--- title: Evil Dragon - of the Magic Faction (Zetapack) layout: techtree --- Zetapack Techtree summary (home) | Game Help and Documentation

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Evil Dragon Evil Dragon
Evil Dragon
Type:Combat Unit
Creation:Morphing from Dragon
Total Cost: Gold350 Wood150 Stone300 Energy2 
(Cost for Evil Dragon = Gold 100 Wood 50 Stone 200 Energy 2 
 + cost for Dragon = Gold250 Wood100 Stone100  )
Production Time:450
Maximum Hitpoints:1700
Regeneration of Hitpoints:6
Maximum Energy Points:1000
Regeneration Energy Points:200
Armor-Strength:20
Armor-Type:Organic
Sight-Range:15
Needed to build 'Evil Dragon':Energy Source
Movement Type:Air Unit
Move Command: Move Speed: 360
Attack Command: Breath
Breath
Target: Ground and air units
Strength: 450+-40
Range: 9
Splash-Radius: 1
Splash also damages own units!
Type: Magic
Attack Speed: 40
Start Time: 0.3
Energy-Cost: 1000
This Attack Skill is used on "Hold Position"
Level(s): Expert at 4 kills
Hitpoints: 1700 -> 2550
Energy Points: 1000 -> 1500
Armor Strength: 20 -> 30
Sight: 15 -> 18
Master at 8 kills
Hitpoints: 2550 -> 3825
Energy Points: 1500 -> 2250
Armor Strength: 30 -> 45
Sight: 18 -> 21
Unstoppable at 12 kills
Hitpoints: 3825 -> 5737
Energy Points: 2250 -> 3375
Armor Strength: 45 -> 67
Sight: 21 -> 25
Godlike at 18 kills
Hitpoints: 5737 -> 8606
Energy Points: 3375 -> 5062
Armor Strength: 67 -> 101
Sight: 25 -> 31
Legendary at 30 kills
Hitpoints: 8606 -> 12909
Energy Points: 5062 -> 7593
Armor Strength: 101 -> 151
Sight: 31 -> 37
Upgrades Available:Hell Gate (Attack Strength: +20, Armor: +10)