2.1.3 ===== - Fixed checkRandom() call. 2.1.2 ===== - Fixed a serious mistake with script updating. 2.1.1 ===== - Removed unnecessary call to cLib.selfUpdate. 2.1.0 ===== - Added randoms checking. 2.0.1 ===== - Fixed the calls to the walkToWillows and walkToBank functions. 2.0.0 ===== - Rewrite using cLib. 1.2.4 ===== - Fixed a bug where checkMinimapFlag() could crash the script. 1.2.3 ===== - Undo chopping optimization as it was causing far too many problems. 1.2.2 ===== - Updated the countDown type to the new tCountDown. - Antiban happens less often now. - Optimized chopping: the script will now check if the tree has been cut down so we can continue even if the chopping animation is still happening. - Changed all random numbers to normal random numbers. - Slight banking optimization. 1.2.1 ===== - Removed unnecessary constants. - Changed default GLX_DEBUG to 'none'. - Changed bank wait timer. - When an exception is encountered the script will now try to log out. 1.2.0 ===== - Added auto-updating functionality. 1.1.2 ===== - Meteorites should now be picked up correctly. Interaction is still buggy. 1.1.1 ===== - Fixed experience and log counting to support bonus experience. 1.1.0 ===== - Added proper experience counting, requires on-screen experience notifications. - Script clean-up. 1.0.0 ===== - Release