# Changelog | modName | SimpleLogistics! (SLOG) | | ---------- | ----------------------------------------------------------------- | | license | GPLv3 | | author | Real-Gecko and zer0Kerbal | | forum | (https://forum.kerbalspaceprogram.com/index.php?/topic/191045-*/) | | github | (https://github.com/zer0Kerbal/SimpleLogistics) | | curseforge | (https://www.curseforge.com/kerbal/ksp-mods/SimpleLogistics) | | spacedock | (https://spacedock.info/mod/1079) | | ckan | SimpleLogistics | ## Version 2.0.6.0-release - `` * Released * 28 Dec 2022 * for Kerbal Space Program 1.12.4 * by zer0Kerbal ### Summary 2.0.6.0 * Release for KSP 1.12.4 * 2.0.4.0 --> 2.0.6.109 * Proper credit given (apologies) ### Code 2.0.6.0 * 2.0.4.0 --> 2.0.6.109 * Compiled for * KSP 1.12.4 * .NET 4.6.2 * C# 8.0 ### Bugs 2.0.6.0 * moved textures into the sun * * Convert to markdown * * missing Localization key * * Fix :NEEDS, move some into :HAS * closes #37 - [BUG] config file issues ### Backstage 2.0.6.0 * massive update (everything) ### Localization 2.0.6.0 * Update * Localization/ * add headers * v1.0.1.0 * v1.0.1.0 * v1.0.1.0 * v1.0.1.0 * v1.0.1.0 * v1.0.1.0 * v1.0.1.0 * v1.0.1.0 * v1.0.1.0 * v1.0.1.0 * v1.0.1.0 * v1.0.1.0 * v1.0.1.0 * [readme.md] v2.1.2.0 * [quickstart.md] v1.0.1.1 * closes #38 - Update Localization files * closes #40 - English * closes #41 - Brazalian (Português Brasil) * closes #42 - German (Deutsch) * closes #43 - Spanish (Español) * closes #44 - French (Français) * closes #45 - Italian (Italiano) * closes #46 - Japanese (日本語) * closes #47 - Russian (Русский) * closes #48 - Simplified Chinese (简体中文) * closes #50 - Korean (한국어) * closes #52 - Norwegian (Norsk) * closes #54 - Swedish (Svenska) * closes #58 - Code Localization * updates #39 - Localization - Master ### Status 2.0.6.0 * Issues * closes #31 - SimpleLogistics! (SLOG!) 2.0.6.0-prerelease * closes #32 - 2.0.6.0 Verify Legal Mumbo Jumbo * closes #33 - 2.0.6.0 Update Documentation * closes #34 - 2.0.6.0 Social Media * PR's * #14 - add game settings/difficulty setting (options): * #16 - Merge LGG's change - contributed by linuxgurugamer * #17 - Localization - contributed by zer0Kerbal * #18 - ability to set in part.cfg * #19 - Lgg dev branch - contributed by linuxgurugamer * #21 - 2.0.4.0 - contributed by zer0Kerbal * #22 - correction in comments - contributed by zer0Kerbal * #24 - Version 2.0.5.0 - Routine Maintenance - contributed by zer0Kerbal * #26 - update new branch before working on it - contributed by zer0Kerbal * #28 - [ImgBot] Optimize images - contributed by imgbot[bot] * #35 - upstream refresh from master - contributed by zer0Kerbal * #7 - Localization * #9 - PT-BR translation. - contributed by Lisias --- ## Version 2.0.5.0 - `` edition * 11 Aug 2021 * Released for Kerbal Space Program 1.9.1 ### Code 2.0.5.0 * 2.0.4.0 * Compiled for * KSP 1.9.1 * .NET 4.8 * C# 8.0 ### Updated 2.0.5.0 * Patch Linting and Maintenance * Corrections * `:AFTER[SquadExpansion,SimpleLogistics]` -> `:AFTER[SquadExpansion]` * removed [ModuleSolarPanel] from [DeployedSoloarPanel] * adjusted [LogisticsModule] in [DeployedRTG] to now include IsActive = True * corrected isActive to IsActive * Add * [ModuleGenerator] to [DeployedSoloarPanel] * [IsActive = False] to [CommandLogistics.cfg] patches * Remove * duplicate patch [Lights.cfg] from [KAS-PortPylonPw r.cfg] ### Backstage 2.0.5.0 * Updated * backend automation * Readme.md * version.md template * removed [assets/] folder and cleaned up the [Localization/] folder ### Status 2.0.5.0 * Working: * Vessel [Situations] limitations * Vessel [Control] limitations * Not Working: * range limitations * closes #24 - Version 2.0.5.0 - Routine Maintenance - contributed by zer0Kerbal --- ## Version 2.0.4.0-release - `` * 05 Apr 2020 * compile for KSP 1.9.1 * Special Thank you to @LinuxGuruGamer for all his assistance and patience. * CODE * remove old GUI code * updated PAW to use grouping, included .dll version in label * [IsActive = True] *should* now be working from within part.module * UI * removed old pastel skin * added option in game.settings to switch between Unity and KSP * thank you to @LinuxGuruGamer * Features, Feature, and MORE Features * Working: * Vessel [Situations] limitations * Vessel [Control] limitations * Not Working: * range limitations ### Status 2.0.4.0 * Issues * closes #19 - Lgg dev branch - contributed by linuxgurugamer * closes #21 - 2.0.4.0 - contributed by zer0Kerbal * closes #22 - correction in comments - contributed by zer0Kerbal * closes #7 - Localization * closes #14 - add game settings/difficulty setting (options): * closes #18 - ability to set in part.cfg --- ## Version 2.0.3.2-release - `` * thank you to forum users @Buzz light fear, @Cavscout74 for the idea! * for those who have the DLC Breaking Ground installed there is a new feature for two Serenity parts * the DeployedRTG and the DeployedSolarPanel can now be plugged into a SimpleLogistic's network ### Mini-NUK-PD Radioisotope Thermoelectric Generator (DeployedRTG) * all the normal rules for RTG apply * produces .50 EC/s * produces heat like stock RTG * has a battery of 25 EC units ### OX-Stat-PD Photovoltaic Panel (DeployedSolarPanel) * produces .15 (max) EC/s * has a battery of 25 EC units * needs sunlight * all the normal rules for solar apply * range of inclusion in SimpleLogistic Network - currently ~2.4km, can always use relays * after deploying, must manually 'plug-in' to the SimpleLogistics network. * existing rtg/solarpanels might not work - might have to pick them up (using RMB/PAW) and e eploying them again * there is a limitation, SimpleLogistics currently just averages out resources over the e work. Future plans include being able to set a vessel to 'pump', 'store', 'suck' (priorities). ### Add SimpleLogistics! to KAS PrtPylonPwer (so anything attached can draw power) * Thank you to leatherneck6017 for this idea. * add KAS-PortPylonPwr.cfg * experimental: IsActive = True * FUTURE: need to expand to anything that has cck-lights, including deployable-lights and tracking lights. * range of inclusion in SimpleLogistic Network - currently ~2.4km, can always use relays * after deploying, must manually 'plug-in' to the SimpleLogistics network. * existing rtg/solarpanels might not work - might have to pick them up (using RMB/PAW) and redeploying them again * there is a limitation, SimpleLogistics currently just averages out resources over the network. Future plans include being able to set a vessel to 'pump', 'store', 'suck' (priorities). ### Code and Code Related * added Version.tt and AssemblyVersion.tt automation * moved AssemblyVersion.tt/.cs into Properties/ * updated to v2 of InstallChecker.cs * moved Textures/ -> Plugins/Textures/ ### Deployment and Backend * update changelog to include new Kerbal Changelog features * updated _deploy and _buildRelease * automated Readme.md -> Readme.htm * Readme.htm now included in releae * CONTRIBUTING.md now included in repository * updated .version to be avc compliant * added avc github checker and badge * updated .gitattributes .gitignore * added json's * updated / modernized .csproj * updated Readme.md * updated Releases.layout.md --- ## Version 2.0.3.1-release - `` * Toolbarcontroller and Clickthroughblocker are now dependencies * Now supports Toolbar (Blizzy's) (optional) ### Updated * toolbars and icons * Restored all PNG textures because the code was loading files with the png name (thank you linuxgurugamer) * updated palette.cs from png -> dds (thank you linuxgurugamer) * Restored all PNG textures because the the GUI was pink. SOMEBODY went to town a little hard.... * updated palette.cs from dds -> png ### Code * Added * ClickThroughBlocker code (thank you linuxgurugamer) * ToolbarController code (thank you linuxgurugamer) * started adding in game settings page. Currently it does nothing. Bill is wondering why. * Commented out * all stock toolbar code (thank you linuxgurugamer) * all Blizzy toolbar code (thank you linuxgurugamer) * entire ToolbarWrapper.cs file (thank you linuxgurugamer) ### Localization * 물류를 사용하려면 상륙해야합니다 * Added localization for Korean (ko.cfg) (translate.google.com) * Deve essere atterrato per utilizzare la logistica * Added localization for Italian (it-it.cfg) (translate.google.com) * SimpleLogistics is a polyglot! Twelve languages (Ch-De-En-Es-Fr-It-Jp-Ko-Ru-Pt-Sw-No) ### Status * closes #4 - Added Toolbarcontroller and Clickthroughblocker - contributed by linuxgurugamer * closes #5 - 2.0.3.1 - contributed by zer0Kerbal * closes #6 - Create es-es.cfg - contributed by Fitiales * closes #8 - Create ru.txt - contributed by zer0Kerbal * closes #9 - PT-BR translation. - contributed by Lisias * closes #16 - Merge LGG's change - contributed by linuxgurugamer * closes #17 - Localization - contributed by zer0Kerbal --- ## Version 2.0.3.0.4-release - `<Подключен? - Conectado? - Ansluten? - Tilkoblet?>` ### Localization 2.0.3.0.4 * Аппарат должен быть приземлён чтобы использовать Logistics * Added localization for Russian (ru.cfg) (thank you @malanok1) * Logística disponível apenas quando em pouso * Added localization for Brazilian Portuguese (pt-br.cfg) (thank you @lisias) * Måste landas för att använda logistik * Added localization for Swedish (sw-sw.cfg) (translate.google.com) * Må landes for å bruke logistikk * Added localization for Norwegian (no-no.cfg) (translate.google.com) * SimpleLogistics now speaks ten languages (Ch-De-En-Es-Fr-Jp-Ru-Pt-Sw-No) --- ## Version 2.0.3.0.3 - `` ### Localization 2.0.3.0.3 * Netzwerk für Logistics * Added localization for German (de-de.cfg) (thank you @malanok1) * Réseau logistique * Added localization for French (fr-fr.cfg) (translate.google.com) * 物流ネットワーク * Added localization for Japanese (jp.cfg) (translate.google.com) * SimpleLogistics now speaks six languages (Ch-De-En-Es-Fr-Jp) --- ## Version 2.0.3.0.2-release - `<¿Conectado?>` ### Localization 2.0.3.0.2 * Red de logística simple * Added localization for Spanish (es-es.cfg) (thank you @Fitiales) * SimpleLogistics now speaks three languages (En-Ch-Es) --- ## Version 2.0.3.0.1-release - `` * 01 Feb 2020 ### Code 2.0.3.0.1 * corrected localization code for vessel name (thank you linuxgurugamer) * Added a Localizer.Format to the GUI where the vessel name was being shown (thank you linuxgurugamer) * fixed missing textures for buttons --- ## Version 2.0.3.0-release - `` * 16 Jan 2020 ### Code 2.0.3.0 * updated to KSP 1.8.1 * updated to .NET 4.8 * updated to Unity 2019.2.2f1 ### Compatibility 2.0.3.0 * update patch to include ":NEEDS" ### Social Media 2.0.3.0 * added to SpaceDock, updated CKAN (thank you linuxgurugamer) ### Localization 2.0.3.0 * Chinese localization by tinygrox. Thank you. * Localization code provided by tinygrox. Thank you. ### Status 2.0.3.0 * closes #2 - 2.0.2.4 - contributed by zer0Kerbal * closes #3 - 2.0.3.0 - contributed by zer0Kerbal --- ## Version 2.0.2.4-release - `` ### Updated 2.0.2.4 * [CommandLogistics.cfg] patch file ### Behind the scenes 2.0.2.4 * updated to automated build process (deploy.bat/buildRelease.bat/AssemblyVersion.tt) * renamed source code repository from /SimpleLogistics/ to /Source/ --- ## Version 2.0.2.3-release - `` * 23 Sep 2019 ### Code 2.0.2.3 * clean, update pass * reformatted changelog into KerbalChangeLog formating ### Updated 2.0.2.3 * ToolbarWrapper.cs ### Added 2.0.2.3 * InstallChecker.cs * AssemblyVersion.tt ### Status 2.0.2.3 * closes #1 - v.2.0.2.2 - contributed by zer0Kerbal --- ## Version 2.0.2.2-release - `` * 23 Sep 2019 * Recompile for KSP 1.7.x * Non-Code License updated to CC BY-NC-SA 4.0 from GNU(GPL v3) * moved Changelog into separate file * zer0Kerbal * added .zip .rar and .7z (and various other things) to .gitignore ### Status 2.0.2.2 * closes #1 - v.2.0.2.2 - contributed by zer0Kerbal --- ## Version 2.0.2.1-release -`` * Recompile for KSP 1.7.2 * recompile by forum user @Miracle Magician --- ## Version 2.0.2.0-release - `` * Recompile for KSP 1.4.5 * recompile by forum user @Usgiyi --- ## Version 2.0.2-release * 17 Oct 2017 * by Real-Gecko * Recompile for KSP 1.3.1 --- ## Version 2.0.1-release * 24 Nov 2016 * by Real-Gecko * Fixed MM patch * GNU GENERAL PUBLIC LICENSE : Version 3, 29 June 2007 --- ## 2.0.0-release * 24 Nov 2016 * Real-Gecko * Complete overhaul. --- ## Version 1.0.0-release * Initial release * Nov 20, 2016 * created by Real-Gecko ---