// Changelog.cfg v1.0.0.0 // modname // created: 2020 02 25 // updated: 2020 02 25 KERBALCHANGELOG { showChangelog = True modName = Pteron license = CC BY-NC-SA-4.0 author = Sage Sagan, zer0Kerbal VERSION { version = 0.7.0.0 versionName = Landing me softly change = RELEASE from pre-release change = adjusted Firespiter FSWheel settings to try and soften landings } VERSION { version = 0.6.6.0 versionName = Right'round OverKill change = Thank you to @overkill13 change = corrected numerous dyslexic keystrokes - verison -> version CHANGE { change = body subChange = adjust [ModuleControlSurface] deflectionLiftCoeff to 0.8 from 1.0 } CHANGE { change = wings subChange = adjust [ModuleControlSurface] deflectionLiftCoeff to 0.8 from 1.0 } CHANGE { change = suspension experiment (both wings and nose gear) subchange = added additional /optional/ module key nodes subchange = added (default value): overrideModelSpringValues = false; subchange = added (default value): overrideSuspensionDistance = false subchange = added (default value): forwardsStiffness = 10.0 // 3.0 // Forwards friction (Unity default is 1.0, which is not enough to get up small hills) subchange = added (default value): //forwardsStiffness = 10.0; // float //for tire friction subchange = added (default value): forwardsExtremumValue = 20000.0; // float subchange = added (default value): orwardsAsymptoteSlip = 2.0; // float subchange = added (default value): orwardsAsymptoteValue = 10000.0; // float subchange = added (default value): sidewaysStiffness = 1.0; // float //for tire friction subchange = added (default value): sidewaysExtremumSlip = 1.0; // float subchange = added (default value): sidewaysExtremumValue = 20000.0; // float subchange = added (default value): sidewaysAsymptoteSlip = 2.0; // float subchange = added (default value): sidewaysAsymptoteValue = 10000.0; // float subchange = added (default value): wheelColliderMass = -1; // float subchange = added (default value): wheelColliderRadius = -1; // float subchange = added (default value): wheelColliderSuspensionDistance = -1; // float subchange = added (default value): suspensionSpring = -1; // float subchange = added (default value): suspensionDamper = -1; // float subchange = added (default value): suspensionTargetPosition = -1; // float } CHANGE { change = right (port) wing only: change = to address unholy asymetical heating difference between port/stbd wings subChange = increased maxTemp from 2000 to 2200 subChange = increased skinMaxTemp from 2400 to 2500 (yes that is only 100° vs 200°) } CHANGE { change = dockingport subChange = reverted rotation to 0,0,0 from 180,0,0 subChange = lowered resourceAmount from 0.18 to 0.04 subChange = reverted module changes (light issue) } } VERSION { version = 0.6.5.0 versionName = Head o'er Heals change = Thank you to @overkill13 change = accepted PR from @overkill13 change = cleaned out commented code CHANGE { change = body subChange = incoming changes from @Overkill's PR subChange = UNcommented out [ModuleLiftingSurface] :) } CHANGE { change = wings subChange = incoming changes from @Overkill's PR } CHANGE { change = dockingport subChange = reversed names of top/bottom nodes to fix 'Control from Here' issue subChange = attempting to get both sets of lights working subChange = split 'LightAnim" -> 'LightAniA' and 'LightAniB' in .mu subChange = put special sauce back in (uncommented in [ModuleDockingNode]) subChange = added more Kyanoacrylate: breakingForce 200 -> 300 subChange = added more Kyanoacrylate: breakingTorque 200 -> 300 } CHANGE { change = PMV-nose-gear (SmallGearBay) subChange = added more Kyanoacrylate: breakingForce 150 -> 300 subChange = added more Kyanoacrylate: breakingTorque 250 -> 300 subChange = incoming changes from @Overkill's PR } } VERSION { version = 0.6.4.0 versionName = Polishing the Mirrors change = Thank you to @overkill13 CHANGE { change = body subChange = commented out CoMOffset change: 0.0, 0.0, 0.0 was 0.0, 0.0, 0.1 subChange = CoLOffset change: 0.0, -0.1, 0.0 was 0.0, -0.5, 0.0 subChange = commented out [ModuleLiftingSurface] subChange = deflectionLiftCoeff: to 2.5 from 1.85 subChange = commented out DRAG_CUBE subChange = [ModuleRCSFX] shieldCanThrust changed to true from false } CHANGE { change = wings subChange = mismatched [RCSFX] thrusterPower (left was 0.75 right was 0.58) now both 0.75 subChange = commented out [ModuleLiftingSurface] subChange = [ModuleControlSurface] ctrlSurfaceArea to 0.90 from 0.5 subChange = commented out CoMOffset was 0.0, -0.5, 0 subChange = changed CoLOffset to 0.0, -1.3, 0.0 from 0.0, -0.5, 0 subChange = changed [ModuleControlSurface] deflectionLiftCoeff to 3.0 from 0.5 } CHANGE { change = dockingport subChange = attempting to get both sets of lights working subChange = commented out DRAG_CUBE } } VERSION { version = 0.6.3.0 versionName = Cleaning the Windows change = Thank you to @overkill13 CHANGE { change = body subChange = CoMOffset change: 0.0, 0.0, 0.1 was 0.0, 0.0, 0.5 } CHANGE { change = dockingport subChange = shift node_stack_bottom -Y from 0.2163243 to -0.2163243 subChange = changed staged = false to true [ModuleDockingNode] subChange = commented out extraneous items [ModuleDockingNode] subChange = added back in stagingIcon } CHANGE { change = MiniOMS PMV-engine subChange = changed thrust from 4 to 4.5 subChange = change vacuum ISP from 295 to 270 to remind it that its MP and inefficent. (same as it's big brother) subChange = [ModuleGimbal] gimbalRange bumped from 1 to 3 (1/4 of full scale) subChange = [ModuleGimbal] commented out gimbalResponseSpeed and useGimbalResponseSpeed (don't know if #'s higher better or worse) subChange = to reflect increased thrust: changed rescaleFactor from .25 to .33 subChange = to reflect increased size: increased mass from 0.02 to 0.025 } CHANGE { change = PMV-nose-gear (SmallGearBay) subChange = re-add skinMaxTemp = 2700 - hopefully it sticks this time subChange = removed weird appendix attachRules = 1,1,1,1,1,0,0,0???? subChange = removed DRAG_CUBE to see if that helps with it sleeping THIS far above the covers } CHANGE { change = wings subChange = commented out KSP calc DRAG_CUBE subChange = change ctrlSurfaceArea to 0.5 from 0.78 * subChange = change dragCoeff to 0.5 from 0.3 * subChange = toggle deploy to false subChange = * : from 0.5.0.0 version } VERSION { version = 0.6.2.0 versionName = Brushing off the Construction Dust change = Thank you to @overkill13 CHANGE { change = wings subChange = ModuleLiftingSurface (deflectionLiftCoeff = 2.0 was 5.0) subChange = ModuleControlSurface (ctrlSurfaceArea = 0.5 was 0.78) subChange = added: CoMOffset = 0.0, -0.5, 0 subChange = added: CoLOffset = 0.0, -0.5, 0 } CHANGE { change = body subChange = ModuleLiftingSurface (deflectionLiftCoeff = 1.85 was 5.0) subChange = CoMOffset change: 0.0, 0.0, 0.5 was 0.0, 0.8, 0.0 subChange = CoLOffset chane: 0.0, -0.5, 0.0 was 0.0, -1.5, 0.0 } } VERSION { version = 0.6.1.0 versionName = Brushing off the Construction Dust change = Thank you to @overkill13 change = apologies, forgot to include Firespitter as a required mod (wheels) change = adjusted CoM +y change = adjusted CoL +z change = fix attachement for MiniOMS engines change = fix decoupler node on docking port change = max temps on wings different - gave them the same haircut change = R/W on body from 5/3/3 to 5/- change = controlpoint noseup20 to nosedown15 change = body skinMaxTemp from 2700 -> 2200 change = wings skinMaxTemp from 2700/2500 -> 2400 change = wings maxTemp from 2400 -> 2000 change = added breakeringForce/Torque 200 to docking port change = dockingport referenceAttachNode changed from top to bottom change = dockingport staged changed to false, still can enable } VERSION { version = 0.6.0.0 versionName = Brushing off the Construction Dust change = >>-- adopted for curation by @zer0Kerbal --<< CHANGE { change = organize for adoption subChange = folder structure subChange = added license(s) file(s) subChange = added .version file subChange = Readme subChange = automated backend subChange = jsons subChange = Changelog.md -> Kerbal Changelog Changelog.cfg subChange = updated Readme.md subChange = moved changelog into separate file } CHANGE { change = Online subChange = GitHub Repo subChange = created Forum Thread subChange = updated SpaceDock subChange = updated CKAN/NetKAN } CHANGE { change = modernization, polish, update pass on .cfg subChange = large .tga -> .dds (9.5mb -> 7.0mb) subChange = - replaced mesh = with MODEL{} subChange = merged in patches subChange = updated from RCS -> RCSFX subChange = added EFFECTS RCSFX subChange = updated ModuleCommand subChange = updated ModuleSAS subChange = updated ModuleReactionWheel (what level??) subChange = lowered EC/consumption from 0.2 -) 0.04 subChange = updated ModuleScienceExperiment subChange = updated ModuleScienceContainer subChange = replaced ModuleGenerator -> ModuleResourceConverter subChange = added ODFC.cfg patch, with following scaling patch (*see if it works*) subChange = ModuleLight (EC/s from 0.18 -> 0.04) lightBrightenSpeed from 2 -> 2.5 subChange = dropped MonoPropellant from 250 to 50 (still might be too high?) subChange = dropped ElectricCharge from 180 to 100 (still might be too much?) subChange = moved