#ifndef WSP_VORTEX_H #define WSP_VORTEX_H #include struct wsp_vortex_s { uint32_t blocks[1024]; uint32_t blocks_selector; uint32_t increment; uint32_t increment_offset; }; void wsp_vortex_initialize(const uint32_t seed, struct wsp_vortex_s *s); uint32_t wsp_vortex_randomize(struct wsp_vortex_s *s); #endif