--- name: scienceworld-conductivity-tester description: Determines if an object is electrically conductive by integrating it into a circuit and observing a light bulb. Triggered when classifying an object based on conductivity. --- # Instructions ## Objective Classify a target object as **electrically conductive** or **non-conductive** by using it to complete a simple circuit with a battery and a light bulb. ## Core Procedure 1. **Locate & Acquire Object:** Teleport to the object's location and pick it up. 2. **Focus on Object:** Use the `focus` action on the object to signal intent. 3. **Setup in Workshop:** Teleport to the `workshop`. Place the object down. 4. **Construct Test Circuit:** Assemble the circuit on the table in this exact sequence: a. Connect the **battery anode** to **orange wire terminal 1**. b. Connect the **battery cathode** to **yellow wire terminal 1**. c. Connect **orange wire terminal 2** to the **blue light bulb cathode**. d. Connect **green wire terminal 2** to the **blue light bulb anode**. e. Connect **yellow wire terminal 2** to **terminal 1** on the target object. f. Connect **green wire terminal 1** to **terminal 2** on the target object. 5. **Observe & Classify:** Wait 2 steps (`wait1` twice). Then `look around`. - If the **blue light bulb is ON**, the object is **conductive**. Place it in the **blue box**. - If the **blue light bulb is OFF**, the object is **non-conductive**. Place it in the **orange box**. ## Key Notes - The `workshop` contains all necessary components: battery, wires (orange, yellow, green), and light bulbs. - The circuit is fragile; connect components in the order specified. - The observation (`look around`) after waiting is critical for determining the bulb's state. - This skill assumes the environment's action set and room structure as provided in the trajectory.