package net.minecraftforge.event.entity.item; import net.minecraft.entity.projectile.EntityThrowable; import net.minecraft.util.MovingObjectPosition; import net.minecraftforge.event.entity.EntityEvent; /** * This event is fired before {@link EntityThrowable#onImpact()} is called, inside {@link EntityThrowable#onUpdate()}. * * This event is not {@link Cancelable}. * * This event has no result. {@link HasResult}. * * This event is fired on the {@link MinecraftForge#EVENT_BUS}. * * @author williewillus */ public class ThrowableImpactEvent extends EntityEvent { /** * The EntityThrowable that is impacting */ public final EntityThrowable throwable; /** * The MovingObjectPosition that is generated from this impact */ public final MovingObjectPosition movingObjectPosition; /** * Creates a new event for an impacting EntityThrowable * * @param throwable The EntityThrowable being impacted * @param mop The MovingObjectPosition used in impact calculations */ public ThrowableImpactEvent(EntityThrowable throwable, MovingObjectPosition mop) { super(throwable); this.throwable = throwable; this.movingObjectPosition = mop; } }