dockingport from utility to coupling subChange = added bulkheadProfiles = size1 subChange = added explosionPotential = 0.5 subChange = moved nosegear from Utility to Ground subChange = changed PART module = wing to Part subChange = added MiniOMS MonoPropellant Engine subChange = adjusted and renamed nodes, added node_attach subChange = docking port - added 180° rotation (it was upside down) subChange = added tags = pteron subChange = added NEAR-Far.cfg patch, commented out FARWingAerodynamicModel's in wings }c CHANGE { change = PMV-shuttle-body (body) (mk3Cockpit_Shuttle) subChange = maximum_drag = 0.2 (mk3Cockpit_Shuttle = 0.1) subChange = minimum_drag = 0.15 (mk3Cockpit_Shuttle = 0.1) subChange = angularDrag = 2 (mk3Cockpit_Shuttle = 2) subChange = crashTolerance 50 (mk3Cockpit_Shuttle = 40) subChange = maxTemp = 1500 (mk3Cockpit_Shuttle = 1500) subChange = add skinMaxTemp = 2700 (mk3Cockpit_Shuttle = 2700) subChange = emissiveConstant = 0.9 subChange = breakingForce from 50 to 300 (mk3Cockpit_Shuttle = 300) subChange = breakingTorque from 85 to 300 (mk3Cockpit_Shuttle = 300) subChange = [EXPERIMENTAL] added Nose Up Control Point (20°) subChange = [EXPERIMENTAL] added Nose Up Control Point (15°) subChange = vesselType from Ship to Plane subChange = added ModuleDataTransmitter 16S INTERNAL 100,000 (too much?) subChange = added localization subChange = added stagingIcon subChange = updated from RCS -> RCSFX subChange = added EFFECTS RCSFX } CHANGE { change = PMV-nose-gear (SmallGearBay) subChange = adjusted mass = 0.1 -> 0.05 (SmallGearBay = 0.45) subChange = adjusted maxTemp = from 3600 t0 2600 (SmallGearBay = 2600) subChange = add skinMaxTemp = 2700 (SmallGearBay = 2700) subChange = add thermalMassModifier = 4.0 subChange = add // heatConductivity = 0.06 subChange = add emissiveConstant = 0.95 subChange = adjusted crashTolerance 200 -> 50 (SmallGearBay = 50) subChange = note: breakingForce 150 (SmallGearBay = 50) subChange = note: breakingTorque 250 (SmallGearBay = 50) subChange = added localization subChange = added effect: deploy/deployed subChange = added effect: retract/retracted subChange = adjusted attachRules = 1,0,0,0,1 -> attachRules = 1,1,1,1,1,0,0,0???? subChange = remove duplicate attachRules subChange = added ModuleDragModifier (Deployed/Restracted) added sFX (Deployed/Restracted) } CHANGE { change = PMV-dockingport (dockingPort2) subChange = adjust maxTemp 3400 -> 2000 (dockingPort2 = 2000) subChange = add stagingIcon = DECOUPLER_VERT subChange = add childStageOffset = 0 subChange = updated ModuleDockingNode } CHANGE { change = PMV-wing-left/PMV-wing-right (wingShuttleDelta) subChange = Added for possible future use: // CoMOffset = -1.6, -0.4, 0 subChange = Added for possible future use: // CoLOffset = -1.6, -0.4, 0 subChange = Added for possible future use: // CoPOffset = -1.6, -0.4, 0 aubChange = added thermalMassModifier = 8.0 aubChange = added heatConductivity = 0.06 // half default aubChange = added emissiveConstant = 0.95 aubChange = added dragModelType = override (wingShuttleDelta = none) ??? aubChange = adjusted maxTemp = 3600 -> 2400 (wingShuttleDelta = 2400) aubChange = added skinMaxTemp = 2700 aubChange = adjusted crashTolerance = 200 -> 15 (wingShuttleDelta = 15) aubChange = noted: breakingForce = 150 (wingShuttleDelta = none) aubChange = noted: breakingTorque = 250 (wingShuttleDelta = none) aubChange = added: ModuleLiftingSurface from wingShuttleDelta ??? aubChange = added: MonoPropellant = 10 aubChange = added ModuleDragModifier (Deployed/Restracted) aubChange = added sFX (Deployed/Restracted) aubChange = updated from RCS -> RCSFX aubChange = added EFFECTS RCSFX subChange = added stagingIcon } change = zer0Kerbal played with one of his mods change = added /Localization/ change = added localization (en-us.cfg) change = adjusted phrasing a smudge change = moved art into Pteron/Assets/ change = updated texture pointers in model (original, png, dds included) change = updated part.cfg: change = - added explosionPotential change = created Changelog.cfg [KERBALCHANGELOG] (.this) change = added additional fields in .version (might need to tweak urls) change = added shields to Readme.md change = adjusted nodes (flipped orientation as needed) CHANGE { change = Adoption by zer0Kerbal subchange = Send Adoption Papers subChange = Post Adoption Notice subChange = gather subChange = verify licenses subChange = look for existing repo/postings } } VERSION { version = 0.5.0.0 versionName = the pre-adoption partyBeta change = Beta Release 09/09/2014 change = from original forum post's dropbox link } } // GPLv2 2020 // zer0Kerbal