的轮廓的图像" msgid "Quantize" msgstr "量化" msgid "Quantizes the red, green and blue channels of its input" msgstr "量化其输入的红色、绿色和蓝色通道" msgid "Steps" msgstr "步数" msgid "The number of quantization steps" msgstr "量化步数" msgid "The quantized image" msgstr "输出" msgid "Radial Gradient" msgstr "径向渐变" msgid "Takes a set of RGB color ids as input and generates a new set of random values." msgstr "将一组 RGB 颜色 ID 作为输入并生成一组新的随机值。" msgid "Color ids" msgstr "颜色id" msgid "The randomized set of color ids." msgstr "颜色id的随机集合。" msgid "Render" msgstr "渲染" msgid "Raymarches a 3D object (described as signed distance function with optional color index) to render a heightmap, a normal map and a color index map." msgstr "使用光线步进算法得到一个 3D 对象(描述为带有可选颜色索引的有符号距离函数)以渲染高度图,法线贴图和一个颜色索引图。" msgid "sdf" msgstr "SDF" msgid "The input object, described as 3D signed distance function with color index" msgstr "输入对象,描述为带有颜色索引的 3D 有符号距离函数" msgid "HeightMap" msgstr "高度图" msgid "The generated height map" msgstr "生成的高度贴图" msgid "The generated normal map" msgstr "生成法线贴图" msgid "ColorMap" msgstr "颜色图" msgid "The generated color index map" msgstr "生成颜色索引贴图" msgid "Refract" msgstr "折射" msgid "Remap" msgstr "重新映射" msgid "Remaps a grayscale image for use as an input map for Advanced Tiler nodes" msgstr "重新映射灰度图像,用作高级贴块器的输入贴图" msgid "The value generated for black areas of the input" msgstr "为输入的黑色区域生成的值" msgid "The value generated for white areas of the input" msgstr "为输入的白色区域生成的值" msgid "The step between generated values" msgstr "生成的值之间的步骤" msgid "The grayscale input map" msgstr "灰度输入贴图" msgid "The remapped image map" msgstr "重新映射的图像映射" msgid "Translates, rotates and scales its input" msgstr "平移、旋转和缩放其输入" msgid "RGBA to Fill" msgstr "RGBA到填充" msgid "A node that encodes Fill information from RGBA" msgstr "从RGBA编码填充信息的节点" msgid "Roman Numerals" msgstr "罗马数字" msgid "Glyph Width" msgstr "字形宽度" msgid "Glyph Height" msgstr "字形高度" msgid "Glyph Thickness" msgstr "字形厚度" msgid "Number" msgstr "数字" msgid "Roman number to display" msgstr "要显示的罗马数字" msgid "Glyph edge width" msgstr "字形边缘宽度" msgid "Spacing between glyphs" msgstr "字形之间的间距" msgid "Map that affects the bevel parameter." msgstr "影响倒角参数的贴图。" msgid "Align" msgstr "对齐" msgid "Number Map" msgstr "数字映射" msgid "Map that affects the number parameter" msgstr "影响数字参数的映射" msgid "Rotates its input" msgstr "旋转它的输入" msgid "The position of the rotation center" msgstr "旋转中心位置" msgid "The angle of the rotation" msgstr "旋转角度" msgid "An input image" msgstr "输入图像" msgid "Shows a rotated image" msgstr "显示旋转后的图像" msgid "Runes" msgstr "符文" msgid "Simple runes" msgstr "简易的符文" msgid "Generates a grid filled with random runes" msgstr "生成一个填充随机符文的网格" msgid "A grayscale image showing random runes." msgstr "显示随机符文的灰度图像。" msgid "Scales its input" msgstr "缩放其输入" msgid "The position of the scale center" msgstr "缩放中心位置" msgid "The poisition of the scale center" msgstr "缩放中心位置" msgid "The scale amount along the X axis" msgstr "沿 X 轴的缩放量" msgid "The scale amount along the Y axis" msgstr "沿 Y 轴的缩放量" msgid "Shows a scaled image" msgstr "显示缩放后的图像" msgid "Scratches" msgstr "划痕" msgid "Draws white scratches on a black background" msgstr "在黑色背景上绘制白色划痕" msgid "The length of scratches (the shorter the scratches,the more they will be)" msgstr "划痕长度(划痕越短越多)" msgid "The width of scratches" msgstr "划痕宽度" msgid "The number of scratches layers" msgstr "划痕层数" msgid "Waviness" msgstr "波纹度" msgid "The waviness of scratches" msgstr "划痕的波纹" msgid "The average angle of the scratches (0 generates horizontal scratches)" msgstr "划痕的平均角度(0=水平划痕)" msgid "The randomness of the scratches angles" msgstr "划痕角度的随机性" msgid "Shows white scratches on a black background" msgstr "在黑色背景上显示白色划痕" msgid "Mask to SDF" msgstr "遮罩转换为SDF" msgid "Generates a signed distance image from an image mask" msgstr "从图像遮罩生成有符号距离图像" msgid "The grayscale mask to be converted" msgstr "要转换的灰度遮罩" msgid "The genrated distance field" msgstr "生成的距离场" msgid "The resolution used for the operation" msgstr "用于操作的分辨率" msgid "The number of iterations the jump flood algorithm performs to calculate the distances" msgstr "跳跃洪水算法为计算距离而执行的迭代次数" msgid "sdAnnularShape" msgstr "sd环形" msgid "Creates an annular shape from a shape described as a signed distance function" msgstr "从描述为有符号距离函数的形状创建环形形状" msgid "The width of each generated ripple" msgstr "每个产生的波纹的宽度" msgid "Ripples" msgstr "涟漪" msgid "The number of generated ripples" msgstr "产生的涟漪数" msgid "The input shape, defined as a signed distance function" msgstr "输入形状,定义为有符号距离函数" msgid "The generated layered shape" msgstr "生成的分层形状" msgid "sdArc" msgstr "sd圆弧" msgid "An arc as a signed distance function" msgstr "作为有符号距离函数的弧" msgid "Angle 1" msgstr "角度1" msgid "Angle1" msgstr "角度1" msgid "The first angle of the arc" msgstr "圆弧的第1个角度" msgid "Angle 2" msgstr "角度2" msgid "Angle2" msgstr "角度2" msgid "The second angle of the arc" msgstr "圆弧的第2个角度" msgid "The radius of the arc" msgstr "圆弧半径" msgid "The width of the shape around the arc" msgstr "圆弧周围形状的宽度" msgid "The arc as a signed distance function" msgstr "弧作为有符号距离函数" msgid "sdArrow" msgstr "sd箭头" msgid "An arrow described as a signed distance function" msgstr "用有符号距离函数描述的箭头" msgid "The position on the X axis of the first point of the arrow" msgstr "箭头第一个点在 X 轴上的位置" msgid "The position on the Y axis of the first point of the arrow" msgstr "箭头第一个点在 Y 轴上的位置" msgid "The position on the X axis of the second point of the arrow" msgstr "箭头第二个点在 X 轴上的位置" msgid "The position on the Y axis of the second point of the arrow" msgstr "箭头第二个点在 Y 轴上的位置" msgid "Ratio" msgstr "比率" msgid "Ratio of the arrow head to tail" msgstr "箭头与箭头尾部的比例" msgid "Head" msgstr "头" msgid "Head width" msgstr "头部宽度" msgid "Width of the arrow head" msgstr "箭头宽度" msgid "Tail" msgstr "尾" msgid "Tail width" msgstr "尾部宽度" msgid "Width of the arrow tail" msgstr "箭尾宽度" msgid "The shape as signed distance function" msgstr "此形状作为有符号距离函数" msgid "sdBend" msgstr "sd弯曲" msgid "sdRoundedShape" msgstr "sd圆形" msgid "Dilates an input shape into a rounded shape" msgstr "将输入形状圆滑地膨胀" msgid "The length of the dilate operation" msgstr "扩张操作的长度" msgid "The shape generated by the operation" msgstr "操作生成的形状" msgid "sdBoolean" msgstr "sd布尔值" msgid "Performs a boolean operation (union, intersection or difference) between two shapes" msgstr "在两个形状之间执行布尔运算(并、交或差)" msgid "The operation performed by this node" msgstr "该节点执行的操作" msgid "Union" msgstr "合并" msgid "Subtraction" msgstr "差" msgid "Intersection" msgstr "交集" msgid "Input1" msgstr "输入1" msgid "The first shape, defined as a signed distance function" msgstr "第一个形状,定义为有符号距离函数" msgid "Input2" msgstr "输入2" msgid "The second shape, defined as a signed distance function" msgstr "第二个形状,定义为有符号距离函数" msgid "The shape generated by the boolean operation" msgstr "布尔运算生成的形状" msgid "Performs boolean operation(s) (union, intersection or difference) between two or more shapes" msgstr "对两个或多个形状执行布尔运算(并集、交集或差集)" msgid "Base Shape" msgstr "底座形状" msgid "Shape#" msgstr "形状#" msgid "The subsequent shape, defined as a signed distance function" msgstr "后续形状定义为有符号距离函数" msgid "The shape generated by the boolean operation(s)" msgstr "布尔运算生成的形状" msgid "sdBox" msgstr "sd盒子" msgid "A rectangle described as a signed distance function" msgstr "描述为有符号距离函数的矩形" msgid "The width of the box" msgstr "盒子宽度" msgid "The height of the box" msgstr "盒子高度" msgid "The position of the center of the box on the X axis" msgstr "盒子中心在X轴上的位置" msgid "The position of the center of the box on the Y axis" msgstr "盒子的中心在 Y 轴上的位置" msgid "The generated signed distance function" msgstr "生成的有符号距离函数" msgid "sdCircle" msgstr "sd圆环" msgid "A circle described as a signed distance function" msgstr "描述为带符号距离函数的圆" msgid "The radius of the circle" msgstr "圆的半径" msgid "The position of the center on the X axis" msgstr "X轴中心位置" msgid "The position of the center on the Y axis" msgstr "Y轴中心位置" msgid "Circle Repeat" msgstr "循环重复" msgid "Repeats its input shape around a circle" msgstr "沿圆周重复输入的形状" msgid "The number of repetitions of the input shape around the circle" msgstr "输入形状绕圆的重复次数" msgid "Check to repeat variations of the input" msgstr "检查重复输入的变化" msgid "The shape generated by the repeat operation" msgstr "重复操作生成的形状" msgid "sdCross" msgstr "sd十字" msgid "A cross described as a signed distance function" msgstr "用有符号距离函数来描述十字" msgid "Radius of the cross" msgstr "十字半径" msgid "Width of the cross" msgstr "十字架的宽度" msgid "Height of the cross" msgstr "十字架的高度" msgid "The cross as a signed distance function" msgstr "十字作为有符号距离函数" msgid "sdCutDisk" msgstr "sd切割圆盘" msgid "A cut disk described as a signed distance function" msgstr "切割圆盘描述为有符号距离函数" msgid "Radius of the cut disk" msgstr "切割圆盘的半径" msgid "Cut Height" msgstr "切割高度" msgid "Position of the cut