# Changelog | modName | Space Shuttle Engines (SSE) by dtobi | | ---------- | ----------------------------------------------------------------- | | license | CC-BY-ND-4.0+ARR | | author | dtobi, sarbian and zer0Kerbal | | forum | (https://forum.kerbalspaceprogram.com/index.php?/topic/209177-*/) | | github | (https://github.com/zer0Kerbal/zer0Kerbal/SpaceShuttleEngines) | | curseforge | (https://www.curseforge.com/kerbal/ksp-mods/SpaceShuttleEngines) | | spacedock | (https://spacedock.info/mod/3009) | | ckan | SpaceShuttleEngines | ## Version 2.3.99.5-prerelease - `<Спасибо evanisrael>` edition * Released * 30 Jun 2023 * for Kerbal Space Program 1.12.5 * by [zer0Kerbal](https://github.com/zer0Kerbal) * 📌 Pinned * Dependencies: * [Klockheed Martian Ltd (KML)](https://www.curseforge.com/kerbal/ksp-mods/KlockheedMartianLtd) * All 36 parts are included * search for `sse` or `km` in the editor search bar to find all parts in this pack. * is provided. This file will not active for version 2.4.0.0-release. * Missing transform in models ('smokePoint'), this is a model issue which I cannot fix. ### Change Summary 2.3.99.5 * Localize * ![Russian (Русский)](https://raw.githubusercontent.com/zer0Kerbal/zer0Kerbal/master/img/RU.png) Russian (Русский) * Спасибо [evanisrael](https://github/evanisrael) #### Localization 2.3.99.5 * Add * Russian (Русский) * [ru.cfg] v1.0.0.0 * Спасибо [evanisrael](https://github/evanisrael) * Translation guides * [readme-ru.md] v1.0.1.0 * [quickstart-ru.md] v1.0.0.0 * Спасибо [evanisrael](https://github/evanisrael) * Update * [ru.cfg] v1.0.1.0 * add header, give credit * closes #25 - Russian (Русский) * updates #17 - Localization - Master * updates #18 - English #### Documentation 2.3.99.5 * Update * [Attributions.md] v1.0.6.0 * [Localizations.md] v1.0.6.0 * [readme.md] v2.3.99.5 * [ReleaseLayout.md] 2.3.99.5 ### Status 2.3.99.5 * Issues * closes #84 - Space Shuttle Engines (SSE) 2.3.99.5-prerelease `<Спасибо evanisrael>` edition * closes #85 - 2.3.99.5 Additional Tasks * updates #79 - [LOG ERR] missing PrefabParticleFX: Cannot find transform of name 'smokePoint' --- ## Version 2.3.99.4-prerelease - `` edition * Released * 29 May 2023 * for Kerbal Space Program 1.12.5 * by [zer0Kerbal](https://github.com/zer0Kerbal) * 📌 Pinned * Dependencies: * [Klockheed Martian Ltd (KML)](https://www.curseforge.com/kerbal/ksp-mods/KlockheedMartianLtd) * search for `sse` or `km` in the editor search bar to find all parts in this pack. * is provided. This file will not active for version 2.4.0.0-release. * Missing transform in models ('smokePoint'), this is a model issue which I probably cannot fix. ### Change Summary 2.3.99.4 * All 36 parts are included * NEW: 1.875m Aerospike engine * Update [FuelTanksPlus.cfg] * remove superfluous strings and add new tag strings * Add: [B9Fuelswitch.cfg] and [ModularFuelTanks.cfg] * Update: [KlockheedMartianTools.cfg] ### Changes 2.3.99.4 #### Parts 2.3.99.4 * Add * 1.875m Aerospike engine * TechRequired = heavierRocketry * entryCost = 24000 * cost = 3050 * mass = 2.93 * maxThrust = 375 * ISPv = 390 * ISPs = 385 * Fix * Lint * Reformat * Errors * Correct * [ModuleGimbal] * gimbalResponseSpeed --> gimbalResponseSpeed #### Compatibility 2.3.99.4 * Add * [B9Fuelswitch.cfg] v1.0.0.0 * [ModularFuelTanks.cfg] v1.0.0.0 * Update * [KlockheedMartianTools.cfg] v1.0.2.0 * Rename * [KlockheedMartian.cfg] --> [KlockheedMartianTools.cfg] v1.0.2.0 (formeral #### Config 2.3.99.4 * Update * [SpaceShuttleEngines.cfg] v1.0.4.0 * [ghostParts.cfg] v2.3.99.4 #### Localization 2.3.99.4 * Update * remove superfluous strings * add new tag strings * [en-us.cfg] v1.0.3.0 ### Status 2.3.99.4 * Issues * closes #81 - Space Shuttle Engines (SSE) 2.3.99.4-prerelease `` edition * closes #82 - 2.3.99.4 Additional Tasks * updates #79 - [LOG ERR] missing PrefabParticleFX: Cannot find transform of name 'smokePoint' --- ## Version 2.3.99.3-prerelease - `` edition * Released * 18 Feb 2023 * for Kerbal Space Program 1.12.5 * by [zer0Kerbal](https://github.com/zer0Kerbal) ### Summary 2.3.99.3 This is the next in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way. * Update sse-engine-4 (Aerospike) * from model nodes to config nodes * make the L=R * fix several issues in the part config * Add two new engines * 1.25m Aerospike * 3.75m Aerospike * New: Missing transform in models ('smokePoint'), this is a model issue which I cannot fix. * is provided. This file will not active for version 2.4.0.0-release. * Can search for `sse` or `km` in the editor search bar to find all parts in this pack. * Issues * closes #73 - Space Shuttle Engines (SSE) 2.3.99.3-prerelease `` edition * closes #74 - 2.3.99.3 Additional Tasks * updates #79 - [LOG ERR] missing PrefabParticleFX: Cannot find transform of name 'smokePoint' * closes #78 - [FEATURE] Add text to ENG-4 to reflect that there are two nozzles so double the thrust * closes #77 - [FEATURE] Add size3 (3.75) version of Engine 4 * closes #76 - [FEATURE] Add size1 (1.25m) version of Engine 4 * closes #75 - [BUG] Engine 4 config errors --- ## Version 2.3.99.2-prerelease - `` edition * Released * 04 Dec 2022 * for Kerbal Space Program 1.12.4 * by zer0Kerbal ### Summary 2.3.99.2 * Phase III pass (partial): * localization of part modules * linting * drag_cube pass * ModuleCargoPart * completed on: * sse-engine-3 * sse-engine-4 * sse-engine-bigbang-1 * update FX assets * removed additional duplicated textures * is provided. This file will not active for version 2.4.0.0-release. * Can search for `sse` or `km` in the editor search bar to find all parts in this pack. ### Changes 2.3.99.2 This is the next in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way. ### Parts 2.3.99.2 * additonal linting * drag_cube pass * ModuleCargoPart * completed on: * sse-engine-3 * sse-engine-4 * sse-engine-bigbang-1 ### Compatibility 2.3.99.2 * continue to move out from part.cfg's * KM_Stager into * GimbalTrim into * KM_PreLaunchEffect_SmkS into ### Localization 2.3.99.2 * New strings added to v1.0.1.0 * updates #18 - English * updates #17 - Localization - Master ### Asset Updates 2.3.99.2 * update FX assets * model pointers (.png et al to .dds) * eliminate * additional duplicates * 86kb * 11kb * 249kb ### Status 2.3.99.2 * Issues * closes #69 - Space Shuttle Engines (SSE) 2.3.99.2-prerelease `` edition * closes #70 - 2.3.99.2 Additional Tasks --- ## Version 2.3.99.1-prerelease - `` edition * Released * 04 Nov 2022 * for Kerbal Space Program 1.12.4 * by zer0Kerbal ### Summary 2.3.99.1 * Phase II pass: * localization complete * parts pass complete (including tanks) * is provided for now for testing. This file will not active for version 2.4.0.0-release. * Can now search for `sse` or `km` in the editor search bar to find all parts in this pack. * DRAG_CUBES ### Changes 2.3.99.1 This is the next in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way. ### Parts 2.3.99.1 * Rename part files to match part names * Rename parts to match naming