# 🦴 Spine MCP Server [![中文](https://img.shields.io/badge/lang-中文-red)](README.zh.md) [![EN](https://img.shields.io/badge/lang-EN-blue)](README.md) > AI-driven Spine 3.8.75 animation workflow server — lets AI clients (Trae / Cursor / Claude Desktop) directly control Spine. [![Node](https://img.shields.io/badge/Node-%3E%3D20-339933)](https://nodejs.org) [![Spine](https://img.shields.io/badge/Spine-3.8.75-yellow)](https://esotericsoftware.com) [![License](https://img.shields.io/badge/License-MIT-blue)](LICENSE) --- ## 📖 Overview **Spine MCP Server** is a server built on the [MCP (Model Context Protocol)](https://modelcontextprotocol.io) that wraps **Spine 3.8.75 Professional** editor capabilities into **70 MCP tools**, allowing AI clients to directly: - Read Spine projects (bones, slots, skins, animations, events, constraints) - Modify animation keyframes (rotation, translation, scale, shear, curves) - Edit skeleton structure (add/delete bones, slots, attachments, skins, outfit swapping) - Manipulate constraints (IK, transform, path) and meshes (FFD deformation) - Split atlases (extract parts from character illustrations), auto-rig, repack atlases - Render animation preview frames via JS runtime - One-click configuration, start/stop service, and generate AI client configs via Cocos Creator extension panel ## ✨ Features | Capability | Description | |---|---| | 70 MCP Tools | Covers all Spine domains (info, skeleton, attachments, constraints, animation, atlas, project) | | Round-Trip Modification | Export JSON → Modify → In-place import, **automatic backup** (`.bak`) | | Version Compatibility | Locked to Spine 3.8.75, friendly warnings for other versions | | Cocos Extension | Cocos Creator 3.8+ visual panel + `.ccx` packaging | | Installer Wizard | One-click environment detection + config writing | ## 🔧 Requirements - **Node.js ≥ 20** (tested on v22) - **Spine.com** (3.8.75 Professional, e.g. `D:\cocos\SpinePro3.8.75\Spine.com`) - Optional: Cocos Creator 3.8+ (for extension panel) ## 🚀 Quick Start ```bash # 1. Install dependencies + build npm install npm run build # 2. Configure Spine path (or run the installer wizard) npm run installer # Auto-detect Spine/Cocos/Node and write .env # 3. Verify node dist/index.js check node dist/index.js info "D:/cocos/SpinePro3.8.75/examples/hero/hero-pro.spine" ``` ## 🤖 MCP Config Add the following configuration to your Trae / Cursor / Claude Desktop MCP server settings: ```json { "mcpServers": { "spine-mcp": { "command": "node", "args": ["D:/cocos/spine-mcp-server/dist/index.js", "mcp"], "env": { "SPINE_EXE": "D:/cocos/SpinePro3.8.75/Spine.com" } } } } ``` > ⚠️ If MCP shows "No tools yet", restart your AI client to allow the server process to reload. ## 🧩 Tools (70) | Category | Tools | |---|---| | Information (9) | get_project_info · inspect_json · describe · list_animations · list_events · list_constraints · get_attachments · get_animation_detail · render_preview | | Skeleton Structure (10) | control_bone · add_bone · delete_bone · set_bone · mirror_bones · add_slot · delete_slot · set_slot · rename_slot · batch_rename | | Attachments & Skins (7) | set_attachment · add_attachment · delete_attachment · set_attachment_transform · edit_mesh · set_skin · import_skin | | Constraints (9) | add/set/delete × {ik, transform, path} | | Animation (19) | add_simple_animation · generate_animation · list_effects · apply_effect · pose_to_animation · mirror_animation · mix_animations · mesh_wave · export_sheet · duplicate/delete/rename_animation · set_animation_settings · control_slot · control_constraint · add_event_keyframe · set_draw_order · set_curve · export_video | | Workflow (2) | check_project · pipeline | | Atlas & Project (9) | split_atlas · repack_atlas · import_image · export · import · clean · create_project · scale_project · rollback | | Cocos Toolchain (5) | list_cocos_assets · validate_references · build_skeleton · cut_parts · assemble | ## 🎮 Cocos Extension The `cocos-extension/` directory provides a Cocos Creator 3.8+ panel: - **Installation**: Extension Manager → Local Extension → Add `cocos-extension` directory (or run `npm run package:ccx` to generate a `.ccx` file for import) - **Features**: Start/stop MCP service, scan projects, generate AI config, service status - See [docs/cocos-extension-README.en.md](docs/cocos-extension-README.en.md) for details ## 🧪 Tests ```bash npm run test:all # Run all test suites (unit + integration + MCP protocol + extension bridge) npm run test:unit # Unit tests only (node:test) ``` Test matrix: Unit **20/20** · Phase 3 **37/37** · Phase 4 **45/45** · Phase 5 **13/13** · MCP Protocol **10/10** (70 tools) · Extension Bridge **12/12** ## 📚 Docs - [User Manual (EN)](docs/USER_MANUAL.en.md) - [User Manual (中文)](docs/USER_MANUAL.md) - [Cocos Extension README (EN)](docs/cocos-extension-README.en.md) - [Cocos Extension README (中文)](docs/cocos-extension-README.md) ## 🗂 Project Structure ``` ├── src/ # Source code (TypeScript) │ ├── server.ts # MCP stdio server │ ├── spine/ # Core: cli-executor / json-handler / export / import / render / split ... │ ├── tools/ # 70 tools (registered in registry.ts) │ └── utils/ # Config / logger / error codes / file utilities ├── cocos-extension/ # Cocos Creator extension (panel) ├── scripts/ # Installer wizard / .ccx packaging ├── tests/ # All test suites └── docs/ # Specs, manuals, progress ``` ## 💰 Support Available on the [Swarms Marketplace](https://swarms.world/agent/c44211d8-0ed5-4948-8c4e-10e63f465bc3) ## 📄 License MIT