/* 录音 Recorder扩展,音频可视化波形显示 https://github.com/xiangyuecn/Recorder 外观和名称来源于: https://github.com/katspaugh/wavesurfer.js https://github.com/collab-project/videojs-record 本扩展的波形绘制直接简单的使用PCM的采样数值大小来进行线条的绘制,同一段音频绘制出的波形和Audition内显示的波形外观上几乎没有差异。 */ (function(factory){ var browser=typeof window=="object" && !!window.document; var win=browser?window:Object; //非浏览器环境,Recorder挂载在Object下面 var rec=win.Recorder,ni=rec.i18n; factory(rec,ni,ni.$T,browser); }(function(Recorder,i18n,$T,isBrowser){ "use strict"; var WaveSurferView=function(set){ return new fn(set); }; var ViewTxt="WaveSurferView"; var fn=function(set){ var This=this; var o={ /* elem:"css selector" //自动显示到dom,并以此dom大小为显示大小 //或者配置显示大小,手动把surferObj.elem显示到别的地方 ,width:0 //显示宽度 ,height:0 //显示高度 H5环境以上配置二选一 compatibleCanvas: CanvasObject //提供一个兼容H5的canvas对象,需支持getContext("2d"),支持设置width、height,支持drawImage(canvas,...) ,compatibleCanvas_2x: CanvasObject //提供一个宽度是compatibleCanvas的2倍canvas对象 ,width:0 //canvas显示宽度 ,height:0 //canvas显示高度 非H5环境使用以上配置 */ scale:2 //缩放系数,应为正整数,使用2(3? no!)倍宽高进行绘制,避免移动端绘制模糊 ,fps:50 //绘制帧率,不可过高,50-60fps运动性质动画明显会流畅舒适,实际显示帧率达不到这个值也并无太大影响 ,duration:2500 //当前视图窗口内最大绘制的波形的持续时间,此处决定了移动速率 ,direction:1 //波形前进方向,取值:1由左往右,-1由右往左 ,position:0 //绘制位置,取值-1到1,-1为最底下,0为中间,1为最顶上,小数为百分比 ,centerHeight:1 //中线基础粗细,如果为0不绘制中线,position=±1时应当设为0 //波形颜色配置:[位置,css颜色,...] 位置: 取值0.0-1.0之间 ,linear:[0,"rgba(0,187,17,1)",0.7,"rgba(255,215,0,1)",1,"rgba(255,102,0,1)"] ,centerColor:"" //中线css颜色,留空取波形第一个渐变颜色 }; for(var k in set){ o[k]=set[k]; }; This.set=set=o; var cCanvas="compatibleCanvas"; if(set[cCanvas]){ var canvas=This.canvas=set[cCanvas]; var canvas2=This.canvas2=set[cCanvas+"_2x"]; }else{ if(!isBrowser)throw new Error($T.G("NonBrowser-1",[ViewTxt])); var elem=set.elem; if(elem){ if(typeof(elem)=="string"){ elem=document.querySelector(elem); }else if(elem.length){ elem=elem[0]; }; }; if(elem){ set.width=elem.offsetWidth; set.height=elem.offsetHeight; }; var thisElem=This.elem=document.createElement("div"); thisElem.style.fontSize=0; thisElem.innerHTML=''; var canvas=This.canvas=thisElem.querySelector("canvas"); var canvas2=This.canvas2=document.createElement("canvas"); if(elem){ elem.innerHTML=""; elem.appendChild(thisElem); }; }; var scale=set.scale; var width=set.width*scale; var height=set.height*scale; if(!width || !height){ throw new Error($T.G("IllegalArgs-1",[ViewTxt+" width=0 height=0"])); }; canvas.width=width; canvas.height=height; var ctx=This.ctx=canvas.getContext("2d"); canvas2.width=width*2;//卷轴,后台绘制画布能容纳两块窗口内容,进行无缝滚动 canvas2.height=height; var ctx2=This.ctx2=canvas2.getContext("2d"); This.x=0; }; fn.prototype=WaveSurferView.prototype={ genLinear:function(ctx,colors,from,to){ var rtv=ctx.createLinearGradient(0,from,0,to); for(var i=0;i1300){ //超时没有输入,干掉定时器 clearInterval(This.timer); This.timer=0; }; }; } ,draw:function(pcmData,sampleRate){ var This=this,set=This.set; var ctx=This.ctx2; var scale=set.scale; var width=set.width*scale; var width2=width*2; var height=set.height*scale; var lineWidth=1*scale;//一条线占用1个单位长度 //计算高度位置 var position=set.position; var posAbs=Math.abs(set.position); var originY=position==1?0:height;//y轴原点 var heightY=height;//最高的一边高度 if(posAbs<1){ heightY=heightY/2; originY=heightY; heightY=Math.floor(heightY*(1+posAbs)); originY=Math.floor(position>0?originY*(1-posAbs):originY*(1+posAbs)); }; //计算绘制占用长度 var pcmDuration=pcmData.length*1000/sampleRate; var pcmWidth=pcmDuration*width/set.duration; pcmWidth+=This.drawLoss||0; var pointCount=0; if(pcmWidth=width2){ ctx.clearRect(0,0,width,height); ctx.drawImage(This.canvas2,width,0,width,height,0,0,width,height); ctx.clearRect(width,0,width,height); x=width; }; }; This.x=x; //***画回到显示区域*** ctx=This.ctx; ctx.clearRect(0,0,width,height); //绘制一条中线 var centerHeight=set.centerHeight*scale; if(centerHeight){ var y=originY-Math.floor(centerHeight/2); y=Math.max(y,0); y=Math.min(y,height-centerHeight); ctx.fillStyle=set.centerColor||set.linear[1]; ctx.fillRect(0, y, width, centerHeight); }; //画回画布 var srcX=0,srcW=x,destX=0; if(srcW>width){ srcX=srcW-width; srcW=width; }else{ destX=width-srcW; }; var direction=set.direction; if(direction==-1){//由右往左 ctx.drawImage(This.canvas2,srcX,0,srcW,height,destX,0,srcW,height); }else{//由左往右 ctx.save(); ctx.scale(-1,1); ctx.drawImage(This.canvas2,srcX,0,srcW,height,-width+destX,0,srcW,height); ctx.restore(); }; } }; Recorder[ViewTxt]=WaveSurferView; }));