of the disk" msgstr "圆盘切口的位置" msgid "The cut disk as a signed distance function" msgstr "切割圆盘作为有符号距离函数" msgid "sdEgg" msgstr "sd蛋" msgid "An egg described as a signed distance function" msgstr "用符号距离函数来描述蛋" msgid "Radius of the egg" msgstr "蛋的半径" msgid "Pointiness" msgstr "尖锐度" msgid "Egg pointiness" msgstr "蛋尖" msgid "Pointiness of the egg" msgstr "蛋的尖度" msgid "The egg as a signed distance function" msgstr "蛋作为符号距离函数" msgid "sdEllipse" msgstr "sd椭圆" msgid "An ellipse described as a signed distance function" msgstr "用有符号距离函数描述的椭圆" msgid "The width of the ellipse" msgstr "椭圆的宽度" msgid "The height of the ellipse" msgstr "椭圆的高度" msgid "The position of the center of the ellipse on the X axis" msgstr "椭圆中心在X轴上的位置" msgid "The position of the center of the ellipse on the Y axis" msgstr "椭圆中心在Y轴上的位置" msgid "sdElongation" msgstr "sd伸长率" msgid "sdEquilateralTriangle" msgstr "sd等边三角形" msgid "An equilateral triangle described as a signed distance function" msgstr "用有符号距离函数描述的等边三角形" msgid "Radius of the equilateral triangle" msgstr "等边三角形的半径" msgid "The equilateral triangle as a signed distance function" msgstr "等边三角形作为有符号距离函数" msgid "Generates an angle formed by 2 planes that can be used to cut other shapes" msgstr "生成由 2 个平面形成的角度,可用于切割其他形状" msgid "Axis" msgstr "轴" msgid "The axis of the angle" msgstr "角度轴" msgid "The angle of the shape" msgstr "形状的角度" msgid "Shows the angle" msgstr "显示角度" msgid "Bend" msgstr "弯曲" msgid "Bends an input shape" msgstr "弯曲输入形状" msgid "Boolean" msgstr "布尔值" msgid "Generates a rounded box as a signed distance function" msgstr "生成一个圆滑盒子作为有符号距离函数" msgid "The size of the box along the X axis" msgstr "盒子沿 X 轴的大小" msgid "The size of the box along the Y axis" msgstr "盒子沿 Y 轴的大小" msgid "The size of the box along the Z axis" msgstr "盒子沿 Z 轴的大小" msgid "The radius of the rounded box" msgstr "圆滑盒子的半径" msgid "Shows the rounded box" msgstr "显示圆滑盒子" msgid "Box Frame" msgstr "盒子框" msgid "Generates a rounded box frame as a signed distance function" msgstr "生成一个圆角框作为有符号距离函数" msgid "Size of the box frame along the X axis" msgstr "盒子框架沿 X 轴的尺寸" msgid "Size of the box frame along the Y axis" msgstr "盒子框架沿 Y 轴的尺寸" msgid "Size of the box frame along the Z axis" msgstr "框沿 Z 轴的尺寸" msgid "Thickness of the box frame" msgstr "盒子框厚度" msgid "Radius of the rounded box frame" msgstr "圆角框的半径" msgid "Shows the rounded box frame" msgstr "显示圆形框" msgid "Capsule" msgstr "胶囊" msgid "capsule" msgstr "胶囊" msgid "Generates a capsule as a signed distance functioni" msgstr "生成1个胶囊作为有符号距离函数i" msgid "The axis of the capsule" msgstr "胶囊轴" msgid "The length of the capsule" msgstr "胶囊长度" msgid "The radius of the capsule" msgstr "胶囊半径" msgid "Shows the capsule" msgstr "显示胶囊" msgid "profile" msgstr "剖面(线)" msgid "An input gradient (generated, for example by a Tonality node) that defines a profile for the shape" msgstr "定义形状轮廓的输入梯度(例如由 Tonality 节点生成)" msgid "Assigns a color index to a 3D object" msgstr "为 3D 对象分配颜色索引" msgid "The color index to be assigned" msgstr "要分配的颜色索引" msgid "The input 3D object" msgstr "输入 3D 对象" msgid "The colored 3D object" msgstr "彩色 3D 对象" msgid "Cone" msgstr "锥体" msgid "Generates an infinite cone as a signed distance function" msgstr "生成无限锥体作为有符号距离函数" msgid "Cut Sphere" msgstr "切割球体" msgid "Generates a cut sphere as a signed distance function" msgstr "生成一个切割球体作为有符号距离函数" msgid "Radius of the cut sphere" msgstr "切割球体的半径" msgid "Amount" msgstr "数量" msgid "Portion of the sphere to be cut" msgstr "球体待切割部分" msgid "Shows the cut sphere" msgstr "显示切割球体" msgid "Generates a cylinder as a signed distance function" msgstr "生成圆柱体作为有符号距离函数" msgid "The axis of the cylinder" msgstr "圆柱体轴线" msgid "The length of the cylinder" msgstr "圆柱体长度" msgid "The radius of the cylinder" msgstr "圆柱体半径" msgid "Shows the cylinder" msgstr "显示圆柱体" msgid "Ellipsoid" msgstr "椭圆" msgid "Generates an ellipsoid as a signed distance function" msgstr "生成椭球体作为有符号距离函数" msgid "The size of the ellipsoid along the X axis" msgstr "椭球体沿X轴的大小" msgid "The size of the ellipsoid along the Y axis" msgstr "椭球体沿Y轴的大小" msgid "The size of the ellipsoid along the Z axis" msgstr "椭球体沿Z轴的大小" msgid "Shows the ellipsoid" msgstr "显示椭球体" msgid "Elongation" msgstr "伸长" msgid "Elongates its input" msgstr "延长其输入" msgid "Length.x" msgstr "长度X" msgid "The elongation along the X axis" msgstr "沿 X 轴的伸长率" msgid "Length.y" msgstr "长度Y" msgid "The elongation along the Y axis" msgstr "沿 Y 轴的伸长率" msgid "Length.z" msgstr "Length.z" msgid "The elongation along the Z axis" msgstr "沿 Z 轴的伸长率" msgid "The input object to be elongated" msgstr "要拉长的输入对象" msgid "Extrusion" msgstr "挤出" msgid "Extrudes its 2D input shape along the Y axis" msgstr "沿 Y 轴挤出其 2D 输入形状" msgid "The length of the extrusion operation" msgstr "挤出操作的长度" msgid "The input 2D shape as a signed distance function" msgstr "作为有符号距离函数的输入 2D 形状" msgid "The extruded shape" msgstr "挤出的形状" msgid "Extrudes its 2D input shape along a specific axis" msgstr "沿特定轴挤出2D输入形状" msgid "Axis to extrude the shape from" msgstr "挤出形状的轴" msgid "SDF FBM" msgstr "SDF FBM" msgid "Adds FBM noise to a base 3D SDF shape" msgstr "将 FBM 噪声添加到基础 3D SDF 形状" msgid "Option to either add the noise to the base shape or subtract it" msgstr "可以选择将噪声添加到基本形状或将其减去" msgid "Subtract" msgstr "相减" msgid "The level of iterations performed" msgstr "执行的迭代级别" msgid "The smoothness of the boolean operation" msgstr "布尔运算的平滑度" msgid "Scaling" msgstr "缩放" msgid "Allows you to adjust the scaling of the layers of spheres used for the noise" msgstr "允许您调整用于噪声的球体层的缩放比例" msgid "Shape input which should have noise added, defined as a signed distance function" msgstr "应添加噪声的形状输入,定义为有符号距离函数" msgid "Hexagonal Prism" msgstr "六边形" msgid "Generates a hexagonal prism as a signed distance function" msgstr "生成六边形作为有符号距离函数" msgid "Radius of the hexagonal prism" msgstr "六边形的半径" msgid "Height of the hexagonal prism" msgstr "六边形的高" msgid "Shows the hexagonal prism" msgstr "显示六角棱柱" msgid "Link" msgstr "连接" msgid "Generates a link as a signed distance function" msgstr "生成一个带有符号距离函数的连接" msgid "Length of the link" msgstr "连接的长度" msgid "Major Radius" msgstr "长半径" msgid "Major radius of the link" msgstr "连接的大半径" msgid "Minor Radius" msgstr "小半径" msgid "Minor radius of the link" msgstr "连接的小半径" msgid "Shows the link" msgstr "显示连接" msgid "Morph" msgstr "变形" msgid "Morphs between 2 input shapes" msgstr "在 2 个输入形状之间变形" msgid "The amount of the second input in the result" msgstr "结果中第2个输入的数量" msgid "The generated hybrid shape" msgstr "生成的混合形状" msgid "Octahedron" msgstr "八面体" msgid "Generates an octahedron as a signed distance function" msgstr "生成八面体作为有符号距离函数" msgid "The size of the octahedron" msgstr "八面体的大小" msgid "Shows the sphere" msgstr "显示球体" msgid "Generates a plane that can be used to cut other shapes" msgstr "生成可用于切割其他形状的平面" msgid "The axis of the plane" msgstr "平面轴" msgid "Shows the plane" msgstr "显示平面" msgid "Pyramid" msgstr "金字塔" msgid "Generates a pyramid as a signed distance function" msgstr "生成棱锥体作为有符号距离函数" msgid "The height of the pyramid" msgstr "棱锥体的高度" msgid "Shows the pyramid" msgstr "显示棱锥体" msgid "" "Repeats its input shape on a grid.\n" "This node does not support overlapping between instances." msgstr "" "在网格上重复其输入形状。\n" "此节点不支持实例之间的重叠。" msgid "The number of columns in the grid" msgstr "网格中的列数" msgid "The number of lines in the grid" msgstr "网格中的行数" msgid "Rotation" msgstr "旋转" msgid "The amount of random rotation on each instance of the input shape" msgstr "输入形状的每个实例的随机旋转量" msgid "Revolution" msgstr "绕圆挤出" msgid "Revolves its input 2D shape around the Z axis" msgstr "围绕 Z 轴旋转其输入 2D 形状" msgid "The offset applied to the input shape during the revolution operation" msgstr "在旋转操作期间应用于输入形状的偏移量" msgid "The input shape" msgstr "输入形状" msgid "The generated 3D object" msgstr "生成的 3D 对象" msgid "Revolves its input 2D shape around the specified axis" msgstr "绕指定轴旋转2D输入形状" msgid "Axis to perform the revolution operation on" msgstr "执行旋转操作的轴" msgid "Rotates its input 3D object described as a signed distance function." msgstr "旋转其输入 3D 对象'描述为有符号距离函数。" msgid "Rotate.x" msgstr "旋转.x" msgid "The rotation around the X axis" msgstr "绕X轴旋转" msgid "Rotate.y" msgstr "旋转.y" msgid "The rotation around the Y axis" msgstr "绕Y轴旋转" msgid "Rotate.z" msgstr "旋转.z" msgid "The rotation around the Z axis" msgstr "绕Z轴旋转" msgid "The input object as signed distance function" msgstr "输入对象作为有符号距离函数" msgid "The rotated object" msgstr "旋转的物体" msgid "Rounded" msgstr "圆角" msgid "RoundedShape" msgstr "圆形" msgid "Scales its input 3D object described as a signed distance function." msgstr "缩放描述为有符号距离函数的输入 3D 对象。" msgid "The scale factor" msgstr "比例因子" msgid "The input object as a signed distance function" msgstr "输入对象作为有符号距离函数" msgid "The scaled object" msgstr "缩放的对象" msgid "Scale XYZ" msgstr "缩放XYZ" msgid "ScaleXYZ" msgstr "缩放XYZ" msgid "Scales its input 3D object described as a signed distance function in a non uniform way." msgstr "以非归一化的方式缩放输入的3D物体,其输入形状描述为一个符号的距离函数。" msgid "Scale Z" msgstr "缩放Z" msgid "Scale.z" msgstr "Scale.z" msgid "The scale amount along the Z axis" msgstr "沿z轴的缩放量" msgid "SmoothBoolean" msgstr "平滑布尔值" msgid "Performs a smooth boolean operation (union, intersection or difference) between two shapes" msgstr "在两个形状之间执行平滑的布尔运算(并集、交集或差集)" msgid "Performs smooth boolean operation(s) (union, intersection or difference) between two or more shapes" msgstr "在两个或多个形状之间执行平滑的布尔运算(并集、交集或差集)" msgid "Solid Angle" msgstr "立体角" msgid "Generates a solid angle as a signed distance field" msgstr "生成立体角作为有符号距离场" msgid "Apex Angle" msgstr "顶角" msgid "Apex angle of the solid angle" msgstr "立体角的顶角" msgid "Radius of the sphere" msgstr "球体的半径" msgid "Shows the solid angle" msgstr "显示立体角" msgid "Generates a sphere as a signed distance function" msgstr "生成1个球体作为有符号距离函数" msgid "The radius of the sphere" msgstr "球体的半径" msgid "Torus" msgstr "圆环" msgid "Generates a torus as a signed distance function" msgstr "生成环面作为有符号距离函数" msgid "The axis of the torus" msgstr "环面的轴" msgid "Radius1" msgstr "半径1" msgid "The major radius of the torus" msgstr "环面的主半径" msgid "Radius2" msgstr "半径2" msgid "The minor radius of the torus" msgstr "圆环的小半径" msgid "Shows the torus" msgstr "显示圆环" msgid "Translate" msgstr "位移" msgid "Translates its input 3D object described as a signed distance function." msgstr "平移其输入 3D 对象'描述为有符号距离函数。" msgid "Translate.x" msgstr "位移.x" msgid "The translation along the X axis" msgstr "沿 X 轴的平移" msgid "Translate.y" msgstr "位移.y" msgid "The translation along the Y axis" msgstr "沿 Y 轴的平移" msgid "Translate.z" msgstr "平移Z" msgid "The translation along the Z axis" msgstr "沿 Z 轴的平移" msgid "The translated object" msgstr "平移对象" msgid "sdHeart" msgstr "sd心" msgid "A heart described as a signed distance function" msgstr "一颗心被描述为有符号距离函数" msgid "Radius of the heart" msgstr "心半径" msgid "The heart as a signed distance function" msgstr "心作为有符号距离函数" msgid "sdHexagram" msgstr "sd六边形" msgid "A hexagram described as a signed distance function" msgstr "用有符号距离函数描述的六边形" msgid "The radius of the hexagram" msgstr "六边形的半径" msgid "The hexagram as a signed distance function" msgstr "六边形作为有符号距离函数" msgid "sdIsoscelesTriangle" msgstr "sd等腰三角形" msgid "An Isosceles Triangle described as a signed distance function" msgstr "等腰三角形被描述为有符号距离函数" msgid "Width of the isosceles triangle" msgstr "等腰三角形的宽度" msgid "Height of the isosceles triangle" msgstr "等腰三角形的高" msgid "The isosceles triangle as a signed distance function" msgstr "等腰三角形作为有符号距离函数" msgid "sdKite" msgstr "sd风筝形" msgid "A kite as a signed distance function" msgstr "用有符号距离函数描述的风筝形" msgid "Apex" msgstr "顶点" msgid "Position of the top vertex along the Y axis" msgstr "顶部顶点沿Y轴的位置" msgid "Base" msgstr "根据" msgid "Position of the bottom vertex along the Y axis" msgstr "底部顶点沿Y轴的位置" msgid "Width of the kite" msgstr "风筝形的宽度" msgid "The kite as a signed distance function" msgstr "风筝形作为有符号距离函数" msgid "sdLine" msgstr "sd线" msgid "A line or a capsule shape described as a signed distance function" msgstr "描述为有符号距离函数的线或胶囊形状" msgid "The position on the X axis of the first point of the line" msgstr "线的第一个点在 X 轴上的位置" msgid "The position on the Y axis of the first point of the line" msgstr "线的第一个点在 Y 轴上的位置" msgid "The position on the X axis of the second point of the line" msgstr "线的第二个点在 X 轴上的位置" msgid "The position on the Y axis of the second point of the line" msgstr "线的第二个点在 Y 轴上的位置" msgid "The width of the capsule shape around the line" msgstr "围绕线的胶囊形状的宽度" msgid "A profile for the shape, generated (for example) by a Tonality node." msgstr "形状的轮廓(例如由Tonality节点生成))。" msgid "sdMoon" msgstr "sd月相" msgid "A moon described as a signed distance function" msgstr "月相被描述为有符号距离函数" msgid "Radius of the moon" msgstr "月相半径" msgid "Inner Radius" msgstr "内半径" msgid "Radius of the inner circle" msgstr "内圆半径" msgid "Distance of the inner circle away from the origin" msgstr "内圆距原点的距离" msgid "The moon as a signed distance function" msgstr "月相作为有符号距离函数" msgid "sdMorph" msgstr "sd变形" msgid "sdNgon" msgstr "sd多边形" msgid "An n-gon described as a signed distance function" msgstr "被描述为有符号距离函数的 n 边形" msgid "The number of sides of the n-gon" msgstr "n 边形的边数" msgid "The radius of the n-gon" msgstr "n 边形的半径" msgid "The rotation of the n-gon" msgstr "n 边形的旋转" msgid "The n-gon as a signed distance function" msgstr "N边形作为有符号距离函数" msgid "sdParallelogram" msgstr "sd平行四边形" msgid "A parallelogram described as a signed distance function" msgstr "用有符号距离函数描述的平行四边形" msgid "Width of the parallelogram" msgstr "平行四边形的宽度" msgid "Height of the parallelogram" msgstr "平行四边形的高" msgid "Skew" msgstr "倾斜" msgid "Amount of skew of the parallelogram" msgstr "平行四边形的倾斜量" msgid "The parallelogram as a signed distance function" msgstr "平行四边形作为有符号距离函数" msgid "sdPie" msgstr "sd饼" msgid "A pie described as a signed distance function" msgstr "用有符号距离函数描述的饼图" msgid "The radius of the pie" msgstr "饼图的半径" msgid "Aperture" msgstr "光圈(传送门)" msgid "The aperture of the sector" msgstr "扇区的孔径" msgid "The pie as a signed distance function" msgstr "饼图作为有符号距离函数" msgid "sdPolygon" msgstr "sd多边形" msgid "A polygon as a signed distance function" msgstr "作为有符号距离函数的多边形" msgid "Polygon" msgstr "多边形" msgid "The polygon to be drawn" msgstr "要绘制的多边形" msgid "The polygon as a signed distance function" msgstr "多边形作为有符号距离函数" msgid "sdRepeat" msgstr "sd重复" msgid "sdRhombus" msgstr "sd菱形" msgid "A rhombus described as a signed distance function" msgstr "描述为带符号距离函数的菱形" msgid "The width of the rhombus" msgstr "菱形的宽度" msgid "The height of the rhombus" msgstr "菱形的高度" msgid "The rhombus as a signed distance function" msgstr "菱形作为有符号距离函数" msgid "sdRotate" msgstr "sd旋转" msgid "Rotates its input shape described as a signed distance function" msgstr "旋转其输入形状'描述为有符号距离函数" msgid "The rotation angle" msgstr "旋转角度" msgid "The rotated shape" msgstr "旋转的形状" msgid "sdRoundedBox" msgstr "sd圆角框" msgid "A rounded box described as a signed distance function" msgstr "用有符号距离函数描述的圆角框" msgid "Width of the rounded box" msgstr "圆角框的宽度" msgid "Height of the rounded box" msgstr "圆角框的高度" msgid "Top-left radius" msgstr "左上角半径" msgid "Top-left corner radius of the rounded box" msgstr "圆角框的左上角半径" msgid "Top-right radius" msgstr "右上半径" msgid "Top-right corner radius of the rounded box" msgstr "圆角框的右上角半径" msgid "Bottom-left radius" msgstr "左下半径" msgid "Bottom-left corner radius of the rounded box" msgstr "圆角框的左下角半径" msgid "Bottom-right radius" msgstr "右下半径" msgid "Bottom-right corner radius of the rounded box" msgstr "圆角框的右下角半径" msgid "The rounded box as a signed distance function" msgstr "圆角框作为有符号距离函数" msgid "sdRoundedCross" msgstr "sd圆角十字" msgid "A rounded cross described as a signed distance function" msgstr "用有符号距离函数描述的圆形十字" msgid "Width of the rounded cross" msgstr "圆十字的宽度" msgid "Height of the rounded cross" msgstr "圆十字的高度" msgid "The rounded cross as a signed distance function" msgstr "圆角十字作为有符号距离函数" msgid "sdRoundedX" msgstr "sd圆角 X" msgid "A Rounded X described as a signed distance function" msgstr "圆角 X 被描述为有符号距离函数" msgid "Radius of the rounded X" msgstr "圆角X的半径" msgid "Length of the rounded X" msgstr "圆角X的长度" msgid "sdScale" msgstr "sd缩放" msgid "Scales its input shape described as a signed distance function" msgstr "缩放描述为有符号距离函数的输入形状" msgid "The scale of the transform" msgstr "缩放的变换" msgid "The generated scaled shape" msgstr "生成的缩放形状" msgid "Scale XY" msgstr "缩放XY" msgid "sdScaleXY" msgstr "sd缩放XY" msgid "Scales in a non uniform way its input shape described as a signed distance function" msgstr "以非归一化的方式缩放,其输入形状描述为一个符号的距离函数" msgid "sdShow" msgstr "sd显示" msgid "Creates a grayscale image from a shape described as a 2D Signed Distance Function" msgstr "从描述为2D有符号距离函数的形状创建灰度图像" msgid "The width of the gradient at the edges of the shape" msgstr "形状边缘的渐变宽度" msgid "The base value of the output" msgstr "输出的基值" msgid "Shows the shape as a grayscale image" msgstr "将形状显示为灰度图像" msgid "sdShow 2" msgstr "sd显示 2" msgid "sdSmoothBoolean" msgstr "sd平滑布尔" msgid "Performs smooth boolean operations (union, intersection or difference) between two or more shapes" msgstr "在两个或多个形状之间执行平滑的布尔运算(并集、交集或差集)" msgid "Operation#" msgstr "操作器#" msgid "Smoothness#" msgstr "平滑度#" msgid "sdStairs" msgstr "sd阶梯" msgid "A stairs shape described as a signed distance function" msgstr "用有符号距离函数描述的阶梯形" msgid "The width of the stairs shape" msgstr "阶梯形的宽度" msgid "The height of the stairs shape" msgstr "阶梯形的高度" msgid "The position of the center of the stairs shape on the X axis" msgstr "阶梯形中心在X轴上的位置" msgid "The position of the center of the