local sounds = require("prototypes.entity.sounds") local item_sounds = require("__base__.prototypes.item_sounds") local item_tints = require("__base__.prototypes.item-tints") local simulations = require("__base__.prototypes.factoriopedia-simulations") function create_item_parameter(number) data:extend( { { type = "item", name = "parameter-" .. number, icon = "__base__/graphics/icons/parameter/parameter-" .. number .. ".png", localised_name = {"parameter-x", tostring(number)}, flags = {"always-show"}, subgroup = "parameters", order = "a", parameter = true, stack_size = 1 } }) end for n = 0, 9 do create_item_parameter(n) end data:extend ({ { type = "item", name = "stone-brick", icon = "__base__/graphics/icons/stone-brick.png", subgroup = "terrain", order = "a[stone-brick]", inventory_move_sound = item_sounds.brick_inventory_move, pick_sound = item_sounds.brick_inventory_pickup, drop_sound = item_sounds.brick_inventory_move, stack_size = 100, place_as_tile = { result = "stone-path", condition_size = 1, condition = {layers={water_tile=true}} } }, { type = "item", name = "wood", icon = "__base__/graphics/icons/wood.png", fuel_value = "2MJ", fuel_category = "chemical", subgroup = "raw-resource", order = "a[wood]", inventory_move_sound = item_sounds.wood_inventory_move, pick_sound = item_sounds.wood_inventory_pickup, drop_sound = item_sounds.wood_inventory_move, stack_size = 100, weight = 2 * kg }, { type = "item", name = "coal", icon = "__base__/graphics/icons/coal.png", dark_background_icon = "__base__/graphics/icons/coal-dark-background.png", pictures = { {size = 64, filename = "__base__/graphics/icons/coal.png", scale = 0.5, mipmap_count = 4}, {size = 64, filename = "__base__/graphics/icons/coal-1.png", scale = 0.5, mipmap_count = 4}, {size = 64, filename = "__base__/graphics/icons/coal-2.png", scale = 0.5, mipmap_count = 4}, {size = 64, filename = "__base__/graphics/icons/coal-3.png", scale = 0.5, mipmap_count = 4} }, fuel_category = "chemical", fuel_value = "4MJ", subgroup = "raw-resource", order = "b[coal]", inventory_move_sound = item_sounds.resource_inventory_move, pick_sound = item_sounds.resource_inventory_pickup, drop_sound = item_sounds.resource_inventory_move, stack_size = 50, weight = 2 * kg, random_tint_color = item_tints.yellowing_coal }, { type = "item", name = "stone", icon = "__base__/graphics/icons/stone.png", pictures = { {size = 64, filename = "__base__/graphics/icons/stone.png", scale = 0.5, mipmap_count = 4}, {size = 64, filename = "__base__/graphics/icons/stone-1.png", scale = 0.5, mipmap_count = 4}, {size = 64, filename = "__base__/graphics/icons/stone-2.png", scale = 0.5, mipmap_count = 4}, {size = 64, filename = "__base__/graphics/icons/stone-3.png", scale = 0.5, mipmap_count = 4} }, subgroup = "raw-resource", order = "d[stone]", inventory_move_sound = item_sounds.resource_inventory_move, pick_sound = item_sounds.resource_inventory_pickup, drop_sound = item_sounds.resource_inventory_move, stack_size = 50, weight = 2 * kg }, { type = "item", name = "iron-ore", icon = "__base__/graphics/icons/iron-ore.png", pictures = { {size = 64, filename = "__base__/graphics/icons/iron-ore.png", scale = 0.5, mipmap_count = 4}, {size = 64, filename = "__base__/graphics/icons/iron-ore-1.png", scale = 0.5, mipmap_count = 4}, {size = 64, filename = "__base__/graphics/icons/iron-ore-2.png", scale = 0.5, mipmap_count = 4}, {size = 64, filename = "__base__/graphics/icons/iron-ore-3.png", scale = 0.5, mipmap_count = 4} }, subgroup = "raw-resource", color_hint = { text = "I" }, order = "e[iron-ore]", inventory_move_sound = item_sounds.resource_inventory_move, pick_sound = item_sounds.resource_inventory_pickup, drop_sound = item_sounds.resource_inventory_move, stack_size = 50, weight = 2 * kg }, { type = "item", name = "copper-ore", icon = "__base__/graphics/icons/copper-ore.png", pictures = { {size = 64, filename = "__base__/graphics/icons/copper-ore.png", scale = 0.5, mipmap_count = 4}, {size = 64, filename = "__base__/graphics/icons/copper-ore-1.png", scale = 0.5, mipmap_count = 4}, {size = 64, filename = "__base__/graphics/icons/copper-ore-2.png", scale = 0.5, mipmap_count = 4}, {size = 64, filename = "__base__/graphics/icons/copper-ore-3.png", scale = 0.5, mipmap_count = 4} }, subgroup = "raw-resource", color_hint = { text = "C" }, order = "f[copper-ore]", inventory_move_sound = item_sounds.resource_inventory_move, pick_sound = item_sounds.resource_inventory_pickup, drop_sound = item_sounds.resource_inventory_move, stack_size = 50, weight = 2 * kg }, { type = "item", name = "iron-plate", icon = "__base__/graphics/icons/iron-plate.png", subgroup = "raw-material", color_hint = { text = "I" }, order = "a[smelting]-a[iron-plate]", inventory_move_sound = item_sounds.metal_small_inventory_move, pick_sound = item_sounds.metal_small_inventory_pickup, drop_sound = item_sounds.metal_small_inventory_move, stack_size = 100, random_tint_color = item_tints.iron_rust }, { type = "item", name = "copper-plate", icon = "__base__/graphics/icons/copper-plate.png", subgroup = "raw-material", color_hint = { text = "C" }, order = "a[smelting]-b[copper-plate]", inventory_move_sound = item_sounds.metal_small_inventory_move, pick_sound = item_sounds.metal_small_inventory_pickup, drop_sound = item_sounds.metal_small_inventory_move, stack_size = 100 }, { type = "item", name = "copper-cable", icon = "__base__/graphics/icons/copper-cable.png", subgroup = "intermediate-product", order = "a[basic-intermediates]-c[copper-cable]", inventory_move_sound = item_sounds.wire_inventory_move, pick_sound = item_sounds.wire_inventory_pickup, drop_sound = item_sounds.wire_inventory_move, stack_size = 200, weight = 0.25 * kg, ingredient_to_weight_coefficient = 0.25 }, { type = "item", name = "iron-stick", icon = "__base__/graphics/icons/iron-stick.png", subgroup = "intermediate-product", order = "a[basic-intermediates]-b[iron-stick]", inventory_move_sound = item_sounds.metal_small_inventory_move, pick_sound = item_sounds.metal_small_inventory_pickup, drop_sound = item_sounds.metal_small_inventory_move, stack_size = 100, weight = 0.5 * kg, random_tint_color = item_tints.iron_rust }, { type = "item", name = "iron-gear-wheel", icon = "__base__/graphics/icons/iron-gear-wheel.png", subgroup = "intermediate-product", order = "a[basic-intermediates]-a[iron-gear-wheel]", inventory_move_sound = item_sounds.metal_small_inventory_move, pick_sound = item_sounds.metal_small_inventory_pickup, drop_sound = item_sounds.metal_small_inventory_move, stack_size = 100, random_tint_color = item_tints.iron_rust }, { type = "item", name = "electronic-circuit", icon = "__base__/graphics/icons/electronic-circuit.png", subgroup = "intermediate-product", color_hint = { text = "1" }, order = "b[circuits]-a[electronic-circuit]", inventory_move_sound = item_sounds.electric_small_inventory_move, pick_sound = item_sounds.electric_small_inventory_pickup, drop_sound = item_sounds.electric_small_inventory_move, stack_size = 200, ingredient_to_weight_coefficient = 0.28 }, { type = "item", name = "wooden-chest", icon = "__base__/graphics/icons/wooden-chest.png", subgroup = "storage", order = "a[items]-a[wooden-chest]", inventory_move_sound = item_sounds.wood_inventory_move, pick_sound = item_sounds.wood_inventory_pickup, drop_sound = item_sounds.wood_inventory_move, place_result = "wooden-chest", stack_size = 50 }, { type = "item", name = "stone-furnace", icon = "__base__/graphics/icons/stone-furnace.png", subgroup = "smelting-machine", order = "a[stone-furnace]", inventory_move_sound = item_sounds.brick_inventory_move, pick_sound = item_sounds.brick_inventory_pickup, drop_sound = item_sounds.brick_inventory_move, place_result = "stone-furnace", stack_size = 50 }, { type = "item", name = "burner-mining-drill", icon = "__base__/graphics/icons/burner-mining-drill.png", subgroup = "extraction-machine", order = "a[items]-a[burner-mining-drill]", inventory_move_sound = item_sounds.drill_inventory_move, pick_sound = item_sounds.drill_inventory_pickup, drop_sound = item_sounds.drill_inventory_move, place_result = "burner-mining-drill", stack_size = 50, random_tint_color = item_tints.iron_rust }, { type = "item", name = "electric-mining-drill", icon = "__base__/graphics/icons/electric-mining-drill.png", subgroup = "extraction-machine", order = "a[items]-b[electric-mining-drill]", inventory_move_sound = item_sounds.drill_inventory_move, pick_sound = item_sounds.drill_inventory_pickup, drop_sound = item_sounds.drill_inventory_move, place_result = "electric-mining-drill", stack_size = 50 }, { type = "item", name = "burner-inserter", icon = "__base__/graphics/icons/burner-inserter.png", subgroup = "inserter", color_hint = { text = "B" }, order = "a[burner-inserter]", inventory_move_sound = item_sounds.inserter_inventory_move, pick_sound = item_sounds.inserter_inventory_pickup, drop_sound = item_sounds.inserter_inventory_move, place_result = "burner-inserter", stack_size = 50, random_tint_color = item_tints.iron_rust }, { type = "item", name = "inserter", icon = "__base__/graphics/icons/inserter.png", subgroup = "inserter", color_hint = { text = "Y" }, order = "b[inserter]", inventory_move_sound = item_sounds.inserter_inventory_move, pick_sound = item_sounds.inserter_inventory_pickup, drop_sound = item_sounds.inserter_inventory_move, place_result = "inserter", stack_size = 50 }, { type = "item", name = "fast-inserter", icon = "__base__/graphics/icons/fast-inserter.png", subgroup = "inserter", color_hint = { text = "F" }, order = "d[fast-inserter]", inventory_move_sound = item_sounds.inserter_inventory_move, pick_sound = item_sounds.inserter_inventory_pickup, drop_sound = item_sounds.inserter_inventory_move, place_result = "fast-inserter", stack_size = 50 }, { type = "item", name = "long-handed-inserter", icon = "__base__/graphics/icons/long-handed-inserter.png", subgroup = "inserter", color_hint = { text = "L" }, order = "c[long-handed-inserter]", inventory_move_sound = item_sounds.inserter_inventory_move, pick_sound = item_sounds.inserter_inventory_pickup, drop_sound = item_sounds.inserter_inventory_move, place_result = "long-handed-inserter", stack_size = 50 }, { type = "item", name = "offshore-pump", icon = "__base__/graphics/icons/offshore-pump.png", subgroup = "extraction-machine", order = "b[fluids]-a[offshore-pump]", inventory_move_sound = item_sounds.fluid_inventory_move, pick_sound = item_sounds.fluid_inventory_pickup, drop_sound = item_sounds.fluid_inventory_move, place_result = "offshore-pump", stack_size = 20 }, { type = "item", name = "pipe", icon = "__base__/graphics/icons/pipe.png", subgroup = "energy-pipe-distribution", order = "a[pipe]-a[pipe]", inventory_move_sound = item_sounds.metal_small_inventory_move, pick_sound = item_sounds.metal_small_inventory_pickup, drop_sound = item_sounds.metal_small_inventory_move, place_result = "pipe", stack_size = 100, weight = 5 * kg, random_tint_color = item_tints.iron_rust }, { type = "item", name = "boiler", icon = "__base__/graphics/icons/boiler.png", subgroup = "energy", order = "b[steam-power]-a[boiler]", inventory_move_sound = item_sounds.steam_inventory_move, pick_sound = item_sounds.steam_inventory_pickup, drop_sound = item_sounds.steam_inventory_move, place_result = "boiler", stack_size = 50, random_tint_color = item_tints.iron_rust }, { type = "item", name = "steam-engine", icon = "__base__/graphics/icons/steam-engine.png", subgroup = "energy", order = "b[steam-power]-b[steam-engine]", inventory_move_sound = item_sounds.steam_inventory_move, pick_sound = item_sounds.steam_inventory_pickup, drop_sound = item_sounds.steam_inventory_move, place_result = "steam-engine", stack_size = 10, random_tint_color = item_tints.iron_rust }, { type = "item", name = "small-electric-pole", icon = "__base__/graphics/icons/small-electric-pole.png", subgroup = "energy-pipe-distribution", order = "a[energy]-a[small-electric-pole]", inventory_move_sound = item_sounds.electric_small_inventory_move, pick_sound = item_sounds.electric_small_inventory_pickup, drop_sound = item_sounds.electric_small_inventory_move, place_result = "small-electric-pole", stack_size = 50 }, { type = "item", name = "radar", icon = "__base__/graphics/icons/radar.png", subgroup = "defensive-structure", order = "d[radar]-a[radar]", inventory_move_sound = item_sounds.metal_large_inventory_move, pick_sound = item_sounds.metal_large_inventory_pickup, drop_sound = item_sounds.metal_large_inventory_move, place_result = "radar", stack_size = 50, random_tint_color = item_tints.iron_rust }, { type = "item", name = "small-lamp", icon = "__base__/graphics/icons/small-lamp.png", subgroup = "circuit-network", order = "a[light]-a[small-lamp]", inventory_move_sound = item_sounds.electric_small_inventory_move, pick_sound = item_sounds.electric_small_inventory_pickup, drop_sound = item_sounds.electric_small_inventory_move, place_result = "small-lamp", stack_size = 50 }, { type = "item", name = "pipe-to-ground", icon = "__base__/graphics/icons/pipe-to-ground.png", subgroup = "energy-pipe-distribution", order = "a[pipe]-b[pipe-to-ground]", inventory_move_sound = item_sounds.metal_small_inventory_move, pick_sound = item_sounds.metal_small_inventory_pickup, drop_sound = item_sounds.metal_small_inventory_move, place_result = "pipe-to-ground", stack_size = 50, random_tint_color = item_tints.iron_rust }, { type = "item", name = "assembling-machine-1", icon = "__base__/graphics/icons/assembling-machine-1.png", subgroup = "production-machine", color_hint = { text = "1" }, order = "a[assembling-machine-1]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "assembling-machine-1", stack_size = 50, random_tint_color = item_tints.iron_rust }, { type = "item", name = "assembling-machine-2", icon = "__base__/graphics/icons/assembling-machine-2.png", subgroup = "production-machine", color_hint = { text = "2" }, order = "b[assembling-machine-2]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "assembling-machine-2", stack_size = 50 }, { type = "item", name = "red-wire", icon = "__base__/graphics/icons/shortcut-toolbar/mip/new-red-wire-x56.png", icon_size = 56, flags = {"only-in-cursor", "not-stackable", "spawnable", "always-show"}, auto_recycle = false, subgroup = "spawnables", color_hint = { text = "R" }, inventory_move_sound = item_sounds.wire_inventory_move, pick_sound = item_sounds.wire_inventory_pickup, drop_sound = item_sounds.wire_inventory_move, stack_size = 1 }, { type = "item", name = "green-wire", icon = "__base__/graphics/icons/shortcut-toolbar/mip/new-green-wire-x56.png", icon_size = 56, flags = {"only-in-cursor", "not-stackable", "spawnable", "always-show"}, auto_recycle = false, subgroup = "spawnables", color_hint = { text = "G" }, inventory_move_sound = item_sounds.wire_inventory_move, pick_sound = item_sounds.wire_inventory_pickup, drop_sound = item_sounds.wire_inventory_move, stack_size = 1 }, { type = "item", name = "copper-wire", icon = "__base__/graphics/icons/shortcut-toolbar/mip/new-copper-wire-x56.png", icon_size = 56, flags = {"only-in-cursor", "not-stackable", "spawnable", "always-show"}, auto_recycle = false, subgroup = "spawnables", color_hint = { text = "C" }, inventory_move_sound = item_sounds.wire_inventory_move, pick_sound = item_sounds.wire_inventory_pickup, drop_sound = item_sounds.wire_inventory_move, stack_size = 1 }, { type = "item", name = "no-item", icon = "__core__/graphics/icons/mip/no-item.png", flags = {"not-stackable"}, hidden = true, auto_recycle = false, subgroup = "other", inventory_move_sound = item_sounds.wire_inventory_move, pick_sound = item_sounds.wire_inventory_pickup, drop_sound = item_sounds.wire_inventory_move, stack_size = 1 }, { type = "capsule", name = "raw-fish", icon = "__base__/graphics/icons/fish.png", subgroup = "raw-resource", capsule_action = { type = "use-on-self", attack_parameters = { type = "projectile", activation_type = "consume", ammo_category = "capsule", cooldown = 30, range = 0, ammo_type = { target_type = "position", action = { type = "direct", action_delivery = { type = "instant", target_effects = { { type = "damage", damage = {type = "physical", amount = -80}, use_substitute = false }, { type = "play-sound", sound = sounds.eat_fish } } } } } } }, order = "h[raw-fish]", inventory_move_sound = item_sounds.raw_fish_inventory_move, pick_sound = item_sounds.raw_fish_inventory_pickup, drop_sound = item_sounds.raw_fish_inventory_move, stack_size = 100, weight = 1 * tons / 100 / 3, send_to_orbit_mode = "manual" }, { type = "repair-tool", name = "repair-pack", icon = "__base__/graphics/icons/repair-pack.png", subgroup = "tool", order = "b[repair]-a[repair-pack]", inventory_move_sound = item_sounds.repair_pack_inventory_move, pick_sound = item_sounds.repair_pack_inventory_pickup, drop_sound = item_sounds.repair_pack_inventory_move, speed = 2, durability = 300, stack_size = 100, random_tint_color = item_tints.iron_rust }, { type = "item", name = "stone-wall", icon = "__base__/graphics/icons/wall.png", subgroup = "defensive-structure", order = "a[stone-wall]-a[stone-wall]", inventory_move_sound = item_sounds.concrete_inventory_move, pick_sound = item_sounds.concrete_inventory_pickup, drop_sound = item_sounds.concrete_inventory_move, place_result = "stone-wall", stack_size = 100 }, { type = "item", name = "lab", icon = "__base__/graphics/icons/lab.png", subgroup = "production-machine", order = "z[lab]", inventory_move_sound = item_sounds.lab_inventory_move, pick_sound = item_sounds.lab_inventory_pickup, drop_sound = item_sounds.lab_inventory_move, place_result = "lab", stack_size = 10 }, { type = "copy-paste-tool", name = "copy-paste-tool", icon = "__base__/graphics/icons/copy-paste-tool.png", flags = {"only-in-cursor", "not-stackable", "spawnable"}, auto_recycle = false, hidden = true, subgroup = "tool", order = "c[automated-construction]-x", stack_size = 1, draw_label_for_cursor_render = true, select = { border_color = {1, 1, 1}, mode = {"blueprint", "avoid-rolling-stock", "avoid-vehicle", "any-entity", "any-tile"}, cursor_box_type = "copy", started_sound = { filename = "__core__/sound/blueprint-select.ogg" }, ended_sound = { filename = "__core__/sound/blueprint-create.ogg" } }, alt_select = { border_color = {0, 1, 1}, mode = {"blueprint", "any-entity", "any-tile"}, cursor_box_type = "copy", started_sound = { filename = "__core__/sound/blueprint-select.ogg" }, ended_sound = { filename = "__core__/sound/blueprint-create.ogg" } }, pick_sound = "__base__/sound/copy-cursor.ogg" }, { type = "copy-paste-tool", name = "cut-paste-tool", icon = "__base__/graphics/icons/cut-paste-tool.png", flags = {"only-in-cursor", "not-stackable", "spawnable"}, auto_recycle = false, hidden = true, subgroup = "tool", order = "c[automated-construction]-x", stack_size = 1, draw_label_for_cursor_render = true, select = { border_color = {1, 1, 1}, mode = {"blueprint", "deconstruct", "avoid-rolling-stock", "avoid-vehicle", "any-entity", "any-tile"}, cursor_box_type = "copy", started_sound = { filename = "__core__/sound/blueprint-select.ogg" }, ended_sound = { filename = "__core__/sound/blueprint-create.ogg" } }, alt_select = { border_color = {1, 1, 1}, mode = {"blueprint", "deconstruct", "any-entity", "any-tile"}, cursor_box_type = "copy", started_sound = { filename = "__core__/sound/blueprint-select.ogg" }, ended_sound = { filename = "__core__/sound/blueprint-create.ogg" } }, pick_sound = "__base__/sound/cut-cursor.ogg", cuts = true }, { type = "blueprint", name = "blueprint", icon = "__base__/graphics/icons/blueprint.png", flags = {"not-stackable", "spawnable", "always-show", "excluded-from-character-lift-weight"}, subgroup = "tool", order = "c[automated-construction]-a[blueprint]", inventory_move_sound = item_sounds.planner_inventory_move, pick_sound = item_sounds.planner_inventory_pickup, drop_sound = item_sounds.planner_inventory_move, stack_size = 1, draw_label_for_cursor_render = true, select = { border_color = {57, 156, 251}, count_button_color = {43, 113, 180}, mode = {"blueprint", "any-entity", "any-tile"}, cursor_box_type = "copy", started_sound = { filename = "__core__/sound/blueprint-select.ogg" }, ended_sound = { filename = "__core__/sound/blueprint-create.ogg" } }, alt_select = { border_color = {0.3, 0.8, 1}, count_button_color = {0.3, 0.8, 1}, mode = {"blueprint", "any-entity", "any-tile"}, cursor_box_type = "copy", started_sound = { filename = "__core__/sound/blueprint-select.ogg" }, ended_sound = { filename = "__core__/sound/blueprint-create.ogg" } }, open_sound = "__base__/sound/item-open.ogg", close_sound = "__base__/sound/item-close.ogg" }, { type = "item", name = "automation-science-pack", localised_description = {"item-description.science-pack"}, icon = "__base__/graphics/icons/automation-science-pack.png", subgroup = "science-pack", color_hint = { text = "A" }, order = "a[automation-science-pack]", inventory_move_sound = item_sounds.science_inventory_move, pick_sound = item_sounds.science_inventory_pickup, drop_sound = item_sounds.science_inventory_move, stack_size = 200, weight = 1 * kg, random_tint_color = item_tints.bluish_science }, { type = "item", name = "logistic-science-pack", localised_description = {"item-description.science-pack"}, icon = "__base__/graphics/icons/logistic-science-pack.png", subgroup = "science-pack", color_hint = { text = "L" }, order = "b[logistic-science-pack]", inventory_move_sound = item_sounds.science_inventory_move, pick_sound = item_sounds.science_inventory_pickup, drop_sound = item_sounds.science_inventory_move, stack_size = 200, weight = 1 * kg, random_tint_color = item_tints.bluish_science }, { type = "item", name = "steel-plate", icon = "__base__/graphics/icons/steel-plate.png", subgroup = "raw-material", order = "a[smelting]-c[steel-plate]", inventory_move_sound = item_sounds.metal_small_inventory_move, pick_sound = item_sounds.metal_small_inventory_pickup, drop_sound = item_sounds.metal_small_inventory_move, stack_size = 100, random_tint_color = item_tints.iron_rust }, { type = "item-with-entity-data", name = "car", icon = "__base__/graphics/icons/car.png", subgroup = "transport", order = "b[personal-transport]-a[car]", inventory_move_sound = item_sounds.vehicle_inventory_move, pick_sound = item_sounds.vehicle_inventory_pickup, drop_sound = item_sounds.vehicle_inventory_move, place_result = "car", stack_size = 1 }, { type = "item", name = "engine-unit", icon = "__base__/graphics/icons/engine-unit.png", subgroup = "intermediate-product", order = "c[advanced-intermediates]-a[engine-unit]", inventory_move_sound = item_sounds.metal_large_inventory_move, pick_sound = item_sounds.metal_large_inventory_pickup, drop_sound = item_sounds.metal_large_inventory_move, stack_size = 50, weight = 2.5 * kg }, { type = "item", name = "electric-furnace", icon = "__base__/graphics/icons/electric-furnace.png", subgroup = "smelting-machine", order = "c[electric-furnace]", inventory_move_sound = item_sounds.electric_large_inventory_move, pick_sound = item_sounds.electric_large_inventory_pickup, drop_sound = item_sounds.electric_large_inventory_move, place_result = "electric-furnace", stack_size = 50, weight = 20*kg }, { type = "item", name = "solid-fuel", icon = "__base__/graphics/icons/solid-fuel.png", fuel_category = "chemical", fuel_value = "12MJ", fuel_acceleration_multiplier = 1.2, fuel_top_speed_multiplier = 1.05, subgroup = "raw-material", order = "b[chemistry]-a[solid-fuel]", inventory_move_sound = item_sounds.solid_fuel_inventory_move, pick_sound = item_sounds.solid_fuel_inventory_pickup, drop_sound = item_sounds.solid_fuel_inventory_move, stack_size = 50, weight = 1 * kg, random_tint_color = item_tints.yellowing_coal }, { type = "item", name = "rocket-fuel", icon = "__base__/graphics/icons/rocket-fuel.png", fuel_category = "chemical", fuel_value = "100MJ", fuel_acceleration_multiplier = 1.8, fuel_top_speed_multiplier = 1.15, subgroup = "intermediate-product", order = "d[rocket-parts]-b[rocket-fuel]", inventory_move_sound = item_sounds.fuel_cell_inventory_move, pick_sound = item_sounds.fuel_cell_inventory_pickup, drop_sound = item_sounds.fuel_cell_inventory_move, stack_size = 20, weight = 10*kg }, { type = "item", name = "iron-chest", icon = "__base__/graphics/icons/iron-chest.png", subgroup = "storage", order = "a[items]-b[iron-chest]", inventory_move_sound = item_sounds.metal_chest_inventory_move, pick_sound = item_sounds.metal_chest_inventory_pickup, drop_sound = item_sounds.metal_chest_inventory_move, place_result = "iron-chest", stack_size = 50, random_tint_color = item_tints.iron_rust }, { type = "item", name = "big-electric-pole", icon = "__base__/graphics/icons/big-electric-pole.png", subgroup = "energy-pipe-distribution", order = "a[energy]-c[big-electric-pole]", inventory_move_sound = item_sounds.electric_large_inventory_move, pick_sound = item_sounds.electric_large_inventory_pickup, drop_sound = item_sounds.electric_large_inventory_move, place_result = "big-electric-pole", stack_size = 50, random_tint_color = item_tints.iron_rust }, { type = "item", name = "medium-electric-pole", icon = "__base__/graphics/icons/medium-electric-pole.png", subgroup = "energy-pipe-distribution", order = "a[energy]-b[medium-electric-pole]", inventory_move_sound = item_sounds.electric_large_inventory_move, pick_sound = item_sounds.electric_large_inventory_pickup, drop_sound = item_sounds.electric_large_inventory_move, place_result = "medium-electric-pole", stack_size = 50 }, { type = "capsule", name = "grenade", icon = "__base__/graphics/icons/grenade.png", capsule_action = { type = "throw", attack_parameters = { type = "projectile", activation_type = "throw", ammo_category = "grenade", cooldown = 30, projectile_creation_distance = 0.6, range = 15, ammo_type = { target_type = "position", action = { { type = "direct", action_delivery = { type = "projectile", projectile = "grenade", starting_speed = 0.3 } }, { type = "direct", action_delivery = { type = "instant", target_effects = { { type = "play-sound", sound = sounds.throw_projectile }, { type = "play-sound", sound = sounds.throw_grenade }, } } } } } } }, subgroup = "capsule", order = "a[grenade]-a[normal]", inventory_move_sound = item_sounds.grenade_inventory_move, pick_sound = item_sounds.grenade_inventory_pickup, drop_sound = item_sounds.grenade_inventory_move, stack_size = 100, weight = 10*kg }, { type = "item", name = "steel-furnace", icon = "__base__/graphics/icons/steel-furnace.png", subgroup = "smelting-machine", order = "b[steel-furnace]", inventory_move_sound = item_sounds.metal_large_inventory_move, pick_sound = item_sounds.metal_large_inventory_pickup, drop_sound = item_sounds.metal_large_inventory_move, place_result = "steel-furnace", stack_size = 50 }, { type = "item", name = "gate", icon = "__base__/graphics/icons/gate.png", subgroup = "defensive-structure", order = "a[wall]-b[gate]", inventory_move_sound = item_sounds.concrete_inventory_move, pick_sound = item_sounds.concrete_inventory_pickup, drop_sound = item_sounds.concrete_inventory_move, place_result = "gate", stack_size = 50 }, { type = "item", name = "steel-chest", icon = "__base__/graphics/icons/steel-chest.png", subgroup = "storage", order = "a[items]-c[steel-chest]", inventory_move_sound = item_sounds.metal_chest_inventory_move, pick_sound = item_sounds.metal_chest_inventory_pickup, drop_sound = item_sounds.metal_chest_inventory_move, place_result = "steel-chest", stack_size = 50 }, { type = "item", name = "solar-panel", icon = "__base__/graphics/icons/solar-panel.png", subgroup = "energy", order = "d[solar-panel]-a[solar-panel]", inventory_move_sound = item_sounds.electric_large_inventory_move, pick_sound = item_sounds.electric_large_inventory_pickup, drop_sound = item_sounds.electric_large_inventory_move, place_result = "solar-panel", stack_size = 50 }, { type = "item-with-entity-data", name = "locomotive", icon = "__base__/graphics/icons/locomotive.png", subgroup = "train-transport", order = "c[rolling-stock]-a[locomotive]", inventory_move_sound = item_sounds.locomotive_inventory_move, pick_sound = item_sounds.locomotive_inventory_pickup, drop_sound = item_sounds.locomotive_inventory_move, place_result = "locomotive", stack_size = 5 }, { type = "item-with-entity-data", name = "cargo-wagon", icon = "__base__/graphics/icons/cargo-wagon.png", subgroup = "train-transport", order = "c[rolling-stock]-b[cargo-wagon]", inventory_move_sound = item_sounds.metal_large_inventory_move, pick_sound = item_sounds.locomotive_inventory_pickup, drop_sound = item_sounds.metal_large_inventory_move, place_result = "cargo-wagon", stack_size = 5, random_tint_color = item_tints.iron_rust }, { type = "rail-planner", name = "rail", icon = "__base__/graphics/icons/rail.png", localised_name = {"item-name.rail"}, subgroup = "train-transport", order = "a[rail]-a[rail]", inventory_move_sound = item_sounds.train_inventory_move, pick_sound = item_sounds.train_inventory_pickup, drop_sound = item_sounds.train_inventory_move, place_result = "straight-rail", stack_size = 100, rails = { "straight-rail", "curved-rail-a", "curved-rail-b", "half-diagonal-rail" }, manual_length_limit = 22.5 -- 2*(Curved-A) + 2*(Curved-B) + their planner penalty + margin }, { type = "item", name = "train-stop", icon = "__base__/graphics/icons/train-stop.png", subgroup = "train-transport", order = "b[train-automation]-a[train-stop]", inventory_move_sound = item_sounds.train_inventory_move, pick_sound = item_sounds.train_inventory_pickup, drop_sound = item_sounds.train_inventory_move, place_result = "train-stop", stack_size = 10 }, { type = "item", name = "rail-signal", icon = "__base__/graphics/icons/rail-signal.png", subgroup = "train-transport", order = "b[train-automation]-b[rail-signal]", inventory_move_sound = item_sounds.rail_signal_inventory_move, pick_sound = item_sounds.rail_signal_inventory_pickup, drop_sound = item_sounds.rail_signal_inventory_move, place_result = "rail-signal", stack_size = 50 }, { type = "item", name = "rail-chain-signal", icon = "__base__/graphics/icons/rail-chain-signal.png", subgroup = "train-transport", order = "b[train-automation]-c[rail-chain-signal]", inventory_move_sound = item_sounds.rail_signal_inventory_move, pick_sound = item_sounds.rail_signal_inventory_pickup, drop_sound = item_sounds.rail_signal_inventory_move, place_result = "rail-chain-signal", stack_size = 50 }, { type = "item", name = "concrete", icon = "__base__/graphics/icons/concrete.png", subgroup = "terrain", order = "b[concrete]-a[plain]", inventory_move_sound = item_sounds.concrete_inventory_move, pick_sound = item_sounds.concrete_inventory_pickup, drop_sound = item_sounds.concrete_inventory_move, stack_size = 100, weight = 10 * kg, place_as_tile = { result = "concrete", condition_size = 1, condition = {layers={water_tile=true}} }, random_tint_color = item_tints.bluish_concrete }, { type = "item", name = "refined-concrete", icon = "__base__/graphics/icons/refined-concrete.png", subgroup = "terrain", order = "b[concrete]-c[refined]", inventory_move_sound = item_sounds.concrete_inventory_move, pick_sound = item_sounds.concrete_inventory_pickup, drop_sound = item_sounds.concrete_inventory_move, stack_size = 100, weight = 10*kg, place_as_tile = { result = "refined-concrete", condition_size = 1, condition = {layers={water_tile=true}} }, random_tint_color = item_tints.bluish_concrete }, { type = "item", name = "hazard-concrete", icon = "__base__/graphics/icons/hazard-concrete.png", subgroup = "terrain", order = "b[concrete]-b[hazard]", inventory_move_sound = item_sounds.concrete_inventory_move, pick_sound = item_sounds.concrete_inventory_pickup, drop_sound = item_sounds.concrete_inventory_move, stack_size = 100, weight = 10*kg, place_as_tile = { result = "hazard-concrete-left", condition_size = 1, condition = {layers={water_tile=true}} }, random_tint_color = item_tints.bluish_concrete }, { type = "item", name = "refined-hazard-concrete", icon = "__base__/graphics/icons/refined-hazard-concrete.png", subgroup = "terrain", order = "b[concrete]-d[refined-hazard]", inventory_move_sound = item_sounds.concrete_inventory_move, pick_sound = item_sounds.concrete_inventory_pickup, drop_sound = item_sounds.concrete_inventory_move, stack_size = 100, weight = 10*kg, place_as_tile = { result = "refined-hazard-concrete-left", condition_size = 1, condition = {layers={water_tile=true}} }, random_tint_color = item_tints.bluish_concrete }, { type = "item", name = "landfill", icon = "__base__/graphics/icons/landfill.png", subgroup = "terrain", order = "c[landfill]-a[dirt]", inventory_move_sound = item_sounds.landfill_inventory_move, pick_sound = item_sounds.landfill_inventory_pickup, drop_sound = item_sounds.landfill_inventory_move, stack_size = 100, place_as_tile = { result = "landfill", condition_size = 1, condition = {layers={ground_tile=true}}, tile_condition = {"water", "deepwater", "water-green", "deepwater-green", "water-shallow", "water-mud"} }, random_tint_color = item_tints.organic_green }, { type = "item", name = "accumulator", icon = "__base__/graphics/icons/accumulator.png", subgroup = "energy", order = "e[accumulator]-a[accumulator]", inventory_move_sound = item_sounds.electric_large_inventory_move, pick_sound = item_sounds.electric_large_inventory_pickup, drop_sound = item_sounds.electric_large_inventory_move, place_result = "accumulator", stack_size = 50 }, { type = "item", name = "uranium-ore", icon = "__base__/graphics/icons/uranium-ore.png", pictures = { { layers = { { filename = "__base__/graphics/icons/uranium-ore.png", size = 64, scale = 0.5, mipmap_count = 4 }, { filename = "__base__/graphics/icons/uranium-ore.png", blend_mode = "additive", draw_as_light = true, tint = {0.3, 0.3, 0.3, 0.3}, size = 64, scale = 0.5 }, } }, { layers = { { filename = "__base__/graphics/icons/uranium-ore-1.png", size = 64, scale = 0.5, mipmap_count = 4 }, { filename = "__base__/graphics/icons/uranium-ore-1.png", blend_mode = "additive", draw_as_light = true, tint = {0.3, 0.3, 0.3, 0.3}, size = 64, scale = 0.5 }, } }, { layers = { { filename = "__base__/graphics/icons/uranium-ore-2.png", size = 64, scale = 0.5, mipmap_count = 4 }, { filename = "__base__/graphics/icons/uranium-ore-2.png", blend_mode = "additive", draw_as_light = true, tint = {0.3, 0.3, 0.3, 0.3}, size = 64, scale = 0.5 }, } }, { layers = { { filename = "__base__/graphics/icons/uranium-ore-3.png", size = 64, scale = 0.5, mipmap_count = 4 }, { filename = "__base__/graphics/icons/uranium-ore-3.png", blend_mode = "additive", draw_as_light = true, tint = {0.3, 0.3, 0.3, 0.3}, size = 64, scale = 0.5 }, } } }, subgroup = "raw-resource", order = "g[uranium-ore]", inventory_move_sound = item_sounds.nuclear_inventory_move, pick_sound = item_sounds.nuclear_inventory_pickup, drop_sound = item_sounds.nuclear_inventory_move, stack_size = 50, weight = 5*kg }, { type = "capsule", name = "defender-capsule", icon = "__base__/graphics/icons/defender-capsule.png", capsule_action = { type = "throw", attack_parameters = { type = "projectile", activation_type = "throw", ammo_category = "capsule", cooldown = 15, projectile_creation_distance = 0.6, range = 20, ammo_type = { target_type = "position", action = { { type = "direct", action_delivery = { type = "projectile", projectile = "defender-capsule", starting_speed = 0.3 } }, { type = "direct", action_delivery = { type = "instant", target_effects = { { type = "play-sound", sound = sounds.throw_projectile } } } } } } } }, subgroup = "capsule", order = "d[defender]-b[capsule]", inventory_move_sound = item_sounds.robotic_inventory_move, pick_sound = item_sounds.robotic_inventory_pickup, drop_sound = item_sounds.robotic_inventory_move, stack_size = 100, weight = 10*kg }, { type = "item", name = "transport-belt", icon = "__base__/graphics/icons/transport-belt.png", subgroup = "belt", color_hint = { text = "1" }, order = "a[transport-belt]-a[transport-belt]", inventory_move_sound = item_sounds.transport_belt_inventory_move, pick_sound = item_sounds.transport_belt_inventory_pickup, drop_sound = item_sounds.transport_belt_inventory_move, place_result = "transport-belt", stack_size = 100 }, { type = "item", name = "fast-transport-belt", icon = "__base__/graphics/icons/fast-transport-belt.png", subgroup = "belt", color_hint = { text = "2" }, order = "a[transport-belt]-b[fast-transport-belt]", inventory_move_sound = item_sounds.transport_belt_inventory_move, pick_sound = item_sounds.transport_belt_inventory_pickup, drop_sound = item_sounds.transport_belt_inventory_move, place_result = "fast-transport-belt", stack_size = 100 }, { type = "item", name = "express-transport-belt", icon = "__base__/graphics/icons/express-transport-belt.png", subgroup = "belt", color_hint = { text = "3" }, order = "a[transport-belt]-c[express-transport-belt]", inventory_move_sound = item_sounds.transport_belt_inventory_move, pick_sound = item_sounds.transport_belt_inventory_pickup, drop_sound = item_sounds.transport_belt_inventory_move, place_result = "express-transport-belt", stack_size = 100, weight = 10*kg }, { type = "item", name = "bulk-inserter", icon = "__base__/graphics/icons/bulk-inserter.png", subgroup = "inserter", color_hint = { text = "B" }, order = "f[bulk-inserter]", inventory_move_sound = item_sounds.inserter_inventory_move, pick_sound = item_sounds.inserter_inventory_pickup, drop_sound = item_sounds.inserter_inventory_move, place_result = "bulk-inserter", stack_size = 50, weight = 20*kg }, { type = "item", name = "assembling-machine-3", icon = "__base__/graphics/icons/assembling-machine-3.png", subgroup = "production-machine", order = "c[assembling-machine-3]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "assembling-machine-3", stack_size = 50, weight = 40*kg, }, { type = "item-with-entity-data", name = "fluid-wagon", icon = "__base__/graphics/icons/fluid-wagon.png", subgroup = "train-transport", order = "c[rolling-stock]-c[fluid-wagon]", inventory_move_sound = item_sounds.fluid_inventory_move, pick_sound = item_sounds.fluid_inventory_pickup, drop_sound = item_sounds.fluid_inventory_move, place_result = "fluid-wagon", stack_size = 5, random_tint_color = item_tints.iron_rust }, { type = "item-with-entity-data", name = "artillery-wagon", icon = "__base__/graphics/icons/artillery-wagon.png", subgroup = "train-transport", order = "c[rolling-stock]-d[artillery-wagon]", inventory_move_sound = item_sounds.artillery_large_inventory_move, pick_sound = item_sounds.artillery_large_inventory_pickup, drop_sound = item_sounds.artillery_large_inventory_move, place_result = "artillery-wagon", stack_size = 5 }, { type = "item-with-entity-data", name = "tank", icon = "__base__/graphics/icons/tank.png", subgroup = "transport", order = "b[personal-transport]-b[tank]", inventory_move_sound = item_sounds.vehicle_inventory_move, pick_sound = item_sounds.vehicle_inventory_pickup, drop_sound = item_sounds.vehicle_inventory_move, place_result = "tank", stack_size = 1 }, { type = "item", name = "chemical-science-pack", localised_description = {"item-description.science-pack"}, icon = "__base__/graphics/icons/chemical-science-pack.png", subgroup = "science-pack", color_hint = { text = "C" }, order = "d[chemical-science-pack]", inventory_move_sound = item_sounds.science_inventory_move, pick_sound = item_sounds.science_inventory_pickup, drop_sound = item_sounds.science_inventory_move, stack_size = 200, weight = 1 * kg, random_tint_color = item_tints.bluish_science }, { type = "item", name = "military-science-pack", localised_description = {"item-description.science-pack"}, icon = "__base__/graphics/icons/military-science-pack.png", subgroup = "science-pack", color_hint = { text = "M" }, order = "c[military-science-pack]", inventory_move_sound = item_sounds.science_inventory_move, pick_sound = item_sounds.science_inventory_pickup, drop_sound = item_sounds.science_inventory_move, stack_size = 200, weight = 1 * kg, random_tint_color = item_tints.bluish_science }, { type = "item", name = "production-science-pack", localised_description = {"item-description.science-pack"}, icon = "__base__/graphics/icons/production-science-pack.png", subgroup = "science-pack", color_hint = { text = "P" }, order = "e[production-science-pack]", inventory_move_sound = item_sounds.science_inventory_move, pick_sound = item_sounds.science_inventory_pickup, drop_sound = item_sounds.science_inventory_move, stack_size = 200, weight = 1 * kg, random_tint_color = item_tints.bluish_science }, { type = "item", name = "utility-science-pack", localised_description = {"item-description.science-pack"}, icon = "__base__/graphics/icons/utility-science-pack.png", subgroup = "science-pack", color_hint = { text = "U" }, order = "f[utility-science-pack]", inventory_move_sound = item_sounds.science_inventory_move, pick_sound = item_sounds.science_inventory_pickup, drop_sound = item_sounds.science_inventory_move, stack_size = 200, weight = 1 * kg, random_tint_color = item_tints.bluish_science }, { type = "item", name = "space-science-pack", icon = "__base__/graphics/icons/space-science-pack.png", subgroup = "science-pack", color_hint = { text = "S" }, order = "g[space-science-pack]", inventory_move_sound = item_sounds.science_inventory_move, pick_sound = item_sounds.science_inventory_pickup, drop_sound = item_sounds.science_inventory_move, stack_size = 2000, weight = 1 * kg, random_tint_color = item_tints.bluish_science }, { type = "item", name = "underground-belt", icon = "__base__/graphics/icons/underground-belt.png", subgroup = "belt", color_hint = { text = "1" }, order = "b[underground-belt]-a[underground-belt]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "underground-belt", stack_size = 50 }, { type = "item", name = "fast-underground-belt", icon = "__base__/graphics/icons/fast-underground-belt.png", subgroup = "belt", color_hint = { text = "2" }, order = "b[underground-belt]-b[fast-underground-belt]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "fast-underground-belt", stack_size = 50 }, { type = "item", name = "express-underground-belt", icon = "__base__/graphics/icons/express-underground-belt.png", subgroup = "belt", color_hint = { text = "3" }, order = "b[underground-belt]-c[express-underground-belt]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "express-underground-belt", stack_size = 50, weight = 20*kg }, { type = "item", name = "splitter", icon = "__base__/graphics/icons/splitter.png", subgroup = "belt", color_hint = { text = "1" }, order = "c[splitter]-a[splitter]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "splitter", stack_size = 50, weight = 20*kg }, { type = "item", name = "lane-splitter", icons = { { icon = "__base__/graphics/icons/splitter.png" }, { icon = "__base__/graphics/icons/signal/signal_1.png", scale = 0.25, shift = {8, -8} }, }, hidden = true, subgroup = "other", order = "b[items]-b[lane-splitter]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "lane-splitter", stack_size = 50, weight = 10*kg }, { type = "item", name = "fast-splitter", icon = "__base__/graphics/icons/fast-splitter.png", subgroup = "belt", color_hint = { text = "2" }, order = "c[splitter]-b[fast-splitter]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "fast-splitter", stack_size = 50 }, { type = "item", name = "express-splitter", icon = "__base__/graphics/icons/express-splitter.png", subgroup = "belt", color_hint = { text = "3" }, order = "c[splitter]-c[express-splitter]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "express-splitter", stack_size = 50, weight = 20*kg }, { type = "item", name = "loader", icon = "__base__/graphics/icons/loader.png", hidden = true, subgroup = "belt", color_hint = { text = "1" }, order = "d[loader]-a[basic-loader]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "loader", stack_size = 50 }, { type = "item", name = "fast-loader", icon = "__base__/graphics/icons/fast-loader.png", hidden = true, subgroup = "belt", color_hint = { text = "2" }, order = "d[loader]-b[fast-loader]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "fast-loader", stack_size = 50 }, { type = "item", name = "express-loader", icon = "__base__/graphics/icons/express-loader.png", hidden = true, subgroup = "belt", color_hint = { text = "3" }, order = "d[loader]-c[express-loader]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "express-loader", stack_size = 50 }, { type = "item", name = "advanced-circuit", icon = "__base__/graphics/icons/advanced-circuit.png", subgroup = "intermediate-product", color_hint = { text = "2" }, order = "b[circuits]-b[advanced-circuit]", inventory_move_sound = item_sounds.electric_small_inventory_move, pick_sound = item_sounds.electric_small_inventory_pickup, drop_sound = item_sounds.electric_small_inventory_move, stack_size = 200, ingredient_to_weight_coefficient = 0.28, }, { type = "item", name = "processing-unit", icon = "__base__/graphics/icons/processing-unit.png", subgroup = "intermediate-product", color_hint = { text = "3" }, order = "b[circuits]-c[processing-unit]", inventory_move_sound = item_sounds.electric_small_inventory_move, pick_sound = item_sounds.electric_small_inventory_pickup, drop_sound = item_sounds.electric_small_inventory_move, stack_size = 100, ingredient_to_weight_coefficient = 0.25 }, { type = "item", name = "logistic-robot", icon = "__base__/graphics/icons/logistic-robot.png", subgroup = "logistic-network", order = "a[robot]-a[logistic-robot]", inventory_move_sound = item_sounds.robotic_inventory_move, pick_sound = item_sounds.robotic_inventory_pickup, drop_sound = item_sounds.robotic_inventory_move, place_result = "logistic-robot", stack_size = 50, random_tint_color = item_tints.iron_rust }, { type = "item", name = "construction-robot", icon = "__base__/graphics/icons/construction-robot.png", subgroup = "logistic-network", order = "a[robot]-b[construction-robot]", inventory_move_sound = item_sounds.robotic_inventory_move, pick_sound = item_sounds.robotic_inventory_pickup, drop_sound = item_sounds.robotic_inventory_move, place_result = "construction-robot", stack_size = 50, random_tint_color = item_tints.iron_rust }, { type = "item", name = "passive-provider-chest", icon = "__base__/graphics/icons/passive-provider-chest.png", subgroup = "logistic-network", color_hint = { text = "P" }, order = "b[storage]-c[passive-provider-chest]", inventory_move_sound = item_sounds.metal_chest_inventory_move, pick_sound = item_sounds.metal_chest_inventory_pickup, drop_sound = item_sounds.metal_chest_inventory_move, place_result = "passive-provider-chest", stack_size = 50 }, { type = "item", name = "active-provider-chest", icon = "__base__/graphics/icons/active-provider-chest.png", subgroup = "logistic-network", color_hint = { text = "A" }, order = "b[storage]-c[active-provider-chest]", inventory_move_sound = item_sounds.metal_chest_inventory_move, pick_sound = item_sounds.metal_chest_inventory_pickup, drop_sound = item_sounds.metal_chest_inventory_move, place_result = "active-provider-chest", stack_size = 50 }, { type = "item", name = "storage-chest", icon = "__base__/graphics/icons/storage-chest.png", subgroup = "logistic-network", color_hint = { text = "S" }, order = "b[storage]-c[storage-chest]", inventory_move_sound = item_sounds.metal_chest_inventory_move, pick_sound = item_sounds.metal_chest_inventory_pickup, drop_sound = item_sounds.metal_chest_inventory_move, place_result = "storage-chest", stack_size = 50 }, { type = "item", name = "buffer-chest", icon = "__base__/graphics/icons/buffer-chest.png", subgroup = "logistic-network", color_hint = { text = "B" }, order = "b[storage]-d[buffer-chest]", inventory_move_sound = item_sounds.metal_chest_inventory_move, pick_sound = item_sounds.metal_chest_inventory_pickup, drop_sound = item_sounds.metal_chest_inventory_move, place_result = "buffer-chest", stack_size = 50 }, { type = "item", name = "requester-chest", icon = "__base__/graphics/icons/requester-chest.png", subgroup = "logistic-network", color_hint = { text = "R" }, order = "b[storage]-e[requester-chest]", inventory_move_sound = item_sounds.metal_chest_inventory_move, pick_sound = item_sounds.metal_chest_inventory_pickup, drop_sound = item_sounds.metal_chest_inventory_move, place_result = "requester-chest", stack_size = 50 }, { type = "item", name = "rocket-silo", icon = "__base__/graphics/icons/rocket-silo.png", subgroup = "space-related", order = "a[rocket-silo]", inventory_move_sound = item_sounds.mechanical_large_inventory_move, pick_sound = item_sounds.mechanical_large_inventory_pickup, drop_sound = item_sounds.mechanical_large_inventory_move, place_result = "rocket-silo", weight = 10 * tons, stack_size = 1 }, { type = "item", name = "cargo-landing-pad", icon = "__base__/graphics/icons/cargo-landing-pad.png", subgroup = "space-related", order = "c-a[cargo-landing-pad]", inventory_move_sound = item_sounds.mechanical_large_inventory_move, pick_sound = item_sounds.mechanical_large_inventory_pickup, drop_sound = item_sounds.mechanical_large_inventory_move, place_result = "cargo-landing-pad", stack_size = 1, weight = 1 * tons }, { type = "item", name = "roboport", icon = "__base__/graphics/icons/roboport.png", subgroup = "logistic-network", order = "c[signal]-a[roboport]", inventory_move_sound = item_sounds.roboport_inventory_move, pick_sound = item_sounds.roboport_inventory_pickup, drop_sound = item_sounds.roboport_inventory_move, place_result = "roboport", stack_size = 10, weight = 100*kg, random_tint_color = item_tints.iron_rust }, { type = "item", name = "coin", icon = "__base__/graphics/icons/coin.png", hidden = true, subgroup = "science-pack", order = "y", inventory_move_sound = item_sounds.coin_inventory_move, pick_sound = item_sounds.coin_inventory_pickup, drop_sound = item_sounds.coin_inventory_move, stack_size = 100000 }, { type = "item", name = "substation", icon = "__base__/graphics/icons/substation.png", subgroup = "energy-pipe-distribution", order = "a[energy]-d[substation]", inventory_move_sound = item_sounds.electric_large_inventory_move, pick_sound = item_sounds.electric_large_inventory_pickup, drop_sound = item_sounds.electric_large_inventory_move, place_result = "substation", stack_size = 50, random_tint_color = item_tints.iron_rust }, { type = "item", name = "beacon", icon = "__base__/graphics/icons/beacon.png", subgroup = "module", order = "a[beacon]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "beacon", stack_size = 20, random_tint_color = item_tints.iron_rust }, { type = "item", name = "storage-tank", icon = "__base__/graphics/icons/storage-tank.png", subgroup = "storage", order = "b[fluid]-a[storage-tank]", inventory_move_sound = item_sounds.metal_large_inventory_move, pick_sound = item_sounds.metal_large_inventory_pickup, drop_sound = item_sounds.metal_large_inventory_move, place_result = "storage-tank", stack_size = 50 }, { type = "item", name = "pump", icon = "__base__/graphics/icons/pump.png", subgroup = "energy-pipe-distribution", order = "b[pipe]-c[pump]", inventory_move_sound = item_sounds.fluid_inventory_move, pick_sound = item_sounds.fluid_inventory_pickup, drop_sound = item_sounds.fluid_inventory_move, place_result = "pump", stack_size = 50, random_tint_color = item_tints.iron_rust }, { type = "upgrade-item", name = "upgrade-planner", icon = "__base__/graphics/icons/upgrade-planner.png", flags = {"spawnable", "always-show", "excluded-from-character-lift-weight"}, subgroup = "tool", order = "c[automated-construction]-c[upgrade-planner]", inventory_move_sound = item_sounds.planner_inventory_move, pick_sound = item_sounds.planner_inventory_pickup, drop_sound = item_sounds.planner_inventory_move, stack_size = 1, select = { border_color = {71, 255, 73}, mode = {"upgrade", "any-entity"}, cursor_box_type = "not-allowed", started_sound = { filename = "__core__/sound/upgrade-select-start.ogg" }, ended_sound = { filename = "__core__/sound/upgrade-select-end.ogg" } }, alt_select = { border_color = {239, 153, 34}, mode = {"cancel-upgrade", "any-entity"}, cursor_box_type = "not-allowed", started_sound = { filename = "__core__/sound/upgrade-cancel-start.ogg" }, ended_sound = { filename = "__core__/sound/upgrade-cancel-end.ogg" } }, reverse_select = { border_color = {246, 255, 0}, mode = {"downgrade", "any-entity"}, cursor_box_type = "not-allowed", started_sound = { filename = "__core__/sound/upgrade-select-start.ogg" }, ended_sound = { filename = "__core__/sound/upgrade-select-end.ogg" } }, open_sound = "__base__/sound/item-open.ogg", close_sound = "__base__/sound/item-close.ogg", skip_fog_of_war = true }, { type = "deconstruction-item", name = "deconstruction-planner", icon = "__base__/graphics/icons/deconstruction-planner.png", flags = {"spawnable", "always-show", "excluded-from-character-lift-weight"}, subgroup = "tool", order = "c[automated-construction]-b[deconstruction-planner]", inventory_move_sound = item_sounds.planner_inventory_move, pick_sound = item_sounds.planner_inventory_pickup, drop_sound = item_sounds.planner_inventory_move, stack_size = 1, select = { border_color = {255, 24, 24}, count_button_color = {195, 52, 52}, mode = {"deconstruct", "any-entity", "any-tile"}, cursor_box_type = "not-allowed", started_sound = { filename = "__core__/sound/deconstruct-select-start.ogg" }, ended_sound = { filename = "__core__/sound/deconstruct-select-end.ogg" } }, super_forced_select = { border_color = {255, 24, 24}, count_button_color = {195, 52, 52}, mode = {"deconstruct", "any-entity", "any-tile"}, cursor_box_type = "not-allowed", started_sound = { filename = "__core__/sound/deconstruct-select-start.ogg" }, ended_sound = { filename = "__core__/sound/deconstruct-select-end.ogg" } }, alt_select = { border_color = {239, 153, 34}, count_button_color = {255, 176, 66}, mode = {"cancel-deconstruct", "any-entity"}, cursor_box_type = "not-allowed", started_sound = { filename = "__core__/sound/deconstruct-cancel-start.ogg" }, ended_sound = { filename = "__core__/sound/deconstruct-cancel-end.ogg" }, }, open_sound = "__base__/sound/item-open.ogg", close_sound = "__base__/sound/item-close.ogg", skip_fog_of_war = true }, { type = "blueprint-book", name = "blueprint-book", icon = "__base__/graphics/icons/blueprint-book.png", flags = {"spawnable", "always-show", "excluded-from-character-lift-weight"}, subgroup = "tool", order = "c[automated-construction]-d[blueprint-book]", inventory_move_sound = item_sounds.blueprint_inventory_move, pick_sound = item_sounds.blueprint_inventory_pickup, drop_sound = item_sounds.blueprint_inventory_move, stack_size = 1, inventory_size = "dynamic", open_sound = "__base__/sound/item-open.ogg", close_sound = "__base__/sound/item-close.ogg" }, { type = "item", name = "pumpjack", icon = "__base__/graphics/icons/pumpjack.png", subgroup = "extraction-machine", order = "b[fluids]-b[pumpjack]", inventory_move_sound = item_sounds.pumpjack_inventory_move, pick_sound = item_sounds.pumpjack_inventory_pickup, drop_sound = item_sounds.pumpjack_inventory_move, place_result = "pumpjack", stack_size = 20 }, { type = "item", name = "oil-refinery", icon = "__base__/graphics/icons/oil-refinery.png", subgroup = "production-machine", order = "d[refinery]", inventory_move_sound = item_sounds.fluid_inventory_move, pick_sound = item_sounds.fluid_inventory_pickup, drop_sound = item_sounds.fluid_inventory_move, place_result = "oil-refinery", stack_size = 10 }, { type = "item", name = "chemical-plant", icon = "__base__/graphics/icons/chemical-plant.png", subgroup = "production-machine", order = "e[chemical-plant]", inventory_move_sound = item_sounds.fluid_inventory_move, pick_sound = item_sounds.fluid_inventory_pickup, drop_sound = item_sounds.fluid_inventory_move, place_result = "chemical-plant", stack_size = 10 }, { type = "item", name = "sulfur", icon = "__base__/graphics/icons/sulfur.png", subgroup = "raw-material", order = "b[chemistry]-c[sulfur]", inventory_move_sound = item_sounds.sulfur_inventory_move, pick_sound = item_sounds.resource_inventory_pickup, drop_sound = item_sounds.sulfur_inventory_move, stack_size = 50, weight = 1*kg }, { type = "item", name = "barrel", icon = "__base__/graphics/icons/fluid/barreling/empty-barrel.png", subgroup = "intermediate-product", order = "a[basic-intermediates]-d[empty-barrel]", inventory_move_sound = item_sounds.metal_chest_inventory_move, pick_sound = item_sounds.metal_chest_inventory_pickup, drop_sound = item_sounds.metal_chest_inventory_move, stack_size = 10, weight = 1 / 200 * tons, random_tint_color = item_tints.iron_rust }, { type = "item", name = "plastic-bar", icon = "__base__/graphics/icons/plastic-bar.png", subgroup = "raw-material", order = "b[chemistry]-b[plastic-bar]", inventory_move_sound = item_sounds.plastic_inventory_move, pick_sound = item_sounds.plastic_inventory_pickup, drop_sound = item_sounds.plastic_inventory_move, stack_size = 100, weight = 500 * grams, random_tint_color = item_tints.plastic }, { type = "item", name = "electric-engine-unit", icon = "__base__/graphics/icons/electric-engine-unit.png", subgroup = "intermediate-product", order = "c[advanced-intermediates]-b[electric-engine-unit]", inventory_move_sound = item_sounds.metal_large_inventory_move, pick_sound = item_sounds.electric_large_inventory_pickup, drop_sound = item_sounds.metal_large_inventory_move, stack_size = 50 }, { type = "item", name = "explosives", icon = "__base__/graphics/icons/explosives.png", subgroup = "raw-material", order = "b[chemistry]-e[explosives]", inventory_move_sound = item_sounds.explosive_inventory_move, pick_sound = item_sounds.explosive_inventory_pickup, drop_sound = item_sounds.explosive_inventory_move, stack_size = 50, weight = 2*kg }, { type = "item", name = "battery", icon = "__base__/graphics/icons/battery.png", subgroup = "raw-material", order = "b[chemistry]-d[battery]", inventory_move_sound = item_sounds.electric_small_inventory_move, pick_sound = item_sounds.electric_small_inventory_pickup, drop_sound = item_sounds.electric_small_inventory_move, stack_size = 200 }, { type = "item", name = "flying-robot-frame", icon = "__base__/graphics/icons/flying-robot-frame.png", subgroup = "intermediate-product", order = "c[advanced-intermediates]-c[flying-robot-frame]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, stack_size = 50, random_tint_color = item_tints.iron_rust }, { type = "item", name = "low-density-structure", icon = "__base__/graphics/icons/low-density-structure.png", subgroup = "intermediate-product", order = "d[rocket-parts]-a[low-density-structure]", inventory_move_sound = item_sounds.low_density_inventory_move, pick_sound = item_sounds.low_density_inventory_pickup, drop_sound = item_sounds.low_density_inventory_move, stack_size = 50, weight = 5*kg }, { type = "item", name = "nuclear-fuel", icon = "__base__/graphics/icons/nuclear-fuel.png", pictures = { layers = { { size = 64, filename = "__base__/graphics/icons/nuclear-fuel.png", scale = 0.5, mipmap_count = 4 }, { draw_as_light = true, size = 64, filename = "__base__/graphics/icons/nuclear-fuel-light.png", scale = 0.5 } } }, fuel_category = "chemical", fuel_value = "1.21GJ", fuel_acceleration_multiplier = 2.5, fuel_top_speed_multiplier = 1.15, -- fuel_glow_color = {r = 0.1, g = 1, b = 0.1}, subgroup = "uranium-processing", order = "r[uranium-processing]-e[nuclear-fuel]", inventory_move_sound = item_sounds.fuel_cell_inventory_move, pick_sound = item_sounds.fuel_cell_inventory_pickup, drop_sound = item_sounds.fuel_cell_inventory_move, stack_size = 1, weight = 100*kg }, { type = "item", name = "rocket-part", icon = "__base__/graphics/icons/rocket-part.png", hidden = true, auto_recycle = false, subgroup = "intermediate-product", order = "d[rocket-parts]-d[rocket-part]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, stack_size = 5, weight = (1000/50)*kg }, { type = "item", name = "satellite", icon = "__base__/graphics/icons/satellite.png", subgroup = "space-related", order = "d[rocket-parts]-e[satellite]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, stack_size = 1, weight = 1 * tons, rocket_launch_products = {{type = "item", name = "space-science-pack", amount = 1000}}, send_to_orbit_mode = "automated" }, { type = "item-with-entity-data", name = "spidertron", icon = "__base__/graphics/icons/spidertron.png", icon_tintable = "__base__/graphics/icons/spidertron-tintable.png", icon_tintable_mask = "__base__/graphics/icons/spidertron-tintable-mask.png", subgroup = "transport", order = "b[personal-transport]-c[spidertron]-a[spider]", inventory_move_sound = item_sounds.spidertron_inventory_move, pick_sound = item_sounds.spidertron_inventory_pickup, drop_sound = item_sounds.spidertron_inventory_move, place_result = "spidertron", weight = 1 * tons, stack_size = 1 }, { type = "spidertron-remote", name = "spidertron-remote", icon = "__base__/graphics/icons/spidertron-remote.png", icon_color_indicator_mask = "__base__/graphics/icons/spidertron-remote-mask.png", flags = {"not-stackable", "only-in-cursor", "spawnable", "always-show", "excluded-from-character-lift-weight"}, auto_recycle = false, subgroup = "spawnables", inventory_move_sound = item_sounds.spidertron_inventory_move, pick_sound = item_sounds.spidertron_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, stack_size = 1, select = { border_color = {71, 255, 73}, mode = {"controllable"}, cursor_box_type = "spidertron-remote-to-be-selected", }, alt_select = { border_color = {239, 153, 34}, mode = {"controllable-add"}, cursor_box_type = "spidertron-remote-to-be-selected", }, reverse_select = { border_color = {246, 255, 0}, mode = {"controllable-remove"}, cursor_box_type = "not-allowed" } }, { -- This allows loading the selection-tool type item when mods are removed type = "selection-tool", name = "selection-tool", icon = "__base__/graphics/icons/blueprint.png", flags = {"not-stackable", "spawnable"}, hidden = true, subgroup = "other", order = "e[automated-construction]-a[blueprint]", inventory_move_sound = item_sounds.planner_inventory_move, pick_sound = item_sounds.planner_inventory_pickup, drop_sound = item_sounds.planner_inventory_move, stack_size = 1, select = { border_color = {1, 1, 1}, mode = {"blueprint", "any-entity", "any-tile"}, cursor_box_type = "copy", }, alt_select = { border_color = {0, 1, 0}, mode = {"blueprint", "any-entity", "any-tile"}, cursor_box_type = "copy", } }, { type = "item", name = "electric-energy-interface", icons = {{icon = "__base__/graphics/icons/accumulator.png", tint = {1, 0.8, 1, 1}}}, hidden = true, subgroup = "other", order = "a[electric-energy-interface]-b[electric-energy-interface]", inventory_move_sound = item_sounds.electric_large_inventory_move, pick_sound = item_sounds.electric_large_inventory_pickup, drop_sound = item_sounds.electric_large_inventory_move, place_result = "electric-energy-interface", stack_size = 50 }, { type = "item", name = "heat-interface", icon = "__base__/graphics/icons/heat-interface.png", hidden = true, subgroup = "other", order = "b[heat-interface]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "heat-interface", stack_size = 20 }, { type = "item", name = "nuclear-reactor", icon = "__base__/graphics/icons/nuclear-reactor.png", subgroup = "energy", order = "f[nuclear-energy]-a[reactor]", inventory_move_sound = item_sounds.reactor_inventory_move, pick_sound = item_sounds.reactor_inventory_pickup, drop_sound = item_sounds.reactor_inventory_move, place_result = "nuclear-reactor", weight = 1 * tons, stack_size = 10 }, { type = "item", name = "uranium-235", icon = "__base__/graphics/icons/uranium-235.png", pictures = { layers = { { size = 64, filename = "__base__/graphics/icons/uranium-235.png", scale = 0.5, mipmap_count = 4 }, { draw_as_light = true, blend_mode = "additive", size = 64, filename = "__base__/graphics/icons/uranium-235.png", scale = 0.5, tint = {0.3, 0.3, 0.3, 0.3} } } }, subgroup = "uranium-processing", color_hint = { text = "+" }, order = "a[uranium-processing]-b[uranium-235]", inventory_move_sound = item_sounds.nuclear_inventory_move, pick_sound = item_sounds.nuclear_inventory_pickup, drop_sound = item_sounds.nuclear_inventory_move, stack_size = 100, weight = 50*kg }, { type = "item", name = "uranium-238", icon = "__base__/graphics/icons/uranium-238.png", subgroup = "uranium-processing", order = "a[uranium-processing]-c[uranium-238]", inventory_move_sound = item_sounds.nuclear_inventory_move, pick_sound = item_sounds.nuclear_inventory_pickup, drop_sound = item_sounds.nuclear_inventory_move, stack_size = 100, weight = 50*kg }, { type = "item", name = "centrifuge", icon = "__base__/graphics/icons/centrifuge.png", subgroup = "production-machine", order = "f[centrifuge]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "centrifuge", stack_size = 10, random_tint_color = item_tints.iron_rust }, { type = "item", name = "uranium-fuel-cell", icon = "__base__/graphics/icons/uranium-fuel-cell.png", pictures = { layers = { { size = 64, filename = "__base__/graphics/icons/uranium-fuel-cell.png", scale = 0.5, mipmap_count = 4 }, { draw_as_light = true, size = 64, filename = "__base__/graphics/icons/uranium-fuel-cell-light.png", scale = 0.5 } } }, subgroup = "uranium-processing", order = "b[uranium-products]-a[uranium-fuel-cell]", inventory_move_sound = item_sounds.nuclear_inventory_move, pick_sound = item_sounds.nuclear_inventory_pickup, drop_sound = item_sounds.nuclear_inventory_move, fuel_category = "nuclear", burnt_result = "depleted-uranium-fuel-cell", fuel_value = "8GJ", stack_size = 50, weight = 100*kg }, { type = "item", name = "depleted-uranium-fuel-cell", icon = "__base__/graphics/icons/depleted-uranium-fuel-cell.png", subgroup = "uranium-processing", order = "b[uranium-products]-b[depleted-uranium-fuel-cell]", inventory_move_sound = item_sounds.nuclear_inventory_move, pick_sound = item_sounds.nuclear_inventory_pickup, drop_sound = item_sounds.nuclear_inventory_move, stack_size = 50, weight = 100*kg }, { type = "item", name = "heat-exchanger", icon = "__base__/graphics/icons/heat-boiler.png", subgroup = "energy", order = "f[nuclear-energy]-c[heat-exchanger]", inventory_move_sound = item_sounds.steam_inventory_move, pick_sound = item_sounds.steam_inventory_pickup, drop_sound = item_sounds.steam_inventory_move, place_result = "heat-exchanger", stack_size = 50, weight = 40*kg, random_tint_color = item_tints.iron_rust }, { type = "item", name = "steam-turbine", icon = "__base__/graphics/icons/steam-turbine.png", subgroup = "energy", order = "f[nuclear-energy]-d[steam-turbine]", inventory_move_sound = item_sounds.steam_inventory_move, pick_sound = item_sounds.steam_inventory_pickup, drop_sound = item_sounds.steam_inventory_move, place_result = "steam-turbine", stack_size = 10, random_tint_color = item_tints.iron_rust }, { type = "item", name = "heat-pipe", icon = "__base__/graphics/icons/heat-pipe.png", subgroup = "energy", order = "f[nuclear-energy]-b[heat-pipe]", inventory_move_sound = item_sounds.metal_small_inventory_move, pick_sound = item_sounds.metal_small_inventory_pickup, drop_sound = item_sounds.metal_small_inventory_move, place_result = "heat-pipe", stack_size = 50, weight = 20*kg, }, { type = "item", name = "simple-entity-with-force", icon = "__base__/graphics/icons/steel-chest.png", hidden = true, subgroup = "other", order = "s[simple-entity-with-force]-f[simple-entity-with-force]", inventory_move_sound = item_sounds.metal_small_inventory_move, pick_sound = item_sounds.metal_small_inventory_pickup, drop_sound = item_sounds.metal_small_inventory_move, place_result = "simple-entity-with-force", stack_size = 50 }, { type = "item", name = "simple-entity-with-owner", icon = "__base__/graphics/icons/wooden-chest.png", hidden = true, subgroup = "other", order = "s[simple-entity-with-owner]-o[simple-entity-with-owner]", inventory_move_sound = item_sounds.wood_inventory_move, pick_sound = item_sounds.wood_inventory_pickup, drop_sound = item_sounds.wood_inventory_move, place_result = "simple-entity-with-owner", stack_size = 50 }, { type = "item", name = "infinity-chest", icon = "__base__/graphics/icons/infinity-chest.png", hidden = true, subgroup = "other", order = "c[item]-o[infinity-chest]", inventory_move_sound = item_sounds.metal_chest_inventory_move, pick_sound = item_sounds.metal_chest_inventory_pickup, drop_sound = item_sounds.metal_chest_inventory_move, stack_size = 10, place_result = "infinity-chest" }, { type = "item", name = "infinity-cargo-wagon", icons = {{icon = "__base__/graphics/icons/cargo-wagon.png", tint = {r = 0.5, g = 0.5, b = 1}}}, hidden = true, subgroup = "other", order = "c[item]-o[infinity-cargo-wagon]", inventory_move_sound = item_sounds.metal_large_inventory_move, pick_sound = item_sounds.locomotive_inventory_pickup, drop_sound = item_sounds.metal_large_inventory_move, stack_size = 5, place_result = "infinity-cargo-wagon" }, { type = "item", name = "infinity-pipe", icons = {{ icon = "__base__/graphics/icons/pipe.png", tint = {r = 0.5, g = 0.5, b = 1} }}, hidden = true, subgroup = "other", order = "d[item]-o[infinity-pipe]", inventory_move_sound = item_sounds.metal_small_inventory_move, pick_sound = item_sounds.metal_small_inventory_pickup, drop_sound = item_sounds.metal_small_inventory_move, stack_size = 10, place_result = "infinity-pipe" }, { type = "item", name = "burner-generator", icon = "__base__/graphics/icons/steam-engine.png", hidden = true, subgroup = "other", order = "t[item]-o[burner-generator]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, stack_size = 10, place_result = "burner-generator", random_tint_color = item_tints.iron_rust }, { type = "item", name = "linked-chest", icon = "__base__/graphics/icons/linked-chest-icon.png", hidden = true, subgroup = "other", order = "a[items]-a[linked-chest]", inventory_move_sound = item_sounds.metal_chest_inventory_move, pick_sound = item_sounds.metal_chest_inventory_pickup, drop_sound = item_sounds.metal_chest_inventory_move, place_result = "linked-chest", stack_size = 10 }, { type = "item", name = "proxy-container", icons = {{icon = "__base__/graphics/icons/linked-chest-icon.png", tint = {0.8, 0.1, 0.3}}}, hidden = true, subgroup = "other", order = "a[items]-a[proxy-container]", inventory_move_sound = item_sounds.metal_chest_inventory_move, pick_sound = item_sounds.metal_chest_inventory_pickup, drop_sound = item_sounds.metal_chest_inventory_move, place_result = "proxy-container", stack_size = 10 }, { type = "item", name = "bottomless-chest", icons = {{icon = "__base__/graphics/icons/steel-chest.png", tint = {0.4, 0.4, 0.4}}}, hidden = true, subgroup = "other", order = "a[items]-c[bottomless-chest]", inventory_move_sound = item_sounds.metal_chest_inventory_move, pick_sound = item_sounds.metal_chest_inventory_pickup, drop_sound = item_sounds.metal_chest_inventory_move, place_result = "bottomless-chest", stack_size = 10 }, { type = "item", name = "linked-belt", icon = "__base__/graphics/icons/linked-belt.png", hidden = true, subgroup = "other", order = "b[items]-b[linked-belt]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "linked-belt", stack_size = 10 }, { type = "item", name = "one-way-valve", icon = "__base__/graphics/entity/one-way-valve/one-way-valve-east.png", hidden = true, subgroup = "other", order = "b[items]-o[one-way-valve]", inventory_move_sound = item_sounds.metal_small_inventory_move, pick_sound = item_sounds.metal_small_inventory_pickup, drop_sound = item_sounds.metal_small_inventory_move, place_result = "one-way-valve", stack_size = 10 }, { type = "item", name = "overflow-valve", icon = "__base__/graphics/entity/overflow-valve/overflow-valve-east.png", hidden = true, subgroup = "other", order = "b[items]-o[overflow-valve]", inventory_move_sound = item_sounds.metal_small_inventory_move, pick_sound = item_sounds.metal_small_inventory_pickup, drop_sound = item_sounds.metal_small_inventory_move, place_result = "overflow-valve", stack_size = 10 }, { type = "item", name = "top-up-valve", icon = "__base__/graphics/entity/top-up-valve/top-up-valve-east.png", hidden = true, subgroup = "other", order = "b[items]-o[top-up-valve]", inventory_move_sound = item_sounds.metal_small_inventory_move, pick_sound = item_sounds.metal_small_inventory_pickup, drop_sound = item_sounds.metal_small_inventory_move, place_result = "top-up-valve", stack_size = 10 }, { type = "module", name = "speed-module", localised_description = {"item-description.speed-module"}, icon = "__base__/graphics/icons/speed-module.png", subgroup = "module", color_hint = { text = "S" }, category = "speed", tier = 1, order = "a[speed]-a[speed-module-1]", inventory_move_sound = item_sounds.module_inventory_move, pick_sound = item_sounds.module_inventory_pickup, drop_sound = item_sounds.module_inventory_move, stack_size = 50, weight = 20 * kg, effect = {speed = 0.2, consumption = 0.5, quality = -0.01}, beacon_tint = { primary = {0.441, 0.714, 1.000, 1.000}, -- #70b6ffff secondary = {0.388, 0.976, 1.000, 1.000}, -- #63f8ffff }, art_style = "vanilla", requires_beacon_alt_mode = false }, { type = "module", name = "speed-module-2", localised_description = {"item-description.speed-module"}, icon = "__base__/graphics/icons/speed-module-2.png", subgroup = "module", category = "speed", color_hint = { text = "S" }, tier = 2, order = "a[speed]-b[speed-module-2]", inventory_move_sound = item_sounds.module_inventory_move, pick_sound = item_sounds.module_inventory_pickup, drop_sound = item_sounds.module_inventory_move, stack_size = 50, weight = 20 * kg, effect = {speed = 0.3, consumption = 0.6, quality = -0.015}, beacon_tint = { primary = {0.441, 0.714, 1.000, 1.000}, -- #70b6ffff secondary = {0.388, 0.976, 1.000, 1.000}, -- #63f8ffff }, art_style = "vanilla", requires_beacon_alt_mode = false }, { type = "module", name = "speed-module-3", localised_description = {"item-description.speed-module"}, icon = "__base__/graphics/icons/speed-module-3.png", subgroup = "module", color_hint = { text = "S" }, category = "speed", tier = 3, order = "a[speed]-c[speed-module-3]", inventory_move_sound = item_sounds.module_inventory_move, pick_sound = item_sounds.module_inventory_pickup, drop_sound = item_sounds.module_inventory_move, stack_size = 50, weight = 20 * kg, effect = {speed = 0.5, consumption = 0.7, quality = -0.025}, beacon_tint = { primary = {0.441, 0.714, 1.000, 1.000}, -- #70b6ffff secondary = {0.388, 0.976, 1.000, 1.000}, -- #63f8ffff }, art_style = "vanilla", requires_beacon_alt_mode = false }, { type = "module", name = "efficiency-module", localised_description = {"item-description.efficiency-module"}, icon = "__base__/graphics/icons/efficiency-module.png", subgroup = "module", color_hint = { text = "E" }, category = "efficiency", tier = 1, order = "c[efficiency]-a[efficiency-module-1]", inventory_move_sound = item_sounds.module_inventory_move, pick_sound = item_sounds.module_inventory_pickup, drop_sound = item_sounds.module_inventory_move, stack_size = 50, weight = 20 * kg, effect = {consumption = -0.3}, beacon_tint = { primary = {0, 1, 0}, secondary = {0.370, 1.000, 0.370, 1.000}, -- #5eff5eff }, art_style = "vanilla", requires_beacon_alt_mode = false }, { type = "module", name = "efficiency-module-2", localised_description = {"item-description.efficiency-module"}, icon = "__base__/graphics/icons/efficiency-module-2.png", subgroup = "module", color_hint = { text = "E" }, category = "efficiency", tier = 2, order = "c[efficiency]-b[efficiency-module-2]", inventory_move_sound = item_sounds.module_inventory_move, pick_sound = item_sounds.module_inventory_pickup, drop_sound = item_sounds.module_inventory_move, stack_size = 50, weight = 20 * kg, effect = {consumption = -0.4}, beacon_tint = { primary = {0, 1, 0}, secondary = {0.370, 1.000, 0.370, 1.000}, -- #5eff5eff }, art_style = "vanilla", requires_beacon_alt_mode = false }, { type = "module", name = "efficiency-module-3", localised_description = {"item-description.efficiency-module"}, icon = "__base__/graphics/icons/efficiency-module-3.png", subgroup = "module", color_hint = { text = "E" }, category = "efficiency", tier = 3, order = "c[efficiency]-c[efficiency-module-3]", inventory_move_sound = item_sounds.module_inventory_move, pick_sound = item_sounds.module_inventory_pickup, drop_sound = item_sounds.module_inventory_move, stack_size = 50, weight = 20 * kg, effect = {consumption = -0.5}, beacon_tint = { primary = {0, 1, 0}, secondary = {0.370, 1.000, 0.370, 1.000}, -- #5eff5eff }, art_style = "vanilla", requires_beacon_alt_mode = false }, { type = "module", name = "productivity-module", localised_description = {"item-description.productivity-module"}, icon = "__base__/graphics/icons/productivity-module.png", subgroup = "module", color_hint = { text = "P" }, category = "productivity", tier = 1, order = "c[productivity]-a[productivity-module-1]", inventory_move_sound = item_sounds.module_inventory_move, pick_sound = item_sounds.module_inventory_pickup, drop_sound = item_sounds.module_inventory_move, stack_size = 50, weight = 20 * kg, effect = { productivity = 0.04, consumption = 0.4, pollution = 0.05, speed = -0.05 } }, { type = "module", name = "productivity-module-2", localised_description = {"item-description.productivity-module"}, icon = "__base__/graphics/icons/productivity-module-2.png", subgroup = "module", color_hint = { text = "P" }, category = "productivity", tier = 2, order = "c[productivity]-b[productivity-module-2]", inventory_move_sound = item_sounds.module_inventory_move, pick_sound = item_sounds.module_inventory_pickup, drop_sound = item_sounds.module_inventory_move, stack_size = 50, weight = 20 * kg, effect = { productivity = 0.06, consumption = 0.6, pollution = 0.07, speed = -0.1 } }, { type = "module", name = "productivity-module-3", localised_description = {"item-description.productivity-module"}, icon = "__base__/graphics/icons/productivity-module-3.png", subgroup = "module", color_hint = { text = "P" }, category = "productivity", tier = 3, order = "c[productivity]-c[productivity-module-3]", inventory_move_sound = item_sounds.module_inventory_move, pick_sound = item_sounds.module_inventory_pickup, drop_sound = item_sounds.module_inventory_move, stack_size = 50, weight = 20 * kg, effect = { productivity = 0.1, consumption = 0.8, pollution = 0.1, speed = -0.15 } }, { type = "item", name = "empty-module-slot", localised_description = {"item-description.empty-module-slot"}, icon = "__core__/graphics/icons/mip/empty-module-slot.png", flags = {"not-stackable"}, hidden = true, subgroup = "module", order = "z[meta]-a[empty-module-slot]", inventory_move_sound = item_sounds.module_inventory_move, pick_sound = item_sounds.module_inventory_pickup, drop_sound = item_sounds.module_inventory_move, stack_size = 1, }, { type = "ammo", name = "uranium-rounds-magazine", icon = "__base__/graphics/icons/uranium-rounds-magazine.png", pictures = { layers = { { size = 64, filename = "__base__/graphics/icons/uranium-rounds-magazine.png", scale = 0.5, mipmap_count = 4 }, { draw_as_light = true, size = 64, filename = "__base__/graphics/icons/uranium-rounds-magazine-light.png", scale = 0.5 } } }, ammo_category = "bullet", ammo_type = { action = { type = "direct", action_delivery = { type = "instant", source_effects = { type = "create-explosion", entity_name = "explosion-gunshot" }, target_effects = { { type = "create-entity", entity_name = "explosion-hit", offsets = {{0, 1}}, offset_deviation = {{-0.5, -0.5}, {0.5, 0.5}} }, { type = "activate-impact", deliver_category = "bullet" }, { type = "damage", damage = {amount = 24, type = "physical"} }, } } } }, magazine_size = 10, subgroup = "ammo", order = "a[basic-clips]-c[uranium-rounds-magazine]", inventory_move_sound = item_sounds.ammo_small_inventory_move, pick_sound = item_sounds.ammo_small_inventory_pickup, drop_sound = item_sounds.ammo_small_inventory_move, stack_size = 100, weight = 40*kg }, { type = "ammo", name = "flamethrower-ammo", icon = "__base__/graphics/icons/flamethrower-ammo.png", ammo_category = "flamethrower", ammo_type = { { source_type = "default", target_type = "position", clamp_position = true, action = { type = "direct", action_delivery = { type = "stream", stream = "handheld-flamethrower-fire-stream" } } }, { source_type = "vehicle", consumption_modifier = 1.125, target_type = "position", clamp_position = true, action = { type = "direct", action_delivery = { type = "stream", stream = "tank-flamethrower-fire-stream" } } } }, magazine_size = 100, subgroup = "ammo", order = "e[flamethrower]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, stack_size = 100, weight = 10*kg }, { type = "ammo", name = "rocket", icon = "__base__/graphics/icons/rocket.png", ammo_category = "rocket", ammo_type = { action = { type = "direct", action_delivery = { type = "projectile", projectile = "rocket", starting_speed = 0.1, inherit_speed = true, source_effects = { type = "create-entity", entity_name = "explosion-hit", only_when_visible = true } } } }, subgroup = "ammo", order = "d[rocket-launcher]-a[basic]", inventory_move_sound = item_sounds.ammo_large_inventory_move, pick_sound = item_sounds.ammo_large_inventory_pickup, drop_sound = item_sounds.ammo_large_inventory_move, stack_size = 100, weight = 40*kg }, { type = "ammo", name = "explosive-rocket", icon = "__base__/graphics/icons/explosive-rocket.png", ammo_category = "rocket", ammo_type = { action = { type = "direct", action_delivery = { type = "projectile", projectile = "explosive-rocket", starting_speed = 0.1, inherit_speed = true, source_effects = { type = "create-entity", entity_name = "explosion-hit", only_when_visible = true } } } }, subgroup = "ammo", order = "d[rocket-launcher]-b[explosive]", inventory_move_sound = item_sounds.ammo_large_inventory_move, pick_sound = item_sounds.ammo_large_inventory_pickup, drop_sound = item_sounds.ammo_large_inventory_move, stack_size = 100, weight = 40*kg }, { type = "ammo", name = "atomic-bomb", icon = "__base__/graphics/icons/atomic-bomb.png", pictures = { layers = { { size = 64, filename = "__base__/graphics/icons/atomic-bomb.png", scale = 0.5, mipmap_count = 4 }, { draw_as_light = true, size = 64, filename = "__base__/graphics/icons/atomic-bomb-light.png", scale = 0.5 } } }, ammo_category = "rocket", ammo_type = { range_modifier = 1.5, cooldown_modifier = 10, target_type = "position", action = { type = "direct", action_delivery = { type = "projectile", projectile = "atomic-rocket", starting_speed = 0.05, inherit_speed = true, source_effects = { type = "create-entity", entity_name = "explosion-hit" } } } }, subgroup = "ammo", order = "d[rocket-launcher]-d[atomic-bomb]", inventory_move_sound = item_sounds.atomic_bomb_inventory_move, pick_sound = item_sounds.atomic_bomb_inventory_pickup, drop_sound = item_sounds.atomic_bomb_inventory_move, stack_size = 10, weight = 1.5 * tons }, { type = "ammo", name = "piercing-shotgun-shell", icon = "__base__/graphics/icons/piercing-shotgun-shell.png", ammo_category = "shotgun-shell", ammo_type = { target_type = "direction", force_clamp_to_max_range = true, action = { { type = "direct", action_delivery = { type = "instant", source_effects = { { type = "create-explosion", entity_name = "explosion-gunshot" } }, target_effects = { type = "nested-result", action = { type = "area", target_entities = false, repeat_count = 18, radius = 2.5, action_delivery = { type = "projectile", projectile = "piercing-shotgun-pellet", starting_speed = 1.2, starting_speed_deviation = 0.1, inherit_speed = true, } } } } } } }, magazine_size = 10, subgroup = "ammo", order = "b[shotgun]-b[piercing]", inventory_move_sound = item_sounds.ammo_small_inventory_move, pick_sound = item_sounds.ammo_small_inventory_pickup, drop_sound = item_sounds.ammo_small_inventory_move, stack_size = 100, weight = 20*kg }, { type = "ammo", name = "cannon-shell", icon = "__base__/graphics/icons/cannon-shell.png", ammo_category = "cannon-shell", ammo_type = { range_modifier = 1.25, target_type = "position", clamp_position = true, action = { type = "direct", action_delivery = { type = "projectile", projectile = "cannon-projectile", starting_speed = 1, inherit_speed = true, source_effects = { type = "create-explosion", entity_name = "explosion-gunshot" } } } }, subgroup = "ammo", order = "d[cannon-shell]-a[basic]", inventory_move_sound = item_sounds.ammo_large_inventory_move, pick_sound = item_sounds.ammo_large_inventory_pickup, drop_sound = item_sounds.ammo_large_inventory_move, stack_size = 100, weight = 20*kg }, { type = "ammo", name = "explosive-cannon-shell", icon = "__base__/graphics/icons/explosive-cannon-shell.png", ammo_category = "cannon-shell", ammo_type = { target_type = "position", clamp_position = true, action = { type = "direct", action_delivery = { type = "projectile", projectile = "explosive-cannon-projectile", starting_speed = 1, inherit_speed = true, source_effects = { type = "create-explosion", entity_name = "explosion-gunshot" } } } }, subgroup = "ammo", order = "d[cannon-shell]-c[explosive]", inventory_move_sound = item_sounds.ammo_large_inventory_move, pick_sound = item_sounds.ammo_large_inventory_pickup, drop_sound = item_sounds.ammo_large_inventory_move, stack_size = 100, weight = 20*kg }, { type = "ammo", name = "uranium-cannon-shell", icon = "__base__/graphics/icons/uranium-cannon-shell.png", pictures = { layers = { { size = 64, filename = "__base__/graphics/icons/uranium-cannon-shell.png", scale = 0.5, mipmap_count = 4 }, { draw_as_light = true, size = 64, filename = "__base__/graphics/icons/uranium-cannon-shell-light.png", scale = 0.5 } } }, ammo_category = "cannon-shell", ammo_type = { range_modifier = 1.25, target_type = "position", clamp_position = true, action = { type = "direct", action_delivery = { type = "projectile", projectile = "uranium-cannon-projectile", starting_speed = 1, inherit_speed = true, source_effects = { type = "create-explosion", entity_name = "explosion-gunshot" } } } }, subgroup = "ammo", order = "d[cannon-shell]-c[uranium]", inventory_move_sound = item_sounds.ammo_large_inventory_move, pick_sound = item_sounds.ammo_large_inventory_pickup, drop_sound = item_sounds.ammo_large_inventory_move, stack_size = 100, weight = 40*kg }, { type = "ammo", name = "explosive-uranium-cannon-shell", icon = "__base__/graphics/icons/explosive-uranium-cannon-shell.png", pictures = { layers = { { size = 64, filename = "__base__/graphics/icons/explosive-uranium-cannon-shell.png", scale = 0.5, mipmap_count = 4 }, { draw_as_light = true, size = 64, filename = "__base__/graphics/icons/uranium-cannon-shell-light.png", scale = 0.5 } } }, ammo_category = "cannon-shell", ammo_type = { target_type = "position", clamp_position = true, action = { type = "direct", action_delivery = { type = "projectile", projectile = "explosive-uranium-cannon-projectile", starting_speed = 1, inherit_speed = true, source_effects = { type = "create-explosion", entity_name = "explosion-gunshot" } } } }, subgroup = "ammo", order = "d[explosive-cannon-shell]-c[uranium]", inventory_move_sound = item_sounds.ammo_large_inventory_move, pick_sound = item_sounds.ammo_large_inventory_pickup, drop_sound = item_sounds.ammo_large_inventory_move, stack_size = 100, weight = 40*kg }, { type = "ammo", name = "artillery-shell", icon = "__base__/graphics/icons/artillery-shell.png", ammo_category = "artillery-shell", ammo_type = { target_type = "position", action = { type = "direct", action_delivery = { type = "artillery", projectile = "artillery-projectile", starting_speed = 1, direction_deviation = 0, range_deviation = 0, source_effects = { type = "create-explosion", entity_name = "artillery-cannon-muzzle-flash" } } } }, subgroup = "ammo", order = "d[explosive-cannon-shell]-d[artillery]", inventory_move_sound = item_sounds.artillery_large_inventory_move, pick_sound = item_sounds.artillery_large_inventory_pickup, drop_sound = item_sounds.artillery_large_inventory_move, stack_size = 1, weight = 100*kg }, { type = "gun", name = "flamethrower", icon = "__base__/graphics/icons/flamethrower.png", subgroup = "gun", order = "e[flamethrower]", inventory_move_sound = item_sounds.flamethrower_inventory_move, pick_sound = item_sounds.weapon_large_inventory_pickup, drop_sound = item_sounds.flamethrower_inventory_move, attack_parameters = { type = "stream", ammo_category = "flamethrower", cooldown = 1, movement_slow_down_factor = 0.4, gun_barrel_length = 0.8, gun_center_shift = {0, -1}, range = 15, min_range = 3, cyclic_sound = { begin_sound = {filename = "__base__/sound/fight/flamethrower-start.ogg", volume = 0.7, priority = 64}, middle_sound = {filename = "__base__/sound/fight/flamethrower-mid.ogg", volume = 0.7, priority = 64}, end_sound = {filename = "__base__/sound/fight/flamethrower-end.ogg", volume = 0.7, priority = 64} } }, stack_size = 5 }, { type = "gun", name = "tank-machine-gun", icon = "__base__/graphics/icons/submachine-gun.png", hidden = true, auto_recycle = false, subgroup = "gun", order = "a[basic-clips]-b[tank-machine-gun]", attack_parameters = { type = "projectile", ammo_category = "bullet", cooldown = 4, movement_slow_down_factor = 0.7, shell_particle = { name = "shell-particle", direction_deviation = 0.1, speed = 0.1, speed_deviation = 0.03, center = {0, 0}, creation_distance = -0.6875, starting_frame_speed = 0.4, starting_frame_speed_deviation = 0.1 }, projectile_center = {-0.15625, -0.07812}, projectile_creation_distance = 1, range = 20, sound = sounds.heavy_gunshot }, stack_size = 1 }, { type = "gun", name = "tank-flamethrower", icon = "__base__/graphics/icons/flamethrower.png", hidden = true, auto_recycle = false, subgroup = "gun", order = "b[flamethrower]-b[tank-flamethrower]", attack_parameters = { type = "stream", ammo_category = "flamethrower", cooldown = 1, gun_barrel_length = 1.4, gun_center_shift = {-0.17, -1.15}, range = 9, min_range = 3, cyclic_sound = { begin_sound = {filename = "__base__/sound/fight/flamethrower-start.ogg", volume = 1}, middle_sound = {filename = "__base__/sound/fight/flamethrower-mid.ogg", volume = 1}, end_sound = {filename = "__base__/sound/fight/flamethrower-end.ogg", volume = 1} } }, stack_size = 1 }, { type = "item", name = "land-mine", icon = "__base__/graphics/icons/land-mine.png", subgroup = "defensive-structure", order = "f[land-mine]", inventory_move_sound = item_sounds.explosive_inventory_move, pick_sound = item_sounds.explosive_inventory_pickup, drop_sound = item_sounds.explosive_inventory_move, place_result = "land-mine", stack_size = 100 }, { type = "gun", name = "rocket-launcher", icon = "__base__/graphics/icons/rocket-launcher.png", subgroup = "gun", order = "d[rocket-launcher]", inventory_move_sound = item_sounds.ammo_large_inventory_move, pick_sound = item_sounds.ammo_large_inventory_pickup, drop_sound = item_sounds.ammo_large_inventory_move, attack_parameters = { type = "projectile", ammo_category = "rocket", movement_slow_down_factor = 0.8, cooldown = 60, projectile_creation_distance = 0.6, range = 36, projectile_center = {-0.17, 0}, sound = { filename = "__base__/sound/fight/rocket-launcher.ogg", volume = 0.7, modifiers = volume_multiplier("main-menu", 0.9) }, }, stack_size = 5 }, { type = "gun", name = "combat-shotgun", icon = "__base__/graphics/icons/combat-shotgun.png", subgroup = "gun", order = "b[shotgun]-a[combat]", inventory_move_sound = item_sounds.shotgun_inventory_move, pick_sound = item_sounds.weapon_large_inventory_pickup, drop_sound = item_sounds.shotgun_inventory_move, attack_parameters = { type = "projectile", ammo_category = "shotgun-shell", cooldown = 30, shell_particle = { name = "shotgun-shell-particle", direction_deviation = 0.1, speed = 0.065, speed_deviation = 0.03, center = {0, 0}, creation_distance = 0.3875, starting_frame_speed = 0.4, vertical_speed = 0.055, vertical_speed_deviation = 0.01, starting_frame_speed_deviation = 0.1, }, damage_modifier = 1.5, projectile_creation_distance = 0.125, range = 15, sound = sounds.shotgun, movement_slow_down_factor = 0 }, stack_size = 5 }, { type = "gun", name = "tank-cannon", icon = "__base__/graphics/icons/tank-cannon.png", hidden = true, auto_recycle = false, subgroup = "gun", order = "z[tank]-a[cannon]", inventory_move_sound = item_sounds.ammo_large_inventory_move, pick_sound = item_sounds.ammo_large_inventory_pickup, drop_sound = item_sounds.ammo_large_inventory_move, attack_parameters = { type = "projectile", ammo_category = "cannon-shell", cooldown = 90, movement_slow_down_factor = 0, projectile_creation_distance = 1.6, projectile_center = {-0.15625, -0.07812}, range = 30, min_range = 5, sound = sounds.tank_gunshot }, stack_size = 1 }, { type = "gun", name = "artillery-wagon-cannon", icon = "__base__/graphics/icons/tank-cannon.png", hidden = true, auto_recycle = false, subgroup = "gun", order = "z[artillery]-a[cannon]", inventory_move_sound = item_sounds.artillery_large_inventory_move, pick_sound = item_sounds.artillery_large_inventory_pickup, drop_sound = item_sounds.artillery_large_inventory_move, attack_parameters = { type = "projectile", ammo_category = "artillery-shell", cooldown = 200, movement_slow_down_factor = 0, projectile_creation_distance = 1.6, projectile_center = {-0.15625, -0.07812}, range = 7 * 32, min_range = 1 * 32, projectile_creation_parameters = require("prototypes.entity.artillery-cannon-muzzle-flash-shifting"), sound = { switch_vibration_data = { filename = "__base__/sound/fight/artillery-shoots.bnvib", play_for = "everything" }, game_controller_vibration_data = { low_frequency_vibration_intensity = 1, duration = 150, play_for = "everything" }, filename = "__base__/sound/fight/artillery-shoots-1.ogg", volume = 0.7, modifiers = volume_multiplier("main-menu", 0.9) }, shell_particle = { name = "artillery-shell-particle", direction_deviation = 0.05, direction = 0.4, speed = 0.10, speed_deviation = 0.1, vertical_speed = 0.05, vertical_speed_deviation = 0.01, center = {0, -0.5}, creation_distance = 0.5, creation_distance_orientation = 0.4, starting_frame_speed = 0.5, starting_frame_speed_deviation = 0.5, use_source_position = true, height = 1 } }, stack_size = 1, random_tint_color = item_tints.iron_rust }, { type = "gun", name = "spidertron-rocket-launcher-1", localised_name = {"item-name.spidertron-rocket-launcher"}, icon = "__base__/graphics/icons/rocket-launcher.png", subgroup = "gun", hidden = true, auto_recycle = false, order = "z[spider]-a[rocket-launcher]", inventory_move_sound = item_sounds.ammo_large_inventory_move, pick_sound = item_sounds.ammo_large_inventory_pickup, drop_sound = item_sounds.ammo_large_inventory_move, attack_parameters = { type = "projectile", ammo_category = "rocket", cooldown = 60, range = 36, projectile_creation_distance = -0.5, projectile_center = {0, 0.3}, projectile_orientation_offset = -0.0625, sound = sounds.spidertron_rocket_launcher, }, stack_size = 1 }, { type = "gun", name = "spidertron-rocket-launcher-2", localised_name = {"item-name.spidertron-rocket-launcher"}, icon = "__base__/graphics/icons/rocket-launcher.png", subgroup = "gun", hidden = true, auto_recycle = false, order = "z[spider]-a[rocket-launcher]", inventory_move_sound = item_sounds.ammo_large_inventory_move, pick_sound = item_sounds.ammo_large_inventory_pickup, drop_sound = item_sounds.ammo_large_inventory_move, attack_parameters = { type = "projectile", ammo_category = "rocket", cooldown = 60, range = 36, projectile_creation_distance = -0.5, projectile_orientation_offset = -0.03125, projectile_center = {0, 0.3}, sound = sounds.spidertron_rocket_launcher, }, stack_size = 1 }, { type = "gun", name = "spidertron-rocket-launcher-3", localised_name = {"item-name.spidertron-rocket-launcher"}, icon = "__base__/graphics/icons/rocket-launcher.png", subgroup = "gun", hidden = true, auto_recycle = false, order = "z[spider]-a[rocket-launcher]", inventory_move_sound = item_sounds.ammo_large_inventory_move, pick_sound = item_sounds.ammo_large_inventory_pickup, drop_sound = item_sounds.ammo_large_inventory_move, attack_parameters = { type = "projectile", ammo_category = "rocket", cooldown = 60, range = 36, projectile_creation_distance = -0.5, projectile_center = {0, 0.3}, projectile_orientation_offset = 0.03125, sound = sounds.spidertron_rocket_launcher, }, stack_size = 1 }, { type = "gun", name = "spidertron-rocket-launcher-4", localised_name = {"item-name.spidertron-rocket-launcher"}, icon = "__base__/graphics/icons/rocket-launcher.png", subgroup = "gun", hidden = true, auto_recycle = false, order = "z[spider]-a[rocket-launcher]", inventory_move_sound = item_sounds.ammo_large_inventory_move, pick_sound = item_sounds.ammo_large_inventory_pickup, drop_sound = item_sounds.ammo_large_inventory_move, attack_parameters = { type = "projectile", ammo_category = "rocket", cooldown = 60, range = 36, projectile_creation_distance = -0.5, projectile_center = {0, 0.3}, projectile_orientation_offset = 0.0625, sound = sounds.spidertron_rocket_launcher, }, stack_size = 1 }, { type = "armor", name = "modular-armor", icon = "__base__/graphics/icons/modular-armor.png", resistances = { { type = "physical", decrease = 6, percent = 30 }, { type = "acid", decrease = 0, percent = 50 }, { type = "explosion", decrease = 30, percent = 35 }, { type = "fire", decrease = 0, percent = 40 } }, subgroup = "armor", order = "c[modular-armor]", factoriopedia_simulation = simulations.factoriopedia_modular_armor, inventory_move_sound = item_sounds.armor_large_inventory_move, pick_sound = item_sounds.armor_large_inventory_pickup, drop_sound = item_sounds.armor_large_inventory_move, stack_size = 1, infinite = true, equipment_grid = "small-equipment-grid", inventory_size_bonus = 10, open_sound = sounds.armor_open, close_sound = sounds.armor_close }, { type = "armor", name = "power-armor", icon = "__base__/graphics/icons/power-armor.png", resistances = { { type = "physical", decrease = 8, percent = 30 }, { type = "acid", decrease = 0, percent = 60 }, { type = "explosion", decrease = 40, percent = 40 }, { type = "fire", decrease = 0, percent = 60 } }, subgroup = "armor", order = "d[power-armor]", factoriopedia_simulation = simulations.factoriopedia_power_armor, inventory_move_sound = item_sounds.armor_large_inventory_move, pick_sound = item_sounds.armor_large_inventory_pickup, drop_sound = item_sounds.armor_large_inventory_move, stack_size = 1, infinite = true, equipment_grid = "medium-equipment-grid", inventory_size_bonus = 20, open_sound = sounds.armor_open, close_sound = sounds.armor_close }, { type = "armor", name = "power-armor-mk2", icon = "__base__/graphics/icons/power-armor-mk2.png", resistances = { { type = "physical", decrease = 10, percent = 40 }, { type = "acid", decrease = 0, percent = 70 }, { type = "explosion", decrease = 60, percent = 50 }, { type = "fire", decrease = 0, percent = 70 } }, subgroup = "armor", order = "e[power-armor-mk2]", factoriopedia_simulation = simulations.factoriopedia_power_armor_mk2, inventory_move_sound = item_sounds.armor_large_inventory_move, pick_sound = item_sounds.armor_large_inventory_pickup, drop_sound = item_sounds.armor_large_inventory_move, stack_size = 1, infinite = true, equipment_grid = "large-equipment-grid", inventory_size_bonus = 30, open_sound = sounds.armor_open, close_sound = sounds.armor_close, weight = 1*tons }, { type = "capsule", name = "cluster-grenade", icon = "__base__/graphics/icons/cluster-grenade.png", capsule_action = { type = "throw", attack_parameters = { type = "projectile", activation_type = "throw", ammo_category = "grenade", cooldown = 30, projectile_creation_distance = 0.6, range = 20, ammo_type = { target_type = "position", action = { { type = "direct", action_delivery = { type = "projectile", projectile = "cluster-grenade", starting_speed = 0.3 } }, { type = "direct", action_delivery = { type = "instant", target_effects = { { type = "play-sound", sound = sounds.throw_projectile }, { type = "play-sound", sound = sounds.throw_grenade }, } } } } } } }, subgroup = "capsule", order = "a[grenade]-b[cluster]", inventory_move_sound = item_sounds.grenade_inventory_move, pick_sound = item_sounds.grenade_inventory_pickup, drop_sound = item_sounds.grenade_inventory_move, stack_size = 100, weight = 40*kg }, { type = "capsule", name = "poison-capsule", icon = "__base__/graphics/icons/poison-capsule.png", capsule_action = { type = "throw", attack_parameters = { type = "projectile", activation_type = "throw", ammo_category = "capsule", cooldown = 30, projectile_creation_distance = 0.6, range = 25, ammo_type = { target_type = "position", action = { { type = "direct", action_delivery = { type = "projectile", projectile = "poison-capsule", starting_speed = 0.3 } }, { type = "direct", action_delivery = { type = "instant", target_effects = { { type = "play-sound", sound = sounds.throw_projectile } } } } } } } }, subgroup = "capsule", order = "b[poison-capsule]", inventory_move_sound = item_sounds.grenade_inventory_move, pick_sound = item_sounds.grenade_inventory_pickup, drop_sound = item_sounds.grenade_inventory_move, stack_size = 100, weight = 10*kg }, { type = "capsule", name = "slowdown-capsule", icon = "__base__/graphics/icons/slowdown-capsule.png", capsule_action = { type = "throw", attack_parameters = { type = "projectile", activation_type = "throw", ammo_category = "capsule", cooldown = 30, projectile_creation_distance = 0.6, range = 25, ammo_type = { target_type = "position", action = { { type = "direct", action_delivery = { type = "projectile", projectile = "slowdown-capsule", starting_speed = 0.3 } }, { type = "direct", action_delivery = { type = "instant", target_effects = { { type = "play-sound", sound = sounds.throw_projectile } } } } } } } }, subgroup = "capsule", order = "c[slowdown-capsule]", inventory_move_sound = item_sounds.grenade_inventory_move, pick_sound = item_sounds.grenade_inventory_pickup, drop_sound = item_sounds.grenade_inventory_move, stack_size = 100, weight = 10*kg }, { type = "capsule", name = "distractor-capsule", icon = "__base__/graphics/icons/distractor-capsule.png", capsule_action = { type = "throw", attack_parameters = { type = "projectile", activation_type = "throw", ammo_category = "capsule", cooldown = 30, projectile_creation_distance = 0.6, range = 25, ammo_type = { target_type = "position", action = { { type = "direct", action_delivery = { type = "projectile", projectile = "distractor-capsule", starting_speed = 0.3 } }, { type = "direct", action_delivery = { type = "instant", target_effects = { { type = "play-sound", sound = sounds.throw_projectile } } } } } } } }, subgroup = "capsule", order = "e[distractor]-b[capsule]", inventory_move_sound = item_sounds.robotic_inventory_move, pick_sound = item_sounds.robotic_inventory_pickup, drop_sound = item_sounds.robotic_inventory_move, stack_size = 100, weight = 20*kg }, { type = "capsule", name = "destroyer-capsule", icon = "__base__/graphics/icons/destroyer-capsule.png", capsule_action = { type = "throw", attack_parameters = { type = "projectile", activation_type = "throw", ammo_category = "capsule", cooldown = 30, projectile_creation_distance = 0.6, range = 25, ammo_type = { target_type = "position", action = { { type = "direct", action_delivery = { type = "projectile", projectile = "destroyer-capsule", starting_speed = 0.3 } }, { type = "direct", action_delivery = { type = "instant", target_effects = { { type = "play-sound", sound = sounds.throw_projectile } } } } } } } }, subgroup = "capsule", order = "f[destroyer]-b[capsule]", inventory_move_sound = item_sounds.robotic_inventory_move, pick_sound = item_sounds.robotic_inventory_pickup, drop_sound = item_sounds.robotic_inventory_move, stack_size = 100, weight = 40*kg }, { type = "capsule", name = "cliff-explosives", icon = "__base__/graphics/icons/cliff-explosives.png", flags = {"hide-from-bonus-gui"}, capsule_action = { type = "destroy-cliffs", radius = 1.5, attack_parameters = { type = "projectile", activation_type = "throw", ammo_category = "grenade", cooldown = 30, projectile_creation_distance = 0.6, range = 10, ammo_type = { target_type = "position", action = { type = "direct", action_delivery = { type = "projectile", projectile = "cliff-explosives", starting_speed = 0.3 } } } } }, subgroup = "terrain", order = "d[cliff-explosives]", inventory_move_sound = item_sounds.explosive_inventory_move, pick_sound = item_sounds.explosive_inventory_pickup, drop_sound = item_sounds.explosive_inventory_move, stack_size = 20 }, { type = "ammo", name = "firearm-magazine", icon = "__base__/graphics/icons/firearm-magazine.png", ammo_category = "bullet", ammo_type = { action = { { type = "direct", action_delivery = { { type = "instant", source_effects = { { type = "create-explosion", entity_name = "explosion-gunshot", only_when_visible = true } }, target_effects = { { type = "create-entity", entity_name = "explosion-hit", offsets = {{0, 1}}, offset_deviation = {{-0.5, -0.5}, {0.5, 0.5}}, only_when_visible = true }, { type = "activate-impact", deliver_category = "bullet" }, { type = "damage", damage = {amount = 5, type = "physical"} }, } } } } } }, magazine_size = 10, subgroup = "ammo", order = "a[basic-clips]-a[firearm-magazine]", inventory_move_sound = item_sounds.ammo_small_inventory_move, pick_sound = item_sounds.ammo_small_inventory_pickup, drop_sound = item_sounds.ammo_small_inventory_move, stack_size = 100, weight = 10*kg }, { type = "ammo", name = "piercing-rounds-magazine", icon = "__base__/graphics/icons/piercing-rounds-magazine.png", ammo_category = "bullet", ammo_type = { action = { type = "direct", action_delivery = { type = "instant", source_effects = { type = "create-explosion", entity_name = "explosion-gunshot", only_when_visible = true }, target_effects = { { type = "create-entity", entity_name = "explosion-hit", offsets = {{0, 1}}, offset_deviation = {{-0.5, -0.5}, {0.5, 0.5}}, only_when_visible = true }, { type = "activate-impact", deliver_category = "bullet" }, { type = "damage", damage = {amount = 8, type = "physical"} }, } } } }, magazine_size = 10, subgroup = "ammo", order = "a[basic-clips]-b[piercing-rounds-magazine]", inventory_move_sound = item_sounds.ammo_small_inventory_move, pick_sound = item_sounds.ammo_small_inventory_pickup, drop_sound = item_sounds.ammo_small_inventory_move, stack_size = 100, weight = 20*kg }, { type = "ammo", name = "shotgun-shell", icon = "__base__/graphics/icons/shotgun-shell.png", ammo_category = "shotgun-shell", ammo_type = { target_type = "direction", force_clamp_to_max_range = true, action = { { type = "direct", action_delivery = { type = "instant", source_effects = { { type = "create-explosion", entity_name = "explosion-gunshot" } }, target_effects = { type = "nested-result", action = { type = "area", target_entities = false, repeat_count = 12, radius = 2.5, action_delivery = { type = "projectile", projectile = "shotgun-pellet", starting_speed = 1, starting_speed_deviation = 0.1, inherit_speed = true, } } } } } } }, magazine_size = 10, subgroup = "ammo", order = "b[shotgun]-a[basic]", inventory_move_sound = item_sounds.ammo_small_inventory_move, pick_sound = item_sounds.ammo_small_inventory_pickup, drop_sound = item_sounds.ammo_small_inventory_move, stack_size = 100, weight = 10*kg }, { type = "armor", name = "light-armor", icon = "__base__/graphics/icons/light-armor.png", resistances = { { type = "physical", decrease = 3, percent = 20 }, { type = "acid", decrease = 0, percent = 20 }, { type = "explosion", decrease = 2, percent = 20 }, { type = "fire", decrease = 0, percent = 10 } }, subgroup = "armor", order = "a[light-armor]", factoriopedia_simulation = simulations.factoriopedia_light_armor, inventory_move_sound = item_sounds.armor_small_inventory_move, pick_sound = item_sounds.armor_small_inventory_pickup, drop_sound = item_sounds.armor_small_inventory_move, stack_size = 1, infinite = true }, { type = "armor", name = "heavy-armor", icon = "__base__/graphics/icons/heavy-armor.png", resistances = { { type = "physical", decrease = 6, percent = 30 }, { type = "explosion", decrease = 20, percent = 30 }, { type = "acid", decrease = 0, percent = 40 }, { type = "fire", decrease = 0, percent = 30 } }, subgroup = "armor", order = "b[heavy-armor]", factoriopedia_simulation = simulations.factoriopedia_heavy_armor, inventory_move_sound = item_sounds.armor_small_inventory_move, pick_sound = item_sounds.armor_small_inventory_pickup, drop_sound = item_sounds.armor_small_inventory_move, stack_size = 1, infinite = true }, { type = "gun", name = "pistol", icon = "__base__/graphics/icons/pistol.png", flags = {"always-show"}, subgroup = "gun", order = "a[basic-clips]-a[pistol]", inventory_move_sound = item_sounds.weapon_small_inventory_move, pick_sound = item_sounds.weapon_small_inventory_pickup, drop_sound = item_sounds.weapon_small_inventory_move, attack_parameters = { type = "projectile", ammo_category = "bullet", cooldown = 15, movement_slow_down_factor = 0.2, shell_particle = { name = "shell-particle", direction_deviation = 0.1, speed = 0.1, speed_deviation = 0.03, center = {0, 0.1}, creation_distance = -0.5, starting_frame_speed = 0.4, starting_frame_speed_deviation = 0.1 }, projectile_creation_distance = 1.125, range = 15, sound = sounds.light_gunshot }, stack_size = 5 }, { type = "gun", name = "submachine-gun", icon = "__base__/graphics/icons/submachine-gun.png", subgroup = "gun", order = "a[basic-clips]-b[submachine-gun]", inventory_move_sound = item_sounds.weapon_large_inventory_move, pick_sound = item_sounds.weapon_large_inventory_pickup, drop_sound = item_sounds.weapon_large_inventory_move, attack_parameters = { type = "projectile", ammo_category = "bullet", cooldown = 6, movement_slow_down_factor = 0.7, shell_particle = { name = "shell-particle", direction_deviation = 0.1, speed = 0.1, speed_deviation = 0.03, center = {0, 0.1}, creation_distance = -0.5, starting_frame_speed = 0.4, starting_frame_speed_deviation = 0.1 }, projectile_creation_distance = 1.125, range = 18, sound = sounds.submachine_gunshot }, stack_size = 5 }, { type = "gun", name = "vehicle-machine-gun", icon = "__base__/graphics/icons/submachine-gun.png", hidden = true, auto_recycle = false, subgroup = "gun", order = "a[basic-clips]-b[vehicle-machine-gun]", inventory_move_sound = item_sounds.weapon_large_inventory_move, pick_sound = item_sounds.weapon_large_inventory_pickup, drop_sound = item_sounds.weapon_large_inventory_move, attack_parameters = { type = "projectile", ammo_category = "bullet", cooldown = 4, movement_slow_down_factor = 0.7, shell_particle = { name = "shell-particle", direction_deviation = 0.1, speed = 0.1, speed_deviation = 0.03, center = {0, 0}, creation_distance = -0.6875, starting_frame_speed = 0.4, starting_frame_speed_deviation = 0.1 }, projectile_creation_distance = 0.65, range = 20, sound = sounds.heavy_gunshot }, stack_size = 1 }, { type = "gun", name = "shotgun", icon = "__base__/graphics/icons/shotgun.png", subgroup = "gun", order = "b[shotgun]-a[basic]", inventory_move_sound = item_sounds.shotgun_inventory_move, pick_sound = item_sounds.weapon_large_inventory_pickup, drop_sound = item_sounds.shotgun_inventory_move, attack_parameters = { type = "projectile", ammo_category = "shotgun-shell", cooldown = 40, shell_particle = { name = "shotgun-shell-particle", direction_deviation = 0.1, speed = 0.065, speed_deviation = 0.03, center = {0, 0}, creation_distance = 0.3875, starting_frame_speed = 0.4, vertical_speed = 0.055, vertical_speed_deviation = 0.01, starting_frame_speed_deviation = 0.1, }, projectile_creation_distance = 0.125, range = 15, sound = sounds.shotgun, movement_slow_down_factor = 0 }, stack_size = 5 }, { type = "item", name = "solar-panel-equipment", icon = "__base__/graphics/icons/solar-panel-equipment.png", place_as_equipment_result = "solar-panel-equipment", subgroup = "equipment", order = "a[energy-source]-a[solar-panel]", inventory_move_sound = item_sounds.electric_large_inventory_move, pick_sound = item_sounds.electric_large_inventory_pickup, drop_sound = item_sounds.electric_large_inventory_move, stack_size = 20 }, { type = "item", name = "fission-reactor-equipment", icon = "__base__/graphics/icons/fission-reactor-equipment.png", place_as_equipment_result = "fission-reactor-equipment", subgroup = "equipment", order = "a[energy-source]-b[fission-reactor]", inventory_move_sound = item_sounds.reactor_inventory_move, pick_sound = item_sounds.reactor_inventory_pickup, drop_sound = item_sounds.reactor_inventory_move, stack_size = 20, weight = 0.25 * tons }, { type = "item", name = "electric-energy-interface-equipment", icon = "__base__/graphics/icons/fission-reactor-equipment.png", place_as_equipment_result = "electric-energy-interface-equipment", subgroup = "other", order = "a[electric-energy-interface]-b[electric-energy-interface-equipment]", hidden = true, inventory_move_sound = item_sounds.reactor_inventory_move, pick_sound = item_sounds.reactor_inventory_pickup, drop_sound = item_sounds.reactor_inventory_move, stack_size = 1, weight = 0.25 * tons }, { type = "item", name = "battery-equipment", icon = "__base__/graphics/icons/battery-equipment.png", place_as_equipment_result = "battery-equipment", subgroup = "equipment", order = "b[battery]-a[battery-equipment]", inventory_move_sound = item_sounds.electric_small_inventory_move, pick_sound = item_sounds.electric_small_inventory_pickup, drop_sound = item_sounds.electric_small_inventory_move, stack_size = 20 }, { type = "item", name = "battery-mk2-equipment", localised_description = {"item-description.battery-equipment"}, icon = "__base__/graphics/icons/battery-mk2-equipment.png", place_as_equipment_result = "battery-mk2-equipment", subgroup = "equipment", order = "b[battery]-b[battery-equipment-mk2]", inventory_move_sound = item_sounds.electric_small_inventory_move, pick_sound = item_sounds.electric_small_inventory_pickup, drop_sound = item_sounds.electric_small_inventory_move, stack_size = 20, weight = 100 * kg }, { type = "item", name = "belt-immunity-equipment", icon = "__base__/graphics/icons/belt-immunity-equipment.png", place_as_equipment_result = "belt-immunity-equipment", subgroup = "utility-equipment", order = "c[belt-immunity]-a[belt-immunity]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, stack_size = 20 }, { type = "item", name = "exoskeleton-equipment", icon = "__base__/graphics/icons/exoskeleton-equipment.png", place_as_equipment_result = "exoskeleton-equipment", subgroup = "utility-equipment", order = "d[exoskeleton]-a[exoskeleton-equipment]", inventory_move_sound = item_sounds.exoskeleton_inventory_move, pick_sound = item_sounds.exoskeleton_inventory_pickup, drop_sound = item_sounds.exoskeleton_inventory_move, stack_size = 20 }, { type = "item", name = "personal-roboport-equipment", icon = "__base__/graphics/icons/personal-roboport-equipment.png", place_as_equipment_result = "personal-roboport-equipment", subgroup = "utility-equipment", order = "e[robotics]-a[personal-roboport-equipment]", inventory_move_sound = item_sounds.roboport_inventory_move, pick_sound = item_sounds.roboport_inventory_pickup, drop_sound = item_sounds.roboport_inventory_move, stack_size = 20 }, { type = "item", name = "personal-roboport-mk2-equipment", localised_description = {"item-description.personal-roboport-equipment"}, icon = "__base__/graphics/icons/personal-roboport-mk2-equipment.png", place_as_equipment_result = "personal-roboport-mk2-equipment", subgroup = "utility-equipment", order = "e[robotics]-b[personal-roboport-mk2-equipment]", inventory_move_sound = item_sounds.roboport_inventory_move, pick_sound = item_sounds.roboport_inventory_pickup, drop_sound = item_sounds.roboport_inventory_move, stack_size = 20 }, { type = "item", name = "night-vision-equipment", icon = "__base__/graphics/icons/night-vision-equipment.png", place_as_equipment_result = "night-vision-equipment", subgroup = "utility-equipment", order = "f[night-vision]-a[night-vision-equipment]", inventory_move_sound = item_sounds.electric_small_inventory_move, pick_sound = item_sounds.electric_small_inventory_pickup, drop_sound = item_sounds.electric_small_inventory_move, stack_size = 20 }, { type = "item", name = "energy-shield-equipment", icon = "__base__/graphics/icons/energy-shield-equipment.png", place_as_equipment_result = "energy-shield-equipment", subgroup = "military-equipment", order = "a[shield]-a[energy-shield-equipment]", inventory_move_sound = item_sounds.energy_shield_inventory_move, pick_sound = item_sounds.energy_shield_inventory_pickup, drop_sound = item_sounds.energy_shield_inventory_move, stack_size = 20 }, { type = "item", name = "energy-shield-mk2-equipment", localised_description = {"item-description.energy-shield-equipment"}, icon = "__base__/graphics/icons/energy-shield-mk2-equipment.png", place_as_equipment_result = "energy-shield-mk2-equipment", subgroup = "military-equipment", order = "a[shield]-b[energy-shield-equipment-mk2]", inventory_move_sound = item_sounds.energy_shield_inventory_move, pick_sound = item_sounds.energy_shield_inventory_pickup, drop_sound = item_sounds.energy_shield_inventory_move, stack_size = 20, weight = 100*kg }, { type = "item", name = "personal-laser-defense-equipment", icon = "__base__/graphics/icons/personal-laser-defense-equipment.png", place_as_equipment_result = "personal-laser-defense-equipment", subgroup = "military-equipment", order = "b[active-defense]-a[personal-laser-defense-equipment]", inventory_move_sound = item_sounds.turret_inventory_move, pick_sound = item_sounds.turret_inventory_pickup, drop_sound = item_sounds.turret_inventory_move, stack_size = 20, weight = 200*kg }, { type = "item", name = "discharge-defense-equipment", icon = "__base__/graphics/icons/discharge-defense-equipment.png", place_as_equipment_result = "discharge-defense-equipment", subgroup = "military-equipment", order = "b[active-defense]-b[discharge-defense-equipment]-a[equipment]", inventory_move_sound = item_sounds.electric_large_inventory_move, pick_sound = item_sounds.electric_large_inventory_pickup, drop_sound = item_sounds.electric_large_inventory_move, stack_size = 20 }, { type = "capsule", name = "discharge-defense-remote", icon = "__base__/graphics/icons/discharge-defense-equipment-controller.png", flags = {"only-in-cursor", "not-stackable", "spawnable", "always-show"}, auto_recycle = false, capsule_action = { type = "equipment-remote", equipment = "discharge-defense-equipment" }, subgroup = "spawnables", order = "b[active-defense]-b[discharge-defense-equipment]-b[remote]", inventory_move_sound = item_sounds.electric_small_inventory_move, pick_sound = item_sounds.electric_small_inventory_pickup, drop_sound = item_sounds.electric_small_inventory_move, stack_size = 1 }, { type = "item", name = "gun-turret", icon = "__base__/graphics/icons/gun-turret.png", subgroup = "turret", order = "b[turret]-a[gun-turret]", inventory_move_sound = item_sounds.turret_inventory_move, pick_sound = item_sounds.turret_inventory_pickup, drop_sound = item_sounds.turret_inventory_move, place_result = "gun-turret", stack_size = 50 }, { type = "item", name = "laser-turret", icon = "__base__/graphics/icons/laser-turret.png", subgroup = "turret", order = "b[turret]-b[laser-turret]", inventory_move_sound = item_sounds.turret_inventory_move, pick_sound = item_sounds.turret_inventory_pickup, drop_sound = item_sounds.turret_inventory_move, place_result = "laser-turret", stack_size = 50, weight = 40*kg }, { type = "item", name = "flamethrower-turret", icon = "__base__/graphics/icons/flamethrower-turret.png", subgroup = "turret", order = "b[turret]-c[flamethrower-turret]", inventory_move_sound = item_sounds.turret_inventory_move, pick_sound = item_sounds.flamethrower_inventory_move, drop_sound = item_sounds.turret_inventory_move, place_result = "flamethrower-turret", stack_size = 50, weight = 50*kg }, { type = "item", name = "artillery-turret", icon = "__base__/graphics/icons/artillery-turret.png", subgroup = "turret", order = "b[turret]-d[artillery-turret]-a[turret]", inventory_move_sound = item_sounds.artillery_large_inventory_move, pick_sound = item_sounds.artillery_large_inventory_pickup, drop_sound = item_sounds.artillery_large_inventory_move, place_result = "artillery-turret", stack_size = 10, weight = 200*kg }, { type = "capsule", name = "artillery-targeting-remote", icon = "__base__/graphics/icons/artillery-targeting-remote.png", flags = {"only-in-cursor", "not-stackable", "spawnable", "always-show"}, auto_recycle = false, capsule_action = { type = "artillery-remote", flare = "artillery-flare" }, subgroup = "spawnables", order = "b[turret]-d[artillery-turret]-b[remote]", inventory_move_sound = item_sounds.artillery_remote_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.artillery_remote_inventory_move, stack_size = 1 }, { type = "item", name = "arithmetic-combinator", icon = "__base__/graphics/icons/arithmetic-combinator.png", subgroup = "circuit-network", place_result = "arithmetic-combinator", order = "c[combinators]-a[arithmetic-combinator]", inventory_move_sound = item_sounds.combinator_inventory_move, pick_sound = item_sounds.combinator_inventory_pickup, drop_sound = item_sounds.combinator_inventory_move, stack_size = 50 }, { type = "item", name = "decider-combinator", icon = "__base__/graphics/icons/decider-combinator.png", subgroup = "circuit-network", place_result = "decider-combinator", order = "c[combinators]-b[decider-combinator]", inventory_move_sound = item_sounds.combinator_inventory_move, pick_sound = item_sounds.combinator_inventory_pickup, drop_sound = item_sounds.combinator_inventory_move, stack_size = 50 }, { type = "item", name = "constant-combinator", icon = "__base__/graphics/icons/constant-combinator.png", subgroup = "circuit-network", place_result = "constant-combinator", order = "c[combinators]-d[constant-combinator]", inventory_move_sound = item_sounds.combinator_inventory_move, pick_sound = item_sounds.combinator_inventory_pickup, drop_sound = item_sounds.combinator_inventory_move, stack_size = 50 }, { type = "item", name = "selector-combinator", icon = "__base__/graphics/icons/selector-combinator.png", subgroup = "circuit-network", place_result="selector-combinator", order = "c[combinators]-c[selector-combinator]", inventory_move_sound = item_sounds.combinator_inventory_move, pick_sound = item_sounds.combinator_inventory_pickup, drop_sound = item_sounds.combinator_inventory_move, stack_size= 50, weight = 20*kg }, { type = "item", name = "power-switch", icon = "__base__/graphics/icons/power-switch.png", subgroup = "circuit-network", place_result = "power-switch", order = "d[other]-a[power-switch]", inventory_move_sound = item_sounds.electric_small_inventory_move, pick_sound = item_sounds.electric_small_inventory_pickup, drop_sound = item_sounds.electric_small_inventory_move, stack_size = 10 }, { type = "item", name = "programmable-speaker", icon = "__base__/graphics/icons/programmable-speaker.png", subgroup = "circuit-network", order = "d[other]-b[programmable-speaker]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "programmable-speaker", stack_size = 10, random_tint_color = item_tints.iron_rust }, { type = "item", name = "display-panel", icon = "__base__/graphics/icons/display-panel.png", icon_size = 64, subgroup = "circuit-network", order = "s[display-panel]", inventory_move_sound = item_sounds.mechanical_inventory_move, pick_sound = item_sounds.mechanical_inventory_pickup, drop_sound = item_sounds.mechanical_inventory_move, place_result = "display-panel", stack_size = 10 }, { type = "item", name = "science", icon = "__base__/graphics/icons/science.png", icon_size = 64, subgroup = "science-pack", order = "zz[science]", hidden = true, stack_size = 1 } })