--- title: Swordman - of the Tech Faction (Zetapack) layout: techtree --- Zetapack Techtree summary (home) | Game Help and Documentation

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Swordman Swordman
Swordman
Type:Combat Unit
Creation:Produced by Barracks
Total Cost: Gold75 Wood25 Food1 
Production Time:50
Maximum Hitpoints:700
Regeneration of Hitpoints:1
Armor-Strength:20
Armor-Type:Leather
Sight-Range:10
Needed to build 'Swordman':Barracks
Movement Type:Ground Unit
Move Command: Move Speed: 220
Morph Skill: Morph Morphing to: GuardGuard
Refund (Discount): 60 %
Morph Speed: 500
Attack Command: Attack
Attack
Target: Only ground units
Strength: 110+-30
Range: 1
Type: Slashing
Attack Speed: 100
Start Time: 0
This Attack Skill is used on "Hold Position"
("Hold Position" requires Training Field)
Level(s): Elite at 3 kills
Hitpoints: 700 -> 1050
Armor Strength: 20 -> 30
Sight: 10 -> 12
Upgrades Available:Blade Weapons (Attack Strength: +30)
Shield Level 1 (Armor: +10)
Shield Level 2 (Armor: +20)