scheme * corrected BulkheadProfiles for 1.875m tanks from size1 to size1p5 * Inital pass on all remaining parts completed * sse-tank-bottom-3 * sse-tank-bottom-15 * sse-tank-mid-1 * sse-tank-mid-2 * sse-tank-mid-3 * sse-tank-mid-15 * sse-tank-mid-small-1 * sse-tank-mid-small-2 * sse-tank-mid-small-3 * sse-tank-mid-small-15 * sse-tank-top-1 * sse-tank-top-2 * sse-tank-top-3 * sse-tank-top-15 * sse-tank-bottom-1 * sse-tank-bottom-2 ### Compatibility 2.3.99.1 * Move out from part.cfg's * Create * KM_Stager into * KM_PreLaunchEffect_SmkS into ### Asset Updates 2.3.99.1 * create Assets/ folder * convert from mesh to MODEL * rename * models to unique names * Rename model files to unique names * textures to unique names * update * model pointers (.png et al to .dds) * model texture pointers to new names * relocate assets to Assets/ * eliminate * remove duplicates textures/models * 22kb * 342kb * 342kb * 342kb * 683kb * 1.366mb * 1.366mb * total reduction of ~7.944mb * current total: 4.35 mb * previous total: 3.594mb * relocate part.cfg to Parts/Tanks/ * closes #55 - Asset Updates ### docs/ 2.3.99.1 * Move * @thumbs to docs/ * Update * [`_config.yml`] * [Attribution.md] v1.0.7.1 * [ManualInstallation.md] v1.1.8.0 * [404.md] v1.0.3.2 * [LegalMumboJumbo.md] v1.0.5.1 * [Localizations.md] v1.1.7.0 * [Marketing.md] v1.0.1.0 * [Notices.md] v1.0.1.0 * [Part-Catalog.md] v1.1.4.1 * [Why.md] v1.1.0.0 * updates #56 - docs/ ### Localization 2.3.99.1 * Update * [SpaceShuttleEngines.cfg] v1.0.1.0 * adds localized tags to parts * Localization/ * * [readme.md] v2.1.2.0 * [quickstart.md] v1.0.1.1 * updates #17 - Localization - Master * closes #18 - English * closes #35 - Part Localization ### Status 2.3.99.1 * Issues * closes #63 - Space Shuttle Engines (SSE) 2.3.99.1-prerelease `` * closes #64 - 2.3.99.1 Verify Legal Mumbo Jumbo * closes #65 - 2.3.99.1 Update Documentation * closes #66 - 2.3.99.1 Update Social Media --- ## Version 2.3.99.0-adoption - `` edition * 05 Aug 2022 * Released for KSP 1.12.3 ### Summary 2.3.99.0 * Initial * localization pass * parts pass complete (except for tanks) * Not ready yet for live saves, although most game breaking changes are made. * is provided for now for testing. This file will not active for version 2.4.0.0-release. * Can now search for `sse` or `km` in the editor search bar to find all parts in this pack. ### Changes This is the first in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way. ### Previous Releases (Archive) * Create archival releases * Version 2.0.0.0 - 27-Jul-2014 * Version 2.0.1.0 - 27-Jul-2014 * Version 2.1.1.0 - 25-Aug-2014 * Version 2.1.2.0 - 25-Aug-2014 * Version 2.1.3.0 - 21-Dec-2014 * Version 2.1.0.0 - 09-Aug-2014 * Version 2.2.0.0 - 20-May-2015 * Version 2.3.0.0 - 07-Jul-2016 ### Asset Updates * create Assets/ folder * convert from mesh to MODEL * rename * models to unique names * double-oms --> sse-engine-oms-double * oms --> sse-engine-oms-single * km_ma0 --> sse-multiadaptatron-0 * km_ma1 --> sse-multiadaptatron-1 * sh1 --> sse-shoulder-1 * kmssh0 --> sse-shoulder-small-0 * kmssh1 --> sse-shoulder-small-1 * km_se0 --> sse-engine-0 * km_se0-oms --> sse-engine-0-oms * km_ssme_rs25s --> sse-engine-1-a * km_ssme_rs25ss --> sse-engine-1-s * se2 --> sse-engine-2 * km_se3 --> sse-engine-3 * km_se4L --> sse-engine-4 * KM_sparkler --> sse-sparkler * km-tank-top-? --> sse-tank-top-? * km-tank-mid-? --> sse-tank-mid-? * km-tank-mid-small-? --> sse-tank-mid-small-? * km-tank-bottom-? --> sse-tank-bottom-? * Rename