stairs shape on the Y axis" msgstr "阶梯形中心在Y轴上的位置" msgid "sdStar" msgstr "sd星形" msgid "A star described as a signed distance function" msgstr "一颗被描述为有符号距离函数的星形" msgid "Points" msgstr "点" msgid "The number of points of the star" msgstr "星形点的数量" msgid "The radius of the star" msgstr "星形的半径" msgid "The pointiness of the star" msgstr "星形的尖锐度" msgid "The rotation of the star" msgstr "星形的旋转" msgid "The star as a signed distance function" msgstr "星形作为有符号距离函数" msgid "sdStar5" msgstr "sd五角星" msgid "A 5-point star described as a signed distance function" msgstr "五角星被描述为有符号距离函数" msgid "Radius of the 5-point star" msgstr "五角星的半径" msgid "Inner radius of the 5-point star" msgstr "五角星的内半径" msgid "The 5-point star as a signed distance function" msgstr "五角星作为有符号距离函数" msgid "sdTranslate" msgstr "sd平移" msgid "Translates its input shape described as signed distance function" msgstr "平移其输入形状'描述为有符号距离函数" msgid "The translated shape" msgstr "平移后的形状" msgid "sdTrapezoid" msgstr "sd梯形" msgid "A trapezoid described as a signed distance function" msgstr "用有符号距离函数描述的梯形" msgid "Top Width" msgstr "顶部宽度" msgid "Top width of the trapezoid" msgstr "梯形顶宽" msgid "Bottom Width" msgstr "底部宽度" msgid "Bottom width of the trapezoid" msgstr "梯形底宽" msgid "Height of the trapezoid" msgstr "梯形的高度" msgid "The trapezoid as a signed distance function" msgstr "梯形作为有符号距离函数" msgid "sdTriangle" msgstr "sd三角形" msgid "A triangle described as a signed distance function" msgstr "用有符号距离函数描述的三角形" msgid "Point 1 X" msgstr "点 1 X" msgid "The position on the X axis of the first point of the triangle" msgstr "三角形第一个点在 X 轴上的位置" msgid "Point 1 Y" msgstr "点 1 Y" msgid "The position on the Y axis of the first point of the triangle" msgstr "三角形第一个点在 Y 轴上的位置" msgid "Point 2 X" msgstr "点 2 X" msgid "The position on the X axis of the second point of the triangle" msgstr "三角形第二个点在 X 轴上的位置" msgid "Point 2 Y" msgstr "点 2 Y" msgid "The position on the Y axis of the second point of the triangle" msgstr "三角形第二个点在 Y 轴上的位置" msgid "Point 3 X" msgstr "点 3 X" msgid "The position on the X axis of the third point of the triangle" msgstr "三角形第三点在 X 轴上的位置" msgid "Point 3 Y" msgstr "点 3 Y" msgid "The position on the Y axis of the third point of the triangle" msgstr "三角形第三点在 Y 轴上的位置" msgid "The triangle as a signed distance function" msgstr "三角形作为有符号距离函数" msgid "sdTunnel" msgstr "sd隧道" msgid "A tunnel shape described as a signed distance function" msgstr "用有符号距离函数描述的隧道形" msgid "The width of the tunnel" msgstr "隧道的宽度" msgid "The height of the tunnel" msgstr "隧道的高度" msgid "The position of the center of the tunnel on the X axis" msgstr "隧道中心在X轴上的位置" msgid "The position of the center of the tunnel on the Y axis" msgstr "隧道中心在Y轴上的位置" msgid "sdUnevenCapsule" msgstr "sd不均匀胶囊" msgid "An uneven capsule described as a signed distance function" msgstr "不均匀胶囊被描述为有符号距离函数" msgid "The height of the uneven capsule" msgstr "不均匀胶囊高度" msgid "Top Radius" msgstr "顶部半径" msgid "Top radius of the uneven capule" msgstr "不均匀囊顶半径" msgid "Bottom Radius" msgstr "底部半径" msgid "Bottom radius of the uneven capsule" msgstr "不均匀胶囊底部半径" msgid "The uneven capsule as a signed distance function" msgstr "不均匀胶囊作为符号距离函数" msgid "sdVesica" msgstr "sd竖眼形" msgid "A vesica described as a signed distance function" msgstr "描述为有符号距离函数的竖眼形" msgid "Radius of the vesica" msgstr "竖眼形半径" msgid "X Offset" msgstr "偏移" msgid "X offset between the disks" msgstr "两圆形之间的 X 偏移" msgid "The vesica as a signed distance function" msgstr "竖眼形作为符号距离函数" msgid "Seven Segment Display" msgstr "七段数码管显示" msgid "Simple 7-seg number display" msgstr "简易七段数码管数字显示" msgid "Segments thickness" msgstr "数码管" msgid "Segments length" msgstr "数码管长度" msgid "Number for the display" msgstr "显示的数字" msgid "Digits" msgstr "位数" msgid "Minimum number of digits of the display" msgstr "显示的最小位数" msgid "Scale of the display" msgstr "显示的缩放" msgid "Width of the edge of each segment" msgstr "每个段的边缘宽度" msgid "Space between digits" msgstr "每位的间隔" msgid "number_map" msgstr "数字贴图" msgid "Map that affects the nnumber parameter" msgstr "影响数字参数的贴图" msgid "The type of shape drawn by this node" msgstr "此节点绘制的形状类型" msgid "Circle" msgstr "圆圈" msgid "Star" msgstr "星星" msgid "Curved Star" msgstr "弯星" msgid "Rays" msgstr "射线" msgid "Sides count" msgstr "边数" msgid "The number of sides of the generated shape (unused for Circle)" msgstr "生成的形状的边数(未用于 Circle)" msgid "Shape size" msgstr "形状尺寸" msgid "The size of the generated shape" msgstr "生成形状的大小" msgid "Edge width" msgstr "边宽" msgid "The edge width of the generated shape" msgstr "生成形状的边缘宽度" msgid "Size map" msgstr "尺寸图" msgid "An input map that affects the shape size" msgstr "影响形状大小的输入图" msgid "Edge map" msgstr "边缘图" msgid "An input map that affects the edge width" msgstr "影响边缘宽度的输入图" msgid "Shows a white shape on a black background" msgstr "在黑色背景上显示白色形状" msgid "Shard FBM Noise" msgstr "碎片FBM噪声" msgid "Generates noise made of several octaves of shard noise" msgstr "产生由数个碎片噪音倍频程组成的噪音" msgid "Sharpness of the noise" msgstr "噪音的尖锐度" msgid "Scale of the first octave along the X axis" msgstr "沿 X 轴的第一个倍频程的频率" msgid "Scale of the first octave along the Y axis" msgstr "沿 Y 轴的第一个倍频程的频率" msgid "Number of times the noise is folded" msgstr "噪波被折叠的次数" msgid "Number of noise octaves" msgstr "噪波倍频程数" msgid "Persistence between two consecutive octaves" msgstr "两个连续倍频程之间的持久性" msgid "Sharpness Map" msgstr "锐度图" msgid "Map that affects the sharpness parameter" msgstr "影响锐度参数的贴图" msgid "Grayscale image of the generated noise" msgstr "产生的噪声的灰度图像" msgid "Sharpen" msgstr "锐化" msgid "Sharpens it input image" msgstr "锐化输入的图像" msgid "Shows the generated sharpened image" msgstr "显示生成的锐化图像" msgid "Shear" msgstr "切变" msgid "Performs a shear stress transform on its input" msgstr "对其输入执行剪应力变换" msgid "The direction of the shear transform (horizontal or vertical)" msgstr "剪切变换的方向(水平或垂直)" msgid "The amount of the transform" msgstr "变换量" msgid "Center" msgstr "中心" msgid "The position of the shear center" msgstr "剪切中心位置" msgid "Sine Wave" msgstr "正弦波" msgid "Sine wave pattern" msgstr "正弦波图案" msgid "Draws a grayscale sine wave pattern" msgstr "绘制灰度正弦波图案" msgid "Amplitude" msgstr "振幅" msgid "The amplitude of the sine wave function" msgstr "正弦波函数的幅值" msgid "Frequency" msgstr "频率" msgid "The frequency of the sine wave function (i.e. the number of oscillations shown in the generated image)." msgstr "正弦波函数的频率(即生成的图像中显示的振荡次数)。" msgid "Phase" msgstr "相位" msgid "The phase of the sine wave function" msgstr "正弦波函数的相位" msgid "Shows a grayscale image of a sine wave" msgstr "显示正弦波的灰度图像" msgid "Sixteen Segment Display" msgstr "十六段显示" msgid "Display" msgstr "显示" msgid "Display Mode" msgstr "显示模式" msgid "" "Specifies how the character code is handled.\n" "\n" "ASCII: Read as an ASCII code in decimal (32-125), 31 turns all segments on.\n" "\n" "Custom: Read as an integer (0-65535). Interpreted as an unsigned 16-bit binary number which determines which segment(s) to turn on (e.g. 4635 = 'M')." msgstr "" "指定如何处理字符代码。\n" "\n" "ASCII:以十进制 ASCII 码读取(32-125),31 表示点亮所有段。\n" "\n" "自定义:以整数读取(0–65535)。解释为无符号16位二进制数,用于决定点亮哪些段(例如 4635 = 'M')。" msgid "Character Code" msgstr "字符代码" msgid "Character code/configuration for the display. See 'Display Mode' for more details." msgstr "显示器的字符代码/配置。更多详情请参阅 '显示模式'。" msgid "Gap" msgstr "间隙" msgid "Gap between segments" msgstr "段间间隙" msgid "Segment Thickness" msgstr "段厚度" msgid "DP Size" msgstr "DP尺寸" msgid "Size of the decimal point" msgstr "小数点的大小" msgid "DP Position" msgstr "DP位置" msgid "Decimal point position on the x axis" msgstr "轴上的小数点位置" msgid "Decimal point position on the y axis" msgstr "轴上的小数点位置" msgid "Diagonals Rotation" msgstr "对角线旋转" msgid "Rotation angle for the diagonal segments" msgstr "对角线段的旋转角度" msgid "Decimal Point" msgstr "小数点" msgid "Decimal point (DP) toggle" msgstr "小数点(DP)切换" msgid "Toggles the decimal point when the display mode is set to 'custom'" msgstr "当显示模式设置为“自定义”时切换小数点" msgid "Display Output" msgstr "显示输出" msgid "Display Mask" msgstr "显示遮罩" msgid "Skewed Bricks" msgstr "斜砖" msgid "Generates running bond bricks patterns where the vertical cuts are skewed." msgstr "生成垂直切口倾斜的连续砌块图案。" msgid "The offset of the pattern" msgstr "图案的偏移量" msgid "The size of the corner part of each brick (only used to calculate the Corner UV and Corner Fill outputs)" msgstr "每个砖块角落部分的尺寸(仅用于计算角落 UV 和角落填充输出)" msgid "Mortar Map" msgstr "砖缝贴图" msgid "Round Map" msgstr "圆角贴图" msgid "Bricks Pattern" msgstr "砖块图案" msgid "Skewed Bricks UV" msgstr "斜砖 UV" msgid "A UV layout that exactly matches the skewed brick, use this output with the Custom UV node." msgstr "与倾斜砖块完全匹配的 UV 布局,将此输出与自定义 UV 节点一起使用。" msgid "Skewed Corner UV" msgstr "倾倒角 UV" msgid "A UV layout that exactly matches the skewed brick's corners, use this output with the Custom UV node. For a perfectly square corner uv, use the Corner Fill output and Fill to UV node." msgstr "要获得与倾斜砖块角完全匹配的 UV 布局,请使用此输出和自定义 UV 节点。