threejs-sublime =============== Threejs sublime adds autocomplete functionallity to javascript files within Sublime Text 2 for THREE.js ## Author Jason Kadrmas @itooamaneatguy http://kadrmasconcepts.com/blog/ ## Installation Threejs sublime can be installed through package control. - Command+Shift+P - Package Control Install Package - Select Three.js Autocomplete ## Usage If everything is installed correctly you should be able to start typing 'THREE.' and get auto completion. Enjoy! ## Todos Next steps would be to add some commonly used code blocks as snippets. Possible example to create a new scene could be the shortcut ``` javascript tscene + tab ``` which would pull in the basic code to create a new scene. ``` javascript var camera, scene, renderer, geometry, material, mesh; init(); animate(); function init() { scene = new THREE.Scene(); camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 10000 ); camera.position.z = 1000; scene.add( camera ); geometry = new THREE.CubeGeometry( 200, 200, 200 ); material = new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true } ); mesh = new THREE.Mesh( geometry, material ); scene.add( mesh ); renderer = new THREE.CanvasRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement ); } function animate() { // note: three.js includes requestAnimationFrame shim requestAnimationFrame( animate ); render(); } function render() { mesh.rotation.x += 0.01; mesh.rotation.y += 0.02; renderer.render( scene, camera ); } ```