local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() -- Main local Window = Rayfield:CreateWindow({ Name = "TempestHub | @unaveragemo", LoadingTitle = "loading...", LoadingSubtitle = "by unaveragemo", ConfigurationSaving = { Enabled = true, FolderName = nil, FileName = "TempestHubV2" }, Discord = { Enabled = false, Invite = "4QNdKZVY79", RememberJoins = true }, KeySystem = true, KeySettings = { Title = "TempestHub | @unaveragemo", Subtitle = "Key System", Note = "Copy to Browser (dsc.gg/temphub)", FileName = "dForKeyV2", SaveKey = true, GrabKeyFromSite = false, Key = {"qTempHubTheBestV2q"} } }) -- Notfiy Rayfield:Notify({ Title = "Have Fun", Content = "With TempestHub", Duration = 3.5, Image = 4483362458, Actions = { -- Notification Buttons Ignore = { Name = "Thanks!", Callback = function() print("The user tapped Thanks!") end }, }, }) -- Tabs Main local MainTab = Window:CreateTab("Main", 4483345998) -- Title, Image -- Section Main local Section = MainTab:CreateSection("Local Player") -- Buttons Main local Toggle = MainTab:CreateToggle({ Name = "Superhuman", CurrentValue = false, Flag = "TempestHubV2", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps Callback = function(Value) local player = game.Players.LocalPlayer local character = player.Character -- Warte, bis der Character erstellt ist, wenn er noch nicht vorhanden ist while not character do character = player.Character wait(0.1) end local humanoid = character:WaitForChild("Humanoid") if Value then -- Toggle wurde aktiviert humanoid.WalkSpeed = 500 -- Ändere die Zahl für die gewünschte Laufgeschwindigkeit humanoid.JumpPower = 300 -- Ändere die Zahl für die gewünschte Sprunghöhe else -- Toggle wurde deaktiviert humanoid.WalkSpeed = 16 -- Die Standardlaufgeschwindigkeit in Roblox humanoid.JumpPower = 50 -- Die Standardsprunghöhe in Roblox end end, }) local Slider = MainTab:CreateSlider({ Name = "Walkspeed (1 Standart)", Range = {0, 150}, Increment = 1, Suffix = "Walkspeed", CurrentValue = 16, Flag = "TempestHubV2", Callback = function(Value) local player = game.Players.LocalPlayer local character = player.Character -- Warte, bis der Character erstellt ist, wenn er noch nicht vorhanden ist while not character do character = player.Character wait(0.1) end local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid then -- Wenn der Wert 0 ist, kann der Charakter nicht laufen if Value == 0 then humanoid.WalkSpeed = 0 print("Charakter kann nicht laufen.") else -- Begrenze den Wert auf den gültigen Bereich (0 bis 150) local clampedValue = math.clamp(Value, 0, 150) -- Berechne den Walkspeed-Wert basierend auf dem Slider-Wert local walkspeed = clampedValue + 16 humanoid.WalkSpeed = walkspeed print("Walkspeed auf " .. walkspeed .. " gesetzt!") end else warn("Humanoid nicht gefunden!") end end, }) local Slider = MainTab:CreateSlider({ Name = "Jump Power (50 Standart)", Range = {0, 300}, Increment = 1, Suffix = "Jump Power", CurrentValue = 50, Flag = "TempestHubV2", Callback = function(Value) local player = game.Players.LocalPlayer local character = player.Character -- Warte, bis der Character erstellt ist, wenn er noch nicht vorhanden ist while not character do character = player.Character wait(0.1) end local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid then -- Begrenze den Wert auf den gültigen Bereich (0 bis 100) local clampedValue = math.clamp(Value, 0, 300) -- Setze die Sprunghöhe basierend auf dem Slider-Wert humanoid.JumpPower = clampedValue print("Sprunghöhe auf " .. clampedValue .. " gesetzt!") else warn("Humanoid nicht gefunden!") end end, }) local KillButton = MainTab:CreateButton({ Name = "Kill Character", Callback = function() local player = game.Players.LocalPlayer -- Überprüfe, ob der Spieler einen Charakter hat if player.Character then -- Zugriff auf den Humanoid des Charakters local humanoid = player.Character:FindFirstChild("Humanoid") -- Überprüfe, ob der Humanoid gefunden wurde if humanoid then -- Setze die Health-Eigenschaft des Humanoids auf 0, um den Charakter zu