-- Ensure the game is loaded if game:IsLoaded() then print("Game is already loaded, executing script.") else game.Loaded:Wait() end local GameP = game.PlaceId -- Function to send notifications local function sendNotification(title, text) game:GetService("StarterGui"):SetCore("SendNotification", { Title = title, Text = text, Icon = "rbxassetid://13264701341" }) end -- Initial notifications sendNotification("Notification", "Checking") wait(0.1) sendNotification("Notification", "Check Place Id..") wait(0.1) -- Game specific logic local url if game.PlaceId == 12137249458 then -- Gun Grounds sendNotification("Notification", "Gun Grounds [" .. GameP .. "]") url = "https://raw.githubusercontent.com/zerunquist/TekkitAotr/main/gungroundsffa" elseif game.PlaceId == 5094651510 or game.PlaceId == 4855457388 then sendNotification("Notification", "Demon Fall [" .. GameP .. "]") url = "https://raw.githubusercontent.com/JD-04/Tekkit/main/Demon%20Fall" elseif game.PlaceId == 13772394625 or game.PlaceId == 17757592456 or game.PlaceId == 16456370330 or game.PlaceId == 16281300371 or game.PlaceId == 15144787112 or game.PlaceId == 16581648071 or game.PlaceId == 15234596844 or game.PlaceId == 14915220621 or game.PlaceId == 15264892126 or game.PlaceId == 14732610803 then -- BladeBall sendNotification("Notification", "Blade Ball [" .. GameP .. "]") url = "https://raw.githubusercontent.com/JD-04/Tekkit/main/BladeBall" elseif game.PlaceId == 2753915549 or game.PlaceId == 4442272183 or game.PlaceId == 7449423635 then sendNotification("Notification", "Blox Fruits [" .. GameP .. "]") url = "https://raw.githubusercontent.com/JD-04/Tekkit/refs/heads/main/Blox%20obf.txt" elseif game.PlaceId == 286090429 then sendNotification("Notification", "Arsenal [" .. GameP .. "]") url = "https://raw.githubusercontent.com/JD-04/Tekkit/refs/heads/main/Arsenal" -- Add other games here as needed else sendNotification("Notification", "Loading Aot:R Hub [" .. GameP .. "]") url = "https://api.luarmor.net/files/v3/loaders/705e7fe7aa288f0fe86900cedb1119b1.lua" end -- Load and execute the script from the URL if url then local success, response = pcall(function() return game:HttpGet(url) end) if success then loadstring(response)() else sendNotification("Error", "Failed to load script from URL: " .. url) end else sendNotification("Error", "No URL found for the current game.") -- h end