要获得完美的方形角 UV,请使用“角填充”输出和“填充到 UV”节点。" msgid "Skewed Uneven Bricks" msgstr "倾斜不平整的砖块" msgid "Generates an uneven bricks pattern with randomly skewed cuts" msgstr "通过随机倾斜的切口生成不均匀的砖块图案" msgid "Slope" msgstr "坡度" msgid "length" msgstr "长度" msgid "The maximum length of the slope effect" msgstr "斜坡效果的最大长度" msgid "slope" msgstr "坡度" msgid "The slope of the effect" msgstr "斜坡的效果" msgid "Slope Blur" msgstr "斜坡模糊" msgid "Slope blur" msgstr "坡度模糊" msgid "Applies a blur effect on its input, following slopes of an input height map" msgstr "根据输入高度图的斜率对其输入应用模糊效果" msgid "A height map whose slopes control the strength and direction of the blur filter" msgstr "高度图,其斜率控制模糊过滤器的强度和方向" msgid "Smooth Curvature" msgstr "平滑曲率" msgid "Creates a smooth curvature map from a height map" msgstr "从高度图创建平滑曲率图" msgid "The generated curvature map" msgstr "生成的曲率图" msgid "The buffer size for the filter" msgstr "过滤器的缓冲区大小" msgid "The contrast of the generated highlights" msgstr "生成的高光对比" msgid "Smooth Curvature 2" msgstr "光滑曲率2" msgid "The resolution of the curvature map if buffer is used" msgstr "如果使用缓冲区,曲率贴图的分辨率" msgid "How many times the input is sampled to generate the curvature map" msgstr "对输入采样多少次以生成曲率图" msgid "The intensity of the curvature map" msgstr "曲率图的强度" msgid "The radius of the smoothing of the curvature effect" msgstr "曲率效应的平滑半径" msgid "Heightmap" msgstr "高度图" msgid "Shows the generated curvature map" msgstr "显示生成的曲率图" msgid "Smooth MinMax" msgstr "平滑最大最小值" msgid "Performs a smooth minimum/maximum math operation between its inputs" msgstr "在其输入之间执行平滑最小/最大数学运算" msgid "The smoothness of the operation" msgstr "操作的平滑程度" msgid "Generates depth of a 3D Sphere" msgstr "生成3D球体的深度" msgid "Position of the center along the X axis" msgstr "沿 X 轴的中心位置" msgid "Position of the center along the Y axis" msgstr "沿 Y 轴的中心位置" msgid "Normalized" msgstr "归一化" msgid "Normalize output to 0.0 to 1.0 range" msgstr "将输出归一化到0.0到1.0范围" msgid "A heightmap of the specified sphere" msgstr "指定球体的高度图" msgid "Spherize" msgstr "球面化" msgid "Distorts an image as if it was wrapped around a sphere" msgstr "使图像扭曲,就像被包裹在球体中一样" msgid "2:Radius" msgstr "2:半径" msgid "Sphere radius" msgstr "球体半径" msgid "Distortion amount" msgstr "失真量" msgid "Location of the sphere center" msgstr "球心位置" msgid "Input image to be distorted" msgstr "输入图像被扭曲" msgid "Shows the distorted image" msgstr "显示扭曲的图像" msgid "Spiral Gradient" msgstr "螺旋渐变" msgid "Zoom" msgstr "缩放" msgid "Perspective" msgstr "透视" msgid "Splatter" msgstr "散布" msgid "Spreads several occurences of an input image randomly." msgstr "随机传播输入图像的多次出现。" msgid "Check to splat variations of the input" msgstr "检查输入的 splat 变化" msgid "Color Splatter" msgstr "彩色散布" msgid "Splines" msgstr "样条线" msgid "Draws splines" msgstr "绘制样条线" msgid "Edge" msgstr "边缘" msgid "Image to be mapped onto the splines" msgstr "要映射到样条线上的图像" msgid "in_fill" msgstr "填充" msgid "Image to be displayed on the inside area of the splines" msgstr "显示在样条线内部区域的图像" msgid "Guide" msgstr "引导" msgid "Image to be used as a guide" msgstr "用作引导的图像" msgid "Supersample" msgstr "超采样" msgid "A filter that samples sub-pixel details to make them visible" msgstr "对子像素细节进行采样以使其可见的过滤器" msgid "The number of samples on each axis. High values will badly impact performances." msgstr "每个轴上的样本数。高值会严重影响性能。" msgid "The width of the sampled area. Setting this value higher than 1 will sample neighbouring pixels and antialias the result." msgstr "采样区域的宽度。将此值设置为高于 1 将对相邻像素进行采样并对结果进行抗锯齿处理。" msgid "Shows the supersampled image. Due to the performance cost of this node, it is recommended to connect a buffer directly to this output." msgstr "显示超采样图像。由于此节点的性能成本较高,建议将缓冲节点直接连接到此输出。" msgid "Swap Channels" msgstr "交换频道" msgid "Swap channels" msgstr "通道交换" msgid "Swaps the channels of its RGBA input" msgstr "交换其 RGBA 输入的通道" msgid "The input channel to be assigned to the Red channel" msgstr "要分配给红色通道的输入通道" msgid "The input channel to be assigned to the Green channel" msgstr "要分配给绿色通道的输入通道" msgid "The input channel to be assigned to the Blue channel" msgstr "要分配给蓝色通道的输入通道" msgid "The input channel to be assigned to the Alpha channel" msgstr "要分配给 Alpha 通道的输入通" msgid "The input RGBA image" msgstr "输入 RGBA 图像" msgid "The output RGBA image" msgstr "输出 RGBA 图像" msgid "Swirl" msgstr "漩涡" msgid "Applies a swirl to its input" msgstr "对其输入应用漩涡" msgid "The position of the swirl center" msgstr "漩涡中心的位置" msgid "The angle of the swirl" msgstr "漩涡的角度" msgid "The radius of the swirl" msgstr "漩涡半径" msgid "Tile" msgstr "瓦" msgid "Shows the swirled image" msgstr "显示漩涡图像" msgid "Symmetric Nearest Neighbor" msgstr "对称最近邻" msgid "Symmetric Nearest Neighbor Filter" msgstr "对称最近邻滤波器" msgid "When set, a buffer is used to sample the input before the filter" msgstr "设置后,在滤波器之前使用缓冲区对输入采样" msgid "Size of the filer" msgstr "滤波器尺寸" msgid "iterations" msgstr "迭代次数" msgid "Number of times the filter is applied to the input image" msgstr "滤波器应用于输入图像的次数" msgid "TEX3D Apply" msgstr "应用3D纹理" msgid "Tex3D Apply" msgstr "应用3D纹理" msgid "Applies 3D textures to a rendered 3D signed distance function scene." msgstr "将 3D 纹理应用于渲染的 3D 有符号距离函数场景。" msgid "The height map generated by the Render node" msgstr "渲染节点生成的高度图" msgid "The color map generated by the Render node" msgstr "渲染节点生成的颜色图" msgid "Tex3D" msgstr "3D 纹理" msgid "The 3D texture" msgstr "3D 纹理" msgid "The textured 3D scene" msgstr "带纹理的 3D 场景" msgid "This node applies a 3D texture to an object using its inverse UV map." msgstr "此节点使用其逆 UV 贴图将 3D 纹理应用于对象。" msgid "The input 3D texture" msgstr "输入 3D 纹理" msgid "Inv. UV Map" msgstr "UV坐标" msgid "InvUVMap" msgstr "UV坐标" msgid "The inverse UV map of the object" msgstr "物体的逆UV贴图" msgid "The generated texture" msgstr "生成的纹理" msgid "TEX3D Blend" msgstr "3D纹理 混合" msgid "Tex3D Blend" msgstr "3D纹理 混合" msgid "Blends its 3D texture inputs, using an optional mask" msgstr "使用可选蒙版混合其 3D 纹理输入" msgid "The 3D texture generated by the blend operation" msgstr "混合操作生成的 3D 纹理" msgid "TEX3D Colorize" msgstr "3D纹理 着色" msgid "Tex3D Colorize" msgstr "3D纹理 着色" msgid "Remaps a grayscale 3D texture to a custom gradient" msgstr "将灰度3D纹理重映射到自定义渐变" msgid "The input grayscale 3D texture" msgstr "输入灰度3D纹理" msgid "The remapped color 3D texture " msgstr "重新映射的彩色 3D 纹理" msgid "TEX3D Combine" msgstr "TEX3D 组合" msgid "Combines 3 grayscale 3D textures into a 3D texture" msgstr "将3个灰度3D纹理组合成一个3D纹理" msgid "The grayscale 3D texture for the red channel" msgstr "红色通道的灰度3D纹理" msgid "The grayscale 3D texture for the green channel" msgstr "绿色通道的灰度3D纹理" msgid "The grayscale 3D texture for the blue channel" msgstr "蓝色通道的灰度3D纹理" msgid "TEX3D Decompose" msgstr "TEX3D 分解" msgid "Decomposes a 3D texture into 3 grayscale 3D textures" msgstr "将一个3D纹理分解为3个灰度3D纹理" msgid "TEX3D Distort" msgstr "3D纹理 扭曲" msgid "Tex3D Distort" msgstr "3D纹理 扭曲" msgid "Distorts its input 3D texture using another 3D texture" msgstr "使用另一个 3D 纹理扭曲其输入 3D 纹理" msgid "The strength of the distort effect" msgstr "扭曲效果的强度" msgid "The 3D texture to be distorted" msgstr "要扭曲的 3D 纹理" msgid "The 3D texture used to distort Input1" msgstr "用于扭曲 Input1 的 3D 纹理" msgid "The distorted 3D texture" msgstr "扭曲的 3D 纹理" msgid "TEX3D FBM" msgstr "3D纹理 FBM" msgid "Tex3D FBM" msgstr "3D纹理 FBM" msgid "Generates a 3D noise made of several octaves of a simple noise" msgstr "生成由简易噪波的几个倍频程组成的 3D 噪波" msgid "Value (no wrap)" msgstr "数值(无扭曲)" msgid "Perlin (no wrap)" msgstr "柏林(无扭曲)" msgid "Cellular (no wrap)" msgstr "蜂窝(无扭曲)" msgid "The scale of the first octave along the Z axis" msgstr "沿 Z 轴的第一个倍频程的频率" msgid "Shows a grayscale 3D texture of the generated noise" msgstr "显示生成噪波的灰度3D纹理" msgid "TEX3D From2D" msgstr "2D转3D纹理" msgid "Tex3D From 2D" msgstr "2D转3D纹理" msgid "Creates a 3D texture from a 2D texture" msgstr "从 2D 纹理创建 3D 纹理" msgid "Projection Axis" msgstr "投影轴" msgid "Target axis to use when projecting the 2d texture" msgstr "投影2D纹理时使用的目标轴" msgid "The input 2D texture" msgstr "输入 2D 纹理" msgid "The generated 3D texture" msgstr "生成的 3D 纹理" msgid "TEX3D Invert" msgstr "TEX3D 反转" msgid "A filter that inverts the R, G, and B channels of its input" msgstr "反转输入的R、G、B通道的滤波器" msgid "Shows the inverted 3D texture" msgstr "显示反转后的3D纹理" msgid "TEX3D Math" msgstr "TEX3D 数学" msgid "Shows a grayscale 3D texture of the result" msgstr "显示结果的灰度3D纹理" msgid "TEX3D Vec3 Math" msgstr "TEX3D向量数学" msgid "Performs a vec3 math operation using its inputs or parameter values" msgstr "使用输入或参数值执行向量数学运算" msgid "Shows a 3D texture of the result" msgstr "显示结果的3D纹理" msgid "TEX3D Pattern" msgstr "3D纹理 图案" msgid "Tex3D Pattern" msgstr "3D纹理 图案" msgid "A grayscale 3D texture that combines patterns along all 3 axes" msgstr "沿所有3个轴组合图案的灰度3D纹理" msgid "The operation used to combine the X, Y and Z patterns" msgstr "用于组合 X、Y 和 Z 图案的操作" msgid "Pattern.x" msgstr "图案.x" msgid "Repeat.x" msgstr "重复.x" msgid "Pattern.y" msgstr "图案.y" msgid "Repeat.y" msgstr "重复.y" msgid "Pattern.z" msgstr "图案.z" msgid "Pattern generated along the Z axis" msgstr "沿 Z 轴生成的图案" msgid "Repeat.z" msgstr "图案.z" msgid "Repetitions of the pattern along Z axis" msgstr "沿 Z 轴重复图案" msgid "TEX3D Quantize" msgstr "TEX3D 量化" msgid "The quantized 3D texture" msgstr "量化后的3D纹理" msgid "TEX3D Rotate" msgstr "3D纹理 旋转" msgid "Tex3D Rotate" msgstr "3D纹理 旋转" msgid "Rotates a 3D texture" msgstr "旋转 3D 纹理" msgid "The rotated 3D texture" msgstr "旋转的 3D 纹理" msgid "TEX3D Scale" msgstr "TEX3D 缩放" msgid "Tex3D Scale" msgstr "TEX3D 缩放" msgid "A node that scales a 3D texture" msgstr "缩放3D纹理的节点" msgid "The scale of the 3D texture" msgstr "3D纹理的缩放" msgid "The scaled 3D texture" msgstr "缩放后的3D纹理" msgid "TEX3D Select" msgstr "3D纹理 选择" msgid "Tex3D Select" msgstr "3D纹理 选择" msgid "Selects a 3D texture for a given color index. This can be used to map several textures into a single 3D scene." msgstr "为给定的颜色索引选择 3D 纹理。