--- name: alfworld-clean-object description: Cleans a specified object using an appropriate cleaning receptacle (e.g., sinkbasin). Use when a task requires an object to be in a clean state (e.g., "clean potato", "wash apple") before proceeding. Navigates to the cleaning location, performs the clean action, and confirms the object is now clean. --- # Instructions Clean an object you are holding using a sinkbasin. The object must be in your inventory before cleaning. ## Workflow 1. **Navigate:** `go to sinkbasin 1` (or the appropriate sinkbasin in the environment) 2. **Clean:** `clean {object} with sinkbasin 1` -- verify observation confirms "You clean the {object}" 3. **Proceed:** The object is now clean. Continue with the next task step ## Action Format - `clean {obj} with {recep}` (e.g., `clean potato 1 with sinkbasin 1`) ## Error Recovery - "Nothing happened": Check (1) you are holding the object, (2) you are at the sinkbasin, (3) object and receptacle names are correct - Not at sinkbasin: execute `go to sinkbasin 1` first ## Example **Scenario:** You are holding `potato 1` and need to clean it. ``` Thought: I need to clean this potato. I should go to the sinkbasin. Action: go to sinkbasin 1 Observation: On the sinkbasin 1, you see nothing. Action: clean potato 1 with sinkbasin 1 Observation: You clean the potato 1 using the sinkbasin 1. ``` **Result:** The potato is now in a clean state and ready for the next task step. ## Post-Condition After successful execution, the object will be in a clean state. You may proceed with the next step of your task (e.g., placing the clean object on a shelf or in a microwave).