threejs-sublime
===============
Threejs sublime adds autocomplete functionallity to javascript files within Sublime Text 2 for THREE.js
## Author
Jason Kadrmas
@itooamaneatguy
http://kadrmasconcepts.com/blog/
## Installation
Threejs sublime can be installed through package control.
- Command+Shift+P
- Package Control Install Package
- Select Three.js Autocomplete
## Usage
If everything is installed correctly you should be able to start typing 'THREE.' and get auto completion. Enjoy!
## Todos
Next steps would be to add some commonly used code blocks as snippets. Possible example to create a new scene could be the shortcut
``` javascript
tscene + tab
```
which would pull in the basic code to create a new scene.
``` javascript
var camera, scene, renderer,
geometry, material, mesh;
init();
animate();
function init() {
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 10000 );
camera.position.z = 1000;
scene.add( camera );
geometry = new THREE.CubeGeometry( 200, 200, 200 );
material = new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true } );
mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
renderer = new THREE.CanvasRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
}
function animate() {
// note: three.js includes requestAnimationFrame shim
requestAnimationFrame( animate );
render();
}
function render() {
mesh.rotation.x += 0.01;
mesh.rotation.y += 0.02;
renderer.render( scene, camera );
}
```