这可用于将多个纹理映射到单个 3D 场景中。" msgid "The value of the selected color index" msgstr "所选颜色索引的值" msgid "The tolerance used when comparing color indices" msgstr "比较颜色指数时使用的容差" msgid "The 3D texture associated to the specified color index" msgstr "与指定颜色索引关联的 3D 纹理" msgid "The 3D texture(s) associated to other color indices" msgstr "与其他颜色索引关联的 3D 纹理" msgid "The merged 3D texture" msgstr "合并的 3D 纹理" msgid "TEX3D Shape Select" msgstr "TEX3D 形状选择" msgid "Tex3D Shape Select" msgstr "Tex3D 形状选择" msgid "Selects a 3D texture inside, and another outside a shape. This can be used to map several textures into a single 3D scene." msgstr "在内部选择一个 3D 纹理,在形状外部选择另一个。这可用于将多个纹理映射到单个 3D 场景中。" msgid "The width of the transition area between both textures" msgstr "两个纹理之间过渡区域的宽度" msgid "shape" msgstr "形状" msgid "The shape in which input1 is applied" msgstr "应用 input1 的形状" msgid "The width of the transition area between textures" msgstr "纹理之间过渡区域的宽度" msgid "The 3D texture(s) outside the input selection shapes" msgstr "输入选择形状外部的3D纹理" msgid "The 3D texture associated to the selection shape" msgstr "与选择形状关联的3D纹理" msgid "shape#" msgstr "形状#" msgid "The shape in which Input# is applied" msgstr "应用输入#的形状" msgid "Value#" msgstr "值#" msgid "TEX3D Smooth MinMax" msgstr "TEX3D平滑极值" msgid "TEX3D Tonality" msgstr "TEX3D色调" msgid "Remaps a grayscaale 3D texture's tonality using a curve" msgstr "使用曲线重映射灰度3D纹理的色调" msgid "The tonality curve to which the input is remapped" msgstr "输入重新映射到的色调曲线" msgid "input#" msgstr "输入#" msgid "The remapped grayscale 3D texture" msgstr "重映射后的灰度3D纹理" msgid "TEX3D Tones Map" msgstr "TEX3D色调映射" msgid "Maps linearly an input tones interval to an output tones interval." msgstr "将输入色调间隔线性映射到输出色调间隔。" msgid "Input min" msgstr "最小输入" msgid "InputMin" msgstr "输入最小值" msgid "The minimum value of the input interval" msgstr "输入区间的最小值" msgid "Input max" msgstr "最大输入" msgid "InputMax" msgstr "最大输入" msgid "The maximum value of the input interval" msgstr "输入区间的最大值" msgid "Output min" msgstr "最小输出" msgid "OutputMin" msgstr "输出最小值" msgid "The minimum value of the output interval" msgstr "输出区间的最小值" msgid "Output max" msgstr "最大输出" msgid "OutputMax" msgstr "最大输出" msgid "The maximum value of the output interval" msgstr "输出区间的最大值" msgid "Shows the generated remapped 3D texture" msgstr "显示生成的重映射3D纹理" msgid "TEX3D Tones Range" msgstr "TEX3D色调范围" msgid "Outputs the tone range around a specified value," msgstr "输出指定值附近的色调范围," msgid "The center value of the selection" msgstr "选择的中心值" msgid "The width (in tones space) of the selection area" msgstr "选择区域的宽度(在色调空间中)" msgid "Adjusts the falloff of the output" msgstr "调整输出的衰减" msgid "Invert the generated image if set" msgstr "如果设置则反转生成的图像" msgid "Shows the generated grayscale 3D texture" msgstr "显示生成的灰度3D纹理" msgid "TEX3D Tones Step" msgstr "TEX3D色阶" msgid "TEX3D Tones step" msgstr "TEX3D色阶" msgid "Emphasizes dark and light tones around a specified value" msgstr "强调指定值周围的深色调和浅色调" msgid "The value of the input that separate dark and light zones of the result" msgstr "分隔结果的暗区和亮区的输入值" msgid "width" msgstr "宽度" msgid "The width (in tones space) of the transition area" msgstr "过渡区域的宽度(在色调空间中)" msgid "Shows the generated high contrast 3D texture" msgstr "显示生成的高对比度3D纹理" msgid "TEX3D Translate" msgstr "TEX3D平移" msgid "Tex3D Translate" msgstr "TEX3D平移" msgid "A node that translates a 3D texture" msgstr "平移3D纹理的节点" msgid "The translated 3D texture" msgstr "平移后的3D纹理" msgid "Uniform" msgstr "均色" msgid "TEX3D Uniform" msgstr "TEX3D 单色" msgid "Draws a uniform 3D texture" msgstr "绘制均匀的3D纹理" msgid "Color of the uniform 3D texture" msgstr "均匀3D纹理的颜色" msgid "A uniform 3D texture of the selected color" msgstr "所选颜色的均匀3D纹理" msgid "Grayscale Uniform" msgstr "灰度" msgid "Draws a uniform grayscale 3D texture" msgstr "绘制均匀的灰度3D纹理" msgid "The value of the uniform grayscale image" msgstr "纯灰阶图像的值" msgid "A uniform grayscale 3D texture of the selected value" msgstr "所选值的均匀灰度3D纹理" msgid "TEX3D UV" msgstr "TEX3D UV" msgid "TEX3D" msgstr "TEX3D" msgid "3D coordinates as a 3D texture" msgstr "作为3D纹理的3D坐标" msgid "Shows the 3d coordinates as a 3D texture" msgstr "将3D坐标显示为3D纹理" msgid "Voronoi 3D" msgstr "3D沃罗诺伊" msgid "Generates several images from a tileable voronoi noise" msgstr "从可平铺的 Voronoi 噪声中生成多幅图像" msgid "The scale along the Z axis" msgstr "沿Z轴的缩放" msgid "A value factor for grayscale outputs" msgstr "灰度输出的值系数" msgid "The randomness of cell centers positions" msgstr "细胞中心位置的随机性" msgid "Nodes" msgstr "节点" msgid "A grayscale pattern based on the distance to cell centers" msgstr "基于到细胞中心距离的灰度图案" msgid "Borders" msgstr "边框" msgid "A grayscale pattern based on the distance to borders" msgstr "基于到边界距离的灰度图案" msgid "TEX3D Warp" msgstr "TEX3D 扭曲" msgid "Warps its input according to a heightmap" msgstr "根据高度图扭曲其输入" msgid "" "Both warp modes extract their direction from the height map slopes:\n" "- Slope warp intensity only depends on the slope\n" "- Distance to top warp intensity depends on the slope and the distance to the top, and can be used to create mosaic-like patterns\n" "\n" "A Transform node with translate maps can produce effects similar to Slope Warp and is generally faster." msgstr "" "两种扭曲模式都从高度图的斜率中提取它们的方向:\n" "- 斜率扭曲强度仅取决于斜率\n" "- 到顶部扭曲强度的距离取决于坡度和到顶部的距离,并可用于创建马赛克-像图案\n" "\n" "带有平移贴图的变换节点可以产生类似于坡度变形的效果,而且通常速度更快。" msgid "Distance to top" msgstr "到顶的距离" msgid "The strength of the warp effect" msgstr "扭曲效果的强度" msgid "Epsilon" msgstr "厄普西隆" msgid "The offset used to measure slopes" msgstr "用于测量斜率的偏移量" msgid "The input 3D texture to be warped" msgstr "要扭曲的输入3D纹理" msgid "Map that affects the strength parameter" msgstr "影响强度参数的贴图" msgid "Shows the warped 3D texture" msgstr "显示扭曲后的3D纹理" msgid "Tile 2x2" msgstr "2x2 拼贴" msgid "" "Places 4 input images into a single output to create an atlas of 4 images. Chaining Tile 2x2 nodes can be useful to create 16 images atlases.\n" "Atlases are used by remapping nodes such as CustomUV, Tiler and Splatter." msgstr "" "将 4 幅输入图像放入单个输出,以创建包含 4 幅图像的图集。链接 Tile 2x2 节点可用于创建包含 16 幅图像的图集。\n" "图集可通过重新映射 CustomUV、Tiler 和 Splatter 等节点来使用。" msgid "The first input" msgstr "第一个输入" msgid "The second input" msgstr "第二个输入" msgid "Input3" msgstr "输入 3" msgid "The third input" msgstr "第三个输入" msgid "Input4" msgstr "输入4" msgid "The fourth input" msgstr "第四个输入" msgid "Shows the generated atlas" msgstr "显示生成的图集" msgid "Tile 2x2 Variations" msgstr "2x2拼贴变体" msgid "Tiler" msgstr "贴块器" msgid "Tiles several occurences of an input image while adding randomness." msgstr "在添加随机性的同时平铺输入图像的多次出现。" msgid "Tile X" msgstr "平铺 X" msgid "Tile.x" msgstr "平铺.x" msgid "The number of columns of the tiles pattern" msgstr "贴块图案的列数" msgid "Tile Y" msgstr "平铺Y" msgid "Tile.y" msgstr "平铺.y" msgid "The number of rows of the tiles pattern" msgstr "贴块图案的行数" msgid "Overlap" msgstr "重叠" msgid "The number of neighbour tiles an instance of the input image can overlap. Set this parameter to the lowest value that generates the expected result (where all instances are fully visible) to improve performance." msgstr "输入图像的实例可以重叠的相邻图块的数量。