#ifndef CAFFE_TILE_LAYER_HPP_ #define CAFFE_TILE_LAYER_HPP_ #include #include "caffe/blob.hpp" #include "caffe/layer.hpp" #include "caffe/proto/caffe.pb.h" namespace caffe { /** * @brief Copy a Blob along specified dimensions. */ template class TileLayer : public Layer { public: explicit TileLayer(const LayerParameter& param) : Layer(param) {} virtual void Reshape(const vector*>& bottom, const vector*>& top); virtual inline const char* type() const { return "Tile"; } virtual inline int ExactNumBottomBlobs() const { return 1; } virtual inline int ExactNumTopBlobs() const { return 1; } protected: virtual void Forward_cpu(const vector*>& bottom, const vector*>& top); virtual void Forward_gpu(const vector*>& bottom, const vector*>& top); virtual void Backward_cpu(const vector*>& top, const vector& propagate_down, const vector*>& bottom); virtual void Backward_gpu(const vector*>& top, const vector& propagate_down, const vector*>& bottom); unsigned int axis_, tiles_, outer_dim_, inner_dim_; }; } // namespace caffe #endif // CAFFE_TILE_LAYER_HPP_