# Changelog | modName | Special Parts Division (SPD) by dtobi | | ---------- | ----------------------------------------------------------------- | | license | CC-BY-ND-4.0+ARR | | author | dtobi and zer0Kerbal | | forum | (https://forum.kerbalspaceprogram.com/index.php?/topic/208046-*/) | | github | (https://github.com/zer0Kerbal/zer0Kerbal/SpecialPartsDivision) | | curseforge | (https://www.curseforge.com/kerbal/ksp-mods/SpecialPartsDivision) | | spacedock | (https://spacedock.info/mod/3024) | | ckan | SpecialPartsDivision | ## Version 2.2.99.0-adoption - `` edition * Released * 04 Jun 2023 * for Kerbal Space Program 1.12.5 * by [zer0Kerbal](https://github.com/zer0Kerbal) * 📌 Pinned * Dependencies: * [Klockheed Martian Ltd (KML)](https://www.curseforge.com/kerbal/ksp-mods/KlockheedMartianLtd) * search for `spd` in editors ## Change Summary 2.2.99.0 * THIS IS A PRERELEASE * THIS IS A PRERELEASE * THIS IS A PRERELEASE * Do not use on saves you care about * Do not use on saves you care about * Do not use on saves you care about * some parts will have future changes: * node attachment points * physical size, cost, mass et cetera might change to match stock * Modernized, and localized all twenty-six specialized parts * all parts are showing in editor and flight * functionality is limited * relies on missing plugin * dtobi has licensed to zer0kerbal * Compatibility (experimental) * [DRELite.cfg] * [KMTools.cfg] * [TweakScale.cfg] ### Adoption by [zer0Kerbal](https://github.com/zer0Kerbal) ### Changes 2.2.99.0 #### Recreate Prior Releases * Releases * closes #29 - 2.1.0.0-release * closes #28 - 2.1.2.0-release * closes #27 - 2.1.1.0-release * closes #26 - 2.0.1.0-release * closes #25 - 2.0.0.0-release * closes #24 - Releases to be archived #### Parts 2.2.99.0 * 26 parts in total * Lint * Modernize * Localize * Done (mostly): * Nodes * inventory * DRAG_CUBES ### Asset Updates 2.2.99.0 * create Assets/ folder * convert from mesh to MODEL * convert * from tga to png * was: tga (8.4 mb) * now: png (1.8 mb) * rename * models to unique names * textures to unique names * update * model pointers (.png et al to .dds) * model texture pointers to new names * relocate assets to Assets/ * change model = path * was: model = Klockheed_Martian_Special * now: model = KlockheedMartian/SpecialPartsDivision * now parts show up in game * eliminate * duplicate textures * duplicate models * relocate part.cfg to Parts/ * closes #35 - Asset Updates * closes #38 - Update Model Path #### Compatibility 2.1.99.0 * Split out from part configs: * [DRELite.cfg] (experimental) * [KMTools.cfg] (experimental) * [TweakScale.cfg] (experimental) ### Part Localization 2.2.99.0 * 26 parts to localize * create Localization/ * [en-us.cfg] v1.0.0.0 * [readme.md] v2.1.2.1 * [readme-ru.md] v1.0.0.0 - spasibo [evanisrael](https://github.com/evanisrael) * [quickstart.md] v1.0.2.0 * [quickstart-ru.md] v1.0.2.0 - spasibo [evanisrael](https://github.com/evanisrael) * Add * all parts lacking tags * will update in future to fill in part specific data * closes #7 - American English * closes #23 - Part Localization * closes #36 - Add Missing Tags * updates #6 - Localization - Master #### Hero Logo/Cover image 2.2.99.0 * Create * HeroLogo.png * All Rights Reserved by [zer0Kerbal](https://github.com/zer0Kerbal) * copy/convert to HeroLogo.jpg #### Documentation 2.2.99.0 * readme * .version * changelog.md (this) * docs/ * [`_config.yml`] v1.0.3.0 * [404.md] v1.0.4.0 * [Attribution.md] v1.0.9.0 * [LegalMumboJumbo.md] v1.0.6.0 * [Localizations.md] v1.1.9.0 * [ManualInstallation.md] v1.1.9.1 * [Marketing.md] v1.0.3.0 * [Notices.md] v1.0.2.0 * [PartsCatalog.md] v1.1.4.3 * [Why.md] v1.1.1.1 #### Update License * Update * Updated License: {CC BY-ND 4.0+zer0Kerbal} * licensed directly with original author [dtobi](https://github.com/dtobi) * was: {CC BY-NC-ND 3.0+zer0Kerbal} ### Status 2.2.99.0 * Issues * closes #2 - Special Parts Division (SPD) 2.2.99.0-adoption `` edition * closes #3 - 2.2.99.0 Verify Legal Mumbo Jumbo * closes #4 - 2.2.99.0 Create Documentation * closes #5 - 2.2.99.0 Create Social Media --- ## Version 2.2.0.0-release * raidernick * missing archive * Fixed part animations * Fixed part scaling, remove mm config fix if you have it * Converted all textures to MBM to fix tga issues * Removed broken tweak scale version from zip, please download latest version here(YOU NEED IT): http://forum.kerbalspaceprogram.com/threads/80234 * Updated info for new license ### Using the wet workshop parts * You can turn any fuel tank (even 5m KW Rocketry Tanks) into a space station now. Follow these steps: * Attach the door to a tank * Launch your rocket and drain the tank COMPLETELY. (Smart Parts has a fuel valve to help with that!) * Bring supplies and transfer these to the door. * Klick the door and convert empty tanks to empty space to living space * Bring kerbals to the door * Right now all happens in the door. Depending on the feedback, I might continue this and extend it with connected living space support, etc --- ## Version 2.1.2.0-release * closes #24 - Releases to be archived * closes #28 - 2.1.2.0-release * missing release notes --- ## Version 2.1.1.0-release * updates #24 - Releases to be archived * closes #27 - 2.1.1.0-release * missing release notes --- ## Version 2.1.0.0-release * Wet workshop parts * Hopefully a fix for the COM bug with the windows * closes #29 - 2.1.0.0-release * updates #24 - Releases to be archived --- ## Version 2.0.1.0-release ### New Klockheed Martian Structure and Tubes and Hatches * More stability and wet workshops * New Tweakscale * Less tight integration with km_lib.dll * Wet workshop parts * updates #24 - Releases to be archived * closes #26 - 2.0.1.0-release --- ## Version 2.0.0.0-release ### Skylab IVA and new folder structure * Skylab Iva * New folder structure * Space telescope parts * New black tubes for Hubble-like telescopes * Hatch for Hubble-like telescopes * Please delete ALL old Klockheed Martian folders before installing the V2.0 Thank you! * Lens for telescopes * updates #24 - Releases to be archived * closes #25 - 2.0.0.0-release ## Version 0.3.0.0-release ### More resizable parts and Skylab * New Skylab science laboratory * More resizable parts: Crocodiles (Thanks Floppster) * Half size cargo bay (Thanks Floppster) * Corrected the size of the large shrouds * missing release archive ## Version 0.2.0.0-release ### Tweakscale integration an mesh fixes * Added Tweakscale to reduce part count (Thanks Floppster) * Corrected collision meshes for cargo bay and long shroud * missing release archive --- ## Version 0.1.0.0-release * 01 Jun 2014 * Initial release by dtobi * missing release archive ---