将此参数设置为生成预期结果(其中所有实例完全可见)的最小值以提高性能。" msgid "Fixed Offset" msgstr "固定偏移" msgid "FixedOffset" msgstr "固定偏移" msgid "The relative offset of odd rows" msgstr "奇数行的相对偏移量" msgid "Check to tile variations of the input" msgstr "检查输入的平铺变化" msgid "Advanced Tiler" msgstr "高级贴块器" msgid "Translate X" msgstr "位移X" msgid "The translation along the X axis applied to the instances" msgstr "沿 X 轴的平移应用于实例" msgid "Translate Y" msgstr "位移Y" msgid "The translation along the Y axis applied to the instances" msgstr "沿 Y 轴的平移应用于实例" msgid "The angle of instances of the input" msgstr "输入实例的角度" msgid "Color map 1" msgstr "彩色图 1" msgid "An input color map used to generate the Instance map 1 output" msgstr "用于生成实例映射 1 输出的输入颜色贴图" msgid "Color map 2" msgstr "彩色图 2" msgid "An input color map used to generate the Instance map 2 output" msgstr "用于生成 实例映射 2 输出的输入颜色贴图" msgid "Translate map X" msgstr "位移映射 X" msgid "A map for translation along the X axis" msgstr "沿 X 轴平移的贴图" msgid "Translate map Y" msgstr "位移映射 Y" msgid "A map for translation along the Y axis" msgstr "沿 Y 轴平移的贴图" msgid "Rotate map" msgstr "旋转映射" msgid "A map for rotation" msgstr "旋转贴图" msgid "Scale map X" msgstr "比例图 X" msgid "A map for scale along the X axis" msgstr "沿 X 轴缩放的贴图" msgid "Scale map Y" msgstr "比例图 Y" msgid "A map for scale along the Y axis" msgstr "沿 Y 轴缩放的贴图" msgid "Instance map 1" msgstr "实例图 1" msgid "Shows a color for each instance of the input image" msgstr "显示输入图像的每个实例的颜色" msgid "Instance map 2" msgstr "实例图 2" msgid "Advanced Color Tiler" msgstr "高级彩色贴块器" msgid "color1" msgstr "颜色1" msgid "color2" msgstr "颜色2" msgid "tr_x" msgstr "位移_x" msgid "tr_y" msgstr "位移_y" msgid "sc_x" msgstr "缩放_x" msgid "sc_y" msgstr "缩放_y" msgid "Color Tiler" msgstr "彩色贴块器" msgid "Instance Map" msgstr "实例图" msgid "Tones Map" msgstr "色调映射" msgid "Tones map" msgstr "色调图" msgid "Tones Range" msgstr "色调范围" msgid "Shows the generated high contrast image" msgstr "显示生成的高对比度图像" msgid "Tones Step" msgstr "色阶" msgid "Tones step" msgstr "色阶" msgid "Transform" msgstr "变换" msgid "2:Translate X" msgstr "2:位移X" msgid "The scaling factor along the X axis" msgstr "沿 X 轴的缩放因子" msgid "The scaling factor along the Y axis" msgstr "沿 Y 轴的比例因子" msgid "Repeat the input if checked, clamps otherwise" msgstr "如果选中则重复输入,否则钳制" msgid "TranslateMap.x" msgstr "位移映射.x" msgid "An optional map for translation along the X axis" msgstr "沿 X 轴平移的可选贴图" msgid "TranslateMap.y" msgstr "位移贴图.y" msgid "An optional map for translation along the Y axis" msgstr "沿 Y 轴平移的可选贴图" msgid "RotateMap" msgstr "旋转贴图" msgid "An optional map for rotation" msgstr "用于旋转的可选贴图" msgid "ScaleMap.x" msgstr "缩放映射.x" msgid "An optional map for scaling along the X axis" msgstr "用于沿 X 轴缩放的可选贴图" msgid "ScaleMap.y" msgstr "缩放映射.y" msgid "An optional map for scaling along the Y axis" msgstr "用于沿 Y 轴缩放的可选贴图" msgid "" "Defines the behavior beyond the limits for the input image:\n" "- Clamp stretches the edges\n" "- Repeat tiles the input\n" "- Extend shows parts of the input that are beyond the edges" msgstr "" "定义输入图像超出范围时的行为:\n" "- 钳制:拉伸边缘\n" "- 重复:平铺输入\n" "- 扩展:显示超出边缘的部分" msgid "An input image to be transformed" msgstr "要变换的输入图像" msgid "tx" msgstr "tx" msgid "ty" msgstr "ty" msgid "sx" msgstr "sx" msgid "sy" msgstr "sy" msgid "Shows a transformed image" msgstr "显示变换后的图像" msgid "Translates its input" msgstr "移动它的输入" msgid "Shows a translated image" msgstr "显示平移后的图像" msgid "Truchet" msgstr "特鲁谢" msgid "Truchet pattern" msgstr "特鲁谢 图案" msgid "Generates a truchet pattern" msgstr "生成 特鲁谢 图案" msgid "The base shape of each tile of the truchet pattern" msgstr "特鲁谢 图案的每个贴块的基础形状" msgid "Line" msgstr "线" msgid "The number of rows and columns of the truchet pattern" msgstr "特鲁谢图案的行数和列数" msgid "Shows a grayscale image of the truchet pattern." msgstr "显示特鲁谢图案的灰度图像。" msgid "Generic Truchet" msgstr "通用 特鲁谢纹" msgid "Twist" msgstr "扭转" msgid "" "Type - SDF3D Operator\n" "Code - PauloFalcao\n" "\n" "Twist a SDF3D on the specified axis by an angle." msgstr "类型 - SDF3D操作器 代码 - PauloFalcao 绕指定轴按角度扭转SDF3D。" msgid "SDF3D Input" msgstr "SDF3D输入" msgid "SDF3D Output" msgstr "SDF3D输出" msgid "Draws a uniform image" msgstr "绘制均色的图像" msgid "Color of the uniform image" msgstr "均色图像的颜色" msgid "A uniform image of the selected color" msgstr "所选颜色的均色图像" msgid "Draws a uniform grayscale image" msgstr "绘制均匀的灰度图像" msgid "A uniform image of the selected value" msgstr "全是同一个选定值的图像" msgid "Generates variations for its input" msgstr "为其输入生成变化" msgid "Seed modifier for output 2" msgstr "为输出2的种子修改器" msgid "Seed modifier for output 3" msgstr "为输出3的种子修改器" msgid "Seed modifier for output 4" msgstr "为输出4的种子修改器" msgid "Seed modifier for output 5" msgstr "为输出5的种子修改器" msgid "Output2" msgstr "输出 2" msgid "Output3" msgstr "输出 3" msgid "Output4" msgstr "输出 4" msgid "Output5" msgstr "输出 5" msgid "Voronoi" msgstr "沃诺伊" msgid "Stretch X" msgstr "拉伸 X" msgid "Stretch.x" msgstr "Stretch.x" msgid "The stretch factor along the X axis" msgstr "沿 X 轴的拉伸因子" msgid "Stretch Y" msgstr "拉伸 Y" msgid "Stretch.y" msgstr "Stretch.y" msgid "The stretch factor along the Y axis" msgstr "沿 Y 轴的拉伸因子" msgid "Triangle Voronoi" msgstr "三角形 Voronoi" msgid "Triangle voronoi noise" msgstr "三角形 Voronoi 噪声" msgid "Border" msgstr "边界" msgid "Shows a random color for each cell" msgstr "为每个单元格显示随机颜色" msgid "UV Map" msgstr "UV 贴图" msgid "Generated normal map" msgstr "生成的法线贴图" msgid "Warp" msgstr "扭曲" msgid "The input image to be warped" msgstr "要变形的输入图像" msgid "Warp Dilation" msgstr "扭曲膨胀" msgid "mode" msgstr "模式" msgid "Warp Dilation 2" msgstr "扭曲膨胀2" msgid "Warp its input following a heightmap, pointing a given angle from the slope." msgstr "根据高度图扭曲输入,沿坡度方向偏移给定角度。" msgid "angle" msgstr "角度" msgid "The angle from the slope to be followed" msgstr "要跟随的坡度角度" msgid "The dilation distance" msgstr "膨胀距离" msgid "Attenuation" msgstr "衰减" msgid "the attenuation along the dilation" msgstr "膨胀过程中的衰减" msgid "Use buffers to store inputs/outputs" msgstr "使用缓冲存储输入/输出" msgid "Dilates its input following the contours or slope of an input heightmap" msgstr "按照输入高度图的轮廓或斜率扩大其输入" msgid "The resolution at which the contours or slopes are followed (higher values will be more precise but rendering time will be higher)" msgstr "遵循等高线或斜率的分辨率(值越高越精确'但渲染时间越长)" msgid "The distance along which the contours or slopes are followed" msgstr "遵循等高线或斜率的距离" msgid "The attenuation applied along the path" msgstr "沿路径应用衰减" msgid "hm" msgstr "hm" msgid "The height map whose contours or slopes are followed" msgstr "遵循等高线或斜率的高度图" msgid "The dilated image" msgstr "扩大的图像" msgid "32 Bit" msgstr "32位" msgid "Use 32-bit buffer(s) when storing input/outputs. Reduces banding artifacts but could result in higher video memory usage. This option is only effective if 'Buffer' is enabled." msgstr "存储输入/输出时使用 32位缓冲。可减少条带伪影,但可能增加显存占用。此选项仅在启用“缓冲”时有效。" msgid "The dilate mode (clockwise contour, counter clockwise contour or slope)" msgstr "膨胀模式(顺时针等高线、逆时针等高线或斜率)" msgid "Contour (cw)" msgstr "轮廓(顺时针)" msgid "Contour (ccw)" msgstr "轮廓(逆时针)" msgid "Wavelet Noise" msgstr "小波噪音" msgid "Generates several octaves of grayscale wavelet noise" msgstr "生成几个倍频程的灰度小波噪波" msgid "Add 1" msgstr "叠加 1" msgid "Add 2" msgstr "叠加 2" msgid "Add 3" msgstr "叠加 3" msgid "Mult 2" msgstr "乘 2" msgid "Mult 3" msgstr "乘 3" msgid "Shows a grayscale wavelet noise" msgstr "生成几个倍频程的灰度小波噪波" msgid "Weave" msgstr "编织" msgid "Weave pattern" msgstr "编织图案" msgid "Generates a simple weave pattern" msgstr "生成简易编织图案" msgid "The width of each row/column" msgstr "每行/列的宽度" msgid "width_map" msgstr "width_map" msgid "An input map that affects the width parameter" msgstr "影响宽度参数的输入图" msgid "Shows the generated grayscale weave pattern." msgstr "显示生成的灰度编织图案。" msgid "Width X" msgstr "宽度 X" msgid "Width Y" msgstr "宽度 Y" msgid "Stitch" msgstr "缝" msgid "The length of each stitch" msgstr "每条缝的长度" msgid "Horizontal mask" msgstr "水平遮罩" msgid "Mask for horizontal stripes" msgstr "横条纹遮罩" msgid "Vertical mask" msgstr "垂直遮罩" msgid "Mask for vertical stripes" msgstr "垂直条纹遮罩" msgid "Random Weave" msgstr "随机编织" msgid "Generates a random weave pattern." msgstr "生成随机编织图案。" msgid "Base library" msgstr "基础库" msgid "Simple" msgstr "基础元素" msgid "Text" msgstr "文本" msgid "Circular" msgstr "圆" msgid "Shapes" msgstr "形状" msgid "Operators" msgstr "操作器" msgid "sdSmooth Boolean" msgstr "sd平滑布尔值" msgid "sdCircle Repeat" msgstr "sd循环重复" msgid "Transforms" msgstr "变换" msgid "Smooth Boolean" msgstr "平滑布尔值" msgid "ToInvUvMap" msgstr "填充uv坐标" msgid "Select" msgstr "选择" msgid "From2D" msgstr "从二维" msgid "Generic" msgstr "通用" msgid "Checkerboard" msgstr "棋盘" msgid "Tiles" msgstr "贴块" msgid "Fibers" msgstr "纤维" msgid "Warp 1" msgstr "扭曲1" msgid "Warp 2" msgstr "扭曲2" msgid "White" msgstr "白噪声" msgid "BrightnessContrast" msgstr "亮度对比" msgid "Tones" msgstr "色调" msgid "Rainbow" msgstr "彩虹" msgid "Directional" msgstr "定向" msgid "Axis Aligned" msgstr "轴对齐" msgid "From Colors" msgstr "从颜色" msgid "To Position" msgstr "填充位置作色块" msgid "To Size" msgstr "填充尺寸作色块" msgid "To Color" msgstr "填充色彩块" msgid "To Random Gray" msgstr "到随机灰色" msgid "To Random Color" msgstr "到随机颜色" msgid "To UV" msgstr "填充UV" msgid "Workflow" msgstr "工作流" msgid "Materials" msgstr "材质" msgid "Marble" msgstr "大理石" msgid "Metal" msgstr "金属" msgid "Wood" msgstr "木头" msgid "Splat" msgstr "爆溅" msgid "Effects" msgstr "材质影响" msgid "Paint 1" msgstr "绘制 1" msgid "Paint 2" msgstr "绘制 2" msgid "Miscellaneous" msgstr "杂项" msgid "Iterate Buffer" msgstr "迭代缓冲" msgid "Custom Shader" msgstr "自定义着色器" msgid "Reroute" msgstr "转接点" msgid "Switch" msgstr "切换" msgid "Remote" msgstr "遥控" msgid "Debug" msgstr "调试" msgid "Advanced" msgstr "高级" msgid "Fast" msgstr "快速" msgid "Range" msgstr "范围" msgid "Anisotropic" msgstr "各向异性" msgid "Convert" msgstr "转换" msgid "Wavelet" msgstr "小波噪音" msgid "Composite" msgstr "合成噪波" msgid "To Orientation" msgstr "填充到方向" msgid "Easy SDF" msgstr "简便SDF" msgid "To Gradient" msgstr "填充到渐变" msgid "Pack" msgstr "打包" msgid "Clouds Noise" msgstr "云噪波" msgid "FixDist" msgstr "固定距离" msgid "Mesh Map" msgstr "网格映射" msgid "Shard FBM" msgstr "碎片FBM" msgid "Controlled" msgstr "受控" msgid "Iterate" msgstr "迭代" msgid "Layer" msgstr "图层" msgid "Layer Color" msgstr "图层颜色" msgid "In" msgstr "输入" msgid "Out" msgstr "输出" msgid "Patterns" msgstr "图案" msgid "Screws" msgstr "螺丝" msgid "Arrows" msgstr "箭头" msgid "Effect" msgstr "效果" msgid "Greyscale" msgstr "灰度" msgid "Dribble" msgstr "液体流下" msgid "Zipper" msgstr "拉链" msgid "Material" msgstr "材质" msgid "Snow" msgstr "雪" msgid "Rust" msgstr "锈" msgid "Camouflage" msgstr "迷彩" msgid "Concrete" msgstr "水泥" msgid "Flatten" msgstr "抹平" msgid "Knit" msgstr "针织面料" msgid "Mosaic" msgstr "马赛克" msgid "Leaves" msgstr "旋转叶" msgid "Leather" msgstr "皮革" msgid "Text Writing Direction" msgstr "文字书写方向" msgid "Clear" msgstr "清空" msgid "Display Control Characters" msgstr "显示控制字符" msgid "Insert Control Character" msgstr "插入控制字符" msgid "Emoji & Symbols" msgstr "表情符号与符号" msgid "Create library" msgstr "创建库" msgid "Load library" msgstr "加载库" msgid "Unload library" msgstr "卸载库" msgid "Unload" msgstr "卸载" msgid "Clear recent files" msgstr "清空最近文件" msgid "Save Preset" msgstr "保存预设" msgid "Manage Presets" msgstr "管理预设" msgid "No items found" msgstr "清空最近文件" msgid "Get more nodes from website" msgstr "从网站获取更多节点" msgid "2D Preview" msgstr "2D预览" msgid "3D Preview" msgstr "3D预览" msgid "Auto stop" msgstr "自动停止" msgid "Shrink" msgstr "压缩" msgid "Show hierarchy" msgstr "显示层次结构" msgid "Node Editor" msgstr "节点编辑器" msgid "enum" msgstr "枚举" msgid "boolean" msgstr "布尔值" msgid "color" msgstr "颜色" msgid "gradient" msgstr "渐变" msgid "curve" msgstr "曲线" msgid "polygon" msgstr "多边形" msgid "polyline" msgstr "折线" msgid "pixels" msgstr "像素" msgid "lattice" msgstr "晶格" msgid "float" msgstr "浮点数" msgid "Updated aliases for %s" msgstr "为 %s 定义别名" msgid "Space/#RMB: Nodes menu, Arrow keys: Pan, Mouse wheel: Zoom" msgstr "空格键/#RMB:节点菜单,箭头键:平移,鼠标滚轮:缩放" msgid "#MMB: Rotate view, Mouse wheel: Zoom" msgstr "#MMB:旋转视图 ,鼠标滚轮:缩放" msgid "#MMB: Pan, Mouse wheel: Zoom" msgstr "#MMB:平移,鼠标滚轮:缩放" msgid "#LMB: Lock/Unlock in 2D preview (2), #RMB: Add/Remove reroute node" msgstr "#LMB:锁定/解锁 2D 预览 (2),#RMB:添加/移除转接点" msgid "#LMB: Lock/Unlock in 2D preview, #RMB: Toggle preview" msgstr "#LMB:锁定/解锁 2D 预览,#RMB:切换预览" msgid "#LMB: Show in 2D preview (2), #RMB: Add/Remove reroute node" msgstr "#LMB: 显示2D 预览 (2),#RMB:添加/移除转接点" msgid "#LMB: Show in 2D preview, #RMB: Toggle preview" msgstr "#LMB:显示2D 预览,#RMB:切换预览" msgid "Edit export targets" msgstr "编辑导出目标" msgid "Library item aliases" msgstr "库项目别名" msgid "Instance Functions" msgstr "实例函数" msgid "Graph" msgstr "节点图" msgid "Bake" msgstr "烘焙" msgid "Display close button on nodes." msgstr "在节点上显示关闭按钮。" msgid "Display minimize button on nodes." msgstr "在节点上显示最小化按钮。" msgid "Cavity" msgstr "空腔" msgid "Maximum Curvature" msgstr "最大曲率" msgid "Minimum Curvature" msgstr "最小曲率" msgid "Bent normals" msgstr "弯曲法线" msgid "Adjacency" msgstr "邻接" msgid "Tangent" msgstr "切线" msgid "Post Process" msgstr "后期处理" msgid "Reroll Seeds" msgstr "重掷种子" msgid "Connect to website" msgstr "连接至网站" msgid "Send material to website" msgstr "发送材质至网站" msgid "The clipboard cannot be pasted" msgstr "无法从剪贴板粘贴" msgid "" "The clipboard contains a color palette and can be pasted\n" "into a graph view as a colorize node" msgstr "剪贴板含有色板,可粘贴到节点图视图作为着色节点。" msgid "" "The clipboard can be pasted as a new graph view\n" "and contains %d nodes and %d connections" msgstr "剪贴板可粘贴为新节点图视图,含%d个节点和%d条连线" msgid "" "The clipboard can be pasted into a graph view\n" "and contains %d nodes and %d connections" msgstr "剪贴板可粘贴到节点图视图,含%d个节点和%d条连线" msgid "Zoom In" msgstr "放大" msgid "Zoom Out" msgstr "缩小" msgid "Zoom Reset" msgstr "重置缩放" msgid "Center View" msgstr "重置缩放" msgid "Slow" msgstr "慢" msgid "Paused" msgstr "暂停" msgid "Grid Snapping" msgstr "网格吸附" msgid "Grid Visiblity" msgstr "显示网格" msgid "Minimap Visibility" msgstr "显示缩略图" msgid "Direct Connections" msgstr "直線连接" msgid "Bezier Connections" msgstr "贝塞尔连接" msgid "Rounded Connections" msgstr "圆角连接" msgid "Manhattan Connections" msgstr "直角连接" msgid "Diagonal Connections" msgstr "斜角" msgid "Show console" msgstr "显示终端" msgid "Sort items by relevancy" msgstr "按相关度排序" msgid "Sort items by usage frequency" msgstr "按使用频率排序" msgid "Sort items by alphabetical order" msgstr "按字母顺序排序" msgid "Sort items by node category/section" msgstr "按节点类别排序" msgid "Ctrl + #RMB: Cut connections, Shift + #RMB: Create reroute, Ctrl/Cmd + Shift + #RMB: Create aperture pair" msgstr "Ctrl + #RMB:切断连接,Shift + #RMB:创建转接点,Ctrl/Cmd + Shift + #RMB:创建光圈(传送门)" msgid "Enter: Rename, Ctrl/Cmd+Enter: Batch rename" msgstr "Enter:重命名,Ctrl/Cmd+Enter:批量重命名" msgid "%s#LMB: Select node, #LMB#LMB/F2/Enter: Rename" msgstr "%s#LMB:选择节点,#LMB#LMB/F2/Enter:重命名" msgid "#MMB: Jump to source remote" msgstr "#MMB:跳转到遥控源" msgid "#LMB: Enable/Disable Library, #RMB: Show library path" msgstr "#LMB:启用/禁用库,#RMB:显示库路径" msgid "#LMB: Enable/Disable Library" msgstr "#LMB:启用/禁用库" msgid "#LMB: Open/Close panel, #RMB: Pin/Unpin Panel" msgstr "#LMB:打开/关闭面板,#RMB:固定/取消固定面板" msgid "#LMB: Reroll all nodes, Shift+#LMB: Reroll selected nodes" msgstr "#LMB:重掷所有节点,Shift+#LMB:重掷选中节点" msgid "#LMB: Show Node, Alt+#LMB: Edit Node" msgstr "#LMB:跳转到节点,Alt+#LMB:编辑节点" msgid "New..." msgstr "新建环境..." msgid "Prefer the use of native file dialogs" msgstr "优选系统自带文件管理器" msgid "Toggle background dimming when a dialog is visible." msgstr "弹窗时调暗背景" msgid "Enables single-window mode." msgstr "启用单窗口模式。" msgid "Higher values result in better antialiasing, but are more demanding to render." msgstr "数值越高,抗锯齿效果越好,但渲染负载也越高。" msgid "" "If enabled, the DirectionalLight3D will cast shadows in the 3D preview. This has a moderate performance cost.\n" "The effect of this shadow is only visible when using a tesselated mesh or a custom object.\n" "Changes to this setting are only applied on application restart." msgstr "" "启用后,DirectionalLight3D 将在 3D 预览中投射阴影,会产生中等程度的性能开销。\n" "该阴影效果仅在使用细分网格或自定义对象时可见。\n" "此更改需要重启应用才能生效。" msgid "" "Higher values result in better tesselation quality, but are more demanding to render and require more memory.\n" "Don't increase this setting above 256 on slower machines!\n" "This only affects the 3D preview when using tesselation, not parallax occlusion mapping." msgstr "" "数值越高,细分质量越好,但渲染负载更高且需要更多内存。\n" "在较慢的机器上不要将此设置提高到 256 以上!\n" "这仅影响使用细分时的 3D 预览,不影响视差遮蔽映射。" msgid "" "Pen tablet driver to use\n" "\n" "Winink: Windows Ink API (Windows 8.1+)\n" "Wintab: Wacom Tablet API (Requires a compatible device driver)\n" "Disabled: Disables pen tablet input" msgstr "" "要使用的数位板驱动\n" "\n" "Winink:Windows Ink API(Windows 8.1+)\n" "Wintab:Wacom 数位板 API(需要兼容的设备驱动)\n" "禁用:禁用数位板输入" msgid "" "A higher FPS limit may result in smoother operation but may use more CPU/GPU resources.\n" "Higher values may increase power usage, leading to reduced battery life on laptops." msgstr "" "较高的帧率可能带来更流畅的操作,但可能消耗更多 CPU/GPU 资源。\n" "较高的数值可能增加功耗,导致笔记本电脑电池续航缩短。" msgid "" "FPS limit to use when window isn't focused to save CPU/GPU resources.\n" "Lower values may help reducing power usage, but could increase response time when window is focused again." msgstr "" "窗口未聚焦时限制帧率,以节省 CPU/GPU 资源。\n" "较低的数值可能有助于降低功耗,但可能增加窗口重新聚焦时的响应时间。" msgid "" "Default label position used for aperture nodes.\n" "Can also be toggled manually by pressing R when a node is selected." msgstr "" "光圈(传送门)节点的默认标签位置。\n" "选中节点时按 R 键也可手动切换。" msgid "Make color picker popups floating windows, which allows them to be moved around." msgstr "将拾色器弹窗设为浮动窗口,以便随意拖动位置。" msgid "Delete them!" msgstr "删除这些文件!" msgid "" "The file-name to use. \n\n" "You can use $project, $node, $idx and $resolution to make the file-name auto-adjust." msgstr "" "文件名。\n\n" "你可使用 $project、$node、$idx 和 $resolution 使文件名自动调整。\n" msgid "Transparency checkers brightness" msgstr "透明棋盘格亮度" msgid "Transparency checkers size" msgstr "透明棋盘格大小" msgid "Connection lines thickness" msgstr "连接线粗细" msgid "Port offset" msgstr "端口间距"