OldNamecall = hookmetamethod(game, "__namecall", function(self, ...) local args = {...} if getnamecallmethod() == "FireServer" and self.Name == "Damage" then if args[1]["Damage"] > 0 then args[1]["Damage"] = math.huge args[1]["BodyPart"] = args[1]["BodyPart"].Parent.HeadBox end else end return OldNamecall(self, unpack(args)) end) local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))() local w = library:CreateWindow("by oooga booga") -- Creates the window