repeat task.wait() until game:IsLoaded() local executorname = "Unknown" if getexecutorname then executorname = getexecutorname() elseif identifyexecutor then executorname = identifyexecutor() end local FAKE_EXECUTOR = { "xeno", "jjsploit" } for i,v in pairs(FAKE_EXECUTOR) do if executorname:lower():find(v) then game.Players.LocalPlayer:Kick("\n\n" .. executorname .. " is not supported") return end end local GameId = game.GameId local GameList = { [5682590751] = "Lootify", [994732206] = "Blox%20Fruits/Loader.lua", [1451439645] = "King%20Legacy/Loader.lua", [6765805766] = "Block%20Spin/Loader.lua", [7095682825] = "Beaks/Default.lua", [7436755782] = "Grow%20a%20Garden/Default.lua" } -- local canRequire, err = pcall(require, Instance.new("ModuleScript")) -- if not canRequire and err == "Cannot require a non-RobloxScript module from a RobloxScript" then -- local old; old = hookfunction(require, newcclosure(function(...) -- if checkcaller() then -- setthreadidentity(2) -- local result = old(...) -- setthreadidentity(8) -- return result -- end -- return old(...) -- end)) -- print("Repair require function") -- end loadstring(game:HttpGet(("https://raw.githubusercontent.com/xQuartyx/QuartyzScript/main/%s"):format(GameList[GameId])))() request({ ["Url"] = "https://auth.quartyz.com/execute?game=" .. GameId .. (getgenv().Mode and " " .. getgenv().Mode or "") .. "&executor=" .. executorname })