model files to unique names * bb1.mu -> sse-engine-bigbang-1.mu * bb2.mu -> sse-engine-bigbang-2.mu * double-oms.mu -> sse-engine-oms-double.mu * oms.mu -> sse-engine-oms-single.mu * model.mu -> sse-multiadaptatron.mu * sh1.mu -> sse-shoulder-1.mu * module.mu -> sse-engine-1-a.mu * textures to unique names * update * model pointers (.png et al to .dds) * model texture pointers to new names * relocate assets to Assets/ * eliminate * remove duplicates textures/models * [bb-HEAT 1.dds] 42.8kb * [cloud.dds] 21.4kb * [cloud.dds] 21.4kb * [cloud.dds] 21.4kb * [cloud.dds] 21.4kb * [cloud.dds] 21.4kb * [cloud.dds] 21.4kb * [FX/cloud.dds] 21.4kb * [x0-alpha-heat.dds] 42.8kb * [x0-complete.dds] 341.kb * [ssmeeffect.dds] 2.80kb * [ssmeeffect.dds] 2.80kb * [ssme-map.dd]s 341kb * [ssme-map-ALPHA-COMPLETE.dds] 1.33mb * [ssme-map-bump_NRM.dds] 1.33mb * [ssme-map-heat.dds] 10.8kb * total: 3.594mb * relocate part.cfg to Parts/ * updates #55 - Asset Updates ### Parts * Add * v1.3.0.0 * Rename part files to match part names * part.cfg -> sse-engine-bigbang-1.cfg * part.cfg -> sse-engine-bigbang-2.cfg * part.cfg -> sse-engine-oms-double.cfg * part.cfg -> sse-engine-oms-single.cfg * Rename parts to match naming scheme * double-oms --> sse-engine-oms-double * oms --> sse-engine-oms-single * km_ma0 --> sse-multiadaptatron-0 * km_ma1 --> sse-multiadaptatron-1 * sh1 --> sse-shoulder-1 * kmssh0 --> sse-shoulder-small-0 * kmssh1 --> sse-shoulder-small-1 * km_se0 --> sse-engine-0 * km_se0-oms --> sse-engine-0-oms * km_ssme_rs25s --> sse-engine-1-a * km_ssme_rs25ss --> sse-engine-1-s * se2 --> sse-engine-2 * km_se3 --> sse-engine-3 * km_se4L --> sse-engine-4 * KM_sparkler --> sse-sparkler * km-tank-top-? --> sse-tank-top-? * km-tank-mid-? --> sse-tank-mid-? * km-tank-mid-small-? --> sse-tank-mid-small-? * km-tank-bottom-? --> sse-tank-bottom-? * Fix * Missing closes PART brace * Parts/Shoulders/part.cfg * Parts/Multi Adapter/ma1.cfg * Parts/Multi Adapter/ma0.cfg * Parts/Smallshoulders/Sh1.cfg * Parts/Smallshoulders/Sh0.cfg * closes #54 - Fix part.cfgs ### docs/ * Add * [`_config.yml`] * [Attribution.md] v1.0.7.1 * [ManualInstallation.md] v1.1.8.0 * [404.md] v1.0.3.2 * [LegalMumboJumbo.md] v1.0.5.1 * [Localizations.md] v1.1.7.0 * [Marketing.md] v1.0.1.0 * [Notices.md] v1.0.1.0 * [Part-Catalog.md] v1.1.4.1 * [Why.md] v1.1.0.0 * closes #56 - docs/ ### Localization * Create * [SpaceShuttleEngines.cfg] v1.0.0.0 * adds localized tags to parts * Localization/ * * [readme.md] v2.1.2.0 * [quickstart.md] v1.0.1.1 * updates #17 - Localization - Master * updates #18 - English * closes #35 - Part Localization ### Add localized tags to parts * [SpaceShuttleEngines.cfg] v1.0.1.0 * adds localized tags to parts * fix inadvertant passengers * closes #58 - [BUG:] fix inadvertent passengers * closes #57 - Localization: Add localized tags to parts ### Thumbnails * Add * add @thumbs * closes #59 - Thumbnails ### License * Updated License: CC BY-ND 4.0 * was: CC BY-NC-ND 3.0 * closes #60 - License ### Status 2.3.99.0 * Issues * closes #13 - Space Shuttle Engines (SSE) 2.3.99.0-adoption `` * closes #14 - 2.3.99.0 Verify Legal Mumbo Jumbo * closes #15 - 2.3.99.0 Create Documentation * closes #16 - 2.3.99.0 Create Social Media * closes #2 - [Request]: New Name! --- ## Version 2.3.0.0-release - `` edition * 03 Jul 2016 * Update for 1.1 * Use the stock gimbal * Require Gimbal Trim for the trimming ### Status 2.3.0.0 * Issues * closes #44 - 2.3.0.0-release * updates #36 - Previous Releases (Archive) --- ## Version 2.2.0.0-release * 15 May 2015 * Updated for 1.0 * DDS textures * Fixed nodes * Updated ISP to 1.0 level ### Status 2.2.0.0 * Issues * closes #43 - 2.2.0.0-release * updates #36 - Previous Releases (Archive) --- ## Version 2.1.3.0-release * 21 Dec 2014 * Moved km_gimbal to a new dir * renamed to module to avoid problem with older installs * SSE part now use the module called "KM_Gimbal_3" and the launch effect requires SmokeScreen ### Status 2.1.3.0 * Issues * closes #41 - 2.1.3.0-release * updates #36 - Previous Releases (Archive) --- ## Version 2.1.2.0-release * 25 Aug 2014 * no changelog found ### Status 2.1.2.0 * Issues * closes #40 - 2.1.2.0-release * updates #36 - Previous Releases (Archive) --- ## Version 2.1.1.0-release * 22 Aug 2014 * no changelog found ### Status 2.1.1.0 * Issues * closes #39 - 2.1.1.0-release * updates #36 - Previous Releases (Archive) --- ## Version 2.1.0.0-release * 09 Aug 2014 * Fixed KM_Gimbal limitation for asymmetrical gimbal restraints ### Status 2.1.0.0 * Issues * closes #42 - 2.1.0.0-release * updates #36 - Previous Releases (Archive) --- ## Version 2.0.1.0-release * 27 Jul 2014 * .24 compatibility * no changelog found ### Status 2.0.1.0 * Issues * closes #38 - 2.0.1.0-release * updates #36 - Previous Releases (Archive) --- ## Version 2.0.0.0-release * .24 compatibility * New KM Folder Structure * 27 Jul 2014 * !!! Please delete all 23.5 Klockheed Martian Folders before installing this update * Recompiled with .net 3.5 * New folder structure * SmartParts are not included any more. Install SmartParts separately. ### Status 2.0.0.0 * Issues * closes #37 - 2.0.0.0-release * updates #36 - Previous Releases (Archive) --- ## Version 1.4.3.0-release * Recompiled for .24 * Fixed valve problem --- ## Version 1.4.2.0-release * KM_Gimbal Fixes and Improvements * Fixed an issue that the gimbaling would go the wrong way with multiple pods (at least one reverted) on the same rocket * Added gimbal constraint to reduce max gimbaling (if things shake too much) --- ## Version 1.4.1.0-release * Performance improvement and smaller fixes * Roll is now disabled for engines without symmetric counterpart. Can be enabled manually. * FX performance improvements * Significant KM_Gimbal performance tuning * Engine shroud and bottom node for the straight SSME * Reduced gimbal range of the straight SSME * Fixed slightly off center straight SSME * Removed S0 engine shroud from editor picture * Fixed missing prelaunch effect for straight SSME --- ## Version 1.4.0.0-release ### sarbian * Removed old changelog from before V1.0 * Straight SSME, better FX, better KM_Gimbal, better performance * Added straight X25 SSME engine for normal lifters * FX overhaul. Less blue, fixed smoke. * Improved KM Gimbal, fixed a bug that occured when the COM moved past the engine * KM Gimbal now uses .Net 3.5 * KM Gimbal now allows for Yaw trimming, too * KM Gimbal now supports multi mode engines * Improved CPU performance by further reducing the collision meshes * Added multi adapter part for creating engine clusters below tanks --- ## Version 1.3.1.0-release * Performance improvements * Simpler collision meshes for orange tank system - better performance * km_lib update to stay synced with asteroid cities --- ## Version 1.2.1.0-release * Small fixes * Reduced memory footprint by deleting unused textures * Smart parts update * Rotated SSME engine to match positive x axis * Added +5 degree pitch