töten humanoid.Health = 0 print("Charakter getötet!") else warn("Humanoid des Charakters nicht gefunden!") end else warn("Spieler hat keinen Charakter!") end end, }) local Button = MainTab:CreateButton({ Name = "Rejoin", Callback = function() loadstring(game:HttpGet("https://pastebin.com/raw/fvYK9VFN"))() end, }) local Button = MainTab:CreateButton({ Name = "Server Hop", Callback = function() loadstring(game:HttpGet("https://pastebin.com/raw/n8nzV2Fp"))() end, }) local Button = MainTab:CreateButton({ Name = "Btools", Callback = function() loadstring(game:HttpGet("https://cdn.wearedevs.net/scripts/BTools.txt"))() end, }) local Button = MainTab:CreateButton({ Name = "Noclip (toggle)", Callback = function() loadstring(game:HttpGet("https://pastebin.com/raw/pkrd9itu"))() end, }) local Button = MainTab:CreateButton({ Name = "ESP", Callback = function() loadstring(game:HttpGet("https://pastebin.com/raw/UZMw9gX7"))() end, }) local Button = MainTab:CreateButton({ Name = "Invisible (ON/OFF)", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/GhostPlayer352/Test4/main/Invisible%20Gui'))() end, }) -- Tabs Scripts local ScriptsTab = Window:CreateTab("Scripts", 4483362458) -- Title, Image -- Section Scripts local Section = ScriptsTab:CreateSection("Main Scripts") -- Buttons Scripts local Button = ScriptsTab:CreateButton({ Name = "Inf Yield 💎", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end, }) local Button = ScriptsTab:CreateButton({ Name = "Drive World Script", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/x3fall3nangel/FallAngelHub/main/DriveWorld.lua"))() end, }) local Button = ScriptsTab:CreateButton({ Name = "Emergency Hamburg Script", Callback = function() loadstring(game:HttpGet("https://pastebin.com/raw/vrAfVSFT"))() end, }) local Button = ScriptsTab:CreateButton({ Name = "Jailbreak Script 🕹️", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/KuriWasTaken/MonkeyScripts/main/JailMonkey.lua"))() end, }) local Button = ScriptsTab:CreateButton({ Name = "Anime Dimensions Script", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/SmellLikeHacker/MyEdit/main/Hub"))() end, }) local Button = ScriptsTab:CreateButton({ Name = "Blox Fruits 1 HOHO HUB (Key)", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/acsu123/HOHO_H/main/Loading_UI'))() end, }) local Button = ScriptsTab:CreateButton({ Name = "Blox Fruits 2 Adel Hub (No Key)", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/acsu123/HOHO_H/main/Loading_UI'))() end, }) local Button = ScriptsTab:CreateButton({ Name = "Haze Piece (Key)", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/mo061/MysticHub/main/README.md"))() end, }) local Button = ScriptsTab:CreateButton({ Name = "Bedwars Script", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/7GrandDadPGN/VapeV4ForRoblox/main/NewMainScript.lua", true))() end, }) -- Tabs Fun local FunTab = Window:CreateTab("FE Scripts", 4483345998) -- Title, Image -- Section Fun local Section = FunTab:CreateSection("😈") -- Buttons Fun local Button = FunTab:CreateButton({ Name = "FE Free Emote Script 1 !", Callback = function() loadstring(game:HttpGet("https://scriptblox.com/raw/Brookhaven-RP-all-emotes-6849"))() end, }) local Button = FunTab:CreateButton({ Name = "FE Free Emote Script 2 !", Callback = function() loadstring(game:HttpGet("https://pastebin.com/raw/0MLPL32f"))() end, }) local Button = FunTab:CreateButton({ Name = "Fling Player", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/YssHacker/Fe-Trolling-GUI/main/mainscript2"))() end, }) local Dropdown = FunTab:CreateDropdown({ Name = "Cedits", Options = {"Made by Tempest","Made by Tempest" , "Made by Tempest","Made by Tempest" , "Made by Tempest","Made by Tempest" , "Made by Tempest","Kai if you see this you are gay"}, CurrentOption = "👑" or {"Option 1","Option 3"}, MultiSelection = true, -- If MultiSelections is allowed Flag = "TempestHubV2", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps Callback = function(Option) print("Made by Tempest") end, }) Rayfield:LoadConfiguration()