--- title: Greece Overview (Zetapack) layout: techtree --- Zetapack Techtree summary (home) | Game Help and Documentation

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Special Pages: Compare Units | All Units of all Factions | Keyboard Assignment | Damage Multipliers for Attack Types versus Armor Types

Overview for Faction: Greece

Combat Units

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Move Speed Air / Ground Attack Strength Land Attack Strength Air Attack Range
Advanced BarracksAdvanced BarracksGold160 Wood  80 Stone240  6000-12Stone6-- Ground -- -- --
Air BoxAir BoxGold200 Stone250  6000--Stone16-- Ground -- 200 +- 5015
AlexanderAlexanderGold300 Food1  3600215Leather15220 Ground 900 +- 100800 +- 20010
ArcherArcherGold100 Wood  50 Food1  700120Leather15220 Ground 100 +- 50100 +- 5010
ArtemisArtemisGold400 Wood100 Food1  3500115Leather8250 Ground 5500 +- 500300 +- 10012
AtlasAtlasGold250 Wood  50 Food2  2000345Stone10125 Ground 400 +- 100-- 1
Battering RamBattering RamGold200 Wood100 Food2  2000320Wood10220 Ground 400 +- 50-- 1
CavalryCavalryGold250 Wood100 Food2  1400130Leather10480 Ground 220 +- 50-- 1
ChariotChariotGold250 Wood  75 Stone220 Food1  2500115Wood12480 Ground -- 170 +- 759
DragonDragonGold300 Stone150  1400320Organic15250 Air 250 +- 40250 +- 408
HopliteHopliteGold150 Wood  75 Food1  900140Metal10220 Ground 110 +- 30-- 2
OnagerOnagerGold210 Wood120 Food1  1500110Wood16150 Ground 450 +- 150-- 12
OxybelesOxybelesGold270 Wood150 Food1  3000520Wood15-- Ground 200 +- 75200 +- 7515
PeltastPeltastGold100 Wood  50 Food1  700120Leather15220 Ground 95 +- 6595 +- 659
PsiloiPsiloiGold  50 Wood  25 Food1  7001-Leather10500 Ground 75 +- 3075 +- 306
TowerTower 7000-20Wood16-- Ground 120 +- 50120 +- 5012

Worker Units

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Move Speed Air / Ground
EngineerEngineerGold150 Food1  8001-Leather8220 Ground
SlaveSlaveGold  75 Food1  6001-Leather9190 Ground

Buildings

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Storage
Advanced BarracksAdvanced BarracksGold160 Wood  80 Stone240  6000-12Stone6
Air BoxAir BoxGold200 Stone250  6000--Stone16
Barley FieldBarley FieldGold100 Wood250 Food-25  3000--Wood5Food 50 
BarracksBarracksGold100 Wood  50 Stone150  6000-5Stone6
BlacksmithBlacksmithGold100 Wood150  6000--Wood12Wood 200 
CastleCastleGold100 Wood150 Stone300 Food-10  9000--Stone15Gold 2000 Wood 1200 Stone 1500 Food 150 
PalacePalaceGold100 Wood100 Stone100  6000--Stone15Gold 800 Stone 500 
TempleTempleGold200 Stone200  6000--Stone5
TowerTower 7000-20Wood16
Trojan HorseTrojan HorseGold400 Wood800 Food24  14000-6Wood30

Upgrades

Name Cost Increases Affects Enables to build
Advanced BuildingsAdvanced BuildingsGold150 Wood150     Advanced Barracks, Tower, Enables command 'Build Advanced' for: Engineer, Enables command 'Advance Barracks' for: Barracks
Advanced TrainingAdvanced TrainingGold200 Wood  50   Production Speed: +150 Barracks Chariot, Battering Ram, Oxybeles
Barley BalesBarley BalesGold200 Wood150     Cavalry, Chariot
Golden ArrowGolden ArrowGold200     Artemis
HelmetsHelmetsGold200 Wood200   Hitpoints: +50, Armor: +20 Archer, Hoplite, Peltast, Cavalry, Battering Ram, Chariot  
PandoraPandoraGold100 Wood100     Air Box
ShieldsShieldsGold100 Wood150   Hitpoints: +50, Armor: +10 Cavalry, Hoplite, Peltast  
Training FieldTraining FieldGold150 Wood150   Production Speed: +150 Barracks Enables command 'Hold Position' for: Psiloi, Cavalry, Archer, Peltast, Hoplite
WeaponsWeaponsGold200 Wood200   Attack Strength: +25 Archer, Hoplite, Peltast, Cavalry, Battering Ram, Chariot, Onager, Oxybeles