option to action groups --- ## Version 1.2.0.0-release * RS-25 high detail SSME and improved FAR compatibility * New SSME lookalike engine * Improved FAR compatibility (tank node sizes fixed) --- ## Version 1.1.0.0-release * Sparkers and gimbal fixes * Space shuttle spakers as launch effects (attach to launch clamps) * Gimballing now also activates when engine is activated via action groups * Gimballing now automatically turns off when the engine is deactivated * Pitch can now be changed (+/-) via action groups. Close the context menu to adjust pitch during flight! * New example craft * Gimbal support for ModuleEnginesFX * Smart Parts update (see smart parts for details) --- ## Version 1.0.0.0-release * Art Pass, Cryo Effects, Balancing, OMS * Particle based pre-launch effect * Art pass: Better looking tank system (more similar to the actual shuttle tank textures) * Switched vacuum and sea level LSP. The engines are more realistic now. * Fixed offset for dual OMS engines. They fly straight now. * Added OMS version of X0 engine. * Fuel valve for getting rid of excess fuel before reentry * The tank system has built-in smart part fuel sensors now. Right click on a tank. * Smart parts update (see smart parts for details) --- ## Version 0.9.2.0-release * Updated Smart Parts * Heading control over radio * Improved altimeter device (thanks to Firov) * Bugfix in the timer code * Corrected size descriptions of fuel breakers and tanks * Fixed bug with engine tweakables that made the CoM disappear * Increased the weight of the OMS engines to match the TWR of the LV-909 * Reduced the heat production of the X3 engine * Updated Firefly example craft (was broken) --- ## Version 0.9.4.0-release * Smart Parts Update and Bufix of Explorer craft * Example craft for smart parts * Minor fixes for smart parts * Fixed Explorer example craft * New KM_Lib.dll --- ## Version 0.9.2.0-release * Updated Smart Parts * Heading control over radio * Improved altimeter device (thanks to Firov) * Bugfix in the timer code * Corrected size descriptions of fuel breakers and tanks * Fixed bug with engine tweakables that made the CoM disappear * Increased the weight of the OMS engines to match the TWR of the LV-909 * Reduced the heat production of the X3 engine * Updated Firefly example craft (was broken) --- ## Version 0.9.1.0-release * New Smart Parts Version (Caution! Compatibility notice below!) * Complete overhaul of the smart parts * New remote controller part (control other vessel's action groups over radio) * Altimeter action group trigger * Updated example craft * Trim can now be toggled --- ## Version 0.9.0.0-release * Tweakables, new gimbal logic and linear aerospike * Added a completely new gimbal logic: * Proper roll support (can be activated on demand) * Proper part-based x and y limitations (even when the part is rotated) * Tweakables: tweak gimballing speed and trim the 0 position (it does not change the gimbal range) * Added tweakables to timer (now you can set the duration with a slider) * Added linear aerospike with mechanic gimballing * Added Atlantis C craft as demonstration for the aerospike * Updated the other example craft --- ## Version 0.8.2.0-release * 0.23 Compatibility * Reverted to normal gimbal logic. It does not feel and look like the previous logic but it works. * Adjusted attachment node positions. Squad has finally fixed the attachment node vectors. * Removed redundancy to exsurgent engineer .dll (it is not used any more) --- ## Version 0.8.1.0-release * Maintenace update * Corrected spelling mistake in countdown counter * Corrected wrong Isp setting for x3 engine * Corrected wrong size of flameout detectors * Improved visual appearance of flameout detectors * Corrected heat animation of OMS engine * Updated Falcon example craft --- ## Version 0.8.0.0-release * Performance improvements and new automatic parts * Reduced the size of the textures to save a total of 200MB RAM * Replaced any colliders with box colliders - easier to compute, lighter on the CPU * Removed an unnecessary collider from the BB1 engine. It should perform better now. * Added fuel controller. It can turn on and off the fuel crossfeed. It is used with fuel lines. * Added fuel controller functionality to in-line fuel breaker. They can now control the fuel flow, too * Moved in-line fuel breakers tu Utility section in the editor * Added timer device. It can even trigger actions on separated stages! Control it with action groups. * Added Flameout detector. This should make building spaceplanes with more than one jet engine easier. * Added an example vessel Falcon to show the new functions. --- ## Version 0.7.0.0-release * Automatic staging and action groups plus minor fixes * Added staging and action group trigger thingies (see pictures) * Removed surface attachment property from fuel breakers * Adjusted drag values for fuel tanks and caps a bit until I found out that all values of the stock parts are bogus. If someone wants to make a sane suggestion - go ahead. --- ## Version 0.6.0.0-release * BB2 Non-rotating Big Bang Engine * Added non-rotating BB engine. Maybe this solves the lag problem. --- ## Version 0.5.0.0-release * New engines and radial mount options * Two new engines (X0 and X3) for smaller and larger shuttles * Two radial mount points that make clusters of engines easier * Two new example craft files: Firefly and Endeavour (stock and B9 as well as Procedural Dynamics) * Added Atlantis B craft as alternative NASA Shuttle like craft --- ## Version 0.4.0.0-release * External tank system * slight graphical overhaul of the BB engine (it has additional static shadows now) * 16 Tank elements for shuttles of many sizes * 4 Fuel flow breaker elements to separate one tank into several independent pieces * Some minor improvements of the BB engine's visuals * The X2 engine was moved from "heavier rocketry" to "heavy rocketry" * Tech tree integration for the new tanks * Spellchecked this document * Added example crafts: Explorer and Atlantis. Both require B9. Atlantis also requires Procedural Dynamics (Wings) --- ## Version 0.3.0.0-release * Gimbal animation, limited yaw range and balancing * Complete visual overhaul of the BB engine. It looks more shuttle-like now. * Added gimbal animation. Now the X2 and BB1 engines gimbal correctly. * Increased atmospheric efficiency of OMS engines * Increased thrust of the X2 engine (three X2s can now lift a shuttle plus payload) * Limited strong gimbaling to pitch axis * Removed heat animation from BB1 engines (it gets stuck whenever the engine rotates) * Added Big Bang rotating 2m engine. * Slightly changed the appearance of the "shoulder" radial connector. * Added tech tree integration. --- ## Version 0.2.0.0-release * Parts and tech Tree * Added tech tree integration. * Slightly changed the appearance of the "shoulder" radial connector. * Added Big Bang rotating 2m engine. --- ## Version 0.1.0.0-release * dtobi * Initial release * April 19, 2013 ---